Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.14 @ 00:39:16 Player: Beef Result: Destroyed by Y-54 Guardian via exploding Nuclear Reactor Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (798) 798 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-38) -38 TOTAL SCORE: 3340 Bonus ------- Friendly Fire -38 Cogmind --------- Core Integrity 0/700 Matter 49/300 Energy 74/100 System Corruption 1% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Aluminum Leg > --- UTILITY (5) ------ Improved Signal Interpreter Terrain Scan Processor System Shield > --- WEAPON (2) ------- Heavy Missile Launcher Chainsword > --- INVENTORY (5) ---- Flak Gun Welding Torch Great Maul Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads Improved Flight Unit > --- UTILITY ---------- Improved Signal Interpreter Improved Medium Armor Plating Hacking Suite System Shield System Shield > --- WEAPON ----------- Gauss Rifle Chainsword > --- INVENTORY -------- Improved Deuterium Engine Flight Unit Rocket Launcher Rocket Launcher [Rating: 48] Favorites ----------- Power Enhanced Nuclear Core Engine Light Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Flight Unit Treads Medium Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility System Shield Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon High-powered Shotgun Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . 2 . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 57 | 6 . 12 9 30 Power 6 | 1 . 2 . 3 Engine 4 | 1 . 2 . 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 30 | 2 . 6 7 15 Treads 5 | . . . . 5 Leg 1 | . . . . 1 Wheel 5 | 2 . . . 3 Hover . | . . . . . Flight 19 | . . 6 7 6 Utility 7 | 1 . 1 2 3 Device . | . . . . . Storage 1 | 1 . . . . Processor 2 | . . . . 2 Hackware 3 | . . 1 2 . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 14 | 2 . 3 . 9 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 6 | 1 . 3 . 2 Ballistic Cannon . | . . . . . Launcher 4 | . . . . 4 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 26 | . . 1 2 23 Power 4 | . . . 1 3 Propulsion 15 | . . 1 1 13 Utility 3 | . . . . 3 Weapon 4 | . . . . 4 Highest Loss Streak 12 | . . 1 2 12 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 85 94 92 86 Engine 5 | . 14 11 7 1 Core 2 | . . . . 4 Treads 2 | . . . . 5 Wheel 4 | . 28 . . 3 Flight 25 | . . 44 31 20 Storage 5 | . 14 11 9 . Processor 4 | . . . . 8 Hackware 17 | . . 6 27 22 Protection 2 | . . . . 4 Energy Gun 1 | . 14 . . . Ballistic Gun 11 | . 14 20 18 5 Slashing Weapon 2 | . . . . 4 Naked Turns . | . . . . . Heaviest Build 23 | 14 14 16 16 23 Greatest Support 112 | 20 20 16 17 112 Greatest Overweight (x) 2 | . . . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 6 | 7 8 8 8 5 Most Carried 8 | 2 7 8 8 6 Average Carried 5 | 1 4 7 6 4 Final Capacity 8 | 8 8 8 8 5 Final Carried 7 | 2 7 7 7 3 Class Distribution -------------------- 39% | Hacker-Sprinter 31% | Hacker-Mutant 15% | Scavenger-Sprinter 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 974 | 219 54 330 . 371 Remotely . | . . . . . Salvage Created 776 | . 54 65 87 570 Parts 48 | . 8 7 5 28 Haulers Intercepted 2 | . . 1 . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 19 | . 3 2 2 12 Melee 2 | . . . . 2 Guns 8 | . 3 2 2 1 AOE 9 | . . . . 9 Classes Destroyed 10 | . 1 2 2 5 Builder 4 | . . . . 4 Hauler 2 | . . 1 . 1 Recycler 1 | . . . . 1 Operator 1 | . . 1 . . Watcher 1 | . . . 1 . Swarmer 5 | . 3 2 . . Grunt 10 | . . . 2 8 Sentry 2 | . . . . 2 Hunter 1 | . . . . 1 Programmer 1 | . . . . 1 Best Kill Streak 8 | . 3 2 3 8 Combat Bots Only 5 | . 3 2 2 5 Max Kills in Single Turn 4 | . 