Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.22 @ 22:08:21 Player: ae Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (217) 1085 Value Destroyed (8731) 8731 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (3892) 3892 TOTAL SCORE: 19488 Bonus ------- High Alert Combat Kills 2302 Follower Combat Kills 278 Entered Garrisons 200 Used RIF Installer 500 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -188 Cogmind --------- Core Integrity 0/1000 Matter 230/300 Energy 74/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Flexi-carbon Leg > --- UTILITY (6) ------ Improved Target Analyzer > --- WEAPON (5) ------- Mining Claw > --- INVENTORY (5) ---- Micro Fission Core Improved Weapon Cycler Improved Focal Shield High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Thunder Leg Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Advanced Terrain Scanner Layered Heavy Armor Plating Improved Hardlight Generator > --- WEAPON ----------- High-powered Shock Rifle Plasma Rifle Advanced Plasma Cannon Gauss Rifle Improved KE Penetrator > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Armored Leg Compact Wheel Advanced Heat Sink Matter Compressor Precision Energy Filter Improved Weapon Cycler Improved Medium Armor Plating Layered Heavy Armor Plating Layered Heavy Armor Plating Improved Focal Shield A0-MCA's Component Scanner High-powered Tractor Beam Recalibrator Heavy Laser Mini Grenade Launcher Mining Claw Greatsword Vortex Trap Vortex Trap Vortex Trap [Rating: 93] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Improved Target Analyzer Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Plasma Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Gar Fac Fac Upp War Pro Slots Evolved 10 | . . . 2 2 . . . 4 . . 2 . . . Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . . 2 . . . 1 . . . . . . Utility 4 | . . . . . . . . 2 . . 2 . . . Weapon 3 | . . . 2 . . . . 1 . . . . . . Parts Attached 129 | 9 8 3 17 7 8 . 1 2 23 25 25 . . 1 Power 14 | 1 . 1 4 . 1 . 1 . 1 2 3 . . . Engine 10 | 1 . 1 3 . 1 . 1 . 1 2 . . . . Core 4 | . . . 1 . . . . . . . 3 . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 39 | 4 3 1 3 3 4 . . . 4 11 6 . . . Treads 18 | 2 2 1 3 2 4 . . . 3 . 1 . . . Leg 14 | 2 . . . . . . . . . 9 3 . . . Wheel 5 | . 1 . . . . . . . 1 2 1 . . . Hover 1 | . . . . . . . . . . . 1 . . . Flight 1 | . . . . 1 . . . . . . . . . . Utility 34 | 2 2 1 1 . 1 . . 2 9 7 8 . . 1 Device 13 | 1 . . . . . . . 1 4 4 3 . . . Storage 4 | 1 2 . . . . . . . 1 . . . . . Processor 4 | . . . . . . . . . . 1 2 . . 1 Hackware . | . . . . . . . . . . . . . . . Protection 13 | . . 1 1 . 1 . . 1 4 2 3 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 42 | 2 3 . 9 4 2 . . . 9 5 8 . . . Energy Gun 7 | 1 . . 2 . . . . . 1 2 1 . . . Energy Cannon 6 | . . . . . . . . . 3 1 2 . . . Ballistic Gun 22 | 1 3 . 7 2 1 . . . 3 1 4 . . . Ballistic Cannon 2 | . . . . . . . . . 1 1 . . . . Launcher 3 | . . . . 2 . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 2 . . . . . . 1 . . . Parts Lost 55 | . . 4 . . 1 . . . 10 13 26 . 1 . Power 6 | . . 2 . . . . . . 1 1 2 . . . Propulsion 19 | . . 1 . . . . . . 4 5 8 . 1 . Utility 15 | . . 1 . . 1 . . . 2 2 9 . . . Weapon 15 | . . . . . . . . . 3 5 7 . . . Highest Loss Streak 22 | . . 4 . . 1 . . . 3 5 22 . 1 . To Critical Strikes 2 | . . . . . . . . . 1 . 1 . . . Average Backups 21 | 4 15 24 24 24 24 25 24 20 20 17 18 5 5 4 Power 1 | 1 1 1 1 2 2 2 2 2 1 . 1 1 1 1 Propulsion 2 | 2 3 3 3 2 3 3 3 2 . 1 1 . . . Utility 9 | . 7 11 10 10 10 10 10 8 10 10 10 4 4 3 Weapon 7 | 1 3 7 9 9 9 8 8 8 8 4 4 . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 42 | . 8 . 1 5 6 . 4 . 7 4 5 . . 2 Power 4 | . 2 . . . . . . . . . 2 . . . Propulsion 2 | . 2 . . . . . . . . . . . . . Utility 28 | . 3 . 1 2 5 . 3 . 5 4 3 . . 2 Weapon 8 | . 1 . . 3 1 . 1 . 2 . