Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.26 @ 23:03:31 Player: maxwell Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (86) 430 Value Destroyed (2571) 2571 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-1081) -1081 TOTAL SCORE: 4380 Bonus ------- High Alert Combat Kills 17 Friendly Fire -1098 Cogmind --------- Core Integrity 0/550 Matter 109/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (850) Ox16 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (3) ------- YI-UF0's Doublenader Makeshift Axe > --- INVENTORY (20) --- High-capacity Storage Unit Huge Storage Unit Humpback YI-UF0's Bottomless Matter Pit (1500) Machine Analyzer Machine Analyzer Machine Analyzer Improved Sensor Array Improved Sensor Array Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Melee Analysis Suite Shock Absorption System Long-range Tractor Beam Grenade Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Treads Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Heavy Particle Gun Beamcaster Light Assault Rifle > --- INVENTORY -------- High-capacity Storage Unit Huge Storage Unit Humpback YI-UF0's Bottomless Matter Pit Machine Analyzer Machine Analyzer Machine Analyzer Improved Sensor Array Improved Sensor Array Experimental Sensor Array Improved Signal Interpreter Shock Absorption System Long-range Tractor Beam Grenade Launcher Missile Launcher YI-UF0's Doublenader Makeshift Axe Heavy Explosive Trap [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Beamcaster Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 3 | . . . 1 . . . 2 Utility . | . . . . . . . . Weapon 1 | . . . 1 . . . . Parts Attached 77 | 6 11 6 15 9 . 8 22 Power 8 | 1 1 1 1 2 . 1 1 Engine 6 | 1 1 . 1 2 . 1 . Core 2 | . . 1 . . . . 1 Reactor . | . . . . . . . . Propulsion 27 | 2 3 . 6 2 . 4 10 Treads 9 | 2 3 . . . . . 4 Leg 18 | . . . 6 2 . 4 6 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 10 | 1 4 2 . 1 . . 2 Device 5 | . 2 1 . 1 . . 1 Storage 5 | 1 2 1 . . . . 1 Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 32 | 2 3 3 8 4 . 3 9 Energy Gun 4 | . . . 2 . . 1 1 Energy Cannon . | . . . . . . . . Ballistic Gun 17 | 2 2 2 4 3 . 1 3 Ballistic Cannon 2 | . 1 . 1 . . . . Launcher 8 | . . 1 1 1 . 1 4 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 1 . . . 1 Parts Lost 37 | . 2 1 2 7 . 6 19 Power 5 | . 1 1 . 1 . 1 1 Propulsion 17 | . 1 . . 3 . 4 9 Utility 3 | . . . . 1 . . 2 Weapon 12 | . . . 2 2 . 1 7 Highest Loss Streak 10 | . 1 1 2 3 . 4 10 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 93 | . 94 100 97 99 88 92 83 Engine 6 | . 13 1 7 10 11 8 1 Core 4 | . . 12 3 . . . 6 Treads 13 | . 27 28 1 . . . 8 Leg 16 | . . . 30 32 22 29 22 Device 10 | . 9 14 11 11 11 11 8 Storage 11 | . 14 14 11 11 11 11 9 Energy Gun 2 | . . . 2 . . 6 9 Ballistic Gun 25 | . 28 27 29 32 33 21 15 Naked Turns . | . . . . . . . . Heaviest Build 89 | 11 89 32 37 36 27 31 57 Greatest Support 60 | 40 40 40 40 39 27 45 60 Greatest Overweight (x) 17 | . 4 . 2 1 . 1 17 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 20 Average Capacity 15 | 7 11 15 15 15 15 15 18 Most Carried 20 | 4 12 15 15 15 15 15 20 Average Carried 13 | 2 7 13 13 13 13 14 17 Final Capacity 20 | 8 15 15 15 15 15 15 20 Final Carried 18 | 4 11 14 13 13 15 14 18 Class Distribution -------------------- 43% | Mutant 38% | Scavenger-Skirmisher 8% | Scavenger-Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 3416 | 251 300 268 317 1697 . 186 397 Remotely . | . . . . . . . . Salvage Created 3331 | . 523 213 473 341 . 502 1279 Parts 205 | . 37 12 45 10 . 21 80 Haulers Intercepted 4 | . 1 . 1 . . . 2 Recyclers Shooed 3 | . . . 1 1 . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 73 | . 11 2 13 14 . 8 25 Guns 58 | . 11 2 13 14 . 2 16 AOE 15 | . . . . . . 6 9 Classes Destroyed 15 | . 3 1 3 1 . 3 4 Worker 2 | . . 1 1 . . . . Builder 3 | . . . 1 . . 1 1 Tunneler 1 | . . . . . . . 1 Hauler 4 | . 1 . 1 . . . 2 Recycler 5 | . . . . . . 3 2 Watcher 4 | . 2 . 1 . . . 1 Swarmer 14 | . . . 8 3 . . 3 Grunt 36 | . 11 2 2 3 . 6 12 Brawler 1 | . . . . . . 1 . Duelist 2 | . . . . . . . 