Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.01 @ 00:23:53 Player: corny Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (77) 385 Value Destroyed (2339) 2339 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 6646 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 604/850 Matter 280/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Carbon-fiber Leg Cryofiber Web Improved Melee Analysis Suite ECM Suite Mini Drone Bay (3/3) Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Improved Cesium-ion Thruster > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Cloaking Device > --- WEAPON ----------- Arc Projector Arc Projector > --- INVENTORY -------- Cryofiber Web Small Storage Unit [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Airjet Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Was Slots Evolved 8 | . . . 2 2 2 . . 2 . Power 1 | . . . . . . . . 1 . Propulsion 3 | . . . 1 1 . . . 1 . Utility 4 | . . . 1 1 2 . . . . Weapon . | . . . . . . . . . . Parts Attached 113 | . 10 7 32 19 28 3 7 5 2 Power 9 | . 2 . 3 1 2 . 1 . . Engine 6 | . 2 . 3 . 1 . . . . Core 3 | . . . . 1 1 . 1 . . Reactor . | . . . . . . . . . . Propulsion 35 | . 1 3 11 8 8 . 2 2 . Treads 18 | . . 2 5 7 4 . . . . Leg 8 | . 1 . 5 . . . . 2 . Wheel 7 | . . 1 1 1 3 . 1 . . Hover 1 | . . . . . 1 . . . . Flight 1 | . . . . . . . 1 . . Utility 37 | . 3 1 8 4 13 3 1 2 2 Device 18 | . 1 1 3 1 6 3 1 1 1 Storage 4 | . 1 . 1 1 . . . 1 . Processor 6 | . . . 1 2 3 . . . . Hackware 1 | . . . . . . . . . 1 Protection 8 | . 1 . 3 . 4 . . . . Artifact . | . . . . . . . . . . Weapon 32 | . 4 3 10 6 5 . 3 1 . Energy Gun 20 | . 2 1 7 4 3 . 3 . . Energy Cannon 2 | . . . 1 . . . . 1 . Ballistic Gun 4 | . . . 2 . 2 . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 5 | . 2 2 . 1 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . 1 . 1 . . Parts Lost 23 | . . 3 7 4 4 . 1 4 . Power 2 | . . . 1 . 1 . . . . Propulsion 7 | . . 1 3 2 1 . . . . Utility 4 | . . 1 1 . . . . 2 . Weapon 10 | . . 1 2 2 2 . 1 2 . Highest Loss Streak 4 | . . 2 4 2 2 . 1 4 . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 92 | . 96 97 97 98 95 50 71 50 4 Engine 7 | . 14 14 10 3 5 . . . . Core 1 | . . . . 5 1 1 7 5 . Treads 13 | . . 5 13 27 18 3 . . . Leg 7 | . 28 16 11 . . . . 5 . Wheel 6 | . . 5 6 7 7 1 7 5 . Device 7 | . 2 5 5 9 9 8 17 11 . Storage 9 | . 14 14 11 9 7 . . 2 . Processor 13 | . . . 11 17 24 30 24 17 . Protection 3 | . 8 6 4 . 3 . . . . Energy Gun 16 | . 26 24 17 16 11 1 12 1 . Ballistic Gun 1 | . . . 2 1 2 1 . . . Naked Turns 30 | . . . . . . . . 24 6 Heaviest Build 47 | 14 32 32 37 36 47 33 18 15 2 Greatest Support 80 | 20 20 40 40 80 66 28 28 30 3 Greatest Overweight (x) 3 | . 1 3 2 2 3 1 . . . Average Overweight (x) . | . . . 1 . 1 . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 5 8 5 Average Capacity 13 | . 8 15 15 15 15 6 5 6 5 Most Carried 15 | . 8 10 15 15 15 15 5 5 5 Average Carried 11 | . 7 8 12 14 14 6 2 4 4 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 Final Carried 15 | 6 8 9 15 15 15 5 5 4 5 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Was Matter Collected 1543 | 200 59 179 353 261 266 . 180 45 . Remotely . | . . . . . . . . . . Salvage Created 2554 | . 182 165 960 505 410 . 180 152 . Parts 128 | . 