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 100 99 99 100 100 100 91 95 84 82 23 21 17 Engine 7 | . 14 14 7 9 9 9 9 6 6 6 2 . . . Treads 24 | . 19 16 22 35 36 36 36 33 29 6 . . . . Leg 3 | . . . . . . . . . . 17 13 11 9 5 Wheel 2 | . 8 11 . . . . . . 1 3 7 . . . Device 4 | . 14 11 . . . . . 5 4 5 16 . . . Storage 9 | . 14 14 11 9 9 9 9 6 10 6 4 . . . Protection 7 | . . 2 11 9 9 9 9 12 9 5 4 . . . Energy Gun 2 | . 7 . 4 . . . . . 2 1 5 . . . Energy Cannon 2 | . . . . . . . . . 1 12 5 . . . Ballistic Gun 25 | . 20 28 39 30 26 35 36 26 23 6 8 . . . Ballistic Cannon 1 | . . . . . . . . . 2 6 . . . . Launcher 1 | . . . . 5 8 . . . . 2 1 . . . Peak Build Rating 93 | 9 14 14 21 26 30 30 30 33 67 78 93 19 19 22 Average Rating 36 | 5 11 13 19 24 25 29 29 32 42 67 86 19 16 14 On Entrance 25 | . 9 14 11 21 23 30 29 30 33 67 69 19 19 14 Avg Prop Armor Cover (%) 11 | . 11 11 . . . . . . 6 7 6 35 32 27 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 157 | 15 92 98 107 110 109 109 108 110 145 148 157 2 2 2 Greatest Support 112 | 40 40 40 40 80 92 92 92 112 112 86 44 3 3 3 Greatest Overweight (x) 9 | 1 9 9 2 1 1 1 1 . 5 5 5 . . . Average Overweight (x) 2 | . 4 8 2 1 1 1 1 . 1 3 3 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Average Capacity 24 | 7 19 25 25 25 25 25 25 25 25 25 24 5 5 5 Most Carried 25 | 8 25 25 25 25 25 25 25 24 25 25 25 5 5 5 Average Carried 23 | 4 16 24 24 24 24 25 24 23 24 23 23 5 5 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 5 5 5 5 Final Carried 25 | 8 25 22 25 25 25 25 25 24 25 22 5 5 5 4 Class Distribution -------------------- 38% | Tank 30% | Commander-Tank 17% | Scavenger-Tank 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -8/Materials Scavenger-Tank | -8/Storage Commander-Tank | -8/Recycling Commander-Tank | -8/Scraptown Tank | -6/Factory Scavenger-Tank | -6/Garrison Tank | -6/Factory Tank | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Gar Fac Fac Upp War Pro Matter Collected 7706 | 292 383 112 502 457 759 124 . . 2179 2074 824 . . . Remotely 186 | . . . . . . . . . . 186 . . . . Salvage Created 8519 | 80 693 98 786 497 888 275 . . 2090 1916 1196 . . . Parts 426 | 5 43 3 57 25 47 9 . . 96 66 75 . . . Haulers Intercepted 10 | . 2 . 4 1 1 . . . . 1 1 . . . Recyclers Shooed 7 | . . . . . . 2 . . . 1 4 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . 1 . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Gar Fac Fac Upp War Pro Combat Hostiles Destroyed 166 | . 11 4 14 12 18 4 . . 43 37 23 . . . Melee 3 | . . . . . . . . . . . 3 . . . Guns 101 | . 11 4 14 8 6 4 . . 34 9 11 . . . Cannons 19 | . . . . . . . . . 1 16 2 . . . AOE 42 | . . . . 4 12 . . . 7 12 7 . . . Classes Destroyed 18 | 2 6 1 1 . 3 1 . . 1 3 . . . . Worker 9 | . 3 . . . 1 . . . . 1 4 . . . Builder 11 | . 1 . 3 . . . . . . 4 3 . . . Tunneler 2 | 1 . . . 1 . . . . . . . . . . Hauler 10 | . 2 . 4 1 1 . . . . 1 1 . . . Recycler 7 | 1 1 . 1 . . 1 . . . 1 2 . . . Mechanic 2 | . . . . . . . . . . 2 . . . . Watcher 9 | . 3 . 3 1 1 . . . . 1 . . . . Swarmer 46 | . 3 . 7 2 3 . . . 17 . 14 . . . Grunt 55 | . 8 2 5 8 6 . . . 5 21 . . . . Brawler 11 | . . . . . 2 . . . 3 6 . . . . Duelist 8 | . . . . . 3 . . . 4 1 . . . . Protector 2 | . . . . . . . . . . 2 . . . . Sentry 19 | . . . 2 2 3 2 . . 9 . 1 . . . Demolisher 3 | . . 2 . . . . . . 1 . . . . . Specialist 2 | . . . . . . . . . . 2 . . . . Hunter 10 | . . . . . 1 1 . . . 2 6 . . . Programmer 9 | . . . . . . 1 . . 3 3 2 . . . Behemoth 1 | . . . . . . . . . 1 . . . . . Thug 1 | . . . . . 1 . . . . . . . . . Best Kill Streak 16 | 2 4 2 5 5 9 3 . . 5 16 7 . . . Combat Bots Only 10 | . 3 2 4 4 8 2 . . 5 10 5 . . . Max Kills in Single Turn 7 | 1 2 1 2 2 7 1 . . 3 3 5 . . . Gunslinging 1 | . 1 . 1 . . . . . 1 . . . . . Exploded 6 | . . . . 2 6 . . . 3 2 3 . . . Melee 1 | . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Gar Fac Fac Upp War Pro Hostile Shots Fired 1167 | . 