Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.08 @ 23:30:20 Player: Florist Result: Destroyed by M Shell/Atk with Enhanced Nova Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (254) 1270 Value Destroyed (7668) 7668 Prototype IDs (46) 920 Alien Tech Used (17) 3400 Bonus (23045) 23045 TOTAL SCORE: 45403 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 2094 Follower Combat Kills 151 Met Imprinter 300 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Cogmind --------- Core Integrity 0/1850 Matter 290/300 Energy 330/450 System Corruption 5% Temperature Warm (129) Movement Walking (30) Location -1/Command Parts ------- > --- POWER (1) -------- Matter Drive > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ Improved Armor Integrity Analyzer Advanced Reaction Control System Graphene Brace > --- WEAPON (4) ------- Sigix Sheargun Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY (5) ---- Advanced Weapon Cycler Phase Redirector High-powered Transdimensional Reconstructor Spacefold Activator Peak State ------------ > --- POWER ------------ Matter Drive > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Phase Redirector Transdimensional Reconstructor High-powered Transdimensional Reconstructor Terrabomb Spacefold Activator [Rating: 254] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Cesium-ion Thruster Treads Light Treads Leg Sigix Exoskeleton Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Structural Scanner Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Artifact Phase Redirector Weapon Shotgun Energy Gun Sigix Sheargun Energy Cannon Advanced Plasma Cannon Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Pro Fac Fac Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . 2 2 2 . . . . . 2 2 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . 1 1 . . . . . . 1 1 . . . . . . . . . . . . Utility 10 | . . . 1 2 . . . . . 1 1 2 . . . . 1 . 2 . . . . Weapon 3 | . . 1 . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 208 | 7 10 17 38 15 1 1 1 4 3 19 12 16 . 4 6 . 8 5 11 7 9 3 11 Power 20 | 1 2 2 1 2 . . . 1 . 1 1 . . 1 . . 3 . 1 3 1 . . Engine 10 | 1 2 2 . 2 . . . 1 . . 1 . . . . . 1 . . . . . . Core 3 | . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . 2 . 1 3 1 . . Propulsion 57 | 2 3 7 17 5 . . . 2 . 2 3 4 . 2 2 . 4 3 . 1 . . . Treads 27 | 2 2 7 16 . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 28 | . . . . 5 . . . 2 . 2 3 4 . 2 2 . 4 3 . 1 . . . Utility 91 | 2 2 3 8 7 . 1 . . 3 9 6 11 . 1 4 . 1 2 9 2 8 1 11 Device 31 | 1 . 1 . 3 . 1 . . . 3 3 5 . . . . 1 1 3 1 . . 8 Storage 6 | 1 2 1 . . . . . . . . . 1 . . . . . 1 . . . . . Processor 24 | . . . 2 2 . . . . 1 3 1 1 . . 2 . . . 4 . 5 1 2 Hackware 18 | . . . . 2 . . . . 2 2 2 4 . 1 2 . . . . 1 1 . 1 Protection 10 | . . 1 6 . . . . . . 1 . . . . . . . . 2 . . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Weapon 40 | 2 3 5 12 1 1 . 1 1 . 7 2 1 . . . . . . 1 1 . 2 . Energy Gun 4 | . . 2 . . . . . . . . . . . . . . . . . . . 2 . Energy Cannon 4 | . . . . . . . . . . 2 1 . . . . . . . . 1 . . . Ballistic Gun 20 | 2 3 3 11 . . . . . . 1 . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Launcher 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . 1 1 1 . . . . 2 1 1 . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . 1 2 . 2 . 1 . . . 1 . 2 . . 4 . 2 1 . 2 3 . . Parts Lost 51 | . 3 4 18 . . . . 13 1 2 2 5 . . . . . 1 1 . 1 . . Power 5 | . 1 . 1 . . . . 2 . . . . . . . . . . 1 . . . . Propulsion 20 | . 1 3 7 . . . . 5 . . 1 3 . . . . . . . . . . . Utility 13 | . . . 2 . . . . 3 1 2 1 2 . . . . . 1 . . 1 . . Weapon 13 | . 1 1 8 . . . . 3 . . . . . . . . . . . . . . . Highest Loss Streak 13 | . 3 2 9 . . . . 13 1 1 2 3 . . . . . 1 1 . 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 3 16 19 24 8 8 7 8 6 2 4 4 6 7 6 7 6 7 7 7 7 6 5 4 Power . | . 1 . . 1 2 1 1 1 1 1 . . . . 1 1 1 1 1 . . . . Propulsion 3 | 1 5 4 5 2 3 3 3 1 . . . 2 2 1 1 1 2 2 1 1 . . . Utility 4 | . 4 5 9 3 2 2 3 3 1 2 2 3 4 4 4 3 3 2 3 3 3 2 3 Weapon 4 | . 5 9 9 1 1 1 1 . . . . . 1 1 1 1 1 . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 39 | . 3 5 11 12 . 1 . . . 1 . . . . . . 2 . . . 2 1 1 Power 4 | . 2 . . . . 1 . . . . . . . . . . 1 . . . . . . Propulsion 10 | . . 5 2 2 . . . . . . . . . . . . . . . . 1 . . Utility 8 | . . . 2 4 . . . . . . . . . . . . 1 . . . 1 . . Weapon 15 | . 1 . 7 6 . . . . . 1 . . . . . . . . . . . . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 88 | . 99 99 91 78 84 79 79 66 44 70 86 88 85 88 89 88 88 89 87 90 80 78 78 Engine 5 | . 13 10 3 6 7 7 7 4 . . 4 4 5 1 . . 2 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 4 9 8 8 7 9 9 Treads 13 | . 24 32 31 1 . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . 24 30 28 28 23 14 20 32 29 25 28 30 30 26 27 25 25 14 . . Device 7 | . 14 6 . 6 7 7 7 4 . 4 9 9 10 10 8 8 11 12 16 19 10 . 12 Storage 6 | . 14 11 9 5 7 7 7 5 . . . 4 5 5 5 5 4 4 4 4 7 . . Processor 8 | . . . 8 8 7 7 7 7 13 15 16 15 15 15 15 15 13 13 12 12 10 25 9 Hackware 7 | . . . . 13 15 14 14 12 17 14 15 18 20 20 20 20 18 18 16 16 8 . 1 Protection 2 | . . 4 8 . . . . . . 3 . . . . . . . . . . . . . Energy Gun 2 | . . 5 . . . . . . . . . . . . . . . . . . 9 34 36 Ballistic Gun 12 | . 27 26 25 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 6 7 7 7 2 . 3 5 5 5 5 5 5 4 4 4 3 2 . . Peak Build Rating 254 | 7 11 19 33 36 36 40 40 42 23 45 71 83 72 82 94 94 137 145 158 175 228 254 253 Average Rating 55 | 5 8 16 24 33 35 36 36 29 21 35 59 70 72 80 83 92 113 135 148 147 177 251 244 On Entrance 74 | . 7 9 19 33 35 36 36 40 14 19 43 66 72 72 82 88 94 131 145 142 147 226 231 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 100 | 11 86 100 100 96 18 20 24 26 . 19 25 32 23 26 26 26 39 39 41 43 49 43 61 Greatest Support 80 | 40 40 60 80 20 20 20 20 20 10 20 32 32 25 33 34 34 40 51 51 52 70 70 70 Greatest Overweight (x) 5 | . 5 1 5 5 . . 1 1 . 1 . 1 . . . . 1 1 . 