Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.12 @ 17:44:17 Player: Mercey Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (51) 255 Value Destroyed (1339) 1339 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (57) 57 TOTAL SCORE: 3511 Bonus ------- High Alert Combat Kills 57 Cogmind --------- Core Integrity 356/550 Matter 197/300 Energy 150/150 System Corruption 0% Temperature Cool (70) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Small Storage Unit ECM Suite > --- WEAPON (3) ------- Heavy Particle Cannon > --- INVENTORY (8) ---- Micro Nuclear Core Advanced Weight Redist. System Experimental Sensor Array Launcher Guidance Computer Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Small Storage Unit ECM Suite Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon High-powered Shotgun Improved Light Cannon > --- INVENTORY -------- Experimental Sensor Array Launcher Guidance Computer ECM Suite Heavy Particle Cannon Heavy Assault Rifle EMP Blaster Rocket Launcher [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Gravmag System Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 1 | . . . . 1 Weapon 1 | . . . 1 . Parts Attached 36 | 7 . 5 12 12 Power 4 | 1 . . 2 1 Engine 3 | 1 . . 2 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 13 | 2 . 2 4 5 Treads 5 | 2 . . 3 . Leg . | . . . . . Wheel 3 | . . 2 1 . Hover 5 | . . . . 5 Flight . | . . . . . Utility 6 | 2 . . 2 2 Device 2 | 1 . . . 1 Storage 1 | 1 . . . . Processor . | . . . . . Hackware 1 | . . . . 1 Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 13 | 2 . 3 4 4 Energy Gun 2 | 1 . 1 . . Energy Cannon 4 | . . . 3 1 Ballistic Gun 4 | 1 . 1 . 2 Ballistic Cannon 1 | . . . . 1 Launcher 2 | . . 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 18 | . . 6 2 10 Power 1 | . . 1 . . Propulsion 8 | . . 2 2 4 Utility 2 | . . 1 . 1 Weapon 7 | . . 2 . 5 Highest Loss Streak 7 | . . 6 1 7 To Critical Strikes . | . . . . . Average Backups 6 | 2 5 6 7 6 Power . | . 1 1 . . Propulsion . | . . . . . Utility 3 | . 2 3 4 3 Weapon 2 | . 2 2 2 2 Tool/Special . | . . . . . Unused Backups 11 | . . 4 . 7 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 6 | . . 2 . 4 Weapon 4 | . . 2 . 2 Tool/Special . | . . . . . Average Slot Usage (%) 87 | . 100 94 83 71 Engine 9 | . 14 12 10 . Core 1 | . . . . 7 Treads 19 | . 28 24 17 3 Wheel 3 | . . 1 8 . Hover 2 | . . . . 15 Device 7 | . 14 13 . 8 Storage 12 | . 14 14 11 9 Hackware 1 | . . . . 6 Protection 3 | . . . 9 . Energy Gun 3 | . 14 2 . . Energy Cannon 7 | . . . 16 7 Ballistic Gun 10 | . 14 23 . 7 Launcher 3 | . . . 10 . Peak Build Rating 35 | 7 7 9 24 35 Average Rating 13 | 5 7 8 17 23 On Entrance 7 | . 7 7 5 17 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 32 | 14 14 15 32 24 Greatest Support 60 | 40 40 40 60 40 Greatest Overweight (x) 7 | 1 . 4 2 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 5 6 8 8 8 Average Carried 6 | 2 5 7 7 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 5 6 8 7 5 Class Distribution -------------------- 69% | Mutant 18% | Tank 12% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 928 | 274 94 133 131 296 Remotely . | . . . . . Salvage Created 1635 | 41 234 63 963 334 Parts 98 | 6 12 6 58 16 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 2 | 1 . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 45 | . 9 9 19 8 Guns 19 | . 9 6 . 4 Cannons 12 | . . . 8 4 AOE 12 | . . 3 9 . Classes Destroyed 12 | 1 2 1 7 1 Worker 5 | . . . 3 2 Tunneler 2 | 2 . . . . Hauler 1 | . . . 1 . Recycler 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 2 | . . . 1 1 Swarmer 11 | . 5 3 3 . Grunt 21 | . 4 . 11 6 Brawler 2 | . . . 2 . Sentry 4 | . . . 3 1 Hunter 1 | . . . . 1 Assembled 6 | . . 6 . . Best Kill Streak 10 | 2 3 6 10 8 Combat Bots Only 7 | . 3 6 7 5 Max Kills in Single Turn 3 | 1 1 2 3 1 Gunslinging . | . . . . . Exploded 2 | . . 