Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.13 @ 23:55:01 // Halloween2020/ForbiddenLore Player: Andru7428 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (135) 675 Value Destroyed (3888) 3888 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (-144) -144 TOTAL SCORE: 9119 Bonus ------- High Alert Combat Kills 148 Met Data Miner 300 Friendly Fire -592 Cogmind --------- Core Integrity 484/700 Matter 202/300 Energy 64/100 System Corruption 7% Temperature Cool (216) Movement Rolling (120) Ox2 Location -7/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (7) ------ Large Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Makeshift Armor Plating Makeshift Armor Plating Makeshift System Restoration Module > --- WEAPON (3) ------- Enhanced Autogun > --- INVENTORY (18) --- Medium Treads Armored Huge Wheel Armored Huge Wheel Experimental Heat Sink Advanced Weapon Cycler Heavy Armor Plating Makeshift Armor Plating Heavy Riot Gun Plasma Cannon Assault Rifle Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Layered Light Armor Plating System Backup Module > --- WEAPON ----------- Minigun Gauss Rifle Flak Gun > --- INVENTORY -------- Light Deuterium Engine Armored Treads Armored Huge Wheel Armored Huge Wheel Experimental Heat Sink Improved Sensor Array Advanced Weapon Cycler Force Booster Force Booster Heavy Armor Plating Hardened Light Armor Plating Hacking Suite Minigun Minigun Enhanced Autogun Gauss Rifle Proton Missile Launcher Proton Missile Launcher Makeshift Hammer [Rating: 50] Favorites ----------- Power Reinforced Fission Core Engine Ion Engine Power Core Reinforced Fission Core Propulsion Improved Treads Treads Improved Treads Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Riot Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Slots Evolved 6 | . . . 2 . . . 2 2 . . . . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 5 | . . . 1 . . . 2 2 . . . . . Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 140 | 7 11 5 13 . 14 4 30 37 2 4 6 4 3 Power 8 | 1 1 1 2 . 1 . . 1 . . . 1 . Engine 7 | 1 1 1 2 . . . . 1 . . . 1 . Core 1 | . . . . . 1 . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 15 | 2 3 1 1 . 2 . 4 . 1 1 . . . Treads 12 | 2 3 1 1 . 2 . 3 . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 3 | . . . . . . . 1 . 1 1 . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 62 | 2 4 . 3 . 5 1 12 28 1 . 4 2 . Device 20 | . . . . . 1 . 3 14 1 . 1 . . Storage 11 | 2 4 . . . 2 . 1 1 . . . 1 . Processor 3 | . . . . . . . 2 1 . . . . . Hackware . | . . . . . . . . . . . . . . Protection 28 | . . . 3 . 2 1 6 12 . . 3 1 . Artifact . | . . . . . . . . . . . . . . Weapon 55 | 2 3 3 7 . 6 3 14 8 . 3 2 1 3 Energy Gun 3 | 2 . . . . . . . . . . . 1 . Energy Cannon 2 | . . . . . . . . . . . 1 . 1 Ballistic Gun 44 | . 3 2 6 . 5 2 13 7 . 3 1 . 2 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 6 | . . 1 1 . 1 1 1 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . 1 1 . . . . . Parts Lost 31 | . 4 . . . 8 3 9 . 5 . . 1 1 Power 3 | . 1 . . . . . . . 1 . . 1 . Propulsion 7 | . 2 . . . 2 . 3 . . . . . . Utility 5 | . . . . . 2 1 1 . 1 . . . . Weapon 16 | . 1 . . . 4 2 5 . 3 . . . 1 Highest Loss Streak 8 | . 2 . . . 8 2 2 . 5 . . 1 1 Average Slot Usage (%) 94 | . 99 100 99 100 94 94 95 92 61 46 79 85 84 Engine 5 | . 