Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.27 @ 20:07:43 Player: Rocket Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (127) 635 Value Destroyed (7454) 7454 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (5975) 5975 TOTAL SCORE: 17604 Bonus ------- High Alert Combat Kills 1950 Follower Combat Kills 1246 Entered Garrisons 800 Used RIF Installer 2000 Friendly Fire -21 Cogmind --------- Core Integrity 10/700 Matter 168/300 Energy 170/170 System Corruption 15% Temperature Cool (81) Movement Core (1100) Ox21 Location -7/Garrison Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Relay Coupler [Brawler] (20) Relay Coupler [Hunter] (43) > --- WEAPON (3) ------- Gatling Laser Beamcaster Minigun > --- INVENTORY (20) --- Light Nuclear Core Light Treads Light Treads Light Treads VTOL Module Relay Coupler [Brawler] (27) Relay Coupler [Demolisher] (25) Relay Coupler [Specialist] (26) Relay Coupler [Heavy] (14) Improved Field Recycling Unit (0) Long-range Proton Cannon Long-range Proton Cannon Hypervelocity Gauss Rifle Remote Datajack Remote Datajack Remote Datajack Axe Axe Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Treads Improved Medium Treads Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Beamcaster Hypervelocity Gauss Rifle Datajack > --- INVENTORY -------- Light Antimatter Reactor Light Treads Light Treads Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Brawler] Relay Coupler [Demolisher] Relay Coupler [Specialist] Relay Coupler [Specialist] Relay Coupler [Heavy] Improved Field Recycling Unit Gatling Laser Long-range Proton Cannon Long-range Proton Cannon Long-range Proton Cannon Minigun Flak Gun Remote Datajack Axe Axe [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Hackware Relay Coupler [Grunt] Protection Improved Weapon Shielding Weapon Axe Energy Gun Pulse Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Light Cannon Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Slots Evolved 6 | . . 2 2 . . . 2 . . . Power . | . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . Utility 3 | . . . 1 . . . 2 . . . Weapon 1 | . . 1 . . . . . . . . Parts Attached 192 | 9 11 17 5 31 7 39 16 41 2 14 Power 19 | 1 2 2 . 3 . 3 . 7 . 1 Engine 7 | 1 2 1 . 1 . . . 2 . . Core 10 | . . 1 . 2 . 3 . 4 . . Reactor 2 | . . . . . . . . 1 . 1 Propulsion 64 | 4 4 11 1 10 3 16 1 5 2 7 Treads 19 | . . 3 1 . . 7 1 5 1 1 Leg 37 | 2 4 5 . 10 2 8 . . . 6 Wheel 4 | 2 . . . . 1 . . . 1 . Hover 4 | . . 3 . . . 1 . . . . Flight . | . . . . . . . . . . . Utility 54 | 2 1 1 3 8 2 8 7 17 . 5 Device 19 | 1 . 1 1 8 . 4 1 3 . . Storage 4 | 1 1 . 1 . . . 1 . . . Processor . | . . . . . . . . . . . Hackware 27 | . . . . . 1 2 5 14 . 5 Protection 4 | . . . 1 . 1 2 . . . . Artifact . | . . . . . . . . . . . Weapon 55 | 2 4 3 1 10 2 12 8 12 . 1 Energy Gun 28 | 1 1 3 1 6 2 8 3 3 . . Energy Cannon 2 | . . . . . . . . 2 . . Ballistic Gun 18 | 1 3 . . 3 . 2 3 6 . . Ballistic Cannon 1 | . . . . 1 . . . . . . Launcher . | . . . . . . . . . . . Special Weapon 2 | . . . . . . 1 . . . 1 Impact Weapon 1 | . . . . . . . 