Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.26 @ 19:43:55 Player: AlmondRoll Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (460) 2300 Value Destroyed (19317) 19317 Prototype IDs (65) 1300 Alien Tech Used (7) 1400 Bonus (19594) 19594 TOTAL SCORE: 52911 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 6345 Follower Combat Kills 1860 Awakened Behemoth Slayer 1000 Network Hubs Disabled 400 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Integrated Exoskeleton 5000 Friendly Fire -1511 Cogmind --------- Core Integrity 0/1450 Matter 106/300 Energy 180/200 System Corruption 0% Temperature Cool (0) Movement Walking (30) +NEM 1 Location -2/Section 7 Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (5) ---- Subatomic Replicator Core Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Myomer Leg High-density Centrium Leg Myomer Exoskeleton > --- UTILITY ---------- Coolant Network High-capacity Storage Unit Advanced Energy Well Experimental Optical Array Advanced Signal Interpreter Improved Kinecellerator SHELL Armor Experimental Hardlight Generator > --- WEAPON ----------- Compact Linear Accelerator Compact Linear Accelerator Compact Linear Accelerator Gamma Bomb Array > --- INVENTORY -------- Myomer Leg Myomer Leg Experimental Coolant Injector Experimental Matter Compressor Advanced Sensor Array Long-range Terrain Scanner Advanced Recoil Stabilizer Advanced Weapon Cycler System Mapper Ghost Barrier Long-range Tractor Beam Compact HERF Cannon Enhanced Nova Cannon Hypervelocity Railgun Linear Accelerator Rocket Array Nanosword CR-A16's Behemoth Slayer [Rating: 219] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Zionite Heavy DM Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Advanced System Shield Protection Powered Armor Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Compact Linear Accelerator Launcher Gamma Bomb Array Special Weapon Advanced Remote Datajack Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Ext Cet Arc Hub Res Tes Res Qua Sec Slots Evolved 16 | . . . . . 4 2 . . . . 2 . . . 2 2 . . . . 2 . 2 . . Power 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Propulsion 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . Utility 9 | . . . . . 2 1 . . . . 1 . . . 1 1 . . . . 2 . 1 . . Weapon 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Parts Attached 366 | 1 9 2 1 3 32 33 . 2 2 8 19 . . . 13 11 61 9 3 27 44 22 24 33 7 Power 43 | . 2 1 . . 6 2 . 1 . . 1 . . . 1 4 4 . . 3 5 4 6 3 . Engine 7 | . 1 1 . . 2 2 . 1 . . . . . . . . . . . . . . . . . Core 11 | . 1 . . . 4 . . . . . 1 . . . 1 2 2 . . . . . . . . Reactor 25 | . . . . . . . . . . . . . . . . 2 2 . . 3 5 4 6 3 . Propulsion 93 | . 3 . . 1 8 7 . 1 . 5 5 . . . 2 . 25 3 . 9 6 4 5 6 3 Treads 30 | . 3 . . 1 8 7 . 1 . 1 . . . . . . 7 . . . . . . . 2 Leg 60 | . . . . . . . . . . 4 5 . . . 2 . 15 3 . 9 6 4 5 6 1 Wheel 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 137 | 1 1 1 1 . 9 9 . . 2 2 8 . . . 3 6 22 2 3 12 19 8 5 19 4 Device 94 | 1 1 . . . 8 5 . . 1 2 7 . . . 1 6 11 . 3 10 15 3 5 13 2 Storage 8 | . . 1 1 . . 1 . . . . . . . . . . 2 1 . . 1 . . 1 . Processor 16 | . . . . . 1 1 . . . . 1 . . . 2 . 1 . . 1 2 3 . 2 2 Hackware 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Protection 18 | . . . . . . 2 . . 1 . . . . . . . 7 1 . 1 1 2 . 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 93 | . 3 . . 2 9 15 . . . 1 5 . . . 7 1 10 4 . 3 14 6 8 5 . Energy Gun 26 | . . . . . 6 6 . . . . 2 . . . . . 2 . . . 7 3 . . . Energy Cannon 14 | . . . . 1 . 2 . . . . 1 . . . 2 1 1 . . . 4 . . 2 . Ballistic Gun 34 | . 3 . . . 3 5 . . . . 1 . . . 3 . 6 4 . 3 2 1 2 1 . Ballistic Cannon 7 | . . . . . . . . . . . . . . . 1 . . . . . . . 6 . . Launcher 4 | . . . . 1 . 1 . . . . . . . . 1 . . . . . . 1 . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 3 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . Piercing Weapon 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 55 | . . . . . . 2 . . 1 . 1 . . . 2 3 8 4 . 6 3 12 4 6 3 Corrupted Parts 31 | . . . . 2 2 . . . . . . . . . . . . 4 . 2 4 2 6 9 . System Corruption 192 | . . . . 3 11 . . . . . . . . . . . . 17 . 17 21 10 49 64 . Parts Lost 114 | . 3 . . . 18 7 . 2 . . . . . 1 . 1 16 . . 5 25 6 9 13 8 Power 22 | . 1 . . . 3 . . 1 . . . . . . . . 2 . . 1 5 2 4 3 . Propulsion 28 | . 1 . . . 4 1 . 1 . . . . . . . . 6 . . . 4 2 2 4 3 Utility 37 | . . . . . 5 2 . . . . . . . 1 . 1 6 . . 1 8 1 3 4 5 Weapon 27 | . 1 . . . 6 4 . . . . . . . . . . 2 . . 3 8 1 . 2 . Highest Loss Streak 11 | . 2 . . . 6 3 . 2 . . . . . 1 . 1 11 . . 3 10 3 4 9 7 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 Average Backups 17 | 6 7 9 10 12 13 18 20 19 19 19 19 20 20 20 19 19 19 20 20 19 18 19 19 18 2 Power 1 | 1 . 1 1 1 1 1 1 . . 1 1 2 2 2 1 1 1 2 2 1 1 1 . 1 . Propulsion 3 | 4 2 1 2 2 2 6 7 6 6 4 1 2 2 2 2 2 2 2 2 2 3 2 2 2 . Utility 6 | . 1 2 2 5 4 5 4 4 4 6 8 9 9 9 7 8 7 8 9 10 10 10 9 7 . Weapon 6 | 1 3 4 5 4 5 5 8 8 8 8 8 7 7 7 8 7 6 6 6 5 3 5 7 5 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 79 | . 7 3 . 1 8 14 . . . 2 6 . . . 2 1 8 2 . 2 1 6 1 13 2 Power 10 | . 1 . . . 1 1 . . . . 1 . . . . . 1 . . . 1 2 . 2 . Propulsion 17 | . 3 . . 1 2 3 . . . . . . . . . . 2 . . . . . 1 5 . Utility 23 | . 1 1 . . 3 5 . . . 1 1 . . . . 1 5 . . . . 3 . 2 . Weapon 27 | . 2 2 . . 2 5 . . . 1 4 . . . 2 . . 2 . 1 . 1 . 4 1 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Average Slot Usage (%) 90 | . 94 93 71 97 89 99 100 99 96 99 99 100 100 99 99 99 93 100 89 99 88 80 72 73 21 Engine 3 | . 6 7 14 14 3 6 7 6 7 7 1 . . . . . . . . . . . . . . Core 1 | . 2 . . . 5 . . . . . 4 6 6 6 11 10 6 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 3 10 10 9 8 8 7 9 . Treads 11 | . 22 28 28 28 25 29 30 29 30 16 . . . . . . 4 . . . . . . . 3 Leg 13 | . 5 . . . . . . . . 13 33 33 33 33 29 26 19 26 26 26 20 14 13 15 2 Device 18 | . 14 14 14 14 19 14 15 15 15 14 22 33 33 32 26 25 20 15 18 19 20 19 13 17 4 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 6 4 4 3 . Processor 8 | . . . . . 2 12 15 15 15 15 8 . . . 7 10 5 10 10 10 9 7 11 8 7 Protection 2 | . . . . . . 2 . . . . 1 . . . . . 5 9 5 5 3 3 4 3 . Energy Gun 7 | . 7 . . . 6 5 17 19 20 22 18 20 20 19 9 . . . . . 2 14 1 . . Energy Cannon 1 | . . . . . . 5 . . . . . . . . 5 14 1 . . . 1 . . 5 . Ballistic Gun 8 | . 20 28 . 23 17 10 . . . . . . . . 1 5 18 21 11 20 9 2 4 . . Peak Build Rating 219 | 7 10 10 9 17 27 48 46 46 52 56 72 71 68 72 82 98 130 138 137 148 169 192 219 219 194 Average Rating 89 | 6 7 8 8 11 20 37 46 45 43 47 61 68 68 67 79 88 111 133 122 141 145 179 195 200 68 On Entrance 72 | 6 7 7 8 9 14 21 46 46 45 46 49 72 68 68 64 82 91 130 137 137 143 144 185 199 53 Avg Prop Armor Cover (%) 10 | . . . . . . . . 7 8 . 7 4 4 4 4 . 