40 37 37 53 34 12 . . 298 268 380 . . 8 Missed 348 | . 11 9 12 26 6 5 . . 109 72 95 . . 3 Hits 819 | . 29 28 25 27 28 7 . . 189 196 285 . . 5 Melee 15 | . . 3 . . . . . . . 5 7 . . . Projectile 804 | . 29 25 25 27 28 7 . . 189 191 278 . . 5 AOE 11 | . . 8 . . . . . . 3 . . . . . Critical Strikes 27 | . . . . 2 2 1 . . 3 5 14 . . . Part Disruptions 3 | . . . . . . . . . . 2 1 . . . Damage Taken 14046 | . 336 595 252 365 456 103 . . 2626 3709 5411 . 109 84 Core 1607 | . 48 66 19 14 47 . . . 130 276 947 . 12 48 Absorbed by Shields 370 | . . . . . . 13 . . 144 . 213 . . . Redirected to Shielding 23 | . . . . . . . . . 23 . . . . . Ignored by Resistances 46 | . . . . . . . . . 46 . . . . . Regen/Repaired (Parts) 84 | . 1 . 83 . . . . . . . . . . . Core Remaining (%) 77 | 100 . 54 95 . . . 88 . . 52 . . . . Volleys Fired 409 | 5 43 10 29 31 18 8 . . 111 113 41 . . . Largest 5 | 2 2 2 4 4 4 4 . . 5 5 5 . . . Hottest 356 | 70 70 46 136 92 112 92 . . 308 356 326 . . . Shots Fired 1255 | 10 86 20 110 92 62 32 . . 417 315 111 . . . Gun 976 | 10 86 20 110 84 51 32 . . 375 126 82 . . . Cannon 217 | . . . . . . . . . 29 160 28 . . . Launcher 62 | . . . . 8 11 . . . 13 29 1 . . . Special . | . . . . . . . . . . . . . . . Kinetic 949 | 5 47 20 96 84 51 32 . . 372 178 64 . . . Thermal 190 | 5 39 . . . . . . . 8 99 39 . . . Explosive 34 | . . . . 4 6 . . . . 23 1 . . . Electromagnetic 82 | . . . 14 4 5 . . . 37 15 7 . . . Robot Hit Streak 20 | 4 10 4 7 8 12 15 . . 20 16 8 . . . Robot Miss Streak 9 | 1 2 4 6 4 6 2 . . 9 6 6 . . . Penetration Max 1 | . . . . . . . . . . 1 1 . . . Secondary Targets 16 | . 2 1 2 2 . 1 . . 8 . . . . . Max Gunslinging Chain 2 | . 1 1 2 1 . 1 . . 2 . . . . . Shots Hit Robots 779 | 8 58 13 62 51 30 22 . . 289 183 63 . . . Core Hits 488 | 3 32 6 36 27 46 9 . . 139 139 51 . . . Critical Kills 5 | . . . . . . . . . . 3 2 . . . Critical Parts Destroyed 8 | . 1 . 2 . . . . . 2 3 . . . . Critical Strikes 32 | . 4 . 2 . . . . . 2 19 5 . . . Burn 11 | . 3 . . . . . . . . 7 1 . . . Destroy 13 | . 1 . 2 . . . . . 2 6 2 . . . Blast 6 | . . . . . . . . . . 6 . . . . Sever 2 | . . . . . . . . . . . 2 . . . Melee Attacks 70 | . . . . . 5 . . . 39 . 26 . . . Impact . | . . . . . . . . . . . . . . . Slashing 70 | . . . . . 5 . . . 39 . 26 . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . . 8 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 22748 | 103 766 205 917 1469 1825 341 . . 6211 7055 3856 . . . Guns 9876 | 96 756 205 912 792 420 327 . . 4089 1325 954 . . . Cannons 3697 | . . . . . . . . . 574 2719 404 . . . Explosions 6716 | . . . . 590 1387 . . . 701 2950 1088 . . . Melee 2230 | . . . . . . . . . 847 . 1383 . . . Ramming 229 | 7 10 . 5 87 18 14 . . . 61 27 . . . Kinetic 10166 | 45 392 205 785 792 420 327 . . 4198 2279 723 . . . Thermal 3577 | 51 364 . . 18 288 . . . 303 1966 587 . . . Explosive 3427 | . . . . 438 518 . . . . 2212 259 . . . Electromagnetic 2647 | . . . 127 134 581 . . . 863 537 405 . . . Impact . | . . . . . . . . . . . . . . . Slashing 2230 | . . . . . . . . . 847 . 1383 . . . Piercing . | . . . . . . . . . . . . . . . Entropic 472 | . . . . . . . . . . . 472 . . . Highest Corruption 23 | . 3 3 4 . . . . . 4 15 22 22 23 23 Average Corruption 6 | . 2 3 3 . . . . . 3 11 3 22 22 23 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 154 | . 5 3 11 . . . . . 49 70 8 2 2 4 Message Errors 37 | . . . 5 . . . . . 13 16 1 1 . 1 Matter Fused 41 | . 1 1 5 . . . . . 12 18 1 1 1 1 Heat Flow Errors 15 | . 2 . . . . . . . 6 6 . . . 1 Energy Discharges 24 | . 1 1 . . . . . . 10 9 3 . . . Parts Rejected 4 | . . . 1 . . . . . . 3 . . . . Data Loss (minor) 13 | . . . . . . . . . 3 7 2 . 1 . Data Loss (major) 3 | . 1 . . . . . . . . 1 . . . 1 Misfires 5 | . . . . . . . . . 2 2 1 . . . Alerts 3 | . . 1 . . . . . . 