Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.14 @ 15:24:13 Player: Dosh Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (205) 1025 Value Destroyed (9621) 9621 Prototype IDs (42) 840 Alien Tech Used (2) 400 Bonus (2798) 2798 TOTAL SCORE: 22584 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 576 Follower Combat Kills 382 Entered DSFs 500 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -260 Cogmind --------- Core Integrity 0/1300 Matter 137/300 Energy 100/100 System Corruption 32% Temperature Cool (12) Movement Core (1350) Ox26 Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Improved Coolant Injector Huge Storage Unit Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Quantum Reactor Improved Heavy Siege Treads Centrium Heavy Treads Advanced Power Amplifier Improved Terrain Scanner Experimental Core Shielding Hardened Medium Armor Plating Advanced Shield Generator Long-range Tractor Beam Advanced Variable Charge Gun HERF Cannon HERF Cannon Cooled Phase Cannon Cooled Phase Cannon Cooled Phase Cannon Bore Cannon Enhanced Gauss Cannon Hardcell Cannon Power Maul Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Cooling System Improved Coolant Injector Huge Storage Unit Advanced Targeting Computer Core Analyzer Centrium Medium Armor Plating Improved Focal Shield Advanced Force Field Improved Hacking Suite Advanced System Shield Mapping Drone Bay > --- WEAPON ----------- Cooled Phase Cannon Cooled Phase Cannon Bore Cannon Mass Driver > --- INVENTORY -------- Quantum Reactor Improved Heavy Siege Treads Centrium Heavy Treads Advanced Power Amplifier Improved Terrain Scanner Precision Matter Filter Kinecellerator Experimental Core Shielding Hardened Medium Armor Plating Advanced Shield Generator Long-range Tractor Beam Advanced Variable Charge Gun HERF Cannon HERF Cannon Cooled Phase Cannon XL Autogun Subcomponent XL Autogun Subcomponent XL Autogun Subcomponent Advanced KE Penetrator Enhanced Gauss Cannon Hardcell Cannon Heavy Missile Launcher Power Maul [Rating: 155] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Centrium Heavy Treads Treads Centrium Heavy Treads Wheel Wheel Utility Advanced Targeting Computer Device Improved Coolant Injector Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Cooled Phase Cannon Energy Gun Small Laser Energy Cannon Cooled Phase Cannon Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Bore Cannon Launcher Heavy Missile Launcher Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac DSF Fac Ext Cet Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Slots Evolved 14 | . . . . . 4 2 . . . 2 . . 2 . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . Utility 9 | . . . . . 3 . . . . 1 . . 1 . . 2 . . . . 2 . Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Parts Attached 145 | 6 6 . 1 . 19 3 4 1 . 2 27 6 13 . 6 18 7 1 11 3 4 7 Power 15 | 1 . . 1 . 1 1 1 . . . 3 1 1 . 1 2 . . 1 . 1 . Engine 8 | 1 . . 1 . 1 1 . . . . 2 . 1 . 1 . . . . . . . Core 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Reactor 6 | . . . . . . . 1 . . . 1 1 . . . 1 . . 1 . 1 . Propulsion 16 | 2 2 . . . 4 1 1 . . 1 1 1 2 . . . . . . 1 . . Treads 13 | 2 2 . . . 2 . 1 . . 1 1 1 2 . . . . . . 1 . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 52 | 1 2 . . . 5 1 1 1 . 1 5 4 5 . 4 7 3 1 6 . 3 2 Device 20 | . . . . . . . . . . 1 2 1 . . 2 3 2 . 4 . 3 2 Storage 4 | 1 1 . . . . 1 . . . . . . . . 1 . . . . . . . Processor 4 | . . . . . 1 . 1 . . . 1 . . . . 1 . . . . . . Hackware 7 | . . . . . 2 . . . . . . . 4 . . . . 1 . . . . Protection 17 | . 1 . . . 2 . . 1 . . 2 3 1 . 1 3 1 . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 62 | 2 2 . . . 9 . 1 . . . 18 . 5 . 1 9 4 . 4 2 . 5 Energy Gun 3 | 2 1 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 14 | . . . . . 2 . . . . . 6 . . . . 3 . . 2 1 . . Ballistic Gun 15 | . . . . . 3 . 1 . . . 2 . 3 . 1 1 . . . . . 4 Ballistic Cannon 19 | . 1 . . . 2 . . . . . 5 . 2 . . 4 3 . 2 . . . Launcher 9 | . . . . . 2 . . . . . 3 . . . . 1 1 . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . . . . . . . 2 2 . . 1 . . 5 . . . Parts Lost 54 | . 3 . . . 8 . . . . . 16 3 . . . 3 2 . . . . 19 Power 8 | . 1 . . . 1 . . . . . 3 . . . . 1 . . . . . 2 Propulsion 8 | . . . . . 4 . . . . . 2 . . . . . . . . . . 2 Utility 19 | . . . . . 1 . . . . . 3 3 . . . 1 1 . . . . 10 Weapon 19 | . 2 . . . 2 . . . . . 8 . . . . 1 1 . . . . 5 Highest Loss Streak 19 | . 2 . . . 7 . . . . . 12 3 . . . 2 2 . . . . 19 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 75 85 85 100 86 79 71 69 69 66 73 63 71 88 87 88 89 89 68 89 85 78 Engine 2 | . 