Cogmind - Beta 13 X2 --- EXPLORER MODE // 2024.01.01 @ 05:23:11 // Winter2022/Polymind Player: Minty Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (200) 1000 Value Destroyed (10799) 10799 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (12631) 12631 TOTAL SCORE: 32330 Bonus ------- Polymind Skill 8865 Pacifist 200 High Alert Combat Kills 1296 Follower Combat Kills 104 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -34 Cogmind --------- Core Integrity 0/1600 Matter 0/0 Energy 13/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Advanced Cooling System Advanced Coolant Injector Improved Core Shielding Improved Utility Shielding Layered Heavy Armor Plating Heavy Reflective Plating Heavy Insulated Plating Advanced Force Field Improved Dynamic Insulation System > --- WEAPON ----------- Multirail Multirail Linear Accelerator Linear Accelerator > --- INVENTORY -------- (None) [Rating: 187] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Reinforced Quantum Reactor Propulsion Wheel Treads Medium Treads Leg Myomer Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Xenon Bombardment Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Small Matter Pod Processor Advanced Target Analyzer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Multirail Energy Gun Quantum Rifle Energy Cannon Matter Neutralizer Ballistic Gun Multirail Ballistic Cannon Linear Accelerator Special Weapon Advanced Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Centrium Claws Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp War Pro Fac DSF Res Res Acc Gar Acc Slots Evolved . | . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . Parts Lost 77 | . . . 1 2 9 . . . . 8 . . 24 13 1 10 9 Power 6 | . . . . . . . . . . 1 . . 2 2 . . 1 Propulsion 27 | . . . 1 1 6 . . . . 2 . . 9 . . 5 3 Utility 21 | . . . . . 1 . . . . 2 . . 7 4 1 3 3 Weapon 23 | . . . . 1 2 . . . . 3 . . 6 7 . 2 2 Highest Loss Streak 10 | . . . 1 2 4 . . . . 5 . . 10 7 1 5 4 To Critical Strikes 2 | . . . . . . . . . . . . . 1 . . 1 . Average Slot Usage (%) 83 | . 90 97 90 89 88 80 99 100 100 95 79 100 84 76 45 64 75 Engine 7 | . 14 14 22 7 12 20 20 20 20 11 15 20 1 1 . . . Reactor 4 | . . . . . . . . . . 4 . . 8 6 1 7 9 Treads 7 | . . 10 . . 12 . . . . . . . 14 5 2 10 6 Leg 2 | . . . . . 3 . . . . 9 . . 1 12 17 . 4 Wheel 11 | . . . . 14 6 40 40 40 40 23 32 40 3 3 . . . Hover 3 | . 29 20 20 11 1 . . . . . . . 2 . . 2 5 Device 13 | . 14 11 . 13 19 . . . . 8 12 . 19 11 2 19 16 Storage 5 | . . . . 6 3 20 20 20 20 12 9 20 2 4 . 1 . Processor 2 | . 29 1 . 6 1 . . . . 1 . . 1 7 . . 6 Protection 4 | . . 5 . . 5 . . . . . . . 7 2 . 6 7 Energy Gun 8 | . . 5 . 14 10 . 19 20 20 18 1 20 9 3 1 3 4 Ballistic Gun 5 | . . 6 12 . 7 . . . . 3 . . 7 9 1 6 6 Special Weapon 1 | . . . . 6 1 . . . . . 6 . 1 1 . . . Naked Turns 402 | . 15 3 4 13 5 . . . . 6 27 . 28 50 . 128 123 Heaviest Build 177 | . 4 18 4 17 23 4 6 6 6 27 6 6 89 47 47 177 177 Greatest Support 180 | 3 12 40 12 20 40 20 20 20 20 50 20 20 140 80 80 180 180 Greatest Overweight (x) 1 | . . . . 1 1 . . . . . . . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | . . 1 1 5 5 1 1 1 1 1 1 1 5 1 1 5 1 Average Capacity 1 | . . . . 3 1 1 1 1 1 . . 1 1 . 1 1 . Most Carried . | . . . . . . . . . . . . . . . . . . Average Carried . | . . . . . . . . . . . . . . . . . . Final Capacity 5 | . . 1 . 5 1 1 1 1 1 . 1 1 . 