Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.13 @ 19:35:00 Player: Dadrick Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (143) 715 Value Destroyed (3582) 3582 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (5058) 5058 TOTAL SCORE: 17275 Bonus ------- Triggered High Security 500 High Alert Combat Kills 178 Follower Combat Kills 1480 Awakened Behemoth Slayer 1000 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1150 Matter 254/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Improved Gyrokinetic Inverter > --- UTILITY (8) ------ Advanced Coolant Injector Advanced Signal Interpreter Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Energy Mantle Compact HERF Cannon Neutron Cannon Improved Plasma Cutter CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Angular Momentum Engine Micro Antimatter Reactor > --- PROPULSION ------- Gravmag Array Gravmag Array Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Advanced Sensor Array Advanced Signal Interpreter Experimental Core Analyzer Improved Energy Mantle Ghost Barrier > --- WEAPON ----------- Hardcell Cannon Chainsword > --- INVENTORY -------- Light Angular Momentum Engine ECM Suite Layered Medium Armor Plating Hacking Suite Neutron Cannon Vortex Catalyst Activator Datajack RU-N14's Throwing Claymores CR-A16's Behemoth Slayer [Rating: 109] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Katana Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Slots Evolved 12 | . . 2 2 2 . . . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 5 | . . 1 1 1 . . . . . . 1 . . . . . . . . . 1 . Utility 6 | . . 1 1 1 . . . . . . 1 . . . . 1 . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 226 | 7 9 30 47 2 . 20 2 . . 3 5 3 2 6 14 22 3 4 11 10 25 1 Power 20 | 1 2 4 2 . . 2 . . . . . . . . 1 3 . . 1 . 4 . Engine 9 | 1 2 4 . . . . . . . . . . . . . 2 . . . . . . Core 9 | . . . 2 . . 2 . . . . . . . . 1 1 . . . . 3 . Reactor 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Propulsion 48 | 2 2 8 18 . . 6 . . . . . . 1 . 1 5 . . 2 . 3 . Treads 18 | 2 2 2 11 . . . . . . . . . . . . . . . . . 1 . Leg 8 | . . 6 2 . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . 1 . . . . . . . . . 5 . . 2 . 2 . Flight 12 | . . . 5 . . 5 . . . . . . 1 . 1 . . . . . . . Utility 84 | 2 3 5 15 2 . 7 . . . . 4 1 . 4 9 5 1 1 6 9 10 . Device 48 | 1 1 3 6 1 . 4 . . . . 2 1 . 1 7 3 1 1 2 7 7 . Storage 6 | 1 2 . . 1 . . . . . . . . . . . 1 . . 1 . . . Processor 9 | . . 1 2 . . 1 . . . . 1 . . 2 1 . . . 1 . . . Hackware 8 | . . . . . . 1 . . . . 1 . . 1 . . . . 1 1 3 . Protection 13 | . . 1 7 . . 1 . . . . . . . . 1 1 . . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 74 | 2 2 13 12 . . 5 2 . . 3 1 2 1 2 3 9 2 3 2 1 8 1 Energy Gun 4 | . . 2 . . . . . . . . . . . . . . . . . . 2 . Energy Cannon 19 | . . 5 7 . . . . . . . . . . . . 3 . . . . 3 1 Ballistic Gun 9 | 2 2 3 . . . . . . . . . . . . . . . . . . 2 . Ballistic Cannon 8 | . . 3 . . . 1 1 . . . . . . . . 2 . . 1 . . . Launcher 8 | . . . 2 . . 1 . . . 1 . 1 1 . . 1 1 . . . . . Special Weapon 3 | . . . . . . 1 . . . . . . . . 1 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . 3 . . 1 . . . 1 1 . . 1 . . 1 2 1 . . . Piercing Weapon 11 | . . . . . . 1 1 . . 1 . 1 . 1 1 2 . 1 . 1 1 . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Unidentified Prototypes 12 | . . 3 1 . . 1 . . . . . . . . . 2 . . 5 . . . Parts Lost 60 | . 1 13 2 . . 3 . . . . 1 1 . . 7 5 1 . . 11 15 . Power 9 | . . 3 . . . . . . . . . . . . 1 1 . . . 2 2 . Propulsion 18 | . . 5 . . . 2 . . . . . . . . 3 2 . . . 4 2 . Utility 25 | . 1 3 . . . . . . . . 1 1 . . 3 2 1 . . 4 9 . Weapon 8 | . . 2 2 . . 1 . . . . . . . . . . . . . 1 2 . Highest Loss Streak 11 | . 1 9 1 . . 3 . . . . 1 1 . . 3 3 1 . . 11 8 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 92 98 92 92 97 100 100 100 100 92 93 93 99 95 86 78 79 84 80 51 21 Engine 4 | . 14 10 3 . . . . . . . . . . . . 5 5 5 5 4 . . Core 3 | . . . 5 7 7 6 7 7 7 7 6 6 6 6 6 3 5 5 4 . 2 . Treads 10 | . 28 12 28 . . . . . . . . . . . . . . . . . 1 . Leg 4 | . . 18 6 . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . 3 . . . . . . . . . 13 17 17 19 19 5 5 Flight 10 | . . . . 30 30 32 38 38 38 38 33 33 39 40 35 8 . . . . . . Device 13 | . 13 12 13 23 23 17 15 15 15 15 12 18 20 14 11 14 16 20 19 10 9 5 Storage 7 | . 14 11 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 4 . . Processor 7 | . . 5 5 . . 4 7 7 7 7 6 6 6 10 19 15 7 5 7 10 5 5 Hackware 2 | . . . . . . 4 7 7 7 7 13 8 6 6 1 . . . 2 5 16 5 Protection 2 | . . 1 7 7 7 3 . . . . . . . . . 2 5 5 3 3 . . Energy Cannon 4 | . . 5 17 . . . . . . . . . . . . . . . . . 2 . Ballistic Gun 2 | . 27 4 . . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon 2 | . . 