4 . . 14 8 7 1 . . . . 1 . 5 4 5 5 5 2 . . . Core 1 | . . . . . . . . . . . . . . . . 2 5 5 5 5 3 . Reactor 3 | . . . . . . . 5 7 7 6 5 4 5 5 5 1 . . 2 5 4 8 Treads 11 | . 28 28 28 28 15 . 3 7 7 13 8 11 8 11 11 10 10 10 10 10 9 6 Wheel 1 | . . . . . 5 18 12 7 7 . . . . . . . . . . . . . Device 6 | . . . . . . . . . . 6 6 . . . 2 9 15 15 15 15 19 19 Storage 6 | . 17 14 14 14 9 7 7 7 7 6 6 6 5 5 5 5 5 5 5 5 4 4 Processor 11 | . . . . . 7 7 15 15 15 13 17 18 11 11 11 13 10 10 10 10 9 8 Hackware 7 | . . . . . 14 15 7 6 . . . . 16 17 13 10 10 10 10 10 9 7 Protection 7 | . 2 14 14 14 8 7 7 7 15 13 7 12 5 5 4 7 5 5 3 5 4 3 Energy Gun 1 | . 18 14 14 14 . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . 6 . . . . 5 10 10 . 10 9 6 Ballistic Gun 4 | . . . . . 6 15 7 7 7 6 1 6 11 17 16 7 2 . . . . 3 Ballistic Cannon 6 | . 3 14 14 14 10 . . . . . 6 . 2 5 5 7 7 10 . 10 9 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 182 | 12 51 45 50 50 60 102 118 120 120 124 137 126 141 141 142 156 162 162 167 167 182 176 Greatest Support 160 | 40 40 40 40 40 60 30 70 70 70 140 140 150 160 160 160 160 160 160 160 160 160 160 Greatest Overweight (x) 13 | . 1 1 1 1 13 5 11 1 1 . 1 1 1 . . . 1 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 1 2 2 1 1 . . . . . . . . 1 . 1 1 1 Largest Inventory Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 16 20 20 20 20 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 2 6 9 13 14 20 23 25 25 25 25 24 25 25 25 25 25 25 24 25 24 25 25 Average Carried 20 | 1 4 6 10 13 16 20 24 24 22 24 20 23 22 23 25 24 23 23 24 23 24 23 Final Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 6 9 12 14 19 23 25 24 25 23 24 23 23 25 25 25 23 24 24 24 24 21 Class Distribution -------------------- 23% | Scavenger-Gunner 23% | Hacker-Gunner 20% | Gunner 17% | Mutant 6% | Hacker-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Gunner | -7/Factory Gunner | -7/DSF Gunner | -6/Factory Gunner | -6/Extension Scavenger-Gunner | -6/Cetus Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Gunner | -3/Proximity Caves Hacker-Gunner | -3/Research Hacker-Tank | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Jun Mat Min Exi Min Mat Fac Was Fac DSF Fac Ext Cet Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Matter Collected 6590 | 208 87 55 . 38 515 126 521 91 333 265 1013 346 615 242 106 973 369 161 . 219 237 70 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10764 | . 180 71 . 120 592 73 1581 94 505 338 1301 796 839 241 132 1595 1213 230 . 103 275 485 Parts 452 | . 6 12 . 3 35 4 25 7 30 16 62 37 43 2 9 72 54 6 . 6 7 16 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 14 | . . . . . 2 1 . . . . 5 . 1 . . 5 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 76 | . . . . . . . . . . . . . . . . . 54 17 . 5 . . Prevented 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac DSF Fac Ext Cet Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Combat Hostiles Destroyed 161 | . 3 6 . 3 17 . 6 . 8 5 24 12 12 . 2 20 22 5 . 4 5 7 Guns 59 | . 2 2 . 1 1 . 6 . 8 5 4 12 9 . 2 1 2 . . . . 4 Cannons 71 | . . 4 . 2 9 . . . . . 9 . 1 . . 14 19 5 . 1 4 3 AOE 29 | . . . . . 7 . . . . . 11 . 2 . . 5 1 . . 3 . . Classes Destroyed 19 | . 3 1 . . 5 . 1 1 3 . 1 . 1 . . . . 1 . . . 2 Worker 7 | . 1 . . 1 1 1 . . . . 2 . . . . 1 . . . . . . Builder 7 | . . . . . 1 . . . . . 4 . 1 . . 1 . . . . . . Tunneler 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . Recycler 13 | . . . . . 2 1 . 1 . 1 3 . 1 . . 4 . . . . . . Operator 4 | . . . . . 2 . . . . . 1 . 1 . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 11 | . 1 . . . 1 . . . . 2 1 1 . . 1 3 . . . . . 1 Swarmer 32 | . . 6 . . 4 . . . . 4 . . . . . 5 7 2 . 4 . . Grunt 60 | . 3 . . 3 9 . . . 2 . 12 6 6 . . 2 12 . . . 1 4 Brawler 6 | . . . . . . . . . 1 . . . . . . . 2 1 . . . 2 Duelist 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 11 | . . . . . 2 . . . . 1 4 . . . . 2 1 1 . . . . Specialist 4 | . . . . . . . . . 4 . . . . . . . . . . . . . Hunter 18 | . . . . . 2 . . . . . 6 2 2 . . 6 . . . . . . Programmer 15 | . . . . . . . . . . . . . 4 . 2 5 . . . . 4 . Heavy 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Compactor 6 | . . . . . . . 6 . . . . . . . . . . . . . . . Cetus Guard 4 | . . . . . . . . . . . . 4 . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 13 | . 2 3 . 2 13 2 3 1 3 4 8 6 6 . 3 9 9 3 . 4 2 7 Combat Bots Only 10 | . 2 3 . 2 10 . 3 . 3 4 6 6 5 . 2 7 9 3 . 4 2 7 Max Kills in Single Turn 4 | . 1 1 . 1 2 1 1 1 1 1 4 2 3 . 1 3 1 1 . 4 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 . . . . . 