1 1 . . Final Carried . | . . . . . . . . . . . . . . . . . . Class Distribution -------------------- 26% | Worker 25% | Sentry 13% | Behemoth 6% | Programmer 4% | Grunt 4% | Cogmind 3% | Watcher 3% | Operator Dominant Class ---------------- Watcher | -10/Materials Operator | -9/Materials Operator | -8/Materials Programmer | -7/Factory Sentry | -7/Storage Worker | -7/Recycling Worker | -5/Factory Worker | -5/Upper Caves Worker | -5/Warlord Worker | -4/Proximity Caves Worker | -4/Factory Worker | -4/DSF Sentry | -3/Research Hunter | -2/Research Revision | -1/Access Behemoth | -1/Garrison Behemoth | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp War Pro Fac DSF Res Res Acc Gar Acc Matter Collected 2608 | . . . . . 230 . . . . . . . 762 306 . 744 566 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 8028 | . . 144 79 101 742 . . . . 267 . . 2377 1337 768 886 1327 Parts 447 | . . 11 10 8 49 . . . . 7 . . 144 56 31 57 74 Haulers Intercepted 3 | . . . . . 2 . . . . . . . . . . . 1 Recyclers Shooed 4 | . . 1 . . . . . . . . . . 2 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp War Pro Fac DSF Res Res Acc Gar Acc Combat Hostiles Destroyed 160 | . . 6 5 4 24 . . . . 4 . . 40 23 7 30 17 Melee 13 | . . . . . . . . . . . . . . 6 7 . . Guns 116 | . . 6 4 3 24 . . . . 3 . . 26 16 . 21 13 Cannons 19 | . . . . . . . . . . . . . 8 . . 7 4 AOE 1 | . . . 1 . . . . . . . . . . . . . . Classes Destroyed 17 | . . 5 . 1 4 . . . . 1 . . 2 1 1 1 1 Worker 16 | . . . . . 2 . . . . . . . 7 1 1 . 5 Builder 6 | . . . . 1 . . . . . . . . 1 . . . 4 Tunneler 1 | . . . . . 1 . . . . . . . . . . . . Hauler 3 | . . . . . 2 . . . . . . . . . . . 1 Recycler 4 | . . . . . . . . . . . . . 3 . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . . . . 1 . . Watcher 8 | . . 1 . 1 1 . . . . . . . 3 1 1 . . Swarmer 21 | . . 2 2 2 2 . . . . . . . . 3 . 8 2 Cutter 3 | . . . . . . . . . . . . . . . . 3 . Grunt 62 | . . 2 1 2 14 . . . . 3 . . 17 9 6 5 3 Brawler 3 | . . 1 . . . . . . . . . . . 1 . 1 . Duelist 3 | . . . . . . . . . . 1 . . 2 . . . . Sentry 29 | . . 1 2 . 6 . . . . . . . 10 1 1 5 3 Hunter 19 | . . . . . . . . . . . . . 6 3 . 6 4 Programmer 17 | . . . . . 2 . . . . . . . 5 3 . 2 5 Striker 2 | . . . . . . . . . . . . . . 2 . . . Butcher 1 | . . . . . . . . . . . . . . 1 . . . Best Kill Streak 16 | . . 3 3 2 16 . . . . 3 . . 7 5 7 11 13 Combat Bots Only 12 | . . 3 3 2 12 . . . . 3 . . 6 5 6 11 6 Max Kills in Single Turn 3 | . . 1 1 1 3 . . . . 2 . . 2 2 1 2 2 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp War Pro Fac DSF Res Res Acc Gar Acc Hostile Shots Fired 2937 | . . 62 75 28 436 . . . . 287 . . 588 467 95 394 505 Missed 863 | . . 15 45 10 126 . . . . 125 . . 133 149 21 84 155 Damage Taken 23734 | . . 337 259 295 2021 . . . . 1430 . . 5963 4734 1305 3738 3652 Core 5219 | . . 75 146 74 549 . . . . 369 . . 1059 1314 595 276 762 Absorbed by Shields 1432 | . . . . . . . . . . . . . . . . 1116 316 Reduced by Siege Mode 90 | . . . . . . . . . . . . . . . . 90 . Redirected to Shielding 69 | . . . . . . . . . . . . . . . . 64 5 Ignored by Resistances 16483 | . . 218 160 49 1058 . . . . 1331 . . 3537 2756 755 2836 3783 Regen/Repaired (Parts) 36 | . . 36 . . . . . . . . . . . . . . . Core Remaining (%) 61 | 100 100 81 73 . . 11 . . . 63 . 100 18 9 . . . Volleys Fired 575 | . . 30 27 34 82 . . . . 15 . . 183 59 1 54 90 Largest 4 | . . 2 1 2 2 . . . . 3 . . 3 3 2 4 4 Hottest 222 | . . 79 20 100 108 . . . . 138 . . 205 157 129 222 222 Shots Fired 1151 | . . 52 27 55 122 . . . . 34 . . 352 122 2 179 206 Gun 937 | . . 52 27 55 122 . . . . 34 . . 