Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.28 @ 14:45:49 Player: LEWiKK Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (123) 615 Value Destroyed (5441) 5441 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (770) 770 TOTAL SCORE: 14006 Bonus ------- High Alert Combat Kills 230 Follower Combat Kills 40 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 107/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (350) Ox6 Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Large Storage Unit Target Analyzer Advanced Target Analyzer > --- WEAPON (7) ------- (None) > --- INVENTORY (15) --- Micro Fission Core Light Antimatter Reactor Quantum Reactor Quantum Reactor Improved Phase Shifter Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Armored Medium Treads Advanced Medium Treads > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Advanced Targeting Computer Advanced Target Analyzer Core Analyzer Core Analyzer Core Analyzer Matter Filter Improved Medium Armor Plating Layered Light Armor Plating > --- WEAPON ----------- YOLO Cannon Coil Gun Heavy Machine Gun Heavy Machine Gun Enhanced Gauss Cannon Makeshift Hammer > --- INVENTORY -------- Light Nuclear Core Micro Fission Core Armored Treads Armored Medium Treads Improved Phase Shifter Powered Armor Flak Gun Coil Gun Heavy Machine Gun Advanced Assault Cannon Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Improved Proton Missile Launcher [Rating: 125] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Myomer Leg Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Core Analyzer Protection Hardened Heavy Armor Plating Weapon Makeshift Hammer Energy Gun Heavy Laser Energy Cannon YOLO Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Improved Proton Missile Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Gar Fac Fac Res Res Slots Evolved 16 | . . . . . 4 2 2 2 . . 2 2 2 Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . 1 . . . . 1 Utility 8 | . . . . . 1 1 2 1 . . 1 1 1 Weapon 5 | . . . . . 2 1 . . . . 1 1 . Parts Attached 85 | 3 10 . . 1 7 12 2 3 . 9 2 9 27 Power 7 | . 2 . . . 1 . . . . 1 . . 3 Engine 3 | . 2 . . . 1 . . . . . . . . Core 1 | . . . . . . . . . . . . . 1 Reactor 3 | . . . . . . . . . . 1 . . 2 Propulsion 20 | 2 . . . 1 2 3 . 1 . 1 . 3 7 Treads 17 | 2 . . . 1 2 3 . 1 . 1 . 3 4 Leg 3 | . . . . . . . . . . . . . 3 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 28 | . 3 . . . 1 2 2 2 . 5 1 5 7 Device 6 | . . . . . . 1 . . . 3 . 1 1 Storage 2 | . 2 . . . . . . . . . . . . Processor 11 | . . . . . . . 2 2 . . . 2 5 Hackware . | . . . . . . . . . . . . . . Protection 9 | . 1 . . . 1 1 . . . 2 1 2 1 Artifact . | . . . . . . . . . . . . . . Weapon 30 | 1 5 . . . 3 7 . . . 2 1 1 10 Energy Gun 2 | . . . . . 1 . . . . . . . 1 Energy Cannon 2 | . 1 . . . 1 . . . . . . . . Ballistic Gun 12 | 1 4 . . . . 1 . . . 1 1 1 3 Ballistic Cannon 11 | . . . . . . 5 . . . 1 . . 5 Launcher 2 | . . . . . . 1 . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 3 . . . . . 2 . Parts Lost 49 | . 1 . . . . . . . . 6 . . 42 Power 5 | . 1 . . . . . . . . 1 . . 3 Propulsion 11 | . . . . . . . . . . 1 . . 10 Utility 16 | . . . . . . . . . . 3 . . 13 Weapon 17 | . . . . . . . . . . 1 . . 16 Highest Loss Streak 17 | . 1 . . . . . . . . 3 . . 17 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 87 100 100 100 89 84 86 88 88 88 94 94 78 Engine 5 | . 13 14 14 14 9 7 6 5 5 2 . . . Reactor 1 | . . . . . . . . . . 2 5 4 3 Treads 21 | . 28 28 28 28 27 23 20 23 23 19 21 19 11 Device 5 | . . . . . . 6 6 5 5 9 10 9 5 Storage 7 | . 14 14 14 14 9 7 6 5 5 5 5 4 4 Processor 9 | . . . . . . . 13 17 17 17 15 19 20 Protection 7 | . 2 14 14 14 17 7 6 5 5 5 10 8 4 Energy Cannon 6 | . 