2 . 2 . . 3 1 . . 3 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac DSF Fac Ext Cet Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Damage Taken 14651 | . 354 111 . 79 1212 38 . . 247 65 3318 1000 721 . 199 1351 872 175 . 18 408 4483 Core 2615 | . 33 7 . 22 251 38 . . 16 18 630 63 38 . 23 104 34 22 . . 18 1298 Absorbed by Shields 1008 | . . . . . . . . . . . 145 . . . . 81 302 64 . 6 149 261 Reduced by Siege Mode 318 | . . . . . . . . . . . 145 . . . 22 66 67 . . . 18 . Redirected to Shielding 257 | . . 12 . 9 . . . . 38 7 43 122 . . . 26 . . . . . . Regen/Repaired (Parts) 839 | . . . . . . . . . . . . . 839 . . . . . . . . . Core Remaining (%) 72 | 100 . . . 75 54 . . . 92 . . 16 . . 93 . . . . 79 . . Volleys Fired 411 | . 15 9 . 7 67 4 32 . 22 14 54 32 28 3 8 48 27 8 . 1 13 19 Largest 4 | . 2 2 . 2 2 2 1 . 1 1 4 1 4 4 4 4 4 4 . 4 4 4 Hottest 297 | . 80 75 . 75 102 48 60 . 60 60 249 60 132 132 132 237 274 194 . 193 274 297 Shots Fired 985 | . 30 18 . 14 127 8 31 3 22 14 140 32 64 12 31 170 109 34 . 5 52 69 Gun 413 | . 30 9 . 7 29 8 31 3 22 14 19 32 50 9 23 54 25 . . . . 48 Cannon 540 | . . 9 . 7 90 . . . . . 105 . 14 3 8 113 82 34 . 4 52 19 Launcher 32 | . . . . . 8 . . . . . 16 . . . . 3 2 . . 1 . 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 702 | . . 9 . 7 113 8 31 3 22 14 74 32 64 12 31 124 53 18 . 2 26 59 Thermal 192 | . 8 9 . 7 . . . . . . 42 . . . . 20 54 16 . 2 26 8 Explosive 32 | . . . . . 8 . . . . . 16 . . . . 3 2 . . 1 . 2 Electromagnetic 59 | . 22 . . . 6 . . . . . 8 . . . . 23 . . . . . . Robot Hit Streak 16 | . 10 2 . 4 12 4 14 6 11 7 15 10 12 2 7 15 10 11 . 1 12 16 Robot Miss Streak 10 | . 3 1 . 3 5 2 3 1 2 3 10 3 4 2 3 5 2 4 . 2 3 2 Penetration Max 1 | . . . . . . . . . . . 1 . 1 . . 1 1 . . . 1 1 Secondary Targets 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 644 | . 22 10 . 8 80 5 31 2 22 14 104 32 44 6 19 96 52 16 . 1 26 54 Core Hits 440 | . 7 7 . 5 43 2 24 2 16 10 105 40 32 2 6 56 32 8 . 5 7 31 Critical Kills 18 | . . . . . 1 . . . . . . . 1 . . 7 3 . . 1 2 3 Critical Parts Destroyed 24 | . . . . . . . . . . . . . 6 . 2 9 3 . . . 2 2 Critical Strikes 48 | . . 1 . . 2 . . . . . 2 . 7 . 2 17 6 . . 1 4 6 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 42 | . . . . . 1 . . . . . . . 7 . 2 16 6 . . 1 3 6 Blast 5 | . . 1 . . 1 . . . . . 2 . . . . 1 . . . . . . Melee Attacks 46 | . . . . . . . . . . . 46 . . . . . . . . . . . Impact 46 | . . . . . . . . . . . 46 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27090 | . 294 154 . 147 2137 108 2193 44 1189 703 5451 2020 2137 63 469 3279 2402 582 . 257 1281 2180 Guns 11547 | . 291 56 . 33 175 73 2193 44 1189 703 611 2020 1730 63 404 756 219 . . . . 987 Cannons 10138 | . . 94 . 95 1061 . . . . . 2404 . 135 . 65 1766 1974 582 . 60 1255 647 Explosions 4945 | . . . . . 874 . . . . . 2289 . 272 . . 596 209 . . 197 . 508 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 460 | . 3 4 . 19 27 35 . . . . 147 . . . . 161 . . . . 26 38 Kinetic 16048 | . . 94 . 95 1156 73 2193 44 1189 703 2067 2020 1865 63 469 1566 417 258 . 60 412 1304 Thermal 4822 | . 71 56 . 33 . . . . . . 856 . . . . 533 1776 324 . . 843 330 Explosive 4872 | . . . . . 874 . . . . . 2289 . 272 . . 523 209 . . 197 . 508 Electromagnetic 888 | . 220 . . . 80 . . . . . 92 . . . . 496 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 36 | . . . . . . 3 36 36 36 . . . 4 4 5 4 4 4 4 4 6 32 Average Corruption 7 | . . . . . . 2 20 36 36 . . . 3 4 4 3 4 4 4 4 5 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 184 | . . . . . . 1 15 22 16 . . . 22 15 6 20 17 16 8 14 7 5 Message Errors 38 | . . . . . . . 3 5 4 . . . 5 7 . 5 1 3 . 4 . 1 Matter Fused 35 | . . . . . . . 2 4 4 . . . 4 1 . 3 1 4 6 3 1 2 Heat Flow Errors 19 | . . . . . . 1 1 2 2 . . . 3 . . 1 4 2 . 2 1 . Energy Discharges 23 | . . . . . . . 1 6 1 . . . 1 2 1 1 3 5 . 1 1 . Parts Rejected 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . Parts Fused 4 | . . . . . . . 1 . . . . . 1 1 . . . . . 1 . . Data Loss (minor) 30 | . . . . . . . 6 1 2 . . . 3 4 2 2 4 . 2 . 4 . Data Loss (major) 10 | . . . . . . . . 1 1 . . . . . 1 3 2 . . 2 . . Misfires 13 | . . . . . . . . 3 1 . . . 3 . . 2 1 2 . 1 . . Alerts 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . Weapon Failures 8 | . . . . . . . 1 . 1 . . . 1 . 1 2 . . . . . 2 Overload Shots 32 | . . . . . . . . . . . . . . . . 1 17 . . . 9 5 Effects 4 | . . . . . . . . . . . . . . . . 1 1 . . . 2 . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Heat Surge 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Overflow Damage 542 | . . . . . 