13 . . . 7 2 1 31 29 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 181 | 12 14 20 26 35 39 77 63 63 58 59 73 64 64 65 86 94 124 123 123 126 140 138 155 181 14 Greatest Support 168 | 20 40 40 40 48 71 94 94 94 94 94 94 80 80 80 97 97 131 140 140 148 150 150 152 168 60 Greatest Overweight (x) 8 | . . . . . . 1 . . . . . . . . . . 8 . . 1 1 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 10 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 18 | 8 8 9 10 15 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 5 Most Carried 20 | 6 8 10 13 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Carried 18 | 6 7 9 10 12 13 18 20 19 19 19 19 20 20 20 19 19 19 19 20 19 19 19 19 18 4 Final Capacity 20 | 8 8 10 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 6 8 10 13 15 15 20 20 18 20 20 20 20 20 20 20 20 20 20 20 20 19 19 18 5 3 Class Distribution -------------------- 21% | Skirmisher 19% | Scavenger-Skirmisher 14% | Messiah-Tank 11% | Mutant 10% | Scavenger-Gunner 6% | Scavenger-Tank 6% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Messiah-Tank | -4/Extension Messiah-Tank | -4/Cetus Messiah-Tank | -4/Archives Messiah-Tank | -4/Hub_04(d) Messiah-Tank | -3/Research Scavenger-Gunner | -3/Testing Scavenger-Skirmisher | -2/Research Assassin | -2/Quarantine Mutant | -2/Section 7 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Ext Cet Arc Hub Res Tes Res Qua Sec Matter Collected 16994 | 210 327 53 75 111 742 1441 162 132 107 100 452 20 . 57 320 282 2706 329 444 1735 2035 917 2839 1395 3 Remotely 2789 | . . . . . . 784 . . . . . . . . . . 134 . . . 217 . 1654 . . Salvage Created 25741 | 83 874 69 . 46 1618 2147 228 132 . 116 1150 . . 335 316 340 5583 202 562 1872 3536 1157 2573 2728 74 Parts 1038 | 5 54 11 . 4 72 114 9 2 . 6 39 . . 6 13 20 213 7 47 88 98 48 83 96 3 Haulers Intercepted 27 | . 2 . . . 3 2 . . . . 1 . . . . . 12 . . 1 3 1 1 1 . Recyclers Shooed 27 | . 2 1 . 1 2 7 . . . . 2 . . . 1 . 1 . . 2 2 1 5 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . 8 2 1 5 . . . 6 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Ext Cet Arc Hub Res Tes Res Qua Sec Combat Hostiles Destroyed 288 | . 17 1 . 4 24 29 7 3 . 3 12 . . 8 2 4 39 2 2 16 40 18 28 28 1 Melee 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Guns 138 | . 17 1 . 1 20 14 1 3 . 2 11 . . 2 . . 25 2 2 14 14 7 2 . . Cannons 44 | . . . . . . 8 . . . . . . . . 2 3 3 . . . 7 . 15 6 . AOE 52 | . . . . 3 4 7 6 . . . . . . 4 . . 9 . . 1 3 8 3 4 . Classes Destroyed 26 | 2 6 1 . . 4 3 . . . 2 . . . . . . . . . 4 . 1 1 1 1 Worker 32 | . . . . . 6 4 . . . . . . . . . . 8 . . 3 4 4 1 2 . Builder 30 | . 1 1 . . . 5 . . . . 1 . . . . . 5 . . 3 4 4 5 1 . Tunneler 8 | 1 1 . . . . 2 . . . . . . . . 1 . 1 . . . 2 . . . . Hauler 27 | . 2 . . . 3 2 . . . . 1 . . . . . 12 . . 1 3 1 1 1 . Recycler 41 | 1 2 . . . 3 10 . . . . 3 . . . 1 1 12 . . 1 3 . 3 1 . Mechanic 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Operator 13 | . 1 . . . 1 1 . . . . . . . . . . 1 . 9 . . . . . . Drone 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Watcher 9 | . 1 . . . . 2 . . . . 2 . . . . . 2 1 . . . . . 1 . Swarmer 46 | . 6 1 . 3 4 6 . . . 1 4 . . . . . 11 . . . 7 3 . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Grunt 129 | . 11 . . 1 14 11 6 2 . . 4 . . 7 . . 16 . . 6 19 6 13 13 . Brawler 11 | . . . . . 1 1 . . . . . . . 1 . . . . . . 1 1 1 5 . Duelist 6 | . . . . . . 1 1 . . . . . . . . . . . . 1 2 . . 1 . Protector 3 | . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Sentry 22 | . . . . . 4 5 . . . . 1 . . . . . 6 . 2 2 1 . . 1 . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Hunter 20 | . . . . . 1 1 . 1 . . 2 . . . 2 . 1 . . 1 4 2 5 . . Programmer 28 | . . . . . . 4 . . . . 1 . . . . 4 . . . . 4 5 7 3 . Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Behemoth 5 | . . . . . . . . . . 1 . . . . . . 2 . . 1 . . 1 . . Cetus Guard 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Lightning 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protovariant L 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zionite 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Thug 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Fireman 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . Best Kill Streak 17 | 2 4 1 . 3 10 6 4 2 . 1 4 . . 4 2 3 12 2 5 7 17 7 9 13 1 Combat Bots Only 12 | . 3 1 . 3 7 4 4 2 . 1 4 . . 4 2 2 9 1 2 4 7 4 5 12 1 Max Kills in Single Turn 11 | 1 2 1 . 3 3 3 4 1 . 1 2 . . 4 1 1 11 2 1 4 4 5 3 4 1 Gunslinging 1 | . 1 . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . Exploded 9 | . . . . 3 2 3 4 . . . . . . 4 . . 9 . . 1 3 2 2 4 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Ext Cet Arc Hub Res Tes Res Qua Sec Hostile Shots Fired 2469 | . 66 . . 3 173 207 3 25 . 25 70 . . 22 18 14 186 18 . 169 335 359 268 344 164 Missed 822 | . 17 . . 1 45 61 . 6 . 12 22 . . 6 5 7 47 13 . 92 105 121 88 112 62 Deflected 27 | . . . . . . . . . . . . . . . . . 4 2 . . . . . 21 . Hits 1647 | . 49 . . 2 128 146 3 19 . 13 48 . . 16 13 7 139 5 . 77 230 238 180 232 102 Melee 37 | . . . . . 3 3 . . . . . . . . . . . . . 2 7 20 . 2 . Projectile 1610 | . 49 . . 2 125 143 3 19 . 13 48 . . 16 13 7 139 5 . 75 223 218 180 230 102 AOE 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . Critical Strikes 96 | . . 1 . . 7 5 . . . . . . . 1 . 1 8 . . 9 18 23 5 11 7 Actively Blocked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Part Disruptions 7 | . . . . . . 1 . . . . . . . . . . . . . 1 3 . 2 . . Damage Taken 32297 | . 562 10 . 99 1801 1701 127 253 . 264 612 . . 342 222 145 2985 94 . 2108 5106 3877 4200 5706 2083 Core 2987 | . 75 . . 2 187 101 33 13 . 24 88 . . 96 35 22 281 . . 173 194 211 136 307 1009 Absorbed by Shields 2445 | . . . . . . . . . . . . . . . . . 240 38 . . 104 1473 360 230 . Redirected to Shielding 254 | . . . . . . . . . . . . . . . . . 161 . . . 93 . . . . Ignored by Resistances 286 | . . . . . . . . . . . . . . . . . . . . . . . . . 286 Regen/Repaired (Parts) 5429 | . . . . . . . . . 138 . . . . . . . . . . . . 1357 1724 2042 168 Core Remaining (%) 76 | 100 . . . 69 66 . . . . 75 . . . 78 96 . . . . 58 . 68 . . . Volleys Fired 968 | 6 63 3 . 4 110 118 5 13 . 3 41 . . 15 15 13 126 11 19 55 106 80 79 83 . Largest 4 | 2 2 2 . 2 3 3 3 3 . 3 3 . . 3 3 4 4 4 4 4 4 4 4 4 . Hottest 333 | 80 80 40 . 40 153 240 183 183 . 183 183 . . 183 183 123 134 136 140 140 302 333 214 214 . Shots Fired 2538 | 12 126 7 . 7 254 298 9 33 . 9 114 . . 41 37 34 460 43 71 210 249 223 207 94 . Gun 2074 | 12 126 7 . 6 252 220 6 32 . 9 114 . . 39 13 7 437 43 71 208 204 208 58 2 . Cannon 405 | . . . . . . 64 . . . . . . . . 23 27 22 . . . 44 9 136 80 . Launcher 59 | . . . . 1 2 14 3 1 . . . . . 2 1 . 1 . . 