9 . . . . . . . . . . . . . 2 5 5 5 4 . . Slashing Weapon 2 | . . . . 7 7 6 7 7 7 7 5 6 . 6 6 5 4 4 5 5 2 . Piercing Weapon 1 | . . . . . . . 6 7 7 6 6 5 6 5 5 . . . . . . . Peak Build Rating 109 | 7 10 16 38 35 35 48 47 46 46 46 50 50 50 56 64 83 79 86 109 109 94 36 Average Rating 42 | 5 8 11 30 34 35 39 46 46 46 45 47 49 49 54 58 72 75 78 91 96 58 28 On Entrance 44 | . 7 10 16 35 35 35 47 46 46 46 46 50 50 49 56 49 78 74 80 109 23 28 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 67 | 15 32 37 49 24 24 29 21 21 21 23 23 25 25 25 24 51 51 54 67 67 41 1 Greatest Support 112 | 40 40 60 112 28 28 36 34 34 34 34 34 25 29 29 32 71 69 69 75 75 23 3 Greatest Overweight (x) 4 | . . 2 1 . . 1 . . . . . . . . . . . . . 4 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 11 | 7 10 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 5 5 Most Carried 15 | 5 14 15 15 13 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Carried 10 | 3 8 12 14 10 10 9 9 10 10 10 9 9 9 9 9 9 9 9 9 9 4 4 Final Capacity 15 | 8 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 15 | 5 14 15 14 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 4 5 5 Class Distribution -------------------- 40% | Mutant 12% | Sprinter 11% | Scavenger-Mutant 10% | Hacker-Mutant 6% | Scout 5% | Ninja 4% | Commander-Scout 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Ninja | -6/Zion Scout | -5/Proximity Caves Scout | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Matter Collected 4034 | 289 440 968 381 . . 269 212 . . 21 171 . 43 74 145 420 124 104 128 79 166 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5747 | 129 640 1155 1614 . . 393 39 . . . 510 . 63 . 214 700 25 83 . 24 158 . Parts 324 | 5 46 67 94 . . 18 2 . . . 17 . 12 . 21 23 2 5 . 1 11 . Haulers Intercepted 17 | . 2 4 4 . . 2 . . . . 2 . . . . 3 . . . . . . Recyclers Shooed 10 | 1 2 3 3 . . . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 78 | . . . . . . . 7 . . . . . 8 . 48 . 3 8 . 4 . . Prevented 6 | . . . . . . . . . . . . . . . 2 . . 1 . 3 . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Combat Hostiles Destroyed 83 | . 10 24 29 . . 2 . . . . . . 4 . 4 3 2 1 . 2 2 . Melee 4 | . . . . . . 1 . . . . . . . . 2 . . . . . 1 . Guns 18 | . 10 8 . . . . . . . . . . . . . . . . . . . . Cannons 48 | . . 15 28 . . . . . . . . . . . . 3 . . . 2 . . AOE 8 | . . 1 . . . 1 . . . . . . 4 . . . 2 . . . . . Classes Destroyed 17 | 2 4 4 2 . . 1 1 . . . . . . . 1 1 . . . . 1 . Worker 8 | . . 2 2 . . 2 . . . . . . . . . 2 . . . . . . Builder 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . . . Hauler 17 | . 2 4 4 . . 2 . . . . 2 . . . . 3 . . . . . . Recycler 15 | 1 2 2 3 . . 3 . . . . 2 . . . . 2 . . . . . . Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Operator 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . Watcher 11 | . 2 2 4 . . 2 . . . . 1 . . . . . . . . . . . Swarmer 31 | . 3 5 13 . . . . . . . . . 4 . 2 . 2 . . 2 . . Grunt 31 | . 7 15 6 . . 2 . . . . . . . . . 1 . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Duelist 3 | . . 1 1 . . . . . . . . . . . . 1 . . . . . . Sentry 11 | . . 3 8 . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Programmer 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . Behemoth 3 | . . . . . . . . . . . . . . . 2 . . 1 . . . . Best Kill Streak 8 | 3 3 8 8 . . 6 1 . . . 2 . 4 . 2 2 2 1 . 1 1 . Combat Bots Only 7 | . 3 7 7 . . 2 . . . . . . 4 . 2 1 2 1 . 1 1 . Max Kills in Single Turn 4 | 1 2 2 2 . . 4 1 . . . 1 . 4 . 1 1 2 1 . 1 1 . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 . . . 1 . . . . . . 4 . . . 2 . . . . . Melee 1 | . . . . . . 1 . . . . . . . . 1 . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Hostile Shots Fired 972 | . 63 241 162 . 1 68 . . . . 13 7 9 . 52 49 22 7 11 78 175 14 Missed 332 | . 18 68 47 . 1 34 . . . . 8 3 5 . 21 24 10 1 5 21 60 6 Damage Taken 10317 | . 527 1932 1343 . . 408 . . . . 117 57 96 . 518 604 239 145 74 1827 2276 154 Core 2806 | . 128 270 131 . . 95 . . . . 57 . . . 65 143 16 . . 743 1026 132 Absorbed by Shields 230 | . . . 12 . . 4 . . . . . . . . . . . . 36 178 . . Regen/Repaired (Parts) 409 | . . . 147 . . . . . . . 34 . . 16 . . . . 176 . 36 . Core Remaining (%) 62 | 100 48 32 76 . . . . . . 86 . . . . 85 . . . . 9 . . Volleys Fired 369 | 11 54 101 101 . . 13 2 . . 8 . . 2 . . 33 14 5 . 6 19 . Largest 2 | 2 2 2 2 . . 1 1 . . 1 . . 1 . . 1 1 1 . 1 1 . Hottest 136 | 40 46 136 136 . . 48 48 . . 33 . . 33 . . 40 40 40 . 65 90 . Shots Fired 633 | 22 107 200 200 . . 13 2 . . 8 . . 2 . . 33 15 5 . 6 20 . Gun 198 | 22 107 67 . . . . . . . . . . . . . . . . . . 2 . Cannon 409 | . . 133 199 . . 5 2 . . . . . . . . 29 12 5 . 6 18 . Launcher 25 | . . . 1 . . 7 . . . 8 . . 2 . . 