1 1 . . . . Weapon Failures 9 | . . . . . . . . . 2 7 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 438 | . . . . . 5 . . . 8 71 354 . . . Projectiles 51 | . . . . . . . . . . 36 15 . . . Explosions 148 | . . . . . 5 . . . 8 25 110 . . . Melee 239 | . . . . . . . . . . 10 229 . . . Knockbacks 40 | . . . . . . . . . 5 35 . . . . Impact 1 | . . . . . . . . . . 1 . . . . Kinetic 36 | . . . . . . . . . 5 31 . . . . Secondary 3 | . . . . . . . . . . 3 . . . . Self-Inflicted Damage 530 | . 2 . . . 36 . . . 15 258 219 . . . Shots 10 | . . . . . 1 . . . 1 5 3 . . . Rammed 22 | 1 4 . 1 6 2 4 . . . 2 2 . . . Targets Rammed 27 | 1 4 . 1 7 3 4 . . . 5 2 . . . Kicked 3 | . . . . . . . . . . 3 . . . . Crushed 2 | . . . . 1 1 . . . . . . . . . Highest Temperature 462 | 27 186 38 142 177 151 125 . . 393 462 386 . 165 64 Average Temperature 82 | 11 37 15 47 44 50 45 . . 86 139 86 . 85 44 Received Heat Transfer 2160 | . 171 54 69 198 153 25 . . 366 924 200 . . . Effects 11 | . . . . . . . . . 3 8 . . . . Shutdowns 2 | . . . . . . . . . . 2 . . . . Energy Bleed 3 | . . . . . . . . . 1 2 . . . . Interference 2 | . . . . . . . . . 2 . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . Damage (major) 2 | . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . Parts Fried 5 | . . . . . 2 . . . 2 . 1 . . . Impact Corruptions 1 | . . . . . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 14 | . 3 . . . . . . . . 8 3 . . . Heat Transferred 6598 | 148 1295 . . 50 340 . . . 450 3392 923 . . . Parts Sabotaged 2 | . . . . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . 1 5 . . . 2 1 . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Gar Fac Fac Upp War Pro Maximum Alert Level 5 | . . . . 1 1 . . . 5 4 3 . . . Low Security (%) 51 | 100 100 100 100 98 65 100 . 100 5 . . . . . Level 1 4 | . . . . 1 34 . . . 9 . . . . . Level 2 12 | . . . . . . . . . 23 . 63 . . . Level 3 21 | . . . . . . . . . 33 68 36 . . . Level 4 8 | . . . . . . . . . 20 31 . . . . Level 5 1 | . . . . . . . . . 8 . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1846 | 10 97 50 126 200 369 146 . . 1846 1525 809 . . . Initial 968 | . . . 7 31 70 124 . . 16 968 744 . . . Average 456 | . 24 18 33 53 137 24 . . 926 1057 694 . . . Influence Increases 6126 | 10 361 100 431 380 628 123 . 24 1990 1240 809 15 . 15 Destroy 0b10 Robot/C 3420 | . 220 80 280 240 380 80 . . 980 700 460 . . . Destroy 0b10 Robot/NC 270 | 10 50 . 55 15 15 5 . . 10 60 50 . . . Destroy Leader 518 | . 60 20 74 54 74 . . . 50 124 62 . . . Allied During Kill 65 | . . . . . 21 6 . . 38 . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . 10 . . . Successful Hack 81 | . 15 . 3 . 13 . . 24 14 12 . . . . Select Force Hacks 30 | . . . . . . 30 . . . . . . . . Disable Machine 390 | . . . 15 45 60 . . . 15 150 105 . . . Anti-Garrison Action 750 | . . . . . . . . . 750 . . . . . Destroy Structure 427 | . 1 . 4 26 65 2 . . 88 179 62 . . . Lose Combat Pursuer 165 | . 15 . . . . . . . 45 15 60 15 . 15 Influence Decreases 6111 | 10 361 80 375 288 475 435 9 . 168 1567 1671 264 408 . Entered New Map 2675 | . . . 13 45 98 197 9 . 8 878 775 244 408 . Time Decay 2523 | 10 361 60 362 243 214 208 . . . 559 486 20 . . Lost Part 510 | . . 20 . . . . . . 100 130 260 . . . Lost Ally 110 | . . . . . 20 30 . . 60 . . . . . Purge Threat 293 | . . . . . 143 . . . . . 150 . . . Squads Dispatched 30 | . 2 . 2 3 3 . . . . 11 9 . . . Investigation 2 | . 1 . . . . . . . . 1 . . . . Extermination 5 | . . . . . . . . . . 3 2 . . . Reinforcement 9 | . 1 . 2 2 1 . . . . 2 1 . . . Assault 11 | . . . . . 2 . . . . 4 5 . . . Garrison 3 | . . . . 1 . . . . . 1 1 . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Gar Fac Fac Upp War Pro Distress Signals 14 | . 1 . 3 5 2 . . . . 1 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 258 | . 19 13 19 22 25 4 . . 50 48 51 2 . 5 Peak Tracking Total 16 | . 