1 14 14 14 15 7 6 5 5 5 5 4 1 Ballistic Gun 7 | . 25 14 14 14 9 3 . . . 3 10 14 9 Ballistic Cannon 7 | . . . . . . 11 13 11 11 6 5 4 7 Impact Weapon 4 | . . . . . 2 7 6 5 5 5 5 4 3 Peak Build Rating 125 | 6 12 12 14 15 44 64 70 79 83 95 104 118 125 Average Rating 65 | 4 7 12 12 14 37 59 69 75 80 86 103 112 96 On Entrance 51 | 6 6 12 12 14 15 44 63 70 79 83 95 104 114 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 99 | 14 39 39 39 39 73 88 88 88 88 88 94 99 96 Greatest Support 133 | 40 40 40 40 43 63 63 60 80 80 87 87 95 133 Greatest Overweight (x) 6 | . . . . . 1 1 1 1 1 1 1 1 6 Average Overweight (x) . | . . . . . . 1 1 1 1 . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 15 14 11 15 15 15 15 14 Average Carried 12 | 5 5 14 14 15 14 14 11 10 12 12 14 13 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 3 15 15 15 15 15 14 12 10 15 15 15 15 5 Class Distribution -------------------- 31% | Gunner 25% | Skirmisher 17% | Mutant 10% | Executioner 6% | Tank 6% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Skirmisher | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Gunner | -5/Garrison Gunner | -5/Factory Executioner | -4/Factory Executioner | -3/Research Scavenger-Executioner | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Gar Fac Fac Res Res Matter Collected 3003 | 200 246 30 . 28 115 248 . 181 93 306 65 85 1406 Remotely 971 | . . . . . . . . . . . . . 971 Salvage Created 4727 | . 302 . . . 466 243 . 130 210 664 135 326 2251 Parts 245 | . 23 . . . 25 21 . 8 14 28 7 12 107 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 7 | . . . . . . . . 1 . 2 . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Gar Fac Fac Res Res Combat Hostiles Destroyed 87 | . 9 . . . 7 5 . 6 9 16 2 3 30 Guns 22 | . 9 . . . 2 . . . . 2 . 2 7 Cannons 46 | . . . . . 2 4 . 6 5 8 1 1 19 AOE 14 | . . . . . 2 1 . . 3 5 1 . 2 Classes Destroyed 14 | . 3 . . . 5 2 . . 1 . 1 . 2 Worker 6 | . . . . . . 1 . 1 . 2 . . 2 Builder 14 | . . . . . 1 2 . . . 4 . . 7 Tunneler 3 | . . . . . 2 . . . . . . . 1 Recycler 7 | . . . . . 2 1 . . . . . 1 3 Mechanic 1 | . . . . . . . . . . . . . 1 Operator 1 | . . . . . 1 . . . . . . . . Watcher 4 | . 1 . . . . 1 . 1 . . . . 1 Swarmer 22 | . 3 . . . . . . 5 6 4 . . 4 Grunt 35 | . 6 . . . 6 1 . . 2 6 . . 14 Sentry 5 | . . . . . . . . . 1 1 . 1 2 Hunter 4 | . . . . . . . . . . . 2 . 2 Programmer 18 | . . . . . . 4 . 1 . 4 . 2 7 Heavy 2 | . . . . . 1 . . . . 1 . . . Behemoth 1 | . . . . . . . . . . . . . 1 Best Kill Streak 12 | . 3 . . . 8 4 . 5 8 6 2 2 12 Combat Bots Only 8 | . 3 . . . 5 1 . 5 8 5 2 2 6 Max Kills in Single Turn 4 | . 1 . . . 2 4 . 2 2 2 1 1 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . 1 1 . . 1 2 1 . 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Gar Fac Fac Res Res Hostile Shots Fired 700 | . 43 . . . 42 17 . 40 42 89 12 14 401 Missed 220 | . 15 . . . 20 8 . 11 15 28 7 6 110 Damage Taken 11206 | . 336 . . . 382 158 . 492 539 1617 98 207 7377 Core 1691 | . 53 . . . 86 . . . 15 65 . . 1472 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 378 | . . . . . . . . . . 171 207 . . Core Remaining (%) 94 | 100 . . . 78 84 100 100 . . 92 100 100 . Volleys Fired 199 | . 26 . . . 18 13 1 16 10 35 3 8 69 Largest 6 | . 2 . . . 3 2 2 2 2 3 4 4 6 Hottest 318 | . 40 . . . 179 100 96 96 100 196 217 147 318 Shots Fired 549 | . 52 2 . . 28 20 2 32 13 70 12 32 286 Gun 269 | . 52 2 . . 12 . . . . 26 6 24 147 Cannon 271 | . . . . . 16 20 2 32 13 44 6 8 130 Launcher 9 | . . . . . . . . . . . . . 9 Special . | . . . . . . . . . . . . . . Kinetic 470 | . 52 2 . . 12 12 2 32 6 56 9 32 255 Thermal 60 | . . . . . 6 8 . . 7 14 3 . 22 Explosive . | . . . . . . . . . . . . . . Electromagnetic 19 | . . . . . 10 . . . . . . . 9 Robot Hit Streak 13 | . 