2 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 321 | . 48 68 120 85 Missed 89 | . 16 26 30 17 Hits 232 | . 32 42 90 68 Melee 19 | . . 2 17 . Projectile 213 | . 32 40 73 68 Critical Strikes 8 | . . . 6 2 Damage Taken 3306 | . 295 625 1407 979 Core 572 | . 95 134 149 194 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 7 | . . . 7 . Core Remaining (%) 56 | 100 . 8 62 . Volleys Fired 158 | 7 30 26 52 43 Largest 3 | 2 2 2 3 3 Hottest 176 | 60 60 70 176 126 Shots Fired 283 | 14 58 39 88 84 Gun 146 | 14 58 33 . 41 Cannon 109 | . . . 66 43 Launcher 28 | . . 6 22 . Special . | . . . . . Kinetic 111 | 7 30 14 . 60 Thermal 144 | 7 28 19 66 24 Explosive 7 | . . 6 1 . Electromagnetic 21 | . . . 21 . Robot Hit Streak 12 | 3 12 5 12 9 Robot Miss Streak 5 | 3 5 4 4 5 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 171 | 7 35 18 50 61 Core Hits 85 | 2 13 18 30 22 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . . 2 Blast 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4346 | 87 429 449 2217 1164 Guns 1244 | 84 426 197 . 537 Cannons 1534 | . . . 907 627 Explosions 1555 | . . 250 1305 . Melee . | . . . . . Ramming 13 | 3 3 2 5 . Kinetic 1130 | 50 180 99 . 801 Thermal 1898 | 34 246 98 1157 363 Explosive 639 | . . 250 389 . Electromagnetic 666 | . . . 666 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 . . Average Corruption 1 | . . 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . 1 . . Matter Fused 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 38 | . . 5 33 . Projectiles 23 | . . . 23 . Explosions 15 | . . 5 10 . Melee . | . . . . . Knockbacks 3 | . . . . 3 Impact . | . . . . . Kinetic 3 | . . . . 3 Secondary . | . . . . . Self-Inflicted Damage 26 | . . 23 3 . Shots 2 | . . 1 1 . Rammed 4 | 1 1 1 1 . Targets Rammed 4 | 1 1 1 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 422 | . 42 78 422 208 Average Temperature 108 | . 21 37 141 84 Received Heat Transfer 1018 | . 78 100 399 441 Effects 4 | . . . 4 . Energy Bleed 2 | . . . 2 . Interference 2 | . . . 2 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 1 | . . 1 . . Heat Transferred 3306 | 75 550 272 1854 555 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 7 | . . . 7 . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 2 | . . . 2 1 Low Security (%) 72 | 100 100 100 20 95 Level 1 6 | . . . 17 4 Level 2 20 | . . . 61 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 470 | 10 148 124 470 204 Initial 166 | . . 54 . 166 Average 153 | . 52 31 323 156 Influence Increases 1369 | 10 292 88 727 252 Destroy 0b10 Robot/C 780 | . 180 60 380 160 Destroy 0b10 Robot/NC 60 | 10 . . 35 15 Destroy Leader 196 | . 40 10 104 42 Successful Hack 15 | . 12 . 3 . Disable Machine 45 | . . . 30 15 Destroy Structure 78 | . . 18 55 5 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 180 | . 60 . 120 . Influence Decreases 1231 | 10 152 228 332 509 Entered New Map 315 | . . 86 . 229 Time Decay 786 | 10 152 132 312 180 Lost Part 130 | . . 10 20 100 Squads Dispatched 10 | . 2 . 4 4 Investigation 4 | . 1 . 2 1 Extermination . | . . . . . Reinforcement 5 | . 1 . 1 3 Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 6 | . 1 . 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 87 | . 17 13 42 15 Peak Tracking Total 10 | . 4 9 10 4 Tactical Retreats 9 | . 3 1 5 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . 1 . 2 . Indirectly 1 | . . . 1 . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 1 | . . 1 1 . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 3 | . . . 2 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 9 | . 2 1 4 2 Terminals 6 | . 2 . 3 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 5 1 10 5 Successful 9 | . 2 1 4 2 Failed 12 | . 3 . 6 3 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 8 | . 4 . 1 3 Terminals 15 | . 5 . 7 3 Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 2 1 2 . Prototype ID Bank 1 | . . . 