Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.24 @ 19:52:04 Player: Bar0ti Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (108) 540 Value Destroyed (3574) 3574 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (530) 530 TOTAL SCORE: 9504 Bonus ------- High Alert Combat Kills 108 Follower Combat Kills 122 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 209/300 Energy 98/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Hacking Suite Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Spiked Medium Treads High-capacity Storage Unit Heart of Steel Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Fission Core > --- PROPULSION ------- Improved Gravmag System Combat Airjet Combat Airjet Gravmag Array > --- UTILITY ---------- Improved Cooling System Large Storage Unit Hacking Suite Heart of Steel > --- WEAPON ----------- Coil Gun Railgun > --- INVENTORY -------- Light Deuterium Engine Improved Hover Unit Gravmag System High-capacity Storage Unit Compact Battery Improved Trap Scanner Visual Processing Unit Recoil Nullifier Hardened Light Armor Plating Improved System Shield Heavy Plasma Cannon Long-range Missile Launcher [Rating: 81] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Propulsion Armored Wheel Treads Light Treads Leg Improved Titanium Leg Wheel Armored Wheel Hover Unit Combat Airjet Utility Large Storage Unit Device Kinecellerator Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Railgun Energy Gun Precision Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Railgun Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Was Fac Low Fac Low Low Dat Pro Slots Evolved 8 | . . 2 2 2 . . . 2 . . . . Power 1 | . . . . 1 . . . . . . . . Propulsion 3 | . . 1 2 . . . . . . . . . Utility 4 | . . 1 . 1 . . . 2 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 120 | 7 5 11 19 17 . 24 . 19 10 8 . . Power 12 | 1 . 1 1 3 . 3 . 2 1 . . . Engine 10 | 1 . 1 1 2 . 3 . 1 1 . . . Core 2 | . . . . 1 . . . 1 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 33 | 2 2 3 4 2 . 7 . 11 2 . . . Treads 8 | . 2 . . 2 . 4 . . . . . . Leg 8 | 2 . . . . . 1 . 5 . . . . Wheel 9 | . . 3 4 . . 2 . . . . . . Hover 8 | . . . . . . . . 6 2 . . . Flight . | . . . . . . . . . . . . . Utility 39 | 1 2 4 6 6 . 6 . 4 5 5 . . Device 22 | . 1 1 3 4 . 3 . 3 4 3 . . Storage 5 | 1 1 . 1 . . 1 . . . 1 . . Processor 3 | . . 1 . 1 . . . . 1 . . . Hackware 2 | . . . . . . . . 1 . 1 . . Protection 7 | . . 2 2 1 . 2 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 36 | 3 1 3 8 6 . 8 . 2 2 3 . . Energy Gun 11 | 1 . 2 4 3 . 1 . . . . . . Energy Cannon 8 | . . . 1 2 . 2 . 1 . 2 . . Ballistic Gun 9 | 2 . 1 2 . . 2 . . 1 1 . . Ballistic Cannon 4 | . 1 . . . . 2 . 1 . . . . Launcher 3 | . . . 1 1 . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 3 2 1 . 1 . . 1 . . . Parts Lost 36 | . . . 4 6 2 3 . 4 10 5 . 2 Power 6 | . . . 1 1 1 . . 1 2 . . . Propulsion 11 | . . . 2 2 . . . 1 4 2 . . Utility 11 | . . . 1 2 . 1 . 1 2 2 . 2 Weapon 8 | . . . . 1 1 2 . 1 2 1 . . Highest Loss Streak 15 | . . . 2 5 2 1 . 3 10 15 . 1 To Critical Strikes 1 | . . . . . . . . 1 . . . . Average Slot Usage (%) 78 | . 93 96 92 75 43 55 100 90 88 33 26 20 Engine 9 | . 