2 Sentry 7 | . . . 3 . . . 4 Specialist 2 | . . . . . . . 2 Hunter 2 | . . . . . . 1 1 Heavy 1 | . . . . . . . 1 Assembled 8 | . . . . 8 . . . Thug 1 | . . . . 1 . . . Best Kill Streak 7 | . 4 2 6 3 . 4 7 Combat Bots Only 5 | . 4 2 5 3 . 3 5 Max Kills in Single Turn 2 | . 1 1 2 1 . 2 2 Gunslinging 1 | . . . 1 . . . 1 Exploded 2 | . . . . . . 2 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 4634 | . 552 159 520 645 . 591 2167 Core 1061 | . 114 27 73 140 . 145 562 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 51 | 100 . 43 . . . 10 . Volleys Fired 248 | . 40 17 38 50 . 27 76 Largest 3 | . 2 2 3 3 . 3 3 Hottest 118 | . 46 40 96 73 . 115 118 Shots Fired 615 | . 80 34 107 147 1 60 186 Gun 591 | . 80 34 106 146 1 51 173 Cannon . | . . . . . . . . Launcher 24 | . . . 1 1 . 9 13 Special . | . . . . . . . . Kinetic 512 | . 80 34 101 146 1 35 115 Thermal 79 | . . . 5 . . 16 58 Explosive 24 | . . . 1 1 . 9 13 Electromagnetic . | . . . . . . . . Robot Hit Streak 19 | . 16 16 19 10 . 6 15 Robot Miss Streak 5 | . 3 2 5 5 . 3 2 Penetration Max . | . . . . . . . . Secondary Targets 12 | . . 1 2 1 . 1 7 Max Gunslinging Chain 1 | . . 1 1 1 . 1 1 Shots Hit Robots 388 | . 64 27 55 78 . 35 129 Core Hits 209 | . 32 12 28 35 . 25 77 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . 1 . . . Destroy 1 | . . . . 1 . . . Melee Attacks 4 | . . . . . . . 4 Impact . | . . . . . . . . Slashing 4 | . . . . . . . 4 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6525 | . 898 305 686 846 . 1177 2613 Guns 4721 | . 898 273 677 808 . 352 1713 Cannons . | . . . . . . . . Explosions 1710 | . . . . 38 . 825 847 Melee 31 | . . . . . . . 31 Ramming 63 | . . 32 9 . . . 22 Kinetic 3628 | . 898 273 615 808 . 144 890 Thermal 1206 | . . . 62 . . 208 936 Explosive 1597 | . . . . 38 . 825 734 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 31 | . . . . . . . 31 Piercing . | . . . . . . . . Highest Corruption 6 | . . . 3 6 6 6 2 Average Corruption 4 | . . . 2 4 6 6 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 37 | . . . 2 23 2 6 4 Message Errors 6 | . . . 1 3 . 2 . Matter Fused 8 | . . . . 4 . 1 3 Heat Flow Errors 4 | . . . . 3 . 1 . Energy Discharges 1 | . . . . 1 . . . Data Loss (minor) 4 | . . . . 4 . . . Data Loss (major) 5 | . . . . 3 1 1 . Misfires 3 | . . . 1 1 1 . . Alerts 2 | . . . . 1 . 1 . Weapon Failures 4 | . . . . 3 . . 1 Overload Shots . | . . . . . . . . Overflow Damage 50 | . . . . 38 . 12 . Projectiles . | . . . . . . . . Explosions 50 | . . . . 38 . 12 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 281 | . . . . 34 . 110 137 Shots 11 | . . . . 1 . 5 5 Rammed 8 | . . 5 . . . . 3 Targets Rammed 12 | . . 6 2 . . . 4 Kicked 3 | . . . 2 . . . 1 Crushed 1 | . . 1 . . . . . Highest Temperature 473 | . 23 27 132 182 . 473 355 Average Temperature 65 | . 8 11 35 35 . 175 90 Received Heat Transfer 1488 | . 348 114 174 42 . 171 639 Effects 4 | . . . . . . 2 2 Shutdowns 1 | . . . . . . . 1 Interference 2 | . . . . . . 2 . Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 2085 | . . . 148 . . 370 1567 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 435 | . 168 67 412 263 . 206 435 Initial 108 | . . 27 . 108 . . 79 Average 98 | . 46 20 178 125 . 153 151 Maximum Alert Level 2 | . . . 2 1 . 1 2 Low Security (%) 80 | 100 100 100 40 70 . 87 67 Level 1 19 | . . . 55 29 . 12 31 Level 2 . | . . . 3 . . . 1 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 2 . 2 . . 1 5 Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 9 | . 1 . 2 . . 1 5 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . 1 . . 1 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 8 | . 1 . 3 . . . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 100 | . 20 2 20 17 . 9 32 Peak Tracking Total 7 | . 3 1 7 3 . 3 5 Tactical Retreats 5 | . . . 2 3 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 4 | . 1 . 2 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 1 | . . . . . . . 1 Traps Extracted . | . . . . . . . . Installed 1 | . . . . . . . 1 Triggered 1 | . . . . . . . 1 Most Traps Carried 1 | . . . . 