1 . . . Slashing Weapon 2 | . . . . . . . 1 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . . . . Corrupted Parts 6 | . . . . . . 5 . . . 1 System Corruption 15 | . . . . . . 13 . . . 2 Parts Lost 59 | . 3 . . 18 2 11 2 10 . 13 Power 9 | . 1 . . 3 . 2 1 1 . 1 Propulsion 31 | . 1 . . 10 1 3 1 6 . 9 Utility 9 | . 1 . . 2 1 . . 2 . 3 Weapon 10 | . . . . 3 . 6 . 1 . . Highest Loss Streak 5 | . 2 . . 5 1 3 1 4 . 4 To Critical Strikes . | . . . . . . . . . . . Average Backups 18 | 1 6 10 14 18 19 19 19 19 20 19 Power 1 | . . . 2 3 3 1 . . 1 . Propulsion 1 | . 2 3 2 . . 2 3 1 2 4 Utility 7 | . . 1 1 6 9 11 9 6 8 6 Weapon 6 | . 3 4 8 7 6 3 4 9 7 6 Tool/Special . | . . . . . . . . . . . Unused Backups 38 | . . 3 . 2 3 6 3 10 1 10 Power 6 | . . . . 1 1 . . 3 . 1 Propulsion 4 | . . 2 . . . 1 . . . 1 Utility 19 | . . 1 . . . 4 3 5 . 6 Weapon 8 | . . . . 1 2 1 . 2 1 1 Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 91 93 98 95 95 97 97 97 98 94 Engine 2 | . 14 8 9 3 9 . . . . . Core 5 | . . 2 . 4 . 8 6 5 7 1 Treads 17 | . . 8 36 8 . 20 28 28 27 2 Leg 13 | . 27 16 . 25 32 14 . . . 22 Device 7 | . 6 7 12 17 9 9 4 2 . . Storage 8 | . 14 11 9 9 9 9 7 7 7 7 Hackware 14 | . . . . . 3 7 23 26 30 28 Energy Gun 10 | . 3 4 27 23 9 14 10 2 5 1 Ballistic Gun 7 | . 24 28 . 1 9 6 6 8 5 1 Slashing Weapon 2 | . . . . . . . . 5 . 7 Special Melee Weapon 1 | . . . . . . 3 . 2 7 . Peak Build Rating 54 | 7 7 22 30 33 30 36 41 52 54 53 Average Rating 32 | 4 6 12 27 25 28 28 36 42 49 46 On Entrance 26 | . 7 6 22 30 25 29 29 37 49 53 Avg Prop Armor Cover (%) 10 | . . . . . 16 5 . . 17 18 Naked Turns . | . . . . . . . . . . . Heaviest Build 76 | 12 27 35 56 65 67 65 60 76 73 67 Greatest Support 93 | 26 20 66 88 88 43 80 80 90 93 44 Greatest Overweight (x) 6 | . 1 4 . 4 6 6 . 1 2 5 Average Overweight (x) . | . . . . . 2 . . . . 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 8 15 15 20 20 20 20 20 20 20 Most Carried 20 | 2 9 15 16 20 20 20 20 20 20 20 Average Carried 18 | 1 6 10 14 18 19 19 19 19 19 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 Final Carried 20 | 2 9 15 16 20 20 20 20 20 20 18 Class Distribution -------------------- 30% | Scavenger-Gunner 20% | Bothacker-Mutant 16% | Botlord-Mutant 11% | Bothacker-Gunner 5% | Mutant 5% | Scavenger-Mutant 4% | Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Tank | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Gunner | -7/Factory Bothacker-Mutant | -7/Garrison Botlord-Mutant | -7/Factory Botlord-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Matter Collected 4865 | 206 213 165 . 674 460 973 549 1149 . 476 Remotely . | . . . . . . . . . . . Salvage Created 4762 | 87 319 199 . 988 521 1140 454 689 . 365 Parts 269 | 7 28 17 . 40 34 62 18 35 . 28 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Combat Hostiles Destroyed 114 | . 12 5 . 28 12 23 8 14 . 12 Melee 14 | . . . . . . . . 6 . 8 Guns 93 | . 12 5 . 26 9 21 8 8 . 4 Cannons 4 | . . . . . 3 1 . . . . AOE 1 | . . . . . . 1 . . . . Classes Destroyed 17 | 2 3 1 . 4 2 2 2 1 . . Worker 2 | . . 1 . . 