Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.12 @ 17:51:03 Player: Jezoensis Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (271) 1355 Value Destroyed (14763) 14763 Prototype IDs (308) 6160 Alien Tech Used (2) 400 Bonus (35330) 35330 TOTAL SCORE: 67908 Bonus ------- High Alert Combat Kills 3832 Follower Combat Kills 104 Entered DSFs 1000 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3056 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -62 Cogmind --------- Core Integrity 1110/1600 Matter 226/300 Energy 476/490 System Corruption 22% Temperature Warm (119) Movement Treading (160) Location 0b11 Command Parts ------- > --- POWER (2) -------- Quantum Reactor Zero-point Reactor > --- PROPULSION (4) --- Advanced Heavy Siege Treads High-density Centrium Heavy Treads > --- UTILITY (11) ----- Advanced Coolant Injector High-capacity Storage Unit Spectral Analyzer Advanced Salvage Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Improved Armor Integrity Analyzer Improved Weapon Cycler Improved Weapon Cycler EM Disruption Field Advanced Shield Generator > --- WEAPON (8) ------- Improved Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun KE Penetrator KE Penetrator KE Penetrator KE Penetrator Railgun > --- INVENTORY (20) --- Antimatter Reactor Antimatter Reactor Quantum Reactor Heavy Treads Advanced Coolant Injector Advanced Matter Compressor (400) Experimental Matter Compressor (500) Transmission Jammer Focal Shield Advanced Shield Generator Heavy Machine Gun KE Penetrator KE Penetrator Compact Linear Accelerator Compact Linear Accelerator Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Coolant Injector High-capacity Storage Unit Experimental Optical Array Advanced Salvage Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Improved Weapon Cycler Advanced Shield Generator Point Defense Array > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator KE Penetrator Helical Railgun Multirail Compact Linear Accelerator Compact Linear Accelerator > --- INVENTORY -------- Quantum Reactor Quantum Reactor Advanced Heavy Siege Treads Advanced Matter Compressor Experimental Matter Compressor Transmission Jammer Focal Shield EM Disruption Field Advanced Shield Generator Enhanced Nova Cannon KE Penetrator KE Penetrator KE Penetrator KE Penetrator KE Penetrator [Rating: 207] Favorites ----------- Power Vortex Chain Reactor Engine Improved Deuterium Engine Reactor Vortex Chain Reactor Propulsion Flexi-carbon Leg Treads Advanced Medium Treads Leg Flexi-carbon Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Salvage Targeting Computer Hackware Authchip [Processor] Protection Improved Utility Shielding Weapon KE Penetrator Energy Gun Wave Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Compact Linear Accelerator Launcher Proton Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . 2 . . . . 2 . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Utility 9 | . . . . . 2 1 . . . . 1 . 1 . . . . 1 . . . . 1 . 1 1 . Weapon 6 | . . . . . 1 1 . . . . . . 1 . . . . . . . . . 1 . 1 1 . Parts Attached 504 | 7 11 6 1 . 48 22 2 18 . 13 4 41 13 16 2 15 22 34 10 18 21 9 10 13 25 57 66 Power 26 | 1 2 . . . 3 2 . 2 . . 1 3 . 1 . 1 . 2 . . 1 . . . . 2 5 Engine 16 | 1 2 . . . 3 2 . 2 . . 1 3 . 1 . . . 1 . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . 2 5 Propulsion 65 | 2 2 2 . . 5 6 1 2 . 4 . 11 1 . . 5 4 7 . . 2 . . 1 2 4 4 Treads 34 | . 1 1 . . 3 2 1 1 . 3 . 4 . . . 1 1 3 . . 2 . . 1 2 4 4 Leg 19 | . . . . . . . . . . . . 7 1 . . 4 3 4 . . . . . . . . . Wheel 12 | 2 1 1 . . 2 4 . 1 . 1 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 200 | 2 2 . 1 . 21 7 1 5 . 6 1 10 8 9 . 5 8 16 9 12 10 5 7 3 9 22 21 Device 142 | 1 1 . . . 10 2 1 3 . 1 1 6 6 6 . 4 7 13 9 11 8 5 5 3 6 16 17 Storage 16 | 1 1 . 1 . 2 2 . 1 . 2 . 2 . . . . . . . . . . . . 1 2 1 Processor 20 | . . . . . 5 1 . . . . . 1 . . . . . 3 . . 2 . 1 . 2 2 3 Hackware 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . Protection 19 | . . . . . 3 2 . 1 . 3 . 1 2 3 . 1 1 . . 1 . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 213 | 2 5 4 . . 19 7 . 9 . 3 2 17 4 6 2 4 10 9 1 6 8 4 3 9 14 29 36 Energy Gun 23 | 1 2 2 . . 5 . . 1 . . 1 3 . 1 1 1 1 1 . 2 1 . . . . . . Energy Cannon 24 | . . . . . . . . . . . . 2 . . . . . . . . 2 . 1 1 5 9 4 Ballistic Gun 102 | 1 . . . . 7 4 . 4 . 1 . 5 2 2 . 3 4 2 1 . . 4 2 8 7 18 27 Ballistic Cannon 11 | . . . . . . . . . . . . 5 . . . . . 1 . . . . . . . 1 4 Launcher 23 | . 1 2 . . 3 1 . 3 . 2 . . . 1 . . 4 1 . 2 1 . . . . 1 1 Special Weapon 9 | . 2 . . . 1 . . . . . . . . . . . . . . . 4 . . . 2 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 21 | . . . . . 3 2 . 1 . . 1 2 2 2 1 . 1 4 . 2 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . . . 5 . . . . . . . . . . 6 . . . . 7 . . . 1 2 8 Corrupted Parts 5 | . . . . . . . . . . 1 . . . . . . 4 . . . . . . . . . . System Corruption 23 | . . . . . . . . . . 1 . . . . . . 22 . . . . . . . . . . Parts Lost 73 | . . . . . 3 2 5 4 . 8 . 13 . 2 2 . 4 . . . . . . . 1 9 20 Power 8 | . . . . . 1 1 . . . 1 . 1 . 1 . . . . . . . . . . . 1 2 Propulsion 18 | . . . . . 2 1 1 2 . 3 . 5 . . . . . . . . . . . . . 1 3 Utility 10 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 2 4 Weapon 37 | . . . . . . . 3 2 . 4 . 6 . 1 2 . 3 . . . . . . . . 5 11 Highest Loss Streak 9 | . . . . . 