14 11 9 13 4 4 15 7 11 . . . Core 1 | . . . . 1 4 . . 4 . . . . Treads 9 | . 15 2 . 11 8 15 30 10 . . . . Leg 3 | . 12 . . . . 3 7 10 . . . . Wheel 8 | . . 28 39 5 . 2 . . . . . . Hover 2 | . . . . . . . . 7 25 2 . . Device 13 | . 8 13 7 10 8 8 23 24 19 12 13 6 Storage 6 | . 14 11 9 7 4 . 7 6 6 2 . . Processor 2 | . . 3 . 6 4 . . . 5 1 . . Hackware 1 | . . . . . . . . 4 6 10 13 13 Protection 2 | . . 3 9 1 . 4 . . . . . . Energy Gun 4 | . 5 12 10 5 4 . . . . . . . Energy Cannon 3 | . . . 2 9 4 3 . 1 . 2 . . Ballistic Gun 5 | . 14 4 4 . . 6 15 8 11 . . . Ballistic Cannon 1 | . 8 4 . . . 1 . . . . . . Naked Turns 74 | . . . . . 62 12 . . . . . . Heaviest Build 61 | 14 52 61 48 61 49 50 50 58 50 39 3 3 Greatest Support 86 | 20 40 40 60 48 42 86 86 86 54 24 3 3 Greatest Overweight (x) 3 | . 1 1 1 1 1 1 . 2 1 3 . . Average Overweight (x) . | . . 1 . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 15 15 15 15 15 15 15 5 5 Average Capacity 13 | 7 14 20 15 15 10 5 15 15 15 7 5 5 Most Carried 20 | 5 10 20 19 15 15 5 8 15 15 13 5 5 Average Carried 11 | 2 6 16 14 13 10 4 7 12 14 5 5 5 Final Capacity 20 | 8 20 20 15 15 5 15 15 15 15 5 5 5 Final Carried 20 | 4 10 20 15 15 5 5 8 15 13 5 5 5 Class Distribution -------------------- 93% | Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Jun Mat Mat Mat Fac Was Fac Low Fac Low Low Dat Pro Matter Collected 2915 | 220 177 668 329 215 . 380 80 329 216 230 . 71 Remotely . | . . . . . . . . . . . . . Salvage Created 4428 | . 187 705 1306 887 . 511 58 442 147 185 . . Parts 212 | . 17 29 62 31 . 28 3 26 11 5 . . Haulers Intercepted 10 | . . 3 3 1 . 3 . . . . . . Recyclers Shooed 5 | . . 1 1 2 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . 3 . 10 7 . 4 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Was Fac Low Fac Low Low Dat Pro Combat Hostiles Destroyed 71 | . 5 10 23 12 . 5 2 6 5 3 . . Guns 48 | . 4 9 19 3 . 3 2 5 3 . . . Cannons 10 | . 1 1 2 1 . 1 . 1 . 3 . . AOE 12 | . . . 2 7 . 1 . . 2 . . . Classes Destroyed 16 | . 7 3 2 3 . . . 1 . . . . Worker 2 | . . . . 1 . 1 . . . . . . Builder 3 | . 1 . 1 . . . . 1 . . . . Tunneler 1 | . 1 . . . . . . . . . . . Hauler 10 | . . 3 3 1 . 3 . . . . . . Recycler 5 | . . 2 . 1 . 2 . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . Operator 4 | . 1 . . 1 . 1 . 1 . . . . Watcher 11 | . 1 1 2 4 . 1 . 2 . . . . Swarmer 15 | . 3 3 3 . . . 2 . 4 . . . Grunt 30 | . 2 2 15 7 . 1 . 1 . 2 . . Brawler 2 | . . . 1 . . . . 1 . . . . Duelist 2 | . . . . . . . . 1 . 1 . . Sentry 11 | . . 5 2 2 . 1 . . 1 . . . Specialist 2 | . . . 2 . . . . . . . . . Hunter 4 | . . . . 1 . 2 . 1 . . . . Programmer 5 | . . . . 2 . 1 . 2 . . . . Decomposer 1 | . . . . . . . . . 1 . . . Best Kill Streak 11 | . 6 3 11 8 . 3 2 4 2 3 . . Combat Bots Only 7 | . 3 3 7 7 . 1 2 3 2 3 . . Max Kills in Single Turn 3 | . 2 1 2 3 . 2 1 1 2 1 . . Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . 1 2 . 1 . . 2 . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Jun Mat Mat Mat Fac Was Fac Low Fac Low Low Dat Pro Damage Taken 7026 | . 148 503 1177 1031 62 946 101 770 1212 780 . 296 Core 1645 | . 16 77 121 119 62 394 . 185 152 266 . 253 Absorbed by Shields 326 | . . . 68 238 . . . 20 . . . . Regen/Repaired (Parts) 357 | . . . 