14 14 11 11 9 . . 1 4 . . 1 . Core 3 | . . . . . 1 11 9 5 . . . . . Treads 15 | . 28 28 22 22 21 22 14 . . . . . . Wheel 2 | . . . . . . . 1 7 7 7 7 7 7 Device 2 | . . . . . . . . 7 3 . 6 7 7 Storage 22 | . 28 28 22 22 14 22 26 23 15 7 7 12 15 Processor 6 | . . . . . . . 7 15 15 15 15 15 15 Protection 8 | . . . 10 11 16 10 9 7 2 . 19 17 15 Ballistic Gun 25 | . 27 27 32 33 29 27 25 23 11 16 18 17 17 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 91 | 17 43 44 54 54 68 68 87 91 72 25 46 76 74 Greatest Support 46 | 40 43 46 46 46 46 45 45 28 28 28 28 28 28 Greatest Overweight (x) 3 | . . 1 1 1 1 1 3 3 2 . 1 2 2 Average Overweight (x) 1 | . . . . 1 . 1 1 2 . . . 1 2 Largest Inventory Capacity 22 | 8 16 16 16 16 16 16 22 22 22 10 10 18 18 Average Capacity 17 | 5 11 16 16 16 12 16 21 22 16 10 10 15 18 Most Carried 22 | 4 13 16 16 16 16 10 22 22 22 10 10 13 13 Average Carried 15 | 2 9 14 15 16 10 9 20 21 16 9 9 11 13 Final Capacity 22 | 8 16 16 16 16 16 16 22 22 10 10 10 18 18 Final Carried 22 | 4 12 16 16 16 10 10 22 22 10 9 10 13 13 Class Distribution -------------------- 29% | Mutant 21% | Tank 14% | Hauler-Skirmisher 10% | Hauler-Gunner 7% | Hauler-Tank 6% | Derelict-Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Mutant | -8/Mines Hauler-Gunner | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Waste Gunner | -7/Factory Derelict-Tank | -7/Lower Caves Derelict-Tank | -7/Lower Caves Derelict-Tank | -7/Data Miner Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Matter Collected 4589 | 270 498 222 315 . 228 492 1154 828 . . 252 330 . Remotely . | . . . . . . . . . . . . . . Salvage Created 5339 | 136 558 460 287 30 137 598 1802 1009 . . 96 226 . Parts 297 | 8 24 21 23 3 3 31 116 61 . . 2 5 . Haulers Intercepted 11 | . 2 . 2 . . . 5 2 . . . . . Recyclers Shooed 2 | . . . . . . . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . 2 5 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Combat Hostiles Destroyed 100 | . 11 5 8 1 5 9 39 17 . . 1 4 . Guns 85 | . 11 5 5 1 2 7 35 14 . . 1 4 . AOE 15 | . . . 3 . 3 2 4 3 . . . . . Classes Destroyed 17 | 2 4 2 1 . 1 1 4 1 . . 1 . . Worker 4 | . 1 1 . . . . 1 1 . . . . . Builder 3 | . . . . . . . 2 1 . . . . . Tunneler 4 | 2 . . . . . 2 . . . . . . . Hauler 11 | . 2 . 2 . . . 5 2 . . . . . Recycler 10 | 1 . 3 . . . 4 1 1 . . . . . Operator 1 | . . . . . . . 1 . . . . . . Watcher 6 | . 3 . 2 . . . . 1 . . . . . Swarmer 27 | . . . 6 . . 3 12 3 . . . 3 . Grunt 36 | . 11 2 1 1 . 5 14 2 . . . . . Brawler 1 | . . . . . . . 1 . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . Sentry 15 | . . 2 1 . . . 9 3 . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . Hunter 7 | . . . . . . . 3 2 . . 1 1 . Programmer 7 | . . . . . . . . 7 . . . . . Packrat 1 | . . . . . . . . . . . . 1 . Samaritan 1 | . . . . . . . . . . . 1 . . Assembled 7 | . . . . . 7 . . . . . . . . Best Kill Streak 8 | 3 2 2 4 1 4 5 8 3 . . 1 3 . Combat Bots Only 6 | . 2 2 4 1 4 3 6 3 . . 1 3 . Max Kills in Single Turn 4 | 1 1 1 4 1 3 3 2 3 . . 1 1 . Gunslinging 2 | . . . 1 . . 2 . . . . . . . Exploded 3 | . . . 3 . 2 1 2 3 . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . . . . . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Damage Taken 6798 | 30 835 171 260 42 1335 375 1962 867 209 . 131 248 333 Core 628 | . 