2 1 6 13 12 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1623 | . 92 7 . 6 163 168 . . . . . . . . 10 7 437 43 71 208 166 27 194 24 . Thermal 660 | 6 7 . . . 38 110 6 32 . 9 114 . . 39 26 27 22 . . . 32 177 . 15 . Explosive 34 | . . . . 1 2 14 3 1 . . . . . 2 1 . 1 . . 2 1 6 . . . Electromagnetic 221 | 6 27 . . . 51 6 . . . . . . . . . . . . . . 50 13 13 55 . Robot Hit Streak 24 | 4 15 3 . 4 13 14 3 10 . 7 18 . . 23 6 10 24 11 8 16 22 7 10 14 . Robot Miss Streak 10 | 2 4 1 . 1 4 10 2 1 . 1 1 . . 1 3 2 6 1 3 9 5 5 6 6 . Penetration Max 2 | . . . . . . . . . . . . . . . . . 1 1 1 1 2 1 1 . . Secondary Targets 27 | . 1 . . . 5 1 . . . . 4 . . . . . 7 . . 6 2 1 . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . 1 . . . . . 1 . . 1 1 1 . . . Shots Hit Robots 1528 | 8 81 4 . 5 162 167 6 23 . 6 93 . . 28 18 18 292 33 41 112 138 111 112 65 5 Core Hits 985 | 3 44 4 . 5 76 117 23 6 . 3 43 . . 31 8 6 156 17 22 69 83 96 88 84 1 Critical Kills 29 | . 1 . . . . . . . . . . . . . . 1 11 . 4 5 3 . 3 1 . Critical Parts Destroyed 52 | . . . . . 2 . . . . . . . . . 2 1 18 4 1 14 2 1 7 . . Critical Strikes 139 | . 2 . . . 4 . 2 . . . 7 . . 3 2 2 30 5 5 20 24 7 24 1 1 Burn 24 | . . . . . 2 . 2 . . . 7 . . 3 . . . . . . 4 6 . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 84 | . 1 . . . 2 . . . . . . . . . 2 2 30 5 5 20 5 1 11 . . Blast 13 | . . . . . . . . . . . . . . . . . . . . . . . 13 . . Corrupt 15 | . 1 . . . . . . . . . . . . . . . . . . . 14 . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impale 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 74 | . . . . . . 4 . 1 . 3 11 . . . . . 3 . . 2 11 4 1 23 11 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 40 | . . . . . . 4 . 1 . . . . . . . . . . . . . 1 . 23 11 Piercing 34 | . . . . . . . . . . 3 11 . . . . . 3 . . 2 11 3 1 . . Sneak Attacks 8 | . . . . . . . . . . . . . . . . . . . . . 3 . . 5 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 54986 | 94 1011 75 . 274 2687 4642 546 390 . 100 1730 . . 1289 431 498 9989 999 1288 4560 7197 4783 6139 5483 781 Guns 28419 | 94 1011 65 . 53 2276 2013 67 390 . 65 1674 . . 567 36 29 8475 999 1288 3247 2804 2760 506 . . Cannons 10441 | . . . . . . 934 . . . . . . . . 358 469 355 . . . 2958 51 3593 1723 . Explosions 12727 | . . . . 216 407 1688 479 . . . . . . 722 . . 865 . . 1304 788 1832 1997 2429 . Melee 2487 | . . . . . . . . . . 35 . . . . . . . . . . 340 . . 1331 781 Ramming 912 | . . 10 . 5 4 7 . . . . 56 . . . 37 . 294 . . 9 307 140 43 . . Kinetic 24865 | . 745 65 . 53 1420 1376 . . . . . . . . 18 29 8475 999 1288 3247 2349 304 4099 398 . Thermal 10131 | 44 44 . . . 365 1514 67 390 . 65 1674 . . 567 376 469 355 . . . 497 2381 301 1022 . Explosive 7428 | . . . . 216 407 1688 479 . . . . . . 722 . . 865 . . 566 653 1832 . . . Electromagnetic 9163 | 50 222 . . . 491 57 . . . . . . . . . . . . . 738 3051 126 1696 2732 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2112 | . . . . . . . . . . . . . . . . . . . . . . . . 1331 781 Piercing 375 | . . . . . . . . . . 35 . . . . . . . . . . 340 . . . . Highest Corruption 80 | . 1 1 1 4 11 10 10 10 10 . . . . . . 1 3 20 20 25 43 73 66 80 66 Average Corruption 15 | . 1 1 1 2 9 5 10 10 10 . . . . . . 1 2 10 14 6 24 49 17 40 66 Corruption Purged 20 | . . . . . . . . . . . . . . . . . . . 20 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 489 | . 1 5 3 3 24 53 16 31 4 . . . . . . . 32 15 24 11 51 96 33 70 17 Message Errors 87 | . . 2 2 2 8 7 2 7 . . . . . . . . 8 2 3 . 12 12 4 15 1 Matter Fused 90 | . 1 1 1 . 3 10 6 9 1 . . . . . . . 9 2 6 6 7 10 8 9 1 Heat Flow Errors 47 | . . . . . . 10 1 3 . . . . . . . . 4 2 1 . 7 6 3 10 . Energy Discharges 47 | . . . . 1 1 12 . 2 . . . . . . . . 1 3 . 2 4 10 3 8 . Parts Rejected 9 | . . . . . 1 . . 1 . . . . . . . . 1 1 . 1 . 2 . 2 . Parts Fused 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Data Loss (minor) 59 | . . 1 . . 4 6 5 5 3 . . . . . . . 3 2 7 1 3 9 3 5 2 Data Loss (major) 19 | . . . . . 1 4 . 1 . . . . . . . . 1 . 1 1 1 4 2 1 2 Misfires 13 | . . 1 . . 1 . . 1 . . . . . . . . . . . . 1 6 2 1 . Alerts 10 | . . . . . 1 1 2 1 . . . . . . . . 3 2 . . . . . . . Misdirections 37 | . . . . . 1 . . 1 . . . . . . . . . . 1 . 1 9 2 12 10 Weapon Failures 68 | . . . . . 3 3 . . . . . . . . . . 2 1 5 . 15 27 6 6 . Overload Shots 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . Overflow Damage 1164 | . . . . 3 . 49 . . . . 22 . . . 7 15 45 . . 57 91 37 154 512 172 Projectiles 322 | . . . . . . . . . . . . . . . . 15 5 . . . 69 15 124 94 . Explosions 179 | . . . . 3 . 49 . . . . . . . . . . 16 . . 57 5 2 30 17 . Melee 663 | . . . . . . . . . . . 22 . . . 7 . 24 . . . 17 20 . 401 172 Knockbacks 21 | . . . . . . . . . . . . . . . . . . . . . 1 1 16 3 . Impact 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Kinetic 17 | . . . . . . . . . . . . . . . . . . . . . . . 14 3 . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Self-Inflicted Damage 1255 | . . . . 5 . . 74 8 . . . . . 35 . . 40 . . 239 138 18 330 368 . Shots 58 | . . . . 1 . . 4 1 . . . . . 2 . . . . . 3 6 1 19 21 . Rammed 7 | . . 3 . 1 1 2 . . . . . . . . . . . . . . . . . . . Targets Rammed 59 | . . 3 . 1 2 2 . . . . 3 . . . 2 . 8 . . 1 28 6 3 . . Kicked 51 | . . . . . . . . . . . 3 . . . 2 . 8 . . 1 28 6 3 . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 712 | 90 114 . . . 121 381 260 342 . 102 330 . . 94 . 36 530 218 233 304 554 386 337 712 330 Average Temperature 106 | 42 26 . . . 33 113 122 138 . 52 87 . . 58 . 20 115 98 54 116 115 101 108 209 166 Received Heat Transfer 5726 | . 240 . . . 792 384 27 90 . 36 90 . . 159 . . 940 . . 219 387 252 381 1260 469 Effects 30 | . . . . . . . . 1 . . 3 . . . . . 5 . . 1 5 1 . 12 2 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Energy Bleed 3 | . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . Interference 12 | . . . . . . . . . . . 3 . . . . . 2 . . 1 3 1 . . 2 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Damage (minor) 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . Damage (major) 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 9 | . . . . . . . . . . . . . . . . . 4 1 . . . . . 4 . Total Turns 217 | . . . . . . . . . . . . . . . . . 80 23 . . . . . 114 . Longest Duration 40 | . . . . . . . . . . . . . . . . . 36 23 . . . . . 40 . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Corrupted 46 | . . . . . . . . . . . . . . . . . 2 . . 5 17 1 7 14 . Combat Hostiles 35 | . . . . . . . . . . . . . . . . . . . . . 14 . 7 14 . Parts Fried 88 | . . . . . . . . . . . . . . . . . 2 . . 8 37 1 12 28 . Impact Corruptions 8 | . . . . . . . . . . . 1 . . . 1 . 2 . . . 2 2 . . . Robots Melted 11 | . . . . . . . . . . . 2 . . 2 . 1 . . . . 2 3 . 1 . Combat Hostiles 10 | . . . . . . . . . . . 1 . . 