1 1 1 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 4 | . . . . . . . 4 Max in Single Turn 2 | . . . . . . . 2 Garrison Access 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 16 | . 7 . 4 . 1 . 4 Terminals 12 | . 6 . 4 . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 Total Hacks 39 | . 18 . 12 . 1 . 8 Successful 19 | . 7 . 6 . 1 . 5 Failed 20 | . 11 . 6 . . . 3 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 32 | . 15 . 13 . . . 4 Terminals 32 | . 16 . 12 . . . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers 3 | . . . . . . . 3 Garrison Access 1 | . . . . . . . 1 Terminal Hacks 8 | . 4 . 2 . 1 . 1 Record 1 | . . . . . 1 . . Part Schematic 1 | . . . 1 . . . . Robot Analysis 2 | . 2 . . . . . . Terminal Index 3 | . 1 . 1 . . . 1 Locate Traps 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . . . . . 3 Insert Component 1 | . . . . . . . 1 Analyze 2 | . . . . . . . 2 Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 7 | . 3 . 4 . . . . Terminals 6 | . 2 . 4 . . . . Assimilate 1 | . 1 . . . . . . Botnet 3 | . . . 3 . . . . Operators 2 | . 1 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 7 . 4 . . . 3 Full Trace Events 2 | . . . . . . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 . . . Highest-Rated Group 31 | . . . . 31 . . . Highest-Rated Ally 31 | . . . . 31 . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered 5 | . . 3 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 4867 | 62 854 1086 485 777 193 222 1188 Spaces Moved 2732 | 36 412 623 307 623 183 111 437 Core 12 | 7 2 . . . . . 3 Treads 1156 | 29 410 623 16 . . . 78 Legs 1564 | . . . 291 623 183 111 356 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 90 90 105 105 163 Average Speed 141 | 138 167 160 101 94 105 114 206 Slowest Speed 900 | 160 320 160 270 180 105 190 900 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 2 | . . . . . . . 2 Exploration Rate (%) 54 | 3 70 100 41 99 57 25 40 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 4 | . 1 2 . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 5 | . . 3 . 2 . . . Spaces Dug 25 | . . . . . . 14 11 Terrain Destroyed 213 | . . . 5 7 . 77 124 Melee . | . . . . . . . . Projectile 1 | . . . . . . 1 . AOE 212 | . . . 5 7 . 76 124 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 3280 | 45 499 678 411 722 183 162 580 Wait 121 | . 19 17 25 33 . 15 12 Move 2725 | 35 411 622 306 622 182 110 437 Hop . | . . . . . . . . Pick Up 58 | 4 13 7 9 6 1 2 16 Fast Attach 34 | 6 3 . 10 2 . 3 10 Attach 26 | . 3 2 4 6 . 3 8 Detach 1 | . 1 . . . . . . Swap 17 | . 5 4 1 1 . 2 4 Drop 33 | . 4 3 16 2 . . 8 Fire 248 | . 40 17 38 50 . 27 76 Melee 4 | . . . . . . . 4 Ram . | . . . . . . . . Kick 3 | . . . 2 . . . 1 Crush 9 | . . 6 . . . . 3 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 1 | . . . . . . . 1 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 15) 229 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 613 | -10/Materials | Discovered new exit (range 5) 917 | -10/Materials | Entered Mines 956 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 992 | -10/Mines | Destroyed YI-UF0 1001 | -10/Mines | Found Prototype Launcher 1004 | -10/Mines | Found Prototype Storage 1038 | -10/Mines | Core integrity fell below 50% 1058 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 1208 | -10/Mines | Learned location of Zion (-6) 1549 | -10/Mines | Learned Materials stockpile data 1858 | -10/Mines | Discovered new exit (range 7) 1875 | -10/Mines | Discovered new exit (range 6) 2003 | -10/Mines | Entered Materials 2003 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2003 | -9/Materials | Identified YI-UF0's Doublenader 2082 | -9/Materials | Discovered new exit (range 15) 2250 | -9/Materials | Discovered new exit (range 16) 2488 | -9/Materials | Entered Mines 2556 | -9/Mines | Discovered new exit (range 8) 2558 | -9/Mines | Build established: Scavenger-Skirmisher 2605 | -9/Mines | Learned 2 Materials zone layouts 2614 | -9/Mines | Discovered new exit (range 5) 2617 | -9/Mines | Received a Mining Laser from a helpful Derelict 2703 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2725 