4 9 4 5 11 2 . . 7 6 16 2 . 4 Tactical Retreats 12 | . 1 1 . . . . . . 3 1 4 1 . 1 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Gar Fac Fac Upp War Pro Traps Triggered 21 | . 2 . 3 . 2 . . . 9 2 1 . 2 . Indirectly 1 | . . . . . 1 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . 2 . . . Triggered 1 | . . . . . . . . . . . 1 . . . Most Traps Carried 3 | . . . . . . . 3 3 3 3 3 . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Gar Fac Fac Upp War Pro Machines Disabled 31 | . . . 1 3 4 . . . 6 10 7 . . . Max in Single Turn 4 | . . . 1 2 2 . . . 1 4 1 . . . Garrison Access 2 | . . . . 1 . . . . . . 1 . . . Garrison Relay 5 | . . . . . . . . . 5 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Gar Fac Fac Upp War Pro Machines Accessed 51 | . 9 . 5 5 7 6 4 1 3 5 6 . . . Terminals 31 | . 7 . 2 4 6 4 . . 3 2 3 . . . Fabricators 1 | . . . . . . . . . . . 1 . . . Repair Stations 3 | . 1 . 1 . . . . . . 1 . . . . Recycling Units 4 | . 1 . 1 . . 1 . . . 1 . . . . Scanalyzers 3 | . . . 1 . . . . . . 1 1 . . . Garrison Access 4 | . . . . 1 1 . . 1 . . 1 . . . Total Hacks 118 | . 21 . 8 10 16 15 14 3 8 10 13 . . . Successful 57 | . 7 . 5 3 8 12 14 1 3 1 3 . . . Failed 60 | . 13 . 3 7 8 3 . 2 5 9 10 . . . Catastrophic 11 | . 3 . 1 . 2 1 . . . 1 3 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 54 | . 16 . 4 4 14 4 . . 2 3 7 . . . Terminals 73 | . 19 . 2 9 14 8 . . 8 4 9 . . . Fabricators 1 | . . . . . . . . . . . 1 . . . Repair Stations 4 | . 1 . 2 . . . . . . 1 . . . . Recycling Units 8 | . 1 . 2 . . 2 . . . 3 . . . . Scanalyzers 6 | . . . 2 . . . . . . 2 2 . . . Garrison Access 7 | . . . . 1 2 . . 3 . . 1 . . . Terminal Hacks 39 | . 4 . . 2 7 9 14 . 2 . 1 . . . Record 12 | . . . . . . 5 7 . . . . . . . Robot Analysis 7 | . 1 . . . . . 6 . . . . . . . Prototype ID Bank 7 | . 1 . . . 4 2 . . . . . . . . Open Door 2 | . . . . . 1 . . . 1 . . . . . Branch Access Points 2 | . . . . 1 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . Alert Level 2 | . . . . 1 . 1 . . . . . . . . Unreport Threat 3 | . . . . . 1 1 . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . Scanalyzer 4 | . . . 2 . . . . . . 1 1 . . . Insert Component 1 | . . . . . . . . . . . 1 . . . Retrieve Study 3 | . . . 2 . . . . . . 1 . . . . Garrison Access Hacks 3 | . . . . 1 . . . 1 . . 1 . . . Unlock Access 2 | . . . . . . . . 1 . . 1 . . . Seal Access 1 | . . . . 1 . . . . . . . . . . Unauthorized Hacks 8 | . 3 . 1 . 1 2 . . 1 . . . . . Terminals 4 | . 1 . . . 1 1 . . 1 . . . . . Botnet 4 | . 1 . . . 1 1 . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . Patch 1 | . 1 . . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . 1 . . . . . . . . Recyclers 2 | . 1 . 1 . . . . . . . . . . . Tunnel 1 | . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 38 | . 6 . 4 3 8 4 . 1 3 5 4 . . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . 2 . . . . . . 1 . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . Time 32 | . . . 32 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Gar Fac Fac Upp War Pro Used RIF Installer 1 | . . . . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 21 | . . . . . . . . . 19 . 2 . . . Machine Destruction 21 | . . . . . . . . . 19 . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . 7 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Gar Fac Fac Upp War Pro Total Allies 13 | . . . . . 2 7 . . 4 . . . . . Largest Group 7 | . . . . . 2 7 4 . 3 . . . . . Highest-Rated Group 160 | . . . . . 62 93 69 . 160 . . . . . Highest-Rated Ally 80 | . . . . . 31 27 27 . 80 . . . . . Initial UFD Resources 29 | . . . . . . . . 22 22 22 26 26 26 29 Total Orders 5 | . . . . . . 4 1 . . . . . . . ROAM 5 | . . . . . . 4 1 . . . . . . . Ally Attacks 51 | . . . . . 15 2 . . 34 . . . . . Total Damage 1745 | . . . . . 200 29 . . 1516 . . . . . Kills 8 | . . . . . 