Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.04 @ 03:09:27 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (381) 1905 Value Destroyed (19524) 19524 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (12977) 12977 TOTAL SCORE: 44746 Bonus ------- High Alert Combat Kills 4028 Follower Combat Kills 3989 Awakened Behemoth Slayer 1000 Entered Garrisons 600 Used RIF Installer 1500 Registered with UFD 300 Met Imprinter 300 Win 3000 Friendly Fire -1740 Cogmind --------- Core Integrity 1364/1600 Matter 65/300 Energy 1161/1175 System Corruption 15% Temperature Cool (12) Movement Treading (250) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Antimatter Reactor Quantum Reactor Quantum Reactor > --- PROPULSION (6) --- Armored Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (13) ----- Advanced Heat Sink High-capacity Storage Unit Energy Well Advanced Signal Interpreter Experimental Weapon Cycler Layered Heavy Armor Plating Graphene Brace Improved Component Analysis Suite Hacking Drone Bay (1/1) (fused) > --- WEAPON (3) ------- Long-range Proton Cannon Omega Cannon > --- INVENTORY (20) --- Experimental Matter Compressor (374) Improved Sensor Array Advanced Force Field Enhanced Nova Cannon Overtuned Railgun Helical Railgun Tesla Bomb Launcher Improved Datajack Advanced Remote Datajack Plasma Cutter CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Graviton Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Advanced Signal Interpreter Experimental Targeting Computer SHELL Armor Advanced Force Field Relay Coupler [NC] Hacking Drone Bay > --- WEAPON ----------- Helical Railgun Omega Cannon > --- INVENTORY -------- Quantum Reactor Advanced Heavy Siege Treads Experimental Matter Compressor Improved Sensor Array Experimental Weapon Cycler Improved Power Shielding Relay Coupler [NC] Relay Coupler [Sentry] Improved Component Analysis Suite Long-range Tractor Beam Long-range Proton Cannon Enhanced Nova Cannon Overtuned Railgun Tesla Bomb Launcher Micro-nuke Launcher Improved Datajack Advanced Remote Datajack Plasma Cutter CR-A16's Behemoth Slayer [Rating: 201] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Overtuned Huge Scrapsphere Utility High-capacity Storage Unit Device Scrap Suit Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Plasma Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Micro-nuke Launcher Special Weapon Improved Remote Datajack Impact Weapon Great Maul Piercing Weapon Kinetic Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Res Arm Lab Res Tes Acc Slots Evolved 18 | . . . 2 . 2 . . . 4 . . . . 2 . . . 2 . 2 . . 2 . 2 Power 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 . . . . . 1 . . . . . . . . . . . . . 2 . . Utility 11 | . . . 1 . 1 . . . 2 . . . . 2 . . . 2 . 2 . . . . 1 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 533 | 7 13 5 6 11 12 47 6 11 30 30 18 6 18 10 10 28 19 12 23 12 96 1 24 23 55 Power 31 | 1 . . 1 . . 4 . . 2 1 2 . 2 . 2 3 1 . 4 . 4 . . . 4 Engine 10 | 1 . . 1 . . 4 . . 2 . 1 . 1 . . . . . . . . . . . . Core 11 | . . . . . . . . . . 1 1 . 1 . 2 3 1 . 2 . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . 2 . 4 . . . 4 Propulsion 62 | 2 . 1 2 1 4 19 4 3 6 4 1 . . . . . 1 . . 4 1 . 4 3 2 Treads 50 | 2 . 1 2 1 2 16 4 3 4 1 . . . . . . 1 . . 4 1 . 3 3 2 Leg 6 | . . . . . 1 3 . . . 2 . . . . . . . . . . . . . . . Wheel 6 | . . . . . 1 . . . 2 1 1 . . . . . . . . . . . 1 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 251 | 1 5 . 2 4 4 10 . 4 11 14 9 3 8 10 5 20 11 10 13 6 48 . 14 12 27 Device 171 | . 1 . . . 2 2 . 2 4 10 8 3 8 5 4 14 11 6 7 6 36 . 12 9 21 Storage 11 | 1 2 . . 2 1 . . . . . . . . . . 1 . 2 . . 1 . . . 1 Processor 7 | . . . . . . 2 . . 1 . . . . 1 . . . . 3 . . . . . . Hackware 17 | . . . . . . 2 . . . . . . . 4 . . . 1 1 . 4 . 1 2 2 Protection 45 | . 2 . 2 2 1 4 . 2 6 4 1 . . . 1 5 . 1 2 . 7 . 1 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 189 | 3 8 4 1 6 4 14 2 4 11 11 6 3 8 . 3 5 6 2 6 2 43 1 6 8 22 Energy Gun 18 | 1 . . . . 2 . . . . 5 2 3 4 . . . . . . . 1 . . . . Energy Cannon 24 | . . . . . . 2 . . . . . . . . . . . . . . 13 . 2 1 6 Ballistic Gun 73 | 2 6 2 1 3 1 8 1 2 7 3 1 . 3 . 2 4 4 1 4 1 8 1 3 2 3 Ballistic Cannon 6 | . . . . 1 . . . . . . . . . . . . . . . . 3 . . 1 1 Launcher 29 | . . 2 . 2 1 3 . 1 3 2 . . 1 . . . . . 1 . 8 . . . 5 Special Weapon 18 | . . . . . . 1 . . . . . . . . . . . 1 . . 6 . 1 3 6 Impact Weapon 4 | . . . . . . . . . 1 1 2 . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 9 | . . . . . . . . . . . . . . . . 1 2 . 1 . 4 . . 1 . Special Melee Weapon 8 | . 2 . . . . . 1 1 . . 1 . . . 1 . . . . 1 . . . . 1 Unidentified Prototypes 25 | . . . 1 . 1 2 . 1 . . . 1 . . . . . 1 6 . 9 . 1 2 . Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . System Corruption 24 | . . . . . . . . . . . . . . . . . . . . . 17 . 7 . . Parts Lost 52 | . . . . 6 1 13 . . 2 1 . . 3 . 2 2 1 . 1 . 8 . . . 12 Power 8 | . . . . . . 2 . . 2 . . . 1 . . . . . . . 1 . . . 2 Propulsion 10 | . . . . 1 1 5 . . . 1 . . . . . . . . . . . . . . 2 Utility 22 | . . . . 3 . 3 . . . . . . 1 . . 2 . . 1 . 5 . . . 7 Weapon 12 | . . . . 2 . 3 . . . . . . 1 . 2 . 1 . . . 2 . . . 1 Highest Loss Streak 7 | . . . . 6 1 7 . . 2 1 . . 2 . 1 1 1 . 1 . 3 . . . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 97 100 93 94 83 98 100 97 92 81 81 78 78 80 81 78 75 77 77 79 80 76 75 74 67 Engine 5 | . 14 14 11 11 9 8 9 9 12 . 4 6 6 5 2 . . . . . . . . . . Core 2 | . . . . . . . . . . 6 6 6 5 5 8 11 11 10 8 4 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 4 8 9 8 8 11 Treads 14 | . 28 28 32 31 12 18 27 27 19 8 2 . . . . . 3 5 5 4 7 9 12 8 8 Leg 1 | . . . . . 8 7 . . . 3 2 . . . . . . . . . . . . . . Wheel 4 | . . . . . 4 . . . 6 12 9 13 13 11 11 11 7 5 5 4 1 . 1 4 3 Device 9 | . . . . . 8 4 . 2 7 11 14 12 15 27 25 19 16 22 15 18 16 14 18 17 17 Storage 7 | . 14 14 11 11 9 9 9 9 6 6 6 6 6 5 5 5 5 5 5 4 4 4 4 4 4 Processor 7 | . . . . . . 12 9 9 13 9 6 6 6 5 5 5 5 5 11 14 12 9 8 8 7 Hackware 2 | . . . . . . 1 9 6 . . . . . . . . . 2 3 4 7 4 . 4 3 Protection 6 | . 10 14 16 18 4 8 9 6 4 . 5 6 3 . 2 5 5 5 5 4 4 9 7 4 4 Energy Gun 3 | . . . . . 8 2 . . . 15 19 11 11 5 5 5 7 . . . . . . . . Ballistic Gun 14 | . 26 27 22 21 17 22 26 17 17 3 . . 7 11 10 10 8 12 14 14 6 5 7 9 1 Special Melee Weapon 1 | . . . . . . . . 9 1 . . 4 . . . . . . . . . . . . . Peak Build Rating 201 | 6 10 10 16 17 30 35 29 40 55 69 76 80 77 88 92 98 102 116 126 138 158 151 168 180 201 Average Rating 67 | 4 9 9 13 15 23 28 27 31 52 55 70 77 74 86 88 91 98 111 119 135 142 151 159 164 182 On Entrance 1902 | . 