82 5 . . . . 42 . 16 . . 46 104 18 . . 229 . Projectiles 420 | . . . . . 32 . . . . . 28 . 16 . . 30 67 18 . . 229 . Explosions 100 | . . . . . 49 . . . . . 14 . . . . . 37 . . . . . Melee 22 | . . . . . 1 5 . . . . . . . . . 16 . . . . . . Knockbacks 63 | . . . . . 8 1 . . . . 16 . 2 . 2 12 2 4 . . 14 2 Impact 5 | . . . . . . 1 . . . . . . . . . 3 . . . . 1 . Kinetic 51 | . . . . . 8 . . . . . 13 . 2 . 2 8 2 3 . . 11 2 Secondary 7 | . . . . . . . . . . . 3 . . . . 1 . 1 . . 2 . Self-Inflicted Damage 493 | . . . . . 179 17 . . . . 134 . 73 . . 63 . . . . . 27 Shots 12 | . . . . . 5 . . . . . 4 . 1 . . 1 . . . . . 1 Rammed 35 | . . 2 . 1 3 1 . . . . 11 . . . . 8 . . . . 1 8 Targets Rammed 37 | . 1 2 . 2 3 1 . . . . 11 . . . . 8 . . . . 1 8 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 590 | . 201 . . 69 166 97 368 180 136 148 590 506 433 224 408 198 365 127 . 165 191 6 Average Temperature 127 | . 79 . . 33 52 49 142 74 54 61 196 196 177 119 209 85 116 32 . 53 84 4 Received Heat Transfer 2681 | . 168 . . 42 504 . . . 36 12 617 201 9 . . 93 175 6 . . 15 803 Effects 32 | . . . . . . . 1 . . . 21 4 1 . 4 . 1 . . . . . Shutdowns 8 | . . . . . . . . . . . 3 1 1 . 2 . 1 . . . . . Energy Bleed 4 | . . . . . . . 1 . . . 1 1 . . 1 . . . . . . . Interference 8 | . . . . . . . . . . . 7 . . . 1 . . . . . . . Matter Decay 4 | . . . . . . . . . . . 4 . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Damage (minor) 4 | . . . . . . . . . . . 4 . . . . . . . . . . . Damage (core) 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Siege Activations 9 | . . . . . . . . . . . 1 . . . 1 4 1 1 . . 1 . Total Turns 169 | . . . . . . . . . . . 35 . . . 13 40 58 7 . . 16 . Longest Duration 58 | . . . . . . . . . . . 35 . . . 13 12 58 7 . . 16 . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . 3 . . . . . . . . . . . . . . 2 . . . . . . Impact Corruptions 6 | . . . . . 1 1 . . . . . . . . . 3 . 1 . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 8 | . . . . . . . . . . . . . . . . . 2 2 . . 4 . Heat Transferred 4608 | . 150 125 . 75 . . . . . . 1073 . . . . 494 1477 333 . . 620 261 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac DSF Fac Ext Cet Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Peak Influence 1782 | . 92 155 . 75 308 119 58 52 198 273 296 371 263 100 65 551 . . . . 96 1782 Initial 165 | . . 1 . . . 93 41 40 3 103 52 165 95 92 . 31 . . . . . 42 Average 143 | . 55 36 . 37 158 107 53 43 63 145 108 251 64 61 55 259 . . . . 27 1648 Maximum Alert Level 5 | . . . . . 1 . . . . 1 1 1 1 . . 2 . . . . . 5 Low Security (%) 76 | 100 100 100 . 100 65 100 100 100 100 77 74 21 96 100 100 38 . . . . 100 . Level 1 19 | . . . . . 34 . . . . 22 25 78 3 . . 44 . . . . . . Level 2 2 | . . . . . . . . . . . . . . . . 16 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . 99 Sterilizations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Squads Dispatched 37 | . 2 . . 1 4 . . . 1 2 4 1 5 . . 3 . . . . 2 12 Investigation 6 | . . . . 1 2 . . . . 2 . 1 . . . . . . . . . . Extermination 8 | . . . . . . . . . . . . . 3 . . 3 . . . . 2 . Reinforcement 10 | . 2 . . . 2 . . . 1 . 4 . 1 . . . . . . . . . Assault 12 | . . . . . . . . . . . . . . . . . . . . . . 12 Garrison 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac DSF Fac Ext Cet Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Distress Signals 8 | . . . . . 2 . . . . . 1 1 . . . 2 . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 238 | . 11 9 . 3 24 2 6 . 7 6 35 13 14 . 4 24 23 12 . 3 7 35 Peak Tracking Total 24 | . 5 3 . 1 7 1 2 . 3 4 6 5 4 . 3 6 9 5 . 4 3 24 Tactical Retreats 8 | . 1 . . . 1 . . . . . . . . . . 3 . . . . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac DSF Fac Ext Cet Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Traps Triggered 11 | . . . . . . 3 . . 2 . . . 1 . 2 3 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 1 . . . . . 2 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Jun Mat Min Exi Min Mat Fac Was Fac DSF Fac Ext Cet Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Machines Disabled 33 | . . 1 . . 4 . . . 1 1 7 3 6 . . 8 . . . . 1 1 Max in Single Turn 6 | . . 1 . . 2 . . . 1 1 2 1 6 . . 4 . . . . 1 1 Energy Cycler 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac DSF Fac Ext Cet Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Machines Accessed 40 | . . . 1 1 4 . . 1 . 3 5 1 8 . . 6 1 . 9 . . . Terminals 18 | . . . . . 3 . . 1 . 2 5 1 3 . . 3 . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . 2 . . 2 . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers 3 | . . . . . 