1 . . . . . Builder 1 | . . . . . 1 . . . . . Tunneler 1 | 1 . . . . . . . . . . Recycler 3 | 1 . . . . 1 . 1 . . . Mechanic 1 | . . . . . . . 1 . . . Operator 3 | . 1 . . . 1 . 1 . . . Watcher 2 | . . . . . 1 1 . . . . Swarmer 28 | . 6 1 . 4 3 . 3 3 . 8 Grunt 45 | . 6 4 . 15 8 11 1 . . . Brawler 2 | . . . . . . . 1 1 . . Duelist 1 | . . . . . . 1 . . . . Protector 1 | . . . . 1 . . . . . . Sentry 17 | . . . . 6 1 5 1 3 . 1 Demolisher 1 | . . . . 1 . . . . . . Hunter 3 | . . . . 1 . 1 . 1 . . Programmer 14 | . . . . . . 5 1 5 . 3 Behemoth 1 | . . . . . . . . 1 . . Savage 1 | . . . . . . . 1 . . . Best Kill Streak 8 | 2 8 4 . 6 6 3 3 3 . 4 Combat Bots Only 8 | . 8 3 . 6 6 3 3 3 . 4 Max Kills in Single Turn 2 | 1 1 1 . 2 1 2 1 1 . 1 Gunslinging 1 | . . . . 1 . . . . . . Exploded 1 | . . . . . . 1 . . . . Melee 1 | . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Hostile Shots Fired 869 | . 82 12 . 168 51 140 60 157 9 190 Missed 225 | . 18 4 . 29 13 33 18 60 3 47 Hits 644 | . 64 8 . 139 38 107 42 97 6 143 Melee 4 | . . . . . . . 3 . . 1 Projectile 640 | . 64 8 . 139 38 107 39 97 6 142 AOE 6 | . 1 . . 4 . . . . . 1 Critical Strikes 29 | . 1 1 . 8 1 6 3 4 . 5 Part Disruptions 1 | . . . . . . . . 1 . . Damage Taken 9379 | . 784 114 . 2156 565 1605 623 1538 43 1951 Core 1349 | . 206 12 . 160 110 171 98 200 6 386 Absorbed by Shields 4 | . . . . . . 4 . . . . Redirected to Shielding 135 | . . . . . 105 30 . . . . Ignored by Resistances 124 | . . . . . . 124 . . . . Regen/Repaired (Parts) 401 | . . . . . . . . 230 38 133 Core Remaining (%) 58 | 100 17 97 . . . 19 . . . . Volleys Fired 455 | 7 63 14 . 113 36 100 28 61 . 33 Largest 3 | 2 2 3 . 3 3 3 3 3 . 3 Hottest 198 | 70 70 60 . 195 125 178 198 183 . 180 Shots Fired 1073 | 14 126 42 . 311 104 238 64 130 . 44 Gun 954 | 14 126 42 . 285 68 221 60 117 . 21 Cannon 81 | . . . . 26 36 11 . 1 . 7 Launcher . | . . . . . . . . . . . Special 38 | . . . . . . 6 4 12 . 16 Kinetic 465 | 7 103 42 . 47 72 77 38 69 . 10 Thermal 519 | 7 23 . . 264 32 119 17 46 . 11 Explosive . | . . . . . . . . . . . Electromagnetic 51 | . . . . . . 36 5 3 . 7 Robot Hit Streak 13 | 3 9 6 . 13 8 13 11 10 . 12 Robot Miss Streak 8 | 4 4 2 . 8 7 4 6 6 . 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 16 | . 3 . . 7 . 3 2 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 . 1 1 . . 1 Shots Hit Robots 629 | 6 72 22 . 145 65 131 44 93 3 48 Core Hits 362 | 5 28 15 . 117 40 65 39 35 . 18 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . 1 . . . . . . Critical Strikes 21 | . 1 . . 8 . 5 . 3 . 4 Burn 12 | . 1 . . 7 . 3 . . . 1 Destroy 4 | . . . . 1 . . . 2 . 1 Blast 2 | . . . . . . 2 . . . . Sever 3 | . . . . . . . . 1 . 2 Melee Attacks 131 | . . . . . . 8 5 64 3 51 Impact 8 | . . . . . . . 1 7 . . Slashing 98 | . . . . . . . 3 44 . 51 Piercing . | . . . . . . . . . . . Sneak Attacks 15 | . . . . . . 8 1 4 2 . Combat Hostiles 2 | . . . . . . . . 2 . . Follow-up Attacks 11 | . . . . . . . . 6 . 5 Damage Inflicted 10688 | 65 654 186 . 2484 1251 2299 812 1787 . 1150 Guns 8206 | 65 654 186 . 2444 932 1986 782 940 . 