6 10 10 16 12 30 28 27 40 43 64 73 77 76 87 91 95 102 116 122 134 151 151 161 180 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 215 | 11 32 32 40 65 62 65 64 65 83 70 97 97 97 80 107 120 121 123 124 136 213 213 215 141 183 Greatest Support 240 | 40 40 40 63 63 40 60 60 63 81 20 40 40 40 40 40 40 40 20 20 20 155 155 213 20 240 Greatest Overweight (x) 9 | . . . . 1 6 3 1 1 9 4 4 2 2 1 2 5 6 6 6 6 6 1 6 7 9 Average Overweight (x) 2 | . . . . . 3 . 1 . 2 3 2 2 1 1 1 2 4 5 5 5 2 1 2 5 6 Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 11 15 15 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 11 13 15 15 18 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 18 20 20 20 Average Carried 18 | 2 9 12 14 14 14 19 19 19 19 17 17 19 19 15 17 19 19 19 19 19 19 18 19 19 18 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 11 13 15 12 16 19 19 20 20 17 20 20 20 15 20 20 20 20 20 20 18 18 20 20 11 Class Distribution -------------------- 22% | Scavenger-Scrapper 19% | Scavenger-Gunner 13% | Mutant 11% | Commander-Mutant 8% | Scavenger-Skirmisher 7% | Scavenger-Tank 4% | Commander-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -8/Recycling Commander-Mutant | -8/Scraptown Derelict-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Zion Scavenger-Scrapper | -5/Proximity Caves Scavenger-Scrapper | -5/Factory Scavenger-Scrapper | -5/Garrison Scavenger-Scrapper | -5/Factory Scavenger-Scrapper | -5/Garrison Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Garrison Scavenger-Gunner | -3/Research Bothacker-Mutant | -3/Armory Scavenger-Skirmisher | -3/Lab Scavenger-Tank | -2/Research Scavenger-Skirmisher | -2/Testing Scavenger-Skirmisher | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Res Arm Lab Res Tes Acc Matter Collected 15889 | 237 607 158 434 272 308 1277 349 110 1282 1639 468 59 415 13 328 340 456 . 1121 149 2788 . 638 463 1978 Remotely 2600 | . . . . . . . . . 406 . . . . . . . . . . . 753 . 198 260 983 Salvage Created 18705 | . 588 127 480 201 340 2087 704 . 1225 704 440 . 627 13 177 436 1364 . 1050 288 3481 . 1397 421 2555 Parts 901 | . 36 12 30 8 17 129 32 . 65 21 14 . 22 2 11 13 44 . 61 19 157 . 77 28 103 Haulers Intercepted 7 | . 1 . 1 . . 4 . . . . . . . . . . . . . . . . 1 . . Recyclers Shooed 9 | . . 1 . . . 1 2 . 2 . . . . . . . . . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 94 | . . . . . . . . . . 23 29 . 42 . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Res Arm Lab Res Tes Acc Combat Hostiles Destroyed 321 | . 14 5 8 8 7 39 5 . 27 11 8 . 15 . 3 7 10 . 24 4 58 . 14 5 49 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Guns 172 | . 14 1 8 4 5 28 5 . 18 7 8 . 10 . 3 5 8 . 20 4 16 . 2 5 1 Cannons 56 | . . . . . . 2 . . . . . . . . . . . . . . 15 . 10 . 29 AOE 68 | . . 4 . 4 2 9 . . 9 4 . . 4 . . 1 . . 4 . 16 . . . 11 Classes Destroyed 26 | . 5 . 3 2 1 6 1 . . . 1 . . . . 1 1 . 3 . . . . 1 1 Worker 16 | . 1 2 1 . . 2 . . 1 . . . . 1 . 1 . . . . . . 5 . 2 Builder 6 | . . . . . 1 1 . . 2 . . . . . . . . . . . . . 1 . 1 Tunneler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 7 | . 1 . 1 . . 4 . . . . . . . . . . . . . . . . 1 . . Recycler 10 | . . . . . . 3 6 . . . . . . . . . . . . . . . 1 . . Mechanic 3 | . . . . . . 1 . . 1 . . . . . . . . . . . 1 . . . . Operator 6 | . 2 . 1 . 1 2 . . . . . . . . . . . . . . . . . . . Watcher 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 4 Swarmer 48 | . 5 3 . . . 4 . . 7 3 1 . 7 . . . 2 . 1 . 5 . . . 10 Cutter 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . Saboteur 7 | . . . . . . . . . . . . . . . . . . . 3 . 3 . . . 1 Grunt 122 | . 9 2 6 6 5 15 . . 13 5 4 . 8 . 1 3 1 . 9 3 16 . 2 . 14 Brawler 7 | . . . . . . 2 . . . 1 . . . . . . . . . . 3 . . . 1 Duelist 14 | . . . . . . 3 . . . . . . . . . . . . . . 7 . . . 4 Protector 4 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 2 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 33 | . . . 2 . 2 13 4 . 5 . 1 . . . . . 3 . . . 1 . . . 2 Demolisher 3 | . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . . . Specialist 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . Hunter 18 | . . . . . . 1 . . 1 . . . . . 1 1 . . 2 . 2 . 3 2 5 Programmer 45 | . . . . . . . 1 . 1 2 2 . . . 1 1 2 . 1 1 12 . 9 3 9 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 4 | . . . . . . . . . . . . . . . . 1 1 . 1 . 1 . . . . Armor Guard 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Savage 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Infiltrator 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Commander 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 13 | . 3 5 3 3 4 10 4 . 7 3 6 . 6 1 2 3 4 . 8 3 9 . 9 3 13 Combat Bots Only 12 | . 3 2 2 3 3 9 2 . 7 3 6 . 6 . 2 2 4 . 8 3 8 . 5 3 12 Max Kills in Single Turn 5 | . 1 2 2 2 2 2 1 . 4 2 2 . 3 1 1 1 1 . 2 2 3 . 2 1 5 Gunslinging 1 | . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . Exploded 5 | . . 2 . 2 2 2 . . 4 2 . . 3 . . 1 . . 2 . 3 . . . 5 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Res Arm Lab Res Tes Acc Hostile Shots Fired 1999 | . 57 13 17 52 26 200 10 . 244 58 21 . 76 . 34 22 74 2 94 16 403 . 112 15 453 Missed 604 | . 12 4 4 14 8 54 3 . 105 28 5 . 15 . 10 4 19 1 33 4 138 . 30 8 105 Damage Taken 26413 | . 520 127 151 957 271 2619 103 . 1898 497 316 . 1112 . 461 679 1304 27 1341 176 5175 . 1514 163 7002 Core 1792 | . 136 29 24 79 52 329 . . 111 45 24 . 43 . 56 61 134 . 51 28 259 . 95 . 236 Absorbed by Shields 3176 | . . . . . . . . . 8 . . . . . 10 . . . 27 103 1485 . 256 . 1287 Reduced by Siege Mode 1116 | . . . . . . . . . . . . . . . . . . . . 6 415 . 69 . 626 Redirected to Shielding 145 | . . . . . . . . . . . . . . . . . . . . . 45 . 7 . 93 Ignored by Resistances 193 | . . . . . . . . . . . . . . . . . . . . . . . 193 . . Regen/Repaired (Parts) 2326 | . 131 . . . 164 . . . 81 10 . 35 77 . 76 20 63 435 60 10 283 . 4 . 877 Core Remaining (%) 73 | 100 . 34 . 74 . . . 30 . . . . 73 . . . 74 . 95 . . 77 . 93 85 Volleys Fired 1007 | . 57 10 23 24 21 121 19 . 73 37 20 1 53 4 26 15 42 2 47 7 172 . 66 23 144 Largest 3 | . 2 2 2 2 3 3 3 . 3 3 3 1 3 1 3 3 3 1 3 3 3 . 3 3 2 Hottest 230 | . 46 46 46 62 102 139 69 . 90 230 230 75 230 75 137 137 188 33 108 108 173 . 191 120 138 Shots Fired 1979 | . 114 16 46 46 56 321 57 . 177 83 46 1 109 4 39 43 103 2 132 17 256 . 119 41 151 Gun 1564 | . 114 12 46 40 53 290 57 . 165 75 46 1 106 4 39 43 103 1 130 17 133 . 53 27 9 Cannon 262 | . . . . 3 . 15 . . . . . . . . . . . . . . 62 . 65 3 114 Launcher 103 | . . 4 . 3 3 16 . . 12 8 . . 3 . . . . . 2 . 35 . . . 17 Special 50 | . . . . . . . . . . . . . . . . . . 1 . . 26 . 1 11 11 Kinetic 1372 | . 114 12 46 43 36 252 57 . 165 24 5 . 44 . 29 28 59 1 130 17 146 . 71 27 66 Thermal 402 | . . . . . 17 53 . . . 