4 3 . . . . . Special 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Kinetic 339 | 22 107 149 . . . 5 2 . . . . . . . . 29 12 5 . 6 2 . Thermal 260 | . . 51 199 . . . . . . . . . . . . . . . . . 10 . Explosive 25 | . . . 1 . . 7 . . . 8 . . 2 . . 4 3 . . . . . Electromagnetic 8 | . . . . . . . . . . . . . . . . . . . . . 8 . Robot Hit Streak 13 | 6 8 13 13 . . . . . . . . . 1 . . 4 . 1 . 3 8 . Robot Miss Streak 7 | 2 4 5 7 . . . . . . . . . 1 . . 5 3 . . 1 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 3 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 415 | 15 61 114 108 . . 17 3 . . . 24 . 1 . 23 23 . 2 . 4 20 . Core Hits 182 | 5 23 45 50 . . 14 1 . . . 8 . 5 . 2 19 4 . . 2 4 . Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 22 | . . 6 1 . . 5 . . . . 4 . . . . 3 . . . . 3 . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Blast 8 | . . 6 . . . . . . . . . . . . . 2 . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Sever 9 | . . . . . . 4 . . . . 4 . . . . 1 . . . . . . Impale 3 | . . . . . . 1 . . . . . . . . . . . . . . 2 . Melee Attacks 156 | . . . 3 . . 34 6 . . . 30 . . 1 45 12 6 3 1 . 15 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 93 | . . . 3 . . 33 6 . . . 18 . . 1 9 12 6 2 1 . 2 . Piercing 50 | . . . . . . 1 . . . . 12 . . . 23 . . 1 . . 13 . Sneak Attacks 31 | . . . . . . 4 1 . . . 6 . . . 14 5 . . . . 1 . Combat Hostiles 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . Follow-up Attacks 7 | . . . . . . 1 . . . . 5 . . . 1 . . . . . . . Damage Inflicted 11532 | 204 922 2260 2352 . . 1653 150 . . . 1055 . 198 . 325 1449 119 30 . 160 644 11 Guns 1756 | 204 918 611 . . . . . . . . . . . . . . . . . . 23 . Cannons 4846 | . . 1506 2347 . . . . . . . . . . . . 468 . 30 . 160 335 . Explosions 1708 | . . 138 . . . 884 . . . . . . 198 . . 369 119 . . . . . Melee 3121 | . . . . . . 769 150 . . . 1055 . . . 325 536 . . . . 286 . Ramming 101 | . 4 5 5 . . . . . . . . . . . . 76 . . . . . 11 Kinetic 3340 | 204 918 1537 . . . . . . . . . . . . . 468 . 30 . 160 23 . Thermal 3878 | . . 606 2347 . . 681 . . . . . . . . . . . . . . 244 . Explosive 889 | . . . . . . 203 . . . . . . 198 . . 369 119 . . . . . Electromagnetic 203 | . . 112 . . . . . . . . . . . . . . . . . . 91 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 2277 | . . . . . . 740 150 . . . 604 . . . 174 536 . . . . 73 . Piercing 844 | . . . . . . 29 . . . . 451 . . . 151 . . . . . 213 . Highest Corruption 12 | . 1 3 . . 9 12 12 12 12 12 . . . . . 5 5 5 5 . 9 9 Average Corruption 4 | . 1 2 . . 9 9 12 12 12 12 . . . . . 2 5 5 5 . 5 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 98 | . 8 30 . . 1 22 5 2 1 7 . . . . . 4 7 6 . . 5 . Message Errors 30 | . 5 8 . . 1 5 . . 1 2 . . . . . 2 2 3 . . 1 . Matter Fused 28 | . . 10 . . . 5 2 1 . 2 . . . . . 1 3 2 . . 2 . Heat Flow Errors 7 | . . 3 . . . 2 1 . . 1 . . . . . . . . . . . . Energy Discharges 9 | . 1 2 . . . 3 . 1 . . . . . . . 1 1 . . . . . Parts Rejected 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . . Parts Fused 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 10 | . . 3 . . . 2 2 . . 2 . . . . . . . . . . 1 . Data Loss (major) 4 | . 1 . . . . 3 . . . . . . . . . . . . . . . . Misfires 3 | . . 1 . . . . . . . . . . . . . . 1 . . . 1 . Misdirections 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Weapon Failures 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 848 | . . 17 26 . . 494 28 . . . 91 . . . 46 51 . . . 38 57 . Projectiles 72 | . . 7 26 . . . . . . . . . . . . 1 . . . 38 . . Explosions 342 | . . 10 . . . 332 . . . . . . . . . . . . . . . . Melee 434 | . . . . . . 162 28 . . . 91 . . . 46 50 . . . . 57 . Knockbacks 11 | . . 6 . . . . . . . . . . . . . 4 . . . 1 . . Impact 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Kinetic 10 | . . 6 . . . . . . . . . . . . . 3 . . . 1 . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 124 | . . 48 . . . . . . . . . . 34 . . 37 . . . . . 5 Shots 3 | . . 2 . . . . . . . . . . 1 . . . . . . . . . Rammed 7 | . 1 1 1 . . . . . . . . . . . . 2 . . . . . 2 Targets Rammed 10 | . 1 3 2 . . . . . . . . . . . . 2 . . . . . 2 Kicked 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 300 | . 12 254 219 . . 247 282 1 1 251 7 . 112 76 295 73 80 54 20 111 300 . Average Temperature 43 | . 4 43 52 . . 53 79 1 1 79 4 . 47 24 33 25 23 21 13 39 111 . Received Heat Transfer 2482 | . 273 717 477 . . 123 . . . . 33 . . . 400 153 45 39 52 131 30 9 Effects 5 | . . . . . . . . . . 1 . . . . . . . . . . 4 . Energy Bleed 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . Interference 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Parts Melted 13 | . . 5 7 . . 1 . . . . . . . . . . . . . . . . Heat Transferred 5926 | . . 