Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.18 @ 11:42:27 Player: souux Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (334) 1670 Value Destroyed (13660) 13660 Prototype IDs (24) 480 Alien Tech Used (4) 800 Bonus (7925) 7925 TOTAL SCORE: 32235 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3864 Follower Combat Kills 930 Entered Garrisons 200 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -69 Cogmind --------- Core Integrity 0/1600 Matter 280/300 Energy 59/100 System Corruption 2% Temperature Cool (18) Movement Core (50) Location -1/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor High-capacity Matter Pod (200) Subatomic Replicator Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Treads Advanced Heavy Treads Improved Heavy Siege Treads > --- UTILITY ---------- High-capacity Storage Unit Spectral Analyzer Advanced Signal Interpreter Advanced Targeting Computer Phase Armor > --- WEAPON ----------- Coil Gun Enhanced Gauss Cannon Compact Mass Driver Sigix Broadsword > --- INVENTORY -------- Antimatter Reactor Improved Heavy Siege Treads Advanced Heat Sink Experimental Heat Sink High-capacity Matter Pod Structural Scanner Long-range Sensor Array Graphene Brace Experimental Hacking Suite High-powered Tractor Beam Subatomic Replicator Compact HERF Cannon Coil Gun Sigix Containment Pod [Rating: 184] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Reinforced Fission Core Reactor Particle Reactor Propulsion Myomer Leg Treads Armored Treads Leg Myomer Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Experimental Hacking Suite Protection Layered Light Armor Plating Artifact Phase Armor Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Heavy Gauss Cannon Launcher Heavy Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Res Qua Res Acc Gar Slots Evolved 18 | . . 2 2 2 2 2 . . 2 . . 2 . 2 2 . Power 1 | . . . . . . 1 . . . . . . . . . . Propulsion 7 | . . . 1 1 . . . . 2 . . 2 . . 1 . Utility 6 | . . . 1 1 1 1 . . . . . . . 1 1 . Weapon 4 | . . 2 . . 1 . . . . . . . . 1 . . Parts Attached 245 | 8 9 34 37 6 10 12 8 . 11 5 9 23 38 17 1 17 Power 25 | 1 1 3 . 1 . 3 . . 2 . . 3 7 2 . 2 Engine 7 | 1 1 3 . 1 . 1 . . . . . . . . . . Core 2 | . . . . . . 2 . . . . . . . . . . Reactor 16 | . . . . . . . . . 2 . . 3 7 2 . 2 Propulsion 84 | 3 2 12 15 4 4 1 . . 2 . 6 5 8 13 . 9 Treads 25 | . . 5 6 1 4 . . . 1 . . . 8 . . . Leg 13 | . 2 . . . . . . . . . 6 5 . . . . Wheel 24 | 3 . 7 9 3 . 1 . . 1 . . . . . . . Hover 16 | . . . . . . . . . . . . . . 13 . 3 Flight 6 | . . . . . . . . . . . . . . . . 6 Utility 64 | 2 5 4 4 1 5 5 . . 6 4 1 9 13 2 . 3 Device 33 | 1 3 3 1 . 3 4 . . 2 2 1 2 8 1 . 2 Storage 6 | 1 2 . . . . 1 . . . . . 1 . . . 1 Processor 9 | . . . . . 1 . . . 3 1 . 2 2 . . . Hackware 4 | . . . 1 . . . . . . . . 2 . 1 . . Protection 10 | . . 1 2 1 1 . . . 1 1 . 2 1 . . . Artifact 2 | . . . . . . . . . . . . . 2 . . . Weapon 72 | 2 1 15 18 . 1 3 8 . 1 1 2 6 10 . 1 3 Energy Gun 23 | 1 . 5 9 . . 1 2 . . . 1 . 2 . . 2 Energy Cannon 9 | . 1 1 1 . 1 . 2 . 1 . . . 1 . 1 . Ballistic Gun 22 | 1 . 3 6 . . 1 2 . . . . 5 4 . . . Ballistic Cannon 12 | . . 5 . . . . 1 . . 1 1 1 2 . . 1 Launcher 4 | . . 1 2 . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . 1 3 . . 1 . . 1 1 1 3 10 . . . Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . . System Corruption 2 | . . . . . . . . . . . . . 2 . . . Parts Lost 90 | . 1 . 5 . 1 7 3 . 7 . . 4 18 13 2 29 Power 8 | . . . . . . . . . 1 . . 1 3 1 . 2 Propulsion 32 | . . . 2 . . 1 1 . . . . 1 4 6 2 15 Utility 20 | . 1 . 1 . . . . . 2 . . 1 4 3 . 8 Weapon 30 | . . . 2 . 1 6 2 . 4 . . 1 7 3 . 4 Highest Loss Streak 21 | . 1 . 2 . 1 5 2 . 2 . . 1 9 11 2 21 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 13 | 4 11 14 14 14 13 13 11 16 18 18 18 16 13 7 3 2 Power . | . 1 1 1 . . . 1 1 1 1 1 1 . . . . Propulsion 5 | 2 7 6 6 6 6 6 4 4 3 3 4 5 3 1 . . Utility 5 | . 2 4 4 3 3 3 5 6 9 10 10 8 6 3 2 1 Weapon 1 | . . 1 3 2 3 2 . 4 3 2 1 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 40 | 1 2 9 10 1 . 1 . . . 4 4 4 3 . . 1 Power 2 | 1 . 1 . . . . . . . . . . . . . . Propulsion 11 | . . 1 4 . . . . . . 1 2 3 . . . . Utility 18 | . 1 6 5 1 . . . . . 1 1 1 2 . . . Weapon 7 | . 1 1 1 . . 1 . . . 2 1 . . . . . Tool/Special 2 | . . . . . . . . . . . . . 1 . . 1 Average Slot Usage (%) 88 | . 98 98 97 86 88 82 80 94 86 93 98 98 81 52 54 46 Engine 4 | . 14 11 9 7 6 4 . . . . . . . . . . Core 1 | . . . . . . 4 11 11 5 5 5 . . . . . Reactor 2 | . . . . . . . . . 2 5 5 8 8 . 4 4 Treads 8 | . . 9 9 8 10 . 8 11 15 15 2 . 