51 41 1 62 4 10 15 44 . . . 33 . 37 3 31 Explosive 68 | . . 4 . 3 3 16 . . 12 8 . . 3 . . . . . 2 . 13 . . . 4 Electromagnetic 87 | . . . . . . . . . . . . . . . . . . . . . 38 . 10 . 39 Robot Hit Streak 42 | . 10 1 6 15 9 39 23 . 18 10 9 . 12 2 9 4 17 18 20 11 26 . 42 13 26 Robot Miss Streak 7 | . 4 7 5 2 3 5 2 . 3 4 3 . 5 2 2 3 3 . 2 1 3 . 3 1 4 Penetration Max 2 | . . . . . . . . . 1 . . . 1 . . 1 1 . 1 1 2 . 1 1 . Secondary Targets 24 | . 1 . . 1 . 3 . . 1 1 2 . 2 . 1 2 . . 4 2 4 . . . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . . 1 1 1 . 1 . 1 1 . . 1 1 1 . . . . Shots Hit Robots 1366 | . 79 2 29 31 35 235 42 3 122 56 34 1 53 2 35 23 84 1 74 13 195 . 83 27 107 Core Hits 743 | . 28 10 17 13 21 113 18 . 75 27 25 . 26 1 9 14 31 . 44 10 126 . 54 12 69 Critical Kills 25 | . . . . . 1 1 . . 5 . . . 4 . 2 . 3 . 5 1 . . 1 1 1 Critical Parts Destroyed 20 | . . . . . 1 1 . . 4 . . . 2 . 2 3 3 . 3 . . . 1 . . Critical Strikes 74 | . . . . . 5 5 . . 9 4 2 . 6 . 6 3 12 . 8 1 . . 2 1 10 Burn 15 | . . . . . 3 3 . . . 4 2 . . . 1 . 2 . . . . . . . . Destroy 46 | . . . . . 2 2 . . 9 . . . 6 . 5 3 6 . 8 1 . . 2 1 1 Blast 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 Impale 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . Melee Attacks 69 | . 1 . . . . . . 3 6 2 2 1 . . 9 4 33 . 1 . 2 . . 5 . Impact 8 | . . . . . . . . . 4 2 2 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 45 | . . . . . . . . . . . . . . . . 4 33 . 1 . 2 . . 5 . Sneak Attacks 16 | . 1 . . . . . . 3 2 . . 1 . . 9 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 47896 | . 1183 307 457 808 873 5401 648 . 3445 1736 809 . 1546 42 450 727 2878 . 2686 484 9882 . 3443 655 9436 Guns 22515 | . 1180 58 454 395 569 3291 635 . 2052 1237 809 . 1083 42 450 552 1881 . 2188 484 3121 . 1343 541 150 Cannons 10854 | . . . . 38 . 253 . . . . . . . . . . . . . . 2007 . 2100 64 6392 Explosions 13257 | . . 233 . 368 304 1817 . . 1368 499 . . 463 . . 76 . . 498 . 4754 . . . 2877 Melee 1146 | . . . . . . . . . . . . . . . . 99 997 . . . . . . 50 . Ramming 124 | . 3 16 3 7 . 40 13 . 25 . . . . . . . . . . . . . . . 17 Kinetic 24192 | . 1180 58 454 433 333 2819 635 . 2052 366 87 . 318 . 366 400 1281 . 2188 484 3488 . 1817 541 4892 Thermal 8086 | . . 86 . 93 236 725 . . . 871 722 . 765 42 84 228 600 . . . 1221 . 1262 64 1087 Explosive 10643 | . . 147 . 275 304 1817 . . 1368 499 . . 463 . . . . . 498 . 3568 . . . 1704 Electromagnetic 3705 | . . . . . . . . . . . . . . . . . . . . . 1605 . 364 . 1736 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1146 | . . . . . . . . . . . . . . . . 99 997 . . . . . . 50 . Highest Corruption 35 | . . . 2 2 . . . . . 1 1 1 . . 1 2 4 . 5 . 35 35 20 20 15 Average Corruption 4 | . . . 2 2 . . . . . 1 1 1 . . 1 1 2 . 2 . 17 35 9 20 7 Corruption Purged 13 | . . . . . . . . . . 1 . . . . . . . . 5 . 7 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 161 | . . . 3 9 . . . . . 13 4 . . . 2 5 18 . 5 . 42 1 11 23 25 Message Errors 32 | . . . . 1 . . . . . 1 1 . . . . 1 1 . 4 . 12 . 2 6 3 Matter Fused 37 | . . . 2 4 . . . . . 5 1 . . . 1 . 6 . . . 4 1 2 3 8 Heat Flow Errors 21 | . . . . . . . . . . 1 2 . . . . 2 2 . . . 5 . 2 4 3 Energy Discharges 18 | . . . . 1 . . . . . 1 . . . . . . 3 . . . 8 . 2 2 1 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . 1 2 Parts Fused 4 | . . . 1 . . . . . . . . . . . . . . . . . 2 . . . 1 Data Loss (minor) 14 | . . . . 2 . . . . . 1 . . . . . 1 2 . . . 2 . 1 2 3 Data Loss (major) 6 | . . . . . . . . . . 1 . . . . 1 1 1 . . . . . . 1 1 Misfires 9 | . . . . 1 . . . . . 1 . . . . . . 2 . 1 . . . . 2 2 Alerts 5 | . . . . . . . . . . 2 . . . . . . . . . . . . . 2 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 9 | . . . . . . . . . . . . . . . . . 1 . . . 7 . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1491 | . . . . 5 . 121 . . 26 . . . 71 . . . 93 . 98 . 74 . 65 . 938 Projectiles 971 | . . . . . . 6 . . . . . . . . . . . . . . 11 . 65 . 889 Explosions 427 | . . . . 5 . 115 . . 26 . . . 71 . . . . . 98 . 63 . . . 49 Melee 93 | . . . . . . . . . . . . . . . . . 93 . . . . . . . . Knockbacks 43 | . . 1 . 2 . . . . . . . . . . . . . . . . 10 . 10 . 20 Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 40 | . . . . 2 . . . . . . . . . . . . . . . . 10 . 10 . 18 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 1083 | . . 58 . 39 . 270 . . . 55 . . 86 . . . . . . . 463 . . . 112 Shots 37 | . . 2 . 2 . 9 . . . 2 . . 2 . . . . . . . 14 . . . 6 Rammed 13 | . 1 1 1 1 . 2 1 . 4 . . . . . . . . . . . . . . . 2 Targets Rammed 17 | . 1 1 2 1 . 4 1 . 5 . . . . . . . . . . . . . . . 2 Kicked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . Highest Temperature 379 | . 130 31 63 60 97 120 10 . 139 342 217 20 360 30 72 312 379 . 65 29 359 . 353 124 373 Average Temperature 68 | . 32 15 20 25 33 26 5 . 42 109 92 15 127 16 24 96 111 . 18 14 61 . 120 60 102 Received Heat Transfer 4040 | . 261 . 69 114 153 927 27 . 508 39 135 . 252 . 45 93 270 . 153 44 542 . 104 . 304 Effects 6 | . . . . . . . . . . 1 . . . . . . 1 . . . 1 . . . 3 Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations 21 | . . . . . . . . . . . . . . . . . . . 1 1 13 . 3 . 3 Total Turns 371 | . . . . . . . . . . . . . . . . . . . 4 8 216 . 49 . 94 Longest Duration 58 | . . . . . . . . . . . . . . . . . . . 4 8 33 . 27 . 58 Robots Corrupted 21 | . . . . . . . . . . . . . . . . . . . . . 10 . 2 . 9 Combat Hostiles 20 | . . . . . . . . . . . . . . . . . . . . . 10 . 2 . 8 Parts Fried 30 | . 1 . . . . . . . . . . . . . . . . . . . 16 . 3 . 10 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robots Melted 4 | . . . . . . . . . . 2 . . 1 . . . 1 . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Parts Melted 37 | . . . . . 1 3 . . . 3 7 . 6 . . 2 5 . . . 3 . 5 . 2 Heat Transferred 12817 | . . 100 . 100 740 1665 . . . 2235 1780 . 1750 74 222 309 993 . . . 925 . 925 74 925 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Res Arm Lab Res Tes Acc Peak Influence 1380 | . 188 256 210 257 175 710 308 . 830 . . . . 35 1112 847 922 483 978 635 1285 . 714 393 1380 Initial 583 | . . 73 . 81 11 73 253 . . . . . . 30 24 583 343 483 263 549 277 . . 279 152 Average 343 | . 78 124 66 154 77 368 83 . 231 . . . . 34 764 543 573 389 556 558 580 . 322 269 553 Maximum Alert Level 4 | . . 1 1 1 . 3 1 . 3 . . . . . 4 3 3 2 3 2 4 . 3 1 4 Low Security (%) 41 | 100 100 68 95 61 100 22 80 . 63 . . . . 100 16 . . . . . 5 . 45 19 18 Level 1 23 | . . 31 4 38 . 40 19 . 3 . . . . . 3 10 31 73 43 . 42 . 1 80 26 Level 2 21 | . . . . . . 36 . . 20 . . . . . 15 74 37 26 22 100 12 . 50 . 29 Level 3 10 | . . . . . . . . . 12 . . . . . 42 15 30 . 33 . 26 . 1 . 