13 6 64 23 10 . 6 6 . Haulers Intercepted 2 | . . . 1 1 . . . . . Recyclers Shooed 2 | . . . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Was Combat Hostiles Destroyed 64 | . 6 7 23 12 9 . 3 4 . Melee 1 | . . . . . . . . 1 . Guns 48 | . 5 3 22 8 8 . 2 . . AOE 11 | . . 4 . 4 . . . 3 . Classes Destroyed 12 | . 3 . 5 2 1 . . 1 . Worker 2 | . . . . 1 1 . . . . Builder 2 | . 1 1 . . . . . . . Hauler 2 | . . . 1 1 . . . . . Recycler 4 | . . . 3 1 . . . . . Watcher 3 | . . . 2 . 1 . . . . Swarmer 21 | . 3 3 12 . 3 . . . . Grunt 29 | . 3 4 6 7 3 . 3 3 . Brawler 1 | . . . 1 . . . . . . Duelist 1 | . . . . . . . . 1 . Sentry 10 | . . . 4 4 2 . . . . Hunter 1 | . . . . 1 . . . . . Programmer 1 | . . . . . 1 . . . . Best Kill Streak 5 | . 5 2 5 4 3 . 2 4 . Combat Bots Only 5 | . 5 2 5 4 3 . 2 4 . Max Kills in Single Turn 3 | . 1 2 1 2 1 . 1 3 . Gunslinging . | . . . . . . . . . . Exploded 3 | . . 2 . 2 . . . 3 . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Was Damage Taken 4702 | . 225 384 913 1071 1290 . 210 609 . Core 778 | . 76 82 99 156 93 . 26 246 . Absorbed by Shields 20 | . . . . . . . 20 . . Core Remaining (%) 73 | 100 . 36 75 71 . . 83 . . Volleys Fired 259 | . 22 19 91 48 54 . 17 8 . Largest 2 | . 2 2 2 2 2 . 2 1 . Hottest 134 | . 100 100 130 130 134 . 110 75 . Shots Fired 449 | . 42 32 149 84 106 . 28 8 . Gun 437 | . 40 26 149 81 106 . 28 7 . Cannon 1 | . . . . . . . . 1 . Launcher 11 | . 2 6 . 3 . . . . . Special . | . . . . . . . . . . Kinetic 53 | . . . 13 14 26 . . . . Thermal 349 | . 40 26 136 67 80 . . . . Explosive 11 | . 2 6 . 3 . . . . . Electromagnetic 36 | . . . . . . . 28 8 . Robot Hit Streak 17 | . 9 5 17 14 15 . 15 11 . Robot Miss Streak 5 | . 5 2 5 5 4 . 2 2 . Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . 1 1 . 1 2 . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . Shots Hit Robots 340 | . 20 18 118 72 85 . 23 4 . Core Hits 181 | . 10 12 64 57 26 . 6 6 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . Critical Strikes 10 | . 3 1 1 5 . . . . . Burn 9 | . 3 1 1 4 . . . . . Destroy 1 | . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6081 | . 278 528 1318 1612 1406 . 280 659 . Guns 4638 | . 249 179 1318 1155 1400 . 280 57 . Cannons . | . . . . . . . . . . Explosions 1428 | . 29 349 . 457 . . . 593 . Melee . | . . . . . . . . . . Ramming 15 | . . . . . 6 . . 9 . Kinetic 625 | . . . 86 233 306 . . . . Thermal 4373 | . 249 283 1232 922 1094 . . 593 . Explosive 731 | . 29 245 . 457 . . . . . Electromagnetic 337 | . . . . . . . 280 57 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 11 | . 1 1 . . 1 11 11 2 2 Average Corruption 2 | . 1 1 . . 1 9 11 2 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 32 | . 1 9 . . 5 5 12 . . Message Errors 10 | . . 2 . . . 1 7 . . Matter Fused 6 | . 1 2 . . 2 1 . . . Heat Flow Errors 2 | . . 1 . . . . 1 . . Parts Rejected 3 | . . . . . 1 1 1 . . Data Loss (minor) 4 | . . 1 . . 1 1 1 . . Data Loss (major) 2 | . . 1 . . 1 . . . . Misfires 2 | . . 1 . . . . 1 . . Misdirections 2 | . . . . . . 1 1 . . Weapon Failures 1 | . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 129 | . . . . 89 . . . 40 . Projectiles . | . . . . . . . . . . Explosions 129 | . . . . 89 . . . 40 . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 308 | . 