8 2 . . 6 2 . 4 3 7 1 8 13 Robot Miss Streak 8 | . 4 . . . 5 3 2 4 1 4 5 3 8 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 285 | . 30 1 . . 18 7 . 18 8 40 1 20 142 Core Hits 225 | . 16 . . . 15 9 . 9 8 31 2 10 125 Critical Kills 6 | . . . . . . . . . . 2 . 1 3 Critical Parts Destroyed 10 | . . . . . . . . . . 3 . . 7 Critical Strikes 39 | . . . . . . 2 . 3 1 6 . 2 25 Burn 1 | . . . . . . . . . . . . . 1 Meltdown 2 | . . . . . . . . . . 1 . . 1 Destroy 10 | . . . . . . . . . . 3 . 1 6 Blast 22 | . . . . . . 2 . 3 1 1 . 1 14 Smash 4 | . . . . . . . . . . 1 . . 3 Melee Attacks 50 | . . . . . 4 4 1 . 29 3 . . 9 Impact 50 | . . . . . 4 4 1 . 29 3 . . 9 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . 1 . . . . 1 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 15687 | . 419 15 . . 1565 1138 . 580 1332 3458 263 558 6359 Guns 3042 | . 419 15 . . 125 . . . . 382 . 281 1820 Cannons 6960 | . . . . . 451 499 . 561 693 1687 147 277 2645 Explosions 5079 | . . . . . 854 639 . . 639 1283 116 . 1548 Melee 571 | . . . . . 135 . . . . 106 . . 330 Ramming 35 | . . . . . . . . 19 . . . . 16 Kinetic 6487 | . 419 15 . . 125 142 . 561 81 1017 . 558 3569 Thermal 7876 | . . . . . 1142 996 . . 1251 2335 263 . 1889 Explosive 172 | . . . . . . . . . . . . . 172 Electromagnetic 546 | . . . . . 163 . . . . . . . 383 Impact 571 | . . . . . 135 . . . . 106 . . 330 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 16 | . 1 1 1 1 1 2 . 1 1 3 . 5 16 Average Corruption 2 | . 1 1 1 1 1 1 . 1 1 1 . 5 14 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 96 | . . 4 2 1 1 22 . . 14 16 . 5 31 Message Errors 18 | . . . 1 . . 6 . . 2 5 . 1 3 Matter Fused 34 | . . 1 . . 1 8 . . 7 6 . 3 8 Heat Flow Errors 9 | . . . . . . 3 . . 1 2 . . 3 Energy Discharges 7 | . . . 1 . . 1 . . 1 2 . . 2 Parts Fused 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 8 | . . . . 1 . 2 . . 2 . . . 3 Data Loss (major) 6 | . . 1 . . . 1 . . 1 1 . 1 1 Misfires 4 | . . 2 . . . 1 . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 7 | . . . . . . . . . . . . . 7 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1530 | . . . . . 122 281 . 15 266 490 . . 356 Projectiles 788 | . . . . . 10 149 . 15 215 323 . . 76 Explosions 407 | . . . . . 85 132 . . 51 61 . . 78 Melee 335 | . . . . . 27 . . . . 106 . . 202 Knockbacks 43 | . . . . . 2 1 . 12 . 7 . 4 17 Impact 4 | . . . . . 2 . . . . . . . 2 Kinetic 36 | . . . . . . 1 . 10 . 6 . 4 15 Secondary 3 | . . . . . . . . 2 . 1 . . . Self-Inflicted Damage 128 | . . . . . . . . . 38 . . . 90 Shots 2 | . . . . . . . . . 1 . . . 1 Rammed . | . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . . . . 1 . . . . 3 Kicked 3 | . . . . . . . . . . . . . 3 Crushed 1 | . . . . . . . . 1 . . . . . Highest Temperature 520 | . 20 . . . 261 176 . . 92 264 309 . 520 Average Temperature 139 | . 6 . . . 111 75 . . 68 68 159 . 190 Received Heat Transfer 1891 | . 174 . . . 180 . . . 99 246 . 27 1165 Effects 8 | . . . . . 2 . . . . . . . 6 Shutdowns 3 | . . . . . . . . . . . . . 3 Interference 2 | . . . . . 2 . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . 2 . . 1 . . . . 2 Combat Hostiles 2 | . . . . . 1 . . . . . . . 1 Parts Fried 14 | . . . . . 2 . . 4 . 4 . . 4 Impact Corruptions 13 | . . . . . 2 . . 1 . 1 . . 9 Robots Melted 3 | . . . . . . . . . 1 1 . . 1 Combat Hostiles 3 | . . . . . . . . . 1 1 . . 1 Parts Melted 15 | . . . . . 5 2 . . 1 3 . . 4 Heat Transferred 7253 | . . . . . 1200 820 . . 1080 2000 240 . 1913 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . 3 Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Gar Fac Fac Res Res Peak Influence 615 | . 145 55 . . 330 181 105 185 430 384 280 248 615 Initial 225 | . . 55 . . . 