217 Cannons 505 | . . . . 40 319 146 . . . . Explosions 167 | . . . . . . 167 . . . . Melee 1810 | . . . . . . . 30 847 . 933 Ramming . | . . . . . . . . . . . Kinetic 3150 | 26 469 186 . 187 867 569 514 291 . 41 Thermal 5180 | 39 185 . . 2297 384 1281 212 606 . 176 Explosive . | . . . . . . . . . . . Electromagnetic 548 | . . . . . . 449 56 43 . . Impact 101 | . . . . . . . . 101 . . Slashing 1709 | . . . . . . . 30 746 . 933 Piercing . | . . . . . . . . . . . Highest Corruption 16 | . . . . . . 16 2 5 5 15 Average Corruption 7 | . . . . . . 13 1 2 5 12 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 227 | . . . . . . 117 5 56 11 38 Message Errors 54 | . . . . . . 24 1 16 2 11 Matter Fused 55 | . . . . . . 36 1 9 2 7 Heat Flow Errors 34 | . . . . . . 14 1 11 3 5 Energy Discharges 26 | . . . . . . 13 . 7 2 4 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 1 | . . . . . . 1 . . . . Data Loss (minor) 26 | . . . . . . 9 1 8 2 6 Data Loss (major) 11 | . . . . . . 8 . 2 . 1 Misfires 8 | . . . . . . 7 . 1 . . Alerts 5 | . . . . . . . 1 2 . 2 Misdirections 1 | . . . . . . 1 . . . . Weapon Failures 5 | . . . . . . 4 . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 72 | . . . . . 7 17 . 39 . 9 Projectiles 7 | . . . . . 7 . . . . . Explosions 17 | . . . . . . 17 . . . . Melee 48 | . . . . . . . . 39 . 9 Knockbacks 7 | . . . . . 6 1 . . . . Impact . | . . . . . . . . . . . Kinetic 6 | . . . . . 5 1 . . . . Secondary 1 | . . . . . 1 . . . . . Self-Inflicted Damage 44 | . . . . . . 44 . . . . Shots 1 | . . . . . . 1 . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 307 | 80 273 24 . 306 245 290 272 307 275 240 Average Temperature 75 | 35 126 11 . 68 66 79 83 60 117 78 Received Heat Transfer 2976 | . 282 84 . 1071 306 564 39 195 12 423 Effects 3 | . . . . . . 1 . 2 . . Energy Bleed 2 | . . . . . . 1 . 1 . . Damage (minor) 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . Impact Corruptions 1 | . . . . . . . . 1 . . Robots Melted 2 | . . . . 2 . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . Parts Melted 27 | . 1 . . 16 1 4 1 3 . 1 Heat Transferred 10601 | 111 629 . . 4426 704 2549 448 1273 . 461 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Maximum Alert Level 5 | . . . . 4 2 5 4 5 4 4 Low Security (%) 12 | 100 100 100 100 16 . . . . . . Level 1 1 | . . . . 8 . . . . . . Level 2 12 | . . . . 27 100 16 . . . . Level 3 26 | . . . . 38 . 14 3 34 . 68 Level 4 28 | . . . . 8 . 33 96 31 100 31 Level 5 17 | . . . . . . 34 . 34 . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 2877 | 5 190 70 . 1265 690 2328 1222 2877 1509 1249 Initial 1509 | . 3 24 . . 616 422 1222 828 1509 951 Average 1088 | 1 103 24 . 623 633 1364 1164 1528 1434 1069 Influence Increases 7577 | 10 372 123 . 1445 328 2036 335 2349 . 579 Destroy 0b10 Robot/C 2980 | . 240 100 . 720 240 680 220 400 . 380 Destroy 0b10 Robot/NC 75 | 10 5 5 . 5 25 5 15 5 . . Destroy Leader 262 | . 50 10 . 30 42 30 50 20 . 30 Allied During Kill 333 | . . . . 36 1 190 33 37 . 36 Successful Hack 57 | . 2 8 . 14 . 7 . 26 . . Disable Machine 30 | . . . . . 