273 122 2 104 146 Cannon 213 | . . . . . . . . . . . . . 78 . . 75 60 Launcher . | . . . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . 1 . . . . Kinetic 706 | . . 30 27 . 44 . . . . 18 . . 164 85 1 161 176 Thermal 330 | . . 22 . 13 69 . . . . 16 . . 136 37 1 6 30 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 115 | . . . . 42 9 . . . . . . . 52 . . 12 . Robot Hit Streak 78 | . . 21 10 18 53 . . . . 28 . . 51 78 13 19 54 Robot Miss Streak 3 | . . 1 1 3 3 . . . . 1 . . 3 1 . 3 3 Penetration Max 2 | . . . . . . . . . . 1 . . 2 2 . 1 2 Secondary Targets 18 | . . 2 . 1 7 . . . . 1 . . 2 5 . . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . . . 1 . . 1 1 . . . Shots Hit Robots 956 | . . 46 24 40 108 . . . . 32 . . 277 135 26 121 147 Core Hits 547 | . . 11 9 11 123 . . . . 11 . . 126 62 14 99 81 Critical Kills 13 | . . . . . . . . . . 1 . . 2 3 4 . 3 Critical Parts Destroyed 12 | . . 1 . . . . . . . . . . 1 3 1 2 4 Critical Strikes 52 | . . 5 . 2 2 . . . . 1 . . 8 8 5 9 12 Burn 10 | . . 4 . . 2 . . . . . . . 1 2 . . 1 Meltdown 1 | . . . . . . . . . . . . . 1 . . . . Destroy 24 | . . 1 . . . . . . . 1 . . 2 6 5 2 7 Blast 8 | . . . . . . . . . . . . . . . . 4 4 Corrupt 9 | . . . . 2 . . . . . . . . 4 . . 3 . Melee Attacks 52 | . . 3 . . . . . . . . . . . 22 25 . 2 Impact 2 | . . . . . . . . . . . . . . 2 . . . Slashing 45 | . . . . . . . . . . . . . . 20 25 . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . 1 . . . . . . . . . . . 1 3 . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . 1 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 29693 | . . 640 205 649 2753 . . . . 670 . . 8782 4640 1612 4605 5137 Guns 21609 | . . 639 205 592 2753 . . . . 667 . . 6439 3234 50 2977 4053 Cannons 4673 | . . . . . . . . . . . . . 2230 . . 1482 961 Explosions 273 | . . . . 57 . . . . . . . . . . . 146 70 Melee 2940 | . . . . . . . . . . . . . . 1378 1562 . . Ramming 198 | . . 1 . . . . . . . 3 . . 113 28 . . 53 Kinetic 16558 | . . 354 205 . 998 . . . . 386 . . 3966 2331 23 4031 4264 Thermal 7839 | . . 285 . 126 1624 . . . . 281 . . 3574 903 27 269 750 Explosive 70 | . . . . . . . . . . . . . . . . . 70 Electromagnetic 2088 | . . . . 523 131 . . . . . . . 1129 . . 305 . Impact 182 | . . . . . . . . . . . . . . 182 . . . Slashing 2758 | . . . . . . . . . . . . . . 1196 1562 . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . . . 2 . . 10 12 1 1 1 Average Corruption 4 | . . . . . . . . . . 2 . . 6 9 1 1 1 Corruption Purged 1 | . . . . . . . . . . . . . . . . . 1 Corruption Blocked 15 | . . . . . . . . . . . . . . 15 . . . Effects 53 | . . . . . . . . . . 3 . . 28 13 2 7 . Message Errors 8 | . . . . . . . . . . . . . 5 1 1 1 . Matter Fused 7 | . . . . . . . . . . . . . 4 2 . 1 . Heat Flow Errors 7 | . . . . . . . . . . 1 . . 3 2 . 1 . Energy Discharges 7 | . . . . . . . . . . . . . 3 3 1 . . Data Loss (minor) 7 | . . . . . . . . . . 2 . . 3 . . 2 . Data Loss (major) 2 | . . . . . . . . . . . . . . 2 . . . Alerts 3 | . . . . . . . . . . . . . 2 . . 1 . Misdirections 5 | . . . . . . . . . . . . . 4 1 . . . Weapon Failures 7 | . . . . . . . . . . . . . 4 2 . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 259 | . . . . . . . . . . . . . 10 132 44 19 54 Projectiles 83 | . . . . . . . . . . . . . 10 . . 19 54 Explosions . | . . . . . . . . . . . . . . . . . . Melee 176 | . . . . . . . . . . . . . . 132 44 . . Knockbacks 19 | . . . . . . . . . . . . . 6 2 . 8 3 Impact 2 | . . . . . . . . . . . . . . 