11 Level 4 2 | . . . . . . . . . . . . . . . 21 . . . . . 12 . . . 14 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 71 | . 3 . 4 . 3 7 . . 17 . . . . 1 . 7 . 3 . 1 11 . 4 2 8 Investigation 11 | . 2 . 1 . . 1 . . 2 . . . . . . 2 . 1 . . . . 2 . . Extermination 16 | . . . . . . . . . 3 . . . . 1 . 2 . 1 . 1 4 . 1 1 2 Reinforcement 19 | . 1 . 3 . 3 3 . . 3 . . . . . . . . . . . 1 . 1 1 3 Assault 13 | . . . . . . 2 . . 1 . . . . . . 1 . . . . 6 . . . 3 Garrison 12 | . . . . . . 1 . . 8 . . . . . . 2 . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Res Arm Lab Res Tes Acc Distress Signals 17 | . 1 . 2 . 1 7 . . . . . . . . . 1 . . . . 2 . 2 . 1 Communications Jammed 13 | . . . . . . . . . . . . . . . . . . 1 . . 12 . . . . Distress Signals 12 | . . . . . . . . . . . . . . . . . . . . . 12 . . . . Times Spotted 505 | . 27 5 15 20 16 52 4 . 41 19 11 . 23 . 23 17 18 2 25 6 79 . 29 8 65 Peak Tracking Total 12 | . 4 3 3 9 7 7 2 . 7 5 6 . 5 1 4 5 3 1 6 3 8 . 10 3 12 Tactical Retreats 23 | . 1 . . 1 1 . . . 4 2 . . 3 . . 1 1 . 1 . 3 . . 1 4 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Res Arm Lab Res Tes Acc Traps Triggered 38 | . 2 . 1 . . 1 . . . . . . . . 4 4 11 . 5 . 6 . 2 . 2 Indirectly 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . Trap Hack Attempts 75 | . 29 . . . . . . . . . . . . . . . . . . 6 . . . . 40 Triggered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . 3 . . . . . . . . . . . . . . . . . . 1 . . . . 2 Reused 10 | . 3 . . . . . . . . 1 . . 2 . . . . . 2 . . . . . 2 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . 1 . . 2 . . . . . 2 . . . . . . Triggered 10 | . 3 . . . . . . . . 1 . . 2 . . . . . 2 . . . . . 2 Most Traps Carried 3 | . . . . . . . . 3 3 3 2 2 3 2 2 2 2 2 2 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Res Arm Lab Res Tes Acc Machines Disabled 37 | . 1 1 1 1 . 1 . . 5 1 3 . 1 . 1 3 3 . 4 . 4 . 1 3 3 Max in Single Turn 2 | . 1 1 . 1 . 1 . . 1 . 1 . 1 . 1 1 1 . 1 . 1 . 1 1 2 Garrison Access 4 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 2 Garrison Relay 3 | . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Res Arm Lab Res Tes Acc Machines Accessed 81 | . 7 . 3 . 3 13 9 3 10 2 1 . 1 2 1 7 1 2 1 1 5 . 2 4 3 Terminals 36 | . 5 . 2 . 1 8 6 . 3 . 1 . 1 . 1 . 1 . 1 . 3 . . 2 1 Fabricators 12 | . . . . . . . . . 5 . . . . 1 . 2 . . . 1 1 . 1 1 . Repair Stations 10 | . 1 . . . 1 2 . . 1 . . . . . . 2 . 1 . . 1 . . 1 . Recycling Units 10 | . 1 . 1 . . 2 3 . 1 . . . . . . 1 . . . . . . 1 . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 1 . . . . . . . 1 . 2 . 1 . . . . . . 2 Total Hacks 223 | . 24 . 10 . 10 31 25 11 21 8 5 . 3 12 2 15 3 5 2 3 9 . 6 13 5 Successful 135 | . 16 . 4 . 6 14 15 11 12 8 5 . 3 9 . 8 . 4 2 3 4 . 3 3 5 Failed 87 | . 7 . 6 . 4 17 10 . 9 . . . . 3 2 7 3 1 . . 5 . 3 10 . Catastrophic 14 | . 1 . 2 . . 1 1 . 2 . . . . 1 . 1 2 . . . 2 . . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 85 | . 10 . 9 . 4 13 16 . 10 . 1 . . 3 . 6 . 1 1 2 2 . 4 2 1 Terminals 99 | . 13 . 8 . 4 22 17 . 5 . 5 . 3 . 2 . 3 . 2 . 5 . . 8 2 Fabricators 33 | . . . . . . . . . 9 . . . . 8 . 6 . . . 3 2 . 3 2 . Repair Stations 31 | . 8 . . . 4 2 . . 6 . . . . . . 3 . 3 . . 2 . . 3 . Recycling Units 23 | . 3 . 2 . . 5 8 . 1 . . . . . . 1 . . . . . . 3 . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Garrison Access 16 | . . . . . . 2 . . . . . . . 4 . 5 . 2 . . . . . . 3 Terminal Hacks 49 | . 4 . . . . 8 3 11 1 8 5 . 3 . . . . . 1 . 2 . . 2 1 Record 27 | . . . . . . . . 11 . 7 5 . 3 . . . . . . . 1 . . . . Part Schematic 4 | . . . . . . 1 2 . . . . . . . . . . . . . . . . 1 . Robot Analysis 4 | . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . Open Door 6 | . . . . . . 3 . . . 1 . . . . . . . . . . 1 . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 4 | . 2 . . . . 1 . . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks 12 | . . . . . . . . . 1 . . . . 8 . 1 . . . 1 . . 1 . . Network Status 4 | . . . . . . . . . 1 . . . . . . 1 . . . 1 . . 1 . . Load Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . Build 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . Repair Station Hacks 19 | . 6 . . . 4 . . . 4 . . . . . . 1 . 2 . . 1 . . 1 . Scan Component 11 | . 3 . . . 2 . . . 2 . . . . . . 1 . 1 . . 1 . . 1 . Repair 8 | . 3 . . . 2 . . . 2 . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 7 | . 1 . 1 . . 2 3 . . . . . . . . . . . . . . . . . . Retrieve Components 7 | . 1 . 1 . . 2 3 . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . . 1 . . . . . . . 1 . 3 . 1 . . . . . . 3 Unlock Access 3 | . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . Seal Access 4 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 2 Coupler Status 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Unauthorized Hacks 38 | . 5 . 3 . 1 3 9 . 6 . . . . . . 3 . 1 1 2 1 . 2 . 1 Terminals 18 | . 5 . 2 . 1 2 6 . . . . . . . . . . . 1 . . . . . 1 Botnet 7 | . 1 . 1 . 1 1 1 . . . . . . . . . . . 1 . . . . . 1 Skim 11 | . 4 . 1 . . 1 5 . . . . . . . . . . . . . . . . . . Fabricators 10 | . . . . . . . . . 5 . . . . . . 1 . . . 2 1 . 1 . . Liberate 8 | . . . . . . . . . 4 . . . . . . 1 . . . 1 1 . 1 . . Haulers 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Repair Stations 3 | . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . Recycling Units 5 | . . . 1 . . 1 3 . . . . . . . . . . . . . . . . . . Reject 5 | . . . 1 . . 1 3 . . . . . . . . . . . . . . . . . . Scrapoids 3 | . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Reprogram 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 7 . 2 . 2 11 9 . 8 . 1 . 1 1 1 5 1 2 1 1 4 . 2 4 1 Full Trace Events 4 | . . . 1 . . 2 . . 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 4 . . . . . . . . . . . 1 . Robots Built 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . Authchips 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . Time 186 | . . . . . . . . . . . . . . 186 . . . . . . . . . . . Total Robot Build Rating 42 | . . . . . . . . . . . . . . 42 . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . 1 2 . . . . 14 . . . . . . . . . . . 3 4 Parts Built 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Time 31 | . . . . . . . . . . . . . . 31 . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . Parts Repaired 8 | . 3 . . . 2 . . . 2 . . . . . . . . 1 . . . . . . . Time 298 | . 90 . . . 58 . . . 88 . . . . . . . . 62 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 24 | . 10 . . . . 10 4 . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Res Arm Lab Res Tes Acc Used RIF Installer 3 | . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Hacked 33 | . 1 . . . . . . 3 1 . . 1 . . . . . 