16 3 . . Leg 5 | . 20 . . . . . . . . . 26 37 5 . . . Wheel 7 | . 7 12 17 15 7 10 6 5 9 10 . . . . . . Device 11 | . 13 9 9 7 13 20 23 23 12 12 9 6 5 11 4 7 Storage 6 | . 14 11 9 7 6 5 5 5 5 5 5 4 4 3 . . Processor 4 | . . . . . 3 2 . . 5 10 10 9 15 8 8 5 Protection 3 | . . 1 6 10 7 5 5 5 4 2 5 2 1 . . . Energy Gun 11 | . 14 13 22 28 25 15 7 17 11 5 8 1 . . . 1 Energy Cannon 2 | . 4 1 . . 4 3 . 11 9 5 5 1 . . 2 2 Ballistic Gun 7 | . 8 12 9 . . 3 4 . . . . 13 15 3 . . Ballistic Cannon 3 | . . 16 . . . . . . . 9 11 6 3 3 . . Peak Build Rating 184 | 7 8 21 36 50 61 82 89 87 100 103 121 150 184 136 104 139 Average Rating 70 | 5 7 15 29 42 56 70 71 87 91 97 112 140 155 92 100 79 On Entrance 64 | . 7 8 21 35 50 53 68 87 87 73 98 114 144 61 95 90 Avg Prop Armor Cover (%) 12 | . . . 8 15 6 6 14 13 18 16 17 . . 5 10 6 Naked Turns 28 | . . . . . . . . . . . . . . . . 28 Heaviest Build 140 | 14 31 46 54 55 66 108 111 107 128 127 135 135 140 65 30 51 Greatest Support 300 | 26 20 40 22 56 80 80 56 28 60 44 150 203 300 97 97 97 Greatest Overweight (x) 13 | 4 1 4 4 2 1 2 3 3 3 2 8 . 1 13 . 3 Average Overweight (x) 1 | . . 1 1 1 . 1 2 3 1 2 . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 5 5 Average Capacity 16 | 7 13 15 15 15 15 19 20 20 20 20 20 20 20 17 5 5 Most Carried 20 | 8 13 15 15 15 15 16 16 16 20 20 20 20 20 17 5 5 Average Carried 14 | 4 11 14 14 14 14 14 11 16 18 18 19 19 18 10 5 4 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 8 13 15 15 15 15 13 16 16 20 20 19 20 14 5 5 5 Class Distribution -------------------- 34% | Tank 20% | Mutant 17% | Gunner 12% | Scavenger-Gunner 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -6/Factory Scavenger-Tank | -5/Factory Mutant | -5/Upper Caves Tank | -5/Upper Caves Tank | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Gunner | -4/Factory Gunner | -3/Research Tank | -3/Quarantine Mutant | -2/Research Sprinter | -1/Access Scavenger-Mutant | -1/Garrison Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Res Qua Res Acc Gar Matter Collected 10468 | 295 381 1553 1232 99 120 419 185 . 141 213 29 1903 3436 215 . 247 Remotely 2827 | . . . . . . . . . . . . 1051 1699 77 . . Salvage Created 14346 | 146 454 1528 2861 216 785 1149 236 . 353 232 47 1872 4181 108 . 178 Parts 717 | 11 31 109 132 5 27 50 8 . 24 . 2 104 199 4 . 11 Haulers Intercepted 14 | . 2 5 6 . . . . . . . . 1 . . . . Recyclers Shooed 7 | 1 1 1 . . . . . . . . . 2 1 1 . . Parts Field Recycled 16 | . . . . . . . . . . . . . 16 . . . Retrieved Matter 139 | . . . . . . . . . . . . . 139 . . . Parts Self-Destructed 9 | . . . . . . . 8 1 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Res Qua Res Acc Gar Combat Hostiles Destroyed 241 | . 10 35 44 4 15 34 6 . 5 . . 23 60 1 . 4 Guns 138 | . 6 17 25 4 13 15 6 . . . . 14 37 1 . . Cannons 59 | . 4 17 1 . . 1 . . 3 . . 9 20 . . 4 AOE 35 | . . . 17 . . 17 . . 1 . . . . . . . Classes Destroyed 21 | 2 4 6 3 1 2 . . . 2 . . . 1 . . . Worker 18 | . . 2 6 1 1 1 . . . . . 3 4 . . . Builder 14 | . . 1 4 . . 2 . . . . . . 7 . . . Tunneler 5 | 4 . 1 . . . . . . . . . . . . . . Hauler 14 | . 2 5 6 . . . . . . . . 1 . . . . Recycler 14 | 1 . 1 7 . . . . . . . . 3 1 1 . . Mechanic 2 | . . 1 . . . . . . . . . . 1 . . . Operator 6 | . . 1 2 . 1 . . . . . 1 1 . . . . Watcher 18 | . 3 5 5 1 1 . . . . . 1 1 1 . . . Swarmer 56 | . 3 12 4 . . 14 4 . . . . 9 7 . . 3 Saboteur 2 | . . . . . 1 . . . . . . . 1 . . . Grunt 98 | . 7 12 24 1 8 13 2 . . . . 6 25 . . . Brawler 7 | . . 1 1 . 1 1 . . . . . . 3 . . . Duelist 9 | . . . 3 . 1 1 . . . . . . 4 . . . Protector 3 | . . . 1 . . . . . . . . . 2 . . . Researcher 2 | . . . . . . . . . . . . . 2 . . . Sentry 23 | . . 10 8 2 . 1 . . . . . 2 . . . . Specialist 2 | . . . . . . . . . 2 . . . . . . . Hunter 16 | . . . 3 . 1 2 . . . . . 4 6 . . . Programmer 20 | . . . . 1 2 2 . . 2 . . 2 9 1 . 1 Heavy 1 | . . . . . . . . . 1 . . . . . . . Behemoth 1 | . . . . . 1 . . . . . . . . . . . Lightning 3 | . . . . . . . . . . . . . 3 . . . Best Kill Streak 14 | 4 5 5 14 2 6 10 4 . 2 . 1 14 9 1 . 3 Combat Bots Only 10 | . 4 4 9 1 5 10 4 . 2 . . 9 8 1 . 3 Max Kills in Single Turn 4 | 1 1 2 4 1 2 4 1 . 1 . 1 2 3 1 . 1 Gunslinging 2 | . . 1 . . . . . . . . . . 2 . . . Exploded 4 | . . . 3 . . 4 . . 1 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Res Qua Res Acc Gar Hostile Shots Fired 1866 | . 56 117 136 41 68 131 37 . 141 . 2 125 688 75 7 242 Missed 517 | . 16 23 38 15 20 35 8 . 39 . 1 31 179 20 1 91 Hits 1349 | . 40 94 98 26 48 96 29 . 102 . 1 94 509 55 6 151 Melee 29 | . . 1 . . 2 1 . . . . . . 