1086 4181 . . 400 . . . . . . . . . . . . . . 259 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Peak Influence 2004 | 20 243 392 520 101 95 387 . . . . 161 . . . . 2004 . . . . 76 . Initial 835 | . 13 11 117 101 35 66 . . . . 9 . . . . 835 . . . . 40 . Average 324 | 9 141 203 218 101 70 186 . . . . 82 . . . . 1401 . . . . 39 . Maximum Alert Level 5 | . 1 1 2 . . 1 . . . . . . . . . 5 . . . . . . Low Security (%) 58 | 100 81 39 64 100 100 54 . . . . 100 . . . . . . . . . 100 . Level 1 23 | . 18 60 20 . . 45 . . . . . . . . . . . . . . . . Level 2 4 | . . . 14 . . . . . . . . . . . . . . . . . . . Level 3 3 | . . . . . . . . . . . . . . . . 30 . . . . . . Level 4 4 | . . . . . . . . . . . . . . . . 36 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . 7 . . . . . . High Security 3 | . . . . . . . . . . . . . . . . 24 . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 2 2 . . . 4 . . . . 2 . . . 1 12 . . . 1 2 . Investigation 8 | . 1 1 . . . 1 . . . . 2 . . . 1 1 . . . . 1 . Extermination 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . Reinforcement 5 | . 1 1 . . . 2 . . . . . . . . . 1 . . . . . . Assault 10 | . . . . . . . . . . . . . . . . 9 . . . 1 . . Garrison 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Distress Signals 8 | . . 1 3 . . . . . . . . . . . . 1 . . . 3 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 295 | . 14 36 44 . 6 16 . . . 1 14 7 6 . 33 38 9 10 11 28 12 10 Peak Tracking Total 15 | . 3 8 8 . 6 5 . . . 1 7 7 4 . 14 15 5 3 7 12 7 10 Tactical Retreats 43 | . 1 4 2 . . 6 . . . 1 5 1 1 . 3 2 4 3 1 6 3 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Traps Triggered 9 | . . 1 3 1 . 1 . . . . 1 . . . 1 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . . . . . . . . 7 3 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Machines Disabled 15 | . 1 4 3 . . 3 . . . . . . . . 1 3 . . . . . . Max in Single Turn 2 | . 1 1 1 . . 2 . . . . . . . . 1 . . . . . . . Garrison Access 4 | . . . 1 . . . . . . . 1 . . . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Machines Accessed 60 | . 6 3 10 1 . 10 . . 4 . 13 . . . . 5 . . 5 . 3 . Terminals 29 | . 5 3 7 1 . 6 . . . . 7 . . . . . . . . . . . Fabricators 6 | . . . . . . 2 . . . . 1 . . . . 2 . . . . 1 . Repair Stations 3 | . . . 1 . . . . . . . 1 . . . . . . . . . 1 . Recycling Units 7 | . 1 . 1 . . 1 . . . . 2 . . . . 1 . . . . 1 . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 . . . . . . . 2 . . . . 2 . . . . . . Total Hacks 192 | . 15 11 39 2 . 29 . . 29 . 38 . . . . 9 . . 9 . 11 . Successful 109 | . 5 4 18 . . 15 . . 29 . 18 . . . . 4 . . 9 . 7 . Failed 80 | . 9 6 21 2 . 14 . . . . 19 . . . . 5 . . . . 4 . Catastrophic 7 | . 2 1 1 . . 1 . . . . 1 . . . . 1 . . . . . . Database Lockouts 3 | . 1 1 . . . . . . . . 1 . . . . . . . . . . . Manual 67 | . 6 11 12 . . 7 . . . . 14 . . . . 12 . . 1 . 4 . Terminals 100 | . 13 11 32 2 . 20 . . . . 22 . . . . . . . . . . . Fabricators 17 | . . . . . . 3 . . . . 6 . . . . 4 . . . . 4 . Repair Stations 8 | . . . 2 . . . . . . . 2 . . . . . . . . . 4 . Recycling Units 15 | . 2 . 4 . . 2 . . . . 3 . . . . 1 . . . . 3 . Scanalyzers 4 | . . . . . . 4 . . . . . . . . . . . . . . . . Garrison Access 10 | . . . 1 . . . . . . . 5 . . . . 4 . . . . . . Terminal Hacks 65 | . 3 1 10 . . 6 . . 29 . 7 . . . . . . . 9 . . . Record 19 | . . . . . . . . . 11 . . . . . . . . . 8 . . . Part Schematic 12 | . . . . . . 1 . . 9 . 2 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . Robot Analysis 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . 2 . . 1 . . 3 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Locate Traps 7 | . 1 . 2 . . 2 . . . . 2 . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 . . 1 . . . . 1 . . . . . . . . . . . Zone Layout 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . 3 . . . . 3 . . . . 2 . . . . 2 . Network Status 3 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Load Schematic 4 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . Build 3 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . Repair Station Hacks 6 | . . . 2 . . . . . . . 2 . . . . . . . . . 2 . Scan Component 3 | . . . 1 . . . . . . . 1 . . . . . . . . . 1 . Repair 3 | . . . 1 . . . . . . . 1 . . . . . . . . . 1 . Recycling Unit Hacks 9 | . 2 . 2 . . . . . . . 2 . . . . 1 . . . . 2 . Report Inventory 4 | . 1 . 1 . . . . . . . 1 . . . . . . . . . 1 . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 4 | . . . 1 . . . . . . . 1 . . . . 1 . . . . 1 . Scanalyzer 4 | . . . . . . 4 . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . . . . . . 1 . . . . 1 . . . . . . Seal Access 3 | . . . 1 . . . . . . . 1 . . . . 1 . . . . . . Unauthorized Hacks 12 | . . 