85 29 . . 90 14 194 118 46 . . 52 . Absorbed by Shields 29 | . . . . . . . . 29 . . . . . Core Remaining (%) 73 | 100 . 54 . . . 74 64 . . . . . . Volleys Fired 369 | 5 54 18 22 3 57 24 104 48 . . 7 21 6 Largest 3 | 2 2 2 3 3 3 3 3 3 . . 3 3 3 Hottest 130 | 80 46 46 69 69 69 69 78 84 . . 130 110 130 Shots Fired 897 | 10 107 35 62 9 98 61 288 142 . . 14 53 18 Gun 876 | 10 107 34 61 9 95 57 285 141 . . 7 53 17 Cannon 8 | . . . . . . . . . . . 7 . 1 Launcher 13 | . . 1 1 . 3 4 3 1 . . . . . Special . | . . . . . . . . . . . . . . Kinetic 860 | . 107 34 61 9 95 57 285 141 . . 7 47 17 Thermal 8 | . . . . . . . . . . . 7 . 1 Explosive 12 | . . 1 1 . 3 4 3 . . . . . . Electromagnetic 17 | 10 . . . . . . . 1 . . . 6 . Robot Hit Streak 21 | 4 8 12 8 5 11 10 21 13 . . 6 8 3 Robot Miss Streak 6 | 2 6 4 3 1 3 3 3 3 . . 1 4 2 Penetration Max 1 | . . . . . . . 1 . . . . . . Secondary Targets 7 | . . . 1 . . 3 2 . . . . 1 . Max Gunslinging Chain 2 | . . . 1 . . 2 1 . . . . 1 . Shots Hit Robots 656 | 5 85 25 41 6 78 38 213 108 . . 13 36 8 Core Hits 300 | 3 36 18 15 1 25 27 98 58 . . 4 13 2 Critical Hits 9 | . 2 . . . 1 1 3 2 . . . . . Critical Kills 2 | . . . . . . 1 . 1 . . . . . Critical Parts Destroyed 4 | . 2 . . . . . 2 . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 11845 | 127 1106 410 637 94 1509 828 4046 2262 . . 246 498 82 Guns 9911 | 84 1106 410 459 94 1093 566 3464 1992 . . 63 498 82 Cannons 180 | . . . . . . . . . . . 180 . . Explosions 1745 | 43 . . 178 . 410 262 582 270 . . . . . Melee . | . . . . . . . . . . . . . . Ramming 9 | . . . . . 6 . . . . . 3 . . Kinetic 9759 | . 1106 410 459 94 1093 566 3464 1992 . . 63 430 82 Thermal 223 | 43 . . . . . . . . . . 180 . . Explosive 1678 | . . . 178 . 410 262 582 246 . . . . . Electromagnetic 176 | 84 . . . . . . . 24 . . . 68 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 11 | . 1 1 1 1 1 1 1 1 11 11 11 10 9 Average Corruption 2 | . 1 1 1 1 1 1 1 1 9 11 10 9 7 Corruption Purged 6 | . . . . . . . . 2 . . 1 1 2 Effects 100 | . . 7 2 . 8 9 9 6 7 6 14 28 4 Message Errors 19 | . . 1 . . 2 5 2 2 . 1 3 3 . Matter Fused 7 | . . . . . . . . . . 1 2 4 . Heat Flow Errors 9 | . . . . . . . . . 2 1 . 4 2 Energy Discharges 13 | . . 3 1 . 1 . 3 2 . 1 2 . . Parts Rejected 3 | . . . . . . . . . 1 . . 1 1 Data Loss (minor) 17 | . . 2 1 . 3 2 1 2 1 1 2 2 . Misfires 2 | . . . . . . . . . . . . 2 . Misdirections 11 | . . . . . . . . . 3 1 2 5 . Targeting Errors 16 | . . 1 . . 2 1 3 . . . 2 6 1 Weapon Failures 3 | . . . . . . 1 . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 51 | . . . . . 7 . 44 . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 51 | . . . . . 7 . 44 . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 76 | 30 . 24 . . . . 21 . . . 1 . . Shots 4 | 1 . 1 . . . . 2 . . . . . . Rammed 5 | 1 . . . . 3 . . . . . 1 . . Targets Rammed 5 | 1 . . . . 3 . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 363 | 54 21 4 48 61 312 271 363 142 229 74 245 216 253 Average Temperature 76 | 27 6 3 16 32 178 92 70 47 119 40 103 64 153 Received Heat Transfer 1497 | . 411 57 45 24 . 162 630 126 . . . . 42 Effects 11 | . . . . . 3 . 5 . . . 3 . . Shutdowns 1 | . . . . . . . 1 . . . . . . Energy Bleed 2 | . . . . . . . 2 . . . . . . Interference 7 | . . . . . 2 . 2 . . . 3 . . Short Circuit 1 | . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | 1 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . 1 . . Heat Transferred 350 | . . . . . . . . . . . 350 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . 1 . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Peak Influence 594 | 15 225 86 144 40 . 145 594 414 159 87 . . . Initial 189 | . 9 36 16 5 . . . 189 144 72 . . . Average 143 | 4 75 33 63 15 . 68 323 148 124 73 . . . Maximum Alert Level 2 | . 1 . . . . . 2 2 . . . . . Low Security (%) 72 | 100 95 100 100 100 . 100 7 78 100 100 . . . Level 1 19 | . 4 . . . . . 62 18 . . . . . Level 2 7 | . . . . . . . 29 3 . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 18 | . 3 1 . . . . 5 8 . 1 . . . Investigation 4 | . 1 1 . . . . 2 . . . . . . Extermination 7 | . . . . . . . . 7 . . . . . Reinforcement 7 | . 2 . . . . . 3 1 . 1 . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Distress Signals 13 | . 2 1 2 . . . 5 3 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 167 | . 17 5 18 2 5 10 60 32 6 1 1 6 4 Peak Tracking Total 7 | . 2 2 5 2 5 3 7 4 6 1 1 3 3 Tactical Retreats 10 | . . . . 1 . 1 7 1 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Traps Triggered 10 | . 3 . . . . . 1 6 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Machines Disabled 11 | . . . . . 3 . 2 5 . . . . 1 Max in Single Turn 2 | . . . . . 2 . 1 1 . . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Machines Accessed 34 | . 5 1 3 . 1 . 11 7 . 1 1 . 4 Terminals 20 | . 5 . 1 . . . 8 5 . 1 . . . Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations 3 | . . . 1 . . . 1 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Total Hacks 107 | . 12 1 8 . 2 . 39 16 . 1 1 . 27 Successful 79 | . 7 1 6 . 2 . 27 8 . . 1 . 27 Failed 27 | . 5 . 2 . . . 11 8 . 1 . . . Catastrophic 8 | . 1 . . . . . 2 4 . 1 . . . Database Lockouts 1 | . . . . . . . 1 . . . . . . Manual 35 | . 8 . 4 . . . 16 7 . . . . . Terminals 53 | . 12 . 4 . . . 24 12 . 1 . . . Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations 10 | . . . 2 . . . 5 3 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 11 | . . . 2 . . . 9 . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Terminal Hacks 49 | . 6 1 1 . 2 . 8 3 . . 1 . 27 Record 13 | . . . . . 2 . . . . . . . 11 Part Schematic 6 | . . . . . . . . . . . . . 6 Robot Schematic 7 | . . . . . . . . . . . . . 7 Robot Analysis 3 | . 2 . . . . . 1 . . . . . . Prototype ID Bank 10 | . 2 . . . . . 2 3 . . . . 3 Open Door 2 | . . 1 . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . 1 . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . Locate Traps 2 | . . . 1 . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . 1 . . . . . Repair Station Hacks 8 | . . . 2 . . . 4 2 . . . . . Scan Component 4 | . . . 1 . . . 2 1 . . . . . Repair 4 | . . . 1 . . . 2 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 11 | . . . 2 . . . 9 . . . . . . Insert Component 4 | . . . 1 . . . 3 . . . . . . Analyze 7 | . . . 1 . . . 6 . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks 9 | . 1 . 1 . . . 5 2 . . . . . Terminals 9 | . 1 . 1 . . . 5 2 . . . . . Track 7 | . 1 . 1 . . . 4 1 . . . . . Botnet 1 | . . . . . . . . 1 . . . . . Disrupt 1 | . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 21 | . 5 . 2 . . . 8 5 . 