2 2 5 2 . 7 . 7 . 2 2 . 4 . . . . . . . 1 9 9 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 100 100 100 99 100 96 99 100 96 86 85 95 96 94 74 98 97 94 94 91 89 89 89 90 87 89 Engine 3 | . 14 14 14 14 9 7 7 7 7 6 6 4 5 4 5 1 . 3 . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . 3 5 6 10 10 7 5 4 4 4 4 8 Treads 8 | . . 1 . . 11 9 7 6 7 8 20 7 . . . . . 4 15 15 15 15 14 14 12 8 7 Leg 4 | . . . . . . . . . . . . 13 23 23 23 23 22 14 . . . . . . . . . Wheel 4 | . 27 26 28 28 15 12 15 15 15 13 . . . . . . . . . . . . . . . . . Device 14 | . 14 14 14 14 9 5 7 5 7 4 6 9 21 19 23 21 22 22 15 14 12 10 14 14 14 17 18 Storage 5 | . 14 14 14 14 9 7 7 7 7 7 6 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 17 | . . . . . 16 23 23 23 23 23 20 18 5 5 5 5 5 13 21 21 22 26 22 23 23 20 20 Protection 1 | . . . . . 1 1 . 1 . 2 6 3 2 5 5 5 5 . . . . . . . . . . Energy Gun 2 | . 11 12 14 14 5 . . 2 7 . 6 1 . . 4 . 4 3 5 2 . . . . . . . Ballistic Gun 21 | . 14 14 14 14 18 25 19 22 23 27 6 11 23 22 12 . 17 17 17 21 19 25 27 24 26 28 29 Slashing Weapon 1 | . . . . . 2 3 7 3 . . 6 . 4 4 4 5 1 4 3 1 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 147 | 12 21 21 31 31 58 63 63 63 43 67 42 74 79 80 80 85 92 99 99 100 123 102 119 122 124 139 147 Greatest Support 170 | 20 20 20 20 20 40 60 26 32 32 62 62 80 80 80 80 95 100 130 130 130 130 130 130 130 145 150 170 Greatest Overweight (x) 5 | . 1 1 1 1 3 4 2 2 1 5 . 1 . . . . . . . . . . . . . . . Average Overweight (x) . | . . . 1 1 1 2 2 1 1 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 20 20 20 20 15 20 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 9 10 10 15 15 18 20 15 15 18 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 10 10 12 13 18 20 20 17 14 16 12 19 20 20 20 20 20 20 19 20 20 20 19 20 20 20 20 Average Carried 17 | 3 8 10 10 12 14 17 19 14 14 15 10 11 18 19 19 19 19 19 18 19 19 20 17 19 19 18 18 Final Capacity 20 | 8 10 10 15 15 20 20 20 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 10 10 12 13 17 20 18 14 14 13 11 19 20 20 20 19 20 19 19 20 20 20 18 20 20 20 16 Class Distribution -------------------- 22% | Mutant 18% | Scavenger-Mutant 17% | Scavenger-Executioner 12% | Assassin 10% | Scavenger-Skirmisher 7% | Skirmisher 3% | Scavenger-Assassin 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Assassin | -7/Lower Caves Mutant | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Mutant | -6/Factory Scavenger-Skirmisher | -6/DSF Scavenger-Assassin | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Commander-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Assassin | -4/Factory Assassin | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Mutant | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Executioner | -3/Research Scavenger-Executioner | -3/DSF Mutant | -2/Research Scavenger-Executioner | -1/Access Scavenger-Executioner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Matter Collected 16551 | 205 99 12 600 38 937 834 23 316 . 132 . 760 285 748 79 . 608 283 420 557 228 190 139 175 682 2584 5617 Remotely 642 | . . . . . . . . . . . . . . . . . . . . . . . . . . 642 . Salvage Created 16778 | 23 104 34 . 36 1342 871 . 301 . 162 . 585 116 479 79 . 805 277 205 649 488 140 105 169 497 3754 5557 Parts 792 | 4 12 5 . 6 85 42 . 12 . 8 . 35 7 17 3 . 31 10 8 33 8 14 5 9 14 178 246 Haulers Intercepted 4 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 8 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 5 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 77 | . . . . . . . . 2 . 4 . . . 12 . . 10 . 8 27 . 14 . . . . . Prevented 45 | . . . . . . . . 8 . 3 . . . 5 . . 19 . . 10 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Combat Hostiles Destroyed 212 | . 5 5 . . 21 7 . 6 . 5 . 12 2 6 1 . 12 2 3 9 22 2 1 2 9 32 48 Melee 4 | . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . Guns 128 | . 1 . . . 16 5 . 3 . 3 . 4 1 5 1 . 2 2 3 6 1 2 1 1 3 28 40 Cannons 28 | . . . . . . . . . . . . 5 . . . . . . . . 13 . . 1 4 . 5 AOE 47 | . 4 5 . . 5 2 . 3 . 2 . . . 1 . . 7 . . 1 8 . . . 2 4 3 Classes Destroyed 27 | 1 4 . . . 7 1 . . . 1 . 3 . 1 1 . 1 . . . 3 . . . 1 . 3 Worker 11 | . . . . . 5 3 . . . . . . 1 . . . . . . . . . . . . . 2 Builder 12 | . 1 . . 2 2 2 . . . . . . 1 . . . . 1 . . . . . . . 3 . Tunneler 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 4 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . Recycler 17 | . . . . . 1 4 . . . . . . . . . . . 1 . . . . . . 1 10 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Operator 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Drone 4 | . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . Watcher 8 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . 1 1 3 Swarmer 27 | . 3 3 . . 3 . . . . 1 . . 1 . . . 1 . 1 2 . . . . 6 6 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Grunt 72 | . 2 2 . . 11 6 . 3 . 1 . 5 . 2 . . 4 2 1 3 14 . . . . 6 10 Brawler 10 | . . . . . . . . . . . . . . . . . 1 . . 1 2 . . . . 4 2 Duelist 5 | . . . . . 1 . . 1 . . . . . . . . 1 . . . . . . . . 1 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 15 | . . . . . 5 1 . 1 . 1 . . . 1 . . 1 . 1 1 . . 1 . . . 2 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Specialist 4 | . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . Hunter 22 | . . . . . 1 . . . . . . . . 2 . . 