1 . . 13 . 1 6 6 Non-combat 11 | . 1 . . . . . . . 1 . . . . . . . . . . . 4 . 1 1 3 Combat 22 | . . . . . . . . 3 . . . 1 . . . . . 1 . . 9 . . 5 3 Robot Hacks Applied 37 | . 1 . . . . . . 3 2 . . 1 . . . . . 1 . . 14 . 1 7 7 parse_system 5 | . . . . . . . . 3 . . . 1 . . . . . . . . 1 . . . . no_distress 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . find_station 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . purge_threat 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . map_route 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 redirect_shields 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 disable_scanner 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . emergency_deploy 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 scatter_targeting 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . disrupt_area 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 amplify_resonance 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 overwrite_iff 5 | . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . streamctrl_high 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 formatsys_low 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . formatsys_high 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . Relay Couplers Released 27 | . . . . . . . . . . . . . . . 8 . 4 . 9 . . . 4 . 2 Machine Destruction 15 | . . . . . . . . . . . . . . . 4 . 4 . 5 . . . . . 2 Programmers 12 | . . . . . . . . . . . . . . . 4 . . . 4 . . . 4 . . Attached 11 | . . . . . . . . . . . . . . . . . . 1 1 . 4 . 1 2 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 32 | . . . . . . . 10 . . 1 . . . 1 12 . . . 4 . 4 . . . . Allies Hacked 6 | . . . . . . . . . . . 1 . 2 . . 1 . . . . . . 2 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Res Arm Lab Res Tes Acc Total Allies 96 | . . 3 . 2 . 2 10 . 8 8 . 3 . 7 12 9 2 3 4 . 14 . 5 3 1 Largest Group 13 | . . 3 3 2 . 2 10 10 10 7 5 3 3 7 13 9 5 2 4 1 5 2 5 2 2 Highest-Rated Group 499 | . . 40 40 45 . 62 129 129 149 286 218 70 70 437 499 374 142 94 242 45 233 92 320 107 107 Highest-Rated Ally 99 | . . 16 16 31 . 31 34 34 34 47 47 31 31 68 68 68 80 49 99 45 65 46 64 62 64 Total Orders 51 | . . . . . . . . 2 7 . . . . . 2 3 1 2 11 3 6 . 1 4 9 STAY 14 | . . . . . . . . 1 1 . . . . . 1 . . . 5 1 1 . . 1 3 ROAM 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . FOLLOW 17 | . . . . . . . . 1 3 . . . . . 1 . . . 6 1 . . . 1 4 AID 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . RETURN 16 | . . . . . . . . . . . . . . . . 3 1 2 . 1 4 . 1 2 2 Ally Attacks 651 | . . . 60 7 . 4 . . 105 23 32 . 15 . 70 90 52 1 27 . 49 . 99 9 8 Total Damage 17560 | . . . 462 43 . . . . 1915 501 803 . 324 . 4204 2403 1939 46 997 . 1267 . 2412 121 123 Kills 113 | . . . 5 . . . . . 15 4 4 . 1 . 29 14 11 . 3 . 10 . 14 1 2 Allies Corrupted 6 | . . . . . . . . . . . . . . . . 2 . . . . 1 . 3 . . Allies Melted 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Res Arm Lab Res Tes Acc Robot Analysis Total 4 | . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . 1 . . . . . 2 3 1 1 . . . . . . . . . . . . Drone Launches 16 | . . . . . . . . . . . . . . . . 3 1 2 . 1 4 . 1 2 2 Drone Recoveries 16 | . . . . . . . . . . . . . . . . 3 1 2 . 1 4 . 1 2 2 Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Res Arm Lab Res Tes Acc Turns Passed 28522 | 93 1463 913 672 583 597 2125 2037 3772 1525 1996 909 1058 1429 273 878 1170 1147 298 1117 355 1776 23 597 537 1179 Spaces Moved 16012 | 50 702 545 326 295 242 798 744 1611 798 1555 824 1133 1265 113 697 911 708 187 626 224 652 9 187 331 479 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 5888 | 48 702 545 326 295 92 627 744 1611 372 . . . . . . . . . . . 330 9 110 . 77 Legs 171 | . . . . . . 171 . . . . . . . . . . . . . . . . . . . Wheels 9951 | . . . . . 150 . . . 426 1555 824 1133 1265 113 697 911 708 187 626 224 322 . 77 331 402 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 155 160 240 160 100 100 90 90 80 80 80 90 90 120 110 120 110 260 130 110 140 Average Speed 139 | 155 160 160 160 170 193 190 240 223 134 103 96 90 85 80 87 92 112 124 123 129 161 260 193 127 154 Slowest Speed 400 | 160 160 160 160 240 320 400 240 240 160 110 110 90 90 80 90 120 130 130 130 130 260 260 260 140 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 5 98 90 37 59 23 95 98 91 27 94 89 85 94 2 77 25 77 4 43 9 43 5 8 32 24 Regions Visited 25 Branch Regions 12 Pre-discovered Areas 6 | . . 1 . . . . 2 . . 1 . 2 . . . . . . . . . . . . . Known Exits Taken 14 | . . . . . . . . 1 1 1 1 1 1 1 . 1 . 1 . 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . 1 . 3 . . . 9 . 1 4 1 3 . . . . . . . . . . . . Spaces Dug 121 | . . 5 . . 7 7 . . 32 28 . . 2 . . . 8 . 1 2 15 . 8 . 6 Terrain Destroyed 771 | . . 29 . 26 27 105 . . 79 85 3 . 53 . 2 33 20 . 24 4 146 . 23 13 99 Melee 14 | . . . . . . . . . 3 2 . . . . . . 7 . 1 . 1 . . . . Projectile 155 | . . . . 1 . 3 . . 15 5 3 . 3 . 2 11 13 . 16 4 32 . 22 8 17 AOE 597 | . . 29 . 25 27 102 . . 61 78 . . 48 . . 22 . . 7 . 112 . . 5 81 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Res Arm Lab Res Tes Acc Total 20749 | 62 950 569 442 337 333 1146 957 1790 1114 1869 896 1172 1523 289 934 1211 945 249 889 276 1186 9 366 414 821 Wait 2247 | . 126 7 70 . 44 116 111 133 170 214 18 17 162 157 93 213 60 37 87 22 216 . 74 16 84 Move 15985 | 49 701 544 325 294 241 797 743 1610 797 1554 823 1132 1264 112 696 909 707 186 625 223 651 8 186 330 478 Hop 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Pick Up 189 | 5 11 2 8 2 8 19 7 13 16 11 5 7 10 2 9 13 6 5 4 1 9 . 7 4 5 Fast Attach 149 | 7 4 . 3 2 9 17 . 4 6 4 4 2 3 . 3 10 5 3 10 5 29 . 7 6 6 Attach 78 | . 1 . . 3 1 11 1 . 5 6 . 2 1 6 2 3 . 3 1 1 11 . 2 1 17 Detach 56 | 1 1 . . . 2 7 . 1 . 5 3 2 1 . 3 1 . 1 4 1 11 . 3 2 7 Swap 306 | . 8 5 3 6 2 19 5 7 19 20 14 2 14 4 5 15 14 6 12 6 56 1 15 16 32 Drop 245 | . 10 . 8 5 5 27 11 19 17 12 7 6 10 1 5 19 14 5 14 4 27 . 6 10 3 Fire 1007 | . 57 10 23 24 21 121 19 . 73 37 20 1 53 4 26 15 42 2 47 7 172 . 66 23 144 Melee 69 | . 1 . . . . . . 3 6 2 2 1 . . 9 4 33 . 1 . 2 . . 5 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Crush 16 | . 1 1 2 1 . 3 1 . 5 . . . . . . . . . . . . . . . 2 Escape Stasis 130 | . . . . . . . . . . . . . . . 23 8 64 . 30 . 2 . . . 3 Rewire 181 | . . . . . . . 59 . . 3 . . 2 3 60 . . 1 52 . . . . 1 . Trap 80 | . 29 . . . . . . . . 1 . . 2 . . . . . 2 6 . . . . 40 Miscellaneous 9 | . . . . . . 8 . . . . . . 