85 272 . . . . . . . . Core Remaining (%) 73 | 100 93 80 78 . . . 17 . . . . . Volleys Fired 289 | . 18 51 79 42 . 27 6 38 14 14 . . Largest 2 | . 2 2 2 2 . 2 2 2 2 2 . . Hottest 130 | . 70 112 124 126 . 126 70 125 73 130 . . Shots Fired 517 | . 36 102 132 76 . 52 12 57 29 21 . . Gun 383 | . 23 83 118 36 . 30 12 50 27 4 . . Cannon 125 | . 13 19 13 34 . 22 . 7 . 17 . . Launcher 9 | . . . 1 6 . . . . 2 . . . Special . | . . . . . . . . . . . . . Kinetic 247 | . 31 38 51 . . 34 12 50 27 4 . . Thermal 189 | . 5 64 51 27 . 18 . 7 . 17 . . Explosive 9 | . . . 1 6 . . . . 2 . . . Electromagnetic 72 | . . . 29 43 . . . . . . . . Robot Hit Streak 28 | . 3 21 28 16 . 19 2 5 13 4 . . Robot Miss Streak 5 | . 4 5 2 4 . 2 4 4 3 4 . . Penetration Max 1 | . . . . . . 1 . 1 . . . . Secondary Targets 5 | . 1 1 2 . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . . . . Shots Hit Robots 364 | . 15 68 112 60 . 42 3 34 18 12 . . Core Hits 169 | . 10 22 52 37 . 16 2 14 11 5 . . Critical Kills 1 | . . . . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . Critical Strikes 21 | . 1 5 5 5 . 3 . 2 . . . . Burn 15 | . 1 5 4 4 . 1 . . . . . . Destroy 2 | . . . . . . . . 2 . . . . Blast 1 | . . . . . . 1 . . . . . . Corrupt 2 | . . . 1 1 . . . . . . . . Sever 1 | . . . . . . 1 . . . . . . Melee Attacks 8 | . . . . . . 8 . . . . . . Impact . | . . . . . . . . . . . . . Slashing 8 | . . . . . . 8 . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9491 | . 273 1155 2141 2114 . 1359 88 1020 1012 329 . . Guns 5435 | . 136 972 1649 535 . 591 88 918 463 83 . . Cannons 2030 | . 137 175 225 751 . 394 . 102 . 246 . . Explosions 1779 | . . . 267 828 . 135 . . 549 . . . Melee 239 | . . . . . . 239 . . . . . . Ramming 8 | . . 8 . . . . . . . . . . Kinetic 3400 | . 249 307 645 . . 647 88 918 463 83 . . Thermal 3218 | . 24 840 806 727 . 473 . 102 . 246 . . Explosive 1292 | . . . 211 532 . . . . 549 . . . Electromagnetic 1334 | . . . 479 855 . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 239 | . . . . . . 239 . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . . . 2 2 3 3 4 4 4 4 7 Average Corruption 2 | . . . . 1 2 2 3 4 4 4 4 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 57 | . . . . 8 1 13 3 15 10 3 1 3 Message Errors 21 | . . . . 5 . 2 2 7 4 . . 1 Matter Fused 9 | . . . . 1 1 2 1 2 1 . 1 . Heat Flow Errors 3 | . . . . . . 1 . . 1 . . 1 Energy Discharges 8 | . . . . . . 4 . 2 1 . . 1 Parts Rejected 1 | . . . . . . 1 . . . . . . Parts Fused 2 | . . . . . . . . 1 . 1 . . Data Loss (minor) 5 | . . . . 1 . 1 . 2 1 . . . Data Loss (major) 5 | . . . . 1 . 1 . 1 1 1 . . Misfires 2 | . . . . . . 1 . . 1 . . . Weapon Failures 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 271 | . . . . 113 . 82 . . 73 3 . . Projectiles 67 | . . . . 46 . 18 . . . 3 . . Explosions 204 | . . . . 67 . 64 . . 73 . . . Melee . | . . . . . . . . . . . . . Knockbacks 7 | . . 4 . . . 3 . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 6 | . . 3 . . . 3 . . . . . . Secondary 1 | . . 1 . . . . . . . . . . Self-Inflicted Damage 285 | . . . . 49 . 179 . . 57 . . . Shots 6 | . . . . 2 . 3 . . 1 . . . Rammed 1 | . . 1 . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 369 | . 