Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 19:16:35 Player: Sooty Result: Destroyed by as-64604 with Assembled Maul Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (144) 144 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 569 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 239/300 Energy 69/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (5) ---- Ion Engine Light Ion Engine Huge Storage Unit Sensor Array Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Sensor Array Sensor Array Signal Interpreter EM Pulse Gun EM Pulse Gun Assault Rifle Grenade Launcher [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Storage Huge Storage Unit Processor Signal Interpreter Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 6 2 6 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 . 5 Energy Gun 5 | 2 . 3 Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . . 10 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 5 | . . 5 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Slot Usage (%) 81 | . 86 73 Engine 12 | . 14 11 Wheel 21 | . 28 13 Storage 13 | . 14 11 Processor 5 | . 1 11 Energy Gun 25 | . 28 23 Naked Turns 1 | . . 1 Heaviest Build 88 | 12 87 88 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 28 | . 4 28 Average Overweight (x) 3 | . 3 5 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 21 | 6 24 21 Most Carried 10 | 5 10 8 Average Carried 5 | 1 5 5 Final Capacity 25 | 8 25 5 Final Carried 8 | 2 8 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 278 | 134 56 88 Remotely . | . . . Salvage Created 92 | . 56 36 Parts 11 | . 7 4 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 3 | . . 3 Guns 2 | . . 2 AOE 1 | . . 1 Classes Destroyed 5 | . 2 3 Builder 1 | . . 1 Tunneler 1 | . 1 . Watcher 1 | . 1 . Demolisher 2 | . . 2 Assembled 1 | . . 1 Best Kill Streak 2 | . 1 2 Combat Bots Only 2 | . . 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 50 | . . 50 Missed 6 | . . 6 Damage Taken 877 | . . 877 Core 282 | . . 282 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 23 | . 4 19 Largest 2 | . 2 2 Hottest 80 | . 80 80 Shots Fired 37 | . 8 29 Gun 34 | . 8 26 Cannon . | . . . Launcher 3 | . . 3 Special . | . . . Kinetic 3 | . . 3 Thermal . | . . . Explosive 3 | . . 3 Electromagnetic 31 | . 8 23 Robot Hit Streak 8 | . 2 8 Robot Miss Streak 5 | . 5 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 20 | . 3 17 Core Hits 12 | . 2 10 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 530 | . 45 485 Guns 237 | . 45 192 Cannons . | . . . Explosions 293 | . . 293 Melee . | . . . Ramming . | . . . Kinetic 27 | . . 27 Thermal . | . . . Explosive 293 | . . 293 Electromagnetic 210 | . 45 165 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 7 | . . 7 Average Corruption 5 | . . 5 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . . 2 Matter Fused 2 | . . 2 Overload Shots . | . . . Overflow Damage 6 | . . 6 Projectiles . | . . . Explosions 6 | . . 6 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 53 | . . 53 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 46 | . 18 46 Average Temperature 12 | . 12 12 Received Heat Transfer 163 | . . 163 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 69 | . 18 69 Initial 6 | . . 6 Average 20 | . 10 38 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 12 | . 1 11 Peak Tracking Total 4 | . 1 4 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 3 | . 3 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Record 1 | . 1 . Robot Analysis 1 | . 1 . Dispatch Records 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 503 | 46 256 201 Spaces Moved 284 | 43 162 79 Core 25 | 7 . 18 Treads . | . . . Legs . | . . . Wheels 259 | 36 162 61 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 50 Average Speed 140 | 75 137 184 Slowest Speed 1450 | 80 140 1450 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 3 30 23 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 31 | . . 31 Melee . | . . . Projectile . | . . . AOE 31 | . . 31 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 349 | 56 188 105 Wait 10 | . 10 . Move 282 | 42 161 79 Hop . | . . . Pick Up 17 | 8 9 . Fast Attach . | . . . Attach 13 | 6 2 5 Detach 1 | . . 1 Swap 1 | . . 1 Drop 2 | . 2 . Fire 23 | . 4 19 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 14) 47 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 15) 255 | -10/Materials | Discovered new exit (range 15) 278 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 330 | -10/Mines | Assembled infested the area 394 | -10/Mines | Lost 4 parts (1p1n2w) 429 | -10/Mines | Core integrity fell below 50% 496 | -10/Mines | Core integrity fell below 20% 504 | -10/Mines | Destroyed by as-64604 with Assembled Maul Last Messages --------------- 00465_ System corrupted by crushing effect (+4). 00465_ Knocked back. 00466_ U-05 Engineer lays Concrete. 00469_ U-05 Engineer builds a Wall. 00469_ Lgt. Ion Engine destroyed. 00469_ System corrupted by crushing effect (+1). 00469_ Knocked back. 00473_ U-05 Engineer lays Concrete. 00474_ Acquired 9 matter. 00475_ U-05 Engineer lays Concrete. 00477_ as-64604 sneak attacks. 00477_ U-05 Engineer system corrupted by crushing effect. 00486_ EM Pulse Gun destroyed. 00486_ System corrupted by crushing effect (+2). 00488_ System corrupted: Matter fused (-5). 00494_ Critical hit (Burn: +37). 00496_ EM Pulse Gun destroyed. 00498_ U-05 Engineer destroyed. 00503_ System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????#### ????????????????????????????????? | | ????????????? ???????????????????????????????? | | ??????????????? ??????????????????????????????? | | ????????????????? ????????????????????????????? | | ?????????????????# ???????????????????????????? | | ??????????????????# k####??????????????????????? | | ??????????????????# kgg@#?????####?????????????? | | ??????????????????## ###a#????## ##????????????? | | ????????????????????????#a#????# ##???????????? | | ????????????????????????#%#????# ###?????????? | | ????????????????????????#|#????# """ ##????????? | | ????????????????????????# ###### """ ###??????? | | ????????????????????????# ## ## """ ##?????? | | ????????????????????????# #?????? | | ????????????????????????# #?????? | | ????????????????????????#### ##### ##?????? | | ????????????????????????## # ##???# #??????? | | ????????????????????????# #????# ######## | | ????????????????????????# # #????# *## | | ????????????????????????# #????# !%# | | ????????????????????????# ##???###### |# | | ????????????????????????# #????????# | | ????????????????????????# #??###?# # | | ????????????????????????# "%" # | | ????????????????????????# # " | | ???????????????????????# %### ######## | | ???????????????????????## #* ? #??????# | | ????????????????????????# #% ? ##??????# # | | ????????????????????????# ##= ? ##???????## | | ????????????????????????# * ? #?????????# | | ????????????????????????# # ??#??????????## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 258 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullIonicComputer Manual? 0 Play Time 00:08:58 Cumulative 6.7 hours Start 2024.04.01 @ 19:07:08 End 2024.04.01 @ 19:16:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48487fd8-af35-4be9-a2e8-939508d277a0