2 . . . Kinetic 16 | . . . . . . . . . . . . . 5 . . 8 3 Secondary 1 | . . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 160 | . . . . . . . . . . . . . 21 . 71 66 2 Shots 2 | . . . . . . . . . . . . . . . 1 1 . Rammed 22 | . . 1 . . . . . . . . . . 15 . . . 6 Targets Rammed 34 | . . 1 . . . . . . . 2 . . 16 6 . . 9 Kicked 11 | . . . . . . . . . . 2 . . . 6 . . 3 Crushed 1 | . . . . . . . . . . . . . 1 . . . . Highest Temperature 348 | . . 89 55 225 348 . . . . 222 . . 226 252 9 175 62 Average Temperature 51 | . . 36 22 105 70 . . . . 52 . . 50 70 9 30 20 Received Heat Transfer 4691 | . . 207 144 84 1212 . . . . 338 . . 1299 666 108 304 329 Effects 2 | . . . . . 1 . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . 1 . . . Siege Activations 1 | . . . . . . . . . . . . . . . . 1 . Total Turns 18 | . . . . . . . . . . . . . . . . 18 . Longest Duration 18 | . . . . . . . . . . . . . . . . 18 . Robots Corrupted 8 | . . . . 1 . . . . . . . . 5 . . 2 . Combat Hostiles 7 | . . . . 1 . . . . . . . . 4 . . 2 . Parts Fried 26 | . . . . 5 . . . . . . . . 16 1 . 4 . Impact Corruptions 3 | . . . . . . . . . . . . . . 3 . . . Robots Melted 4 | . . . . . . . . . . 1 . . 2 . . . 1 Combat Hostiles 3 | . . . . . . . . . . 1 . . 2 . . . . Parts Melted 18 | . . 1 . . 3 . . . . 3 . . 7 1 . 1 2 Heat Transferred 12582 | . . 999 . 296 3646 . . . . 622 . . 4246 1443 9 248 1073 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp War Pro Fac DSF Res Res Acc Gar Acc Peak Influence 1082 | . 17 418 391 465 561 154 204 . . . 21 10 379 470 539 1082 922 Initial 492 | . . 4 125 100 146 154 204 . . . . 10 3 159 213 343 492 Average 312 | . 13 174 237 320 264 15 101 . . . 14 10 132 226 380 741 658 Maximum Alert Level 3 | . . 2 1 2 2 . 1 . . . . . 1 2 2 3 3 Low Security (%) 44 | . 100 58 46 15 32 100 89 . . . 100 100 70 46 . . . Level 1 26 | . . 39 53 53 47 . 10 . . . . . 29 48 53 23 . Level 2 16 | . . 2 . 30 20 . . . . . . . . 4 46 17 63 Level 3 13 | . . . . . . . . . . . . . . . . 58 36 Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . 1 3 1 3 9 . 3 . . 2 1 . 15 2 5 . 7 Investigation 20 | . 1 2 1 2 3 . 2 . . 1 1 . 2 1 3 . 1 Extermination 8 | . . . . . 2 . 1 . . . . . 2 . . . 3 Reinforcement 14 | . . 1 . 1 2 . . . . 1 . . 5 1 1 . 2 Assault 2 | . . . . . . . . . . . . . 1 . . . 1 Garrison 8 | . . . . . 2 . . . . . . . 5 . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 1 . . 1 . . . 1 Haulers Reinforced 5 | . . . . 1 1 . . . . . . . 2 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp War Pro Fac DSF Res Res Acc Gar Acc Distress Signals 21 | . . . 2 . 4 . 1 . . . . . 2 5 2 . 5 Communications Jammed 14 | . . . . . . . . . . . . . . . . . 14 Distress Signals 14 | . . . . . . . . . . . . . . . . . 14 Times Spotted 433 | . 1 20 18 10 56 . . . . 25 . . 84 96 15 38 70 Peak Tracking Total 12 | . 1 5 7 3 10 . . . . 10 . . 7 12 7 10 10 Tactical Retreats 17 | . . 2 3 . 2 . . . . . . . 3 2 . 1 4 Traps | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp War Pro Fac DSF Res Res Acc Gar Acc Traps Triggered 8 | . . . . . . . . . . 1 . . . . . 2 5 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 19 | . . 8 11 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . . . . . . . . . Reprogrammed 15 | . . 12 3 . . . . . . . . . . . . . . Reused 10 | . . 7 3 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 12 | . . 7 3 . . . . . 2 . . . . . . . . Objects Rigged 1 | . . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp War Pro Fac DSF Res Res Acc Gar Acc Machines Disabled 9 | . . . . . 