1 . . . . 1 . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Total Hacks 121 | . . . 1 1 15 . . 2 . 6 7 3 20 . . 17 1 . 48 . . . Successful 81 | . . . 1 1 10 . . 1 . 2 2 . 10 . . 5 1 . 48 . . . Failed 40 | . . . . . 5 . . 1 . 4 5 3 10 . . 12 . . . . . . Catastrophic 9 | . . . . . . . . . . . 1 1 3 . . 4 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 19 | . . . 1 . 6 . . . . 2 2 . 2 . . 6 . . . . . . Terminals 37 | . . . . . 10 . . 2 . 3 7 3 4 . . 8 . . . . . . Fabricators 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Repair Stations 16 | . . . . . . . . . . . . . 9 . . 7 . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Scanalyzers 11 | . . . . . 5 . . . . 3 . . 3 . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Terminal Hacks 61 | . . . 1 1 4 . . 1 . 1 1 . 1 . . 2 1 . 48 . . . Record 38 | . . . . . 1 . . . . . . . . . . 1 . . 36 . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Open Door 4 | . . . . 1 . . . . . 1 1 . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 7 | . . . . . . . . . . . . . 5 . . 2 . . . . . . Scan Component 5 | . . . . . . . . . . . . . 3 . . 2 . . . . . . Repair 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer 7 | . . . . . 4 . . . . 1 . . 2 . . . . . . . . . Insert Component 4 | . . . . . 2 . . . . 1 . . 1 . . . . . . . . . Analyze 3 | . . . . . 2 . . . . . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . Terminals 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . Botnet 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . . . . . 4 . . 1 . 3 4 1 7 . . 4 . . . . . . Full Trace Events 5 | . . . . . 2 . . . . 2 . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 2 . . . . . . . 1 . . . . . 4 . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Time 102 | . . . . . . . . . . . . . 102 . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . 8 . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Time 107 | . . . . . . . . . . . . . 107 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Parts Scanalyzed 4 | . . . . . 2 . . . . 1 . . 1 . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Jun Mat Min Exi Min Mat Fac Was Fac DSF Fac Ext Cet Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . 9 . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac DSF Fac Ext Cet Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Total Allies 19 | . . . . . . . . . . . 17 . . . . . 2 . . . . . Largest Group 9 | . . . . . . . . . . . 9 3 . . . . 2 2 1 . . . Highest-Rated Group 252 | . . . . . . . . . . . 252 76 . . . . 79 79 49 . . . Highest-Rated Ally 49 | . . . . . . . . . . . 39 39 . . . . 49 49 49 . . . Total Orders 10 | . . . . . . . . . . . . . . . . . 3 . . . 4 3 EXPLORE 1 | . . . . . . . . . . . . . . . . . 1 . . . . . RETURN 9 | . . . . . . . . . . . . . . . . . 2 . . . 4 3 Ally Attacks 82 | . . . . . . . . . . . 62 2 . . . . . 16 . 2 . . Total Damage 1994 | . . . . . . . . . . . 1356 78 . . . . . 506 . 54 . . Kills 15 | . . . . . . . . . . . 9 . . . . . . 6 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac DSF Fac Ext Cet Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . . . . . . . 1 1 . . . . Drone Launches 9 | . . . . . . . . . . . . . . . . . 3 . . . 3 3 Drone Recoveries 8 | . . . . . . . . . . . . . . . . . 3 . . . 3 2 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Jun Mat Min Exi Min Mat Fac Was Fac DSF Fac Ext Cet Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Turns Passed 16890 | 75 422 615 540 430 1347 387 341 412 282 620 3052 441 1314 637 176 1865 968 705 420 895 719 227 Spaces Moved 7513 | 43 162 240 225 164 731 294 156 172 105 365 1097 191 542 390 80 977 396 278 242 370 238 55 Core 5 | 3 . . . . 2 . . . . . . . . . . . . . . . . . Treads 6755 | 40 162 240 225 164 353 . 73 172 105 365 1097 191 542 390 80 977 396 278 242 370 238 55 Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 753 | . . . . . 376 294 83 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 110 110 125 240 240 160 160 160 160 160 160 160 160 240 160 240 240 240 Average Speed 190 | 152 222 240 240 240 140 120 187 240 240 160 208 198 193 160 160 160 200 240 161 240 240 240 Slowest Speed 700 | 160 240 240 240 240 700 155 245 240 240 160 240 240 240 160 160 160 240 240 240 240 240 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 41 | 3 34 58 61 35 49 9 79 6 82 11 84 52 16 95 3 17 57 54 62 62 6 11 Regions Visited 22 Branch Regions 10 Pre-discovered Areas 5 | . . 1 . . . . . . . . . . . . . . 1 . 3 . . . Known Exits Taken 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 . . . . 1 1 1 . . 