1 . . . 7 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Gar Fac Fac Upp War Pro Active Infowar (turns) 3330 | 14 1596 147 . . . . . . . 383 1190 . . . Terrain 3330 | 14 1596 147 . . . . . . . 383 1190 . . . Robot Analysis Total 7 | . 1 . . . . . 6 . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Gar Fac Fac Upp War Pro Turns Passed 15003 | 102 1596 180 1270 875 658 1175 3534 76 2455 1653 1277 40 33 79 Spaces Moved 6025 | 45 743 65 348 301 230 451 1438 44 791 602 668 79 65 155 Core 313 | 5 . . . . . . . . . . 9 79 65 155 Treads 3867 | 35 313 8 348 301 230 451 1438 44 699 . . . . . Legs 281 | 5 . . . . . . . . . 276 . . . . Wheels 1564 | . 430 57 . . . . . . 92 326 659 . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 215 320 240 240 240 240 160 160 135 50 50 50 50 Average Speed 211 | 145 188 227 320 240 240 240 240 160 230 191 148 50 50 50 Slowest Speed 330 | 160 320 320 320 240 240 240 240 160 240 330 165 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 96 21 46 40 42 88 93 1 91 15 22 16 14 30 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 3 | . . 1 . . 1 1 . . . . . . . . Known Exits Taken 3 | . . . . 1 1 . . 1 . . . . . . Unknown Exits Taken 10 | 1 1 1 1 . . 1 1 . . 1 1 1 1 . Scrap Searched 2 | . . . . . . . 2 . . . . . . . Spaces Dug 18 | . . . . 7 1 . . . . 2 8 . . . Terrain Destroyed 362 | . . . . 25 72 . . . 8 228 29 . . . Melee 3 | . . . . . 1 . . . . . 2 . . . Projectile 61 | . . . . . . . . . 1 39 21 . . . AOE 298 | . . . . 25 71 . . . 7 189 6 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Gar Fac Fac Upp War Pro Total 7341 | 67 855 82 441 385 296 521 1524 49 1121 878 823 78 64 157 Wait 331 | . 21 4 22 15 8 21 76 . 90 57 17 . . . Move 6013 | 45 742 64 347 300 229 450 1437 44 790 601 667 78 64 155 Hop . | . . . . . . . . . . . . . . . Pick Up 115 | 8 24 . 7 7 8 2 5 2 22 18 12 . . . Fast Attach 40 | 7 . . 5 3 . . . . 2 13 10 . . . Attach 53 | . . 3 3 2 1 . . 3 11 11 18 . . 1 Detach 11 | . . . . 2 . . . . 1 4 3 . . 1 Swap 109 | 2 9 1 12 9 11 2 1 . 28 25 9 . . . Drop 116 | . 12 . 15 9 13 2 5 . 21 23 16 . . . Fire 409 | 5 43 10 29 31 18 8 . . 111 113 41 . . . Melee 70 | . . . . . 5 . . . 39 . 26 . . . Ram 6 | . 2 . . . . . . . . 2 2 . . . Kick 3 | . . . . . . . . . . 3 . . . . Crush 17 | . 2 . 1 7 3 4 . . . . . . . . Escape Stasis 14 | . . . . . . . . . 6 8 . . . . Rewire 32 | . . . . . . 32 . . . . . . . . Trap 2 | . . . . . . . . . . . 2 . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 103 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 15) 485 | -10/Materials | Discovered new exit (range 16) 967 | -10/Materials | Discovered new exit (range 10) 1364 | -10/Materials | Discovered new exit (range 15) 1449 | -10/Materials | Central database locked down 1699 | -10/Materials | Entered Mines 1700 | -10/Mines | Learned location of Storage (-8) 1838 | -10/Mines | Assembled infested the area 1839 | -10/Mines | Discovered new exit (range 9) 1879 | -10/Mines | Entered Materials 1879 | -9/Materials | Evolved 2 slots: Weapon x2 1908 | -9/Materials | Lost 4 parts (2p1n1u) 2132 | -9/Materials | Repaired Autogun 2180 | -9/Materials | Build established: Tank 3082 | -9/Materials | Discovered new exit (range 8) 3149 | -9/Materials | Entered another Materials area 3149 | -8/Materials | Evolved 2 slots: Propulsion x2 3197 | -8/Materials | Garrison activated, responded to threat 3229 | -8/Materials | Met 7R-MNS 3360 | -8/Materials | Identified exit to Storage 3588 | -8/Materials | Discovered new exit (range 16) 4013 | -8/Materials | Build established: Scavenger-Tank 4024 | -8/Materials | Entered Storage 4132 | -8/Storage | Identified exit to Recycling 4395 | -8/Storage | Met a pair of Derelict thieves 4473 | -8/Storage | Destroyed 8 combat bots 4558 | -8/Storage | Allied Derelicts emerged from ambush trap array 4655 | -8/Storage | Learned location of