3 3 . . 2 . . . . 3 . . . . . . . . . 1 . Terminals 11 | . . 3 3 . . 2 . . . . 3 . . . . . . . . . . . Botnet 8 | . . 2 2 . . 2 . . . . 2 . . . . . . . . . . . Disrupt 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 4 2 9 1 . 9 . . . . 9 . . . . 4 . . . . 3 . Full Trace Events 7 | . 1 2 . . . 1 . . . . 2 . . . . . . . . . 1 . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 6 . . . . 4 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 41 | . . . . . . 3 . . 9 . 2 . . 14 . 13 . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 207 | . . . . . . 84 . . . . 47 . . . . . . . . . 76 . Total Part Build Rating 8 | . . . . . . 8 . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . . . . . 1 . . . . . . . . . 1 . Time 184 | . . . 38 . . . . . . . 38 . . . . . . . . . 108 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . 3 . . . . . . . 1 . . . . 2 . . . . 3 . Parts Scanalyzed 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . 6 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Total Allies 14 | . . . . . . . . . . . . . . 4 6 3 . . . . 1 . Largest Group 7 | . . . . . . . . . . . . . . 4 6 7 . . . . 1 . Highest-Rated Group 424 | . . . . . . . . . . . . . . 154 278 424 . . . . 27 . Highest-Rated Ally 146 | . . . . . . . . . . . . . . 40 49 146 . . . . 27 . Zionite Dispatches 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Hero 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . 3 . STAY 1 | . . . . . . . . . . . . . . . . . . . . . 1 . DROP 1 | . . . . . . . . . . . . . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 144 | . . . . . . . . . . . . . . . 50 94 . . . . . . Total Damage 6151 | . . . . . . . . . . . . . . . 1321 4830 . . . . . . Kills 44 | . . . . . . . . . . . . . . . 11 33 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Robot Analysis Total 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . 1 . 2 . . . . 1 . 1 2 . 1 . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Zionite Intel Received 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Main Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Turns Passed 10602 | 139 807 1512 2377 22 29 560 115 40 20 211 433 68 74 450 883 963 279 248 399 155 773 45 Spaces Moved 10946 | 58 375 651 1121 52 105 1071 274 174 86 399 853 254 241 686 949 1367 415 412 612 277 431 83 Core 199 | 5 . . . . . . . . . . . . . . . . . . . 17 94 83 Treads 1572 | 53 375 264 880 . . . . . . . . . . . . . . . . . . . Legs 627 | . . 387 240 . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 3117 | . . . . . . . . . . . . . . . . 1081 415 412 612 260 337 . Flight 5431 | . . . 1 52 105 1071 274 174 86 399 853 254 241 686 949 286 . . . . . . Fastest Speed 14 | 50 160 120 99 27 27 23 23 23 23 23 23 23 20 20 14 26 52 52 43 43 50 50 Average Speed 62 | 150 160 175 167 27 27 27 23 23 23 23 23 23 20 20 20 47 52 52 48 45 91 50 Slowest Speed 260 | 160 160 260 240 27 27 99 23 23 23 23 23 23 23 20 26 56 52 52 52 250 170 50 Overloaded Moves 9 | . . . . . . . . . . . . . . . 9 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . 3 . . . . . 1 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 69 49 81 2 84 25 47 18 71 54 28 57 49 86 67 30 68 56 90 54 14 13 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 3 | . . . . . . . . . 1 . . . . . . . . 1 1 . . . Known Exits Taken 16 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . . . . . . 2 2 . 2 . . . 4 3 . 2 1 . 2 . . Spaces Dug 126 | . . . 13 . . 16 3 . . 58 1 . . . 1 10 17 5 1 1 . . Terrain Destroyed 267 | . . 3 13 . . 71 3 . . 70 1 . 18 . 1 33 42 6 1 2 3 . Melee 20 | . . . 3 . . 5 1 . . . 1 . . . 1 . 6 2 1 . . . Projectile 42 | . . 1 . . . 4 2 . . . . . . . . 14 12 4 . 2 3 . AOE 205 | . . 2 10 . . 62 . . . 70 . . 18 . . 19 24 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Total 13817 | 84 475 817 1413 61 104 1271 313 173 85 507 1053 260 262 997 1571 1630 453 434 712 298 757 87 Wait 1908 | 4 20 6 92 . . 100 28 . . 98 166 5 17 296 547 174 15 9 71 2 258 . Move 10917 | 57 374 650 1120 52 104 1064 273 173 85 398 852 251 240 685 948 1366 414 411 611 276 430 83 Hop 4 | . . . . . . 3 . . . . . 1 . . . . . . . . . . Pick Up 84 | 5 9 16 18 3 . 6 1 . . . 3 . . 3 6 5 1 1 4 1 2 . Fast Attach 111 | 7 4 12 19 1 . 10 . . . . 3 . 1 4 2 12 . 2 10 . 24 . Attach 36 | . . 12 6 1 . 1 . . . . 2 1 . 2 3 3 1 . . 2 1 1 Detach 9 | . . . 1 . . 1 . . . . 1 . 1 . . 1 . . . 1 2 1 Swap 79 | . 5 6 22 . . 9 2 . . 3 . 2 1 . 9 7 2 2 1 8 . . Drop 115 | . 8 11 29 4 . 13 1 . . . 3 . . 6 3 14 . 1 14 2 6 . Fire 369 | 11 54 101 101 . . 13 2 . . 8 . . 2 . . 33 14 5 . 6 19 . Melee 143 | . . . 3 . . 33 6 . . . 23 . . 1 40 12 6 3 1 . 15 . Ram 4 | . . . . . . . . . . . . . . . . 2 . . . . . 2 Kick 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Crush 4 | . 