1 . . . Full Trace Events 2 | . 1 . . . . . 1 . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 7 Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 1 . . . 3 . . . . . 6 Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 4 | . . . 1 . . . 2 1 . . . . . Time 218 | . . . 53 . . . 139 26 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . . 3 . . . . . . Part Schematics Acquired 4 | . . . 1 . . . 3 . . . . . . Parts Damaged 2 | . . . 1 . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Total Allies 3 | . . 2 . . . . . . 1 . . . . Largest Group 2 | . . 2 1 . . . . . 1 . . . . Highest-Rated Group 45 | . . 45 14 . . . . . 31 . . . . Highest-Rated Ally 31 | . . 31 14 . . . . . 31 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 8 | . . 2 . . . . . . 6 . . . . Total Damage 103 | . . 20 . . . . . . 83 . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Robot Analysis Total 3 | . 2 . . . . . 1 . . . . . . Derelict Logs Recovered 6 | . . 3 . . . . . . . . 2 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Turns Passed 11655 | 103 1144 1416 1048 152 1132 889 2293 2382 88 98 305 499 106 Spaces Moved 6407 | 46 570 802 494 80 560 460 979 1578 77 92 234 365 70 Core 2 | 2 . . . . . . . . . . . . . Treads 3690 | 44 570 802 494 80 560 460 680 . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 2715 | . . . . . . . 299 1578 77 92 234 365 70 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 180 152 172 120 120 100 100 100 110 120 Average Speed 149 | 155 160 160 178 180 168 172 165 125 109 100 108 116 120 Slowest Speed 200 | 160 160 180 180 180 180 172 200 130 120 100 110 120 120 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 94 93 40 26 57 97 87 37 73 2 48 51 74 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 4 | . . 2 . . 1 . . . . . . . 1 Known Exits Taken 3 | . . . . . . . . . . 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . Scrap Searched 5 | . . 1 . . . 1 . . . . 2 1 . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 135 | 2 . 10 13 . 22 35 32 21 . . . . . Melee . | . . . . . . . . . . . . . . Projectile 2 | . . . . . . . 1 1 . . . . . AOE 133 | 2 . 10 13 . 22 35 31 20 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Total 7804 | 64 698 899 621 82 667 512 1445 1888 79 97 271 402 79 Wait 635 | 2 37 64 64 . 2 24 259 152 . . 23 8 . Move 6396 | 46 569 801 493 79 559 459 978 1578 76 91 233 364 70 Hop . | . . . . . . . . . . . . . . Pick Up 113 | 4 16 7 11 . 17 1 38 13 . 1 1 4 . Fast Attach 47 | 7 3 . 4 . 3 1 13 6 1 2 4 3 . Attach 32 | . 4 1 1 . 8 1 10 4 . 2 . 1 . Detach 10 | . 1 . . . 2 . 5 2 . . . . . Swap 61 | . 4 4 8 . 3 2 7 27 1 . 2 . 3 Drop 98 | . 10 4 18 . 13 . 31 20 . 1 . 1 . Fire 369 | 5 54 18 22 3 57 24 104 48 . . 7 21 6 Melee . | . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . 1 . 1 . . Kick . | . . . . . . . . . . . . . . Crush 3 | . . . . . 3 . . . . . . . . Escape Stasis 38 | . . . . . . . . 38 . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Waste -7/Factory -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 104 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 12) 701 | -10/Materials | Discovered new exit (range 7) 773 | -10/Materials | Discovered new exit (range 8) 802 | -10/Materials | Discovered new exit (range 7) 1070 | -10/Materials | Discovered new exit (range 5) 1248 | -10/Materials | Entered Mines 1408 | -10/Mines | Assembled infested the area 1574 | -10/Mines | Learned location of Mines (-8) 1606 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1675 | -10/Mines | Discovered new exit (range 6) 1684 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1885 | -10/Mines | Learned Materials interactive machine intel 2133 | -10/Mines | Discovered new exit (range 5) 2134 | -10/Mines | Learned location of Storage (-7) 2413 | -10/Mines | Met a Derelict shopkeep closing up shop 2664 | -10/Mines | Entered Materials 2664 | -9/Materials | Accompanied by 1 ally 2664 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2665 | -9/Materials | Loaded intel: 14 interactive machine locations 3022 | -9/Materials | Build established: Tank 3345 | -9/Materials | Discovered new exit (range 16) 3622 | -9/Materials | Repaired Broken Adv. Signal Interpreter 3671 | -9/Materials | Discovered new exit (range 7) 3712 | -9/Materials | Entered Mines 3855 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3857 | -9/Mines | Discovered new exit (range 5) 3864 | -9/Mines | Entered Exiles 3908 | -9/Exiles | Met 8R-AWN 4124 | -9/Exiles | Met EX-HEX 4203 | -9/Exiles | Discovered new exit (range 14) 4394 | -9/Exiles | Met EX-DEC 4447 | -9/Exiles | Learned location of Zion (-6) 4689 | -9/Exiles | Attacked by the Exiles 4841 | -9/Exiles | Destroyed 8R-AWN 4845 | -9/Exiles | Lost 8 parts (2n2u4w) 4996 | -9/Exiles | Entered Mines 5423 | -8/Mines | Discovered new exit (range 13) 5740 | -8/Mines | Build established: Mutant 5758 | -8/Mines | Discovered new exit (range 12) 5885 | -8/Mines | Entered Materials 5885 | -8/Materials | Evolved 2 slots: Utility x2 6516 | -8/Materials | Build established: Hauler-Gunner 6746 | -8/Materials | Discovered new exit (range 13) 7290 | -8/Materials | Build established: Scavenger-Gunner 7426 | -8/Materials | Discovered new exit (range 5) 7561 | -8/Materials | Repaired Broken Adv. Weapon Cycler 7606 | -8/Materials | Repaired Gauss Rifle 7811 | -8/Materials | Discovered new exit (range 16) 8021 | -8/Materials | Build established: Hauler-Gunner 8047 | -8/Materials | Central database locked down 8178 | -8/Materials | Entered Factory 8178 | -7/Factory | Evolved 2 slots: Utility x2 8179 | -7/Factory | Identified exit to Storage 8401 | -7/Factory | Repaired Broken Minigun 8485 | -7/Factory | Build established: Hauler-Skirmisher 8689 | -7/Factory | Discovered new exit (range 6) 8697 | -7/Factory | Identified exit to Lower Caves 9166 | -7/Factory | Build established: Hauler-Tank 9528 | -7/Factory | Discovered exit to Lower Caves (range 12) 9760 | -7/Factory | Build established: Hauler-Skirmisher 10560 | -7/Factory | Sucked down chute 10560 | -7/Factory | Entered Waste 10561 | -7/Waste | Met a frightened Derelict 10569 | -7/Waste | Spotted C-40 Crusher 10575 | -7/Waste | EMP discharged 10575 | -7/Waste | System corruption reached 10% 10585 | -7/Waste | Spotted C-40 Crusher 10591 | -7/Waste | Spotted C-40 Crusher 10591 | -7/Waste | Spotted C-40 Crusher 10595 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10603 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10606 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10610 | -7/Waste | Spotted C-40 Crusher 10615 | -7/Waste | Spotted C-40 Crusher 10617 | -7/Waste | Crushed by Compactor (1 part destroyed) 10639 | -7/Waste | Discovered new exit (range 10) 10647 | -7/Waste | Identified exit to Factory 10648 | -7/Waste | Lost 5 parts (1p1u3w) 10648 | -7/Waste | Entered Factory 10733 | -7/Factory | Discovered exit to Lower Caves (range 11) 10746 | -7/Factory | Entered Lower Caves 10787 | -7/Lower Caves | Learned Factory stockpile data 10923 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 10936 | -7/Lower Caves | Identified exit to Zion 10944 | -7/Lower Caves | Learned Factory terminal intel 11012 | -7/Lower Caves | Discovered new exit (range 13) 11050 | -7/Lower Caves | Identified exit to Lower Caves 11051 | -7/Lower Caves | Entered another Lower Caves area 11105 | -7/Lower Caves | Discovered new exit (range 7) 11111 | -7/Lower Caves | Identified exit to Factory 11189 | -7/Lower Caves | Minigun stolen by Master Thief 11501 | -7/Lower Caves | Discovered new exit (range 7) 11527 | -7/Lower Caves | Build established: Derelict-Tank 11546 | -7/Lower Caves | Identified exit to Data Miner 11550 | -7/Lower Caves | Entered Data Miner 11550 | -7/Data Miner | Discovered new exit (range 7) 11573 | -7/Data Miner | Met Data Miner 11595 | -7/Data Miner | Learned location of Section 7 (-2) 11595 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11615 | -7/Data Miner | Received God Mode back door access code from Data Miner 11642 | -7/Data Miner | Data Conduit disabled 11656 | -7/Data Miner | Self-destructed Last Messages --------------- Downloading prototype IDs... Hvy. Deuterium Engine Cld. Aerolev Unit 11602_ Connecting with ORACLE Interface... >>Prototype ID Bank Downloading prototype IDs... Enh. Nuclear Core Exp. Propulsion Shielding 11609_ Mak. System Restoration Module purges 1% of system corruption (7%). Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\E7AX to gain control via the back door I've installed. Now off with you. 11628_ Data Miner disappears through a trap door. 11634_ System corrupted: Heat flow error (+277). 11642_ Data Conduit disabled. 11648_ System corrupted: Hpw. Shotgun targeting data glitched. 11654_ Hpw. Shotgun destroyed. 11656_ System corrupted: Hpw. Shotgun rejected. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????###??????????????????####? | | ??????###########;###??????????????### #? | | ??????"""""""""" @""######????????## #? | | ?????"""""""" gg""""""""########## < ##? | | ????""""""""" g ## | | ????"""""" | | ????"""""" | | ????""""" | | ????"""""" | | ????"""""" """"""""""""""""## | | ????""""""" """"###############? | | ?????"""""" """""###??????????????? | | ??????""""""" 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X"""""????????????????? | | ??????????##"#"X "##"#????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 375 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Adv. Signal Interpreter | -9/Materials | Scanalyzed Force Booster | -8/Materials | Scanalyzed Exp. Heat Sink | -8/Materials | Scanalyzed Adv. Weapon Cycler | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyAlloyMultirail Manual? 0 Play Time 01:13:24 Cumulative 121.3 hours Start 2020.11.12 @ 23:19:51 End 2020.11.13 @ 23:55:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 69 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b0f1b00-a2bb-453e-a19d-3c36ee614aa0