18 4 1 2 Projectile 1320 | . 40 93 98 26 46 95 29 . 102 . 1 94 491 51 5 149 Critical Strikes 65 | . 3 3 4 . 1 3 . . 3 . 1 3 34 6 . 4 Actively Blocked 15 | . . . . . . . . . . . . . 10 5 . . Part Disruptions 2 | . . . . . 1 . . . . . . 1 . . . . Damage Taken 26829 | . 480 1067 1655 216 773 1868 458 . 2161 . 45 2211 10368 2163 158 3206 Core 4434 | . 144 125 195 16 87 147 39 . 228 . . 178 872 790 . 1613 Absorbed by Shields 95 | . . . . . . 33 . . . . . . . . . 62 Reduced by Siege Mode 1658 | . . . . . . . . . . . . . 1658 . . . Redirected to Core 553 | . . . . . . . . . . . . . 553 . . . Regen/Repaired (Parts) 963 | . 57 37 31 140 . 51 . . . 433 . . 178 36 . . Core Remaining (%) 68 | 100 42 68 64 97 89 . . 81 . . 80 . 19 45 . . Volleys Fired 589 | 15 57 86 102 7 23 35 13 . 16 4 2 55 140 11 1 22 Largest 5 | 2 2 4 4 4 5 5 3 . 5 3 5 5 5 2 1 2 Hottest 464 | 70 110 252 320 320 410 389 215 . 464 200 369 339 231 84 120 120 Shots Fired 1975 | 30 113 309 328 26 99 108 34 . 46 12 10 270 548 20 1 21 Gun 1405 | 30 97 154 294 26 85 89 34 . 19 . 4 212 349 9 . 3 Cannon 540 | . 16 154 15 . 14 9 . . 27 12 6 58 199 11 1 18 Launcher 30 | . . 1 19 . . 10 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 1287 | 15 39 254 136 . . 14 18 . 3 8 4 260 511 20 . 5 Thermal 632 | 15 74 54 173 26 99 84 16 . 43 4 6 10 11 . 1 16 Explosive 15 | . . 1 7 . . 7 . . . . . . . . . . Electromagnetic 41 | . . . 12 . . 3 . . . . . . 26 . . . Robot Hit Streak 54 | 7 7 18 21 32 16 13 14 . 6 6 5 16 54 9 . 5 Robot Miss Streak 6 | 4 4 4 4 2 4 4 2 . 5 1 1 6 2 1 . 1 Penetration Max 2 | . . . . . . . 1 . . . . 1 2 . . . Secondary Targets 16 | . . 1 3 . . 2 3 . . . . 1 6 . . . Max Gunslinging Chain 2 | . . 1 1 . . 1 1 . . . . 1 2 . . . Shots Hit Robots 1274 | 17 66 161 204 23 69 72 26 . 26 10 7 158 406 15 . 14 Core Hits 708 | 7 29 68 134 20 65 84 20 . 10 1 3 71 186 6 . 4 Critical Kills 50 | . . . . . . . 1 . 1 . . 16 31 1 . . Critical Parts Destroyed 72 | . . . 2 . . . 3 . . . . 35 32 . . . Critical Strikes 173 | 1 6 5 6 . . . 4 . 2 . . 68 80 1 . . Burn 13 | 1 6 1 4 . . . . . 1 . . . . . . . Meltdown 1 | . . . . . . . . . 1 . . . . . . . Destroy 128 | . . . 2 . . . 4 . . . . 56 65 1 . . Blast 31 | . . 4 . . . . . . . . . 12 15 . . . Melee Attacks 11 | . . . . . . . 1 . . . . . 10 . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 11 | . . . . . . . 1 . . . . . 10 . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 32057 | 179 791 2819 5881 608 2086 4785 532 . 777 388 228 2475 9421 512 2 573 Guns 16634 | 179 635 1437 3645 608 1825 1811 532 . 290 . 74 1185 4151 200 . 62 Cannons 10179 | . 156 1382 145 . 261 32 . . 487 388 154 1217 5198 277 . 482 Explosions 5068 | . . . 2091 . . 2904 . . . . . 73 . . . . Melee 68 | . . . . . . . . . . . . . 68 . . . Ramming 108 | . . . . . . 38 . . . . . . 4 35 2 29 Kinetic 15930 | 42 201 2329 1511 . . 170 191 . 16 258 122 2218 8323 477 . 72 Thermal 11861 | 137 590 490 2378 608 2086 3357 341 . 761 130 106 184 221 . . 472 Explosive 2474 | . . . 1510 . . 891 . . . . . 73 . . . . Electromagnetic 1616 | . . . 482 . . 329 . . . . . . 805 . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 68 | . . . . . . . . . . . . . 68 . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 23 | . 2 . 4 . . 4 4 4 1 1 1 3 23 2 2 2 Average Corruption 5 | . 2 . 3 . . 2 4 4 1 1 1 2 12 1 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 199 | . 4 . 26 . . 3 28 . 5 2 3 10 108 2 . 8 Message Errors 44 | . . . 7 . . 2 9 . . 2 1 1 20 . . 2 Matter Fused 35 | . 1 . 9 . . . 3 . 1 . 1 2 16 1 . 1 Heat Flow Errors 19 | . . . 3 . . . 1 . 2 . . 1 12 . . . Energy Discharges 23 | . 1 . 2 . . 1 5 . . . . 2 12 . . . Parts Rejected 4 | . . . . . . . . . 1 . . . 1 . . 2 Parts Fused 1 | . . . . . . . 1 . . . . . . . . . Data Loss (minor) 24 | . . . 2 . . . 7 . 1 . . . 13 1 . . Data Loss (major) 9 | . . . 1 . . . 1 . . . 1 1 4 . . 1 Misfires 11 | . 2 . 2 . . . 1 . . . . 1 5 . . . Alerts 3 | . . . . . . . . . . . . 1 2 . . . Misdirections 1 | . . . . . . . . . . . . . 1 . . . Weapon Failures 25 | . . . . . . . . . . . . 1 22 . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 593 | . . 39 72 . . 257 . . . . . 23 132 65 . 5 Projectiles 232 | . . 39 . . . . . . . . . 19 104 65 . 5 Explosions 333 | . . . 72 . . 257 . . . . . 4 . . . . Melee 28 | . . . . . . . . . . . . . 28 . . . Knockbacks 72 | . . 9 . . . . . . . . . 6 56 1 . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 64 | . . 9 . . . . . . . . . 6 48 1 . . Secondary 8 | . . . . . . . . . . . . . 8 . . . Self-Inflicted Damage 400 | . . . 175 . . 107 . . . . . 91 . 