15 . 15 . . . Anti-Garrison Action 3400 | . . . . 450 . 1100 . 1750 . 100 Destroy Structure 155 | . . . . 55 5 9 2 66 . 18 Partial Spotted 15 | . . . . . . . . . . 15 Lose Combat Pursuer 270 | . 75 . . 135 . 15 . 45 . . Influence Decreases 6477 | 5 319 181 . 180 943 358 1480 655 1518 838 Entered New Map 4150 | . 2 34 . . 649 228 1106 355 1368 408 Time Decay 1137 | 5 287 147 . . 254 . 294 . 150 . Lost Part 590 | . 30 . . 180 20 110 20 100 . 130 Lost Ally 600 | . . . . . 20 20 60 200 . 300 Squads Dispatched 12 | . 4 . . . 2 . 6 . . . Investigation 2 | . 2 . . . . . . . . . Extermination 2 | . . . . . . . 2 . . . Reinforcement 5 | . 2 . . . 2 . 1 . . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Distress Signals 7 | . 2 2 . . 2 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 220 | . 30 11 . 39 20 39 15 29 1 36 Peak Tracking Total 8 | . 8 4 . 6 4 8 4 6 1 8 Tactical Retreats 12 | . 2 . . 7 . 1 . 2 . . Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Traps Triggered 16 | . 2 . . 8 . 2 . 3 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts 2 | . . . . . . . . 2 . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Machines Disabled 17 | . . . . . 1 5 1 8 . 2 Max in Single Turn 1 | . . . . . 1 1 1 1 . 1 Garrison Relay 14 | . . . . . . 4 . 8 . 2 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Machines Accessed 20 | . 3 1 1 3 3 4 2 2 1 . Terminals 16 | . 3 1 . 3 2 4 1 2 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . 1 . 1 . 1 . 1 . Total Hacks 42 | . 7 2 2 8 4 10 4 4 1 . Successful 12 | . 1 1 1 3 1 1 1 2 1 . Failed 30 | . 6 1 1 5 3 9 3 2 . . Catastrophic 7 | . 1 . . . 2 4 . . . . Database Lockouts . | . . . . . . . . . . . Manual 13 | . 6 2 . . 3 . 2 . . . Terminals 37 | . 7 2 . 8 3 10 3 4 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . 2 . 1 . 1 . 1 . Terminal Hacks 8 | . 1 1 . 3 . 1 . 2 . . Record 1 | . 1 . . . . . . . . . Open Door 2 | . . . . 1 . 1 . . . . Level Access Points 1 | . . 1 . . . . . . . . Emergency Access Points 2 | . . . . 1 . . . 1 . . Garrison Registry 2 | . . . . 1 . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . 1 . 1 . 1 . Unlock Access 4 | . . . 1 . 1 . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 1 1 . 3 2 4 1 1 . . Full Trace Events 7 | . . . . 1 2 4 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Used RIF Installer 4 | . . . . 1 . 2 . 1 . . Code Merge 1 | . . . . . . . . 1 . . Command Fork 1 | . . . . . . 1 . . . . Robot Detection 1 | . . . . . . 1 . . . . Robots Hacked 35 | . . . . . . 3 5 16 2 9 Non-combat 4 | . . . . . . . 1 2 1 . Combat 31 | . . . . . . 3 4 14 1 9 Robot Hacks Applied 36 | . . . . . . 3 5 17 2 9 parse_system 2 | . . . . . . . . 2 . . find_recycling 1 | . . . . . . . 1 . . . scatter_targeting 2 | . . . . . . . 1 1 . . overwrite_iff 11 | . . . . . . 2 2 3 . 4 formatsys_low 3 | . . . . . . . . 2 1 . formatsys_high 17 | . . . . . . 1 1 9 1 5 Relay Couplers Released 56 | . . . . . . 15 . 34 . 7 Machine Destruction 56 | . . . . . . 15 . 34 . 7 Attached 25 | . . . . . . 2 4 14 . 5 Merged Code Value 133 | . . . . . . . . 