Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.15 @ 08:11:24 Player: KvaNTy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (460) 460 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1495 Bonus ------- None Cogmind --------- Core Integrity 384/400 Matter 217/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Medium Storage Unit Sensor Array Light Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Hammer > --- INVENTORY (10) --- Ion Engine Structural Scanner ECM Suite Weapon Shielding EM Pulse Gun EM Pulse Gun EM Pulse Gun Heavy Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Sensor Array Light Armor Plating > --- WEAPON ----------- EM Pulse Gun Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Structural Scanner ECM Suite Weapon Shielding EM Pulse Gun EM Pulse Gun Grenade Launcher Hammer [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 33 | 7 17 9 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 11 | 2 7 2 Treads 10 | 2 7 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight 1 | . . 1 Utility 6 | 1 3 2 Device 1 | . 1 . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 14 | 3 6 5 Energy Gun 4 | 1 2 1 Energy Cannon . | . . . Ballistic Gun 8 | 2 3 3 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 2 | . 2 . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . 2 . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Slot Usage (%) 91 | . 92 90 Engine 13 | . 13 11 Treads 26 | . 26 25 Device 4 | . 2 11 Storage 13 | . 14 11 Processor 4 | . 5 . Protection 2 | . . 9 Energy Gun 3 | . 3 4 Ballistic Gun 14 | . 14 14 Launcher 7 | . 9 1 Peak Build Rating 12 | 6 7 12 Average Rating 6 | 4 6 8 On Entrance 4 | . 6 7 Naked Turns . | . . . Heaviest Build 24 | 14 21 24 Greatest Support 60 | 40 40 60 Greatest Overweight (x) 3 | . 3 . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 2 9 10 Average Carried 5 | . 4 8 Final Capacity 10 | 8 10 10 Final Carried 9 | 2 9 9 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 754 | 216 478 60 Remotely . | . . . Salvage Created 497 | . 437 60 Parts 44 | . 39 5 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 12 | . 11 1 Guns 5 | . 4 1 AOE 7 | . 7 . Classes Destroyed 7 | . 6 1 Builder 1 | . 1 . Tunneler 1 | . 1 . Hauler 2 | . 2 . Watcher 3 | . 3 . Swarmer 3 | . 3 . Grunt 8 | . 8 . Sentry 1 | . . 1 Best Kill Streak 3 | . 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 44 | . 40 4 Missed 7 | . 6 1 Damage Taken 504 | . 456 48 Core 113 | . 97 16 Absorbed by Shields . | . . . Regen/Repaired (Parts) 256 | . 256 . Core Remaining (%) 80 | 100 61 . Volleys Fired 68 | . 64 4 Largest 2 | . 2 2 Hottest 60 | . 60 60 Shots Fired 88 | . 81 7 Gun 71 | . 64 7 Cannon . | . . . Launcher 17 | . 17 . Special . | . . . Kinetic 59 | . 54 5 Thermal . | . . . Explosive 17 | . 17 . Electromagnetic 12 | . 10 2 Robot Hit Streak 12 | . 12 1 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 47 | . 45 2 Core Hits 34 | . 32 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 4 | . . 4 Impact 4 | . . 4 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1147 | . 1126 21 Guns 506 | . 485 21 Cannons . | . . . Explosions 641 | . 641 . Melee . | . . . Ramming . | . . . Kinetic 383 | . 383 . Thermal . | . . . Explosive 641 | . 641 . Electromagnetic 123 | . 102 21 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 26 | . 26 . Projectiles . | . . . Explosions 26 | . 26 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 11 | . 11 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 42 | . 42 6 Average Temperature 17 | . 17 4 Received Heat Transfer 261 | . 252 9 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 199 | . 199 123 Initial 50 | . . 50 Average 81 | . 83 94 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 21 4 Peak Tracking Total 4 | . 4 1 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 5 | . 5 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 4 2 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 9 8 Successful 11 | . 7 4 Failed 6 | . 