Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.22 @ 01:50:51 Player: woegarden Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (656) 656 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 3626 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 163/300 Energy 54/100 System Corruption 0% Temperature Cool (27) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Advanced Weight Redist. System Improved Signal Interpreter > --- WEAPON (2) ------- Heavy Flail Great Maul > --- INVENTORY (10) --- Trap Scanner Melee Analysis Suite Microactuators ECM Suite Reaction Control System Shock Rifle Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VSS Leg Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Gauss Rifle > --- INVENTORY -------- Trap Scanner Melee Analysis Suite Microactuators ECM Suite Reaction Control System Shock Rifle Datajack Great Maul [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Hacking Suite Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 54 | 1 4 13 22 2 12 Power 8 | . 1 3 3 . 1 Engine 6 | . 1 3 2 . . Core 2 | . . . 1 . 1 Reactor . | . . . . . . Propulsion 21 | . 2 2 11 . 6 Treads 2 | . . . . . 2 Leg 6 | . . . 5 . 1 Wheel 2 | . 2 . . . . Hover 5 | . . 2 3 . . Flight 6 | . . . 3 . 3 Utility 9 | 1 . 4 4 . . Device 4 | 1 . 1 2 . . Storage 1 | . . . 1 . . Processor 2 | . . 1 1 . . Hackware 1 | . . 1 . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 16 | . 1 4 4 2 5 Energy Gun 5 | . 1 1 2 . 1 Energy Cannon . | . . . . . . Ballistic Gun 6 | . . 2 2 . 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 4 | . . . . 2 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes 2 | . . 1 1 . . Parts Lost 24 | . . . 13 4 7 Power 4 | . . . 2 1 1 Propulsion 15 | . . . 8 3 4 Utility 2 | . . . 1 . 1 Weapon 3 | . . . 2 . 1 Highest Loss Streak 7 | . . . 4 3 7 To Critical Strikes 1 | . . . 1 . . Average Slot Usage (%) 90 | . 100 99 92 76 77 Engine 7 | . 14 11 8 . . Core 1 | . . . . 7 4 Treads 1 | . . . . . 9 Leg 9 | . 7 . 15 8 8 Wheel 6 | . 20 13 . . . Hover 5 | . . 8 13 . . Flight 5 | . . . 1 23 14 Device 10 | . 14 12 8 9 9 Storage 10 | . 14 11 9 9 9 Processor 5 | . . 2 9 9 9 Hackware 6 | . . 9 9 9 9 Energy Gun 6 | . 14 8 5 . 2 Ballistic Gun 8 | . 14 11 9 . 1 Naked Turns . | . . . . . . Heaviest Build 25 | 15 15 20 25 19 19 Greatest Support 49 | 20 26 26 48 24 49 Greatest Overweight (x) 5 | . . 2 3 . 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 8 | 8 8 8 9 10 10 Most Carried 10 | 8 8 8 10 9 10 Average Carried 8 | 6 7 7 8 8 9 Final Capacity 10 | 8 8 8 10 10 10 Final Carried 9 | 7 8 8 8 9 7 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Mat Matter Collected 756 | 263 146 . 183 . 164 Remotely . | . . . . . . Salvage Created 1047 | 233 285 95 386 . 48 Parts 63 | 17 14 6 26 . . Haulers Intercepted 2 | . 1 . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Combat Hostiles Destroyed 16 | . 4 2 9 . 1 Guns 15 | . 4 2 9 . . Classes Destroyed 12 | 3 4 1 4 . . Worker 2 | 2 . . . . . Builder 1 | . . . 1 . . Tunneler 5 | 5 . . . . . Hauler 2 | . 1 . 1 . . Recycler 1 | 1 . . . . . Operator 1 | . 1 . . . . Watcher 2 | . 2 . . . . Swarmer 4 | . . . 4 . . Grunt 8 | . 4 1 2 . 1 Duelist 1 | . . . 1 . . Sentry 2 | . . 1 1 . . Hunter 1 | . . . 1 . . Best Kill Streak 6 | 6 3 2 5 . 1 Combat Bots Only 4 | . 2 2 4 . 1 Max Kills in Single Turn 1 | 1 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Damage Taken 2665 | . 185 120 1443 189 728 Core 604 | . 25 27 257 41 254 Absorbed by Shields 36 | . . . . 36 . Redirected to Shielding 6 | . . 6 . . . Core Remaining (%) 94 | 100 90 93 . . . Volleys Fired 84 | 17 32 6 26 . 3 Largest 2 | 2 2 2 2 . 1 Hottest 126 | 70 70 75 126 . 28 Shots Fired 165 | 34 64 12 52 . 3 Gun 165 | 34 64 12 52 . 3 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 84 | 17 32 6 26 . 3 Thermal 81 | 17 32 6 26 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 6 | 6 5 4 6 . 1 Robot Miss Streak 4 | 1 2 4 3 . 2 Penetration Max . | . . . . . . Secondary Targets 4 | . . 1 3 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 107 | 23 42 6 34 . 2 Core Hits 44 | 9 16 3 16 . . Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 Critical Strikes 3 | . 2 . . . 1 Burn 1 | . 1 . . . . Destroy 1 | . 1 . . . . Smash 1 | . . . . . 1 Melee Attacks 2 | . . . . . 2 Impact 2 | . . . . . 2 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1593 | 293 544 103 612 . 41 Guns 1557 | 293 532 103 612 . 17 Cannons . | . . . . . . Explosions . | . . . . . . Melee 24 | . . . . . 24 Ramming 12 | . 12 . . . . Kinetic 747 | 156 257 48 269 . 17 Thermal 810 | 137 275 55 343 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 24 | . . . . . 24 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 24 | . . . . . 24 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 24 | . . . . . 24 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 6 | . 6 . . . . Shots . | . . . . . . Rammed 2 | . 2 . . . . Targets Rammed 2 | . 2 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 421 | 99 123 42 421 12 7 Average Temperature 70 | 41 40 25 150 12 6 Received Heat Transfer 684 | . 