2 . 1 . . . . 2 3 . 1 . Parts Melted 50 | . 1 . . 1 6 8 1 . . . 12 . . 3 1 . 1 . . . 2 14 . . . Heat Transferred 18374 | 100 100 . . . 999 3081 296 851 . 148 4033 . . 1258 518 518 481 . . . 1038 4070 200 683 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . . . . . . . . . . . . . . . 2 . 4 3 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Ext Cet Arc Hub Res Tes Res Qua Sec Maximum Alert Level 5 | . . . . . 1 1 . . . . . . . . . . 4 3 2 5 4 4 4 4 5 Low Security (%) 36 | 100 100 100 . 100 50 55 . . . . 100 . . . 100 100 22 . . 18 . . . . . Level 1 12 | . . . . . 49 44 . . . . . . . . . . 17 . 10 4 . . . . 9 Level 2 14 | . . . . . . . . . . . . . . . . . 37 . 89 17 . . 56 . 84 Level 3 21 | . . . . . . . . . . . . . . . . . 11 100 . 10 42 44 26 93 . Level 4 12 | . . . . . . . . . . . . . . . . . 10 . . 26 57 55 16 6 . Level 5 1 | . . . . . . . . . . . . . . . . . . . . 23 . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Peak Influence 2019 | 5 177 54 . 76 391 388 . . . . 154 . . . 59 57 1318 894 595 2019 1531 1233 1317 1112 1620 Initial 1044 | . 3 51 . . 18 143 . . . . 150 . . . 59 7 16 732 334 131 1044 850 689 733 573 Average 541 | 2 74 31 . 51 211 221 . . . . 102 . . . 19 7 508 828 494 1001 1225 1038 802 951 532 Influence Increases 13467 | 10 477 133 . 129 872 953 160 70 . 120 561 . . 195 103 147 1991 362 345 2576 1221 894 1115 947 86 Destroy 0b10 Robot/C 6560 | . 340 100 . 100 480 580 140 60 . 80 240 . . 160 40 80 1000 160 80 620 780 400 560 540 20 Destroy 0b10 Robot/NC 890 | 10 40 5 . . 70 135 . . . 10 35 . . . 10 5 215 10 45 80 90 45 50 35 . Destroy Leader 1192 | . 66 20 . 20 126 158 20 10 . 20 66 . . 20 10 20 116 . . 138 124 62 112 84 . Allied During Kill 1365 | . . 8 . 3 2 . . . . 10 . . . . . . 476 165 125 576 . . . . . Successful Hack 31 | . . . . . . . . . . . . . . . . . . 9 . . . 22 . . . Disable Machine 885 | . . . . . 45 15 . . . . 30 . . . 15 30 . . 75 330 . 105 60 120 60 Anti-Garrison Action 200 | . . . . . . . . . . . . . . . . . . . . 200 . . . . . Destroy Structure 1339 | . 1 . . 6 14 50 . . . . 10 . . . 28 12 124 18 20 632 62 80 153 123 6 Advance Influence 150 | . . . . . . . . . . . 150 . . . . . . . . . . . . . . Partial Spotted 45 | . 15 . . . . . . . . . . . . . . . 15 . . . . . 15 . . Lose Combat Pursuer 810 | . 15 . . . 135 15 . . . . 30 . . 15 . . 45 . . . 165 180 165 45 . Influence Decreases 13048 | 5 349 232 34 80 605 893 346 260 . 120 446 115 . 100 181 131 715 835 804 964 1697 1181 1037 1231 687 Entered New Map 5093 | . 2 82 34 . 31 173 140 37 . . . 43 . . 36 10 17 577 502 246 945 663 537 571 447 Time Decay 6435 | 5 317 150 . 80 374 650 206 213 . 80 446 72 . 90 145 111 528 198 302 428 482 458 410 530 160 Lost Part 1060 | . 30 . . . 180 70 . 10 . . . . . 10 . 10 90 . . 50 250 60 90 130 80 Lost Ally 460 | . . . . . 20 . . . . 40 . . . . . . 80 60 . 240 20 . . . . Squads Dispatched 81 | . 3 . . . 3 12 . . . . 3 . . . 2 2 6 . . 7 8 10 7 10 8 Investigation 5 | . . . . . . . . . . . . . . . . . 2 . . 3 . . . . . Extermination 22 | . . . . . . 5 . . . . 2 . . . . 2 . . . 2 2 3 2 3 1 Reinforcement 29 | . 3 . . . 3 4 . . . . 1 . . . 2 . 3 . . 1 2 5 3 1 1 Assault 21 | . . . . . . . . . . . . . . . . . 1 . . 1 4 2 1 6 6 Garrison 4 | . . . . . . 3 . . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . . 1 . . . 1 1 . 2 . Construction Impeded 10 | . . . . . 1 2 . . . . . . . . 1 . 2 . . 1 2 1 . . . Haulers Reinforced 4 | . . . . . . . . . . . 1 . . . . . . . . . . 1 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Ext Cet Arc Hub Res Tes Res Qua Sec Distress Signals 26 | . 1 1 . . 4 2 . . . . 1 . . . . . 2 2 . 4 1 2 1 3 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 527 | . 25 6 . 5 50 41 7 6 . 3 20 . . 9 2 4 52 10 7 31 54 48 47 54 46 Peak Tracking Total 18 | . 4 3 . 3 7 4 4 3 . 1 4 . . 4 2 2 9 5 1 6 9 18 7 9 16 Tactical Retreats 35 | . 1 . . . 5 1 . . . . 2 . . 1 . . 3 . . . 9 3 7 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Ext Cet Arc Hub Res Tes Res Qua Sec Traps Triggered 10 | . 2 . . . . . . . . . . . . . . . 1 . . . 2 1 . 4 . Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Ext Cet Arc Hub Res Tes Res Qua Sec Machines Disabled 62 | . . . . . 3 1 . . . . 2 . . . 1 2 3 . 5 22 . 7 4 8 4 Max in Single Turn 11 | . . . . . 1 1 . . . . 1 . . . 1 1 1 . 1 11 . 1 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Ext Cet Arc Hub Res Tes Res Qua Sec Machines Accessed 15 | . . . 1 1 . . . . . . . 1 4 . . 1 1 1 . 1 1 2 . . 1 Terminals 3 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Total Hacks 55 | . . . 1 1 . . . . . . . 1 28 . . 3 2 1 . 3 5 8 . . 2 Successful 39 | . . . 1 1 . . . . . . . 1 28 . . 2 . 1 . 1 1 2 . . 1 Failed 15 | . . . . . . . . . . . . . . . . . 2 . . 2 4 6 . . 1 Catastrophic 4 | . . . . . . . . . . . . . . . . . 1 . . . 2 1 . . . Database Lockouts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Manual 114 | . . . . . . . . . . . 16 . . . 3 16 9 1 . 33 . 15 3 12 6 Terminals 6 | . . . . . . . . . . . . . . . . . . 1 . . . 3 . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Scanalyzers 8 | . . . . . . . . . . . . . . . . 3 . . . . . 5 . . . Garrison Access 8 | . . . . . . . . . . . . . . . . . . . . 3 5 . . . . Terminal Hacks 34 | . . . 1 1 . . . . . . . 1 28 . . . . 1 . . . 1 . . 1 Record 12 | . . . 1 . . . . . . . . . 11 . . . . . . . . . . . . Part Schematic 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . Open Door 5 | . . . . 1 . . . . . . . 1 . . . . . 1 . . . 1 . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . Retrieve Study 3 | . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 47 | . . . . . . . . . . . . . 8 . . . . . . 25 . 2 . 12 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Ext Cet Arc Hub Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Ext Cet Arc Hub Res Tes Res Qua Sec Total Allies 40 | . . 2 . 1 . . . . 4 . . . . . 1 . 17 5 . 10 . . . . . Largest Group 20 | . . 2 1 1 1 . . . 4 3 . . . . 1 . 12 13 11 20 . . . . . Highest-Rated Group 1245 | . . 46 31 31 31 . . . 156 114 . . . . 31 . 768 1066 917 1245 . . . . . Highest-Rated Ally 159 | . . 31 31 31 31 . . . 42 38 . . . . 31 . 159 159 159 103 . . . . . Zionite Dispatches 6 | . . . . . . . . . . . . . . . 1 . 3 . . 2 . . . . . Heavy 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . Fire 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Total Orders 8 | . . . . . . . . . . . 4 . . . 1 1 . . . . 2 . . . . FOLLOW 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . RETURN 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Ally Attacks 277 | . . 8 . 1 25 . . . . 12 . . . . . . 80 43 16 92 . . . . . Total Damage 9196 | . . 108 . 22 327 . . . . 307 . . . . . . 2988 1695 582 3167 . . . . . Kills 58 | . . 4 . 1 1 . . . . 3 . . . . . . 