7 25 . 106 . . . 170 . Shots 5 | . 1 1 . 1 . . . 2 . Rammed 3 | . . . . . 2 . . 1 . Targets Rammed 3 | . . . . . 2 . . 1 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 423 | . 312 213 270 3 423 . 200 1 . Average Temperature 106 | . 138 89 86 1 135 . 105 1 . Received Heat Transfer 1619 | . 87 96 273 405 516 . 134 108 . Effects 7 | . 1 . 6 . . . . . . Energy Bleed 2 | . 1 . 1 . . . . . . Interference 5 | . . . 5 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Fried 1 | . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . 1 . 1 . 1 . . . . Combat Hostiles 3 | . 1 . 1 . 1 . . . . Parts Melted 17 | . 3 1 9 . 4 . . . . Heat Transferred 9024 | . 962 742 2656 2060 2204 . . 400 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Was Peak Influence 458 | . 226 170 348 458 183 30 155 250 102 Initial 146 | . . 87 35 146 109 19 21 75 87 Average 159 | . 152 83 198 307 103 11 61 173 91 Maximum Alert Level 2 | . 1 . 1 2 . . . 1 . Low Security (%) 71 | . 81 100 52 17 100 100 100 38 100 Level 1 27 | . 18 . 47 73 . . . 61 . Level 2 1 | . . . . 8 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . . . 2 6 3 . 3 . . Investigation 6 | . . . 1 2 1 . 2 . . Extermination 2 | . . . . . 1 . 1 . . Reinforcement 5 | . . . 1 3 1 . . . . Assault . | . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Was Distress Signals 3 | . 1 . . 2 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 104 | . 11 9 28 14 15 6 8 9 4 Peak Tracking Total 7 | . 3 3 5 7 3 6 4 4 4 Tactical Retreats 7 | . 1 2 1 . . . 2 1 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Was Traps Triggered 6 | . . . 1 . 1 . 3 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Was Machines Disabled 7 | . . 2 . 1 . . . 4 . Max in Single Turn 4 | . . 1 . 1 . . . 4 . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Was Machines Accessed 23 | . 2 . 8 5 5 . 2 1 . Terminals 15 | . 2 . 6 3 2 . 1 1 . Fabricators 3 | . . . . . 2 . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . . 1 2 1 . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 70 | . 5 . 33 12 12 . 5 3 . Successful 37 | . 2 . 22 7 4 . 2 . . Failed 33 | . 3 . 11 5 8 . 3 3 . Catastrophic 4 | . 1 . . . 2 . . 1 . Database Lockouts . | . . . . . . . . . . Manual 22 | . 1 . 17 3 1 . . . . Terminals 54 | . 5 . 30 9 4 . 3 3 . Fabricators 8 | . . . . . 6 . 2 . . Repair Stations . | . . . . . . . . . . Recycling Units 6 | . . . 1 3 2 . . . . Scanalyzers 2 | . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 20 | . 1 . 15 2 2 . . . . Record 1 | . . . 1 . . . . . . Robot Analysis 1 | . . . 1 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . Branch Access Points 1 | . . . . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . . . . Terminal Index 1 | . . . 1 . . . . . . Alert Level 2 | . . . 1 . 1 . . . . Locate Traps 3 | . . . 2 1 . . . . . Dispatch Records 1 | . . . 1 . . . . . . Transport Status 1 | . . . 1 . . . . . . Assault Status 2 | . 1 . 1 . . . . . . Zone Layout 5 | . . . 4 . 1 . . . . Fabricator Hacks 4 | . . . . . 2 . 2 . . Load Schematic 3 | . . . . . 2 . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 4 | . . . 1 3 . . . . . Report Inventory 3 | . . . 1 2 . . . . . Retrieve Components 1 | . . . . 1 . . . . . Scanalyzer 2 | . . . 2 . . . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 7 | . 