85 . 48 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 4 | . . . . . . 4 . . . . Allies Hacked 7 | . . . . . . 1 . . . 6 Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Total Allies 38 | . . . . 2 . 7 3 15 2 9 Largest Group 8 | . . . . 2 1 6 4 6 8 8 Highest-Rated Group 167 | . . . . 56 28 144 98 126 167 167 Highest-Rated Ally 33 | . . . . 31 28 31 32 32 33 33 Total Orders 34 | . . . . . . 2 . 23 2 7 STAY 14 | . . . . . . 1 . 10 . 3 FOLLOW 10 | . . . . . . 1 . 8 . 1 GUARD 2 | . . . . . . . . 2 . . AID 8 | . . . . . . . . 3 2 3 Ally Attacks 225 | . . . . 37 9 65 24 51 . 39 Total Damage 5524 | . . . . 789 105 1448 516 1579 . 1087 Kills 38 | . . . . 9 . 11 4 6 . 8 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Active Infowar (turns) 493 | 6 327 . 20 140 . . . . . . Traps 160 | . . . 20 140 . . . . . . Seismic 333 | 6 327 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Turns Passed 12736 | 94 745 373 55 2290 545 2755 648 3882 317 1032 Spaces Moved 5947 | 51 424 194 32 965 218 1319 288 1917 167 372 Core 1 | 1 . . . . . . . . . . Treads 3479 | . . 57 32 207 . 841 288 1917 137 . Legs 2242 | 45 424 93 . 758 149 464 . . . 309 Wheels 181 | 5 . . . . 69 14 . . 30 63 Hover 44 | . . 44 . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 112 145 145 170 120 160 160 130 115 Average Speed 165 | 115 126 134 145 184 189 165 160 164 154 180 Slowest Speed 540 | 120 190 310 145 400 260 320 160 240 160 540 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 38 | 4 78 21 2 87 23 73 8 93 4 28 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . 1 1 . 1 . 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 6 | . . . . . . . 2 1 . 3 Terrain Destroyed 18 | . . . . . 5 7 2 1 . 3 Melee 6 | . . . . . . . 2 1 . 3 Projectile 6 | . . . . . 5 1 . . . . AOE 6 | . . . . . . 6 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Total 7847 | 70 524 283 40 1239 278 1699 419 2462 229 604 Wait 723 | . 16 32 . 63 4 156 37 269 38 108 Move 5935 | 50 423 193 31 963 217 1318 287 1915 166 372 Hop . | . . . . . . . . . . . Pick Up 118 | 2 4 8 3 13 5 21 14 34 6 8 Fast Attach 81 | 9 1 11 1 13 4 15 6 13 2 6 Attach 45 | . 3 2 2 8 2 8 4 9 . 7 Detach 2 | . . 1 . . . . . 1 . . Swap 178 | . 9 7 2 22 3 29 19 63 4 20 Drop 161 | 2 5 15 1 19 7 39 20 39 10 4 Fire 455 | 7 63 14 . 113 36 100 28 61 . 33 Melee 111 | . . . . . . 8 4 51 3 45 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 30 | . . . . 25 . 5 . . . . Rewire 6 | . . . . . . . . 5 . 1 Trap 2 | . . . . . . . . 2 . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac] / [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Destroyed 8 combat bots 332 | -10/Materials | Discovered new exit (range 15) 415 | -10/Materials | Core integrity fell below 50% 720 | -10/Materials | Build established: Mutant 729 | -10/Materials | Core integrity fell below 20% 834 | -10/Materials | Discovered new exit (range 4) 840 | -10/Materials | Entered another Materials area 840 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 964 | -9/Materials | Identified exit to Materials 