1 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 5 exits: *Res x4 / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Armory -3/Lab -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 13) 442 | -10/Materials | Central database locked down 546 | -10/Materials | Discovered new exit (range 14) 699 | -10/Materials | Repaired Lgt. Treads 732 | -10/Materials | Repaired Autogun 765 | -10/Materials | Repaired Autogun 1026 | -10/Materials | Discovered new exit (range 7) 1193 | -10/Materials | Discovered new exit (range 17) 1224 | -10/Materials | Discovered new exit (range 3) 1338 | -10/Materials | Core integrity fell below 50% 1557 | -10/Materials | Entered Mines 1704 | -10/Mines | Discovered new exit (range 7) 2019 | -10/Mines | Discovered new exit (range 12) 2235 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2277 | -10/Mines | Learned location of Storage (-8) 2470 | -10/Mines | Entered Materials 2470 | -9/Materials | Accompanied by 3 allies 2470 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3094 | -9/Materials | Discovered new exit (range 12) 3142 | -9/Materials | Entered Mines 3190 | -9/Mines | Learned location of 1 exit from Materials 3488 | -9/Mines | Discovered new exit (range 9) 3572 | -9/Mines | Assembled infested the area 3665 | -9/Mines | Lost 6 parts (1n3u2w) 3725 | -9/Mines | Entered Materials 3725 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3726 | -8/Materials | Identified exit to Factory 3817 | -8/Materials | Discovered new exit (range 16) 4067 | -8/Materials | Repaired Lgt. Treads 4106 | -8/Materials | Repaired Autogun 4322 | -8/Materials | Entered Storage 4455 | -8/Storage | Build established: Scavenger-Tank 5131 | -8/Storage | Garrison activated, responded to threat 5223 | -8/Storage | Discovered exit to Factory (range 20) 5419 | -8/Storage | Build established: Scavenger-Gunner 5894 | -8/Storage | Met a pair of Derelict thieves 5951 | -8/Storage | Core integrity fell below 50% 5995 | -8/Storage | Lost 7 parts (1p3n1u2w) 6005 | -8/Storage | Destroyed 9 combat bots 6266 | -8/Storage | Build established: Gunner 6440 | -8/Storage | Used back door to open Recycling access 6440 | -8/Storage | Discovered new exit (range 4) 6447 | -8/Storage | Entered Recycling 6669 | -8/Recycling | Build established: Scavenger-Gunner 7044 | -8/Recycling | Learned location of Extension (-6) 7088 | -8/Recycling | Identified exit to Factory 7124 | -8/Recycling | Learned 2 Lower Caves zone layouts 7150 | -8/Recycling | Learned 4 Factory zone layouts 7166 | -8/Recycling | Learned Factory garrison access intel 7172 | -8/Recycling | Learned Factory stockpile data 7188 | -8/Recycling | Learned location of Lower Caves (-6) 8338 | -8/Recycling | Build established: Commander-Gunner 8375 | -8/Recycling | Scanned before Scraplab entrance 8424 | -8/Recycling | Entered Scraplab 8449 | -8/Recycling | Discovered new exit (range 3) 8484 | -8/Recycling | Entered Scraptown 8484 | -8/Scraptown | Accompanied by 10 allies 8689 | -8/Scraptown | Build established: Commander-Mutant 9049 | -8/Scraptown | Discovered exit to Factory (range 11) 9121 | -8/Scraptown | Visited The Evicted 9166 | -8/Scraptown | Visited Awakened 9227 | -8/Scraptown | Visited Bundlers 9482 | -8/Scraptown | Visited Cyclists 9506 | -8/Scraptown | Visited Cave Peace 9596 | -8/Scraptown | Visited TADAMA 9675 | -8/Scraptown | Visited Comm Corps 9866 | -8/Scraptown | Visited UFD Registry 9866 | -8/Scraptown | Registered with UFD as "Quantumlauncher" 10297 | -8/Scraptown | Visited LU-1G1's Boring Crew 10536 | -8/Scraptown | Visited Scrapoid Pod Storage 10584 | -8/Scraptown | Visited Derelict Rescue Squad 10599 | -8/Scraptown | Found DRS Beacon 10651 | -8/Scraptown | Visited Abandonware Association 10711 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 10756 | -8/Scraptown | Visited Supply Room 10882 | -8/Scraptown | Visited DA-N13 Charitable Foundation 10891 | -8/Scraptown | Found DCF Scrap (27 items) 10980 | -8/Scraptown | Visited Science Guys 11088 | -8/Scraptown | Visited Curators Association 11140 | -8/Scraptown | Visited Scrap Suit Storage 11152 | -8/Scraptown | Found Scrap Suit 11546 | -8/Scraptown | Build established: Commander-Scrapper 11837 | -8/Scraptown | Entered Cyclist Reading Room 12041 | -8/Scraptown | Found Scrapoid Pod 12256 | -8/Scraptown | Entered Factory 12256 | -6/Factory | Accompanied by 10 allies 12256 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 12257 | -6/Factory | Identified exit to Lower Caves 12260 | -6/Factory | Loaded intel: 4 garrison access locations 12588 | -6/Factory | Lost 4 allies 12749 | -6/Factory | Repaired Ovr. Treads 12801 | -6/Factory | Repaired Lrn. Missile Launcher 12863 | -6/Factory | Discovered new exit (range 8) 12886 | -6/Factory | Build established: Derelict-Gunner 12914 | -6/Factory | Identified exit to Factory 13017 | -6/Factory | Scrapoid reinforcements arrived 13079 | -6/Factory | Lost 3 allies 13215 | -6/Factory | Garrison activated, responded to threat 13257 | -6/Factory | Discovered exit to Factory (range 4) 13319 | -6/Factory | Destroyed 7 combat bots 13545 | -6/Factory | Garrison activated, responded to threat 13633 | -6/Factory | Garrison activated, responded to threat 13656 | -6/Factory | First assault squad dispatched 13781 | -6/Factory | Entered Lower Caves 13782 | -6/Lower Caves | Identified exit to Lower Caves 14241 | -6/Lower Caves | Learned Factory security intel 14244 | -6/Lower Caves | Learned location of Zion (-6) 14512 | -6/Lower Caves | Build established: Scavenger-Skirmisher 14536 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14591 | -6/Lower Caves | A Commander dispatched an escort 14631 | -6/Lower Caves | Learned location of 1 exit from Factory 14631 | -6/Lower Caves | Learned Factory stockpile data 14631 | -6/Lower Caves | Learned Research terminal intel 14680 | -6/Lower Caves | Destroyed PN-QPG(g) 15164 | -6/Lower Caves | Build established: Scavenger-Gunner 15376 | -6/Lower Caves | Scrapoid Pod released 06L10-D (x5) 15562 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 15777 | -6/Lower Caves | Entered another Lower Caves area 15777 | -6/Lower Caves | Accompanied by 7 allies 15778 | -6/Lower Caves | Commander's escort returned to base 15798 | -6/Lower Caves | Learned location of 1 exit from Factory 15806 | -6/Lower Caves | Discovered exit to Factory (range 14) 15808 | -6/Lower Caves | Learned 8 Factory zone layouts 15987 | -6/Lower Caves | P-60 Hacker assimilated allied Fighter 5a 15999 | -6/Lower Caves | Found Scrap Suit 16050 | -6/Lower Caves | Learned Factory trap positions 16131 | -6/Lower Caves | Found Scrap Suit 16155 | -6/Lower Caves | Attracted the attention of an 0b10 base 16166 | -6/Lower Caves | Lost 3 allies 16213 | -6/Lower Caves | Learned location of 2 exits from Upper Caves 16213 | -6/Lower Caves | Learned 8 Research zone layouts 16213 | -6/Lower Caves | Learned