58 88 51 32 225 164 147 29 Average 147 | . 80 55 . . 140 34 104 115 265 240 196 146 288 Maximum Alert Level 2 | . . . . . 1 . . . 2 1 1 1 2 Low Security (%) 70 | 100 100 100 . 100 60 100 100 100 27 23 72 92 42 Level 1 21 | . . . . . 39 . . . 51 76 27 7 14 Level 2 7 | . . . . . . . . . 20 . . . 42 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 30 | . 3 . . . 1 4 1 . . 5 1 1 14 Investigation 5 | . 1 . . . . . . . . 1 1 . 2 Extermination 9 | . . . . . . 4 . . . 2 . 1 2 Reinforcement 10 | . 2 . . . 1 . 1 . . 2 . . 4 Assault 2 | . . . . . . . . . . . . . 2 Garrison 4 | . . . . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . 3 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Gar Fac Fac Res Res Distress Signals 7 | . 1 . . . 1 . . . . 2 . . 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 131 | . 16 . . . 13 8 . 7 12 24 2 3 46 Peak Tracking Total 9 | . 4 . . . 5 3 1 5 7 5 2 2 9 Tactical Retreats 5 | . 1 . . . . . . . . 1 . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Gar Fac Fac Res Res Traps Triggered 8 | . 3 . . . 1 1 . . 1 1 . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Gar Fac Fac Res Res Machines Disabled 12 | . . . . . 1 4 . 1 2 . . . 4 Max in Single Turn 3 | . . . . . 1 3 . 1 1 . . . 1 Garrison Relay 1 | . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Gar Fac Fac Res Res Machines Accessed 18 | . 1 . 2 . 2 2 . 1 . 4 2 2 2 Terminals 7 | . 1 . . . 2 . . . . 3 . . 1 Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations 4 | . . . . . . . . . . 1 2 1 . Recycling Units 1 | . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . 1 1 Total Hacks 36 | . 3 . 5 . 6 2 . 1 . 8 4 3 4 Successful 15 | . 2 . 5 . 2 2 . 1 . 2 1 . . Failed 21 | . 1 . . . 4 . . . . 6 3 3 4 Catastrophic 7 | . 1 . . . 1 . . . . 1 1 . 3 Database Lockouts . | . . . . . . . . . . . . . . Manual 27 | . 3 . 1 . 6 1 . . . 7 4 1 4 Terminals 18 | . 3 . . . 6 . . . . 7 . . 2 Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations 6 | . . . . . . . . . . 1 4 1 . Recycling Units 1 | . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . . . 2 2 Terminal Hacks 7 | . 1 . 5 . 1 . . . . . . . . Record 4 | . . . 4 . . . . . . . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . Unauthorized Hacks 6 | . 1 . . . 1 1 . . . 2 1 . . Terminals 3 | . 1 . . . 1 . . . . 1 . . . Botnet 3 | . 1 . . . 1 . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . 1 1 . . Patch 2 | . . . . . . . . . . 1 1 . . Recycling Units 1 | . . . . . . 1 . . . . . . . Monitor 1 | . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 11 | . 1 . . . 2 . . . . 2 2 2 2 Full Trace Events 2 | . . . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Gar Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 2 3 . . . . Machine Destruction 3 | . . . . . . . . . 3 . . . . Programmers 2 | . . . . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 3 . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Gar Fac Fac Res Res Total Allies 3 | . . . . . . . . . 3 . . . . Largest Group 3 | . . . . . . . . . 3 3 . . . Highest-Rated Group 87 | . . . . . . . . . 87 87 . . . Highest-Rated Ally 29 | . . . . . . . . . 29 29 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . 4 . . . . Total Damage 76 | . . . . . . . . . 76 . . . . Kills 2 | . . . . . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Gar Fac Fac Res Res Robot Analysis Total 2 | . 1 . . . 1 . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Gar Fac Fac Res Res Turns Passed 8459 | 6 716 321 329 63 446 2268 121 470 894 1133 208 443 1041 Spaces Moved 3469 | 1 378 196 205 39 170 879 44 165 305 400 76 162 449 Core 12 | . . . . . . . . . . . . . 12 Treads 3296 | 1 378 196 205 39 170 879 44 165 305 400 76 162 276 Legs 161 | . . . . . . . . . . . . . 