2 4 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 9 | . 4 5 Terminals 12 | . 4 8 Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . . 2 Robot Analysis 2 | . . 2 Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 2 2 Terminals 4 | . 2 2 Assimilate 1 | . . 1 Botnet 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 4 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 10 | . . 10 Highest-Rated Ally 10 | . . 10 Total Orders 3 | . . 3 STAY 2 | . . 2 FOLLOW 1 | . . 1 Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 2 | . . 2 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1466 | 78 1019 369 Spaces Moved 724 | 45 487 192 Core 9 | 5 4 . Treads 715 | 40 483 192 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 160 Average Speed 159 | 147 160 160 Slowest Speed 200 | 160 200 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 3 62 19 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 3 | . 1 2 Terrain Destroyed 110 | . 108 2 Melee 2 | . . 2 Projectile . | . . . AOE 108 | . 108 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 934 | 53 643 238 Wait 84 | . 63 21 Move 722 | 44 486 192 Hop . | . . . Pick Up 17 | 2 10 5 Fast Attach 20 | 6 14 . Attach 5 | . 2 3 Detach . | . . . Swap 8 | 1 1 6 Drop 6 | . 3 3 Fire 68 | . 64 4 Melee 4 | . . 4 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 6) 596 | -10/Materials | Discovered new exit (range 3) 988 | -10/Materials | Discovered new exit (range 9) 1057 | -10/Materials | Repaired Lgt. Treads 1084 | -10/Materials | Repaired Lgt. Treads 1098 | -10/Materials | Entered another Materials area 1098 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1464 | -9/Materials | Discovered new exit (range 3) 1467 | -9/Materials | Self-destructed Last Messages --------------- that of the demented class derelict, built as a deterrent. 01209_ K-01 Serf collects debris. 01235_ Connecting with Terminal... 01239_ K-01 Serf collects debris. 01242_ K-01 Serf cleans the Processing Tank. 01271_ Y-45 Defender destroyed. 01281_ Acquired 60 matter. 01285_ Acquired Lgt. Treads. 01288_ Acquired Hvy. Assault Rifle. 01291_ Dropped Assault Rifle. 01291_ Dropped Lgt. Assault Rifle. 01298_ Acquired Lgt. Armor Plating. 01310_ Connecting with Terminal... 01352_ Acquired Prototype Flight Unit. 01353_ Identified Imp. Flight Unit. 01354_ Dropped Imp. Flight Unit. 01392_ K-01 Serf collects debris. 01447_ Acquired Prototype Ballistic Gun. 01448_ Identified Imp. Assault Rifle. 01464_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????###########????????????? | | ??????????????????????????# ] #????????????? | | ??????????????????????????# #????????????? | | ??????????????????????????# """ #????????????? | | ?????????????????????????## """"" #????????????? | | ??????????????????????####; """"" #????????????? | | ??????????????????????# @# """"" #????????????? | | ??????????????????????# < # """ #????????????? | | ??????????????????????# # ##???????????? | | ??????????????????????# #####+#########???????## | | ??????????????????????# ######### | | ??????????????????????# ? + | | ??????????????????????# k ######### | | ??????????????????????######## ######+####????# | | ?????????????????????????????# # #????# | | ?????????????????????????????# # #????# | | ?????????????????????????????# + #????# | | ?????????????????????????????# # #????# | | ?????????????????????????????# ###########????## | | ?????????????????????????????# ?????????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????# ?????????????????? | | ????????????????????????????# ?????????????????? | | ????????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 295 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisDispersionDerivative Manual? 0 Play Time 00:19:30 Cumulative 80.0 hours Start 2025.02.08 @ 20:29:56 End 2025.02.15 @ 08:11:24 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 6 Adventurer 1 Explorer 0 Win Type - Total 1 Types 0/0/0/0/1/0/0/0/0 Lore% 36 Gallery% 64 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 56367ce0-d234-4a61-8ef7-d093c9983176