1 . . . Average Overweight (x) . | . 2 . 2 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 8 8 8 8 5 5 5 8 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 14 | 7 23 21 25 9 8 8 8 7 5 5 5 7 8 8 8 8 8 8 8 8 7 5 5 Most Carried 25 | 5 20 25 25 25 8 8 8 8 5 5 5 8 8 8 8 8 8 8 8 8 8 8 5 Average Carried 13 | 3 16 19 24 8 8 7 8 6 2 4 4 7 8 7 8 7 7 7 7 7 6 5 4 Final Capacity 25 | 8 20 25 25 8 8 8 8 5 5 5 5 8 8 8 8 8 8 8 8 8 8 5 5 Final Carried 25 | 5 20 25 25 8 8 8 8 5 2 5 5 8 8 8 8 7 8 8 8 7 8 4 4 Class Distribution -------------------- 22% | Hacker-Scout 15% | Scavenger-Gunner 13% | Hacker-Sprinter 10% | Mutant 9% | Gunner 7% | Scavenger-Tank 6% | Hacker-Ninja 5% | Alien-Sigix 3% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Gunner | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Mutant | -7/Deep Caves Hacker-Mutant | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Ninja | -2/Research Hacker-Ninja | -2/Testing Hacker-Ninja | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Pro Fac Fac Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Matter Collected 5277 | 318 325 842 1527 145 55 30 20 11 54 172 321 244 . 164 . . 170 130 133 22 384 40 170 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12540 | 180 861 2093 2218 145 22 66 134 . . 172 1134 681 . 46 . . 264 357 251 22 674 862 2358 Parts 656 | 13 64 118 122 10 3 6 4 . . 8 51 35 . 5 . . 12 18 11 3 40 49 84 Haulers Intercepted 20 | . 2 5 5 2 . . . . . . 2 . . . . . 1 . . . . 3 . Recyclers Shooed 16 | 1 6 8 . . . . . . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . 3 6 4 . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Pro Fac Fac Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 129 | . 18 32 44 . . . . . . . 3 2 . . . . . . . . 7 4 19 Guns 124 | . 18 32 44 . . . . . . . . . . . . . . . . . 7 4 19 AOE 5 | . . . . . . . . . . . 3 2 . . . . . . . . . . . Classes Destroyed 23 | 3 5 3 5 . 1 . . . . . 1 . . 1 . . . 1 . . 2 . 1 Worker 20 | 2 1 9 1 1 . . . . . . 2 2 . . . . . . . . 1 1 . Builder 19 | . . . 2 . . . . . . 1 3 6 . . . . 1 . 3 . 1 2 . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . Hauler 20 | . 2 5 5 2 . . . . . . 2 . . . . . 1 . . . . 3 . Recycler 22 | 1 2 6 1 . . . . . . 1 5 3 . . . . 1 1 1 . . . . Minesweeper 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . Mechanic 3 | . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . Operator 12 | . . 1 . 1 . . . . . . 4 . . . . . . 2 . 1 . 2 1 Watcher 21 | . 3 3 3 . . . . . . 1 1 2 . . . . 1 2 1 . . 3 1 Swarmer 31 | . 9 7 8 . . . . . . . . . . . . . . . . . . . 7 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Grunt 51 | . 9 14 22 . . . . . . . . 1 . . . . . . . . . . 5 Brawler 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . Sentry 24 | . . 9 9 . . . . . . . . . . . . . . . . . 3 1 2 Specialist 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . Programmer 8 | . . . . . . . . . . . 2 1 . . . . . . . . . 3 2 Heavy 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 M Shell/Def 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 12 | 5 3 7 12 2 1 1 . . . 2 8 4 . . . . 1 3 1 1 5 7 8 Combat Bots Only 12 | . 3 5 12 . . . . . . . 2 1 . . . . . . . . 5 2 7 Max Kills in Single Turn 5 | 1 1 2 2 1 1 1 . . . 1 5 4 . 1 . . 1 1 1 1 2 3 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . 2 1 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Pro Fac Fac Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Hostile Shots Fired 1214 | . 108 124 272 18 2 17 . 71 22 75 19 36 . . . 2 4 16 47 2 88 34 257 Missed 452 | . 31 34 69 15 1 12 . 31 12 45 12 20 . . . 1 3 10 26 1 24 14 91 Hits 762 | . 77 90 203 3 1 5 . 40 10 30 7 16 . . . 1 1 6 21 1 64 20 166 Melee 11 | . . 3 1 . . . . . . . . . . . . . . . . . 7 . . Projectile 751 | . 77 87 202 3 1 5 . 40 10 30 7 16 . . . 1 1 6 21 1 57 20 166 AOE 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . Critical Strikes 38 | . . 6 10 . . . . . . 1 . . . . . . . . . . 7 1 13 Actively Blocked 11 | . . . . . . . . . . . . . . . . . . . . . . . 11 Damage Taken 14406 | . 708 1102 3479 21 16 52 . 1311 138 468 260 485 . . . 21 28 138 438 . 1132 209 4400 Core 4161 | . 133 115 263 . 16 . . 557 111 196 105 149 . . . . 28 . 115 . 523 63 1787 Absorbed by Shields 20 | . . . . . . . . . . . . . . . . . . . 20 . . . . Redirected to Core 565 | . . . . . . . . . . . . . . . . . . . . . 88 . 477 Ignored by Resistances 5445 | . . . . . . . . . . . . . . . . . . . . . 840 219 4386 Regen/Repaired (Parts) 549 | . . 117 . . . . . . . 41 35 140 . . 5 . . . 24 28 159 . . Core Remaining (%) 67 | 100 46 71 52 . . . . . 2 76 89 . . . . 87 . 92 . . 55 . . Volleys Fired 548 | 24 111 118 116 . . . . 5 . 8 13 15 . . . . 2 2 4 . 48 22 60 Largest 4 | 2 2 3 3 . . . . 2 . 1 1 1 . . . . 1 1 1 . 2 4 4 Hottest 400 | 40 40 102 71 . . . . 72 . 90 98 98 . . . . 98 98 98 . 200 400 400 Shots Fired 1386 | 48 221 337 332 . . . . 8 . 8 13 15 . . . . 2 2 4 . 83 76 237 Gun 1319 | 48 221 337 332 . . . . . . . . . . . . . . . . . 68 76 237 Cannon 59 | . . . . . . . . . . 8 13 15 . . . . 2 2 4 . 15 . . Launcher 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 845 | 48 221 239 332 . . . . . . 5 . . . . . . . . . . . . . Thermal 151 | . . 98 . . . . . . . 2 13 15 . . . . 2 2 4 . 15 . . Explosive 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Slashing 381 | . . . . . . . . . . . . . . . . . . . . . 68 76 237 Robot Hit Streak 19 | 7 8 11 19 . . . . . . 1 2 3 . . . . . . . . 12 5 15 Robot Miss Streak 8 | 2 3 4 4 . . . . . . 1 . 1 . . . . . . . . 6 8 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 Secondary Targets 20 | . 1 4 12 . . . . . . . . . . . . . . . . . . . 3 Max Gunslinging Chain 2 | . 1 1 2 . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 905 | 34 131 205 252 8 1 2 3 . . 7 20 18 . 1 . . 9 8 8 2 38 18 140 Core Hits 449 | 12 53 99 127 3 . 1 2 6 . 4 15 19 . 1 . . 2 6 1 1 14 16 67 Critical Kills 5 | . 1 . 4 . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . 1 1 2 . . . . . . . . . . . . . . . . . . . . Critical Strikes 21 | . 2 6 7 . . . . . . . . . . . . . 2 . . . 1 . 3 Burn 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . Destroy 10 | . 2 1 7 . . . . . . . . . . . . . . . . . . . . Sever 6 | . . . . . . . . . . . . . . . . . 2 . . . 1 . 3 Melee Attacks 305 | . . . 2 15 4 39 4 1 . 37 48 54 . 2 2 2 23 14 30 9 19 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 305 | . . . 2 15 4 39 4 1 . 37 48 54 . 2 2 2 23 14 30 9 19 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 51 | . . . . 4 1 2 . . . 3 13 8 . 1 . . 3 6 6 1 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33582 | 280 1104 3022 4208 503 78 171 222 441 . 259 2621 2309 . 114 . . 717 870 877 177 2825 1761 11023 Guns 23760 | 280 1096 3011 4208 . . . . . . . . . . . . . . . . . 2381 1761 11023 Cannons 103 | . . . . . . . . . . 27 35 41 . . . . . . . . . . . Explosions 2557 | . . . . . . . . 441 . . 1005 1111 . . . . . . . . . . . Melee 7064 | . . . . 503 78 171 222 . . 232 1581 1157 . 114 . . 717 870 877 177 365 . . Ramming 98 | . 8 11 . . . . . . . . . . . . . . . . . . 79 . . Kinetic 7589 | 280 1096 2005 4208 . . . . . . . . . . . . . . . . . . . . Thermal 2107 | . . 1006 . . . . . . . 27 392 682 . . . . . . . . . . . Explosive 1551 | . . . . . . . . 441 . . 648 462 . . . . . . . . . . . Electromagnetic 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 22229 | . . . . 503 78 171 222 . . 232 1581 1157 . 114 . . 717 870 877 177 2746 1761 11023 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . 7 . 2 . . . . . 3 2 4 4 4 4 . . . 3 3 3 . 5 Average Corruption 3 | . . 7 . 1 . . . . . 1 1 1 4 4 4 . . . 1 3 3 . 2 Corruption Purged 5 | . . . . 2 . . . . . . 2 1 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 81 | . . 47 . . . . . . . 4 6 9 2 2 . . . . . 2 9 . . Message Errors 18 | . . 10 . . . . . . . . 1 1 2 . . . . . . . 4 . . Matter Fused 13 | . . 8 . . . . . . . 1 1 2 . . . . . . . 1 . . . Heat Flow Errors 16 | . . 8 . . . . . . . . 1 3 . 1 . . . . . . 3 . . Energy Discharges 11 | . . 6 . . . . . . . 2 1 1 . 1 . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 11 | . . 8 . . . . . . . . 2 . . . . . . . . 1 . . . Data Loss (major) 4 | . . 1 . . . . . . . 1 . 1 . . . . . . . . 1 . . Misfires 3 | . . 2 . . . . . . . . . . . . . . . . . . 1 . . Alerts 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2372 | . . . . 134 38 73 . 11 . . 646 224 . . . . 315 196 552 76 107 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 431 | . . . . . . . . 11 . . 298 122 . . . . . . . . . . . Melee 1941 | . . . . 134 38 73 . . . . 348 102 . . . . 315 196 552 76 107 . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 51 | . . . . . . . . . . . 51 . . . . . . . . . . . . Shots 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Rammed 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . 2 2 . . . . . . . . . . . . . . . . . . 1 . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 318 | . 24 271 79 . 2 . . 78 . 48 255 201 . 285 42 . 5 . 288 76 312 212 318 Average Temperature 71 | . 8 76 14 . 2 . . 47 . 15 58 55 . 63 15 . 2 . 124 37 102 86 125 Received Heat Transfer 2823 | . 201 411 1164 6 9 . . 360 48 138 9 27 . . . . 9 . 18 . 72 . 351 Effects 5 | . . . . . . . . . . . 1 . . . . . . . 3 . . . 1 Energy Bleed 4 | . . . . . . . . . . . 1 . . . . . . . 3 . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . 4 . . . . . . . . . . . . . . . . . . . 1 . Heat Transferred 3699 | . . 2812 . . . . . . . 37 250 600 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Pro Fac Fac Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Maximum Alert Level 5 | . . 2 2 1 . . . . . 1 2 2 . . . . . . . . 5 5 5 Low Security (%) 45 | 100 100 34 11 16 . . . . . 58 32 47 . . . . 100 100 100 100 60 . . Level 1 33 | . . 31 52 83 . . . . . 41 53 51 . . . . . . . . 19 . . Level 2 15 | . . 34 35 . . . . . . . 14 1 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . 29 53 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . 11 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . 35 Max Security 1 | . . . . . . . . . . . . . . . . . . . . . 20 70 . Peak Influence 2103 | 10 82 446 636 278 . . . . . 356 547 490 . . . . 79 81 54 45 1873 1981 2103 Initial 1232 | . . 8 174 278 . . . . . 40 174 264 . . . . 9 38 28 16 19 1123 1232 Average 287 | 1 33 257 386 221 . . . . . 190 245 186 . . . . 10 39 27 14 431 1596 1577 Influence Increases 8929 | 30 511 1013 1338 110 50 220 10 . 75 686 949 900 . . . 45 172 153 231 95 676 594 1071 Destroy 0b10 Robot/C 2700 | . 360 640 880 . . . . . . . 60 60 . . . . . 20 . . 160 120 400 Destroy 0b10 Robot/NC 605 | 30 45 120 60 20 5 10 10 . . 15 70 65 . . . . 20 25 25 5 10 55 15 Destroy Leader 732 | . 80 176 246 4 . . . . . 2 26 14 . . . . 4 4 2 . 40 52 82 Allied During Kill 102 | . . . . . . . . . . . . . . . . . . . . . . 28 74 Trap Triggered on 0b10 10 | . . . . . . . . . . 10 . . . . . . . . . . . . . Successful Hack 356 | . 11 10 44 8 . . . . . 46 58 28 . . . . 32 4 12 6 28 . 69 Disable Machine 855 | . . 15 15 . . . . . . 30 165 225 . . . . . 45 . 60 135 105 60 Destroy Structure 1244 | . . 7 3 3 . . . . . 13 270 178 . . . . 26 10 72 9 108 204 341 Partial Spotted 600 | . . . 15 45 . . . . . 135 90 90 . . . . 75 . 75 . 45 30 . Lose Combat Pursuer 1725 | . 15 45 75 30 45 210 . . 75 435 210 240 . . . 45 15 45 45 15 150 . 30 Influence Decreases 8618 | 30 490 619 1140 549 206 211 37 . 10 395 764 921 213 89 218 30 118 171 252 90 232 960 873 Entered New Map 3173 | . . 13 241 335 66 4 27 . . 25 182 277 193 59 218 . 6 31 23 14 16 750 693 Time Decay 4585 | 30 460 566 719 214 140 207 10 . 10 350 392 534 20 30 . 30 112 130 219 76 206 30 100 Lost Part 370 | . 30 40 180 . . . . . . 20 20 50 . . . . . 10 10 . 10 . . Lost Ally 340 | . . . . . . . . . . . 20 60 . . . . . . . . . 180 80 Purge Threat 150 | . . . . . . . . . . . 150 . . . . . . . . . . . . Squads Dispatched 97 | . 