Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.31 @ 07:09:45 Player: Ms. V3-11A Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (491) 491 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-128) -128 TOTAL SCORE: 948 Bonus ------- Friendly Fire -128 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 246/250 System Corruption 0% Temperature Cool (2) Movement Treading (250) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Treads Spiked Treads > --- UTILITY (2) ------ Improved Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Riot Gun Barrage Gun > --- INVENTORY (20) --- Subdweller Power Source Light Nuclear Core Light Treads Light Treads Light Treads Improved Treads Makeshift Leg Makeshift Leg Subdweller Optics Utility Shielding Scrap Shield Makeshift System Restoration Module Particle Gun Particle Gun Subdweller Laser Subdweller Beam Cannon Subdweller Machine Gun Battle Cannon Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Spiked Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Riot Gun Barrage Gun > --- INVENTORY -------- Subdweller Power Source Light Nuclear Core Light Treads Light Treads Light Treads Improved Treads Makeshift Leg Makeshift Leg Subdweller Optics Utility Shielding Scrap Shield Makeshift System Restoration Module Particle Gun Particle Gun Subdweller Laser Subdweller Beam Cannon Subdweller Machine Gun Battle Cannon Mining Laser [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 24 | . 12 12 Power 1 | . . 1 Engine 1 | . . 1 Core . | . . . Reactor . | . . . Propulsion 9 | . 5 4 Treads 6 | . 2 4 Leg 3 | . 3 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | . 3 . Device 1 | . 1 . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | . 4 7 Energy Gun 4 | . 3 1 Energy Cannon . | . . . Ballistic Gun 5 | . 1 4 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 2 | . . 2 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . 1 1 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 88 99 Engine 14 | . 14 14 Treads 17 | . 5 27 Leg 10 | . 22 . Device 9 | . 4 14 Storage 14 | . 14 14 Energy Gun 13 | . 12 13 Ballistic Gun 12 | . 13 11 Special Weapon 1 | . . 2 Peak Build Rating 19 | 6 12 19 Average Rating 12 | 6 8 15 On Entrance 8 | 6 6 12 Naked Turns . | . . . Heaviest Build 53 | 13 50 53 Greatest Support 46 | 20 40 46 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 17 | 8 15 20 Most Carried 20 | 5 19 20 Average Carried 15 | 5 12 18 Final Capacity 20 | 8 20 20 Final Carried 20 | 4 15 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 588 | 200 215 173 Remotely . | . . . Salvage Created 696 | . 389 307 Parts 39 | . 21 18 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 9 | . . 9 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 17 | . 11 6 Guns 17 | . 11 6 Classes Destroyed 6 | . 4 2 Hauler 1 | . 1 . Recycler 1 | . 1 . Swarmer 6 | . 6 . Grunt 5 | . 5 . Subdweller 6 | . . 6 Zionite 2 | . . 2 Best Kill Streak 3 | . 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 116 | . 61 55 Missed 29 | . 15 14 Damage Taken 1220 | . 414 806 Core 250 | . 72 178 Absorbed by Shields . | . . . Ignored by Resistances 346 | . 126 220 Regen/Repaired (Parts) 170 | . 170 . Core Remaining (%) 100 | 100 . . Volleys Fired 106 | . 39 67 Largest 2 | . 2 2 Hottest 165 | . 105 165 Shots Fired 198 | . 76 122 Gun 182 | . 76 106 Cannon . | . . . Launcher . | . . . Special 16 | . . 16 Kinetic 84 | . 34 50 Thermal 109 | . 42 67 Explosive . | . . . Electromagnetic 5 | . . 5 Robot Hit Streak 70 | . 31 70 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 142 | . 65 77 Core Hits 38 | . 20 18 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 5 | . 2 3 Burn 3 | . 1 2 Destroy 2 | . 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1727 | . 834 893 Guns 1726 | . 833 893 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 1 | . 1 . Kinetic 698 | . 333 365 Thermal 930 | . 500 430 Explosive . | . . . Electromagnetic 98 | . . 98 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 253 | . 253 . Average Temperature 88 | . 88 . Received Heat Transfer 381 | . 243 138 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 2450 | . 1229 1221 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 162 | . 162 . Initial . | . . . Average 39 | . 39 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 19 8 Peak Tracking Total 4 | . 4 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 1 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 6 | . 6 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 28 | . 28 . Successful 25 | . 25 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual 12 | . 12 . Terminals 18 | . 18 . Fabricators . | . . . Repair Stations 10 | . 10 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Robot Analysis 2 | . 2 . Prototype ID Bank 2 | . 2 . Unreport Threat 1 | . 1 . Locate Traps 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 10 | . 10 . Scan Component 5 | . 5 . Repair 5 | . 5 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 8 | . 8 . Botnet 3 | . 3 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 5 | . 