1 . . . 1 . . . 3 1 1 . 2 Max in Single Turn 1 | . . . . . . . . . . . . . 1 1 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . Garrison Relay 1 | . . . . . . . . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp War Pro Fac DSF Res Res Acc Gar Acc Machines Accessed 50 | . 5 6 2 3 5 6 5 . 5 2 3 . 2 1 4 1 . Terminals 33 | . 5 4 2 2 5 6 2 . . . 2 . 1 . 3 1 . Fabricators 3 | . . . . . . . 2 . . 1 . . . . . . . Repair Stations 4 | . . 1 . 1 . . 1 . . . 1 . . . . . . Recycling Units 2 | . . 1 . . . . . . . 1 . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . Garrison Access 2 | . . . . . . . . . . . . . . 1 1 . . Total Hacks 146 | . 25 16 7 6 15 23 13 . 11 7 5 . 3 2 9 4 . Successful 91 | . 19 15 6 5 9 10 6 . 11 3 3 . 1 . 2 1 . Failed 55 | . 6 1 1 1 6 13 7 . . 4 2 . 2 2 7 3 . Catastrophic 10 | . . . . . 1 3 1 . . . 1 . 2 . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 69 | . 11 9 3 2 5 17 8 . 1 . 2 . 3 . 8 . . Terminals 109 | . 25 11 7 4 15 23 6 . . . 4 . 2 . 8 4 . Fabricators 8 | . . . . . . . 6 . . 2 . . . . . . . Repair Stations 8 | . . 4 . 2 . . 1 . . . 1 . . . . . . Recycling Units 6 | . . 1 . . . . . . . 5 . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . Garrison Access 3 | . . . . . . . . . . . . . . 2 1 . . Terminal Hacks 54 | . 14 7 4 2 7 7 . . 11 . 1 . . . . 1 . Record 11 | . . . . . . . . . 11 . . . . . . . . Part Schematic 1 | . . . . . 1 . . . . . . . . . . . . Robot Schematic 1 | . . . . . 1 . . . . . . . . . . . . Robot Analysis 2 | . 1 . . . . 1 . . . . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . . . . . . Open Door 2 | . . . . . 2 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . Branch Access Points 2 | . 1 1 . . . . . . . . . . . . . . . Emergency Access Points 3 | . 1 1 . . . . . . . . . . . . . 1 . Machine Index 1 | . . . . . 1 . . . . . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . 1 . . . . . . . . . . . Alert Level 6 | . 2 . 1 1 1 1 . . . . . . . . . . . Unreport Threat 4 | . . . 1 . 1 2 . . . . . . . . . . . Locate Traps 3 | . 1 1 . 1 . . . . . . . . . . . . . Reprogram Traps 3 | . . 3 . . . . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 2 . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . 1 . . 1 . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . 4 . . 2 . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . Load Schematic 2 | . . . . . . . 1 . . 1 . . . . . . . Build 3 | . . . . . . . 2 . . 1 . . . . . . . Repair Station Hacks 5 | . . 3 . 1 . . . . . . 1 . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . . . . . Refit 3 | . . 1 . 1 . . . . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 24 | . 5 5 2 2 2 3 2 . . . 1 . 1 . 1 . . Terminals 20 | . 5 4 2 2 2 3 . . . . 1 . . . 1 . . Assimilate 1 | . . 1 . . . . . . . . . . . . . . . Botnet 16 | . 5 3 2 1 2 3 . . . . . . . . . . . Detonate 1 | . . . . . . . . . . . 1 . . . . . . Sabotage 2 | . . . . 1 . . . . . . . . . . 1 . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . Prioritize 1 | . . . . . . . 1 . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . Mechanics 1 | . . . . . . . 1 . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . Tunnel 1 | . . 1 . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . Extract 1 | . . . . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . 1 . . Hacking Detections 41 | . 4 5 2 2 6 6 5 . . 2 2 . 1 1 4 1 . Full Trace Events 19 | . 2 1 1 1 3 4 2 . . . 1 . 1 1 2 . . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . Robots Built 10 | . . . . . . . 6 . . 4 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 210 | . . . . . . . 143 . . 67 . . . . . . . Total Robot Build Rating 42 | . . . . . . . 26 . . 16 . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . . . . Time 26 | . . 26 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp War Pro Fac DSF Res Res Acc Gar Acc Used RIF Installer 1 | . . . . . . . . . . . . . . . . 1 . Robots Hacked 40 | . 1 5 1 3 4 . . . . 2 . . 7 5 1 2 9 Non-combat 10 | . 1 3 . 2 . . . . . . . . 1 . . . 3 Combat 30 | . . 2 1 1 4 . . . . 2 . . 6 5 1 2 6 Robot Hacks Applied 65 | . 2 5 2 4 8 . . . . 2 . . 13 10 2 2 15 find_chute 1 | . . . . 1 . . . . . . . . . . . . . map_walls 1 | . . . . 1 . . . . . . . . . . . . . find_recycling 1 | . . 1 . . . . . . . . . . . . . . . ignore_parts 1 | . . . . . . . . . . . . . . . . . 1 find_terminals 3 | . . 2 . . . . . . . . . . . . . . 1 map_route 3 | . 1 . . . . . . . . . . . 1 . . . 1 mark_security 3 | . 1 . . . . . . . . . . . 1 . . . 1 find_shortcuts 30 | . . 2 1 1 4 . . . . 2 . . 6 5 1 2 6 find_garrison 22 | . . . 1 1 4 . . . . . . . 5 5 1 . 5 Relay Couplers Released 6 | . . . . . . . . . . . . . 2 . . 4 . Machine Destruction 6 | . . . . . . . . . . . . . 2 . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . 10 . . 5 . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp War Pro Fac DSF Res Res Acc Gar Acc Total Allies 31 | . . 1 . 1 . 10 6 . 5 4 . . 2 . . 2 . Largest Group 10 | . . 1 . 1 1 10 10 . 5 4 . . 1 . . 2 . Highest-Rated Group 277 | . . 10 . 16 16 190 190 . 277 48 . . 47 . . 124 . Highest-Rated Ally 65 | . . 10 . 16 16 40 40 . 65 12 . . 47 . . 62 . Total Orders 1 | . . . . . . . 1 . . . . . . . . . . ROAM 1 | . . . . . . . 1 . . . . . . . . . . Ally Attacks 147 | . . . . 1 4 . 85 . 7 33 . . 4 . . 13 . Total Damage 2337 | . . . . . 31 . 1150 . 161 380 . . 108 . . 507 . Kills 10 | . . . . . . . 6 . 1 1 . . 1 . . 1 . Allies Corrupted 2 | . . . . . . . . . . 1 . . . . . 1 . Allies Melted 2 | . . . . . . . . . . . . . . 2 . . . Intel | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp War Pro Fac DSF Res Res Acc Gar Acc Robot Analysis Total 28 | . 2 3 . 3 3 1 . . . 2 1 . 4 5 . 1 3 Derelict Logs Recovered 2 | . . . . . . . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp War Pro Fac DSF Res Res Acc Gar Acc Turns Passed 8669 | . 103 362 177 362 772 396 516 81 518 406 233 40 1878 563 166 1049 1047 Spaces Moved 7078 | 1 188 295 234 362 343 328 606 102 568 412 311 51 1044 463 313 687 770 Core 755 | 1 29 4 6 26 9 . . . . 45 53 . 52 100 . 184 246 Treads 1278 | . . 9 . . 87 . . . . . . . 511 65 10 405 191 Legs 742 | . . . . . 11 . . . . 71 . . 48 223 303 . 86 Wheels 2804 | . . . . 149 157 328 606 102 568 296 258 51 214 75 . . . Hover 1220 | . 159 278 136 175 44 . . . . . . . 219 . . 98 111 Flight 279 | . . 4 92 12 35 . . . . . . . . . . . 136 Fastest Speed 32 | 50 50 37 37 40 32 80 80 80 80 50 50 80 50 40 40 50 34 Average Speed 85 | 50 55 58 49 70 100 80 80 80 80 83 74 80 114 76 43 119 85 Slowest Speed 170 | 50 56 160 56 120 160 80 80 80 80 120 80 80 160 160 160 170 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . 5 . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 1 40 34 32 15 54 73 19 22 65 64 13 76 33 23 13 59 28 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . . . . . 1 . . . . . . . Known Exits Taken 14 | 1 1 1 1 1 1 1 1 . 1 1 1 . 1 1 1 . . Unknown Exits Taken 1 | . . . . . . . . 