161 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 116 | 160 160 160 160 160 160 243 250 250 250 170 250 247 116 Average Speed 213 | 160 160 160 160 160 214 245 250 250 250 244 250 249 161 Slowest Speed 350 | 160 160 160 160 160 243 250 250 250 250 250 250 250 350 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 22 | 2 79 53 59 12 21 21 2 7 30 11 1 6 13 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 3 | . . 2 1 . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . . 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . Spaces Dug 16 | . . . . . 2 4 1 . 7 2 . . . Terrain Destroyed 491 | . . . . . 49 124 2 6 74 59 52 1 124 Melee 16 | . . . . . 2 4 1 . 7 2 . . . Projectile 62 | . . . . . 3 6 1 6 2 6 9 1 28 AOE 413 | . . . . . 44 114 . . 65 51 43 . 96 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Gar Fac Fac Res Res Total 3993 | 8 436 208 207 40 212 963 54 188 384 463 82 184 564 Wait 43 | . 2 5 . . 3 13 5 3 . 7 . . 5 Move 3457 | . 377 195 204 38 169 878 43 165 304 399 75 161 449 Hop . | . . . . . . . . . . . . . . Pick Up 59 | . 14 4 1 . 5 16 1 . 7 7 2 . 2 Fast Attach 31 | . 6 . . . 2 9 . . . 1 . 2 11 Attach 36 | 3 1 . . . 2 . 2 2 . 6 2 4 14 Detach 8 | 2 2 . . . . . . . . . . 4 . Swap 18 | . 3 . . 1 3 3 . 1 . 2 . 3 2 Drop 56 | 3 5 4 2 1 6 27 1 . 2 3 . 2 . Fire 199 | . 26 . . . 18 13 1 16 10 35 3 8 69 Melee 50 | . . . . . 4 4 1 . 29 3 . . 9 Ram . | . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . 3 Crush 1 | . . . . . . . . 1 . . . . . Escape Stasis 2 | . . . . . . . . . 2 . . . . Rewire 30 | . . . . . . . . . 30 . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Garrison -5/Factory -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 0) 7 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Discovered new exit (range 15) 241 | -10/Materials | Discovered new exit (range 3) 306 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 10) 680 | -10/Materials | Discovered new exit (range 16) 723 | -10/Materials | Entered Mines 733 | -10/Mines | Met a Derelict bent on vengeance 744 | -10/Mines | Learned location of Zion (-6) 822 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 891 | -10/Mines | Discovered new exit (range 8) 1008 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1036 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1038 | -10/Mines | Discovered new exit (range 5) 1044 | -10/Mines | Entered Exiles 1083 | -10/Exiles | Met 8R-AWN 1112 | -10/Exiles | Met EX-HEX 1155 | -10/Exiles | Met EX-BIN 1172 | -10/Exiles | Aligned with FarCom system 1174 | -10/Exiles | Given EX-Vault access code 1212 | -10/Exiles | Opened EX-Vault 1221 | -10/Exiles | Found YOLO Cannon 1253 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1279 | -10/Exiles | Exiles lab attacked by MAIN.C 1360 | -10/Exiles | Discovered new exit (range 10) 1373 | -10/Exiles | Left Exiles lab with YOLO Cannon 1373 | -10/Exiles | Entered Mines 1388 | -9/Mines | Discovered new exit (range 11) 1436 | -9/Mines | Entered Materials 1436 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1801 | -8/Materials | Build established: Tank 1823 | -8/Materials | Discovered new exit (range 16) 1882 | -8/Materials | Entered Factory 1882 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2109 | -7/Factory | Found Powered Armor 2353 | -7/Factory | Build established: Skirmisher 4140 | -7/Factory | Discovered new exit (range 4) 4150 | -7/Factory | Entered another Factory area 4150 | -6/Factory | Evolved 2 slots: Utility x2 4244 | -6/Factory | Discovered new exit (range 6) 4271 | -6/Factory | Entered another Factory area 4271 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4445 | -5/Factory | Build established: Gunner 4741 | -5/Factory | Identified