Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.12 @ 22:10:51 Player: Hadza Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (1132) 1132 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5302 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (21) Movement Core (350) Ox6 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Light Angular Momentum Engine Improved Terrain Scanner Improved Terrain Scan Processor Advanced ECM Suite Remote Force Field Remote Force Field Datajack Improved Remote Datajack CPS Tube (2) Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Improved Thermal Generator Advanced Heat Sink Large Storage Unit Machine Analyzer Improved Targeting Computer Advanced Targeting Computer Power Shielding Layered Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Tesla Rifle Proton Cannon Phase Cannon Mass Driver > --- INVENTORY -------- Light Angular Momentum Engine Improved Terrain Scanner Improved Terrain Scan Processor Advanced ECM Suite Layered Medium Armor Plating Remote Force Field Remote Force Field Remote Force Field Datajack Improved Remote Datajack CPS Tube CPS Tube [Rating: 73] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility Improved Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Layered Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Tesla Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Special Weapon Plasma Cutter Build | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Slots Evolved 12 | . . . . 10 2 Power 1 | . . . . 1 . Propulsion 2 | . . . . 2 . Utility 7 | . . . . 5 2 Weapon 2 | . . . . 2 . Parts Attached 45 | 7 10 . 1 15 12 Power 8 | 1 2 . . 2 3 Engine 4 | 1 1 . . 2 . Core 2 | . 1 . . . 1 Reactor 2 | . . . . . 2 Propulsion 4 | 2 1 . . . 1 Treads 4 | 2 1 . . . 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 2 2 . 1 8 5 Device 4 | 1 . . . 1 2 Storage 2 | 1 1 . . . . Processor 6 | . 1 . 1 2 2 Hackware . | . . . . . . Protection 6 | . . . . 5 1 Artifact . | . . . . . . Weapon 15 | 2 5 . . 5 3 Energy Gun 1 | . . . . . 1 Energy Cannon 8 | . 3 . . 5 . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon 3 | . 2 . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . 1 . . . . Corrupted Parts 1 | . . . . . 1 System Corruption 1 | . . . . . 1 Parts Lost 17 | . 1 . . . 16 Power 3 | . 1 . . . 2 Propulsion 3 | . . . . . 3 Utility 8 | . . . . . 8 Weapon 3 | . . . . . 3 Highest Loss Streak 14 | . 1 . . . 14 To Critical Strikes . | . . . . . . Average Backups 13 | 1 12 15 14 12 13 Power 1 | . 1 2 1 . 1 Propulsion . | . . . . . . Utility 5 | . 4 7 6 4 7 Weapon 4 | . 4 5 4 4 2 Tool/Special . | . . . . . . Unused Backups 21 | . 4 . 4 3 10 Power 4 | . 1 . 2 . 1 Propulsion . | . . . . . . Utility 5 | . . . 1 . 4 Weapon 7 | . 1 . 1 3 2 Tool/Special 5 | . 2 . . . 3 Average Slot Usage (%) 94 | . 98 100 100 86 87 Engine 9 | . 6 14 14 9 5 Core 2 | . 7 . . . . Treads 21 | . 28 28 28 11 11 Device 2 | . . . . 3 9 Storage 10 | . 14 14 14 5 5 Processor 15 | . 12 14 14 16 18 Protection 4 | . . . . 12 11 Energy Cannon 21 | . 16 28 28 22 17 Ballistic Gun 2 | . 8 . . . . Peak Build Rating 73 | 9 14 14 15 55 73 Average Rating 29 | 5 12 14 14 50 66 On Entrance 17 | . 9 14 14 15 55 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 102 | 14 33 33 33 89 102 Greatest Support 63 | 40 40 40 40 40 63 Greatest Overweight (x) 19 | . . . . 2 19 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 15 | 5 15 15 15 15 15 Average Carried 13 | 1 12 15 14 12 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 1 15 15 15 14 9 Class Distribution -------------------- 63% | Mutant 31% | Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Gunner | -5/Factory Gunner | -4/Factory Resources | -11 -10 -10 -7 -5 -4 ----------- Run | Yrd Mat Sub Scr Fac Fac Matter Collected 899 | 210 288 . 10 130 261 Remotely . | . . . . . . Salvage Created 1283 | 10 382 . . 130 761 Parts 59 | 3 19 . . 