2 . . 2 . . . . 1 4 10 Programmer 31 | . . . . . . . . . . . . 2 1 . . . . . . . 2 2 . . . 11 13 Heavy 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Packrat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 27 | 1 5 3 . 1 9 6 . 4 . 5 . 5 1 5 1 . 8 3 1 3 11 2 1 1 6 27 12 Combat Bots Only 23 | . 5 3 . . 9 4 . 4 . 5 . 5 1 5 1 . 8 2 1 3 11 2 1 1 6 23 12 Max Kills in Single Turn 5 | 1 3 2 . 1 4 2 . 2 . 2 . 1 1 2 1 . 5 1 1 2 5 1 1 1 2 3 3 Gunslinging 1 | . . . . . 1 . . . . 1 . . . 1 . . . . . 1 . . . . . 1 1 Exploded 5 | . 3 2 . . 2 2 . 2 . 2 . . . 1 . . 5 . . 1 5 . . . 1 3 2 Melee 1 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Damage Taken 18020 | . 152 92 . . 604 502 332 696 . 751 . 2510 98 897 131 . 861 29 168 454 233 257 21 71 411 3368 5382 Core 1876 | . 70 32 . . 129 20 105 163 . 96 . 422 24 112 4 . 83 . 23 66 12 25 . . . 157 333 Absorbed by Shields 1712 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1712 Reduced by Siege Mode 1253 | . . . . . . . . . . . . . . . . . . . . 49 . 23 . . 12 376 793 Redirected to Shielding 170 | . . . . . 13 7 . 9 . . . 73 . 24 29 . 15 . . . . . . . . . . Regen/Repaired (Parts) 139 | . . . . . . . . . . . . . . . . . . 38 . . 101 . . . . . . Core Remaining (%) 75 | 100 . . . 59 76 . . . . 45 . 50 . . . . 70 . . . . 89 . 100 100 . 69 Volleys Fired 487 | 4 15 8 . 4 63 24 1 14 . 5 . 46 3 14 3 . 14 11 6 17 22 6 2 5 22 71 107 Largest 8 | 2 2 2 . 2 3 4 1 4 . 4 . 4 5 5 4 . 4 5 5 5 2 5 6 6 7 8 8 Hottest 355 | 70 100 50 . 70 115 109 23 126 . 96 . 217 140 189 159 . 164 204 201 201 200 156 186 256 322 270 355 Shots Fired 1872 | 8 23 10 . 8 163 88 1 45 . 17 . 102 13 48 11 . 33 25 30 58 41 30 7 25 76 337 673 Gun 1617 | 8 19 2 . 8 151 84 1 39 . 16 . 53 13 46 11 . 22 19 30 51 2 30 6 23 59 308 616 Cannon 180 | . . . . . . . . . . . . 49 . . . . . 2 . . 31 . 1 2 15 27 53 Launcher 59 | . 2 8 . . 6 4 . 6 . 1 . . . 2 . . 11 4 . 7 2 . . . . 2 4 Special 16 | . 2 . . . 6 . . . . . . . . . . . . . . . 6 . . . 2 . . Kinetic 1618 | 4 11 2 . 4 121 84 1 36 . 16 . 85 13 41 8 . 16 18 24 44 2 30 6 23 59 308 662 Thermal 118 | 4 10 . . 4 13 . . 3 . . . 12 . 5 3 . 6 3 6 7 . . . . 11 24 7 Explosive 32 | . 2 8 . . 6 . . 2 . . . . . . . . . . . . 6 . . . 2 2 4 Electromagnetic 63 | . . . . . 23 4 . 4 . 1 . 5 . 2 . . 11 4 . 7 2 . . . . . . Entropic 41 | . . . . . . . . . . . . . . . . . . . . . 31 . 1 2 4 3 . Robot Hit Streak 64 | 2 7 10 . 3 15 23 . 11 . 18 . 22 3 12 13 . 5 6 7 15 20 13 4 11 22 26 64 Robot Miss Streak 6 | 1 2 1 . 2 3 2 . 1 . 2 . 3 6 3 . . 3 4 3 1 1 1 1 2 2 2 3 Penetration Max 1 | . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . 1 1 1 Secondary Targets 40 | . . . . . 5 1 . 1 . 1 . . . 2 . . 1 . . 1 . . . . . 12 16 Max Gunslinging Chain 2 | . . . . . 2 1 . 1 . 1 . . . 1 . . 1 . . 1 . . . . . 2 2 Shots Hit Robots 1270 | 5 13 3 . 4 101 68 . 31 . 12 . 83 9 34 12 . 14 13 15 37 32 22 4 14 23 199 522 Core Hits 680 | 2 12 7 . 3 61 28 . 16 . 8 . 24 4 16 4 . 20 9 7 20 42 4 4 3 14 102 270 Critical Kills 35 | . . . . . 2 . . . . . . . . . . . . . . 1 . 1 . 1 1 14 15 Critical Parts Destroyed 51 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 2 20 26 Critical Strikes 124 | . 1 . . . 3 . . . . . . 1 . . . . . . . 2 24 1 . 2 6 36 48 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 94 | . . . . . 3 . . . . . . . . . . . . . . 2 . 1 . 2 3 35 48 Blast 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Sunder 24 | . . . . . . . . . . . . . . . . . . . . . 20 . . . 3 1 . Melee Attacks 73 | . . . . . 6 19 2 . . . 4 7 16 1 4 . 1 8 3 2 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 73 | . . . . . 6 19 2 . . . 4 7 16 1 4 . 1 8 3 2 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . 8 . . . . . . 3 1 . . . 2 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 45336 | 61 411 517 . 40 2433 2079 . 914 . 303 . 2220 480 905 269 . 1531 699 235 1115 6247 619 119 392 1429 7211 15107 Guns 26785 | 61 120 8 . 40 1795 920 . 454 . 211 . 899 66 663 215 . 260 294 235 836 54 619 87 300 405 5637 12606 Cannons 5960 | . . . . . . . . . . . . 1117 . . . . . . . . 2900 . . 92 354 268 1229 Explosions 10192 | . 291 509 . . 638 296 . 460 . 92 . . . 165 . . 1271 221 . 279 3044 . . . 536 1153 1237 Melee 1796 | . . . . . . 863 . . . . . 204 414 77 54 . . 184 . . . . . . . . . Ramming 264 | . . . . . . . . . . . . . . . . . . . . . . . 32 . 44 153 35 Kinetic 27778 | 9 44 8 . 16 1344 920 . 412 . 211 . 1745 66 584 143 . 189 270 140 740 54 619 87 300 405 5637 13835 Thermal 1463 | 52 76 . . 24 123 60 . 42 . . . 199 . 79 72 . 364 181 95 96 . . . . . . . Explosive 7395 | . 291 509 . . 577 . . 163 . . . . . . . . . . . . 2929 . . . 536 1153 1237 Electromagnetic 2687 | . . . . . 389 236 . 297 . 92 . 72 . 165 . . 978 64 . 279 115 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2135 | . . . . . . 863 . . . . . 204 414 77 54 . . 184 . . 249 . . . 90 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3614 | . . . . . . . . . . . . . . . . . . . . . 2900 . . 92 354 268 . Highest Corruption 23 | . . . . . . 1 1 1 . 1 . 2 1 1 1 1 23 . . . . 3 . 1 . 4 22 Average Corruption 4 | . . . . . . 1 1 1 . 1 . 1 1 1 1 1 10 . . . . 2 . 1 . 3 9 Corruption Purged 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Corruption Blocked 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . Effects 104 | . . . . . . 1 3 3 . . . 4 1 5 3 1 13 . . . . 