45 23 316 369 . 131 60 331 366 165 . 221 Average Temperature 101 | . 19 8 119 153 . 29 25 120 110 58 . 128 Received Heat Transfer 1967 | . 48 147 588 369 . 108 . 92 231 375 . 9 Effects 12 | . . . 1 4 . . . . 7 . . . Shutdowns 1 | . . . . . . . . . 1 . . . Energy Bleed 4 | . . . . 1 . . . . 3 . . . Interference 6 | . . . 1 2 . . . . 3 . . . Short Circuit 1 | . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . 1 2 . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . Parts Fried 11 | . . . 2 9 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 22 | . 1 7 7 6 . 1 . . . . . . Heat Transferred 6914 | . 148 2183 1924 1484 . 692 . 150 . 333 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 1 3 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Was Fac Low Fac Low Low Dat Pro Peak Influence 539 | . 182 214 539 482 56 234 . 212 . . . . Initial 245 | . . . 37 245 56 25 . 99 . . . . Average 169 | . 88 81 331 260 47 114 . 109 . . . . Maximum Alert Level 2 | . . 1 2 2 . 1 . 1 . . . . Low Security (%) 62 | 100 100 98 22 10 100 78 . 99 . . . . Level 1 31 | . . 1 25 85 . 21 . . . . . . Level 2 6 | . . . 52 3 . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 16 | . 1 1 5 2 . 3 . 4 . . . . Investigation 3 | . . 1 1 . . . . 1 . . . . Extermination 5 | . . . . 2 . 1 . 2 . . . . Reinforcement 7 | . 1 . 3 . . 2 . 1 . . . . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Mat Fac Was Fac Low Fac Low Low Dat Pro Distress Signals 5 | . 1 1 1 1 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 167 | . 10 18 27 20 5 19 6 16 17 19 . 10 Peak Tracking Total 13 | . 3 5 6 5 5 8 4 4 13 10 . 8 Tactical Retreats 16 | . 2 2 1 1 2 . 3 . . 4 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Was Fac Low Fac Low Low Dat Pro Traps Triggered 4 | . . . 1 1 . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Jun Mat Mat Mat Fac Was Fac Low Fac Low Low Dat Pro Machines Disabled 19 | . . . 3 1 . 7 . 6 1 . . 1 Max in Single Turn 5 | . . . 1 1 . 5 . 1 1 . . . Garrison Access 1 | . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Mat Fac Was Fac Low Fac Low Low Dat Pro Machines Accessed 36 | . 3 3 5 8 . 5 . 7 1 . 4 . Terminals 19 | . 2 3 3 5 . 2 . 4 . . . . Fabricators 4 | . . . . . . 1 . 3 . . . . Repair Stations 2 | . . . 1 1 . . . . . . . . Recycling Units 5 | . 1 . . 2 . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . Total Hacks 110 | . 11 12 13 18 . 10 . 13 1 . 32 . Successful 65 | . 4 5 7 5 . 7 . 4 1 . 32 . Failed 45 | . 7 7 6 13 . 3 . 9 . . . . Catastrophic 7 | . 1 2 1 1 . 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 50 | . 7 12 9 10 . 6 . 6 . . . . Fabricators 8 | . . . . . . 1 . 7 . . . . Repair Stations 5 | . . . 2 3 . . . . . . . . Recycling Units 12 | . 4 . . 5 . 3 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . 2 . . . . . . . . . Terminal Hacks 55 | . 3 5 4 2 . 5 . 3 1 . 32 . Record 11 | . . . . . . . . . . . 11 . Part Schematic 12 | . . . . . . . . . . . 12 . Robot Schematic 6 | . . . . . . . . . . . 6 . Prototype ID Bank 5 | . . . 1 1 . . . . . . 3 . Open Door 1 | . . . . . . . . . 1 . . . Open DSF 1 | . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . Alert Level 5 | . 1 1 1 . . 1 . 1 . . . . Unreport Threat 2 | . . 