Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.11 @ 12:37:52 Player: Leech Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (66) 330 Value Destroyed (1596) 1596 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 3386 Bonus ------- High Alert Combat Kills 60 Cogmind --------- Core Integrity 0/400 Matter 284/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (166) Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Armored Treads Armored Treads Medium Treads > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- Improved Assault Rifle Mini Grenade Launcher > --- INVENTORY (15) --- Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Improved Treads Improved Treads Improved Treads Improved Treads Improved Flight Unit Xenon Bombardment Thruster Advanced Weight Redist. System Advanced Weight Redist. System Advanced Weight Redist. System Reflective Plating Particle Cannon Improved Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Light Armor Plating System Restoration Module > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Improved Treads Improved Treads Improved Treads Improved Treads Improved Flight Unit Xenon Bombardment Thruster Advanced Weight Redist. System Advanced Weight Redist. System Advanced Weight Redist. System Reflective Plating Particle Cannon Mini Grenade Launcher [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Transport Network Coupler Device Improved Terrain Scanner Storage Large Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 54 | 7 4 4 36 3 Power 8 | 1 . . 7 . Engine 8 | 1 . . 7 . Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 2 3 . 9 1 Treads 12 | . 2 . 9 1 Leg 3 | 2 1 . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 2 1 2 6 1 Device 2 | 1 . . . 1 Storage 5 | 1 1 1 2 . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 4 | . . . 4 . Artifact . | . . . . . Weapon 19 | 2 . 2 14 1 Energy Gun 3 | . . . 3 . Energy Cannon 1 | . . 1 . . Ballistic Gun 12 | 2 . . 10 . Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 4 . Parts Lost 14 | . . 4 8 2 Power 4 | . . 1 3 . Propulsion 2 | . . 1 1 . Utility 4 | . . . 2 2 Weapon 4 | . . 2 2 . Highest Loss Streak 4 | . . 4 2 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 100 96 96 95 Engine 10 | . 14 12 9 11 Treads 27 | . 4 27 32 33 Leg 4 | . 23 . . . Device 3 | . 14 5 . 6 Storage 11 | . 14 14 11 11 Processor 7 | . . 8 11 1 Protection 7 | . . . 10 8 Energy Gun 1 | . . . 2 . Ballistic Gun 20 | . 28 18 18 17 Peak Build Rating 28 | 9 10 10 24 28 Average Rating 17 | 5 9 7 20 25 On Entrance 8 | . 9 10 3 21 Naked Turns . | . . . . . Heaviest Build 95 | 12 87 87 95 37 Greatest Support 68 | 20 40 40 60 68 Greatest Overweight (x) 3 | 3 2 2 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 25 25 25 15 Average Capacity 15 | 7 10 8 17 15 Most Carried 18 | 3 11 11 18 15 Average Carried 11 | 2 6 8 13 14 Final Capacity 25 | 8 25 8 15 15 Final Carried 15 | 3 11 8 14 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1605 | 217 233 69 773 313 Remotely . | . . . . . Salvage Created 2125 | 36 219 98 1643 129 Parts 149 | 5 14 5 110 15 Haulers Intercepted 6 | . 1 . 5 . Recyclers Shooed 3 | . . 1 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 50 | . 5 2 36 7 Guns 43 | . 5 2 32 4 AOE 7 | . . . 4 3 Classes Destroyed 10 | 1 3 . 6 . Worker 1 | . . . 1 . Builder 1 | . . . 1 . Tunneler 2 | 2 . . . . Hauler 6 | . 1 . 5 . Recycler 1 | . . . 1 . Operator 2 | . . . 2 . Watcher 3 | . . . 3 . Swarmer 16 | . 3 . 9 4 Grunt 27 | . 2 2 20 3 Sentry 7 | . . . 7 . Best Kill Streak 6 | 1 2 2 6 4 Combat Bots Only 4 | . 2 2 4 4 Max Kills in Single Turn 3 | 1 1 1 3 3 Gunslinging . | . . . . . Exploded 3 | . . . 2 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 371 | . 34 41 273 23 Missed 83 | . 8 7 62 6 Damage Taken 3614 | . 272 600 2434 308 Core 648 | . 76 165 362 45 Absorbed by Shields . | . . . . . Ignored by Resistances 116 | . . . 116 . Regen/Repaired (Parts) 531 | . . . 531 . Core Remaining (%) 51 | 100 . 3 . . Volleys Fired 210 | 4 35 7 155 9 Largest 2 | 2 2 2 2 2 Hottest 85 | 40 40 40 85 53 Shots Fired 395 | 8 70 14 285 18 Gun 388 | 8 70 14 281 15 Cannon . | . . . . . Launcher 7 | . . . 4 3 Special . | . . . . . Kinetic 354 | 8 70 14 247 15 Thermal 34 | . . . 