3 34 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Combat Hostiles Destroyed 21 | . 9 . . 1 11 Guns 4 | . 4 . . . . Cannons 16 | . 5 . . 1 10 Classes Destroyed 11 | 1 5 . . 1 4 Tunneler 1 | 1 . . . . . Hauler 1 | . 1 . . . . Recycler 1 | . . . . . 1 Operator 3 | . 2 . . . 1 Watcher 3 | . 1 . . 1 1 Swarmer 6 | . 3 . . . 3 Grunt 10 | . 6 . . . 4 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 1 | . . . . 1 . Programmer 2 | . . . . . 2 Best Kill Streak 4 | 1 3 . . 1 4 Combat Bots Only 3 | . 2 . . 1 3 Max Kills in Single Turn 1 | 1 1 . . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Fac Hostile Shots Fired 332 | . 52 . . 6 274 Missed 85 | . 11 . . 3 71 Hits 247 | . 41 . . 3 203 Melee 4 | . . . . . 4 Projectile 243 | . 41 . . 3 199 Critical Strikes 7 | . . . . . 7 Actively Blocked 1 | . . . . . 1 Damage Taken 4002 | . 428 . . 74 3500 Core 1282 | . 72 . . 49 1161 Absorbed by Shields 243 | . . . . . 243 Redirected to Shielding 51 | . . . . . 51 Core Remaining (%) 88 | 100 . . 71 95 . Volleys Fired 81 | 4 48 . . 3 26 Largest 4 | 2 2 . . 4 4 Hottest 335 | 40 136 . . 335 335 Shots Fired 207 | 8 96 . . 12 91 Gun 51 | 8 33 . . . 10 Cannon 138 | . 47 . . 12 79 Launcher . | . . . . . . Special 18 | . 16 . . . 2 Kinetic 54 | 8 33 . . . 13 Thermal 116 | . 63 . . 9 44 Explosive . | . . . . . . Electromagnetic 35 | . . . . 3 32 Robot Hit Streak 26 | 4 8 . . 7 26 Robot Miss Streak 5 | 1 5 . . 1 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 122 | 7 55 . . 7 53 Core Hits 51 | 3 21 . . 4 23 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 1 . . . 2 Meltdown 1 | . . . . . 1 Blast 1 | . . . . . 1 Sever 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2862 | 64 871 . . 236 1691 Guns 351 | 64 249 . . . 38 Cannons 2346 | . 457 . . 236 1653 Explosions . | . . . . . . Melee . | . . . . . . Ramming 44 | . 44 . . . . Kinetic 659 | 64 249 . . . 346 Thermal 1680 | . 578 . . 153 949 Explosive . | . . . . . . Electromagnetic 479 | . . . . 83 396 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . . . . 10 Message Errors 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 55 | . 17 . . . 38 Projectiles 55 | . 17 . . . 38 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 6 | . 6 . . . . Targets Rammed 7 | . 7 . . . . Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 606 | . 150 . . 294 606 Average Temperature 118 | . 38 . . 152 191 Received Heat Transfer 556 | . 198 . . 27 331 Effects 14 | . . . . . 14 Shutdowns 4 | . . . . . 4 Energy Bleed 2 | . . . . . 2 Matter Decay 1 | . . . . . 1 Short Circuit 4 | . . . . . 4 Damage (minor) 2 | . . . . . 2 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 1 | . . . . . 1 Heat Transferred 2720 | . 1332 . . 198 1190 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 181 | 5 89 . . 32 181 Initial . | . . . . . . Average 14 | . 16 . . 1 24 Influence Increases 752 | 5 295 . . 43 409 Destroy 0b10 Robot/C 420 | . 180 . . 20 220 Destroy 0b10 Robot/NC 45 | 5 20 . . 5 15 Destroy Leader 118 | . 54 . . 12 52 Successful Hack 10 | . 10 . . . . Disable Machine 60 | . . . . . 60 Destroy Structure 39 | . 1 . . 6 32 Lose Combat Pursuer 60 | . 30 . . . 30 Influence Decreases 709 | 5 295 . . 43 366 Time Decay 549 | 5 295 . . 43 206 Lost Part 160 | . . . . . 160 Squads Dispatched 6 | . 2 . . 1 3 Investigation . | . . . . . . Extermination 3 | . . . . 1 2 Reinforcement 3 | . 2 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 29 . . 3 29 Peak Tracking Total 12 | . 3 . . 1 12 Tactical Retreats 3 | . 1 . . . 2 Traps | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -5 -4 ---------- Run | Yrd Mat Sub Scr Fac Fac Machines Disabled 4 | . . . . . 4 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Machines Accessed 5 | . 3 . 1 . 1 Terminals 4 | . 3 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 20 | . 7 . 9 . 4 Successful 19 | . 6 . 9 . 