2 . . . . . . . . . . Locate Traps 2 | . . 1 1 . . . . . . . . . Dispatch Records 2 | . . 1 . . . 1 . . . . . . Reinforcement Status 1 | . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . Zone Layout 3 | . 2 . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . 1 . 1 . . . . Build 2 | . . . . . . 1 . 1 . . . . Repair Station Hacks 4 | . . . 2 2 . . . . . . . . Scan Component 2 | . . . 1 1 . . . . . . . . Repair 2 | . . . 1 1 . . . . . . . . Recycling Unit Hacks 3 | . 1 . . 1 . 1 . . . . . . Retrieve Components 3 | . 1 . . 1 . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 28 | . 3 3 5 7 . 4 . 6 . . . . Full Trace Events 2 | . . 1 . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . 12 . Parts Built 4 | . . . . . . 2 . 2 . . . . Authchips . | . . . . . . . . . . . . . Time 164 | . . . . . . 117 . 47 . . . . Total Part Build Rating 24 | . . . . . . 14 . 10 . . . . Parts Repaired 2 | . . . 1 1 . . . . . . . . Time 45 | . . . 32 13 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 14 | . 3 . . 9 . 2 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Jun Mat Mat Mat Fac Was Fac Low Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Jun Mat Mat Mat Fac Was Fac Low Fac Low Low Dat Pro Total Allies 2 | . . . . . . . 1 . . . . 1 Largest Group 1 | . . . . . . . 1 . . . . 1 Highest-Rated Group 135 | . . . . . . . 135 . . . . 96 Highest-Rated Ally 135 | . . . . . . . 135 . . . . 96 Total Orders . | . . . . . . . . . . . . . Ally Attacks 5 | . . . . . . . . . . . . 5 Total Damage 459 | . . . . . . . . . . . . 459 Kills 3 | . . . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Was Fac Low Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 . . 2 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Jun Mat Mat Mat Fac Was Fac Low Fac Low Low Dat Pro Turns Passed 6777 | 55 421 749 600 1724 148 970 184 1187 339 226 40 134 Spaces Moved 4609 | 38 208 441 345 776 153 584 100 952 403 266 79 264 Core 824 | 10 . . . . 118 96 . . . 257 79 264 Treads 1489 | . 75 35 . 536 35 449 100 259 . . . . Legs 399 | 28 133 . . . . . . 238 . . . . Wheels 1030 | . . 406 345 240 . 39 . . . . . . Hover 867 | . . . . . . . . 455 403 9 . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 105 90 105 50 50 160 59 59 50 50 50 Average Speed 116 | 101 163 115 90 194 92 137 160 105 60 53 50 50 Slowest Speed 290 | 120 240 240 105 237 237 160 160 240 147 290 50 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 36 35 37 22 84 17 11 19 56 54 69 28 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . Known Exits Taken 1 | . . . . . . 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . . . 1 1 1 1 1 . Scrap Searched 7 | . . . . . . . 3 . 1 3 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 133 | . . . 14 28 . 26 18 18 27 2 . . Melee . | . . . . . . . . . . . . . Projectile 57 | . . . . . . 10 18 18 9 2 . . AOE 76 | . . . 14 28 . 16 . . 18 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Mat Fac Was Fac Low Fac Low Low Dat Pro Total 5517 | 53 254 580 500 915 161 687 115 1100 476 332 78 266 Wait 286 | . 12 41 29 59 4 32 7 43 19 38 . 2 Move 4598 | 37 207 440 344 776 152 583 99 951 402 265 78 264 Hop . | . . . . . . . . . . . . . Pick Up 102 | 9 8 23 13 12 . 