5 . Time 166 | . 166 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2584 | 1 1186 1397 Spaces Moved 975 | 1 501 473 Core . | . . . Treads 552 | . 79 473 Legs 423 | 1 422 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 240 Average Speed 199 | 120 157 243 Slowest Speed 260 | 120 260 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 2 67 27 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 7 | . . 7 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1403 | 2 825 576 Wait 246 | . 244 2 Move 973 | . 500 473 Hop . | . . . Pick Up 32 | . 20 12 Fast Attach 4 | . 3 1 Attach 6 | . 5 1 Detach 1 | . 1 . Swap 14 | . 4 10 Drop 20 | 2 8 10 Fire 106 | . 39 67 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 1 exit: Rec) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 4) 233 | -10/Materials | Discovered new exit (range 7) 309 | -10/Materials | Build established: Mutant 556 | -10/Materials | Discovered new exit (range 3) 562 | -10/Materials | Identified exit to Materials 667 | -10/Materials | Learned 4 Subcaves zone layouts 705 | -10/Materials | Identified exit to Subcaves 705 | -10/Materials | Learned location of 2 exits from Materials 731 | -10/Materials | Learned Recycling recycling unit intel 769 | -10/Materials | Learned location of Subcaves (-10) 789 | -10/Materials | Repaired Imp. Heat Sink 804 | -10/Materials | Identified exit to Mines 831 | -10/Materials | Repaired Particle Gun 849 | -10/Materials | Learned location of 1 exit from Storage 864 | -10/Materials | Repaired Particle Gun 903 | -10/Materials | Repaired Lgt. Nuclear Core 930 | -10/Materials | Repaired Lgt. Treads 1188 | -10/Materials | Entered Subcaves 1189 | -10/Subcaves | Identified exit to Recycling 1209 | -10/Subcaves | Learned location of Zion (-6) 1209 | -10/Subcaves | Met a Zionite searching for "candidates" 1499 | -10/Subcaves | Core integrity fell below 50% 2126 | -10/Subcaves | Core integrity fell below 20% 2156 | -10/Subcaves | Learned Materials garrison access intel 2509 | -10/Subcaves | Disturbed a concealed Subdweller 2585 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02303_ M8-36J(u) deconstructs Twisted Machinery. 02501_ Searching scrap... 02501_ Found Barrage Gun. 02501_ Found 36 Matter. 02503_ Searching scrap... 02503_ Found Scrap Shield. 02503_ Found Sub. Machine Gun. 02503_ Found 42 Matter. 02506_ Searching scrap... 02506_ Found Sub. Laser. 02506_ Found 50 Matter. 02509_ WV-9EJ(R) angrily emerges from the Twisted Machinery. 02517_ Acquired 4 matter. 02525_ WV-9EJ(R) misfires. 02528_ WV-9EJ(R) affixes Scrap Shield Fragment to Scrap Shield. 02530_ Sub. Optics fried. 02530_ WV-9EJ(R) destroyed. 02536_ Dropped Lgt. Assault Rifle. 02540_ Acquired 16 matter. Map ----- +----------------------------------------------------+ | ??????????# #??????????????????????????????? | | ??????????## #??????????????????????????????? | | ???????????# #??????????????????????????????? | | ???????????# ##??????????????????????????????? | | ???????????# ##???????????????????????????????? | | ???????????# #??? ????????????????????????????? | | ???????????# ##? ?? ???????????????????????? | | ??????????## #? ?# ##??????????????????????? | | ???????#### #? # ???????????????????????? | | ??????##[!"## ##? #???????????????????????? | | ??????#"[#%#" ##?? #???????????????????????? | | ??????#%%#&! ##??# #???????????????????????? | | ??????#["#=#" #??# ##??????????????????????? | | ??????#%#### ##?# ##?????????????????????? | | ??????###??## ### #######???????????????? | | ????????????# # #???????????????? | | ????????????# ##??????????????? | | ????????????# ## #??????????????? | | ????????????#### ### # ##??????????????? | | ???????????????## ### #### #???????????????? | | ????????????????# ## ##### ##??????????????? | | ????????????????# ### #??????????????? | | ????????????????#### #### #??????????????? | | ??????????????????## ## ## ##?????????????? | | ?????????????????## # s #?????????????? | | ?????????????????# @ #?????????????? | | ??????????# #### ###?????????????? | | ??????????# #??# ##???????????????? | | ??????????# ## # #??# ## #????????????????? | | ??????????#???##### #??# ## ##????????????????? | | ??????????????????####??##### #????????????????? | | ?????????????????????????#### ##????????????????? | | ????????????????????###### #????????????????? | | ????????????????????# ##????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# ###???????????????? | | ???????????????????? #???????????????? | | ???????????????????? #???????????????? | | ???????????????????? #######???????????????? | | ???????????????????? #??#####??????????????? | | ???????????????????? #### ##?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatFieldRigger Manual? 0 Play Time 00:15:42 Cumulative 327.3 hours Start 2024.08.31 @ 06:50:49 End 2024.08.31 @ 07:09:45 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 253 Rogue 63 Adventurer 164 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 77 Gallery% 74 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: e2d3f632-07ae-48c3-9aaa-c74bd6705937