Factory emergency access door positions 16213 | -6/Lower Caves | Learned Factory security intel 16311 | -6/Lower Caves | Encountered a Warlord checkpoint 16423 | -6/Lower Caves | Discovered new exit (range 8) 16512 | -6/Lower Caves | Build established: Scavenger-Scrapper 16644 | -6/Lower Caves | Identified exit to Zion 16657 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 16669 | -6/Lower Caves | Found Prototype Special Weapon 16686 | -6/Lower Caves | Entered Zion 16731 | -6/Zion | System corruption cleaned by Quarantine Array 16746 | -6/Zion | Learned location of Armory (-3) 16775 | -6/Zion | Discovered new exit (range 10) 16797 | -6/Zion | Given the Hacking Drone Bay 16800 | -6/Zion | Found Prototype Device 16800 | -6/Zion | Identified Hacking Drone Bay 16968 | -6/Zion | Found CR-A16's Pointy Stick 16991 | -6/Zion | Learned 4 Factory zone layouts 17038 | -6/Zion | Gained Derelict followers 17464 | -6/Zion | Turned away by Imprinter 17739 | -6/Zion | Identified exit to Proximity Caves 17744 | -6/Zion | Entered Proximity Caves 17744 | -5/Proximity Caves | Accompanied by 3 allies 17750 | -5/Proximity Caves | Activated DRS Beacon 18022 | -5/Proximity Caves | Attracted the attention of an 0b10 base 18074 | -5/Proximity Caves | Lost 5 allies 18173 | -5/Proximity Caves | Learned Extension garrison access intel 18173 | -5/Proximity Caves | Learned Armory garrison access intel 18413 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 19092 | -5/Proximity Caves | Discovered exit to Factory (range 5) 19173 | -5/Proximity Caves | Entered Factory 19173 | -5/Factory | Evolved 2 slots: Utility x2 19174 | -5/Factory | Identified exit to Factory 19176 | -5/Factory | Loaded intel: 98 trap records 19237 | -5/Factory | Fabricated Adv. Signal Interpreter (x2) 19258 | -5/Factory | Identified exit to Garrison 19302 | -5/Factory | Fabricated X-77 Beamer (x2) 19365 | -5/Factory | Fabricated X-77 Beamer (x2) 19428 | -5/Factory | Fabricated X-77 Beamer? 19446 | -5/Factory | Entered Garrison 19446 | -5/Garrison | Accompanied by 7 allies 19584 | -5/Garrison | Triggered checkpoint 19590 | -5/Garrison | Triggered checkpoint 19644 | -5/Garrison | Triggered checkpoint 19681 | -5/Garrison | Met a derelict Sapper fleeing the area 19681 | -5/Garrison | Phase Generator disabled 19709 | -5/Garrison | Triggered checkpoint 19717 | -5/Garrison | Discovered new exit (range 12) 19800 | -5/Garrison | Lost 3 allies 19857 | -5/Garrison | Garrison Relay disabled 19881 | -5/Garrison | Identified exit to Factory 20042 | -5/Garrison | Installed Relay Interface Framework 20051 | -5/Garrison | Discovered exit to Factory (range 14) 20139 | -5/Garrison | Triggered checkpoint 20152 | -5/Garrison | Lost 5 allies 20244 | -5/Garrison | Triggered checkpoint 20296 | -5/Garrison | Discovered exit to Factory (range 10) 20324 | -5/Garrison | Entered Factory 20324 | -5/Factory | Accompanied by 8 allies 20767 | -5/Factory | Spotted B-75 Beast 20778 | -5/Factory | Lost 5 allies 20793 | -5/Factory | Destroyed B-75 Beast 20908 | -5/Factory | Scrapoids reinforcements arrived? 20924 | -5/Factory | First assault squad dispatched 20961 | -5/Factory | Found Scrap Suit 21037 | -5/Factory | Discovered exit to Factory (range 14) 21118 | -5/Factory | P-70 Sage assimilated allied 05F14-D 21394 | -5/Factory | Garrison activated, responded to threat 21441 | -5/Factory | Identified exit to Garrison 21494 | -5/Factory | Entered Garrison 21494 | -5/Garrison | Accompanied by 5 allies 21548 | -5/Garrison | Spotted B-75 Beast 21551 | -5/Garrison | Triggered checkpoint 21579 | -5/Garrison | Revealed the true nature of CR-A16's Pointy Stick 21582 | -5/Garrison | Destroyed B-75 Beast 21603 | -5/Garrison | Lost 5 allies 21662 | -5/Garrison | Triggered checkpoint 21803 | -5/Garrison | Discovered exit to Factory (range 10) 21827 | -5/Garrison | Found embedded Infiltrators 21846 | -5/Garrison | Triggered checkpoint 22096 | -5/Garrison | Triggered checkpoint 22160 | -5/Garrison | Discovered exit to Factory (range 13) 22234 | -5/Garrison | Triggered checkpoint 22251 | -5/Garrison | Expanded RIF knowledge: Patrol Navigation 22289 | -5/Garrison | Garrison Relay disabled 22455 | -5/Garrison | Triggered checkpoint 22523 | -5/Garrison | Discovered exit to Factory (range 10) 22550 | -5/Garrison | P-70 Sage assimilated allied CL-2XM(x) 22641 | -5/Garrison | Entered Factory 22641 | -4/Factory | Evolved 2 slots: Utility x2 22722 | -4/Factory | Identified exit to Research 22864 | -4/Factory | Identified exit to Garrison 22903 | -4/Factory | Repaired Imp. Heavy Treads 22939 | -4/Factory | Entered Garrison 22939 | -4/Garrison | Accompanied by 3 allies 22969 | -4/Garrison | Triggered checkpoint 23060 | -4/Garrison | Triggered checkpoint 23107 | -4/Garrison | Build established: Scavenger-Tank 23197 | -4/Garrison | Spotted Executioner 23212 | -4/Garrison | Destroyed Executioner 23301 | -4/Garrison | Spotted B-86 Titan 23377 | -4/Garrison | Found Prototype Processor 23377 | -4/Garrison | Identified Exp. Core Analyzer 23383 | -4/Garrison | Found Prototype Processor 23383 | -4/Garrison | Identified Exp. Targeting Computer 23398 | -4/Garrison | Rewired Striker 23430 | -4/Garrison | Destroyed B-86 Titan 23493 | -4/Garrison | Discovered exit to Research (range 69) 23493 | -4/Garrison | Discovered exit to Research (range 84) 23493 | -4/Garrison | Discovered exit to Research (range 30) 23645 | -4/Garrison | Triggered checkpoint 23664 | -4/Garrison | Build established: Scavenger-Gunner 23728 | -4/Garrison | Destroyed 8 combat bots 23937 | -4/Garrison | Triggered checkpoint 24019 | -4/Garrison | Expanded RIF knowledge: Structural Interface 24056 | -4/Garrison | Entered Research 24056 | -3/Research | Accompanied by 1 ally 24056 | -3/Research | Evolved 2 slots: Utility x2 24057 | -3/Research | Identified exit to Armory 24059 | -3/Research | Loaded intel: 22 terminal locations 24411 | -3/Research | Entered Armory 24489 | -3/Armory | Found Prototype Launcher 24489 | -3/Armory | Identified Tesla Bomb Launcher 24890 | -3/Armory | Lost 3 parts (1p1u1w) 25229 | -3/Armory | Build established: Bothacker-Mutant 25279 | -3/Armory | Spotted B-86 Titan 25282 | -3/Armory | Destroyed B-86 Titan 25645 | -3/Armory | Spotted Armor Guard 25645 | -3/Armory | Spotted Armor Guard 25661 | -3/Armory | First assault squad dispatched 25668 | -3/Armory | Destroyed Armor Guard 25671 | -3/Armory | Destroyed Armor Guard 25686 | -3/Armory | System corruption reached 10% 25688 | -3/Armory | Found Corrupted Exp. Weapon Cycler 25709 | -3/Armory | Spotted Armor Guard 25709 | -3/Armory | Spotted Armor Guard 25735 | -3/Armory | Destroyed Armor Guard 25736 | -3/Armory | Destroyed