1 1 2 . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . 18 . . . . . . . . . . . . . . . . Rewire 5 | . . . . . . . . . . . . . . . 5 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . . . . . . . . . 8 1 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res x2 / *Upp / Ext) -4/Upper Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 15) 140 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 542 | -10/Materials | Core integrity fell below 50% 590 | -10/Materials | Discovered new exit (range 12) 737 | -10/Materials | Discovered new exit (range 15) 915 | -10/Materials | Central database locked down 922 | -10/Materials | Discovered new exit (range 16) 947 | -10/Materials | Entered another Materials area 947 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1246 | -9/Materials | Discovered new exit (range 8) 1317 | -9/Materials | Discovered new exit (range 3) 1570 | -9/Materials | Destroyed 7 combat bots 1570 | -9/Materials | Lost 9 parts (2p3n3u1w) 1573 | -9/Materials | Core integrity fell below 50% 2112 | -9/Materials | Build established: Scavenger-Mutant 2202 | -9/Materials | Central database locked down 2459 | -9/Materials | Entered another Materials area 2459 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2557 | -8/Materials | Build established: Mutant 2902 | -8/Materials | Discovered new exit (range 11) 3518 | -8/Materials | Discovered new exit (range 16) 3799 | -8/Materials | Destroyed 7 combat bots 4138 | -8/Materials | Repaired Imp. Light Armor Plating 4383 | -8/Materials | Discovered new exit (range 3) 4549 | -8/Materials | Build established: Scavenger-Mutant 4836 | -8/Materials | Entered Factory 4836 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4858 | -7/Factory | Sucked down chute 4858 | -7/Factory | Entered Waste 4863 | -7/Waste | Spotted C-40 Crusher 4866 | -7/Waste | Spotted C-40 Crusher 4870 | -7/Waste | Spotted C-40 Crusher 4872 | -7/Waste | Spotted C-40 Crusher 4873 | -7/Waste | EMP discharged 4873 | -7/Waste | Spotted C-40 Crusher 4876 | -7/Waste | Discovered new exit (range 10) 4876 | -7/Waste | Spotted C-40 Crusher 4887 | -7/Waste | Entered Factory 5088 | -7/Factory | Discovered new exit (range 12) 5092 | -7/Factory | Discovered new exit (range 15) 5095 | -7/Factory | Identified exit to Lower Caves 5098 | -7/Factory | Identified exit to Factory 5221 | -7/Factory | Fabricated Xenon Bombardment Thruster? 5243 | -7/Factory | System corruption reached 10% 5318 | -7/Factory | Build established: Sprinter 5332 | -7/Factory | Lost 3 parts (2n1w) 5447 | -7/Factory | Entered Lower Caves 5558 | -7/Lower Caves | Encountered a Warlord checkpoint 5560 | -7/Lower Caves | Discovered new exit (range 6) 5562 | -7/Lower Caves | Identified exit to Lower Caves 5562 | -7/Lower Caves | Entered another Lower Caves area 5577 | -7/Lower Caves | Learned Factory terminal intel 5581 | -7/Lower Caves | Discovered new exit (range 8) 5582 | -7/Lower Caves | Encountered a Warlord checkpoint 5583 | -7/Lower Caves | Identified exit to Data Miner 5602 | -7/Lower Caves | Entered Data Miner 5602 | -7/Data Miner | Discovered new exit (range 6) 5607 | -7/Data Miner | Met Data Miner 5612 | -7/Data Miner | Learned location of Section 7 (-2) 5612 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5617 | -7/Data Miner | Received God Mode back door access code from Data Miner 5622 | -7/Data Miner | Identified exit to Proximity Caves 5622 | -7/Data Miner | Entered Proximity Caves 5667 | -6/Proximity Caves | Spotted B-75 Beast 5832 | -6/Proximity Caves | Discovered exit to Factory (range 5) 5833 | -6/Proximity Caves | Entered Factory 5833 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5834 | -6/Factory | Identified exit to Lower Caves 5835 | -6/Factory | Loaded intel: 26 terminal locations 5900 | -6/Factory | Discovered new exit (range 15) 6003 | -6/Factory | Discovered exit to Lower Caves (range 15) 6106 | -6/Factory | Central database locked down 6141 | -6/Factory | Build established: Hacker-Sprinter 6150 | -6/Factory | Repaired Katana 6266 | -6/Factory | Entered Lower Caves 6333 | -6/Lower Caves | Discovered new exit (range 6) 6333 | -6/Lower Caves | Identified exit to Lower Caves 6334 | -6/Lower Caves | Entered another Lower Caves area 6353 | -6/Lower Caves | Encountered a Warlord checkpoint 6359 | -6/Lower Caves | Spotted B-75 Beast 6405 | -6/Lower Caves | Discovered new exit (range 15) 6408 | -6/Lower Caves | Identified exit to Zion 6408 | -6/Lower Caves | Entered Zion 6418 | -6/Zion | Discovered new exit (range 16) 6430 | -6/Zion | Found Prototype Special Weapon 6432 | -6/Zion | Found Prototype Special Weapon 6470 | -6/Zion | Given the Hacking Drone Bay 6584 | -6/Zion | Given A8's code to