2 . 1 . 12 55 Message Errors 28 | . . . . . . . . 1 . . . . . 2 2 . 3 . . . . 1 . 1 . 6 12 Matter Fused 18 | . . . . . . . 2 . . . . . . 1 1 . 3 . . . . . . . . 2 9 Heat Flow Errors 14 | . . . . . . . . . . . . 2 1 . . . 2 . . . . . . . . 2 7 Energy Discharges 9 | . . . . . . . 1 1 . . . . . . . . 1 . . . . 1 . . . . 5 Parts Rejected 4 | . . . . . . . . . . . . 1 . 1 . . 2 . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 8 | . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . 1 4 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Misfires 3 | . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . Alerts 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 13 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 982 | . . 9 . . 24 208 . . . 32 . . 116 68 . . 44 69 . . 259 . . . 4 97 52 Projectiles 231 | . . . . . . . . . . . . . . . . . . . . . 182 . . . . 49 . Explosions 286 | . . 9 . . 24 . . . . 32 . . . . . . 44 . . . 77 . . . . 48 52 Melee 465 | . . . . . . 208 . . . . . . 116 68 . . . 69 . . . . . . 4 . . Knockbacks 15 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . 1 8 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 12 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . 6 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 206 | . 44 . . . 19 . . 63 . 25 . . . . . . 55 . . . . . . . . . . Shots 10 | . 1 . . . 1 . . 4 . 1 . . . . . . 3 . . . . . . . . . . Rammed 12 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 7 3 Targets Rammed 12 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 7 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 1716 | 70 70 25 . 32 313 125 . 180 . 66 . 1716 237 356 107 . 131 273 232 353 314 199 84 93 351 338 359 Average Temperature 118 | 35 20 10 . 20 92 48 . 52 . 31 . 370 90 111 54 . 43 104 75 118 117 116 43 32 92 100 117 Received Heat Transfer 2349 | . 57 15 . . 270 174 24 255 . 282 . 477 . 87 54 . 127 20 36 78 90 . . . . 144 159 Effects 30 | . . . . . . . . . . . . 28 . 1 . . . . . . . . . . 1 . . Shutdowns 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Energy Bleed 6 | . . . . . . . . . . . . 5 . . . . . . . . . . . . 1 . . Interference 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Short Circuit 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Damage (major) 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations 27 | . . . . . . . . . . . . . . . . . . . 2 4 1 1 . 2 1 4 12 Total Turns 570 | . . . . . . . . . . . . . . . . . . . 6 56 88 17 . 15 25 90 273 Longest Duration 88 | . . . . . . . . . . . . . . . . . . . 4 20 88 17 . 11 25 69 66 Robots Corrupted 5 | . . . . . . . . . . . . . . . . . 3 . . 2 . . . . . . . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . 3 . . 2 . . . . . . . Parts Fried 8 | . . . . . 2 . . 1 . 1 . . . . . . 4 . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | 1 . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . Heat Transferred 2263 | 148 296 . . 74 148 100 . 74 . . . 407 . 111 111 . 361 137 148 148 . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 1 1 . . . . . . . . . . 2 1 . . . . . . . . . Missiles Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Peak Influence 1161 | 5 255 155 . 10 634 440 . . . . 4 246 297 . . . . 269 . . . . 111 129 648 1068 1161 Initial 629 | . 3 . . . 3 222 . . . . . 2 128 . . . . . . . . . 33 83 72 298 629 Average 369 | 2 64 106 . 6 364 311 . . . . 1 142 177 . . . . 144 . . . . 65 120 316 537 973 Maximum Alert Level 4 | . 1 . . . 2 2 . . . . . 1 1 . . . . 1 . . . . . . 2 3 4 Low Security (%) 35 | 100 87 100 . 100 23 . . . . . 100 54 64 . . . . 52 . . . . 100 100 48 . . Level 1 25 | . 12 . . . 19 82 . . . . . 45 35 . . . . 47 . . . . . . 7 35 . Level 2 21 | . . . . . 56 17 . . . . . . . . . . . . . . . . . . 44 43 11 Level 3 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 20 55 Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Squads Dispatched 32 | . 3 . . . 4 5 . . . . . 3 4 . . . . . . . . . . . . 7 6 Investigation 11 | . 2 . . . 3 5 . . . . . . 1 . . . . . . . . . . . . . . Extermination 7 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 3 2 Reinforcement 9 | . 1 . . . 1 . . . . . . 3 1 . . . . . . . . . . . . 1 2 Assault 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Distress Signals 31 | . 1 . . . 5 . . . . 1 . . . . . . . . . . 1 . . . 3 . 20 Communications Jammed 40 | . . . . . . . . . . . . . . . . . 2 4 . . . . . . . 34 . Distress Signals 34 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . 30 . Times Spotted 328 | . 15 5 . . 35 10 2 9 . 10 . 14 8 6 1 . 14 11 4 15 41 2 2 1 16 49 58 Peak Tracking Total 13 | . 5 3 . . 6 4 2 5 . 5 . 4 5 5 1 . 8 3 1 4 13 2 1 1 6 11 6 Tactical Retreats 13 | . 1 . . . . . . 1 . 1 . 1 2 . . . 1 . . . 3 . . . . 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Traps Triggered 5 | . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . 1 . . . . . . . . . . . . . . 15 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Machines Disabled 17 | . 1 . . . 2 . . . . . . . 1 . 1 . 1 4 . . . . . . 3 2 2 Max in Single Turn 4 | . 1 . . . 1 . . . . . . . 1 . 1 . 1 4 . . . . . . 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Machines Accessed 51 | . 7 . 1 . 7 9 . . 3 . 1 . 3 . 1 4 . 1 . 1 3 . 4 . . 5 1 Terminals 29 | . 5 . . . 6 6 . . . . 1 . 2 . . . . 1 . . . . 3 . . 