Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.05 @ 21:06:52 Player: scram Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (1025) 1025 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (249) 249 TOTAL SCORE: 3324 Bonus ------- Follower Combat Kills 267 Friendly Fire -18 Cogmind --------- Core Integrity 139/550 Matter 345/500 Energy 60/100 System Corruption 0% Temperature Cool (9) Movement Walking (400) Ox4 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit High-capacity Matter Pod > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Treads Hover Unit Heat Sink ECM Suite ECM Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Hover Unit > --- UTILITY ---------- Heat Sink High-capacity Storage Unit High-capacity Matter Pod > --- WEAPON ----------- Beam Rifle Improved Assault Rifle > --- INVENTORY -------- Light Treads Aluminum Leg Hover Unit Heat Sink Cooling System ECM Suite ECM Suite EM Pulse Gun Improved EM Shotgun Improved EM Shotgun [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility High-capacity Matter Pod Device Shield Generator Storage High-capacity Matter Pod Protection Weapon Shielding Weapon Grenade Launcher Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 37 | 7 8 2 3 17 Power 3 | 1 . . . 2 Engine 2 | 1 . . . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 13 | 3 4 . . 6 Treads 4 | . 2 . . 2 Leg 5 | 2 1 . . 2 Wheel 1 | 1 . . . . Hover 3 | . 1 . . 2 Flight . | . . . . . Utility 9 | . 2 2 1 4 Device 3 | . . . . 3 Storage 4 | . 2 2 . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 12 | 3 2 . 2 5 Energy Gun 7 | 2 . . 1 4 Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . . 1 1 Ballistic Cannon . | . . . . . Launcher 2 | . 2 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 20 | . . . . 20 Power 3 | . . . . 3 Propulsion 5 | . . . . 5 Utility 4 | . . . . 4 Weapon 8 | . . . . 8 Highest Loss Streak 10 | . . . . 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 90 99 96 64 Engine 12 | . 14 14 11 5 Treads 22 | . 20 28 22 11 Leg 1 | . 7 . . 2 Device 1 | . . . . 6 Storage 23 | . 19 27 22 18 Protection 1 | . . . 9 . Energy Gun 1 | . 4 . . 3 Ballistic Gun 3 | . 4 . 8 6 Launcher 22 | . 19 28 22 8 Naked Turns . | . . . . . Heaviest Build 62 | 7 16 53 57 62 Greatest Support 40 | 20 40 40 40 40 Greatest Overweight (x) 14 | . . 1 1 14 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 20 | 5 5 20 20 20 Average Capacity 15 | 5 5 17 20 20 Most Carried 17 | 2 5 5 16 17 Average Carried 6 | . 1 4 11 12 Final Capacity 20 | 5 5 20 20 20 Final Carried 16 | 2 3 5 16 5 Class Distribution -------------------- 79% | Mutant 20% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Bomber | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 901 | 279 91 122 204 205 Remotely . | . . . . . Salvage Created 1044 | 72 183 . 294 495 Parts 54 | 5 11 . 15 23 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 19 | 1 3 . 5 10 Guns 8 | 1 . . . 7 AOE 10 | . 3 . 5 2 Classes Destroyed 8 | 2 4 . 1 1 Worker 4 | . 2 . 2 . Builder 1 | . . . 1 . Tunneler 2 | 1 . . . 1 Hauler 2 | . 1 . 1 . Recycler 2 | . 1 . 1 . Watcher 4 | . 2 . 1 1 Grunt 18 | 1 3 . 5 9 Sentry 1 | . . . . 1 Best Kill Streak 8 | 2 7 . 8 3 Combat Bots Only 3 | 1 3 . 2 3 Max Kills in Single Turn 3 | 1 3 . 3 1 Gunslinging . | . . . . . Exploded 2 | . 2 . 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 245 | 2 10 . 9 224 Missed 63 | . 1 . 4 58 Damage Taken 2137 | 16 85 . 65 1971 Core 436 | 8 17 . . 411 Absorbed by Shields 107 | . . . . 107 Redirected to Shielding 12 | . . . 12 . Ignored by Resistances 652 | 6 27 . 22 597 Core Remaining (%) 95 | 96 . 90 100 . Volleys Fired 81 | 3 6 . 12 60 Largest 3 | 2 2 . 3 3 Hottest 85 | 70 70 . 83 85 Shots Fired 121 | 6 8 . 16 91 Gun 98 | 6 2 . 10 80 Cannon . | . . . . . Launcher 23 | . 6 . 6 11 Special . | . . . . . Kinetic 52 | 3 1 . 10 38 Thermal 22 | 3 1 . . 18 Explosive 23 | . 6 . 6 11 Electromagnetic 24 | . . . . 24 Robot Hit Streak 38 | 3 6 . 7 38 Robot Miss Streak 2 | 1 . . 2 2 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 79 | 5 3 . 5 66 Core Hits 75 | 3 15 . 18 39 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 3 | . 1 . . 2 Burn 2 | . 1 . . 1 Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3265 | 64 557 . 1060 1584 Guns 1187 | 64 12 . 87 1024 Cannons . | . . . . . Explosions 2078 | . 545 . 973 560 Melee . | . . . . . Ramming . | . . . . . Kinetic 525 | 40 . . 87 398 Thermal 418 | 24 12 . . 382 Explosive 1940 | . 545 . 973 422 Electromagnetic 382 | . . . . 382 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 89 | . 22 . 57 10 Projectiles . | . . . . . Explosions 89 | . 22 . 57 10 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 28 | . . . . 28 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 205 | 30 9 . 21 205 Average Temperature 75 | 15 5 . 9 89 Received Heat Transfer 1500 | 12 66 . 48 1374 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 1088 | 74 111 . . 903 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 413 | 25 224 64 413 274 Initial 78 | . 13 7 . 78 Average 70 | 6 72 12 178 147 Maximum Alert Level 2 | . 1 . 2 1 Low Security (%) 82 | 100 79 100 47 65 Level 1 16 | . 20 . 44 34 Level 2 1 | . . . 