call for help 6595 | -6/Zion | Met Imprinter 6599 | -6/Zion | Imprinted 6601 | -6/Zion | Declared Zion's savior 6640 | -6/Zion | Found CR-A16's Pointy Stick 6851 | -6/Zion | Build established: Ninja 6858 | -6/Zion | Identified exit to Proximity Caves 6858 | -6/Zion | Entered Proximity Caves 6858 | -5/Proximity Caves | Accompanied by 4 allies 6899 | -5/Proximity Caves | Spotter reported a threat 6943 | -5/Proximity Caves | Spotted B-75 Beast 6996 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 7000 | -5/Proximity Caves | Destroyed B-75 Beast 7051 | -5/Proximity Caves | Spotter reported a threat 7101 | -5/Proximity Caves | Learned Factory trap positions 7103 | -5/Proximity Caves | Spotter reported a threat 7117 | -5/Proximity Caves | Spotter reported a threat 7158 | -5/Proximity Caves | Spotter reported a threat 7394 | -5/Proximity Caves | Entered a huge 0b10 base via the front door 7394 | -5/Proximity Caves | Spotted B-75 Beast 7419 | -5/Proximity Caves | Destroyed B-75 Beast 7469 | -5/Proximity Caves | Discovered new exit (range 22) 7470 | -5/Proximity Caves | Derelicts attacked a huge 0b10 base 7503 | -5/Proximity Caves | Lost 3 parts (2n1u) 7536 | -5/Proximity Caves | Lost 9 allies 7688 | -5/Proximity Caves | Identified exit to Factory 7731 | -5/Proximity Caves | Lost 3 allies 7741 | -5/Proximity Caves | Entered Factory 7741 | -5/Factory | Accompanied by 6 allies 7741 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7742 | -5/Factory | Loaded intel: 101 trap records 7760 | -5/Factory | Discovered new exit (range 9) 7762 | -5/Factory | Identified exit to Factory 7856 | -5/Factory | Zion hero teleported in (NK-0LA) 7974 | -5/Factory | Discovered new exit (range 10) 8016 | -5/Factory | Identified exit to Upper Caves 8041 | -5/Factory | Search patrols dispatched 8141 | -5/Factory | Lost 3 parts (1p2n) 8245 | -5/Factory | Retrieved Zion intel report: Main Access 8371 | -5/Factory | Garrison activated, responded to threat 8387 | -5/Factory | P-70 Sage assimilated allied Slayer 6b 8395 | -5/Factory | P-70 Sage assimilated allied Sentinel 6b 8464 | -5/Factory | High security lockdown imminent 8481 | -5/Factory | Retrieved Zion intel report: Component Schematics 8482 | -5/Factory | Zion Heavy squad teleported in 8544 | -5/Factory | High security lockdown engaged 8651 | -5/Factory | Lost 3 allies 8695 | -5/Factory | Build established: Scout 8704 | -5/Factory | Entered Upper Caves 8800 | -5/Upper Caves | Learned 12 Factory zone layouts 8807 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8976 | -5/Upper Caves | Discovered new exit (range 8) 8980 | -5/Upper Caves | Identified exit to Upper Caves 8983 | -5/Upper Caves | Entered another Upper Caves area 8994 | -5/Upper Caves | Encountered a Warlord checkpoint 9010 | -5/Upper Caves | P-70 Sage assimilated allied 6D-F0N(r) 9113 | -5/Upper Caves | Build established: Mutant 9113 | -5/Upper Caves | Spotted B-75 Beast 9121 | -5/Upper Caves | Destroyed B-75 Beast 9127 | -5/Upper Caves | Learned location of Armory (-3) 9224 | -5/Upper Caves | Discovered new exit (range 14) 9231 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9231 | -5/Upper Caves | Identified exit to Warlord 9231 | -5/Upper Caves | Entered Warlord 9250 | -5/Warlord | System corruption cleaned by Quarantine Array 9337 | -5/Warlord | Visited the Vortex Lab 9343 | -5/Warlord | Found Prototype Launcher 9357 | -5/Warlord | Warlord's base attacked by MAIN.C 9373 | -5/Warlord | Learned location of Quarantine (-3) 9373 | -5/Warlord | Learned 4 Armory zone layouts 9374 | -5/Warlord | Learned Factory recycling unit intel 9374 | -5/Warlord | Learned Research security intel 9374 | -5/Warlord | Learned Armory security intel 9374 | -5/Warlord | Learned Research terminal intel 9446 | -5/Warlord | Rebuked by Warlord 9454 | -5/Warlord | Opened Warlord's prototype stash 9462 | -5/Warlord | Found Prototype Hackware 9462 | -5/Warlord | Identified Ghost Barrier 9465 | -5/Warlord | Found Prototype Processor 9465 | -5/Warlord | Identified Exp. Core Analyzer 9572 | -5/Warlord | Warlord forces counterattacked 9626 | -5/Warlord | Discovered new exit (range 9) 9629 | -5/Warlord | Identified exit to Proximity Caves 9630 | -5/Warlord | Entered Proximity Caves 9673 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 9720 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9764 | -4/Proximity Caves | Build established: Hacker-Mutant 9775 | -4/Proximity Caves | Core integrity fell below 50% 9779 | -4/Proximity Caves | Core integrity fell below 20% 9779 | -4/Proximity Caves | Discovered exit to Factory (range 15) 9785 | -4/Proximity Caves | Entered Factory 9785 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9786 | -4/Factory | Identified exit to Upper Caves 9786 | -4/Factory | Identified exit to Extension 9787 | -4/Factory | Identified exit to Research 9788 | -4/Factory | Loaded intel: 6 recycling unit locations 9805 | -4/Factory | Zion Hacking Resupply teleported in 9808 | -4/Factory | Lost 11 parts (2p4n4u1w) 9985 | -4/Factory | Repaired Imp. Energy Mantle 10498 | -4/Factory | Core integrity fell below 50% 10551 | -4/Factory | Core integrity fell below 20% 10556 | -4/Factory | Lost 8 parts (1p2n5u) 10558 | -4/Factory | Entered Upper Caves 10600 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10603 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10526_ System corrupted: Matter fused (-9). 