1213 | -9/Materials | Entered another Materials area 1213 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1223 | -8/Materials | Identified exit to Garrison 1268 | -8/Materials | Entered Garrison 1326 | -8/Garrison | Triggered checkpoint 1513 | -8/Garrison | Triggered checkpoint 1636 | -8/Garrison | Triggered checkpoint 1681 | -8/Garrison | Build established: Gunner 1713 | -8/Garrison | Triggered checkpoint 1846 | -8/Garrison | Triggered checkpoint 1914 | -8/Garrison | Discovered new exit (range 13) 2041 | -8/Garrison | Lost 4 parts (3n1w) 2180 | -8/Garrison | Rescued a captive Derelict 2182 | -8/Garrison | Rescued a captive Derelict 2214 | -8/Garrison | Lost 3 parts (1p1n1u) 2319 | -8/Garrison | Build established: Scavenger-Gunner 2444 | -8/Garrison | Triggered checkpoint 2495 | -8/Garrison | Lost 3 parts (2n1u) 2495 | -8/Garrison | Discovered new exit (range 5) 2542 | -8/Garrison | Lost 5 parts (1p2n2w) 2597 | -8/Garrison | Discovered new exit (range 11) 2654 | -8/Garrison | Triggered checkpoint 2861 | -8/Garrison | Discovered new exit (range 8) 2894 | -8/Garrison | Discovered new exit (range 90) 2894 | -8/Garrison | Discovered new exit (range 50) 2894 | -8/Garrison | Discovered new exit (range 14) 2894 | -8/Garrison | Discovered new exit (range 64) 3117 | -8/Garrison | Installed Relay Interface Framework 3558 | -8/Garrison | Entered Materials 3558 | -8/Materials | Accompanied by 1 ally 4101 | -8/Materials | Identified exit to Garrison 4103 | -8/Materials | Entered Garrison 4136 | -8/Garrison | Core integrity fell below 50% 4190 | -8/Garrison | Lost 3 parts (2n1w) 4229 | -8/Garrison | System corruption reached 10% 4521 | -8/Garrison | Triggered checkpoint 4569 | -8/Garrison | Garrison Relay disabled 4601 | -8/Garrison | Triggered checkpoint 4899 | -8/Garrison | Triggered checkpoint 4918 | -8/Garrison | Triggered checkpoint 4974 | -8/Garrison | Triggered checkpoint 5053 | -8/Garrison | Triggered checkpoint 5072 | -8/Garrison | Garrison Relay disabled 5177 | -8/Garrison | Discovered new exit (range 15) 5379 | -8/Garrison | Discovered new exit (range 10) 5447 | -8/Garrison | Triggered checkpoint 5456 | -8/Garrison | Core integrity fell below 20% 5518 | -8/Garrison | Garrison Relay disabled 5771 | -8/Garrison | Build established: Bothacker-Mutant 5867 | -8/Garrison | Triggered checkpoint 5901 | -8/Garrison | Garrison Relay disabled 5961 | -8/Garrison | Discovered new exit (range 12) 6013 | -8/Garrison | Expanded RIF knowledge: Robot Detection 6738 | -8/Garrison | P-60 Hacker assimilated allied 40-24E(g) 6770 | -8/Garrison | Expanded RIF knowledge: Command Fork 6858 | -8/Garrison | Entered Factory 6858 | -7/Factory | Accompanied by 3 allies 6858 | -7/Factory | Evolved 2 slots: Utility x2 6960 | -7/Factory | Discovered new exit (range 15) 7057 | -7/Factory | Discovered new exit (range 15) 7099 | -7/Factory | Lost 3 allies 7262 | -7/Factory | P-60 Hacker assimilated allied U3-4Q3(b) 7268 | -7/Factory | Garrison activated, responded to threat 7278 | -7/Factory | Build established: Bothacker-Gunner 7436 | -7/Factory | Identified exit to Garrison 7506 | -7/Factory | Entered Garrison 7506 | -7/Garrison | Accompanied by 1 ally 7570 | -7/Garrison | Triggered checkpoint 7594 | -7/Garrison | Garrison Relay disabled 7709 | -7/Garrison | Triggered checkpoint 7928 | -7/Garrison | Triggered checkpoint 7972 | -7/Garrison | Triggered checkpoint 7981 | -7/Garrison | Build established: Bothacker-Mutant 8011 | -7/Garrison | Lost 4 allies 8146 | -7/Garrison | Lost 4 allies 8388 | -7/Garrison | Triggered checkpoint 8526 | -7/Garrison | Triggered checkpoint 8585 | -7/Garrison | Build established: Scavenger-Gunner 8616 | -7/Garrison | Expanded RIF knowledge: Code Merge 8732 | -7/Garrison | Discovered new exit (range 8) 8987 | -7/Garrison | Triggered checkpoint 9035 | -7/Garrison | Garrison Relay disabled 9168 | -7/Garrison | Spotted B-75 Beast 9219 | -7/Garrison | Destroyed B-75 Beast 9243 | -7/Garrison | Lost 4 parts (1p2n1w) 9942 | -7/Garrison | Build established: Bothacker-Gunner 10029 | -7/Garrison | Discovered new exit (range 4) 10050 | -7/Garrison | Triggered checkpoint 10273 | -7/Garrison | Garrison Relay disabled 10351 | -7/Garrison | Garrison Relay disabled 10355 | -7/Garrison | Build established: Bothacker-Mutant 10365 | -7/Garrison | Garrison Relay disabled 10445 | -7/Garrison | Garrison Relay disabled 10470 | -7/Garrison | Garrison Relay disabled 10753 | -7/Garrison | Build established: Botlord-Mutant 11065 | -7/Garrison | Garrison Relay disabled 11117 | -7/Garrison | Discovered new exit (range 15) 11144 | -7/Garrison | Discovered new exit (range 8) 11144 | -7/Garrison | Discovered new exit (range 40) 11144 | -7/Garrison | Discovered new exit (range 73) 11388 | -7/Garrison | Entered Factory 11388 | -7/Factory | Accompanied by 6 allies 11574 | -7/Factory | Discovered new exit (range 15) 11577 | -7/Factory | Identified exit to Garrison 11705 | -7/Factory | Entered Garrison 11705 | -7/Garrison | Accompanied by 8 allies 11745 | -7/Garrison | Triggered checkpoint 11751 | -7/Garrison | Core integrity fell below 50% 11789 | -7/Garrison | Lost 6 allies 11877 | -7/Garrison | System corruption reached 10% 11910 | -7/Garrison | Lost 4 parts (1p2n1u) 12132 | -7/Garrison | Garrison Relay disabled 12201 | -7/Garrison | Garrison Relay disabled 12419 | -7/Garrison | Triggered checkpoint 12494 | -7/Garrison | Core integrity fell below 20% 12528 | -7/Garrison | Lost 3 parts (2n1u) 12587 | -7/Garrison | Triggered checkpoint 12704 | -7/Garrison | Triggered checkpoint 12737 | -7/Garrison | Self-destructed Last Messages --------------- 12709_ L-41 Fighter unfolds itself. 12709_ G-47 Trooper unfolds itself. 12710_ Jacked L-41 Fighter... >>overwrite_iff Rewriting IFF filter. 12710_ L-41 Fighter sneak attacks. 12714_ B-48 Gladiator destroyed. 12715_ Critical hit (Burn: +37). 12716_ TLIE8A0OH#GSHLLK0G RI&O 12716_ L-41 Fighter destroyed. 12717_ Aluminum Leg destroyed. 12719_ G-47 Trooper destroyed. 12721_ Acquired 39 matter. 12728_ VSS Leg destroyed. 12729_ System corrupted: Minigun jammed. 12729_ S-27 Virus suffers critical hit (Burn). 12731_ SUQT/X|5