4 1 Fabricators 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . 1 2 . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 155 | . 14 . 1 . 25 24 . . 26 . 4 . 9 . 1 17 . 4 . 1 9 . 9 . . 9 2 Successful 100 | . 7 . 1 . 14 4 . . 26 . 1 . 5 . 1 17 . 1 . 1 9 . 7 . . 5 1 Failed 53 | . 6 . . . 10 20 . . . . 3 . 4 . . . . 3 . . . . 2 . . 4 1 Catastrophic 14 | . 1 . . . 2 7 . . . . . . 1 . . . . 1 . . . . 1 . . 1 . Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 66 | . 11 . 1 . 20 23 . . . . . . 2 . . . . . . . 1 . 4 . . 4 . Terminals 84 | . 12 . . . 24 19 . . . . 4 . 5 . . . . 4 . . . . 7 . . 7 2 Fabricators 5 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . 2 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 2 . . . 1 4 . . . . . . 4 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 76 | . 4 . 1 . 7 2 . . 26 . 1 . 1 . 1 17 . 1 . 1 9 . 3 . . 1 1 Record 19 | . . . . . . . . . 6 . . . . . . 5 . . . . 8 . . . . . . Part Schematic 15 | . . . . . . . . . 11 . . . . . . 4 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . . . 1 . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 9 | . . . . . 2 . . . 3 . . . . . . 4 . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . 1 Open DSF 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . Terminal Index 4 | . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . Unreport Threat 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Build 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Recycle Component 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Process 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 3 . . . 7 2 . . . . . . 1 . . . . . . . . . 2 . . 2 . Terminals 13 | . 1 . . . 6 1 . . . . . . 1 . . . . . . . . . 2 . . 2 . Track 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 8 | . 1 . . . 2 1 . . . . . . 1 . . . . . . . . . 1 . . 2 . Operators 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 5 . . . 6 9 . . . . 1 . 3 . . . . 1 . . . . 2 . . 4 . Full Trace Events 6 | . . . . . 1 4 . . . . . . 1 . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . 11 . . . . . . 4 . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Authchips 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Time 112 | . . . . . . . . . . . . . . . . . . . . . . . 50 . . 62 . Total Part Build Rating 12 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . 7 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Recycled Matter 617 | . . . . . . . . . . . . . 617 . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . 4 . 2 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Total Allies 8 | . . . . . 1 . . . . 1 . . . . 4 . 2 . . . . . . . . . . Largest Group 4 | . . . . . 1 . . . . 1 . . . . 4 4 4 2 . . . . . . . . . Highest-Rated Group 124 | . . . . . 10 . . . . 96 . . . . 124 124 124 96 . . . . . . . . . Highest-Rated Ally 96 | . . . . . 10 . . . . 96 . . . . 31 31 49 49 . . . . . . . . . Warlord Squad Rendezvous 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Infantry 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Ranger 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Pyro 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Total Orders 7 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 5 STAY 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Ally Attacks 35 | . . . . . . . . . . 5 . . . . . . 20 10 . . . . . . . . . Total Damage 766 | . . . . . . . . . . 257 . . . . . . 187 322 . . . . . . . . . Kills 3 | . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Robot Analysis Total 6 | . 1 . . . 1 . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . 2 1 . 1 . . . 1 . . . . . 1 . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Turns Passed 13608 | 51 472 158 252 76 700 695 306 399 84 236 143 477 510 458 453 226 425 597 385 635 1160 346 321 288 850 1621 1284 Spaces Moved 8173 | 37 473 140 260 66 398 431 249 295 74 164 84 200 360 318 285 166 298 388 214 339 638 195 182 136 472 808 503 Core 47 | 22 . . . . . . . . . . . 25 . . . . . . . . . . . . . . . Treads 3717 | . . . . . 2 1 . . . 8 84 45 . . . . . 90 214 339 638 195 182 136 472 808 503 Legs 1855 | . . . . . . . . . . . . 130 360 318 285 166 298 298 . . . . . . . . . Wheels 2554 | 15 473 140 260 66 396 430 249 295 74 156 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 95 95 95 115 120 105 115 105 155 50 120 120 120 112 112 112 156 156 156 161 161 156 156 145 152 Average Speed 131 | 62 85 94 95 95 101 124 120 110 115 122 155 124 120 120 120 114 112 122 156 156 157 161 161 160 156 159 153 Slowest Speed 190 | 80 95 95 95 95 160 160 120 120 115 155 155 190 120 120 120 120 112 156 156 156 161 161 161 161 162 162 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration Rate (%) 45 | 3 89 56 69 17 50 17 53 56 71 41 3 77 10 65 48 61 58 13 41 55 90 55 7 95 27 29 26 Regions Visited 27 Branch Regions 16 Pre-discovered Areas 10 | . 2 . . 1 1 1 . . 1 . . . . 1 . 3 . . . . . . . . . . . Known Exits Taken 11 | . . . . . 1 1 . . . . 1 . 1 . . . . 1 1 1 1 1 1 . 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 . . 1 1 1 1 . . . 1 1 1 1 . . . . . . . . 1 . Scrap Searched 15 | . . . . 1 . . . 5 . 3 . . . 1 . . 2 . . 1 . 2 . . . . . Spaces Dug 87 | . 2 . . . 10 8 2 . . . 4 2 8 . 2 . . 6 3 2 . . 2 2 5 22 7 Terrain Destroyed 561 | . 20 58 . . 73 9 2 7 . . 4 8 8 3 2 . 23 59 6 3 82 3 2 3 44 64 78 Melee 43 | . . . . . 