1 . . . . . . . . . Scrap Searched 4 | . . . . . . . . . . 4 . . . . . . . Spaces Dug 14 | . . . . . . . . . . . . . . . . . 14 Terrain Destroyed 140 | . . . . 5 . . . . . . . . 7 17 18 32 61 Melee . | . . . . . . . . . . . . . . . . . . Projectile 71 | . . . . . . . . . . . . . 7 17 . 16 31 AOE 68 | . . . . 5 . . . . . . . . . . 18 16 29 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp War Pro Fac DSF Res Res Acc Gar Acc Total 8608 | . 187 431 267 407 636 461 636 101 631 442 310 50 1376 553 339 785 996 Wait 685 | . . 94 1 1 208 83 31 . 2 14 . . 111 4 . 9 127 Move 7046 | . 187 294 224 361 342 327 605 101 567 411 310 50 1043 462 313 683 766 Hop 6 | . . . 4 . . . . . . . . . . . . . 2 Pick Up . | . . . . . . . . . . . . . . . . . . Fast Attach . | . . . . . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . . . Drop . | . . . . . . . . . . . . . . . . . . Fire 575 | . . 30 27 34 82 . . . . 15 . . 183 59 1 54 90 Melee 52 | . . 3 . . . . . . . . . . . 22 25 . 2 Ram 13 | . . 1 . . . . . . . . . . 8 . . . 4 Kick 11 | . . . . . . . . . . 2 . . . 6 . . 3 Crush 11 | . . . . . . . . . . . . . 9 . . . 2 Escape Stasis 30 | . . . . . . . . . . . . . . . . 30 . Rewire 118 | . . 1 . 1 . 51 . . 62 . . . 3 . . . . Trap 19 | . . 8 11 . . . . . . . . . . . . . . Miscellaneous 42 | . . . . 10 4 . . . . . . . 19 . . 9 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory -7/Storage -7/Recycling -5/Factory -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / DSF) -4/DSF -3/Research -2/Research -1/Access -1/Garrison (discovered 2 exits: *Acc x2) -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 0) 1 | -11/Scrapyard | Entered Materials 16 | -10/Materials | Identified exit to Materials 16 | -10/Materials | Discovered exit to Materials (range 56) 22 | -10/Materials | Identified exit to Mines 104 | -10/Materials | Entered another Materials area 303 | -9/Materials | Identified exit to Mines 417 | -9/Materials | Repaired Lgt. Ion Engine 457 | -9/Materials | Identified exit to Materials 457 | -9/Materials | Discovered exit to Materials (range 13) 466 | -9/Materials | Entered another Materials area 628 | -8/Materials | Identified exit to Factory 628 | -8/Materials | Discovered exit to Factory (range 16) 643 | -8/Materials | Entered Factory 990 | -7/Factory | Identified exit to Storage 990 | -7/Factory | Discovered exit to Storage (range 13) 1005 | -7/Factory | Entered Storage 1005 | -7/Storage | Accompanied by 1 ally 1178 | -7/Storage | Core integrity fell below 50% 1216 | -7/Storage | Lost 4 parts (3n1w) 1451 | -7/Storage | Garrison activated, responded to threat 1523 | -7/Storage | Core integrity fell below 20% 1552 | -7/Storage | Destroyed 12 combat bots 1626 | -7/Storage | Garrison activated, responded to threat 1775 | -7/Storage | Used back door to open Recycling access 1775 | -7/Storage | Identified exit to Recycling 1775 | -7/Storage | Discovered exit to Recycling (range 3) 1777 | -7/Storage | Entered Recycling 1778 | -7/Recycling | Joined Warlord attack on 0b10 via Recycling 2009 | -7/Recycling | Identified exit to Factory 2173 | -7/Recycling | Entered Factory 2173 | -5/Factory | Accompanied by 10 allies 2296 | -5/Factory | Fabricated E-15 Imp (x2) 2453 | -5/Factory | Fabricated S-27 Virus? 