15 1 11 Shots 11 | . . . 8 . . 2 . . . . . 1 . . . . Rammed 19 | . . . . . . 3 . . . . . . 1 6 1 8 Targets Rammed 19 | . . . . . . 3 . . . . . . 1 6 1 8 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 667 | 110 226 290 361 266 391 404 140 . 667 . 210 426 279 58 232 138 Average Temperature 106 | 43 89 101 96 118 130 95 45 . 199 . 100 144 44 30 126 59 Received Heat Transfer 4428 | . 285 321 702 60 201 363 78 . 606 . . 105 1095 180 . 432 Effects 17 | . 2 1 . . 1 1 . . 10 . . 2 . . . . Shutdowns 7 | . . . . . 1 1 . . 3 . . 2 . . . . Interference 8 | . 2 1 . . . . . . 5 . . . . . . . Matter Decay 1 | . . . . . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . Siege Activations 9 | . . . . . . . . . . . . . 9 . . . Total Turns 479 | . . . . . . . . . . . . . 479 . . . Longest Duration 169 | . . . . . . . . . . . . . 169 . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . 3 . . . Combat Hostiles 3 | . . . . . . . . . . . . . 3 . . . Parts Fried 8 | . . . 3 . . . . . . . . . 5 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 7 | . . 1 1 . 3 1 . . 1 . . . . . . . Combat Hostiles 6 | . . 1 1 . 2 1 . . 1 . . . . . . . Parts Melted 55 | 2 2 4 11 10 10 10 2 . 3 . . . . . . 1 Heat Transferred 22924 | 481 2072 1258 5332 1375 4450 4600 750 . 1027 200 161 274 500 . . 444 Parts Sabotaged 2 | . . . . . . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . 1 . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Res Qua Res Acc Gar Maximum Alert Level 5 | . . 2 4 2 . 3 . . . . 2 3 5 4 2 3 Low Security (%) 36 | 100 100 34 1 . 100 21 . . 100 100 67 2 . . . . Level 1 9 | . . 24 23 20 . 11 . . . . 16 12 . . . 7 Level 2 32 | . . 40 27 79 . 54 . . . . 15 61 53 . 100 80 Level 3 12 | . . . 29 . . 12 . . . . . 23 14 96 . 12 Level 4 6 | . . . 19 . . . . . . . . . 22 3 . . Level 5 1 | . . . . . . . . . . . . . 8 . . . High Security . | . . . . . . . . . . . . . 2 . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1840 | 10 104 542 1163 530 192 816 . . 165 49 425 862 1840 1100 546 718 Initial 1100 | . 3 4 225 504 187 73 . . 54 49 . 201 465 1100 546 415 Average 450 | 1 21 310 698 451 84 436 . . 32 5 138 599 916 996 538 511 Influence Increases 10090 | 25 302 1128 1553 166 407 1143 155 . 386 2 495 1419 2131 187 13 578 Destroy 0b10 Robot/C 5240 | . 200 700 860 80 300 680 120 . 100 . 160 660 1200 20 . 160 Destroy 0b10 Robot/NC 490 | 25 25 85 155 10 15 15 . . . . 20 55 80 5 . . Destroy Leader 1056 | . 50 200 222 32 72 90 20 . 30 . 34 124 152 10 . 20 Allied During Kill 548 | . . . . . . . . . . . 214 317 . . . 17 Successful Hack 191 | . 24 39 32 29 . . . . . . . 4 24 29 10 . Disable Machine 570 | . . 15 135 . 15 75 . . 45 . 15 60 210 . . . Anti-Garrison Action 150 | . . . . . . . . . . . . . 150 . . . Destroy Structure 675 | . 3 29 89 . 5 148 . . 16 2 52 154 150 18 3 6 Partial Spotted 30 | . . . . . . . . . . . . 15 . 15 . . Lose Combat Pursuer 1140 | . . 60 60 15 . 135 15 . 195 . . 30 165 90 . 375 Influence Decreases 9532 | 20 295 606 979 890 641 489 839 33 332 143 110 976 1189 1151 405 434 Entered New Map 3435 | . 2 8 309 604 197 77 299 23 33 92 . 184 363 775 365 104 Time Decay 4808 | 20 288 598 620 286 434 342 510 10 245 51 70 422 646 246 20 . Lost Part 879 | . 5 . 50 . 10 70 30 . 54 . . 40 180 130 20 290 Lost Ally 410 | . . . . . . . . . . . 40 330 . . . 40 Squads Dispatched 59 | . 2 2 10 2 5 6 . . 5 . 1 8 16 2 . . Investigation 7 | . 2 1 1 . . 1 . . . . . 1 1 . . . Extermination 12 | . . . . 2 2 1 . . 2 . . 1 3 1 . . Reinforcement 19 | . . 1 3 . 1 1 . . 3 . 1 4 5 . . . Assault 15 | . . . 5 . 2 . . . . . . . 7 1 . . Garrison 6 | . . . 1 . . 3 . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 1 . . . . . 1 3 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Res Qua Res Acc Gar Distress Signals 16 | . 2 2 6 1 . 1 . . 1 . . . 2 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 418 | . 23 47 59 9 17 45 7 . 19 . 4 31 101 11 3 42 Peak Tracking Total 24 | . 5 4 5 3 5 8 4 . 9 . 3 4 8 7 3 24 Tactical Retreats 33 | . . 4 4 1 . 5 1 . 3 . . 2 4 3 . 6 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Res Qua Res Acc Gar Traps Triggered 24 | . 5 6 . . 1 7 . . 1 . . . 1 . 1 2 Indirectly 4 | . . . . . . 4 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . 4 . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Res Qua Res Acc Gar Machines Disabled 40 | . . 1 9 . 1 5 1 . 3 . 1 4 15 . . . Max in Single Turn 3 | . . 1 3 . 1 2 1 . 1 . . 1 2 . . . Garrison Access 6 | . . . 1 . 2 . . . . . . 2 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Res Qua Res Acc Gar Machines Accessed 60 | . 