Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.01 @ 20:03:19 Player: Cracklepappy Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (929) 929 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 2019 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (20) --- Light Nuclear Core Light Angular Momentum Engine Light Treads Light Treads Light Treads Improved Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Small Battery (100) High-capacity Battery (400) High-capacity Matter Pod (200) Improved Terrain Scanner Targeting Computer Targeting Computer Particle Gun Light Assault Rifle Mining Laser Makeshift Axe Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Light Assault Rifle Grenade Launcher > --- INVENTORY -------- Light Ion Engine Makeshift Power Source Light Treads Light Treads Light Treads Improved Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Small Battery High-capacity Battery High-capacity Matter Pod Improved Terrain Scanner Targeting Computer Targeting Computer Particle Gun Light Assault Rifle Mining Laser Makeshift Axe [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 25 | 8 9 5 1 2 Power 3 | 1 1 1 . . Engine 3 | 1 1 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 2 2 . 1 Treads 3 | . . 2 . 1 Leg . | . . . . . Wheel 4 | 2 2 . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 3 3 . . . Device 1 | 1 . . . . Storage 5 | 2 3 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 3 2 1 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 6 | 2 1 2 . 1 Ballistic Cannon . | . . . . . Launcher 2 | . 1 . 1 . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . 3 4 . 2 Power 2 | . 1 1 . . Propulsion 3 | . 1 2 . . Utility . | . . . . . Weapon 4 | . 1 1 . 2 Highest Loss Streak 1 | . 1 1 . 1 Average Slot Usage (%) 99 | . 98 96 100 99 Engine 13 | . 14 12 14 14 Treads 20 | . . 23 28 28 Wheel 7 | . 26 3 . . Storage 27 | . 24 28 28 28 Ballistic Gun 23 | . 25 26 27 13 Launcher 4 | . . . . 14 Naked Turns . | . . . . . Heaviest Build 74 | 11 69 72 74 74 Greatest Support 40 | 26 26 40 40 40 Greatest Overweight (x) 6 | . 6 4 1 1 Average Overweight (x) 1 | . 1 1 1 1 Largest Inventory Capacity 20 | 6 20 20 20 20 Average Capacity 18 | 5 16 20 20 20 Most Carried 20 | 6 19 19 17 20 Average Carried 15 | 4 12 17 16 19 Final Capacity 20 | 6 20 20 20 20 Final Carried 20 | 6 19 15 17 20 Class Distribution -------------------- 88% | Hauler-Mutant 8% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 810 | 323 150 206 20 111 Remotely . | . . . . . Salvage Created 1083 | 196 380 218 . 289 Parts 74 | 13 25 7 . 29 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 29 | . 9 5 . 15 Guns 12 | . 6 5 . 1 AOE 17 | . 3 . . 14 Classes Destroyed 8 | 3 4 . . 1 Worker 4 | 2 . . . 2 Tunneler 3 | 3 . . . . Hauler 1 | . 1 . . . Recycler 1 | 1 . . . . Watcher 3 | . 3 . . . Swarmer 12 | . 3 . . 9 Grunt 16 | . 6 5 . 5 Brawler 1 | . . . . 1 Best Kill Streak 6 | 2 6 2 . 5 Combat Bots Only 5 | . 5 2 . 4 Max Kills in Single Turn 5 | 1 5 1 . 5 Gunslinging . | . . . . . Exploded 4 | . 3 . . 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1195 | . 424 535 . 236 Core 254 | . 86 151 . 17 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 115 | 23 35 48 . 9 Largest 2 | 2 2 2 . 2 Hottest 100 | 40 100 40 . 50 Shots Fired 211 | 46 65 85 . 15 Gun 199 | 46 62 85 . 6 Cannon . | . . . . . Launcher 10 | . 1 . . 9 Special 2 | . 2 . . . Kinetic 199 | 46 62 85 . 6 Thermal 2 | . 2 . . . Explosive 10 | . 1 . . 9 Electromagnetic . | . . . . . Robot Hit Streak 19 | 13 9 19 . 5 Robot Miss Streak 3 | 3 2 3 . 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 155 | 33 47 66 . 9 Core Hits 70 | 13 25 13 . 19 Critical Hits 1 | 1 . . . . Critical Kills 1 | 1 . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2333 | 248 548 694 . 843 Guns 1368 | 248 408 694 . 18 Cannons . | . . . . . Explosions 965 | . 140 . . 825 Melee . | . . . . . Ramming . | . . . . . Kinetic 1368 | 248 408 694 . 18 Thermal 148 | . . . . 148 Explosive 817 | . 140 . . 677 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 11 | . . . . 11 Projectiles . | . . . . . Explosions 11 | . . . . 11 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 140 | . 5 . . 135 Shots 6 | . 1 . . 5 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 20 | . 20 15 . 20 Average Temperature 8 | . 9 7 . 10 Received Heat Transfer 564 | . 183 369 . 12 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 150 | . . . . 150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 340 | 30 272 70 . 