Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.21 @ 05:53:55

Player: ThatBishHoly

Result: Destroyed by EO-S7H(R) with Subdweller Machine Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (32)      160
Value Destroyed (776)      776
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1336

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     2/300
Energy                     100/100
System Corruption          1%
Temperature                Cool (0)
Movement                   Rolling (80)
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
                 (None)
>            --- PROPULSION (2) ---
             Wheel
             Wheel
>            --- UTILITY (2) ------
       Large Storage Unit
>            --- WEAPON (2) -------
                 (None)
>            --- INVENTORY (15) ---
  Subdweller Power Source
      Spiked Treads
             Huge Storage Unit
             Targeting Computer
             Scrap Shield
             Assault Rifle
             Battle Cannon
             Datajack
             Multitool
             Flamer
             Scrap Shield Fragment (48)
             Scrap Shield Fragment (46)

 Peak State 
------------
>          --- POWER ------------
     Light Nuclear Core
>          --- PROPULSION -------
     Light Treads
     Light Treads
>          --- UTILITY ----------
     Large Storage Unit
           Tractor Beam
>          --- WEAPON -----------
  Improved Light Cannon
  Improved Light Cannon
>          --- INVENTORY --------
     Light Ion Engine
           Assault Rifle
           Grenade Launcher
           Datajack
[Rating: 11]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Wheel
  Treads                   Light Treads
  Wheel                    Wheel
Utility                    Large Storage Unit
  Device                   Tractor Beam
  Storage                  Large Storage Unit
Weapon                     Improved Light Cannon
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Improved Light Cannon
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             21   | 5   10  6   
  Power                    4    | 1   2   1   
    Engine                 3    | 1   1   1   
    Core                   1    | .   1   .   
    Reactor                .    | .   .   .   
  Propulsion               7    | 2   2   3   
    Treads                 2    | 2   .   .   
    Leg                    .    | .   .   .   
    Wheel                  5    | .   2   3   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  3    | .   2   1   
    Device                 2    | .   1   1   
    Storage                1    | .   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   7    | 2   4   1   
    Energy Gun             .    | .   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          2    | 2   .   .   
    Ballistic Cannon       4    | .   4   .   
    Launcher               1    | .   .   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 6    | .   2   4   
  Power                    2    | .   1   1   
  Propulsion               2    | .   1   1   
  Utility                  1    | .   .   1   
  Weapon                   1    | .   .   1   
  Highest Loss Streak      3    | .   2   3   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     86   | .   97  74  
  Engine                   6    | .   5   7   
  Core                     4    | .   7   .   
  Treads                   11   | .   23  .   
  Wheel                    14   | .   4   24  
  Device                   11   | .   13  8   
  Storage                  13   | .   12  14  
  Ballistic Gun            1    | .   2   .   
  Ballistic Cannon         19   | .   25  14  
  Launcher                 2    | .   .   5   
Naked Turns                .    | .   .   .   
Heaviest Build             34   | 6   34  34  
  Greatest Support         40   | 40  40  20  
  Greatest Overweight (x)  8    | .   1   8   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 15   | 5   15  15  
  Average Capacity         14   | 5   13  15  
  Most Carried             14   | 5   7   14  
  Average Carried          7    | 1   4   9   
  Final Capacity           15   | 5   15  15  
  Final Carried            13   | 1   5   13  