1 . 1 1 1 1 1 . Scrap Searched 7 | . . . . 2 . . . . . . . . . . . . 2 3 . . . . Spaces Dug 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Terrain Destroyed 484 | . . . . . 17 . 2 2 . 14 147 1 10 4 5 124 70 13 . 16 16 43 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 150 | . . . . . 1 . 2 2 . 14 8 1 9 4 5 31 38 13 . 3 16 3 AOE 334 | . . . . . 16 . . . . . 139 . 1 . . 93 32 . . 13 . 40 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac DSF Fac Ext Cet Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Total 9405 | 50 192 259 226 185 921 321 209 172 138 407 1660 259 791 400 115 1183 514 296 272 375 352 108 Wait 1038 | . 6 6 . 11 86 12 6 . 3 13 359 16 195 . 20 110 73 9 1 . 94 18 Move 7494 | 42 162 239 224 163 730 294 155 171 104 364 1096 190 542 389 79 976 395 277 241 369 237 55 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 108 | 2 2 3 1 2 13 5 5 . 5 7 16 7 9 5 . 13 2 1 6 1 2 1 Fast Attach 40 | 6 3 . . . 5 1 1 . . . 1 1 2 . 5 6 1 . 6 . 2 . Attach 54 | . 1 . 1 . 6 . 1 . . 2 18 3 8 . . 4 2 . 2 1 1 4 Detach 11 | . 1 . . . . . 2 . . . 3 1 2 . 1 . . . 1 . . . Swap 53 | . 2 . . . 8 2 2 1 . . 8 2 3 . 1 8 4 1 5 2 1 3 Drop 59 | . . . . . 3 2 5 . 4 7 1 7 2 3 1 10 2 . 10 1 1 . Fire 411 | . 15 9 . 7 67 4 32 . 22 14 54 32 28 3 8 48 27 8 . 1 13 19 Melee 46 | . . . . . . . . . . . 46 . . . . . . . . . . . Ram 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 35 | . . 2 . 2 3 . . . . . 11 . . . . 8 . . . . 1 8 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 55 | . . . . . . . . . . . 47 . . . . . 8 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus -5/Factory -5/Waste -5/Factory -4/Factory (discovered 4 exits: [*Res] / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res / [*Qua]) -3/Quarantine History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 16) 76 | -11/Junkyard | Entered Materials 196 | -10/Materials | Met 8R-AWN 205 | -10/Materials | Discovered new exit (range 14) 304 | -10/Materials | Build established: Mutant 498 | -10/Materials | Entered Mines 499 | -10/Mines | Followed 8R-AWN into the Mines 597 | -10/Mines | Learned location of Storage (-7) 662 | -10/Mines | Discovered new exit (range 13) 1059 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1103 | -10/Mines | Discovered new exit (range 5) 1113 | -10/Mines | Entered Exiles 1176 | -10/Exiles | Welcomed by 8R-AWN 1217 | -10/Exiles | Met EX-HEX 1289 | -10/Exiles | Met EX-BIN 1322 | -10/Exiles | Aligned with FarCom system 1325 | -10/Exiles | Given EX-Vault access code 1380 | -10/Exiles | Opened EX-Vault 1401 | -10/Exiles | Found XL Autogun Array 1448 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1520 | -10/Exiles | Met EX-DEC 1621 | -10/Exiles | Discovered new exit (range 14) 1653 | -10/Exiles | Left Exiles lab with XL Autogun Array 1653 | -10/Exiles | Entered Mines 1717 | -9/Mines | Met a Derelict shopkeep closing up shop 1866 | -9/Mines | Learned Materials emergency access door positions 2016 | -9/Mines | Found a hidden stash of uninstalled traps 2057 | -9/Mines | Discovered new exit (range 12) 2083 | -9/Mines | Entered Materials 2083 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2708 | -8/Materials | Build established: Hacker-Mutant 2970 | -8/Materials | Destroyed 10 combat bots 2982 | -8/Materials | Lost 7 parts (1p3n1u2w) 3190 | -8/Materials | Discovered new exit (range 15) 3306 | -8/Materials | Build established: Scavenger-Mutant 3430 | -8/Materials | Entered Factory 3430 | -7/Factory | Evolved 2 slots: Weapon x2 3817 | -7/Factory | Sucked down chute 3817 | -7/Factory | Entered Waste 3832 | -7/Waste | EMP discharged 3832 | -7/Waste | System corruption reached 10% 3847 | -7/Waste | Spotted C-40 Crusher 3854 | -7/Waste | Destroyed C-40 Crusher 3855 | -7/Waste | Spotted C-40 Crusher 3860 | -7/Waste | Destroyed C-40 Crusher 3911 | -7/Waste | Spotted C-40 Crusher 3926 | -7/Waste | Destroyed C-40 Crusher 3932 | -7/Waste | EMP discharged 3951 | -7/Waste | Spotted C-40 Crusher 3958 | -7/Waste | Destroyed C-40 Crusher 3967 | -7/Waste | Spotted C-40 Crusher 3978 | -7/Waste | Destroyed C-40 Crusher 3979 | -7/Waste | Spotted C-40 Crusher 3988 | -7/Waste | Destroyed C-40 Crusher 4032 | -7/Waste | EMP discharged 4122 | -7/Waste | Discovered new exit (range 16) 4132 | -7/Waste | EMP discharged 4132 | -7/Waste | System corruption reached 30% 4158 | -7/Waste | Entered Factory 4269 | -7/Factory | Build established: Scavenger-Gunner 4569 | -7/Factory | Identified exit to DSF 4570 | -7/Factory | Entered DSF 4601 | -7/DSF | Additional patrols routed to DSF 4808 | -7/DSF | Discovered new exit (range 16) 4845 | -7/DSF | Sterilization system engaged 4852 | -7/DSF | Entered Factory 4852 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4875 | -6/Factory | Build established: Gunner 5466 | -6/Factory | Discovered new exit (range 6) 5472 | -6/Factory | Entered Extension 5582 | -6/Extension | Rescued a captive Derelict 5778 | -6/Extension | Rescued a captive Derelict 5779 | -6/Extension | Rescued a captive Derelict 5914 | -6/Extension | Rescued a captive Derelict 5915 | -6/Extension | Rescued a captive Derelict 5944 | -6/Extension | Energy Cycler disabled 5944 | -6/Extension | Rescued a captive Derelict 5945 | -6/Extension | Rescued a captive Derelict 5947 | -6/Extension | Rescued a captive Derelict 5951 | -6/Extension | Rescued a captive Derelict 5955 | -6/Extension | Rescued a captive Derelict 5957 | -6/Extension | Rescued a captive Derelict 6373 | -6/Extension | Spotted B-75 Beast 6402 | -6/Extension | Destroyed B-75 Beast 6407 | -6/Extension | Spotted B-75 Beast 6422 | -6/Extension | Disrupted transfer network 6424 | -6/Extension | Destroyed B-75 Beast 6434 | -6/Extension | Core integrity fell below 50% 6472 | -6/Extension | Lost 12 parts (2p2n2u6w) 6512 | -6/Extension | Discovered new exit (range 16) 6683 | -6/Extension | Build established: Mutant 7147 | -6/Extension | Build established: Gunner 7967 | -6/Extension | Lost 3 parts (1u2w) 8316 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 8465 | -6/Extension | Discovered new exit (range 10) 8467 | -6/Extension | Discovered new exit (range 6) 8524 | -6/Extension | Entered Cetus 8524 | -6/Cetus | Accompanied by 3 allies 8565 | -6/Cetus | Spotted Cetus Guard 8565 | -6/Cetus | Spotted Cetus Guard 8567 | -6/Cetus | Spotted Cetus Guard 8569 | -6/Cetus | Destroyed Cetus Guard 8572 | -6/Cetus | Destroyed Cetus Guard 8573 | -6/Cetus | Spotted Cetus Guard 8577 | -6/Cetus | Destroyed Cetus Guard 8579 | -6/Cetus | Destroyed Cetus Guard 8677 | -6/Cetus | Discovered new exit (range 15) 8814 | -6/Cetus | Core integrity fell below 20% 8851 | -6/Cetus | Lost 3 parts (3u) 8907 | -6/Cetus | Build established: Scavenger-Gunner 8965 | -6/Cetus | Entered Factory 8965 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9296 | -5/Factory | Build established: Hacker-Gunner 9312 | -5/Factory | Garrison activated, responded to threat 9827 | -5/Factory | Build established: Scavenger-Gunner 9987 | -5/Factory | Repaired Broken Hvy. Treads 10136 | -5/Factory | Fabricated Centrium Heavy Treads (x1) 10250 | -5/Factory | Repaired Broken Centrium Heavy Treads 10279 | -5/Factory | Sucked down chute 10279 | -5/Factory | Entered Waste 10279 | -5/Waste | The area was eerily silent 10548 | -5/Waste | Discovered new exit (range 14) 10916 | -5/Waste | Entered Factory 11067 | -5/Factory | Discovered new exit (range 15) 11092 | -5/Factory | Entered another Factory area 11092 | -4/Factory | Evolved 2 slots: Utility x2 11454 | -4/Factory | Destroyed 7 combat bots 12161 | -4/Factory | Discovered new exit (range 9) 12800 | -4/Factory | Identified exit to Upper Caves 12800 | -4/Factory | Identified exit to Armory 12841 | -4/Factory | Build established: Hacker-Gunner 12957 | -4/Factory | Entered Upper Caves 12991 | -4/Upper Caves | Met a Warlord Commander 13001 | -4/Upper Caves | Found Encrypted Comm Array 13021 | -4/Upper Caves | Learned location of 1 exit from Research 13374 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 13450 | -4/Upper Caves | Destroyed 9 combat bots 13736 | -4/Upper Caves | Encountered a Warlord checkpoint 13913 | -4/Upper Caves | Discovered new exit (range 5) 13925 | -4/Upper Caves | Entered another Upper Caves area 13925 | -4/Upper Caves | Accompanied by 2 allies 14191 | -4/Upper Caves | Encountered a Warlord checkpoint 14447 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14556 | -4/Upper Caves | Learned 4 Research zone layouts 14577 | -4/Upper Caves | Discovered new exit (range 16) 14630 | -4/Upper Caves | Entered Zhirov 14630 | -4/Zhirov | Accompanied by 1 ally 14630 | -4/Zhirov | Discovered new exit (range 3) 14665 | -4/Zhirov | Met Zhirov 14702 | -4/Zhirov | Learned location of Quarantine (-3) 14702 | -4/Zhirov | Learned location of Testing (-2) 14702 | -4/Zhirov | Learned location of Command (-1) 14729 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14887 | -4/Zhirov | Found Alien Artifact 14889 | -4/Zhirov | Identified Integrated Reactor 14889 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14913 | -4/Zhirov | Found Alien Artifact 14913 | -4/Zhirov | Identified Transdimensional Reconstructor 14913 | -4/Zhirov | Warped through