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2725 | -9/Mines | Discovered new exit (range 5) 2742 | -9/Mines | Assembled infested the area 2747 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2939 | -9/Mines | Found a hidden stash of uninstalled traps 2981 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2983 | -9/Mines | Found Prototype Device 2992 | -9/Mines | Core integrity fell below 50% 3021 | -9/Mines | Lost 3 parts (1n2w) 3050 | -9/Mines | Learned 4 Materials zone layouts 3265 | -9/Mines | Entered Exiles 3290 | -9/Exiles | Met 8R-AWN 3310 | -9/Exiles | Met EX-HEX 3348 | -9/Exiles | Met EX-DEC 3448 | -9/Exiles | Discovered new exit (range 11) 3458 | -9/Exiles | Entered Mines 3511 | -8/Mines | Discovered new exit (range 10) 3660 | -8/Mines | Core integrity fell below 20% 3680 | -8/Mines | Entered Materials 3680 | -8/Materials | Evolved 2 slots: Propulsion x2 3681 | -8/Materials | Identified exit to Factory 3691 | -8/Materials | Lost 4 parts (4n) 4340 | -8/Materials | Lost 5 parts (2n1u2w) 4564 | -8/Materials | Discovered exit to Factory (range 9) 4575 | -8/Materials | Lost 3 parts (2n1w) 4671 | -8/Materials | Core integrity fell below 50% 4832 | -8/Materials | Core integrity fell below 20% 4860 | -8/Materials | Crushed by falling debris 4869 | -8/Materials | Crushed by falling debris 4869 | -8/Materials | Smashed by cave-in Last Messages --------------- 04851_ U-05 Engineer lays Concrete. 04851_ Lgt. Treads destroyed. 04851_ Imp. Aluminum Leg destroyed. 04851_ Critical hit (Blast). 04851_ Knocked back. 04852_ U-05 Engineer lays Concrete. 04855_ H-61 Shepherd destroyed. 04855_ U-05 Engineer lays Concrete. 04857_ Nuclear Reactor explodes. 04857_ U-05 Engineer lays Concrete. 04858_ The unstable cave ceiling collapses. 04858_ U-05 Engineer lays Concrete. 04859_ The unstable cave ceiling collapses. 04859_ U-05 Engineer lays Concrete. 04860_ The unstable cave ceiling collapses. 04860_ Crushed by falling debris. 04861_ U-05 Engineer builds a Wall. 04865_ U-05 Engineer lays Concrete. 04869_ The unstable cave ceiling collapses. 04869_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????????????????#######???????????? | | ?????????????????????### ###?????????? | | ?????????????????????# #??######## | | ?????????????????????# ##?# # | | ????????????????????? ### # | | ???????????????####### # # | | ???????????????# # # | | ???????????????# "" + # | | ???????????????# "" # # | | ???????????????# " # # # ######## | | ???????????????# #####?? | | ???????????????# """ * ! ==#?? | | ???????????????# "" # ! ==#?? | | ???????????????# ! @ ## !!#?? | | ???????????????+ *! #% ####### !!#?? | | ???????????????###### % ## # # #?? | | ???????????# ##### ![[ # """ # #?? | | ???????????+ % + "R" #####?? | | ??????????????#### ## ### " " #?????? | | ????????????????# u #?# #?????? | | ????????????????# = #?# #?????? | | ????????????????# = #??????????????? | | ???????????????? *% * #??????????????? | | ???????????????## #??????????????? | | ?######?????????# #??????????????? | | ?# ?????????# #??????????????? | | ?# ""????????# #??????????????? | | ?# """ #?????####+#########???????????? | | ?# """ #????????# #?# #???????????? | | ?# #????????# #?# #???????????? | | ?# """ #????????# #?# #???????????? | | ?# [ """ #????????# #?# #???????????? | | ?# """ #???????## ### #???????????? | | ?# #???????# ## #???????????? | | ?#####+############ ## #???????????? | | ????# ## #???????????? | | ##### ########### ## #???????????? | | / #######???# ## #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 57 Recoil Reduction 3 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Humpback | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidanceNodeKinecellerator Manual? 0 Play Time 00:30:32 Cumulative 222.0 hours Start 2022.03.26 @ 22:39:52 End 2022.03.26 @ 23:03:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 325 Rogue 303 Adventurer 4 Explorer 18 Win Type - Total 10 Types 8/0/0/2/0/0/0/0/0 Lore% 69 Gallery% 87 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af8ba1f6-14e5-454d-8248-df3a171aafad