10526_ U-05 Engineer lays Concrete. 10527_ K-01 Serf collects debris. 10528_ U-05 Engineer lays Concrete. 10529_ U-05 Engineer builds a Wall. 10529_ U-05 Engineer lays Concrete. 10529_ Construction Platform disabled. 10530_ U-05 Engineer lays Concrete. 10533_ Penetrated by Slug. 10534_ Acquired 8 matter. 10545_ System corrupted: Matter fused (-6). 10547_ Penetrated by Slug. 10553_ Slug penetrates Wall. 10556_ Penetrated by Slug. LOCATION=UPPER CAVES GOAL=ESCAPE 10599_ Penetrated by Slug. 10599_ G-67 Veteran springs to life. 10600_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 10602_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????###???#######????? | | ????????????????????????????????# #?## ##???? | | ????????????????????????????????# ## #???? | | ??????????????????????????# ????# ##??? | | ????????????????????????## ???# #??? | | ???????????????????????# ????# ## ##?? | | ??????????????????????# ?????# ## #?? | | ?????????????????????? #### #?? | | ?????????????????????? ## #?? | | ????????????????????## ######## ##? ##?? | | ???????????????????? #"""?""# #???##??? | | ???????????????????? # ?? "# #???????? | | ?????? ??????????# ## "# #???????? | | ?????? ??#??### # "# ##???????? | | ????? # ## # # "# #????????? | | ????? # # $ "# #????????? | | ????? ### ### #????????? | | ????? #### s@ s #????????? | | ???????????????????# ####s #????????? | | ???????????????????# ##??# ## #????????? | | ???????????????????# ##??# ### ##???????? | | ???????????????????# ##?# ### ##??????? | | ???????????????????# ### ### ##?????? | | ???????????????????## ## ###???? | | ????????????????????# ##??? | | ????????????????????# ## ## #??? | | ????????????????????## ### ##? #??? | | ?????????????????????## #?## ### #??? | | ??????????????????????### #?## #??? | | ????????????????????????### ### #??? | | ??????????????????????????## ####??? | | ???????????????????????????# ##?????? | | ???????????????????????????# ##??????? | | ???????????????????????????# ##???????? | | ???????????????????????????## ## #????????? | | ????????????????????????????######## #????????? | | ???????????????????????????????????### #????????? | | ?????????????????????????????????????####????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 100 Energy Generation 32 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Additional Mass Support 9 Armor Coverage 375 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 66 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 32 Defensive Hacking 34 Authchip Count 1 Item Schematics ----------------- Xenon Bombardment Thruster | -7/Factory | Hacked Imp. Light Armor Plating | -7/Factory | Scanalyzed ECM Suite | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Adv. Signal Interpreter | -6/Factory | Hacked Hacking Suite | -6/Factory | Hacked Hpw. Shock Rifle | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Imp. Component Analysis Suite | -5/Factory | Z-intel Med. Storage Unit | -5/Factory | Z-intel Imp. Datajack | -5/Factory | Z-intel Hcp. Storage Unit | -5/Factory | Z-intel Point Defense System | -5/Factory | Z-intel Gravmag System | -5/Factory | Z-intel Lance | -5/Factory | Z-intel Plasma Cannon | -5/Factory | Z-intel Imp. Dynamic Insulation System | -5/Factory | Z-intel Drone Bay | -5/Factory | Z-intel Imp. Terrain Scanner | -5/Factory | Z-intel Hvy. Machine Gun | -5/Factory | Z-intel Nuclear Pulse Array | -5/Factory | Z-intel Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free R-10 Processor | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive W-25 Informer | -6/Zion | Archive Fabricated ------------ Xenon Bombardment Thruster | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorMediumRipteeth Manual? 0 Play Time 02:41:11 Cumulative 184.3 hours Start 2024.11.12 @ 20:10:45 End 2024.11.13 @ 19:35:00 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 77 Adventurer 21 Explorer 0 Win Type - Total 8 Types 6/0/1/1/0/0/0/0/0 Lore% 43 Gallery% 65 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 901e2985-757c-42e9-b947-5c18d4f3f27e