34 . Explosive 7 | . . . 4 3 Electromagnetic . | . . . . . Robot Hit Streak 24 | 3 8 8 24 11 Robot Miss Streak 5 | 1 4 1 5 1 Penetration Max . | . . . . . Secondary Targets 5 | . 1 . 4 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 268 | 5 36 12 203 12 Core Hits 104 | 2 11 6 76 9 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 2 | . . . 2 . Destroy 2 | . . . 2 . Melee Attacks 9 | . . 9 . . Impact . | . . . . . Slashing 9 | . . 9 . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4001 | 51 387 161 3066 336 Guns 3448 | 51 381 131 2722 163 Cannons . | . . . . . Explosions 500 | . . . 327 173 Melee 30 | . . 30 . . Ramming 23 | . 6 . 17 . Kinetic 3183 | 51 381 131 2457 163 Thermal 265 | . . . 265 . Explosive 500 | . . . 327 173 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 30 | . . 30 . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 2 Average Corruption 1 | . . . 2 1 Corruption Purged 2 | . . . . 2 Corruption Blocked . | . . . . . Effects 12 | . . . 11 1 Message Errors 2 | . . . 2 . Matter Fused 3 | . . . 3 . Heat Flow Errors 4 | . . . 4 . Data Loss (minor) 1 | . . . . 1 Misfires 1 | . . . 1 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 4 | . . . 4 . Targets Rammed 5 | . 1 . 4 . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 354 | . 16 18 354 2 Average Temperature 84 | . 9 8 94 2 Received Heat Transfer 1188 | . 99 51 1008 30 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 582 | . . . 582 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 606 | 10 223 78 606 320 Initial 235 | . 6 28 14 235 Average 192 | 3 60 67 239 259 Maximum Alert Level 2 | . 1 . 2 1 Low Security (%) 64 | 100 98 100 60 6 Level 1 19 | . 1 . 13 93 Level 2 15 | . . . 25 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . . . 6 1 Investigation 6 | . . . 5 1 Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 5 | . 2 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 86 | . 15 5 57 9 Peak Tracking Total 7 | . 6 3 7 4 Tactical Retreats 9 | . 3 2 4 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 3 | . . . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 9 | . 2 . 6 1 Terminals 5 | . 2 . 3 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 26 | . 5 . 20 1 Successful 19 | . 3 . 15 1 Failed 7 | . 2 . 5 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 7 | . 4 . 3 . Terminals 11 | . 5 . 6 . Fabricators . | . . . . . Repair Stations 9 | . . . 9 . Recycling Units . | . . . . . Scanalyzers 5 | . . . 5 . Garrison Access . | . . . . . Terminal Hacks 7 | . 2 . 4 1 Robot Analysis 2 | . 1 . 1 . Open Door 1 | . . . . 1 Branch Access Points 2 | . 1 . 1 . Emergency Access Points 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . . . 7 . Scan Component 4 | . . . 4 . Repair 3 | . . . 3 . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 7 | . 2 . 5 . Full Trace Events 3 | . . . 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 3 . Time 140 | . . . 140 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total 2 | . 1 . 1 . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 4383 | 124 768 286 2664 541 Spaces Moved 2051 | 85 469 139 1056 302 Core 20 | 20 . . . . Treads 1535 | . 38 139 1056 302 Legs 496 | 65 431 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 160 166 Average Speed 167 | 117 135 162 186 166 Slowest Speed 320 | 200 320 320 250 166 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 6 54 21 72 39 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 3 | . . 1 . 2 Spaces Dug . | . . . . . Terrain Destroyed 32 | . . . 21 11 Melee . | . . . . . Projectile . | . . . . . AOE 32 | . . . 21 11 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2596 | 98 536 169 1470 323 Wait 198 | . 21 6 166 5 Move 2047 | 84 468 138 1055 302 Hop . | . . . . . Pick Up 46 | 3 7 1 33 2 Fast Attach 14 | 7 . . 7 . Attach 11 | . . 1 10 . Detach . | . . . . . Swap 29 | . 4 3 19 3 Drop 27 | . . 4 21 2 Fire 210 | 4 35 7 155 9 Melee 9 | . . 9 . . Ram . | . . . . . Kick 1 | . 1 . . . Crush 4 | . . . 