117 45 297 54 171 Effects 1 | . . . 1 . . Shutdowns 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | 1 2 . 1 . . Heat Transferred 2085 | 407 864 111 703 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Peak Influence 271 | 40 212 104 271 129 188 Initial 109 | . 26 4 43 109 48 Average 94 | 21 98 41 122 111 81 Maximum Alert Level 1 | . 1 . 1 . . Low Security (%) 90 | 100 91 100 78 100 100 Level 1 9 | . 8 . 21 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . 2 . 1 Investigation 2 | . . . 1 . 1 Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Distress Signals 4 | . . . 2 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 73 | . 11 5 35 5 17 Peak Tracking Total 10 | . 3 2 9 5 10 Tactical Retreats 9 | . 1 . 5 . 3 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Traps Triggered 6 | . . . . 6 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 2 | . . 2 . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Machines Accessed 6 | . . 2 3 . 1 Terminals 4 | . . 2 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 19 | . . 8 7 . 4 Successful 14 | . . 7 3 . 4 Failed 5 | . . 1 4 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . . 2 2 . . Terminals 13 | . . 8 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . . . . 4 Scanalyzers . | . . . . . . Garrison Access 2 | . . . 2 . . Terminal Hacks 9 | . . 7 2 . . Prototype ID Bank 2 | . . 2 . . . Emergency Access Points 1 | . . . 1 . . Unreport Threat 2 | . . 1 1 . . Locate Traps 1 | . . 1 . . . Disarm Traps 2 | . . 2 . . . Dispatch Records 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . . . . . 4 Process 2 | . . . . . 2 Retrieve Matter 2 | . . . . . 2 Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . . 2 3 . 1 Full Trace Events 4 | . . 1 2 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 26 | . . . . . 26 Retrieved Matter 26 | . . . . . 26 Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Mat Turns Passed 1716 | 147 423 149 559 215 223 Spaces Moved 1438 | 37 301 131 472 300 197 Core 49 | . . . . 39 10 Treads 60 | . . . . . 60 Legs 273 | 37 78 . 141 1 16 Wheels 300 | . 223 77 . . . Hover 320 | . . 54 266 . . Flight 436 | . . . 65 260 111 Fastest Speed 44 | 120 90 56 44 44 44 Average Speed 78 | 120 97 78 80 45 89 Slowest Speed 300 | 120 120 180 240 120 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . . . . . 3 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 2 41 14 52 60 22 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Total 1858 | 105 369 165 604 379 236 Wait 130 | 49 14 . 52 . 15 Move 1428 | 36 300 130 472 299 191 Hop 3 | . . . . . 3 Pick Up 35 | 2 8 6 16 . 3 Fast Attach 20 | . . 3 11 . 6 Attach 17 | 1 . 4 5 2 5 Detach 7 | . . 1 1 3 2 Swap 17 | . 4 6 6 . 1 Drop 38 | . 9 9 15 . 5 Fire 84 | 17 32 6 26 . 3 Melee 2 | . . . . . 2 Ram 2 | . 2 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 75 | . . . . 75 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 3) 148 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 3) 571 | -10/Materials | Entered another Materials area 571 | -9/Materials | Evolved 2 slots: Utility x2 708 | -9/Materials | Discovered new exit (range 8) 712 | -9/Materials | Identified exit to Materials 720 | -9/Materials | Entered another Materials area 720 | -8/Materials | Evolved 2 slots: Propulsion x2 958 | -8/Materials | Lost 3 parts (3n) 1043 | -8/Materials | Lost 4 parts (1p2n1w) 1272 | -8/Materials | Build established: Scavenger-Mutant 1278 | -8/Materials | Lost 4 parts (1p2n1u) 1279 | -8/Materials | Identified exit to Garrison 1279 | -8/Materials | Entered Garrison 1388 | -8/Garrison | Discovered new exit (range 14) 1404 | -8/Garrison | Triggered checkpoint 1411 | -8/Garrison | Core integrity fell below 50% 1456 | -8/Garrison | Triggered checkpoint 1458 | -8/Garrison | Triggered checkpoint 1483 | -8/Garrison | Discovered new exit (range 10) 1492 | -8/Garrison | Installed Relay Interface Framework 1494 | -8/Garrison | Entered Materials 1503 | -8/Materials | Lost 3 parts (1p2n) 1714 | -8/Materials | Core integrity fell below 20% 1717 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01685_ Slug penetrates Purification Channel. 01685_ Purification Channel disabled. 01688_ Xenon Bombardment Thruster destroyed. 01691_ Slug penetrates Wall. 01701_ Slug penetrates S-10 Pest. 01703_ Slug penetrates Wall. 01703_ VSS Leg destroyed. 01706_ Slug penetrates Wall. 01707_ Wall collapses. 01710_ Gauss Rifle destroyed. 01711_ Xenon Bombardment Thruster destroyed. 01712_ Acquired Hvy. Flail. 01713_ Penetrated by Slug. 01713_ Hacking Suite destroyed. 01714_ Critical hit (Burn: +37). 01714_ G-47 Trooper suffers critical hit (Smash). 01714_ Destroyed Aluminum Leg. 01714_ G-47 Trooper system corrupted by crushing effect. 01715_ G-47 Trooper system terminally corrupted. 01716_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ########??????########?????????????????????????? | | # ! #??????# #?????????????????????????? | | # #??????# ]#?????????????????????????? | | # """#??????# """ #?????????????????????????? | | #! 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