15 7 2 25 . . . . . Allies Corrupted 8 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Ext Cet Arc Hub Res Tes Res Qua Sec Active Infowar (turns) 19786 | 9 823 311 645 161 584 2394 420 829 1606 928 723 269 94 433 398 696 1996 407 674 1024 1200 638 984 1480 60 Optics 16256 | . . . . . 251 2394 420 829 1606 928 645 . . . 396 696 1996 407 674 1024 1200 266 984 1480 60 Sensors 10263 | . . . . . 434 1313 420 829 1605 928 580 269 94 432 293 685 . . . 7 432 221 524 1197 . Terrain 1713 | . . . . . . . . . . . . . . . . . . . . . 267 369 554 523 . Structural 7788 | . . . . . 250 1069 420 829 1602 916 589 267 94 431 295 667 130 . . . 229 . . . . Seismic 2099 | 9 823 311 645 161 150 . . . . . . . . . . . . . . . . . . . . T.N.C. 77 | . . . . . . . . . . . 77 . . . . . . . . . . . . . . Triangulation 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Jamming 175 | . . . . . . . . . . . . . . . . 173 2 . . . . . . . . ECM 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 1 1 2 1 . . . 1 . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . Drone Recoveries 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Zionite Intel Received 22 | . . . . . . . . . . . 4 . . . . 4 . . . 6 . 4 . 3 1 Main Access 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Component Stockpiles 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Component Schematics 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Trap Installations 4 | . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . 1 Depthwide Sectors/0 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Depthwide Sectors/-1 3 | . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Ext Cet Arc Hub Res Tes Res Qua Sec Turns Passed 21503 | 34 823 311 645 161 943 2394 420 829 1606 928 1117 269 94 489 398 696 1996 407 674 1050 1254 1147 984 1480 354 Spaces Moved 12219 | 13 360 181 401 85 310 1174 271 514 1047 597 650 219 78 251 251 485 1061 245 248 649 557 753 540 802 477 Core 522 | . . . . . . . . . . . . . . . . . . . . . . . . 67 455 Treads 4689 | . 295 181 401 85 310 1174 271 514 1047 304 . . . . . . 107 . . . . . . . . Legs 6937 | 13 65 . . . . . . . . 293 650 219 78 251 251 485 883 245 248 649 557 753 540 735 22 Wheels 71 | . . . . . . . . . . . . . . . . . 71 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 120 120 160 160 160 160 148 148 148 148 130 122 122 122 122 122 115 101 114 114 102 102 100 110 50 30 Average Speed 130 | 120 152 160 160 160 160 154 148 148 148 139 128 122 122 122 123 123 126 118 114 110 118 105 115 130 49 Slowest Speed 240 | 120 160 160 160 160 160 240 148 152 150 155 130 122 122 122 124 124 240 120 114 204 176 175 190 203 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 Exploration Rate (%) 52 | 3 68 45 84 26 49 37 60 67 90 81 20 28 69 34 7 16 96 85 99 56 17 74 17 80 48 Regions Visited 25 Branch Regions 17 Pre-discovered Areas 32 | . . . 1 1 . . . . 3 1 11 . 1 . . . . . . 12 . 2 . . . Known Exits Taken 13 | . . . . . . 1 1 1 1 1 1 . . 1 1 1 . . . 1 . 1 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 . . . . . . 1 1 . . . 1 1 1 . 1 . . . . Scrap Searched 9 | . . 1 . 1 . . 3 . 2 1 . 1 . . . . . . . . . . . . . Spaces Dug 96 | . . . . . 5 4 . 32 . . 6 . . . 16 4 4 . . 1 1 2 15 4 2 Terrain Destroyed 949 | . . . . 6 13 51 87 32 . . 6 . . 46 19 6 68 3 18 414 41 34 61 42 2 Melee 20 | . . . . . . 4 . . . . 6 . . . . . . . . 1 1 2 . 4 2 Projectile 251 | . . . . . . . . . . . . . . . 3 6 57 3 18 97 9 1 39 18 . AOE 673 | . . . . 6 13 47 87 32 . . . . . 46 16 . 9 . . 316 29 30 22 20 . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Walls Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Ext Cet Arc Hub Res Tes Res Qua Sec Total 15996 | 19 515 197 405 102 542 1509 278 550 1099 684 849 220 77 403 319 562 1521 334 595 848 941 978 765 1107 577 Wait 1188 | . 62 . . . 33 64 . 17 34 57 55 . . 133 8 19 70 50 308 32 92 12 32 49 61 Move 12193 | 12 359 180 400 84 309 1173 270 513 1046 596 649 218 77 250 250 484 1060 244 247 648 555 752 539 801 477 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 313 | . 10 3 3 5 29 39 . . 6 6 17 . . . 9 6 40 4 3 20 31 20 26 33 3 Fast Attach 191 | 1 1 1 . . 10 8 . 1 2 2 5 . . . 6 11 36 8 9 13 22 21 6 18 10 Attach 169 | . 2 . . 3 18 12 . 2 3 4 6 . . . 3 3 20 . . 9 26 7 20 25 6 Detach 26 | . . 2 . 1 . 1 . . . . 1 . . . . . 2 . . 2 4 . 3 6 4 Swap 346 | . 9 1 1 3 11 44 3 3 2 4 35 2 . 5 12 12 35 5 . 29 37 36 38 19 . Drop 416 | . 9 4 1 1 20 44 . . 6 9 26 . . . 14 14 70 12 9 37 28 39 18 50 5 Fire 968 | 6 63 3 . 4 110 118 5 13 . 3 41 . . 15 15 13 126 11 19 55 106 80 79 83 . Melee 74 | . . . . . . 4 . 1 . 3 11 . . . . . 3 . . 2 11 4 1 23 11 Ram 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Kick 51 | . . . . . . . . . . . 3 . . . 2 . 8 . . 1 28 6 3 . . Crush 8 | . . 3 . 1 2 2 . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Rewire 50 | . . . . . . . . . . . . . . . . . 50 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory (discovered 5 exits: *Res x4 / *Ext) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 2 exits: *Res x2) -3/Research -3/Testing -2/Research -2/Quarantine (discovered 3 exits: [*Acc] / *Sec / [*Frg]) -2/Section 7 (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 3) 35 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 11) 302 | -10/Materials | Build established: Mutant 578 | -10/Materials | Discovered new exit (range 7) 767 | -10/Materials | Discovered new exit (range 16) 858 | -10/Materials | Entered Mines 892 | -10/Mines | Found a hidden stash of uninstalled traps 930 | -10/Mines | Assembled infested the area 963 | -10/Mines | Discovered new exit (range 15) 965 | -10/Mines | Met 8R-AWN 1159 | -10/Mines | Discovered new exit (range 5) 1169 | -10/Mines | Entered Exiles 1169 | -10/Exiles | Accompanied by 1 ally 1199 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1206 | -10/Exiles | Welcomed by 8R-AWN 1235 | -10/Exiles | Met EX-HEX 1299 | -10/Exiles | Met EX-DEC 1305 | -10/Exiles | Learned location of Zion (-7) 1370 | -10/Exiles | Visited The Gauntlet 1545 | -10/Exiles | Met EX-BIN 1800 | -10/Exiles | Discovered new exit (range 10) 1814 | -10/Exiles | Entered Mines 1816 | -9/Mines | Escorted by a lone wolf Derelict 1836 | -9/Mines | Learned location of Storage (-7) 1837 | -9/Mines | Met a Derelict bent on vengeance 1904 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1945 | -9/Mines | Discovered new exit (range 14) 1975 | -9/Mines | Entered Materials 1975 | -8/Materials | Accompanied by 1 ally 1975 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2164 | -8/Materials | Lost 5 parts (1p1n1u2w) 2260 | -8/Materials | Lost 4 parts (1p1n1u1w) 2354 | -8/Materials | System corruption reached 10% 2479 | -8/Materials | Lost 3 parts (2u1w) 2576 | -8/Materials | Destroyed 7 