3 3 10 1 . . . . . 14 10 8 . . . . 2 2 4 2 16 12 10 Investigation 27 | . 1 1 2 . . . . . . 11 5 3 . . . . . . . 1 . . 3 Extermination 15 | . . . . . . . . . . 2 2 4 . . . . 1 2 2 1 1 . . Reinforcement 20 | . 2 2 3 1 . . . . . 1 2 1 . . . . 1 . 2 . 3 . 2 Assault 31 | . . . 1 . . . . . . . 1 . . . . . . . . . 12 12 5 Garrison 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Pro Fac Fac Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Distress Signals 28 | . 3 3 4 . . . . . . 5 3 1 . . . . 1 2 . . 3 1 2 Communications Jammed 5 | . . . . . . . . . . . . . . . . . . 1 3 . 1 . . Distress Signals 5 | . . . . . . . . . . . . . . . . . . 1 3 . 1 . . Times Spotted 435 | . 38 45 65 3 4 15 . 9 8 45 25 32 . . . 2 4 14 17 4 57 16 32 Peak Tracking Total 28 | . 5 4 10 2 3 6 . 7 8 12 8 11 . . . 3 3 6 7 2 28 9 14 Tactical Retreats 61 | . 1 1 4 2 1 8 . 2 1 11 7 6 . . . 1 1 2 3 1 7 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Pro Fac Fac Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Traps Triggered 16 | . 1 . 1 1 . . . . . 4 . 6 . . . . 1 . 1 . . . 1 Indirectly 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . Reused 3 | . . . . . . 2 . . . 1 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . 2 . . . 1 . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Pro Fac Fac Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Disabled 61 | . . 1 1 . . . . 1 . 2 11 15 . . 1 . . 3 . 4 10 7 5 Max in Single Turn 6 | . . 1 1 . . . . . . 1 5 6 . . 1 . . 1 . 1 1 2 2 Garrison Access 9 | . . . . . . . . . . . 1 2 . . . . 2 . 1 1 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Pro Fac Fac Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Accessed 111 | . 5 8 11 2 1 . . . . 14 17 16 . . 2 . 6 6 3 6 8 1 5 Terminals 71 | . 5 6 9 2 1 . . . . 8 11 6 . . . . 4 4 1 2 7 . 5 Fabricators 10 | . . . . . . . . . . 2 3 4 . . . . . . . 1 . . . Repair Stations 10 | . . 1 . . . . . . . 3 2 2 . . . . . . 1 1 . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . . . . . . 1 . . . . . 1 . 1 . . . Garrison Access 13 | . . . 1 . . . . . . 1 1 3 . . . . 2 1 1 1 1 1 . Total Hacks 308 | . 14 29 34 5 4 . . . . 39 53 45 . . 10 . 14 15 6 12 18 1 9 Successful 196 | . 7 15 22 2 4 . . . . 23 38 31 . . 10 . 11 6 4 9 10 1 3 Failed 110 | . 7 13 12 3 . . . . . 15 15 14 . . . . 3 9 2 3 8 . 6 Catastrophic 11 | . . 1 2 . . . . . . 3 1 . . . . . . 1 . . . . 3 Database Lockouts 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . Manual 170 | . 13 19 24 5 . . 4 . . 26 29 20 . . . . 5 9 . 3 7 . 6 Terminals 210 | . 14 25 26 5 4 . . . . 27 37 16 . . . . 12 11 3 4 17 . 9 Fabricators 35 | . . . . . . . . . . 8 10 14 . . . . . . . 3 . . . Repair Stations 23 | . . 2 . . . . . . . 3 4 9 . . . . . . 2 3 . . . Recycling Units 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 6 . . . . . . . . 1 . . . . . 1 . 1 . . . Garrison Access 19 | . . . 2 . . . . . . 1 2 5 . . . . 2 3 1 1 1 1 . Terminal Hacks 65 | . . 4 4 . 4 . . . . 6 12 5 . . 10 . 8 3 1 2 6 . . Record 6 | . . . . . 4 . . . . . 1 . . . . . 1 . . . . . . Part Schematic 4 | . . . . . . . . . . 1 1 1 . . . . . . . 1 . . . Robot Analysis 5 | . . 2 2 . . . . . . . . 1 . . . . . . . . . . . Prototype ID Bank 14 | . . 1 1 . . . . . . 1 1 . . . 10 . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . 1 . . . 2 . . Level Access Points 3 | . . . . . . . . . . . . . . . . . . 1 . 1 1 . . Branch Access Points 5 | . . . . . . . . . . 1 1 1 . . . . 1 . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Locate Traps 6 | . . . . . . . . . . 2 1 . . . . . 1 1 . . 1 . . Reprogram Traps 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Surveillance Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Registered Prototypes 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . Zone Layout 3 | . . . 1 . . . . . . . . . . . . . 1 1 . . . . . Fabricator Hacks 23 | . . . . . . . . . . 5 7 9 . . . . . . . 2 . . . Network Status 3 | . . . . . . . . . . 1 1 1 . . . . . . . . . . . Load Schematic 13 | . . . . . . . . . . 3 4 5 . . . . . . . 1 . . . Build 7 | . . . . . . . . . . 1 2 3 . . . . . . . 1 . . . Repair Station Hacks 17 | . . 2 . . . . . . . . 3 8 . . . . . . 2 2 . . . Scan Component 9 | . . 1 . . . . . . . . 2 4 . . . . . . 1 1 . . . Repair 8 | . . 1 . . . . . . . . 1 4 . . . . . . 1 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . 6 . . . . . . . . 1 . . . . . . . . . . . Insert Component 4 | . . . 3 . . . . . . . . 1 . . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . . . . . . . 1 2 . . . . 2 . 1 1 1 1 . Seal Access 9 | . . . . . . . . . . . 1 2 . . . . 2 . 1 1 1 1 . Unauthorized Hacks 75 | . 7 9 12 2 . . . . . 12 15 6 . . . . 1 3 . 2 3 . 3 Terminals 62 | . 7 9 12 2 . . . . . 7 14 2 . . . . 1 2 . . 3 . 3 Track 4 | . . . . . . . . . . . . . . . . . . 1 . . 3 . . Assimilate 7 | . . . . . . . . . . . 6 . . . . . . 1 . . . . . Botnet 36 | . 3 4 6 2 . . . . . 7 8 2 . . . . 1 . . . . . 3 Skim 15 | . 4 5 6 . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . . 2 1 3 . . . . . . . 1 . . . Prioritize 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . Liberate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Recompile 4 | . . . . . . . . . . 2 1 1 . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . 3 . 1 . . . . . . . . . . . Patch 4 | . . . . . . . . . . 3 . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . Researchers 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 80 | . 4 7 10 2 1 . . . . 10 15 8 . . . . 3 6 1 3 5 . 5 Full Trace Events 16 | . . 1 1 . . . . . . 5 4 1 . . . . . . . 1 . . 3 Feedback Events 3 | . . . . . . . . . . 1 2 . . . . . . . . . . . . Corruption 3 | . . . . . . . . . . 1 2 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 4 . . . . . . . . . . 1 . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . 3 . . . 14 . . 1 1 1 . . . . . 3 . 1 1 . . Parts Built 13 | . . . . . . . . . . 2 3 6 . . . . . . . 