9 11 13 5 2 2 2 . . . . 3 9 3 1 . Terminals 36 | . 8 8 9 2 1 . . . . . . . 6 2 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 7 | . 1 2 1 2 . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . 1 2 1 . . . . . . . 1 2 1 . . Garrison Access 7 | . . . 1 . 1 1 . . . . . 2 1 . 1 . Total Hacks 149 | . 27 28 41 15 4 7 2 . . . . 6 12 5 2 . Successful 93 | . 16 17 27 12 1 2 2 . . . . 5 7 3 1 . Failed 53 | . 11 10 13 2 3 5 . . . . . 1 5 2 1 . Catastrophic 12 | . . 2 3 . 1 2 . . . . . 1 3 . . . Database Lockouts 3 | . . 1 1 1 . . . . . . . . . . . . Manual 62 | . 19 13 22 3 2 . . . . . . . 3 . . . Terminals 88 | . 25 20 27 5 2 . . . . . . . 6 3 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 23 | . 2 4 4 8 . 5 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 24 | . . 4 8 2 . . . . . . . 3 5 2 . . Garrison Access 12 | . . . 2 . 2 2 . . . . . 3 1 . 2 . Terminal Hacks 16 | . 3 1 3 1 . . 2 . . . . . 4 2 . . Record 3 | . . . . . . . 1 . . . . . 2 . . . Prototype ID Bank 4 | . 1 1 2 . . . . . . . . . . . . . Open Door 2 | . . . . . . . 1 . . . . . 1 . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . Locate Traps 4 | . 1 . 1 1 . . . . . . . . . 1 . . Disarm Traps 1 | . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 19 | . 2 3 4 8 . 2 . . . . . . . . . . Scan Component 10 | . 1 2 2 4 . 1 . . . . . . . . . . Repair 9 | . 1 1 2 4 . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 17 | . . 2 7 1 . . . . . . . 3 3 1 . . Retrieve Study 17 | . . 2 7 1 . . . . . . . 3 3 1 . . Garrison Access Hacks 5 | . . . 1 . 1 . . . . . . 2 . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . 1 . Seal Access 4 | . . . 1 . 1 . . . . . . 2 . . . . Unauthorized Hacks 36 | . 11 11 12 2 . . . . . . . . . . . . Terminals 36 | . 11 11 12 2 . . . . . . . . . . . . Assimilate 2 | . . . 2 . . . . . . . . . . . . . Botnet 15 | . 4 5 4 2 . . . . . . . . . . . . Skim 19 | . 7 6 6 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 8 9 12 5 1 2 . . . . . 2 7 2 1 . Full Trace Events 4 | . . . 1 . . 1 . . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 17 | . . 2 7 1 . . . . . . . 3 3 1 . . Parts Repaired 8 | . 1 1 1 4 . 1 . . . . . . . . . . Time 354 | . 26 44 70 170 . 44 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Res Qua Res Acc Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 3 . . . . . . . 1 . . . Machine Destruction 4 | . . . . . 3 . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Res Qua Res Acc Gar Total Allies 22 | . . . . . . . . . . 20 . . . . . 2 Largest Group 20 | . . . . . . . . . . 20 20 18 . . . 2 Highest-Rated Group 796 | . . . . . . . . . . 796 796 725 . . . 151 Highest-Rated Ally 89 | . . . . . . . . . . 50 50 50 . . . 89 Total Orders 2 | . . . . . . . . . . . . . . . 2 . EXPLORE 1 | . . . . . . . . . . . . . . . 1 . RETURN 1 | . . . . . . . . . . . . . . . 1 . Ally Attacks 128 | . . . . . . . . . . . 54 65 . . . 9 Total Damage 4388 | . . . . . . . . . . . 1998 2049 . . . 341 Kills 26 | . . . . . . . . . . . 10 12 . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Res Qua Res Acc Gar Active Infowar (turns) 8517 | 36 1375 1563 203 . . 11 . . 536 414 268 1031 2395 511 . 174 Optics 5274 | . . . . . . . . . 536 414 268 1031 2395 456 . 174 Sensors 1333 | . . . . . . . . . . . . . 1285 48 . . Structural 1063 | . . . . . . 11 . . . . 90 165 346 451 . . Seismic 3177 | 36 1375 1563 203 . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . 1 . Drone Recoveries 1 | . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Res Qua Res Acc Gar Turns Passed 15842 | 112 1463 2191 2083 629 1189 766 1385 38 901 487 268 1031 2408 520 46 325 Spaces Moved 8668 | 47 808 1173 1085 332 795 465 930 27 454 328 141 595 945 192 64 287 Core 67 | 17 . . . . . . . . . . . . . 1 . 49 Treads 1315 | . . 281 . . 221 7 1 . 41 . . . 682 82 . . Legs 1505 | . 518 . . . . . . . . . 129 595 263 . . . Wheels 5370 | 30 290 892 1085 332 574 458 929 27 413 328 12 . . . . . Hover 377 | . . . . . . . . . . . . . . 109 64 204 Flight 34 | . . . . . . . . . . . . . . . . 34 Fastest Speed 33 | 50 80 85 95 100 100 115 115 145 112 129 120 105 105 33 33 33 Average Speed 123 | 96 133 132 106 100 125 116 135 145 134 129 124 108 154 101 35 45 Slowest Speed 700 | 250 190 320 150 115 210 170 250 145 250 129 250 120 180 700 52 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 98 98 93 8 20 12 97 5 13 96 5 24 76 7 4 40 Regions Visited 16 Branch Regions 3 Pre-discovered Areas 4 | . 1 2 1 . . . . . . . . . . . . . Known Exits Taken 8 | . 1 . 1 1 1 . 1 . . . . 1 1 . 1 . Unknown Exits Taken 6 | 1 . 