combat bots 2577 | -8/Materials | Lost 6 parts (1p2n1u2w) 2767 | -8/Materials | Build established: Scavenger-Skirmisher 2884 | -8/Materials | Discovered new exit (range 17) 2918 | -8/Materials | Entered Factory 2918 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3218 | -7/Factory | Discovered new exit (range 9) 3413 | -7/Factory | Build established: Scavenger-Tank 3760 | -7/Factory | Identified exit to Storage 3775 | -7/Factory | Garrison activated, responded to threat 3814 | -7/Factory | Lost 3 parts (1n2w) 4024 | -7/Factory | Build established: Scavenger-Skirmisher 4614 | -7/Factory | Found Prototype Launcher 4614 | -7/Factory | Identified Rocket Array 5086 | -7/Factory | System corruption reached 10% 5284 | -7/Factory | Discovered new exit (range 16) 5306 | -7/Factory | Identified exit to Lower Caves 5312 | -7/Factory | Entered Lower Caves 5389 | -7/Lower Caves | Build established: Skirmisher 5707 | -7/Lower Caves | Discovered new exit (range 15) 5729 | -7/Lower Caves | Identified exit to Lower Caves 5731 | -7/Lower Caves | Learned Factory trap positions 5732 | -7/Lower Caves | Entered another Lower Caves area 5873 | -7/Lower Caves | Discovered new exit (range 9) 6076 | -7/Lower Caves | Spotted B-75 Beast 6517 | -7/Lower Caves | Learned 4 Factory zone layouts 6541 | -7/Lower Caves | Discovered new exit (range 10) 6559 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6559 | -7/Lower Caves | Identified exit to Zion 6561 | -7/Lower Caves | Entered Zion 6633 | -7/Zion | Discovered new exit (range 15) 6660 | -7/Zion | System corruption cleaned by Quarantine Array 6958 | -7/Zion | Learned location of Warlord (-5) 6986 | -7/Zion | Learned Factory stockpile data 7199 | -7/Zion | Learned 4 Factory zone layouts 7341 | -7/Zion | Given A8's code to call for help 7411 | -7/Zion | Given the Hacking Drone Bay 7411 | -7/Zion | Found Prototype Device 7421 | -7/Zion | Identified Hacking Drone Bay 7436 | -7/Zion | Learned location of Data Miner (-6) 7507 | -7/Zion | Learned Factory fabricator intel 7639 | -7/Zion | Found CR-A16's Pointy Stick 7860 | -7/Zion | Met Imprinter 7883 | -7/Zion | Imprinted 7886 | -7/Zion | Declared Zion's savior 8137 | -7/Zion | Identified exit to Proximity Caves 8167 | -7/Zion | Entered Proximity Caves 8167 | -6/Proximity Caves | Accompanied by 3 allies 8173 | -6/Proximity Caves | Spotter reported a threat 8688 | -6/Proximity Caves | Lost 3 allies 8755 | -6/Proximity Caves | Spotted B-75 Beast 8780 | -6/Proximity Caves | Discovered new exit (range 12) 8788 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 8792 | -6/Proximity Caves | Destroyed B-75 Beast 8831 | -6/Proximity Caves | Identified exit to Factory 9095 | -6/Proximity Caves | Entered Factory 9095 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9097 | -6/Factory | Loaded intel: 112 trap records 9099 | -6/Factory | Loaded intel: 6 fabricator locations 9185 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 9302 | -6/Factory | Retrieved Zion intel report: Main Access 9302 | -6/Factory | Identified exit to Factory 9384 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 9816 | -6/Factory | Discovered new exit (range 11) 9849 | -6/Factory | Identified exit to Lower Caves 10121 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 10212 | -6/Factory | Entered Lower Caves 10248 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 10481 | -6/Lower Caves | Entered Data Miner 10481 | -6/Data Miner | Discovered new exit (range 6) 10501 | -6/Data Miner | Build established: Scavenger-Skirmisher 10505 | -6/Data Miner | Met Data Miner 10528 | -6/Data Miner | Learned location of Section 7 (-2) 10528 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10549 | -6/Data Miner | Received God Mode back door access code from Data Miner 10575 | -6/Data Miner | Entered Proximity Caves 10588 | -5/Proximity Caves | Learned Factory interactive machine intel 11041 | -5/Proximity Caves | Discovered exit to Factory (range 16) 11064 | -5/Proximity Caves | Entered Factory 11064 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11065 | -5/Factory | Loaded intel: 52 interactive machine locations 11263 | -5/Factory | Discovered new exit (range 19) 11298 | -5/Factory | Identified exit to Factory 11317 | -5/Factory | Zion Kinetic Resupply teleported in 11462 | -5/Factory | Entered another Factory area 11462 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 11550 | -4/Factory | Retrieved Zion intel report: Trap Installations 11567 | -4/Factory | Retrieved Zion intel report: Main Access 11567 | -4/Factory | Identified exit to Research 11610 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 11915 | -4/Factory | Retrieved Zion intel report: Guard Positions 12128 | -4/Factory | Central database locked down 12146 | -4/Factory | Discovered new exit (range 12) 12157 | -4/Factory | Identified exit to Extension 12158 | -4/Factory | Entered Extension 12329 | -4/Extension | Spotted B-86 Titan 12338 | -4/Extension | Spotted B-86 Titan 12354 | -4/Extension | Destroyed B-86 Titan 12362 | -4/Extension | Destroyed B-86 Titan 12428 | -4/Extension | Lost 11 parts (2p5n2u2w) 12533 | -4/Extension | Disrupted transfer network 12637 | -4/Extension | Destroyed 9 combat bots 12696 | -4/Extension | Build established: Scavenger-Gunner 12726 | -4/Extension | Zion Heavy squad teleported in 12831 | -4/Extension | Found Prototype Protection 12831 | -4/Extension | Identified Zio. Heavy Carapace 12835 | -4/Extension | Found Prototype Protection 12835 | -4/Extension | Identified Zio. Weapon Casing 13087 | -4/Extension | Zion Heavy squad teleported in 13205 | -4/Extension | Found Zio. Heavy Carapace 13218 | -4/Extension | Found Zio. Weapon Casing 13456 | -4/Extension | Build established: Messiah-Tank 13598 | -4/Extension | Rescued a captive Derelict 13612 | -4/Extension | Rescued a captive Derelict 13651 | -4/Extension | Zion Heavy squad teleported in 13735 | -4/Extension | Rescued a captive Derelict 13737 | -4/Extension | Terminal network hard line cut 13786 | -4/Extension | Rescued A7 13794 | -4/Extension | Rescued a captive Derelict 13794 | -4/Extension | Rescued a captive Derelict 13822 | -4/Extension | Rescued a captive Derelict 13850 | -4/Extension | Discovered exit to Research (range 10) 13851 | -4/Extension | Discovered new exit (range 6) 13908 | -4/Extension | First assault squad dispatched 13930 | -4/Extension | Incoming assault squad redirected 13975 | -4/Extension | Found Unknown Protection 13975 | -4/Extension | Identified Powered Armor 13983 | -4/Extension | Found Powered Armor 13988 | -4/Extension | Found Powered Armor 14154 | -4/Extension | Entered Cetus 14154 | -4/Cetus | Accompanied by 9 allies (A7) 14159 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 14167 | -4/Cetus | Spotted Cetus Guard 14167 | -4/Cetus | Spotted Cetus Guard 14173 | -4/Cetus | Allies destroyed Cetus Guard 14173 | -4/Cetus | Spotted Cetus Guard 14176 | -4/Cetus | Allies destroyed Cetus Guard 14179 | -4/Cetus | Spotted Cetus Guard 14182 | -4/Cetus | Allies destroyed Cetus Guard 14193 | -4/Cetus | Destroyed Cetus Guard 14236 | -4/Cetus | System corruption reached 10% 14270 | -4/Cetus | Started Cetus Manufacturing Module 14280 | -4/Cetus | Escorted A7 to Cetus Mainframe 14286 | -4/Cetus | Discovered new exit (range 21) 14295 | -4/Cetus | Manufactured an Enhanced Grunt 14320 | -4/Cetus | Manufactured an Enhanced Grunt 14345 | -4/Cetus | Manufactured an Enhanced Grunt 14370 | -4/Cetus | Manufactured an Enhanced Grunt 14395 | -4/Cetus | Manufactured an Enhanced Grunt 14408 | -4/Cetus | Spotted Cetus Guard 14408 | -4/Cetus | Spotted Cetus Guard 14408 | -4/Cetus | Spotted Cetus Guard 14408 | -4/Cetus | Spotted Cetus Guard 14416 | -4/Cetus | Allies destroyed Cetus Guard 14421 | -4/Cetus | Destroyed Cetus Guard 14429 | -4/Cetus | Allies destroyed Cetus Guard 14435 | -4/Cetus | Allies destroyed Cetus Guard 14441 | -4/Cetus | Discovered exit to Research (range 22) 14482 | -4/Cetus | Scared off Revision 17 14561 | -4/Cetus | Entered Archives 14561 | -4/Archives | Accompanied by 11 allies (A7) 14566 | -4/Archives | Received a hacking code to weaken MAIN.C 14619 | -4/Archives | Discovered new exit (range 20) 14657 | -4/Archives | Discovered new exit (range 21) 14661 | -4/Archives | Discovered exit to Research (range 22) 15235 | -4/Archives | Entered Hub_04(d) 15235 | -4/Hub_04(d) | Accompanied by 10 allies 15266 | -4/Hub_04(d) | Spotted B-86 Titan 15270 | -4/Hub_04(d) | Destroyed B-86 Titan 15284 | -4/Hub_04(d) | Retrieved Zion intel report: Trap Installations 15285 | -4/Hub_04(d) | Zion Fire squad teleported in 15344 | -4/Hub_04(d) | Zion Fire squad teleported in 15405 | -4/Hub_04(d) | Retrieved Zion intel report: Component Schematics 15414 | -4/Hub_04(d) | Retrieved Zion intel report: Depthwide Sectors/-3 15417 | -4/Hub_04(d) | Enhanced Grunt warped into view, answering call for help 15419 | -4/Hub_04(d) | Enhanced Grunt warped into view, answering call for help 15523 | -4/Hub_04(d) | Discovered exit to Research (range 6) 15533 | -4/Hub_04(d) | Retrieved Zion intel report: Component Schematics 15569 | -4/Hub_04(d) | Retrieved Zion intel report: Depthwide Sectors/-4 15581 | -4/Hub_04(d) | Retrieved Zion intel report: Emergency Access 15592 | -4/Hub_04(d) | Found Prototype Device 15592 | -4/Hub_04(d) | Identified Exp. ECM Suite 15599 | -4/Hub_04(d) | Lost 4 allies 15793 | -4/Hub_04(d) | Discovered exit to Research (range 5) 15809 | -4/Hub_04(d) | Lost 3 allies 15871 | -4/Hub_04(d) | Network Hub disabled 15876 | -4/Hub_04(d) | Spotted Lightning 15880 | -4/Hub_04(d) | Spotted Lightning 15883 | -4/Hub_04(d) | Spotted Lightning 15907 | -4/Hub_04(d) | Destroyed Lightning 15907 | -4/Hub_04(d) | Destroyed Lightning 15951 | -4/Hub_04(d) | Lost 9 allies 15952 | -4/Hub_04(d) | Destroyed Lightning 15981 | -4/Hub_04(d) | Found Prototype Device 15982 | -4/Hub_04(d) | Identified Exp. Phase Shifter 15985 | -4/Hub_04(d) | First assault squad dispatched 15992 | -4/Hub_04(d) | Lost 3 parts (1p1u1w) 16006 | -4/Hub_04(d) | Found Prototype Device 16006 | -4/Hub_04(d) | Identified Exp. EM Shield 16044 | -4/Hub_04(d) | Found Prototype Energy Cannon 16050 | -4/Hub_04(d) | Found Prototype Energy Cannon 16193 | -4/Hub_04(d) | Network Hub disabled 16285 | -4/Hub_04(d) | Entered Research 16285 | -3/Research | Evolved 2 slots: Utility x2 16326 | -3/Research | Build established: Messiah-Gunner 16535 | -3/Research | First assault squad dispatched 16665 | -3/Research | Identified EMDS (x2) 16732 | -3/Research | Build established: Messiah-Tank 16811 | -3/Research | Incoming assault squad redirected 16868 | -3/Research | Destroyed 7 combat bots 16940 | -3/Research | Destroyed 7 combat bots 16979 | -3/Research | System corruption reached 10% 17040 | -3/Research | System corruption reached 30% 17046 | -3/Research | Lost 10 parts (2p5u3w) 17121 | -3/Research | Lost 4 parts (2n2u) 17355 | -3/Research | Lost 4 parts (4w) 17492 | -3/Research | Discovered new exit (range 5) 17496 | -3/Research | Build established: Scavenger-Gunner 17539 | -3/Research | Entered Testing 17589 | -3/Testing | Found Prototype Leg 17589 | -3/Testing | Identified Myomer Exoskeleton 17640 | -3/Testing | Spotted Striker 17643 | -3/Testing | Spotted Striker 17703 | -3/Testing | Scanned by Researcher 17720 | -3/Testing | Found Prototype Protection 17720 | -3/Testing | Identified SHELL Armor 17784 | -3/Testing | Found Prototype Device 17784 | -3/Testing | Identified Exp. Hardlight Generator 17789 | -3/Testing | First assault squad dispatched 17822 | -3/Testing | Retrieved Zion intel report: Trap Installations 17910 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 17939 | -3/Testing | Found Prototype Hackware 18031 | -3/Testing | Found Prototype Hackware 18187 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/-2 18246 | -3/Testing | Spotted PL-BWMKNEEQAY 18304 | -3/Testing | Destroyed PL-BWMKNEEQAY 18330 | -3/Testing | Found Corrupted Prototype Processor 18412 | -3/Testing | Found Prototype Processor 18412 | -3/Testing | Identified Exp. Targeting Computer 18496 | -3/Testing | Found Unknown Launcher 18496 | -3/Testing | Identified Gamma Bomb Array 18503 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 18595 | -3/Testing | Incoming assault squad redirected 18613 | -3/Testing | Found Prototype Device 18631 | -3/Testing | Lost 3 parts (2p1n) 18662 | -3/Testing | Discovered new exit (range 15) 18683 | -3/Testing | Identified exit to Research 18686 | -3/Testing | Entered Research 18686 | -2/Research | Evolved 2 slots: Power x1, Utility x1 18686 | -2/Research | Identified Exp. EM Disruption Field 18766 | -2/Research | Found Prototype Device 18766 | -2/Research | Identified Exp. Shield Generator 18782 | -2/Research | Garrison activated, responded to threat 18994 | -2/Research | Build established: Scavenger-Skirmisher 19162 | -2/Research | Spotted B-90 Cyclops 19204 | -2/Research | Destroyed B-90 Cyclops 19289 | -2/Research | System corruption reached 10% 19436 | -2/Research | First assault squad dispatched 19445 | -2/Research | Discovered new exit (range 19) 19545 | -2/Research | System corruption reached 30% 19562 | -2/Research | Lost 4 parts (1p1n2u) 19668 | -2/Research | Identified exit to Quarantine 19670 | -2/Research | Entered Quarantine 19769 | -2/Quarantine | Build established: Scavenger-Tank 19800 | -2/Quarantine | Found Alien Artifact 19801 | -2/Quarantine | Identified Core Reset Matrix 19801 | -2/Quarantine | Used Core Reset Matrix 19805 | -2/Quarantine | Detected