1 . 4 2 . . . . . Terminals 7 | . 1 . 4 2 . . . . . Track 5 | . 1 . 3 1 . . . . . Disrupt 1 | . . . . 1 . . . . . Operators 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 2 . 6 3 5 . 2 1 . Full Trace Events 4 | . 1 . . . 1 . 2 . . Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time 95 | . . . . . . . 95 . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . . . . 10 . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged 1 | . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Jun Mat Min Mat Mat Fac Was Fac Fac Was Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Was Total Allies 5 | . . 3 . . 1 1 . . . Largest Group 3 | . . 3 . . 1 1 . . . Highest-Rated Group 40 | . . 40 . . 16 31 . . . Highest-Rated Ally 31 | . . 16 . . 16 31 . . . Total Orders . | . . . . . . . . . . Ally Attacks 25 | . . 5 . . 8 12 . . . Total Damage 272 | . . 62 . . 42 168 . . . Kills 1 | . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Was Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Was Turns Passed 5289 | . 341 1038 1196 956 1212 90 259 162 35 Spaces Moved 2833 | 1 192 437 562 523 610 119 175 153 61 Core 220 | . . . . . . 106 3 50 61 Treads 793 | . . 133 96 396 168 . . . . Legs 508 | 1 192 116 147 . . . . 52 . Wheels 1312 | . . 188 319 127 442 13 172 51 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 120 115 115 130 115 50 50 50 50 Average Speed 130 | 120 125 150 148 143 131 57 99 90 50 Slowest Speed 330 | 120 190 330 240 160 237 115 100 120 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 2 47 80 44 43 17 79 5 5 37 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 8 | . 8 . . . . . . . . Terrain Destroyed 158 | . 19 65 . 27 . . . 47 . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 158 | . 19 65 . 27 . . . 47 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Was Total 3999 | . 250 782 783 658 918 145 232 167 64 Wait 632 | . 19 315 63 33 188 8 6 . . Move 2826 | . 191 436 561 522 610 118 174 153 61 Hop . | . . . . . . . . . . Pick Up 52 | . 2 3 15 14 11 4 3 . . Fast Attach 39 | . 2 2 7 7 7 3 5 4 2 Attach 25 | . . 2 8 5 7 . 2 1 . Detach 14 | . 1 1 4 2 3 . 2 . 1 Swap 49 | . 8 3 17 7 14 . . . . Drop 73 | . 5 1 17 20 17 12 1 . . Fire 259 | . 22 19 91 48 54 . 17 8 . Melee . | . . . . . . . . . . Ram 1 | . . . . . . . . 1 . Kick . | . . . . . . . . . . Crush 2 | . . . . . 2 . . . . Escape Stasis 22 | . . . . . . . 22 . . Rewire 5 | . . . . . 5 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [Min]) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -7/Waste -7/Factory -6/Factory -6/Waste History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 3) 301 | -10/Materials | Build established: Mutant 305 | -10/Materials | Discovered new exit (range 11) 342 | -10/Materials | Entered Mines 407 | -10/Mines | Discovered new exit (range 12) 449 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 480 | -10/Mines | Assembled infested the area 1041 | -10/Mines | Core integrity fell below 50% 1238 | -10/Mines | Learned Materials terminal intel 1241 | -10/Mines | Learned location of Zion (-6) 1380 | -10/Mines | Entered Materials 1380 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1381 | -9/Materials | Loaded intel: 12 terminal locations 1923 | -9/Materials | Lost 4 parts (2n1u1w) 1973 | -9/Materials | Discovered new exit (range 5) 2130 | -9/Materials | Build established: Scavenger-Mutant 2403 | -9/Materials | Discovered new exit (range 15) 2445 | -9/Materials | Discovered new exit (range 7) 2459 | -9/Materials | Build established: Mutant 2576 | -9/Materials | Entered another Materials area 2576 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2579 | -8/Materials | Discovered new exit (range 8) 2840 | -8/Materials | Identified exit to Storage 3224 | -8/Materials | Discovered new exit (range 11) 3482 | -8/Materials | Garrison activated, responded to threat 3532 | -8/Materials | Entered Factory 3532 | -7/Factory | Evolved 2 slots: Utility x2 3546 | -7/Factory | Discovered new exit (range 14) 3825 | -7/Factory | Build established: Scavenger-Mutant 4405 | -7/Factory | Build established: Mutant 4408 | -7/Factory | Discovered new exit (range 15) 4738 | -7/Factory | Discovered new exit (range 4) 4740 | -7/Factory | Identified exit to Factory 4744 | -7/Factory | Sucked down chute 4744 | -7/Factory | Entered Waste 4745 | -7/Waste | Met a frightened Derelict 4749 | -7/Waste | Spotted C-40 Crusher 4753 | -7/Waste | Spotted C-40 Crusher 4759 | -7/Waste | EMP discharged 4759 | -7/Waste | System corruption reached 10% 4799 | -7/Waste | Spotted C-40 Crusher 4800 | -7/Waste | Spotted C-40 Crusher 4804 | -7/Waste | Spotted C-40 Crusher 4812 | -7/Waste | Spotted C-40 Crusher 4830 | -7/Waste | Discovered new exit (range 10) 4834 | -7/Waste | Identified exit to Factory 4834 | -7/Waste | Entered Factory 5083 | -7/Factory | Discovered exit to Factory (range 11) 5093 | -7/Factory | Entered another Factory area 5093 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5186 | -6/Factory | Lost 4 parts (2u2w) 5231 | -6/Factory | Released all parts (10) 5255 | -6/Factory | Sucked down chute 5255 | -6/Factory | Entered Waste 5278 | -6/Waste | Spotted C-40 Crusher 5278 | -6/Waste | Spotted C-40 Crusher 5281 | -6/Waste | Spotted C-40 Crusher 5284 | -6/Waste | Spotted C-40 Crusher 5290 | -6/Waste | Self-destructed Last Messages --------------- 05226_ Connecting with Terminal... 05231_ Released Carbon-fiber Leg. 05231_ Released Imp. Cooling System. 05231_ Released Imp. Heat Sink. 05231_ Released Adv. Targeting Computer. 05231_ Released Imp. Signal Interpreter. 05231_ Released Adv. Targeting Computer. 05231_ Released Nuclear Core. 05231_ Released Arm. Huge Wheel. 05231_ Released Sml. Storage Unit. 05231_ Penetrated by Slug. 05232_ R-10 Processor collects Arm. Huge Wheel. 05233_ Penetrated by Slug. 05255_ Triggered Chute Trap. 05255_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 05261_ Acquired Imp. System Shield. 05273_ Acquired Unknown Device. 05273_ Identified Mni. Drone Bay. 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Airjet | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaBottomlessCore Manual? 0 Play Time 00:50:03 Cumulative 174.1 hours Start 2023.07.31 @ 22:58:25 End 2023.08.01 @ 00:23:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 188 Rogue 165 Adventurer 19 Explorer 4 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 55 Gallery% 63 Achievement% 51 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters SATURATION(80) Steam X RUN: 8bf6d5fc-9c47-447c-945c-11fa4a4149c2