7 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . 2 2 Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 3 | . . . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . . . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | 1 6 2 12 24 Peak Tracking Total 6 | 1 3 2 3 6 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 11 | . 3 . 8 . Max in Single Turn 4 | . 2 . 4 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 7 | . 4 1 2 . Terminals 6 | . 3 1 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 28 | . 19 3 6 . Successful 21 | . 13 3 5 . Failed 7 | . 6 . 1 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 25 | . 16 3 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 18 | . 10 3 5 . Record 8 | . 5 1 2 . Prototype ID Bank 1 | . . . 1 . Emergency Access Points 1 | . . . 1 . Alert Level 2 | . 2 . . . Locate Traps 1 | . 1 . . . Dispatch Records 2 | . . 1 1 . Security Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 3 . . . Recycle Component 2 | . 2 . . . Process 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 3 1 2 . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 2 | . 2 . . . Recycled Matter 263 | . 263 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 2 Highest-Rated Group 40 | . . 40 40 32 Highest-Rated Ally 16 | . . 16 16 16 Total Orders 8 | . . 6 2 . FOLLOW 2 | . . 2 . . GUARD 6 | . . 4 2 . Ally Attacks 61 | . . 12 28 21 Total Damage 668 | . . 133 286 249 Kills 12 | . . 2 6 4 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 3 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3012 | 117 464 1447 489 495 Spaces Moved 1270 | 78 268 633 180 111 Core 17 | 16 . . . 1 Treads 1092 | . 189 633 180 90 Legs 154 | 58 79 . . 17 Wheels 4 | 4 . . . . Hover 3 | . . . . 3 Flight . | . . . . . Fastest Speed 50 | 50 120 160 240 240 Average Speed 205 | 103 148 221 240 272 Slowest Speed 750 | 120 160 240 240 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 8 34 94 19 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 184 | . 66 . 43 75 Melee . | . . . . . Projectile . | . . . . . AOE 184 | . 66 . 43 75 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1557 | 109 330 683 222 213 Wait 111 | 11 27 39 15 19 Move 1266 | 77 267 632 179 111 Hop . | . . . . . Pick Up 43 | 8 13 5 13 4 Fast Attach . | . . . . . Attach 31 | 7 5 2 2 15 Detach 6 | 2 1 2 . 1 Swap 6 | . 3 . 1 2 Drop 13 | 1 8 3 . 1 Fire 81 | 3 6 . 12 60 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / Min) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 80 | -11/Scrapyard | Discovered new exit (range 8) 118 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 9) 582 | -10/Materials | Entered Mines 595 | -10/Mines | Met a Derelict bent on vengeance 627 | -10/Mines | Discovered new exit (range 5) 667 | -10/Mines | Learned location of Mines (-8) 667 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 759 | -10/Mines | Learned Materials stockpile data 811 | -10/Mines | Learned location of Storage (-8) 1152 | -10/Mines | Discovered new exit (range 15) 1579 | -10/Mines | Learned 4 Materials zone layouts 2029 | -10/Mines | Entered Materials 2029 | -9/Materials | Accompanied by 3 allies 2029 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2030 | -9/Materials | Identified exit to Mines 2356 | -9/Materials | Discovered new exit (range 12) 2413 | -9/Materials | Build established: Bomber 2518 | -9/Materials | Entered another Materials area 2518 | -8/Materials | Accompanied by 2 allies 2518 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2829 | -8/Materials | Lost 8 parts (1p2n2u3w) 2908 | -8/Materials | Core integrity fell below 50% 2930 | -8/Materials | Lost 10 parts (2p3n1u4w) 3013 | -8/Materials | Self-destructed Last Messages --------------- 02934_ G-47 Trooper destroyed. 02936_ Critical hit (Burn: +37). 02938_ U-05 Engineer lays Concrete. 02940_ G-47 Trooper IFF system glitched. 02941_ U-05 Engineer lays Concrete. 02949_ G-47 Trooper IFF system glitched. 02959_ M-13 Machinist repairs G-47 Trooper. 02959_ Cooling System destroyed. 02961_ M-13 Machinist repairs Aluminum Leg. 02975_ G-47 Trooper IFF system glitched. 02976_ G-47 Trooper system terminally corrupted. [Achievement: Power Corrupts] 02976_ Lgt. Nuclear Core fried. 02976_ Particle Gun fried. 02976_ U-05 Engineer builds a Door. 02985_ Acquired 55 matter. 02985_ K-01 Serf collects debris. 03007_ Critical hit (Burn: +37). 03011_ K-01 Serf destroyed. 03013_ Imp. EM Shotgun destroyed. 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"""?????????? | | ?????????####### ]????????????????? ????????????? | | ????????????????##???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 27 Energy Capacity 210 Matter Stores 442 Matter Capacity 650 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Loot Pinata One Hack Too Far Power Corrupts Risk Taker Shopping List Uninvited Guest Challenges ------------ None Game ------ Seed HardenedDynamicBeam Manual? 0 Play Time 01:03:04 Cumulative 1.0 hours Start 2024.04.03 @ 18:22:23 End 2024.04.05 @ 21:06:52 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/X11Tight Map View 50x38 Zoom Use 11% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 1dd1c28f-1e77-4502-a908-e5033c1f4a2b