1 . Open Door 1 | . . 1 . . Branch Access Points 2 | . 1 . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 2 | . . . . 2 Report Inventory 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 . 2 1 Full Trace Events 3 | . 1 . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . . 1 . Time 38 | . . . 38 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . . . . 2 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 1058 | 57 494 488 . 19 Seismic 1039 | 57 494 488 . . ECM 19 | . . . . 19 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2332 | 150 494 520 793 375 Spaces Moved 1241 | 72 240 267 451 211 Core 34 | 4 . 9 . 21 Treads 776 | 68 240 242 192 34 Legs . | . . . . . Wheels 275 | . . 16 259 . Hover 156 | . . . . 156 Flight . | . . . . . Fastest Speed 48 | 50 160 80 80 48 Average Speed 136 | 155 160 155 126 100 Slowest Speed 400 | 160 160 250 250 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 3 24 61 47 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug 6 | . . . 6 . Terrain Destroyed 89 | . . 35 51 3 Melee . | . . . . . Projectile 8 | . . . 5 3 AOE 81 | . . 35 46 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1602 | 92 292 333 584 301 Wait 117 | . 21 20 55 21 Move 1237 | 71 239 266 450 211 Hop . | . . . . . Pick Up 23 | 6 1 7 5 4 Fast Attach 28 | 6 . 3 10 9 Attach 11 | 1 . 2 4 4 Detach 4 | . . 2 . 2 Swap 1 | . . . 1 . Drop 19 | . . 6 6 7 Fire 158 | 7 30 26 52 43 Melee . | . . . . . Ram 1 | . . . 1 . Kick . | . . . . . Crush 3 | 1 1 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat / Min / Sto x2) -8/Materials History --------- Turn | Location | Event 53 | -11/Scrapyard | Discovered new exit (range 16) 151 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 645 | -10/Materials | Entered Mines 698 | -10/Mines | Found a hidden stash of uninstalled traps 748 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 803 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 806 | -10/Mines | Found Prototype Device 994 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1011 | -10/Mines | Discovered new exit (range 10) 1028 | -10/Mines | Assembled infested the area 1033 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1082 | -10/Mines | Core integrity fell below 50% 1130 | -10/Mines | Core integrity fell below 20% 1165 | -10/Mines | Entered Materials 1165 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1183 | -9/Materials | Lost 6 parts (1p2n1u2w) 1453 | -9/Materials | Destroyed 7 combat bots 1565 | -9/Materials | First assault squad dispatched 1603 | -9/Materials | Identified exit to Mines 1603 | -9/Materials | Identified exit to Storage 1628 | -9/Materials | Discovered new exit (range 9) 1795 | -9/Materials | Repaired Hacking Suite 1799 | -9/Materials | Build established: Tank 1958 | -9/Materials | Entered another Materials area 1958 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2273 | -8/Materials | Lost 7 parts (3n4w) 2333 | -8/Materials | Self-destructed Last Messages --------------- 02250_ R-06 Scavenger collects Particle Gun. 02250_ K-01 Serf collects debris. 02260_ K-01 Serf destroyed. 02260_ K-01 Serf collects debris. 02261_ Extracted 50 matter. 02262_ U-05 Engineer builds a Wall. 02268_ Acquired 11 matter. 02272_ Acquired 1 matter. 02276_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02276_ R-06 Scavenger collects Lgt. Nuclear Core. 02277_ R-06 Scavenger collects Sml. Matter Pod. 02282_ U-05 Engineer builds a Door. 02284_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 02297_ K-01 Serf collects debris. 02306_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02309_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 02315_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 02317_ K-01 Serf cleans the Integration Channel. 02332_ Hacking Suite destroyed. 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