Armory (-4) 4670 | -8/Storage | Used back door to open Recycling access 4682 | -8/Storage | Entered Recycling 4702 | -8/Recycling | Build established: Tank 5093 | -8/Recycling | Build established: Commander-Tank 5320 | -8/Recycling | Discovered new exit (range 15) 5768 | -8/Recycling | Scanned before Scraplab entrance 5810 | -8/Recycling | Entered Scraplab 5844 | -8/Recycling | Discovered new exit (range 2) 5857 | -8/Recycling | Entered Scraptown 5857 | -8/Scraptown | Accompanied by 4 allies 6201 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6666 | -8/Scraptown | Discovered new exit (range 7) 6762 | -8/Scraptown | Visited CPS Storage 6815 | -8/Scraptown | Visited The Evicted 7110 | -8/Scraptown | Visited Spacefarers 7218 | -8/Scraptown | Visited UFD Registry 7218 | -8/Scraptown | Registered with UFD as "Phasemachine" 7252 | -8/Scraptown | Visited Shadow of the Wyrm 7290 | -8/Scraptown | Visited SPCMW 7477 | -8/Scraptown | Visited Assassins FH 7888 | -8/Scraptown | Visited Abandonware Association 7912 | -8/Scraptown | Learned abandonware demo "KABOOM.EXE" 7912 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 7967 | -8/Scraptown | Visited A0-MCA Data Center 7986 | -8/Scraptown | Given a B+ rating by A0-MCA 7992 | -8/Scraptown | Found A0-MCA's Component Scanner 8500 | -8/Scraptown | Visited Science Guys 8632 | -8/Scraptown | Visited Analyses Database 8790 | -8/Scraptown | Visited Scrapoid Research Area 8836 | -8/Scraptown | Visited Scrap Suit Storage 8932 | -8/Scraptown | Visited DA-N13 Charitable Foundation 8985 | -8/Scraptown | Visited Science Testing Area 9028 | -8/Scraptown | Visited Curators Association 9254 | -8/Scraptown | Met Optimus 9254 | -8/Scraptown | Accepted into 0bPrime 9378 | -8/Scraptown | Discovered new exit (range 3) 9391 | -8/Scraptown | Entered Factory 9391 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 9467 | -6/Factory | Identified exit to Garrison 9467 | -6/Factory | Entered Garrison 9609 | -6/Garrison | Triggered checkpoint 9679 | -6/Garrison | Garrison Relay disabled 9681 | -6/Garrison | Garrison Relay disabled 9689 | -6/Garrison | Build established: Tank 9893 | -6/Garrison | Triggered checkpoint 9893 | -6/Garrison | Triggered checkpoint 9898 | -6/Garrison | Spotted B-75 Beast 9946 | -6/Garrison | Destroyed B-75 Beast 9969 | -6/Garrison | Lost 3 parts (2n1u) 10104 | -6/Garrison | Build established: Scavenger-Tank 10375 | -6/Garrison | Triggered checkpoint 10414 | -6/Garrison | Garrison Relay disabled 10573 | -6/Garrison | Triggered checkpoint 10607 | -6/Garrison | Triggered checkpoint 10753 | -6/Garrison | Triggered checkpoint 10965 | -6/Garrison | Garrison Relay disabled 11089 | -6/Garrison | Discovered new exit (range 15) 11119 | -6/Garrison | Found embedded Infiltrators 11299 | -6/Garrison | Rescued a captive Derelict 11301 | -6/Garrison | Rescued a captive Derelict 11366 | -6/Garrison | Discovered new exit (range 15) 11682 | -6/Garrison | Build established: Tank 11725 | -6/Garrison | Triggered checkpoint 11736 | -6/Garrison | Garrison Relay disabled 11842 | -6/Garrison | Discovered new exit (range 11) 11912 | -6/Garrison | Installed Relay Interface Framework 11922 | -6/Garrison | Entered Factory 12199 | -6/Factory | System corruption reached 10% 12258 | -6/Factory | Garrison activated, responded to threat 12622 | -6/Factory | First assault squad dispatched 13278 | -6/Factory | Lost 3 parts (2n1w) 13301 | -6/Factory | Destroyed 10 combat bots 13471 | -6/Factory | Lost 5 parts (1p1n2u1w) 13537 | -6/Factory | Discovered new exit (range 14) 13575 | -6/Factory | Entered another Factory area 13575 | -5/Factory | Evolved 2 slots: Utility x2 14475 | -5/Factory | First assault squad dispatched 14714 | -5/Factory | Garrison activated, responded to threat 14773 | -5/Factory | Identified exit to Garrison 14799 | -5/Factory | Cargo convoy interrupted 