4 Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 11 | . 7 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 19 | . 6 . 9 . 4 Record 15 | . 3 . 9 . 3 Level Access Points 1 | . 1 . . . . Emergency Access Points 2 | . 1 . . . 1 Terminal Index 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -5 -4 ------------ Run | Yrd Mat Sub Scr Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Active Infowar (turns) 932 | 16 . . . . 916 Terrain 16 | 16 . . . . . Machine Analysis 916 | . . . . . 916 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -5 -4 ------------- Run | Yrd Mat Sub Scr Fac Fac Turns Passed 5123 | 92 1505 471 1176 948 931 Spaces Moved 2403 | 58 768 288 726 290 273 Core 28 | 23 . . . . 5 Treads 2375 | 35 768 288 726 290 268 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 Average Speed 191 | 116 160 160 160 305 289 Slowest Speed 1000 | 160 160 160 160 320 1000 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 72 21 48 5 6 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed 19 | . . . . 3 16 Melee . | . . . . . . Projectile 19 | . . . . 3 16 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Total 2757 | 74 932 298 743 353 357 Wait 117 | . 61 11 7 19 19 Move 2398 | 57 767 287 725 289 273 Hop . | . . . . . . Pick Up 61 | 6 24 . 5 16 10 Fast Attach 5 | 2 1 . . . 2 Attach 38 | 5 5 . 1 15 12 Detach 4 | . 1 . . 2 1 Swap 8 | . 6 . . . 2 Drop 38 | . 12 . 5 9 12 Fire 81 | 4 48 . . 3 26 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 7 | . 7 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Subcaves -7/Scraptown -5/Factory (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 655 | -10/Materials | Discovered new exit (range 7) 782 | -10/Materials | Discovered new exit (range 7) 910 | -10/Materials | Discovered new exit (range 8) 921 | -10/Materials | Identified exit to Materials 1040 | -10/Materials | Discovered new exit (range 13) 1598 | -10/Materials | Entered Subcaves 1599 | -10/Subcaves | Approached by a straggling Scientist 1620 | -10/Subcaves | Learned Materials terminal intel 1649 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1921 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2025 | -10/Subcaves | Learned location of Zion (-7) 2025 | -10/Subcaves | Met a Zionite searching for "candidates" 2062 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2069 | -10/Subcaves | Entered Scraptown 2480 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2544 | -7/Scraptown | Visited TADAMA 2588 | -7/Scraptown | Visited Fellowship of the Rings 2612 | -7/Scraptown | Visited Comm Corps 2667 | -7/Scraptown | Discovered new exit (range 5) 3245 | -7/Scraptown | Entered Factory 3245 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x5, Weapon x2 3536 | -5/Factory | Build established: Gunner 3538 | -5/Factory | Discovered new exit (range 6) 3561 | -5/Factory | Discovered new exit (range 6) 4193 | -5/Factory | Entered another Factory area 4193 | -4/Factory | Evolved 2 slots: Utility x2 5110 | -4/Factory | Core integrity fell below 50% 5119 | -4/Factory | Core integrity fell below 20% 5124 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 05096_ Matter Pump disabled. 05097_ Lgt. Antimatter Reactor destroyed. 05098_ Imp. Treads destroyed. 05099_ K-01 Serf collects debris. 05100_ Lgt. Antimatter Reactor destroyed. 05102_ Mass Driver destroyed. 05103_ K-01 Serf collects debris. 05105_ Lyr. Medium Armor Plating destroyed. 05106_ U-05 Engineer builds a Wall. 05106_ K-01 Serf collects debris. 05108_ Imp. Thermal Generator destroyed. 05109_ Machine Analyzer destroyed. 05110_ K-01 Serf collects debris. 05110_ U-05 Engineer builds a Wall. 05111_ K-01 Serf collects debris. 05115_ S-27 Virus destroyed. 05117_ K-01 Serf collects debris. 05117_ S-27 Virus destroyed. 05118_ Imp. Targeting Computer destroyed. 05120_ K-01 Serf collects debris. 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