1 . . . 1 . 1 . . 1 . . 1 . . Scrap Searched 4 | . . . . . . . 4 . . . . . . . . . Spaces Dug 94 | . . 15 26 . . 37 . . 2 . . . 7 2 1 4 Terrain Destroyed 316 | . . 20 82 . 4 73 . . 8 1 2 44 71 6 1 4 Melee 6 | . . . . . . . . . . . . . 6 . . . Projectile 119 | . . 7 1 . 4 7 . . 8 1 2 24 54 6 1 4 AOE 167 | . . 13 81 . . 66 . . . . . 7 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Res Qua Res Acc Gar Total 12489 | 83 1085 1613 1813 606 910 609 1033 26 719 386 229 832 1517 494 85 449 Wait 2408 | 5 185 238 521 248 62 56 74 . 212 18 54 117 261 246 18 93 Move 8655 | 46 807 1172 1084 331 794 464 929 26 454 327 140 594 945 191 64 287 Hop . | . . . . . . . . . . . . . . . . . Pick Up 122 | 8 10 23 16 4 3 8 3 . 6 10 4 9 12 6 . . Fast Attach 202 | 7 6 23 23 5 5 12 7 . 14 5 11 16 36 10 1 21 Attach 73 | . . . 5 2 4 10 3 . 3 5 1 4 19 15 . 2 Detach 30 | . . . . . 1 3 3 . 2 1 1 2 12 3 . 2 Swap 123 | 1 10 27 21 2 3 7 . . 1 . 1 12 37 1 . . Drop 232 | 1 10 44 41 7 7 11 . . 11 10 15 23 45 5 . 2 Fire 589 | 15 57 86 102 7 23 35 13 . 16 4 2 55 140 11 1 22 Melee 11 | . . . . . . . 1 . . . . . 10 . . . Ram 18 | . . . . . . 3 . . . . . . . 6 1 8 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . 8 . . . . . . . . . . 12 Rewire 6 | . . . . . . . . . . 6 . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x4 / Sto) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine -2/Research -1/Access -1/Garrison History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 15) 336 | -10/Materials | Build established: Mutant 542 | -10/Materials | Discovered new exit (range 13) 777 | -10/Materials | Identified exit to Materials 777 | -10/Materials | Identified exit to Mines 777 | -10/Materials | Identified exit to Subcaves 889 | -10/Materials | Learned 4 Recycling zone layouts 933 | -10/Materials | Learned 2 Mines zone layouts 968 | -10/Materials | Learned location of 2 exits from Mines 991 | -10/Materials | Learned location of 1 exit from Storage 1004 | -10/Materials | Learned 2 Materials zone layouts 1100 | -10/Materials | Learned location of Mines (-10) 1152 | -10/Materials | Core integrity fell below 50% 1376 | -10/Materials | Repaired Beam Cannon 1576 | -10/Materials | Entered another Materials area 1576 | -9/Materials | Evolved 2 slots: Weapon x2 1693 | -9/Materials | Repaired Broken Hvy. Assault Rifle 2109 | -9/Materials | Discovered new exit (range 12) 2465 | -9/Materials | Build established: Scavenger-Gunner 2521 | -9/Materials | Central database locked down 2952 | -9/Materials | Discovered new exit (range 16) 3097 | -9/Materials | Build established: Gunner 3209 | -9/Materials | Discovered new exit (range 16) 3441 | -9/Materials | Discovered new exit (range 2) 3473 | -9/Materials | Discovered new exit (range 12) 3570 | -9/Materials | Learned location of 3 exits from Materials 3620 | -9/Materials | Learned location of Storage (-7) 3661 | -9/Materials | Learned 4 Recycling zone layouts 3693 | -9/Materials | Loaded intel: 14 trap records 3767 | -9/Materials | Entered another Materials area 3767 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3768 | -8/Materials | Identified exit to Factory 3855 | -8/Materials | Garrison activated, responded to threat 4331 | -8/Materials | Central database locked down 4511 | -8/Materials | Repaired Arm. Wheel 4967 | -8/Materials | First assault squad dispatched 5182 | -8/Materials | Build established: Tank 5470 | -8/Materials | Destroyed 9 combat bots 5610 | -8/Materials | Learned Storage emergency access door positions 5636 | -8/Materials | Learned Factory emergency access door positions 5654 | -8/Materials | Learned Factory security intel 5661 | -8/Materials | Learned 4 Recycling zone layouts 5663 | -8/Materials | Learned location of 1 exit from Storage 5688 | -8/Materials | Learned Storage emergency access door positions 5850 | -8/Materials | Entered Factory 5850 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5851 | -7/Factory | Identified exit to Factory 5851 | -7/Factory | Identified exit to Storage 6016 | -7/Factory | Discovered exit to Factory (range 5) 6099 | -7/Factory | Repaired Gatling Laser 6138 | -7/Factory | Repaired Shock Bomb Launcher+ 6198 | -7/Factory | Central database locked down 6281 | -7/Factory | Repaired Gatling Laser+ 6327 | -7/Factory | Repaired Gatling Laser+ 6479 | -7/Factory | Entered another Factory area 6479 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6897 | -6/Factory | Discovered new exit (range 10) 6909 | -6/Factory | Identified exit to Factory 7160 | -6/Factory | Spotted B-75 Beast 7201 | -6/Factory | Destroyed B-75 Beast 7397 | -6/Factory | Discovered exit to Factory (range 13) 7668 | -6/Factory | Entered another Factory area 7668 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7745 | -5/Factory | Repaired Gatling Laser+ 8125 | -5/Factory | Discovered new exit (range 16) 8220 | -5/Factory | Build established: Scavenger-Tank 8388 | -5/Factory | Destroyed 10 combat bots 8408 | -5/Factory | Lost 5 parts (1n4w) 8434 | -5/Factory | Entered Upper Caves 8944 | -5/Upper Caves | Learned Factory interactive machine intel 9004 | -5/Upper Caves | Identified exit to Upper Caves 9039 | -5/Upper Caves | Found Alien Artifact 9376 | -5/Upper Caves | Build established: Mutant 9819 | -5/Upper Caves | Entered another Upper Caves area 9844 | -5/Upper Caves | Discovered new exit (range 10) 9857 | -5/Upper Caves | Entered Factory 9857 | -4/Factory | Evolved 2 slots: Propulsion x2 9858 | -4/Factory | Loaded intel: 56 interactive machine locations 9945 | -4/Factory | Build established: Tank 10556 | -4/Factory | Found Prototype Hackware 10758 | -4/Factory | Sucked down chute 10758 | -4/Factory | Entered Waste 10759 | -4/Waste | Joined by Warlord forces that had cleared the area 11033 | -4/Waste | Build established: Scavenger-Gunner 11151 | -4/Waste | Found Prototype Hackware 11196 | -4/Waste | Discovered new exit (range 11) 11245 | -4/Waste | Entered Factory 11245 | -4/Factory | Accompanied by 20 allies 11394 | -4/Factory | Found Prototype Device 11394 | -4/Factory | Identified Adv. EM Shield 11424 | -4/Factory | Discovered new exit (range 14) 11513 | -4/Factory | Entered Research 11513 | -3/Research | Accompanied by 18 allies 11513 | -3/Research | Evolved 2 slots: Propulsion x2 11532 | -3/Research | Garrison activated, responded to threat 11606 | -3/Research | Lost 4 allies 11678 | -3/Research | Identified Exp. Hacking Suite (x2) 11887 | -3/Research | Destroyed 9 combat bots 12230 | -3/Research | Discovered new exit (range 9) 12234 | -3/Research | Build established: Gunner 12524 | -3/Research | Discovered new exit (range 19) 12544 | -3/Research | Identified exit to Quarantine 12544 | -3/Research | Entered Quarantine 12565 | -3/Quarantine | Found Alien Artifact 12565 | -3/Quarantine | Identified Subatomic Replicator 12656 | -3/Quarantine | Found Prototype Processor 12656 | -3/Quarantine | Identified Spectral Analyzer 13200 | -3/Quarantine | Found Exp. Hacking Suite 13294 | -3/Quarantine | First assault squad dispatched 13389 | -3/Quarantine | Met incapacitated Sigix Warrior 13389 | -3/Quarantine | Lockdown squad dispatched 13402 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 13405 | -3/Quarantine | Unlocked Sigix quarantine chamber 13406 | -3/Quarantine | Build established: Tank 13431 | -3/Quarantine | Found Sigix Containment Pod 13500 | -3/Quarantine | Spotted Lightning 13504 | -3/Quarantine | System corruption reached 10% 13509 | -3/Quarantine | Spotted Lightning 13509 | -3/Quarantine | Spotted Lightning 13513 | -3/Quarantine | Destroyed Lightning 13517 | -3/Quarantine | Destroyed Lightning 13521 | -3/Quarantine | Destroyed Lightning 13569 | -3/Quarantine | Found Prototype Processor 13569 | -3/Quarantine | Identified Exp. Targeting Computer 13583 | -3/Quarantine | Found Prototype Device 13583 | -3/Quarantine | Identified Exp. EM Shield 13592 | -3/Quarantine | Found Prototype Device 13592 | -3/Quarantine | Identified Exp. Phase Shifter 14262 | -3/Quarantine | Destroyed 8 combat bots 14264 | -3/Quarantine | Lost 3 parts (1n2u) 14440 | -3/Quarantine | Destroyed 7 combat bots 14495 | -3/Quarantine | Found Alien Slashing Weapon 14495 | -3/Quarantine | Identified Sigix Broadsword 14693 | -3/Quarantine | Scanned by Researcher 14799 | -3/Quarantine | Found Alien Artifact 14799 | -3/Quarantine | Identified Phase Redirector 14834 | -3/Quarantine | Found Alien Artifact 14834 | -3/Quarantine | Identified Phase Armor 14863 | -3/Quarantine | Discovered new exit (range 5) 14868 | -3/Quarantine | Identified exit to Research 14897 | -3/Quarantine | High security lockdown imminent 14917 | -3/Quarantine | Core integrity fell below 50% 14942 | -3/Quarantine | Destroyed 7 combat bots 14942 | -3/Quarantine | Core integrity fell below 20% 14952 | -3/Quarantine | Entered Research 14952 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 14981 | -2/Research | Lost 9 parts (3p2n1u3w) 15202 | -2/Research | First assault squad dispatched 15213 | -2/Research | Build established: Mutant 15430 | -2/Research | Lost 11 parts (1p5n2u3w) 15447 | -2/Research | Core integrity fell below 50% 15468 | -2/Research | Discovered new exit (range 7) 15472 | -2/Research | Entered Access 15472 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 15518 | -1/Access | Identified exit to Garrison 15518 | -1/Access | Entered Garrison 15622 | -1/Garrison | Triggered checkpoint 15733 | -1/Garrison | Spotted B-99 Colossus 15733 | -1/Garrison | Triggered checkpoint 15745 | -1/Garrison | Core integrity fell below 50% 15764 | -1/Garrison | Found embedded Infiltrators 15776 | -1/Garrison | Triggered checkpoint 15777 | -1/Garrison | Lost 21 parts (2p10n7u2w) 15839 | -1/Garrison | Core integrity fell below 20% 15843 | -1/Garrison | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- Microactuators, Imp. Core Shielding, Flexi-carbon Leg. 15815_ L-61 Swordsman heat spikes uncontrollably. 15816_ L-61 Swordsman heat short circuits Lgt. Antimatter Reactor. 15826_ System corrupted: Xenon Bombardment Thruster rejected. 15826_ Acquired Xenon Bombardment Thruster. 15828_ L-61 Swordsman overheating. 15832_ Xenon Bombardment Thruster destroyed. 15833_ System corrupted: Adv. Assault Cannon jammed. 15834_ Adv. Assault Cannon destroyed. 15834_ Xenon Bombardment Thruster destroyed. 15837_ Beamcaster destroyed. 15839_ Slammed into G-73 Enforcer. 15843_ Acquired 4 matter. 15843_ Slammed into G-73 Enforcer. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????#####??????????????####?????? | | ??????????????# ###???????????? #?????? | | ??????????????# #???????????? #?????? | | ??????????????# g #????????????# #?????? | | ??????????????# gg #????????????# #?????? | | ??????????????# %lg##????????????# #?????? | | ??????????????####g#????????????? #?????? | | ???????????????###g#?????????????# #?????? | | ???????????????#"# #?????????????# #?????? | | ???????????????#"g@#???????####### ####### | | ???????????????#" g#???????# | | ???????????????#" #???????# ##### | | ??????????####?#"#%#???????# #???# ####### | | ??????????#% #####%######### #???# #?????? | | ??????????##%*%[%==*! + # #?????? | | ???????????###%###### ######???# #?????? | | ?????????????###?????? #????????# #?????? | | ???????????????????????##????????# #?????? | | ?????????????????????????????????# #?????? | | ?????????????????????????????????# #?????# | | ?????????????????????????????????# ####### | | ?????????????????????????????????# | | ?????????????????????????????????# ^ | | ?????????????????????????????????#########" | | ????????????????????????????????????????### | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????### | | ?????????????????????????????????########## | | ?????????????????????????????????# + | | ?????????????????????????????????# + | | ?????????????????????????????????# ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Energy Generation 45 Energy Capacity 1310 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 Armor Coverage 600 Weapon Cycling 20 Evasion (%) 63 Targeting Accuracy 20 Recoil Reduction 8 Matter Filtering 30 Offensive Hacking 32 Authchip Count 1 Item Schematics ----------------- Adv. Energy Well | -3/Quarantine | Archive Robot Schematics ------------------ C-55 Analyst | -3/Quarantine | Archive I-47 Archangel | -3/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Beam Cannon | 43% | -10/Materials Hvy. Assault Rifle | 67% | -9/Materials | Broken Arm. Wheel | 69% | -8/Materials Gatling Laser | 32% | -7/Factory Shock Bomb Launcher | 49% | -7/Factory Gatling Laser | 72% | -7/Factory Gatling Laser | 74% | -7/Factory Gatling Laser | 40% | -5/Factory Studied --------- Wheel | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Pulse Rifle | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Shock Bomb Launcher | -8/Materials | Hacked Minigun | -8/Materials | Hacked Gatling Laser | -7/Factory | Hacked Myomer Leg | -3/Research | Hacked Biometal Heavy Treads | -3/Research | Hacked Hvy. Gauss Cannon | -3/Research | Hacked Imp. Heavy Siege Treads | -3/Quarantine | Hacked Adv. Heavy Treads | -3/Quarantine | Hacked Com. HERF Cannon | -3/Quarantine | Hacked Imp. Gyrokinetic Inverter | -2/Research | Hacked Alien Tech Used ----------------- Subatomic Replicator Sigix Broadsword Phase Redirector Phase Armor Achievements -------------- False Reunion Like A Rock Metal Spider Challenges ------------ None Game ------ Seed ArchitectNanofilamentsRifle Manual? 0 Play Time 03:30:53 Cumulative 138.6 hours Start 2025.12.17 @ 22:05:26 End 2025.12.18 @ 11:42:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 49 Achievement% 40 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19060cc6-04af-499b-af24-6cdd075ddd42