4 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: [*Mat x3] / *Min) -9/Mines (discovered 3 exits: [*Mat] / [*Exi] / [*Zio]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 11) 316 | -10/Materials | Build established: Mutant 377 | -10/Materials | Identified exit to Mines 549 | -10/Materials | Discovered new exit (range 13) 893 | -10/Materials | Entered Mines 972 | -10/Mines | Discovered new exit (range 13) 1103 | -10/Mines | Excavation squad dispatched 1103 | -10/Mines | A large section of the Mines collapsed 1128 | -10/Mines | Core integrity fell below 50% 1174 | -10/Mines | Core integrity fell below 20% 1179 | -10/Mines | Entered Materials 1179 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1204 | -9/Materials | Lost 4 parts (1p1n2w) 1814 | -9/Materials | Discovered new exit (range 14) 1830 | -9/Materials | Core integrity fell below 50% 2378 | -9/Materials | Discovered new exit (range 9) 2797 | -9/Materials | Discovered new exit (range 5) 2885 | -9/Materials | Identified exit to Mines 3140 | -9/Materials | Core integrity fell below 20% 3515 | -9/Materials | Repaired Imp. Assault Rifle 3567 | -9/Materials | Repaired Imp. Assault Rifle 3607 | -9/Materials | Repaired Arm. Treads 3843 | -9/Materials | Entered Mines 3885 | -9/Mines | Met a Derelict bent on vengeance 3912 | -9/Mines | Met a Derelict shopkeep closing up shop 4101 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4103 | -9/Mines | Discovered new exit (range 5) 4165 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4174 | -9/Mines | Discovered new exit (range 7) 4311 | -9/Mines | Learned 2 Materials zone layouts 4345 | -9/Mines | Assembled infested the area 4350 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4384 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- come on!" U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. ED-9E6(h): "I'll hold them off! Go on ahead or try to find another way!" C-30 ARC suffers critical hit (Destroy). C-30 ARC bursts open, deploying its payload. D-53 Grenadier unfolds itself. HV Slug penetrates Earth. U-05 Engineer lays Concrete. Acquired 11 matter. U-05 Engineer lays Concrete. T-07 Excavator destroyed. U-05 Engineer lays Concrete. HV Slug penetrates D-53 Grenadier. HV Slug penetrates Earth. ED-9E6(h) destroyed. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????#####??????????????????????????????????????? | | ?????## ##?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ?????## ###?????????????????????????????????????? | | ??????# ##????????????????????????????????????? | | ?????## #????????????????????????????????????? | | ?????# #????????????????????????????????????? | | ##???# #????????????????????????????????????? | | ##### ###########??????????????????????????? | | #?? #??????????????????????? | | > ######### ## #??????????????????????? | | ######## ##?#####?# #??????????????????????? | | #??????# ##### ### #####??????????????????????? | | ???????# ### t #??????????????????????????? | | ???????# ## ## #######????????????????????? | | ?#####?# ## ### #????????????????????? | | ## ### ## ##?# #?#??????????????????? | | # ## ##??##### # #??????????????????? | | ## ## ##### @ #??????????????????? | | ### ## ## ###??????????????????? | | # ### # [ #????????????????????? | | ## ## * #????????????????????? | | ?# ### d ##????????????????????? | | ?# #?# # [ d ##?????????????????????? | | ?# #?# % u* ##??????????????????????? | | ?# #?# ##???????????????????????? | | ?# ## % u ##????????????????????????? | | ?# ##### ##???????????????????????? | | ##% #???## ##############??????????? | | ######## r #?????? | | ## ## # ################??????????? | | ?# ## ###### ## ##?????????????????????????? | | ?# #???????## ### #??????????????????????????? | | ## #????????# #?# ??????????????????????????? | | #????????# #?# ?????????????????????????? | | ! #????????# #######????????????????????????? | | #####????????## #??????????????????????????????? | | #?????????????#####??????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##????#?????????????????????????????????????????? | | #### ### ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Safety First Challenges ------------ None Game ------ Seed SchematicGuidedStreamer Manual? 0 Play Time 00:33:57 Cumulative 15.3 hours Start 2025.03.11 @ 12:06:38 End 2025.03.11 @ 12:37:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 685aa8a3-427a-4841-a599-c3162ce6a074