 Class Distribution 
--------------------
 84% | Mutant
 15% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           1125 | 250 620 255 
  Remotely                 832  | .   620 212 
Salvage Created            749  | .   598 151 
  Parts                    67   | .   54  13  
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  23   | .   18  5   
  Guns                     3    | .   3   .   
  Cannons                  17   | .   15  2   
  AOE                      3    | .   .   3   
Classes Destroyed          9    | .   7   2   
  Worker                   2    | .   2   .   
  Builder                  1    | .   1   .   
  Hauler                   2    | .   2   .   
  Operator                 1    | .   1   .   
  Watcher                  3    | .   3   .   
  Swarmer                  6    | .   6   .   
  Grunt                    12   | .   12  .   
  Artisan                  1    | .   .   1   
  Subdweller               5    | .   .   5   
Best Kill Streak           3    | .   3   2   
  Combat Bots Only         3    | .   3   2   
Max Kills in Single Turn   2    | .   2   1   
  Gunslinging              .    | .   .   .   
  Exploded                 1    | .   .   1   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        138  | .    100  38   
  Missed                   37   | .    30   7    
Damage Taken               1393 | .    717  676  
  Core                     272  | .    48   224  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              121  | .    72   49   
  Largest                  2    | .    2    2    
  Hottest                  78   | .    78   78   
Shots Fired                241  | .    145  96   
  Gun                      26   | .    26   .    
  Cannon                   199  | .    119  80   
  Launcher                 16   | .    .    16   
  Special                  .    | .    .    .    
  Kinetic                  225  | .    145  80   
  Thermal                  .    | .    .    .    
  Explosive                16   | .    .    16   
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         15   | .    7    15   
  Robot Miss Streak        5    | .    5    2    
  Penetration Max          .    | .    .    .    
  Secondary Targets        2    | .    2    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           115  | .    67   48   
  Core Hits                47   | .    30   17   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         2    | .    1    1    
    Blast                  2    | .    1    1    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2401 | .    1307 1094 
  Guns                     154  | .    154  .    
  Cannons                  1936 | .    1115 821  
  Explosions               273  | .    .    273  
  Melee                    .    | .    .    .    
  Ramming                  38   | .    38   .    
  Kinetic                  2090 | .    1269 821  
  Thermal                  .    | .    .    .    
  Explosive                273  | .    .    273  
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         1    | .    1    1    
  Average Corruption       1    | .    1    1    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
  Effects                  15   | .    5    10   
    Message Errors         2    | .    .    2    
    Matter Fused           7    | .    2    5    
    Heat Flow Errors       4    | .    2    2    
    Energy Discharges      1    | .    .    1    
    Misfires               1    | .    1    .    
Overload Shots             .    | .    .    .    
Overflow Damage            28   | .    28   .    
  Projectiles              28   | .    28   .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 23   | .    13   10   
  Impact                   2    | .    2    .    
  Kinetic                  20   | .    10   10   
  Secondary                1    | .    1    .    
Self-Inflicted Damage      26   | .    .    26   
  Shots                    3    | .    .    3    
  Rammed                   3    | .    3    .    
Targets Rammed             4    | .    4    .    
  Kicked                   .    | .    .    .    
  Crushed                  1    | .    1    .    
Highest Temperature        245  | .    245  245  
  Average Temperature      57   | .    55   120  
  Received Heat Transfer   312  | .    246  66   
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         .    | .    .    .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             261  | .   261 .   
  Initial                  .    | .   .   .   
  Average                  107  | .   112 .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         86   | 100 86  .   
  Level 1                  13   | .   13  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          6    | .   6   .   
  Investigation            5    | .   5   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              32   | .   25  7   
  Peak Tracking Total      4    | .   4   2   
  Tactical Retreats        1    | .   1   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            2    | .   2   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          3    | .   3   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          8    | .   7   1   
  Terminals                7    | .   7   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                24   | .   20  4   
  Successful               9    | .   5   4   
  Failed                   15   | .   15  .   
    Catastrophic           3    | .   3   .   
  Database Lockouts        .    | .   .   .   
  Manual                   16   | .   16  .   
  Terminals                20   | .   20  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             6    | .   2   4   
  Record                   4    | .   .   4   
  Zone Layout              2    | .   2   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         3    | .   3   .   
  Terminals                3    | .   3   .   
    Botnet                 2    | .   2   .   
    Operators              1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       1    | .   1   .   
  Used                     1    | .   1   .   
Hacking Detections         8    | .   8   .   
  Full Trace Events        4    | .   4   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               3119 | 63   1556 1500 
Spaces Moved               2363 | 47   897  1419 
  Core                     21   | 20   .    1    
  Treads                   706  | 27   679  .    
  Legs                     .    | .    .    .    
  Wheels                   1636 | .    218  1418 
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   95   80   
  Average Speed            113  | 113  144  93   
  Slowest Speed            450  | 160  160  450  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       50   | 4    98   49   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     3    | .    .    3    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 3    | .    3    .    
Terrain Destroyed          118  | .    9    109  
  Melee                    .    | .    .    .    
  Projectile               11   | .    9    2    
  AOE                      107  | .    .    107  
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      2572 | 57   1016 1499 
  Wait                     18   | .    14   4    
  Move                     2361 | 46   896  1419 
  Hop                      .    | .    .    .    
  Pick Up                  34   | 6    14   14   
  Fast Attach              .    | .    .    .    
  Attach                   15   | 5    5    5    
  Detach                   .    | .    .    .    
  Swap                     6    | .    5    1    
  Drop                     13   | .    6    7    
  Fire                     121  | .    72   49   
  Melee                    .    | .    .    .    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    4    | .    4    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub)
-10/Subcaves (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
    4 | -11/Scrapyard | Discovered new exit (range 16)
   64 | -11/Scrapyard | Entered Materials
  294 | -10/Materials | Discovered new exit (range 8)
  314 | -10/Materials | Build established: Mutant
  516 | -10/Materials | Discovered new exit (range 13)
  548 | -10/Materials | Discovered new exit (range 16)
  795 | -10/Materials | Discovered new exit (range 15)
 1005 | -10/Materials | Discovered new exit (range 15)
 1614 | -10/Materials | Discovered new exit (range 8)
 1620 | -10/Materials | Entered Subcaves
 2057 | -10/Subcaves  | Core integrity fell below 50%
 2103 | -10/Subcaves  | Core integrity fell below 20%
 2125 | -10/Subcaves  | Lost 3 parts (1n1u1w)
 2186 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 2436 | -10/Subcaves  | Learned location of Zion (-7)
 2436 | -10/Subcaves  | Met a Zionite searching for "candidates"
 2485 | -10/Subcaves  | Build established: Scavenger-Mutant
 2547 | -10/Subcaves  | Shifting Twisted Machinery released Battle Cannon
 2550 | -10/Subcaves  | Shifting Twisted Machinery released Scrap Shield
 2568 | -10/Subcaves  | Learned location of Storage (-7)
 2657 | -10/Subcaves  | Visited Clippyterm
 2660 | -10/Subcaves  | Learned location of Deep Caves (-7)
 2972 | -10/Subcaves  | Build established: Mutant
 3113 | -10/Subcaves  | Discovered new exit (range 14)
 3120 | -10/Subcaves  | Ambushed by Subdwellers from Twisted Machinery
 3120 | -10/Subcaves  | Destroyed by EO-S7H(R) with Subdweller Machine Gun

