Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.05 @ 21:29:59 Player: Akamichi1342 Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (925) 925 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-13) -13 TOTAL SCORE: 1682 Bonus ------- Friendly Fire -13 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Recycling Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Improved Treads > --- UTILITY (2) ------ Large Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (15) --- Ion Engine Improved Treads Arachnoskeleton Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Scrap Shield Hacking Suite Field Recycling Unit (0) Autogun Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Medium Armor Plating > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Ion Engine Improved Treads Arachnoskeleton Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Scrap Shield Hacking Suite Field Recycling Unit Autogun Grenade Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 29 | 6 15 5 3 Power 4 | 1 2 . 1 Engine 4 | 1 2 . 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 3 1 1 Treads 7 | 2 3 1 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 5 3 1 Device . | . . . . Storage 3 | 1 2 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 6 | . 3 2 1 Artifact . | . . . . Weapon 8 | 2 5 1 . Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 5 | . 4 1 . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . 5 1 Power 1 | . . 1 . Propulsion 3 | . . 2 1 Utility 1 | . . 1 . Weapon 1 | . . 1 . Highest Loss Streak 3 | . . 3 1 To Critical Strikes . | . . . . Average Backups 11 | . 10 12 11 Power . | . . . . Propulsion 1 | . 1 2 2 Utility 6 | . 6 6 6 Weapon 1 | . 1 2 2 Tool/Special . | . . . . Unused Backups 13 | . 5 2 6 Power . | . . . . Propulsion 2 | . . . 2 Utility 11 | . 5 2 4 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 98 99 Engine 13 | . 14 13 14 Treads 27 | . 28 27 27 Storage 14 | . 14 14 14 Processor 4 | . . 4 12 Protection 9 | . 13 9 1 Energy Gun 6 | . 15 . . Ballistic Gun 20 | . 12 24 28 Launcher 1 | . . 3 . Peak Build Rating 16 | 6 14 15 16 Average Rating 11 | 4 9 13 14 On Entrance 8 | . 6 14 14 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 40 | 14 36 36 40 Greatest Support 46 | 40 46 46 43 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 6 14 15 15 Most Carried 15 | . 15 15 15 Average Carried 12 | . 10 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | . 15 13 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 1184 | 185 267 402 330 Remotely . | . . . . Salvage Created 1167 | . 350 431 386 Parts 75 | . 26 25 24 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 17 | . . 17 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 29 | . 11 14 4 Guns 22 | . 11 7 4 AOE 7 | . . 7 . Classes Destroyed 9 | . 4 3 2 Hauler 2 | . 2 . . Operator 1 | . 1 . . Turret 2 | . . 2 . Swarmer 12 | . 9 3 . Grunt 2 | . 2 . . Sentry 2 | . . 1 1 Subdweller 10 | . . 10 . Scientist 2 | . . . 2 Scrapper 3 | . . . 3 Best Kill Streak 5 | . 5 4 2 Combat Bots Only 5 | . 5 4 2 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging 1 | . 1 . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 208 | . 66 113 29 Missed 66 | . 17 41 8 Hits 142 | . 49 72 21 Projectile 142 | . 49 72 21 Critical Strikes 4 | . . 2 2 Damage Taken 2074 | . 405 1244 425 Core 269 | . 32 143 94 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 127 | . 56 48 23 Largest 2 | . 2 2 2 Hottest 100 | . 100 53 46 Shots Fired 219 | . 95 78 46 Gun 197 | . 94 57 46 Cannon . | . . . . Launcher 22 | . 1 21 . Special . | . . . . Kinetic 127 | . 24 57 46 Thermal 70 | . 70 . . Explosive 22 | . 1 21 . Electromagnetic . | . . . . Robot Hit Streak 11 | . 6 11 11 Robot Miss Streak 7 | . 7 4 2 Penetration Max . | . . . . Secondary Targets 5 | . 5 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 130 | . 44 52 34 Core Hits 62 | . 20 28 14 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . 5 1 . Burn 5 | . 5 . . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2671 | . 555 1606 510 Guns 1609 | . 544 573 492 Cannons . | . . . . Explosions 1033 | . . 1033 . Melee . | . . . . Ramming 29 | . 11 . 18 Kinetic 1175 | . 110 573 492 Thermal 434 | . 434 . . Explosive 1033 | . . 1033 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 154 | . . 154 . Shots 8 | . . 8 . Rammed 3 | . 1 . 2 Targets Rammed 3 | . 1 . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 428 | . 428 262 144 Average Temperature 97 | . 114 118 40 Received Heat Transfer 993 | . 24 700 269 Effects 4 | . 4 . . Shutdowns 3 | . 3 . . Short Circuit 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles . | . . . . Parts Melted 7 | . 5 . 2 Heat Transferred 1665 | . 1665 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 129 | . 100 . 129 Initial 129 | . . . 129 Average 19 | . 17 . 25 Influence Increases 755 | . 345 345 65 Destroy 0b10 Robot/C 360 | . 220 120 20 Destroy 0b10 Robot/NC 20 | . 15 . 5 Destroy Leader 54 | . 54 . . Successful Hack 35 | . 11 . 24 Disable Machine 30 | . 15 . 15 Destroy Structure 16 | . 15 . 1 Lose Combat Pursuer 240 | . 15 225 . Influence Decreases 746 | . 345 74 327 Entered New Map 142 | . . . 142 Time Decay 604 | . 345 74 185 Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 26 22 4 Peak Tracking Total 6 | . 6 4 4 Tactical Retreats 5 | . 1 4 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled 5 | . 1 2 2 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 11 | . 5 . 6 Terminals 8 | . 4 . 4 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 49 | . 