14837 | -5/Factory | System corruption reached 10% 14840 | -5/Factory | Core integrity fell below 50% 14841 | -5/Factory | Discovered new exit (range 9) 14846 | -5/Factory | Core integrity fell below 20% 14852 | -5/Factory | Entered Upper Caves 14876 | -5/Upper Caves | Lost 22 parts (2p6n8u6w) 14891 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 14892 | -5/Upper Caves | Entered Warlord 14919 | -5/Warlord | Discovered new exit (range 14) 14925 | -5/Warlord | Entered Proximity Caves 14930 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14962 | -4/Proximity Caves | Learned Research stockpile data 15004 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 14897_ System corrupted: Component data lost. 14902_ System corruption misinterpreted. 14902_ Triggered Dirty Bomb Trap. 14902_ An explosion rips through the floor. 14911_ System corruption misinterpreted. 14911_ Triggered Fire Trap. 14911_ Burning plasma bursts from the floor. 14911_ Flexi-carbon Leg destroyed. 14912_ System corrupted: Matter fused (-9). 14919_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 14930_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 14935_ U7GS9 O &SN>ZHEDXKEL=Q6< #=CM 14956_ System corrupted: Matter fused (-8). 14962_ Acquired derelict log, extracted data. Data stored: Research stockpile data. 14974_ System corrupted: Heat flow error (+104). 14989_ System corrupted: Substantial component data lost. 15004_ Discarded A0-MCA's Component Scanner. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ?????????????? | | ????????????????????????????????? ######## | | ????????????????????????????????? | | ????????##??????????????????????? ######## | | ???????# ????????????????????????????## #######?? | | ???????# ???????? ???????????????????# #?? | | ???????# #???????? ??????????????????# #?# | | ???????# #????????? ??????#####??????# "" ### | | ???###?# #??????????? ???### #??????# """" ## | | ??##""## #???????????? ??# #??????# """ | | ?##"""## #????????????? ## ####???# " | | ##"""### #####?????????? #???# " | | # ""# ######?????? ????# """" | | #???????# ???### " | | #????????# #???## | | #??????????# ##??# # | | #???????????## #### ## | | ####### ##???????###?# ### ##? | | ##?????## ##?????## ####### ## ##?? | | # #???????# ##????# #????# #??? | | # #??????## ##???# ###### ## #??? | | # ??????# ##?## ### ##??? | | # #???## ### @ ##?####???? | | ## ##??## ######### #?????????? | | ?######???#s #??????# #?????????? | | ?????????# s #??????## #?????????? | | ????????# ss #???????## #?????????? | | ????????# ###????????## #?????????? | | ???????# ##???????????####?????????? | | ?????? #?????????????????????????? | | ????? ### ?????????????????????????? | | ???? ??# ????????????????????????? | | ????# ## ?? #???????????????????????? | | #???? #?##? #???????????????????????? | | #????? ##???? ???????????????????????? | | ????????????? ## ### ??????????????????????? | | ????????????###?####??######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 19 Energy Capacity 315 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Corruption Containment 8 Armor Coverage 825 Resistance: KI 20 Core Shielding 30 Evasion (%) 50 Target Analysis 6 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Autogun | 27% | -9/Materials Studied --------- Autogun | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Arm. Huge Wheel | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Let Me Out Of Here Tune-up Challenges ------------ None Game ------ Seed GuidedXenonCutter Manual? 0 Play Time 01:42:46 Cumulative 127.8 hours Start 2026.02.22 @ 20:26:05 End 2026.02.22 @ 22:08:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 78 Adventurer 4 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0/0 Lore% 74 Gallery% 54 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f3fb2d4-323a-42f7-b17b-f252eb7f58be