2 . . . Authchips 4 | . . . . . . . . . . 1 1 2 . . . . . . . . . . . Time 273 | . . . . . . . . . . 36 49 167 . . . . . . . 21 . . . Total Part Build Rating 47 | . . . . . . . . . . 6 7 26 . . . . . . . 8 . . . Parts Repaired 8 | . . 1 . . . . . . . . 1 4 . . . . . . 1 1 . . . Time 304 | . . 36 . . . . . . . . 51 130 . . . . . . 62 25 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Pro Fac Fac Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Pro Fac Fac Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total Allies 63 | . . . . . . . 2 . . . 6 3 . . . . . 1 . . . 27 24 Largest Group 6 | . . . . . . . 2 2 . . 2 3 . . . . . 1 . . . 6 4 Highest-Rated Group 141 | . . . . . . . 79 79 . . 30 141 . . . . . 26 . . . 85 56 Highest-Rated Ally 51 | . . . . . . . 51 51 . . 26 47 . . . . . 26 . . . 15 14 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 97 | . . . . . . . . 19 . . . 10 . . . . . . . . . 35 33 Total Damage 1571 | . . . . . . . . 291 . . . 293 . . . . . . . . . 547 440 Kills 12 | . . . . . . . . 7 . . . 1 . . . . . . . . . 2 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Pro Fac Fac Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Active Infowar (turns) 10208 | 33 1539 1282 . 380 288 774 345 153 119 798 924 1507 56 67 156 165 324 264 473 255 304 . 2 Optics 5121 | . . . . 87 . . . . . 539 924 1507 56 67 156 165 324 264 473 255 304 . . Sensors 6559 | . . . . 377 288 774 345 153 . 299 924 1507 56 67 103 112 324 264 408 255 303 . . Structural 3741 | . . . . . . . . . . 243 616 1160 56 67 156 165 323 179 225 255 296 . . Seismic 2854 | 33 1539 1282 . . . . . . . . . . . . . . . . . . . . . Machine Analysis 5411 | . . . . . . . . . 119 798 924 1507 56 67 156 165 324 264 473 255 303 . . Cloaking 863 | . . . . . . . . . . . . 1 . . . . . . 337 227 298 . . Jamming 1088 | . . . . . . . . . . . . . . . . . . 55 473 255 303 . 2 ECM 17 | . . . . . . 17 . . . . . . . . . . . . . . . . . Robot Analysis Total 5 | . . 2 2 . . . . . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . . 1 1 3 . 1 . . . 3 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Pro Fac Fac Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Turns Passed 15626 | 172 1539 2170 3369 455 288 777 345 241 124 798 924 1507 56 67 156 165 324 264 473 255 544 217 396 Spaces Moved 19720 | 61 493 827 1213 543 808 1461 990 304 324 1572 1752 2267 237 181 579 446 835 776 1271 575 1343 444 418 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . Treads 2032 | 59 316 827 830 . . . . . . . . . . . . . . . . . . . . Legs 1226 | . . . . . . . . . . . . . . . . . . . . . 369 444 413 Wheels 570 | . 177 . 383 10 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 15882 | . . . . 533 808 1461 990 304 324 1572 1752 2267 237 181 579 446 835 776 1271 575 971 . . Fastest Speed 7 | 50 130 160 175 26 26 26 26 28 37 28 21 20 23 20 20 20 18 7 17 7 7 30 30 Average Speed 49 | 156 236 191 219 30 26 26 31 54 37 32 22 21 23 20 20 20 19 17 17 18 21 30 30 Slowest Speed 320 | 160 320 240 240 175 26 26 106 106 37 107 28 106 23 23 20 20 92 91 17 91 30 30 30 Overloaded Moves 68 | . . . . . . . . . . . . . . . . . . 15 . 11 42 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 39 | . . . . . . . . . . 17 6 8 . . . . 2 4 . 2 . . . Potential Cave-ins 8 | . . . . . . . . . . 2 . . . . . . . . . . 3 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . Spacefolds 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 Exploration Rate (%) 57 | 5 78 70 80 16 87 92 84 67 56 46 52 67 55 47 71 66 28 89 30 59 84 22 21 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 6 | . . . 1 . 1 1 2 . . . . . 1 . . . . . . . . . . Known Exits Taken 20 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 15 | . . . . . 2 5 3 . 1 . . . . 1 . 3 . . . . . . . Spaces Dug 270 | . . . 1 3 3 36 . 26 . 15 31 38 . 1 . 2 13 5 24 3 19 40 10 Terrain Destroyed 684 | . . . 1 3 3 36 . 57 . 15 162 96 . 1 . 2 13 5 24 3 48 78 137 Melee 155 | . . . 1 3 3 36 . . . 10 22 30 . 1 . 2 11 3 21 3 9 . . Projectile 285 | . . . . . . . . . . 5 9 10 . . . . 2 2 3 . 39 78 137 AOE 244 | . . . . . . . . 57 . . 131 56 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Pro Fac Fac Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total 24168 | 96 685 1183 1677 816 878 1818 1017 367 327 1754 2197 3184 237 207 615 517 954 879 1479 705 1495 494 587 Wait 2955 | . 33 180 235 200 65 308 23 48 1 104 352 795 1 16 21 69 67 69 131 97 41 17 82 Move 19618 | 60 492 826 1212 542 807 1460 989 303 323 1538 1740 2251 236 180 578 445 830 767 1270 570 1341 443 415 Hop 36 | . . . . . . . . . . 16 5 7 . . . . 2 4 . 2 . . . Pick Up 138 | 5 21 23 33 10 . 1 . 1 . 6 5 5 . 2 1 . 6 4 1 1 9 3 1 Fast Attach 143 | 7 2 2 8 5 1 2 1 1 . 16 10 15 . 1 5 . 10 5 12 10 17 2 11 Attach 101 | . 3 10 16 12 . 1 . 6 3 5 9 11 . 1 . 1 1 3 4 3 6 3 3 Detach 35 | . . . . . . 1 . 2 . 4 6 8 . . . . 1 1 5 2 3 . 2 Swap 61 | . 11 6 20 3 . . . . . 3 1 5 . 2 1 . 2 2 1 1 . . 3 Drop 191 | . 10 16 35 29 1 2 . . . 10 8 8 . 3 7 . 10 8 9 10 11 4 10 Fire 548 | 24 111 118 116 . . . . 5 . 8 13 15 . . . . 2 2 4 . 48 22 60 Melee 305 | . . . 2 15 4 39 4 1 . 37 48 54 . 2 2 2 23 14 30 9 19 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . . . . . 7 . 10 . . . . . . 