1 2 1 4 Gunslinging . | . . . . . Exploded 4 | . . . . 4 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 462 | . 12 42 29 379 Missed 175 | . 2 24 15 134 Damage Taken 3323 | . 78 222 227 2796 Core 806 | . 17 65 18 706 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 49 | . . . 49 . Core Remaining (%) 93 | 100 93 83 96 . Volleys Fired 56 | . 5 11 8 32 Largest 2 | . 2 2 2 2 Hottest 70 | . 70 50 50 66 Shots Fired 90 | . 10 22 16 42 Gun 69 | . 10 22 16 21 Cannon . | . . . . . Launcher 21 | . . . . 21 Special . | . . . . . Kinetic 64 | . 5 22 16 21 Thermal 5 | . 5 . . . Explosive 21 | . . . . 21 Electromagnetic . | . . . . . Robot Hit Streak 7 | . 6 7 4 5 Robot Miss Streak 5 | . 1 5 2 2 Penetration Max 1 | . . . . 1 Secondary Targets 4 | . 1 2 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 75 | . 7 12 14 42 Core Hits 56 | . 3 5 9 39 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Sever 1 | . . . . 1 Melee Attacks 22 | . . . . 22 Impact . | . . . . . Slashing 22 | . . . . 22 Piercing . | . . . . . Sneak Attacks 3 | . . . . 3 Combat Hostiles 1 | . . . . 1 Follow-up Attacks . | . . . . . Damage Inflicted 3081 | . 82 254 256 2489 Guns 862 | . 82 254 256 270 Cannons . | . . . . . Explosions 1581 | . . . . 1581 Melee 638 | . . . . 638 Ramming . | . . . . . Kinetic 825 | . 45 254 256 270 Thermal 37 | . 37 . . . Explosive 1581 | . . . . 1581 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 638 | . . . . 638 Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 95 | . . . . 95 Projectiles . | . . . . . Explosions 95 | . . . . 95 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 174 | . . . . 174 Shots 4 | . . . . 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 66 | . 45 8 38 66 Average Temperature 11 | . 22 3 25 9 Received Heat Transfer 1164 | . . 69 126 969 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 111 | . 111 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 395 | . 78 285 322 395 Initial 120 | . . 32 120 80 Average 155 | . 52 143 165 188 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 72 | 100 100 74 76 63 Level 1 27 | . . 26 23 36 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . . 2 . 5 Investigation 1 | . . 1 . . Extermination 1 | . . . . 1 Reinforcement 4 | . . 1 . 3 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | . 3 22 13 22 Peak Tracking Total 10 | . 3 9 9 10 Tactical Retreats 10 | . . 4 3 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 15 | . 3 4 2 6 Terminals 11 | . 3 3 1 4 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . . . . 1 Scanalyzers 2 | . . 1 . 1 Garrison Access . | . . . . . Total Hacks 53 | . 7 12 16 18 Successful 29 | . 2 5 12 10 Failed 24 | . 5 7 4 8 Catastrophic 4 | . 1 1 1 1 Database Lockouts . | . . . . . Manual 22 | . 6 7 7 2 Terminals 40 | . 7 10 10 13 Fabricators . | . . . . . Repair Stations 6 | . . . 6 . Recycling Units 3 | . . . . 3 Scanalyzers 4 | . . 2 . 2 Garrison Access . | . . . . . Terminal Hacks 15 | . 2 2 6 5 Record 2 | . . . 2 . Robot Analysis 1 | . . 1 . . Prototype ID Bank 2 | . 1 . . 1 Open DSF 1 | . . . . 1 Branch Access Points 2 | . 1 . . 1 Emergency Access Points 1 | . . 1 . . Alert Level 2 | . . . 1 1 Unreport Threat 1 | . . . 1 . Surveillance Status 1 | . . . 1 . Recall Investigation 1 | . . . 1 . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . 6 . Scan Component 3 | . . . 3 . Repair 3 | . . . 3 . Recycling Unit Hacks 3 | . . . . 3 Process 1 | . . . . 1 Report Inventory 1 | . . . . 1 Retrieve Matter 1 | . . . . 1 Scanalyzer 4 | . . 2 . 2 Insert Component 2 | . . 1 . 1 Analyze 2 | . . 1 . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . 1 . . Terminals 1 | . . 1 . . Assimilate 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 3 3 2 4 Full Trace Events 2 | . . 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 1 . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 3 . Time 78 | . . . 78 . Parts Recycled . | . . . . . Recycled Matter 58 | . . . . 58 Retrieved Matter 58 | . . . . 58 Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 1 . 1 Part Schematics Acquired 2 | . . 1 . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 10 | . . 10 . . Highest-Rated Ally 10 | . . 10 . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1038 | 43 97 200 182 516 Spaces Moved 1370 | 39 96 415 172 648 Core 49 | 1 . . . 48 Treads 23 | . . . . 23 Legs . | . . . . . Wheels 221 | 38 96 . . 87 Hover . | . . . . . Flight 1077 | . . 415 172 490 Fastest Speed 28 | 50 80 31 31 28 Average Speed 41 | 79 80 31 31 42 Slowest Speed 160 | 80 80 31 34 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 11 | . . 6 2 3 Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 3 18 43 23 22 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 2 | . . . . 2 Terrain Destroyed 109 | . . . . 109 Melee 2 | . . . . 2 Projectile . | . . . . . AOE 107 | . . . . 107 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1701 | 47 105 460 282 807 Wait 108 | 1 . 6 80 21 Move 1346 | 38 95 404 167 642 Hop 9 | . . 4 2 3 Pick Up 39 | 2 5 10 10 12 Fast Attach 19 | 6 . 3 2 8 Attach 21 | . . 3 4 14 Detach 5 | . . 2 . 3 Swap 17 | . . 6 3 8 Drop 23 | . . 11 6 6 Fire 56 | . 5 11 8 32 Melee 22 | . . . . 22 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 36 | . . . . 36 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Identified exit to Mines 137 | -10/Materials | Discovered new exit (range 4) 141 | -10/Materials | Entered another Materials area 141 | -9/Materials | Evolved 2 slots: Propulsion x2 218 | -9/Materials | Discovered new exit (range 12) 337 | -9/Materials | Discovered new exit (range 11) 341 | -9/Materials | Entered another Materials area 341 | -8/Materials | Evolved 2 slots: Utility x2 376 | -8/Materials | Repaired Flight Unit 403 | -8/Materials | Repaired Flight Unit 430 | -8/Materials | Repaired Flight Unit 513 | -8/Materials | Discovered new exit (range 16) 523 | -8/Materials | Entered Factory 523 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 625 | -7/Factory | Identified exit to DSF 714 | -7/Factory | Identified exit to Lower Caves 725 | -7/Factory | Build established: Hacker-Sprinter 928 | -7/Factory | Lost 12 parts (1p7n1u3w) 1024 | -7/Factory | Core integrity fell below 50% 1025 | -7/Factory | Lost 7 parts (1p5n1u) 1030 | -7/Factory | Garrison activated, responded to threat 1036 | -7/Factory | Core integrity fell below 20% 1039 | -7/Factory | Destroyed by Y-54 Guardian via exploding Nuclear Reactor Last Messages --------------- 00989_ K-01 Serf cleans the Fusion Modulator. 00989_ Flight Unit destroyed. 00992_ K-01 Serf cleans the Fusion Modulator. 00992_ Acquired Flak Gun. 00993_ System Shield destroyed. 00994_ Imp. Flight Unit destroyed. 01030_ G-47 Trooper destroyed. 01030_ Destroyed Imp. Heat Sink. 01030_ G-47 Trooper calls for garrison reinforcements. 01030_ ALERT: Activating Garrison Access F001. 01031_ Slug penetrates Reinforced Barrier. 01032_ G-47 Trooper destroyed. 01032_ Hacking Suite destroyed. 01032_ Destroyed Hacking Suite. 01032_ G-47 Trooper destroyed. 01033_ Hvy. Missile Launcher destroyed. 01034_ Slug penetrates Reinforced Barrier. 01035_ Acquired 32 matter. 01036_ Acquired Aluminum Leg. 01039_ Nuclear Reactor explodes. 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