subspace 14934 | -4/Zhirov | Build established: Hacker-Mutant 15050 | -4/Zhirov | Entered Proximity Caves 15050 | -3/Proximity Caves | Accompanied by 1 ally 15350 | -3/Proximity Caves | Build established: Hacker-Gunner 15904 | -3/Proximity Caves | Discovered new exit (range 9) 15945 | -3/Proximity Caves | Entered Research 15945 | -3/Research | Evolved 2 slots: Utility x2 15946 | -3/Research | Identified exit to Research 16633 | -3/Research | Discovered new exit (range 4) 16654 | -3/Research | Build established: Hacker-Tank 16664 | -3/Research | Entered Quarantine 16665 | -3/Quarantine | Maximum security lockdown engaged 16816 | -3/Quarantine | System corruption reached 10% 16848 | -3/Quarantine | Spotted Executioner 16860 | -3/Quarantine | Destroyed Executioner 16881 | -3/Quarantine | Destroyed 7 combat bots 16883 | -3/Quarantine | System corruption reached 30% 16885 | -3/Quarantine | Core integrity fell below 50% 16889 | -3/Quarantine | Core integrity fell below 20% 16891 | -3/Quarantine | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 16874_ Adv. KE Penetrator destroyed. 16874_ System corrupted by crushing effect (+1). 16874_ System corrupted by crushing effect (+5). 16874_ Slammed into L-61 Swordsman. 16874_ Slug penetrates Wall. 16875_ XL Autogun Subcomponent destroyed. 16875_ Critical hit (Burn: +37). 16876_ Adv. Cooling System destroyed. 16876_ Centrium Heavy Treads destroyed. 16877_ Wall collapses. 16878_ Penetrated by Slug. 16879_ M-36 Artificer repairs B-74 Champion. 16879_ Knocked back. 16881_ M-36 Artificer fits Backup Propulsion VII on B-74 Champion. 16881_ Hvy. Antimatter Reactor destroyed. 16883_ JANKJCT13XIOJOSSJQMYK1JQ/0WMV 16884_ Critical hit (Burn: +37). 16884_ Penetrated by Slug. 16888_ Critical hit (Burn: +50). 16891_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????#???? ???????? | | ???????????????????????#??##?##?#??####? ?????? ?? | | ???????????????????"??#??#####?###?#### ?? ? ???? | | ?????????????C????? ?#?###?##?##############?#???? | | ????????????????? ?? #?##???#?##?#######?##?###??# | | ????????????????? ? ???######?###############??### | | ?????????????C#??????#####?#?##########?##???##??? | | ?????????????C?? ? #########?##?#?###?###?####?# | | ???????????? ??#?###??###?#####?#?##########?#??## | | ??????????#???#?#?#####?########################## | | ????????? ???????######?####?##################### | | ??????????+?? #####?##?#####?#################??## | | ????????? ?????#?#?#############################?# | | ????????? ??? ##########p###;####################? | | ????????????? # *%/%l@b[[ %% ##### | | ???????????? ?# """"[ghg#g%== # """"""" #?### | | ????????##? # "/""!%m#g%%= # """"""" ##### | | ???????? ?#???# """" #g%!! # """""""" ""### | | ??????????+ %/% "" i % %%" ""### | | ??????????? ? # "" # # """"""" ""### | | ??????????#? ?# # # # """"""" T### | | ??????????#? # # ### """"""" ""### | | ??????????#? ##+################ ""### | | ????????? ? ## ?############?## ""### | | ??????????# ? ?# ################ ##### | | ????????? #? ?#? ################ ###?# | | ?????????## #######################+#+########## | | ???????? ?#? # ## # | | ?????????#?? #?g ?## l # % """" | | ????????##? ? # ## %"! """!" | | ???????? ?#?? # ## w #= " ""? | | ????????? ? ? # ## ###+###### " """"" | | ???????"? ?? ?+ ## l ## ## # """ " | | ??????? ?? ######### ## ## # """"" | | ??????? ?# ??#### ## ## # """"" | | ?????? ?? ?? ###?## ## " ## # ? """?" | | ????????#?? ? ??#??# ## "" ## # """" | | ??????????# ?###### ## "" ## #? ? ?? | | ?????????## ?#########+##### "" ## ^ # ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 80 Energy Generation 49 Energy Capacity 555 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 450 Resistance: KI 25 Core Shielding 40 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 50 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 14 Authchip Count 2 Item Schematics ----------------- Med. Armor Plating | -8/Materials | Scanalyzed Kinecellerator | -8/Materials | Scanalyzed Centrium Heavy Treads | -5/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Centrium Heavy Treads | x1 | -5/Factory | Authchip Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Alien Tech Hunted Overkill Rockin' Loadout Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed FortressAdvancedExpander Manual? 0 Play Time 01:52:53 Cumulative 64.1 hours Start 2023.12.14 @ 06:36:35 End 2023.12.14 @ 15:24:13 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 45 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ddeecc52-677a-4e15-9e57-32680a7fd7d7