 Last Messages 
---------------
  have to kill you.
>>Record! "LRC-V1"
It looks like you're REDACTED, I can suggest
  REDACTED and REDACTED. Also definitely avoid
  REDACTED.
02664_ Dropped Broken Sub. Power Source.
02665_ Dropped Broken Sub. Optics.
02665_ Dropped Imp. Light Cannon.
02666_ Dropped Grenade Launcher.
02666_ Acquired Broken Sub. Power Source.
02743_ Subatomizers dissect the Broken Sub.
  Optics.
02841_ Acquired Spk. Treads.
02969_ Acquired Mak. Flight Unit.
02980_ Dropped Mak. Flight Unit.
02982_ System corrupted: Heat flow error (+207).
03038_ Acquired 2 matter.
03113_ EXIT=FOUND
03120_ EO-S7H(R) emerges from the Twisted
  Machinery.

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ???????????????????????????????##????????????????? |
| ??????????????????????????????## ????????????????? |
| ?????????????????????????? #???  #???????????????? |
| ??????????????????????????? ####  #??????????????? |
| ???????????????????????????? # #   ##????????????? |
| ????????????????????????????#       ##???????????? |
| ????????????????????????????#   #    ##??????????? |
| ????????????????????????????#"""##    #??###?????# |
| ??????????????????????###?###"""##    #?## #?????# |
| ???????????????????   #  ##  ""       ###  ####??# |
| ?????????????????????#    "  "    #         ## ### |
| ??????????????????????# """"   "            ##     |
| ?????????????????????? """#"   "            ###    |
| ?????????????????????????##   #    ##       ###    |
| ??????????????????????####   #########             |
| ?????????????????????##""    #???????##            |
| ?????????????????????#       ##???????#            |
| ?????????????????????#   @   "#???????##         # |
| ?????????????????????#      ###????????#       ### |
| ???????????????????  R< "####??????????#      ##?? |
| ????????????????    R"""#??????????????#     ##??? |
| ???????????????##   "" "???????????????##   ##???? |
| ????????????????##### "?????????????????#####????? |
| ????????????????????###??????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          15
Energy Capacity            200
Matter Stores              300
Matter Capacity            300
Sight Range                21
Terrain Scan Density       10
Evasion (%)                50
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ImpulseAccelerationSaw
  Manual?         0
Play Time         00:28:34
  Cumulative      77.4 hours
  Start           2024.07.19 @ 21:16:40
  End             2024.07.21 @ 05:53:55
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          205
  Rogue           205
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             24
Gallery%          43
Achievement%      32
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              16/SmallcapsGlow
Map View          50x49
Zoom Use          78%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             SD


RUN: e6ea5356-3e10-4c25-83c5-b1c7653cc829