exit to Garrison 4741 | -5/Factory | Entered Garrison 4976 | -5/Garrison | Triggered checkpoint 4996 | -5/Garrison | Triggered checkpoint 5028 | -5/Garrison | Destroyed 8 combat bots 5052 | -5/Garrison | Discovered new exit (range 5) 5282 | -5/Garrison | Garrison Relay disabled 5447 | -5/Garrison | Triggered checkpoint 5635 | -5/Garrison | Entered Factory 5635 | -5/Factory | Accompanied by 3 allies 5854 | -5/Factory | Lost 3 allies 6022 | -5/Factory | Lost 3 parts (1n1u1w) 6744 | -5/Factory | Discovered new exit (range 13) 6768 | -5/Factory | Entered another Factory area 6768 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6936 | -4/Factory | Discovered new exit (range 15) 6976 | -4/Factory | Entered Research 6976 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 7055 | -3/Research | Build established: Executioner 7220 | -3/Research | Found Prototype Processor 7220 | -3/Research | Identified Spectral Analyzer 7392 | -3/Research | Discovered new exit (range 11) 7419 | -3/Research | Entered another Research area 7419 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7702 | -2/Research | Build established: Scavenger-Executioner 7794 | -2/Research | Garrison activated, responded to threat 7864 | -2/Research | Spotted B-90 Cyclops 7905 | -2/Research | Destroyed B-90 Cyclops 7963 | -2/Research | Lost 13 parts (1p4n3u5w) 8008 | -2/Research | System corruption reached 10% 8059 | -2/Research | Lost 7 parts (2n2u3w) 8095 | -2/Research | Garrison activated, responded to threat 8148 | -2/Research | Lost 3 parts (2u1w) 8389 | -2/Research | Core integrity fell below 50% 8442 | -2/Research | Core integrity fell below 20% 8458 | -2/Research | First assault squad dispatched 8460 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- K-01 Serf collects debris. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Target Analyzer destroyed. Penetrated by Slug. Target Analyzer destroyed. Slug penetrates R-10 Processor. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Target Analyzer destroyed. Penetrated by Slug. System corrupted: Heat flow error (+224). Slug penetrates H-88 Terminator. Core Analyzer destroyed. Penetrated by Slug. ALERT: Significant disruption in Zone 9I, multiple assault carriers dispatched. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????# #" % ##??# #??? | | ???????????????????#### ##### #??? | | ??????????????????????# + #??? | | ??????????????????????# ##################??? | | ??????????????????????# #???????????????????? | | ??????????????????????### ###???????????????????? | | ????????????????????????# ##????????????????????? | | ????????????????????????#h ##????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# h#?????????????????????? | | ????????????????????????# h#?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ???????????????????????## ##????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# +????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????## ##????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# +?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# A#?????????????????????? | | ????????????????????????#@ #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# R#?????????????????????? | | ????????????????????????+ #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 10 Core Analysis 9 Recoil Reduction 5 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Executioner Challenges ------------ None Game ------ Seed NovaPotentialShield Manual? 0 Play Time 01:17:44 Cumulative 68.1 hours Start 2024.09.28 @ 13:30:05 End 2024.09.28 @ 14:45:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 50 Gallery% 41 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3356c3d3-1135-4b33-880e-4dc179959f87