12 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / Low x2) -5/Factory (discovered 7 exits: *Fac x3 / *Upp x2 / *Ext x2) -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 173 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 730 | -10/Materials | Discovered new exit (range 14) 981 | -10/Materials | Discovered new exit (range 16) 1345 | -10/Materials | Discovered new exit (range 16) 1454 | -10/Materials | Core integrity fell below 50% 1493 | -10/Materials | Lost 3 parts (1p1n1w) 1580 | -10/Materials | Discovered new exit (range 10) 1712 | -10/Materials | Entered another Materials area 1712 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2002 | -9/Materials | Repaired Broken Lgt. Treads 2020 | -9/Materials | Build established: Scavenger-Gunner 2647 | -9/Materials | Build established: Gunner 2765 | -9/Materials | Discovered new exit (range 7) 3093 | -9/Materials | Central database locked down 3295 | -9/Materials | Build established: Scavenger-Tank 3416 | -9/Materials | Learned Storage terminal intel 3470 | -9/Materials | Learned location of 1 exit from Recycling 3544 | -9/Materials | Learned Storage trap positions 3566 | -9/Materials | Identified exit to Materials 3566 | -9/Materials | Identified exit to Mines 3580 | -9/Materials | Loaded intel: 9 trap records 3599 | -9/Materials | Learned Storage trap positions 3625 | -9/Materials | Learned location of 2 exits from Materials 3659 | -9/Materials | Learned 4 Recycling zone layouts 3882 | -9/Materials | Entered another Materials area 3882 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3883 | -8/Materials | Identified exit to Factory 3983 | -8/Materials | Garrison activated, responded to threat 4083 | -8/Materials | Garrison activated, responded to threat 4391 | -8/Materials | Discovered new exit (range 15) 4397 | -8/Materials | Destroyed 12 combat bots 4406 | -8/Materials | Lost 3 parts (1u2w) 4635 | -8/Materials | Build established: Scavenger-Mutant 5010 | -8/Materials | Build established: Scavenger-Gunner 5242 | -8/Materials | Discovered exit to Factory (range 16) 6093 | -8/Materials | Lost 9 parts (1p3n1u4w) 6282 | -8/Materials | First assault squad dispatched 6402 | -8/Materials | Learned Storage terminal intel 6480 | -8/Materials | Learned Factory emergency access door positions 6611 | -8/Materials | Learned location of 1 exit from Recycling 6681 | -8/Materials | Build established: Gunner 6803 | -8/Materials | Learned location of Extension (-5) 7251 | -8/Materials | Entered Factory 7251 | -7/Factory | Evolved 2 slots: Utility x2 7252 | -7/Factory | Identified exit to Lower Caves 7678 | -7/Factory | Build established: Hacker-Sprinter 7706 | -7/Factory | Entered Lower Caves 7707 | -7/Lower Caves | Identified exit to Lower Caves 7856 | -7/Lower Caves | Learned Research terminal intel 7934 | -7/Lower Caves | Encountered a Warlord checkpoint 7963 | -7/Lower Caves | Learned 4 Factory zone layouts 7994 | -7/Lower Caves | Entered another Lower Caves area 8130 | -7/Lower Caves | Discovered new exit (range 8) 8136 | -7/Lower Caves | Found Alien Artifact 8136 | -7/Lower Caves | Identified Core Expander 8136 | -7/Lower Caves | Installed Core Expander, added new Utility slot 8182 | -7/Lower Caves | Spotted B-75 Beast 8325 | -7/Lower Caves | Learned location of Zion (-7) 8769 | -7/Lower Caves | Discovered new exit (range 5) 8770 | -7/Lower Caves | Identified exit to Zion 8771 | -7/Lower Caves | Entered Zion 8783 | -7/Zion | Discovered new exit (range 13) 8801 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8873 | -7/Zion | Learned location of 2 exits from Factory 8921 | -7/Zion | Received a visual enhancement algorithm 8962 | -7/Zion | Met Imprinter 9017 | -7/Zion | Gained Derelict followers 9090 | -7/Zion | Opened final containment barrier to the Deep Caves 9106 | -7/Zion | Discovered new exit (range 3) 9106 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9107 | -7/Zion | Identified exit to Deep Caves 9116 | -7/Zion | Entered Deep Caves 9116 | -7/Deep Caves | Accompanied by 2 allies 9213 | -7/Deep Caves | Z-Facility disabled 9242 | -7/Deep Caves | Attacked by Z-Imprinter 9308 | -7/Deep Caves | Core integrity fell below 50% 9331 | -7/Deep Caves | Lost 13 parts (2p5n3u3w) 9347 | -7/Deep Caves | Core integrity fell below 20% 9355 | -7/Deep Caves | Discovered new exit (range 6) 9356 | -7/Deep Caves | Identified exit to Proximity Caves 9357 | -7/Deep Caves | Entered Proximity Caves 9383 | -6/Proximity Caves | Learned location of 2 exits from Factory 9427 | -6/Proximity Caves | Spotted B-75 Beast 9477 | -6/Proximity Caves | Discovered new exit (range 14) 9481 | -6/Proximity Caves | Identified exit to Factory 9481 | -6/Proximity Caves | Entered Factory 9481 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9482 | -6/Factory | Identified exit to Factory 9482 | -6/Factory | Identified exit to Lower Caves 9659 | -6/Factory | Build established: Hacker-Mutant 9732 | -6/Factory | Fabricated Cesium-ion Thruster (x2) 10068 | -6/Factory | Central database locked down 10077 | -6/Factory | Spotted B-75 Beast 10172 | -6/Factory | Build established: Hacker-Sprinter 10252 | -6/Factory | Assembled infested ambush trap array 10279 | -6/Factory | Entered another Factory area 10279 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10310 | -5/Factory | Fabricated Cesium-ion Thruster (x2) 10536 | -5/Factory | Build established: Hacker-Scout 10604 | -5/Factory | Identified exit to Upper Caves 10604 | -5/Factory | Identified exit to Extension 10713 | -5/Factory | Repaired Imp. Flight Unit 10826 | -5/Factory | Discovered new exit (range 17) 10837 | -5/Factory | Identified exit to Factory 10960 | -5/Factory | Discovered exit to Factory (range 17) 11041 | -5/Factory | Fabricated Sml. Storage Unit (x1) 11179 | -5/Factory | First assault squad dispatched 11202 | -5/Factory | Discovered exit to Factory (range 4) 11203 | -5/Factory | Entered another Factory area 11203 | -4/Factory | Evolved 2 slots: Utility x2 11357 | -4/Factory | Fabricated Cesium-ion Thruster (x2) 11394 | -4/Factory | Found Quantum Capacitor 11417 | -4/Factory | Spotted B-86 Titan 11511 | -4/Factory | Lost 3 parts (2n1u) 11524 | -4/Factory | Fabricated Cesium-ion Thruster (x2) 11699 | -4/Factory | Discovered new exit (range 17) 11781 | -4/Factory | Fabricated Lrn. Sensor Array (x2) 11830 | -4/Factory | Repaired Cesium-ion Thruster 11866 | -4/Factory | Repaired Cld. Deuterium Engine 12090 | -4/Factory | Repaired Cesium-ion Thruster 12130 | -4/Factory | Repaired Cesium-ion Thruster 12576 | -4/Factory | Identified exit to Upper Caves 12576 | -4/Factory | Identified exit to Armory 12576 | -4/Factory | Discovered new exit (range 4) 12579 | -4/Factory | Identified exit to Research 12710 | -4/Factory | Entered Upper Caves 12714 | -4/Upper Caves | Learned location of 1 exit from Research 12742 | -4/Upper Caves | Learned Research garrison access intel 12764 | -4/Upper Caves | Discovered new exit (range 6) 12766 | -4/Upper Caves | Identified exit to Upper Caves 12766 | -4/Upper Caves | Entered another Upper Caves area 12775 | -4/Upper Caves | Found DCF Scrap (12 items) 12798 | -4/Upper Caves | Spotted B-86 Titan 12825 | -4/Upper Caves | Identified exit to Warlord 12826 | -4/Upper Caves | Encountered a Warlord checkpoint 12833 | -4/Upper Caves | Learned Research garrison access intel 12833 | -4/Upper Caves | Entered Warlord 12841 | -4/Warlord | System corruption cleaned by Quarantine Array 12937 | -4/Warlord | Found Prototype Processor 12937 | -4/Warlord | Identified Exp. Core Analyzer 12939 | -4/Warlord | Found Prototype Hackware 12939 | -4/Warlord | Identified System Mapper 12948 | -4/Warlord | Found Prototype Processor 12948 | -4/Warlord | Identified Exp. Targeting Computer 12986 | -4/Warlord | Discovered new exit (range 12) 12988 | -4/Warlord | Identified exit to Proximity Caves 12989 | -4/Warlord | Entered Proximity Caves 13121 | -3/Proximity Caves | Discovered exit to Research (range 20) 13154 | -3/Proximity Caves | Entered Research 13154 | -3/Research | Evolved 2 slots: Power x1, Utility x1 13155 | -3/Research | Identified exit to Research 13156 | -3/Research | Loaded intel: 23 terminal locations 13157 | -3/Research | Loaded intel: 4 garrison access locations 13194 | -3/Research | Identified exit to Quarantine 13478 | -3/Research | Entered Quarantine 13505 | -3/Quarantine | Found Alien Artifact 13505 | -3/Quarantine | Identified Core Reset Matrix 13505 | -3/Quarantine | Used Core Reset Matrix 13509 | -3/Quarantine | Detected hypermatrix surge 13509 | -3/Quarantine | Sensed 12 artifacts in vicinity 13608 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 13659 | -3/Quarantine | Spotted Alpha 7 13664 | -3/Quarantine | Found Transdimensional Reconstructor 13665 | -3/Quarantine | Warped through subspace 13681 | -3/Quarantine | Found Subatomic Replicator 13695 | -3/Quarantine | Found Phase Redirector 13742 | -3/Quarantine | Entered Research 13742 | -2/Research | Evolved 2 slots: Utility x2 13967 | -2/Research | Build established: Hacker-Ninja 14056 | -2/Research | Identified exit to Testing 14177 | -2/Research | Repaired Lrn. Sensor Array 14202 | -2/Research | Spotted B-90 Cyclops 14215 | -2/Research | Entered Testing 14219 | -2/Testing | Identified exit to Access 14258 | -2/Testing | Repaired Cloaking Device 14267 | -2/Testing | Found Prototype Energy Cannon 14267 | -2/Testing | Identified Hpw. Disruptor Cannon 14401 | -2/Testing | Fabricated Imp. Cooling System? 14456 | -2/Testing | Spotted Fortress 14468 | -2/Testing | Discovered new exit (range 6) 14468 | -2/Testing | Discovered new exit (range 7) 14469 | -2/Testing | Identified exit to Section 7 14469 | -2/Testing | Identified exit to Protoforge 14470 | -2/Testing | Entered Section 7 14471 | -2/Section 7 | Detected hypermatrix surge 14471 | -2/Section 7 | Sensed 17 artifacts in vicinity 14518 | -2/Section 7 | Found Spacefold Activator 14529 | -2/Section 7 | Found Integrated Dissipator 14529 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 14563 | -2/Section 7 | Spotted S7 Guard 14583 | -2/Section 7 | Found Integrated Reactor 14583 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 14633 | -2/Section 7 | Found Integrity Redistributor 14633 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-31) 14643 | -2/Section 7 | Warped through subspace 14712 | -2/Section 7 | Spotted B-99 Colossus 14729 | -2/Section 7 | Found LRC Inertial Stabilizer 14729 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 14731 | -2/Section 7 | Found LRC Armor 14731 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 14733 | -2/Section 7 | Found LRC Energy Well 14733 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 14745 | -2/Section 7 | Found Integrated Reactor 14745 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 14773 | -2/Section 7 | Integrated with Sigix Exoskeleton 14840 | -2/Section 7 | Found Sigix Sheargun 14859 | -2/Section 7 | Found Matter Drive 14864 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 14866 | -2/Section 7 | Found Transdimensional Reconstructor 14879 | -2/Section 7 | Found Terrabomb 14885 | -2/Section 7 | Spotted Executioner 14885 | -2/Section 7 | Spotted Executioner 14923 | -2/Section 7 | Destroyed Executioner 14941 | -2/Section 7 | Destroyed Executioner 14946 | -2/Section 7 | Found Prototype Processor 14946 | -2/Section 7 | Identified Exp. Targeting Computer 14951 | -2/Section 7 | Found Prototype Processor 14951 | -2/Section 7 | Identified Exp. Core Analyzer 14953 | -2/Section 7 | Found Exp. Core Analyzer 15013 | -2/Section 7 | Spotted Striker 15014 | -2/Section 7 | Entered Access 15014 | -1/Access | Evolved 2 slots: Weapon x2 15019 | -1/Access | Emitted hypermatrix ping 15020 | -1/Access | Used Subatomic Replicator to replicate Sigix Sheargun 15024 | -1/Access | Assembled emerged from beneath the floor 15084 | -1/Access | Build established: Alien-Sigix 15090 | -1/Access | Assembled emerged from beneath the floor 15152 | -1/Access | Lost 4 allies 15154 | -1/Access | Assembled emerged from beneath the floor 15198 | -1/Access | Assembled emerged from beneath the floor 15202 | -1/Access | Spotted B-99 Colossus 15216 | -1/Access | Discovered new exit (range 18) 15227 | -1/Access | Used Terrabomb 15229 | -1/Access | Spotted B-99 Colossus 15230 | -1/Access | Spotted B-99 Colossus 15231 | -1/Access | Entered Command 15236 | -1/Command | Emitted hypermatrix ping 15241 | -1/Command | Assembled emerged from beneath the floor 15311 | -1/Command | Assembled emerged from beneath the floor 15444 | -1/Command | High security lockdown imminent 15480 | -1/Command | Assembled emerged from beneath the floor 15524 | -1/Command | High security lockdown engaged 15538 | -1/Command | Spotted M Guard 15538 | -1/Command | Spotted Combat Programmer 15552 | -1/Command | Destroyed 7 combat bots 15554 | -1/Command | 0b10 Conduit disabled 15557 | -1/Command | Met MAIN.C 15580 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 15580 | -1/Command | Destroyed MAIN.C Shell 15580 | -1/Command | Spotted M Shell/Def 15580 | -1/Command | Spotted M Shell/Atk 15580 | -1/Command | Spotted M Shell/Def 15580 | -1/Command | Spotted M Shell/Atk 15580 | -1/Command | Spotted M Shell/Atk 15580 | -1/Command | Spotted M Shell/Def 15580 | -1/Command | Spotted M Shell/Atk 15580 | -1/Command | Spotted M Shell/Def 15582 | -1/Command | MAIN.C activated Command garrisons 15590 | -1/Command | Spotted Combat Programmer 15593 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 15598 | -1/Command | Spotted M Guard 15603 | -1/Command | Core integrity fell below 50% 15608 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 15616 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 15616 | -1/Command | Core integrity fell below 20% 15624 | -1/Command | Destroyed M Shell/Def 15626 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 15627 | -1/Command | Destroyed by M Shell/Atk with Enhanced Nova Cannon Last Messages --------------- 15621_ Combat Programmer resets M Shell/Def, system corruption cleaned. 15621_ EMDS Slug penetrates M Shell/Atk. 15621_ Quantum Shear penetrates MAIN.C. 15621_ Destroyed Prototype Device. 15622_ EMDS Slug penetrates M Shell/Def. 15624_ Combat Programmer resets M Shell/Atk, system corruption cleaned. 15624_ Quantum Shear penetrates MAIN.C. 15624_ Destroyed Prototype Ballistic Gun. 15624_ Quantum Shear penetrates MAIN.C. 15624_ Quantum Shear penetrates M Shell/Def. 15624_ M Shell/Def destroyed. 15624_ Quantum Shear penetrates MAIN.C. 15625_ Combat Programmer resets M Shell/Def, system corruption cleaned. 15626_ Exo-853F: "Integrity reduced to 20%, immediate ERK application recommended to prevent critical system failure." 15626_ Penetrated by EMDS Slug. 15627_ Quantum Shear penetrates MAIN.C. 15627_ Quantum Shear penetrates Reinforced Barrier. 15627_ Quantum Shear penetrates M Shell/Atk. 15627_ Quantum Shear penetrates MAIN.C. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???????????????????????? | | ????????????????????###########??????????????????? | | ?????????????????#################???????????????? | | ????????????????###################??????????????? | | ??????????????#######################?????????? ? | | ?????????????##########################?#?######## | | ????????????###################################### | | ???????????####################################### | | ???????????####################################### | | ??????????######################################## | | ?????????######################################### | | ?????????######################################### | | ?????????######################################### | | ????????########################################## | | ????????########################################## | | ????????########################################## | | ????????############## ########################### | | ????????########################################## | | ???????""""""" 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""" " " " ###################### | | ?????????######################################### | | ?????????######################################### | | ??????????############################??#???#???## | | ???????????#########################?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Energy Generation 70 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 2 Base Temperature (-) 200 Armor Coverage 150 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 66 Weapon Cycling 25 Evasion (%) 81 Targeting Accuracy 12 Target Analysis 5 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 55 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Plasma Lance | -3/Quarantine | Archive Lgt. Antimatter Cannon | -3/Quarantine | Archive Graviton Reactor | -3/Quarantine | Archive Imp. Cooling System | -2/Testing | Hacked Enh. Coil Gun | -2/Section 7 | Archive Robot Schematics ------------------ Y-72 Warden | -3/Quarantine | Archive H-88 Terminator | -2/Section 7 | Archive Fabricated ------------ Cesium-ion Thruster | x2 | -6/Factory | Authchip Cesium-ion Thruster | x2 | -5/Factory | Authchip Sml. Storage Unit | x1 | -5/Factory Cesium-ion Thruster | x2 | -4/Factory | Authchip Cesium-ion Thruster | x2 | -4/Factory Lrn. Sensor Array | x2 | -4/Factory | Authchip Imp. Cooling System | x2 | -2/Testing Repaired ---------- Lgt. Treads | 16% | -9/Materials | Broken Imp. Flight Unit | 12% | -5/Factory Cesium-ion Thruster | 28% | -4/Factory Cld. Deuterium Engine | 36% | -4/Factory Cesium-ion Thruster | 12% | -4/Factory Cesium-ion Thruster | 4% | -4/Factory Lrn. Sensor Array | 11% | -2/Research Cloaking Device | 20% | -2/Testing Alien Tech Used ----------------- Core Expander Core Reset Matrix Transdimensional Reconstructor Integrated Dissipator Integrated Reactor Integrity Redistributor High-powered Transdimensional Reconstructor Spacefold Activator LRC Inertial Stabilizer LRC Armor LRC Energy Well Sigix Exoskeleton Sigix Sheargun Phase Redirector Matter Drive Subatomic Replicator Terrabomb Achievements -------------- Production Line Challenges ------------ None Game ------ Seed BehemothHelicalDiverter Manual? 0 Play Time 03:15:04 Cumulative 236.8 hours Start 2025.08.08 @ 19:36:26 End 2025.08.08 @ 23:30:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 200 Rogue 200 Adventurer 0 Explorer 0 Win Type - Total 12 Types 6/0/4/2/0/0/0/0/0/0 Lore% 79 Gallery% 74 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73763f9e-0a0b-4b5b-a74d-b13b78c02f18