6 3 23 4 1 . . Fast Attach 38 | 1 2 2 4 4 . 18 . 3 2 2 . . Attach 52 | 5 . 6 5 9 . 4 . 11 6 6 . . Detach 4 | . . . . . 1 . . 1 1 1 . . Swap 30 | 1 3 3 10 4 . 2 . 5 2 . . . Drop 79 | . 4 13 16 9 4 7 . 14 7 5 . . Fire 289 | . 18 51 79 42 . 27 6 38 14 14 . . Melee 8 | . . . . . . 8 . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . Escape Stasis 11 | . . . . . . . . 11 . . . . Rewire 19 | . . . . . . . . . 19 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 16) 56 | -11/Junkyard | Entered Materials 315 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 16) 477 | -10/Materials | Entered another Materials area 477 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1118 | -9/Materials | Discovered new exit (range 12) 1226 | -9/Materials | Entered another Materials area 1226 | -8/Materials | Evolved 2 slots: Propulsion x2 1301 | -8/Materials | Garrison activated, responded to threat 1508 | -8/Materials | Destroyed 7 combat bots 1634 | -8/Materials | Discovered new exit (range 5) 1708 | -8/Materials | Repaired Arm. Wheel 1826 | -8/Materials | Entered Factory 1826 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1857 | -7/Factory | Repaired Hcp. Storage Unit 2192 | -7/Factory | Destroyed 7 combat bots 2193 | -7/Factory | Lost 5 parts (1p2n2u) 2215 | -7/Factory | Discovered new exit (range 16) 3550 | -7/Factory | Sucked down chute 3550 | -7/Factory | Entered Waste 3614 | -7/Waste | Spotted C-40 Crusher 3619 | -7/Waste | Spotted C-40 Crusher 3633 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3636 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3641 | -7/Waste | Spotted C-40 Crusher 3654 | -7/Waste | Spotted C-40 Crusher 3659 | -7/Waste | Spotted C-40 Crusher 3686 | -7/Waste | Spotted C-40 Crusher 3691 | -7/Waste | Discovered new exit (range 13) 3698 | -7/Waste | Entered Factory 3740 | -7/Factory | Identified exit to Lower Caves 3764 | -7/Factory | Core integrity fell below 50% 3894 | -7/Factory | Core integrity fell below 20% 4207 | -7/Factory | Fabricated Railgun? 4668 | -7/Factory | Cargo convoy interrupted 4668 | -7/Factory | Entered Lower Caves 4669 | -7/Lower Caves | Encountered a Warlord checkpoint 4686 | -7/Lower Caves | Learned 8 Factory zone layouts 4786 | -7/Lower Caves | AD-0RF showed up to help 4788 | -7/Lower Caves | AD-0RF revealed a hidden path 4852 | -7/Lower Caves | Entered Factory 4852 | -6/Factory | Evolved 2 slots: Utility x2 4853 | -6/Factory | Identified exit to Factory 5024 | -6/Factory | Discovered new exit (range 14) 5352 | -6/Factory | Lost 3 parts (1n1u1w) 5394 | -6/Factory | Fabricated Imp. Core Shielding (x2) 6039 | -6/Factory | Entered Lower Caves 6068 | -6/Lower Caves | Found Prototype Device 6071 | -6/Lower Caves | Identified Heart of Steel 6173 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6285 | -6/Lower Caves | Encountered a Warlord checkpoint 6308 | -6/Lower Caves | Discovered new exit (range 5) 6342 | -6/Lower Caves | Attracted the attention of an 0b10 base 6378 | -6/Lower Caves | Entered another Lower Caves area 6413 | -6/Lower Caves | Core integrity fell below 50% 6454 | -6/Lower Caves | Lost 15 parts (2p6n4u3w) 6497 | -6/Lower Caves | Learned Factory garrison access intel 6552 | -6/Lower