Armor Guard 25757 | -3/Armory | Found Superdense Plating 25796 | -3/Armory | Lost 4 allies 25870 | -3/Armory | Breached Obliterator storage 25964 | -3/Armory | System corruption reached 30% 26000 | -3/Armory | Destroyed 8 combat bots 26114 | -3/Armory | Allied Derelicts emerged from ambush trap array 26182 | -3/Armory | Discovered new exit (range 3) 26184 | -3/Armory | Identified exit to Lab 26187 | -3/Armory | Entered Lab 26187 | -3/Lab | Accompanied by 2 allies 26187 | -3/Lab | Discovered new exit (range 9) 26206 | -3/Lab | Identified exit to Research 26210 | -3/Lab | Entered Research 26210 | -2/Research | Accompanied by 2 allies 26210 | -2/Research | Evolved 2 slots: Propulsion x2 26229 | -2/Research | Build established: Scavenger-Skirmisher 26472 | -2/Research | Scrapoid reinforcements arrived 26579 | -2/Research | Build established: Scavenger-Tank 26584 | -2/Research | Lost 5 allies 26592 | -2/Research | Found Prototype Protection 26631 | -2/Research | Found Corrupted Scrap Suit 26632 | -2/Research | System corruption reached 10% 26633 | -2/Research | Identified Centrium Heavy Armor Plating 26783 | -2/Research | Discovered new exit (range 4) 26787 | -2/Research | Identified exit to Testing 26807 | -2/Research | Entered Testing 26988 | -2/Testing | Found Prototype Protection 26988 | -2/Testing | Identified SHELL Armor 27281 | -2/Testing | Discovered new exit (range 16) 27315 | -2/Testing | Identified exit to Access 27333 | -2/Testing | Found Prototype Ballistic Cannon 27333 | -2/Testing | Identified Omega Cannon 27344 | -2/Testing | Entered Access 27344 | -1/Access | Accompanied by 2 allies 27344 | -1/Access | Evolved 2 slots: Power x1, Utility x1 27484 | -1/Access | Build established: Scavenger-Skirmisher 28094 | -1/Access | First assault squad dispatched 28201 | -1/Access | System corruption reached 10% 28265 | -1/Access | Lost 5 parts (1p1n2u1w) 28277 | -1/Access | Destroyed 12 combat bots 28359 | -1/Access | Lost 7 parts (1p1n5u) 28490 | -1/Access | Discovered new exit (range 6) 28520 | -1/Access | Identified exit to Surface 28523 | *** | Escaped! Last Messages --------------- 28501_ System corrupted: Matter fused (-5). 28506_ C-30 ARC bursts open, deploying its payload. 28506_ G-73 Enforcer unfolds itself. 28506_ B-74 Champion unfolds itself. 28506_ G-73 Enforcer unfolds itself. 28506_ E-15 Imp unfolds itself. 28507_ Terminal disabled. 28510_ E-15 Imp destroyed. 28511_ G-73 Enforcer IFF system glitched. 28512_ G-73 Enforcer system terminally corrupted. 28512_ Adv. Heat Sink fried. 28512_ Hvy. Laser fried. 28512_ Adv. Heat Sink fried. 28512_ G-73 Enforcer system terminally corrupted. 28512_ Phase Gun fried. 28513_ G-73 Enforcer system terminally corrupted. 28513_ Lgt. Quantum Reactor fried. 28514_ B-74 Champion destroyed. 28515_ Acquired 20 matter. 28520_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ???????????????????????### #### #????# # ??? | | ???????????????????????? # #????# # ??? | | ???????????????????????? # #????# # ??? | | ???????????????????????? = # #????# # ??? | | ????????????????????????!! # ###### # ??? | | ????????????????????????!! + # !!= ??? | | ????????????????????????!! # + !!= ??? | | ???????????????????????? #* # != ??? | | ???????????????????????? # # ??? | | ???????????????????????? # # ??? | | ???????????????????????######## ! # ??? | | ???????????????????????######## # ??? | | ???????????????????????? ########?? | | ???????????????????????? #????????? | | ???????????????????????############### #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" ##???????? | | ????????????????????" "#???????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" "@ * = ! #????????? | | ????????????????????" "" = =%* ! #????????? | | ????????????????????" / =%[=#????????? | | ????????????????????" %%%!#????????? | | ????????????????????" "" =[= #????????? | | ????????????????????" "" #????????? | | ????????????????????########## ####### =#????????? | | ?????????????????????????????###?????# %#????????? | | ?????????????????????????????????????# ########## | | ?????????????????????????????????????# # | | ?????????????????????????????######### # | | ????????????????????????? " + + | | ???????????????????????????? """" # # | | ?????????????????????????????"""" # # | | ?????????????????????????????""""" # + | | ??????????????????????????????""" # # | | ????????????????????????????? ? # #! | | ????????????????????????????? # # | | ????????????????????????????? # | | ????????????????????????????? # # ! | | ?????????????????????????????????????#! # | | ?????????????????????????????????????#=%########## | | ?????????????????????????????????????#%=#????????? | | ?????????????????????????????????????#!!#????????? | | ?????????????????????????????????????#=%#????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 69 Energy Capacity 1175 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 3200 Resistance: KI 25 Core Shielding 30 Power Shielding 66 Propulsion Shielding 33 Weapon Cycling 30 Phase Shifting 10 Evasion (%) 52 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 6 Matter Filtering 30 Offensive Hacking 10 Relay Coupler Types 4 Relay Coupler Value 72 Authchip Count 4 Trap Extractor Capacity 4 Item Schematics ----------------- Med. Reactive Plating | -8/Storage | Hacked Adv. Signal Interpreter | -8/Recycling | Hacked Imp. EM Pulse Cannon | -8/Recycling | Hacked KE Penetrator | -6/Zion | Archive Remote Shield | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Antigrav System | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Lgt. Regenerative Plating | -2/Testing | Hacked Enh. Armored Medium Treads | -2/Testing | Archive Proton Burst Cannon | -2/Testing | Archive Hvy. Tesla Rifle | -1/Access | Archive Stealth Drone Bay | -1/Access | Archive Beam Splitter | -1/Access | Archive Centrium Medium Armor Plating | -1/Access | Archive Robot Schematics ------------------ R-06 Scavenger | -6/Zion | Archive H-55 Commando | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive G-73 Enforcer | -2/Testing | Archive Fabricated ------------ Adv. Signal Interpreter | x2 | -5/Factory | Authchip X-77 Beamer | x2 | -5/Factory | Authchip X-77 Beamer | x2 | -5/Factory | Authchip X-77 Beamer | x2 | -5/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LargeCryofiberSpecial Manual? 0 Play Time 03:25:03 Cumulative 1623.4 hours Start 2024.08.03 @ 23:29:04 End 2024.08.04 @ 03:09:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1114 Rogue 1110 Adventurer 4 Explorer 0 Win Type 0 Total 207 Types 154/11/15/9/2/1/3/8/4 Lore% 97 Gallery% 96 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eced9c56-9ce3-497b-afdc-853fad6119e9