340 Average Influence 114 | 11 86 37 . 201 Maximum Alert Level 1 | . 1 . . 1 Low Security (%) 76 | 100 80 100 . 56 Level 1 23 | . 19 . . 43 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 14 11 . 17 Peak Tracking Total 4 | . 4 4 . 4 Tactical Retreats 4 | . . 3 . 1 Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 7 | . . . . 7 Max in Single Turn 6 | . . . . 6 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 7 | . 7 . . . Terminals 7 | . 7 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 22 | . 22 . . . Successful 12 | . 12 . . . Failed 10 | . 10 . . . Catastrophic 3 | . 3 . . . Database Lockouts . | . . . . . Manual 11 | . 11 . . . Terminals 22 | . 22 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 12 . . . Part Schematic 2 | . 2 . . . Prototype ID Bank 2 | . 2 . . . Unreport Threat 3 | . 3 . . . Locate Traps 3 | . 3 . . . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 6 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . 2 . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 3 | . . 1 . 2 Largest Group 2 | . . 1 . 2 Highest-Rated Group 50 | . . 31 . 50 Highest-Rated Ally 31 | . . 31 . 31 Total Orders . | . . . . . Ally Attacks 9 | . . 2 . 7 Total Damage 149 | . . 43 . 106 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 1 . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 3508 | 200 794 484 1098 932 Spaces Moved 2024 | 134 612 190 609 479 Core 2 | 2 . . . . Treads 1252 | . . 164 609 479 Legs . | . . . . . Wheels 770 | 132 612 26 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 110 180 180 Average Speed 151 | 89 106 177 180 180 Slowest Speed 220 | 100 140 220 180 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 61 | 5 97 26 90 87 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 3 | . . 1 . 2 Spaces Dug 2 | . 2 . . . Terrain Destroyed 93 | . 9 . . 84 Melee . | . . . . . Projectile 2 | . 2 . . . AOE 91 | . 7 . . 84 Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 2284 | 176 701 258 611 538 Wait 74 | . 21 16 . 37 Move 2020 | 133 611 189 608 479 Hop . | . . . . . Pick Up 37 | 9 19 . 2 7 Fast Attach 8 | 7 1 . . . Attach 9 | 1 3 4 . 1 Detach . | . . . . . Swap 8 | . 5 1 1 1 Drop 13 | 3 6 . . 4 Fire 115 | 23 35 48 . 9 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 201 | -11/Scrapyard | Entered Materials 444 | -10/Materials | Discovered new exit (range 15) 498 | -10/Materials | Discovered new exit (range 10) 650 | -10/Materials | Discovered new exit (range 11) 712 | -10/Materials | Build established: Hauler-Mutant 756 | -10/Materials | Discovered new exit (range 15) 885 | -10/Materials | Discovered new exit (range 14) 995 | -10/Materials | Entered Mines 1002 | -10/Mines | Discovered new exit (range 5) 1045 | -10/Mines | Met a Derelict testing a Signal Generator 1103 | -10/Mines | Core integrity fell below 50% 1294 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1296 | -10/Mines | Discovered new exit (range 5) 1358 | -10/Mines | Core integrity fell below 20% 1479 | -10/Mines | Entered Exiles 1479 | -10/Exiles | Found Exiles lab abandoned 1480 | -10/Exiles | Identified exit to Mines 2577 | -10/Exiles | Entered Mines 2910 | -9/Mines | Learned Materials trap positions 3026 | -9/Mines | Learned location of Zion (-7) 3236 | -9/Mines | Discovered new exit (range 16) 3509 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03198_ U-05 Engineer lays Concrete. 03236_ EXIT=FOUND 03278_ G-47 Trooper destroyed. 03278_ G-34 Mercenary destroyed. 03288_ Acquired 11 matter. 03290_ G-34 Mercenary destroyed. 03291_ Acquired 11 matter. 03293_ The unstable cave ceiling collapses. 03293_ Sml. Laser crushed. 03299_ U-05 Engineer builds a Wall. 03312_ Dropped Mak. Power Source. 03312_ Acquired Lgt. Angular Momentum Engine. 03370_ U-05 Engineer lays Concrete. 03371_ U-05 Engineer builds a Wall. 03377_ U-05 Engineer lays Concrete. 03378_ U-05 Engineer builds a Wall. 03508_ C-30 ARC bursts open, deploying its payload. 03508_ S-10 Pest unfolds itself. 03508_ Lgt. Assault Rifle destroyed. 03508_ S-10 Pest destroyed. 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Storage Unit | -10/Materials | Hacked Lgt. Treads | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingHeartPrototype Manual? 0 Play Time 00:31:51 Cumulative 170.4 hours Start 2020.09.01 @ 19:31:32 End 2020.09.01 @ 20:03:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 196 Rogue 196 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 62 Gallery% 73 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 006347a7-bd83-4001-ad61-a8a1304d73ed