Caves | Learned Factory machine intel 6578 | -6/Lower Caves | Discovered new exit (range 13) 6604 | -6/Lower Caves | Entered Data Miner 6604 | -6/Data Miner | Discovered new exit (range 6) 6614 | -6/Data Miner | Met Data Miner 6624 | -6/Data Miner | Learned location of Section 7 (-2) 6624 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6632 | -6/Data Miner | Received God Mode back door access code from Data Miner 6644 | -6/Data Miner | Entered Proximity Caves 6646 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6725 | -5/Proximity Caves | Core integrity fell below 20% 6726 | -5/Proximity Caves | Escorted by Enhanced Grunt 6757 | -5/Proximity Caves | Build established: Hacker-Mutant 6778 | -5/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06647_ Penetrated by Slug. 06647_ Weapon Cycler destroyed. 06685_ 7%5>B6IY55IR=NX9HAUWMZLA2A4 PZPGQ 3XW 06717_ System corrupted: Energy discharge (-30). 06724_ Penetrated by Slug. 06726_ Enhanced Grunt: "Protecting LRC-V3." 06729_ Y-64 Sentinel destroyed. 06733_ Acquired 71 matter. 06748_ System corrupted: Heat flow error (+258). 06763_ C-30 ARC bursts open, deploying its payload. 06763_ H-66 Slayer unfolds itself. 06763_ Slug penetrates Wall. 06772_ Penetrated by Slug. 06773_ Slug penetrates Wall. 06773_ Imp. Cooling System destroyed. 06777_ Penetrated by Slug. 06778_ C-30 ARC bursts open, deploying its payload. 06778_ G-67 Veteran unfolds itself. 06778_ G-50 Soldier unfolds itself. 06778_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #####??????????####??????????????????????????????? | | ##?###????## ##?####????????#?????#?????????? | | #?# #???# ### ##????? ## ?????????? | | ### ??## ## #??? ????????? | | ## #?# ## ????????? | | ## #???# @ p #????????? | | ###### #???# #???????????? | | ##??# #??## p g ##???????????? | | #### #### #### ## g%g#????????????? | | " ##??? #??? #????????????? | | "%" #?????##??????????????????? | | ######" ## #????????????????????????? | | ######### #### #???????????????????????? | | #?## ### ##??# #??????????????????????? | | ### ## #??? #??????????????????????? | | # # ####?? ##??????????????????????? | | #????? ##???????????????????????? | | ####???? ##????????????????????????? | | #??????? #?????????????????????????? | | ##???????? ?????????????????????????? | | ###?????????? ?????????????????????????? | | ##?????????????? ???????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ##???????????????????????????????????????????? | | # ##????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # ###???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Armor Coverage 375 Resistance: TH 10 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Imp. Transmission Jammer | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Adv. Corruption Screen | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Railgun | x2 | -7/Factory | Preloaded Imp. Core Shielding | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyStorageBlaster Manual? 0 Play Time 02:03:48 Cumulative 49.0 hours Start 2024.02.24 @ 14:59:46 End 2024.02.24 @ 19:52:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 46 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b2e9a64-ff0d-4aa2-b6b7-4e9c6a527ed3