13 . 36 Successful 33 | . 6 . 27 Failed 16 | . 7 . 9 Catastrophic 3 | . 1 . 2 Database Lockouts . | . . . . Manual 16 | . 8 . 8 Terminals 21 | . 10 . 11 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 31 | . 4 . 27 Record 24 | . . . 24 Robot Analysis 3 | . 3 . . Branch Access Points 2 | . 1 . 1 Recall Investigation 1 | . . . 1 Release Object 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 5 . 4 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) . | . . . . Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 3835 | 83 1551 1371 830 Spaces Moved 2025 | 51 763 749 462 Core 6 | 6 . . . Treads 2019 | 45 763 749 462 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 160 | 147 160 161 160 Slowest Speed 240 | 160 160 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 54 | 4 80 53 79 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 5 | . . 5 . Spaces Dug 6 | . . 6 . Terrain Destroyed 94 | . 14 80 . Melee . | . . . . Projectile . | . . . . AOE 94 | . 14 80 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 2421 | 56 1008 846 511 Wait 196 | . 140 36 20 Move 2022 | 50 762 748 462 Hop . | . . . . Pick Up 21 | . 18 2 1 Fast Attach 9 | 6 2 . 1 Attach 5 | . . 5 . Detach . | . . . . Swap 21 | . 14 5 2 Drop 17 | . 15 2 . Fire 127 | . 56 48 23 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 3 | . 1 . 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 1 exit: *Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 7) 557 | -10/Materials | Discovered new exit (range 15) 1246 | -10/Materials | Discovered new exit (range 7) 1455 | -10/Materials | Identified exit to Mines 1624 | -10/Materials | Discovered new exit (range 8) 1635 | -10/Materials | Entered Subcaves 1653 | -10/Subcaves | Learned Materials terminal intel 2124 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2265 | -10/Subcaves | A Subdweller sparked back to life 2265 | -10/Subcaves | A Subdweller sparked back to life 2265 | -10/Subcaves | A Subdweller sparked back to life 2302 | -10/Subcaves | Core integrity fell below 50% 2328 | -10/Subcaves | Lost 3 parts (1p1n1u) 2339 | -10/Subcaves | Found Prototype Leg 2541 | -10/Subcaves | Discovered new exit (range 9) 2572 | -10/Subcaves | Identified exit to Materials 2721 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2726 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2760 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2760 | -10/Subcaves | Discovered exit to Materials (range 12) 2761 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2797 | -10/Subcaves | Discovered new exit (range 11) 2814 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2938 | -10/Subcaves | Identified exit to Recycling 3006 | -10/Subcaves | Entered Recycling 3007 | -9/Recycling | Met a Zionite searching for Scraptown 3324 | -9/Recycling | Discovered new exit (range 11) 3343 | -9/Recycling | Identified exit to Factory 3663 | -9/Recycling | Scanned before Scraplab entrance 3687 | -9/Recycling | Entered Scraplab 3699 | -9/Recycling | Discovered new exit (range 3) 3701 | -9/Recycling | Identified exit to Scraptown 3748 | -9/Recycling | Angered Scraplab inhabitants 3751 | -9/Recycling | Core integrity fell below 20% 3836 | -9/Recycling | Core destroyed Last Messages --------------- 03758_ Mak. Salvage Targeting Computer melted. 03758_ 71-NO6(j) destroyed. 03760_ Acquired 40 matter. 03764_ Discarded Signal Interpreter. 03765_ Acquired 10 matter. 03774_ CT-GGE(j): "Defend the Scraplab!" 03790_ 8I-2JE(j) heat spikes uncontrollably. 03791_ Critical hit (Burn: +50). 03792_ 8I-2JE(j) destroyed. 03798_ Mak. Microdissipator Network melted. 03798_ CT-GGE(j) destroyed. 03802_ Acquired 40 matter. 03820_ 4R-B8Q(c) destroyed. 03820_ Supplies damaged. 03825_ Machine disabled. 03828_ WE-ZL8(c) destroyed. 03832_ Acquired 34 matter. 03833_ Acquired 14 matter. 03836_ Tech Extrapolator violently self-destructs. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????############????????????????????? | | ?????????????????#"""""""#> #????????????????????? | | ???????????????### " X " ## #????????????????????? | | ???????????#####!# *@ #????????????????????? | | ??????????##=!%=!+ =%! #????????????????????? | | ??????????#%=##### ! != #????????????????????? | | ??????????##!#???# = ""#????????????????????? | | ???????????#*#???#"& "& X ""#????????????????????? | | ???????????#=#???#"""""" " #????????????????????? | | ????????#####################????????????????????? | | ????????# #????????????????????????????????? | | ????????# #????????????????????????????????? | | ????????# #????????????????????????????????? | | ????????# #????????????????????????????????? | | ????????####+####????????????????????????????????? | | ??##???????# #???????????????????????????????????? | | ### ######## #???????????????????????????????????? | | + #???????????????????????????????????? | | ###???????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #####+######?????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# ######## ????????????????????????????? | | ##??# ????????????????????????????? | | #??# #####???????????????????????????????????? | | #### #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- You May Approach The Wall Challenges ------------ None Game ------ Seed PlasmaDimensionalShield Manual? 0 Play Time 00:24:22 Cumulative 43.3 hours Start 2025.12.05 @ 21:04:30 End 2025.12.05 @ 21:29:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 33 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f5ffa272-f367-49a7-8df9-1d91b9af9aa5