hypermatrix surge 19805 | -2/Quarantine | Sensed 14 artifacts in vicinity 19847 | -2/Quarantine | Found Sigix Broadsword 19920 | -2/Quarantine | First assault squad dispatched 19995 | -2/Quarantine | Cryocooling Duct disabled 20010 | -2/Quarantine | Ambient heat levels rising (+20) 20010 | -2/Quarantine | Non-combat units ordered to evacuate 20082 | -2/Quarantine | Found Prototype Reactor 20082 | -2/Quarantine | Identified Vortex Chain Reactor 20175 | -2/Quarantine | Build established: Assassin 20249 | -2/Quarantine | Destroyed 12 combat bots 20276 | -2/Quarantine | Found Unknown Protection 20276 | -2/Quarantine | Identified Hvy. Reflective Plating 20332 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 20348 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 20388 | -2/Quarantine | Found Subatomic Replicator 20442 | -2/Quarantine | Incoming assault squad redirected 20461 | -2/Quarantine | Discovered new exit (range 9) 20607 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 20884 | -2/Quarantine | Found Core Cannon 20955 | -2/Quarantine | Found Core Stripper 21045 | -2/Quarantine | Spotted Fortress 21139 | -2/Quarantine | Incoming assault squad redirected 21147 | -2/Quarantine | Discovered new exit (range 6) 21147 | -2/Quarantine | Discovered new exit (range 6) 21149 | -2/Quarantine | Identified exit to Section 7 21150 | -2/Quarantine | Entered Section 7 21150 | -2/Section 7 | Spotted B-90 Cyclops 21151 | -2/Section 7 | Detected hypermatrix surge 21151 | -2/Section 7 | Sensed 25 artifacts in vicinity 21153 | -2/Section 7 | Lost 9 parts (2p3n2u2w) 21208 | -2/Section 7 | Found Prototype Processor 21208 | -2/Section 7 | Identified Exp. Target Analyzer 21211 | -2/Section 7 | Found Exp. Target Analyzer 21215 | -2/Section 7 | Spotted S7 Guard 21223 | -2/Section 7 | Found Navigation Efficiency Matrix 21223 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 21231 | -2/Section 7 | Core integrity fell below 50% 21241 | -2/Section 7 | Core integrity fell below 20% 21262 | -2/Section 7 | Lost 7 parts (3n4u) 21265 | -2/Section 7 | Found Core Reset Matrix 21267 | -2/Section 7 | Sensed 23 artifacts in vicinity 21279 | -2/Section 7 | Retrieved Zion intel report: Trap Installations 21382 | -2/Section 7 | Discovered new exit (range 10) 21394 | -2/Section 7 | Found Integrated Reactor 21394 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 21417 | -2/Section 7 | Spotted Executioner 21417 | -2/Section 7 | Spotted Executioner 21455 | -2/Section 7 | Spotted Executioner 21455 | -2/Section 7 | Spotted Executioner 21481 | -2/Section 7 | Integrated with Sigix Exoskeleton 21495 | -2/Section 7 | Destroyed Executioner 21504 | -2/Section 7 | Destroyed by Executioner with Helical Railgun Last Messages --------------- 21489_ Penetrated by Slug. 21489_ Slug penetrates Reinforced Barrier. 21492_ Slug penetrates Machine. 21492_ Machine disabled. 21492_ Slug penetrates Machine. 21492_ Penetrated by Slug. 21492_ Slug penetrates Reinforced Barrier. 21492_ Destroyed Prototype Device. 21492_ Penetrated by Slug. 21495_ Slug penetrates Reinforced Barrier. 21495_ Slug penetrates Machine. 21495_ Executioner destroyed. 21495_ Slug penetrates Machine. 21495_ Penetrated by Slug. 21495_ Slug penetrates Machine. 21501_ Executioner Prototype Leg severed. [Achievement: All Kinds Of Bad News] 21501_ Penetrated by Slug. 21501_ Slug penetrates Reinforced Barrier. 21504_ Destroyed Prototype Device. Map ----- +----------------------------------------------------+ | ????????" "????" ?????????? | | "???????""" ""??? ?????????? | | ????????" """" "??????]?? | | ??? ""?????????""" "????????? | | ?????????????????" "????????? | | ???? """"""""""""" "????????? | | ??? "????????? | | ??? ""???????? | | ??? #??????? | | ?????""""""""" """"" #??????? | | ?????????????"" """ ??????? | | ???????"""""""" " """ ??????? | | ???? """"" #??????? | | ??? " """"" """???????? | | ???? " ""????????? | | ???? """ """????????? | | ????? " """"???????? | | ?????? """#??????? | | ?????? """#??????? | | ?????? """#??????? | | ?????? """"##?????? | | ?????? """"""" """"##?????? | | ???????""""""" ### """"""" """##?????? | | ????????""""""""""### =% """"""" """##?????? | | ????????################//E################?????? | | ???????##############"" !X="""##############????? | | ???????############## """#############?????? | | ???????##############" """##############????? | | ???????############## " """#############?????? | | ???????############## " """#############?????? | | ??????###############""" ""##############????? | | ???????############ #"" ""#############?????? | | ???????##############" "#############?????? | | ??????###############" "##############????? | | ???????##############" ! "#############?????? | | ???????##############"" =[= T"##############????? | | ???????##############" [ "##############????? | | ???????##############" " " "##############????? | | ???????##############" "#" "#############?????? | | ????????#############"""### ""#############?????? | | ????????###################################?????? | | ????????###################################?????? | | ????????###################################?????? | | ?????????#################################??????? | | ?????????#################################??????? | | ?????????#################################??????? | | ??????????###############################???????? | | ???????????#############################????????? | | ???????????#############################????????? | | ????????????###########################?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 170 Coolant Potential 120 Energy Generation 103 Energy Capacity 1290 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 110 Jamming Range 16 Power Amplification 80 Additional Mass Support 16 Base Temperature (-) 150 Armor Coverage 1500 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 87 Targeting Accuracy 6 Target Analysis 12 Recoil Reduction 10 Particle Charging 25 Kinecelleration 40 Salvage Targeting 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Core Reset Matrix Sigix Broadsword Core Stripper Navigation Efficiency Matrix Integrated Reactor Sigix Exoskeleton Sigix Sheargun Achievements -------------- All Kinds Of Bad News Hornet's Nest Integration Complete Physics Protects Sprinter The Robot, The Myth, The Legend Challenges ------------ None Game ------ Seed VoltaicResetLog Manual? 0 Play Time 07:03:46 Cumulative 507.7 hours Start 2026.03.26 @ 09:23:44 End 2026.03.26 @ 19:43:55 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 233 Rogue 233 Adventurer 0 Explorer 0 Win Type - Total 15 Types 8/0/5/2/0/0/0/0/0/0 Lore% 81 Gallery% 75 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 41ab8b74-705e-4a5e-b470-b6919ece707e