6 8 2 . . . 4 2 8 . 2 . . 6 3 2 . . . . . . . Projectile 111 | . 2 . . . 6 . . . . . . 6 . 3 . . . . 3 1 4 3 2 3 16 34 28 AOE 402 | . 18 58 . . 61 1 . 7 . . . . . . . . 23 53 . . 78 . . . 28 29 46 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Total 10098 | 55 516 153 264 72 571 524 253 336 73 185 93 340 421 370 387 201 359 486 247 411 765 211 205 202 553 1021 824 Wait 311 | . . . . 2 6 10 . . . 1 . 8 3 4 3 . 5 13 11 31 58 2 5 17 11 37 84 Move 8145 | 36 472 139 259 65 397 430 248 294 73 163 83 199 359 317 284 165 297 387 213 338 637 194 181 135 471 807 502 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 208 | 8 9 . 3 1 21 10 . 5 . 1 2 20 13 7 3 4 6 11 2 3 6 . 3 16 8 20 26 Fast Attach 126 | 4 1 . . . 9 3 . 2 . 2 . 26 2 4 . 11 5 8 . . 9 . 1 2 6 10 21 Attach 135 | 3 . . . . 8 5 2 8 . 3 4 6 9 7 1 2 5 8 1 . 2 . 4 7 6 21 23 Detach 58 | . 1 . . . 8 1 . 1 . 1 . 9 5 3 . 1 1 2 . . 5 . 1 . 2 8 9 Swap 245 | . 10 6 1 . 31 14 . 8 . 8 . 9 2 5 1 4 12 18 9 18 10 9 5 4 13 26 22 Drop 202 | . 8 . 1 . 22 8 . 4 . 1 . 10 9 8 2 14 3 20 2 2 16 . 2 16 13 14 27 Fire 487 | 4 15 8 . 4 63 24 1 14 . 5 . 46 3 14 3 . 14 11 6 17 22 6 2 5 22 71 107 Melee 73 | . . . . . 6 19 2 . . . 4 7 16 1 4 . 1 8 3 2 . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 12 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 7 3 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 96 | . . . . . . . . . . . . . . . 86 . 10 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / Low / DSF) -6/DSF -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: [*Arm] / DSF) -3/DSF -2/Research -1/Access -1/Command (discovered 2 exits: [*Sur x2]) 0b11 Command History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 52 | -11/Junkyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 16) 242 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 6) 373 | -10/Materials | Central database locked down 517 | -10/Materials | Discovered new exit (range 8) 524 | -10/Materials | Entered Mines 525 | -10/Mines | Learned Materials terminal intel 653 | -10/Mines | Discovered new exit (range 13) 679 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 682 | -10/Mines | Entered Exiles 706 | -10/Exiles | Met 8R-AWN 721 | -10/Exiles | Met EX-HEX 763 | -10/Exiles | Met EX-DEC 785 | -10/Exiles | Met EX-BIN 797 | -10/Exiles | Aligned with FarCom system 797 | -10/Exiles | Given EX-Vault access code 819 | -10/Exiles | Opened EX-Vault 825 | -10/Exiles | Found Longsword +1 845 | -10/Exiles | Warned to stay clear of 0b10 Research branches 926 | -10/Exiles | Discovered new exit (range 10) 934 | -10/Exiles | Left Exiles lab with Longsword +1 934 | -10/Exiles | Entered Mines 935 | -9/Mines | Learned location of Storage (-8) 940 | -9/Mines | Discovered new exit (range 6) 1010 | -9/Mines | Entered Materials 1010 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1011 | -8/Materials | Loaded intel: 12 terminal locations 1236 | -8/Materials | Destroyed 9 combat bots 1456 | -8/Materials | Central database locked down 1483 | -8/Materials | Discovered new exit (range 8) 1624 | -8/Materials | Identified exit to Factory 1710 | -8/Materials | Entered Factory 1710 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1809 | -7/Factory | Build established: Assassin 1951 | -7/Factory | Discovered new exit (range 7) 2103 | -7/Factory | Discovered new exit (range 8) 2115 | -7/Factory | Identified exit to Lower Caves 2405 | -7/Factory | Entered Lower Caves 2662 | -7/Lower Caves | Spotted B-75 Beast 2679 | -7/Lower Caves | Discovered new exit (range 10) 2682 | -7/Lower Caves | Learned Factory security intel 2711 | -7/Lower Caves | Entered another Lower Caves area 2719 | -7/Lower Caves | Discovered new exit (range 11) 2724 | -7/Lower Caves | Lost 5 parts (1n1u3w) 2855 | -7/Lower Caves | Learned location of 1 exit from Factory 2952 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3107 | -7/Lower Caves | Discovered new exit (range 3) 3110 | -7/Lower Caves | Entered Data Miner 3110 | -7/Data Miner | Discovered new exit (range 6) 3128 | -7/Data Miner | Met Data Miner 3152 | -7/Data Miner | Learned location of Section 7 (-3) 3152 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3168 | -7/Data Miner | Received God Mode back door access code from Data Miner 3194 | -7/Data Miner | Entered Proximity Caves 3200 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3255 | -6/Proximity Caves | Build established: Gunner 3309 | -6/Proximity Caves | Spotted B-75 Beast 3358 | -6/Proximity Caves | Learned location of 2 exits from Factory 3388 | -6/Proximity Caves | Discovered new exit (range 13) 3417 | -6/Proximity Caves | Core integrity fell below 50% 3430 | -6/Proximity Caves | Entered Factory 3430 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3431 | -6/Factory | Identified exit to Factory 3431 | -6/Factory | Identified exit to Lower Caves 3436 | -6/Factory | Identified exit to DSF 3450 | -6/Factory | Lost 7 parts (1p2n4w) 3573 | -6/Factory | Entered DSF 3623 | -6/DSF | Additional patrols routed to DSF 3695 | -6/DSF | Discovered exit to Factory (range 20) 3707 | -6/DSF | Lost 6 parts (1p3n2w) 3837 | -6/DSF | Sterilization system engaged 3857 | -6/DSF | Ambient heat levels rising (+10) 3872 | -6/DSF | Ambient heat levels rising (+10) 3887 | -6/DSF | Ambient heat levels rising (+10) 3902 | -6/DSF | Ambient heat levels rising (+10) 3903 | -6/DSF | Lost 7 parts (2n1u4w) 3917 | -6/DSF | Ambient heat levels rising (+10) 3932 | -6/DSF | Ambient heat levels rising (+10) 3947 | -6/DSF | Ambient heat levels rising (+10) 3962 | -6/DSF | Ambient heat levels rising (+10) 3977 | -6/DSF | Ambient heat levels rising (+10) 3992 | -6/DSF | Ambient heat levels rising (+10) 4007 | -6/DSF | Ambient heat levels rising (+10) 4022 | -6/DSF | Ambient heat levels rising (+10) 4037 | -6/DSF | Ambient heat levels rising (+10) 4050 | -6/DSF | Entered Factory 4050 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4297 | -5/Factory | Identified exit to Upper Caves 4560 | -5/Factory | Entered Upper Caves 4562 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4608 | -5/Upper Caves | Met a Warlord Commander 4609 | -5/Upper Caves | Learned location of Warlord (-4) 4613 | -5/Upper Caves | Found Encrypted Comm Array 4701 | -5/Upper Caves | Spotted B-75 Beast 4725 | -5/Upper Caves | Destroyed B-75 Beast 4737 | -5/Upper Caves | Learned Factory security intel 4859 | -5/Upper Caves | Build established: Scavenger-Mutant 4985 | -5/Upper Caves | Discovered new exit (range 9) 5018 | -5/Upper Caves | Entered another Upper Caves area 5064 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 5457 | -5/Upper Caves | Discovered new exit (range 8) 5471 | -5/Upper Caves | Entered Zhirov 5471 | -5/Zhirov | Accompanied by 4 allies 5473 | -5/Zhirov | Discovered new exit (range 4) 5495 | -5/Zhirov | Met Zhirov 5523 | -5/Zhirov | Found Alien Artifact 5523 | -5/Zhirov | Identified Integrated Reactor 5523 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5594 | -5/Zhirov | Found Alien Artifact 5594 | -5/Zhirov | Identified Transdimensional Reconstructor 5594 | -5/Zhirov | Warped through subspace 5646 | -5/Zhirov | Learned location of Testing (-2) 5646 | -5/Zhirov | Learned location of Command (-1) 5652 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5697 | -5/Zhirov | Entered Proximity Caves 5697 | -4/Proximity Caves | Accompanied by 4 allies 5771 | -4/Proximity Caves | System corruption reached 10% 5964 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 6019 | -4/Proximity Caves | Destroyed 8 combat bots 6022 | -4/Proximity Caves | Lost 4 parts (1u3w) 6068 | -4/Proximity Caves | Discovered new exit (range 10) 6076 | -4/Proximity Caves | Spotted B-86 Titan 6122 | -4/Proximity Caves | Entered Factory 6122 | -4/Factory | Accompanied by 2 allies 6122 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6330 | -4/Factory | Joined by Warlord Ranger squad 6391 | -4/Factory | Discovered new exit (range 4) 6414 | -4/Factory | Joined by Warlord Pyro squad 6517 | -4/Factory | Spotted B-86 Titan 6619 | -4/Factory | Identified exit to Upper Caves 6651 | -4/Factory | Joined by Warlord Infantry squad 6719 | -4/Factory | Entered Upper Caves 6806 | -4/Upper Caves | Build established: Assassin 6963 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7050 | -4/Upper Caves | Discovered new exit (range 21) 7102 | -4/Upper Caves | Identified exit to Upper Caves 7104 | -4/Upper Caves | Entered another Upper Caves area 7114 | -4/Upper Caves | Discovered new exit (range 4) 7119 | -4/Upper Caves | Identified exit to Research 7204 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7560 | -4/Upper Caves | Learned Research emergency access door positions 7646 | -4/Upper Caves | Encountered a Warlord checkpoint 7677 | -4/Upper Caves | Discovered new exit (range 15) 7737 | -4/Upper Caves | Identified exit to Warlord 7739 | -4/Upper Caves | Entered Warlord 8007 | -4/Warlord | Found Prototype Special Weapon 8007 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 8011 | -4/Warlord | Found RU-N14's Throwing Claymores v3 8014 | -4/Warlord | Found RU-N14's Throwing Claymores v3 8301 | -4/Warlord | Build established: Mutant 8391 | -4/Warlord | Met Warlord 8404 | -4/Warlord | Warlord's base attacked by MAIN.C 8405 | -4/Warlord | Opened Warlord's prototype stash 8411 | -4/Warlord | Found Prototype Reactor 8411 | -4/Warlord | Identified Vortex Chain Reactor 8425 | -4/Warlord | Found Prototype Device 8425 | -4/Warlord | Identified Exp. Phase Shifter 8434 | -4/Warlord | Found Prototype Processor 8434 | -4/Warlord | Identified Exp. Target Analyzer 8589 | -4/Warlord | Found Prototype Energy Cannon 8589 | -4/Warlord | Identified Vortex Driver 8592 | -4/Warlord | Found Vortex Driver 8659 | -4/Warlord | Spotted B-86 Titan 8754 | -4/Warlord | Warlord forces counterattacked 8755 | -4/Warlord | Destroyed Striker 8808 | -4/Warlord | Destroyed 10 combat bots 8828 | -4/Warlord | Spotted Striker 8831 | -4/Warlord | Destroyed Striker 8872 | -4/Warlord | Destroyed 11 combat bots 8883 | -4/Warlord | Discovered new exit (range 12) 8898 | -4/Warlord | Identified exit to Proximity Caves 8899 | -4/Warlord | Entered Proximity Caves 9184 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 9185 | -3/Proximity Caves | Discovered exit to Research (range 10) 9245 | -3/Proximity Caves | Entered Research 9245 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 9322 | -3/Research | Fabricated Exp. Targeting Computer (x1) 9353 | -3/Research | Discovered new exit (range 21) 9563 | -3/Research | Identified exit to DSF 9566 | -3/Research | Entered DSF 9604 | -3/DSF | Discovered new exit (range 22) 9661 | -3/DSF | Additional patrols routed to DSF 9669 | -3/DSF | Found Quantum Capacitor 9710 | -3/DSF | Build established: Scavenger-Executioner 9854 | -3/DSF | Entered Research 9854 | -2/Research | Warlord forces began assault on 0b10 9854 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 9879 | -2/Research | Distinguished unit "Grunt Murderers" dispatched to help 9964 | -2/Research | Research machine network offline 10049 | -2/Research | Met up with Warlord 10200 | -2/Research | Build established: Mutant 10316 | -2/Research | Spotted Striker 10335 | -2/Research | Destroyed Striker 10559 | -2/Research | Discovered new exit (range 21) 10593 | -2/Research | Identified exit to Access 10596 | -2/Research | Borebot progress halted 10613 | -2/Research | Spotted Striker 10704 | -2/Research | Entered Access 10704 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 10836 | -1/Access | Fabricated Exp. Optical Array? 11125 | -1/Access | Build established: Scavenger-Executioner 11381 | -1/Access | Energy Cycler disabled 11971 | -1/Access | Garrison activated, responded to threat 11980 | -1/Access | First assault squad dispatched 12014 | -1/Access | Incoming assault squad redirected 12046 | -1/Access | Lost 9 parts (1p1n2u5w) 12060 | -1/Access | Destroyed 23 combat bots 12219 | -1/Access | Incoming assault squad redirected 12314 | -1/Access | Discovered new exit (range 8) 12325 | -1/Access | Entered Command 12476 | -1/Command | Spotted B-99 Colossus 12621 | -1/Command | First assault squad dispatched 12711 | -1/Command | Spotted Striker 12719 | -1/Command | Spotted Alpha 7 12721 | -1/Command | Spotted Executioner 12722 | -1/Command | Destroyed Striker 12729 | -1/Command | Destroyed Executioner 12735 | -1/Command | Destroyed Alpha 7 12756 | -1/Command | Found Prototype Ballistic Gun 12756 | -1/Command | Identified Multirail 12809 | -1/Command | Found Prototype Device 12809 | -1/Command | Identified Exp. ECM Suite 12824 | -1/Command | Found Prototype Processor 12824 | -1/Command | Identified Exp. Core Analyzer 12847 | -1/Command | Incoming assault squad redirected 12865 | -1/Command | Spotted Alpha 7 12866 | -1/Command | Spotted Striker 13054 | -1/Command | Spotted M Guard 13064 | -1/Command | Spotted Combat Programmer 13064 | -1/Command | Spotted Combat Programmer 13081 | -1/Command | Destroyed Combat Programmer 13083 | -1/Command | System corruption reached 10% 13084 | -1/Command | Destroyed Combat Programmer 13094 | -1/Command | Spotted M Guard 13108 | -1/Command | Destroyed M Guard 13124 | -1/Command | Destroyed M Guard 13124 | -1/Command | All MAIN.C guards destroyed 13162 | -1/Command | Lost 6 parts (1p1n1u3w) 13304 | -1/Command | Met MAIN.C 13322 | -1/Command | 0b10 Conduit disabled 13334 | -1/Command | Destroyed MAIN.C Shell 13337 | -1/Command | MAIN.C activated Command garrisons 13375 | -1/Command | Destroyed MAIN.C 13429 | -1/Command | Found Prototype Reactor 13429 | -1/Command | Identified Zero-point Reactor 13437 | -1/Command | Discovered new exit (range 33) 13437 | -1/Command | Discovered new exit (range 93) 13437 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 13440 | -1/Command | Lost 9 parts (1p2n1u5w) 13508 | -1/Command | Destroyed 12 combat bots 13582 | -1/Command | Found Spectral Analyzer 13609 | *** | Establishing 0b11! Last Messages --------------- 13537_ Acquired Hvy. Machine Gun. 13540_ Acquired KE Penetrator. 13541_ System corrupted: KE Penetrator jammed. 13541_ Slug penetrates P-80 Master. 13541_ P-80 Master destroyed. 13543_ Acquired 90 matter. 13556_ System corrupted: Heat flow error (+256). 13582_ Discarded Exp. Optical Array. 13593_ Slammed into K-01 Serf. 13598_ System corrupted: KE Penetrator jammed. 13598_ Slug penetrates Y-72 Warden. 13598_ Y-72 Warden suffers critical hit (Destroy). 13598_ Y-72 Warden destroyed. 13601_ System corrupted: Matter fused (-8). 13606_ Penetrated by Slug. 13606_ Slug penetrates H-88 Terminator. 13606_ H-88 Terminator suffers critical hit (Destroy). 13606_ Destroyed Biometal Leg. 13606_ Slug penetrates H-88 Terminator. 13606_ H-88 Terminator destroyed. 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[![ #??????????? | | ?# # *%= ! #??????????? | | ?#"""" # ![= !%= #??????????? | | ?#"""" # "" ""* #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 120 Energy Generation 65 Energy Capacity 700 Matter Stores 336 Matter Capacity 700 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 3 Jamming Range 16 Armor Coverage 450 Resistance: KI 25 Resistance: EM 25 Utility Shielding 66 Point Defense Rating 160 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 12 Target Analysis 14 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Salvage Targeting 3 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Imp. Force Field | -7/Data Miner | Free Adv. Focal Shield | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Exp. Targeting Computer | x1 | -3/Research | Authchip Exp. Optical Array | x1 | -1/Access | Authchip Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed DamperBeamCorpse Manual? 0 Play Time 03:46:09 Cumulative 936.9 hours Start 2023.04.12 @ 13:00:36 End 2023.04.12 @ 17:51:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 485 Rogue 358 Adventurer 125 Explorer 2 Win Type 1 Total 109 Types 85/9/7/2/3/0/0/2/1 Lore% 86 Gallery% 91 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7f8de63-d692-464a-aeed-baf894d5839e