Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.27 @ 22:43:47 Player: Raix Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (280) 280 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1245 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 240/300 Energy 94/125 System Corruption 0% Temperature Cool (6) Movement Flying (200) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Flight Unit > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Improved Medium Laser Improved Medium Laser > --- INVENTORY (5) ---- Improved Ion Engine Improved Medium Laser EM Pulse Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Flight Unit > --- UTILITY ---------- Improved Targeting Computer > --- WEAPON ----------- EM Pulse Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Flight Unit Flight Unit [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Processor Improved Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 20 | 5 1 14 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 7 | 2 . 5 Treads . | . . . Leg 4 | 2 . 2 Wheel . | . . . Hover . | . . . Flight 3 | . . 3 Utility 2 | . 1 1 Device 1 | . 1 . Storage . | . . . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 . 6 Energy Gun 6 | 2 . 4 Energy Cannon 1 | . . 1 Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 13 | . . 13 Power 1 | . . 1 Propulsion 6 | . . 6 Utility 2 | . . 2 Weapon 4 | . . 4 Highest Loss Streak 10 | . . 10 To Critical Strikes . | . . . Average Slot Usage (%) 69 | . 72 68 Engine 11 | . 14 10 Leg 23 | . 28 22 Flight 6 | . . 9 Device 4 | . 1 5 Processor 3 | . . 4 Energy Gun 16 | . 28 11 Ballistic Gun 2 | . . 3 Naked Turns . | . . . Heaviest Build 16 | 8 9 16 Greatest Support 33 | 20 20 33 Greatest Overweight (x) 4 | . . 4 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 5 5 5 Average Carried 3 | 1 2 3 Final Capacity 5 | 5 5 5 Final Carried 5 | 1 5 3 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 315 | 224 26 65 Remotely . | . . . Salvage Created 344 | . 99 245 Parts 18 | . 7 11 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 9 | . 4 5 Guns 7 | . 4 3 Cannons 1 | . . 1 Classes Destroyed 3 | . 2 1 Swarmer 3 | . 3 . Grunt 3 | . 1 2 Sentry 3 | . . 3 Best Kill Streak 4 | . 4 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 1376 | . 246 1130 Core 484 | . 81 403 Absorbed by Shields . | . . . Core Remaining (%) 83 | 100 67 . Volleys Fired 33 | . 10 23 Largest 2 | . 2 2 Hottest 112 | . 90 112 Shots Fired 61 | . 20 41 Gun 52 | . 20 32 Cannon 9 | . . 9 Launcher . | . . . Special . | . . . Kinetic 8 | . . 8 Thermal 44 | . 20 24 Explosive . | . . . Electromagnetic 9 | . . 9 Robot Hit Streak 12 | . 4 12 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 43 | . 12 31 Core Hits 15 | . 5 10 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Burn 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 753 | . 159 594 Guns 465 | . 159 306 Cannons 183 | . . 183 Explosions 102 | . . 102 Melee . | . . . Ramming 3 | . . 3 Kinetic 89 | . . 89 Thermal 478 | . 159 319 Explosive . | . . . Electromagnetic 183 | . . 183 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 7 | . . 7 Projectiles . | . . . Explosions 7 | . . 7 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 50 | . . 50 Shots 1 | . . 1 Rammed . | . . . Targets Rammed 1 | . . 1 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 306 | . 288 306 Average Temperature 110 | . 129 100 Received Heat Transfer 495 | . 60 435 Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 6 | . 3 3 Heat Transferred 1289 | . 409 880 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 160 | . 121 160 Initial 50 | . . 50 Average 91 | . 79 114 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 9 8 Peak Tracking Total 5 | . 5 5 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 2 | . . 2 Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . . 9 Successful 7 | . . 7 Failed 2 | . . 2 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 7 | . . 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . . 2 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . . 6 Record 3 | . . 3 Dispatch Records 1 | . . 1 Hauler Manifests 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . . 1 Retrieve Components 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . . 2 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 6 | . . 6 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 444 | 52 120 272 Spaces Moved 291 | 52 69 170 Core 34 | 29 . 5 Treads . | . . . Legs 210 | 23 69 118 Wheels . | . . . Hover . | . . . Flight 47 | . . 47 Fastest Speed 37 | 50 120 37 Average Speed 100 | 80 120 99 Slowest Speed 250 | 120 120 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 1 | . . 1 Cave-ins Triggered . | . . . Exploration Rate (%) 12 | 3 22 13 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 4 | . . 4 Melee . | . . . Projectile . | . . . AOE 4 | . . 4 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 382 | 62 86 234 Wait 14 | . . 14 Move 287 | 51 68 168 Hop 1 | . . 1 Pick Up 22 | 6 6 10 Fast Attach . | . . . Attach 19 | 5 1 13 Detach 2 | . . 2 Swap 1 | . . 1 Drop 2 | . 1 1 Fire 33 | . 10 23 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials -9/Materials History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 53 | -11/Junkyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 10) 173 | -10/Materials | Entered another Materials area 173 | -9/Materials | Evolved 2 slots: Propulsion x2 312 | -9/Materials | Build established: Mutant 395 | -9/Materials | Core integrity fell below 50% 412 | -9/Materials | Core integrity fell below 20% 445 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00401_ Hvy. Assault Rifle destroyed. 00404_ U-05 Engineer builds a Wall. 00404_ EM Pulse Cannon destroyed. 00406_ U-05 Engineer lays Concrete. 00407_ R-06 Scavenger collects Corrupted Sml. Laser. 00408_ U-05 Engineer lays Concrete. 00411_ Acquired EM Pulse Cannon. 00412_ Imp. Targeting Computer destroyed. 00412_ U-05 Engineer builds a Wall. 00412_ R-06 Scavenger collects Particle Gun. 00413_ U-05 Engineer lays Concrete. 00416_ Imp. Ion Engine destroyed. 00416_ K-01 Serf collects debris. 00417_ Flight Unit destroyed. 00417_ U-05 Engineer lays Concrete. 00417_ R-06 Scavenger collects Corrupted Aluminum Leg. 00418_ U-05 Engineer lays Concrete. 00428_ Acquired Prototype Energy Gun. 00430_ Identified Imp. Medium Laser. 00432_ Acquired Imp. Medium Laser. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? ?????????? | | ?????????????????????????????????? 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""" #???? | | ?????????????????????????????????????? #???? | | ??????????????????????????????????????########???? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 62 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GaussDecoderDerivative Manual? 0 Play Time 00:07:15 Cumulative 4.7 hours Start 2023.07.27 @ 22:28:04 End 2023.07.27 @ 22:43:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 11 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 734bc828-399f-464d-b7f5-ec2f8bd82578