2531 | -5/Factory | Lost 3 allies 2681 | -5/Factory | Identified exit to Upper Caves 2681 | -5/Factory | Discovered exit to Upper Caves (range 5) 2689 | -5/Factory | Entered Upper Caves 2760 | -5/Upper Caves | Learned 8 Factory zone layouts 2769 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 2770 | -5/Upper Caves | Entered Warlord 2972 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 3011 | -5/Warlord | Learned 4 Research zone layouts 3011 | -5/Warlord | Learned 4 Testing zone layouts 3014 | -5/Warlord | Learned Testing security intel 3014 | -5/Warlord | Learned Armory recycling unit intel 3015 | -5/Warlord | Learned Armory trap positions 3015 | -5/Warlord | Learned Quarantine stockpile data 3187 | -5/Warlord | Met Warlord 3212 | -5/Warlord | Warlord's base attacked by MAIN.C 3279 | -5/Warlord | Identified exit to Proximity Caves 3279 | -5/Warlord | Discovered exit to Proximity Caves (range 12) 3288 | -5/Warlord | Entered Proximity Caves 3408 | -4/Proximity Caves | Learned location of Armory (-4) 3430 | -4/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 3473 | -4/Proximity Caves | Spotted B-86 Titan 3571 | -4/Proximity Caves | Lost 5 parts (1p2n1u1w) 3619 | -4/Proximity Caves | Fabricated S-27 Virus (x4) 3653 | -4/Proximity Caves | Identified exit to Factory 3653 | -4/Proximity Caves | Discovered exit to Factory (range 16) 3693 | -4/Proximity Caves | Lost 4 allies 3694 | -4/Proximity Caves | Entered Factory 3695 | -4/Factory | Identified exit to Upper Caves 3721 | -4/Factory | Lost 3 parts (1u2w) 3927 | -4/Factory | Identified exit to DSF 3927 | -4/Factory | Entered DSF 3957 | -4/DSF | Identified exit to Research 3957 | -4/DSF | Discovered exit to Research (range 14) 3967 | -4/DSF | Entered Research 4610 | -3/Research | Lost 9 parts (1p5n2u1w) 5210 | -3/Research | System corruption reached 10% 5237 | -3/Research | Core integrity fell below 50% 5297 | -3/Research | Lost 10 parts (1p3n3u3w) 5446 | -3/Research | Lost 3 parts (1n2w) 5488 | -3/Research | Spotted B-86 Titan 5499 | -3/Research | Took control of B-86 Titan 5726 | -3/Research | Spotted B-86 Titan 5728 | -3/Research | Core integrity fell below 20% 5837 | -3/Research | Identified exit to Research 5837 | -3/Research | Discovered exit to Research (range 8) 5845 | -3/Research | Entered another Research area 5845 | -2/Research | Warlord forces began assault on 0b10 5955 | -2/Research | Research machine network offline 6055 | -2/Research | Lost 3 allies 6188 | -2/Research | Borebot progress halted 6190 | -2/Research | System corruption reached 10% 6203 | -2/Research | Core integrity fell below 50% 6212 | -2/Research | Lost 7 parts (1p1u5w) 6239 | -2/Research | Spotted Executioner 6243 | -2/Research | Spotted Striker 6243 | -2/Research | Took control of Executioner 6280 | -2/Research | Borebot progress halted 6283 | -2/Research | Spotted Striker 6283 | -2/Research | Spotted Striker 6290 | -2/Research | Destroyed Striker 6304 | -2/Research | Destroyed Striker 6310 | -2/Research | Spotted 4U-P38(L) 6319 | -2/Research | Spotted Executioner 6327 | -2/Research | Took control of 4U-P38(L) 6337 | -2/Research | Core integrity fell below 20% 6350 | -2/Research | Lost 3 parts (1p2w) 6360 | -2/Research | Spotted B-90 Cyclops 6371 | -2/Research | Borebot progress halted 6401 | -2/Research | Identified exit to Access 6401 | -2/Research | Discovered exit to Access (range 5) 6408 | -2/Research | Entered Access 6476 | -1/Access | Energy Cycler disabled 6536 | -1/Access | Garrison activated, responded to threat 6555 | -1/Access | Spotted 4U-P38(L) 6574 | -1/Access | Identified exit to Garrison 6574 | -1/Access | Entered Garrison 6632 | -1/Garrison | Spotted B-99 Colossus 6714 | -1/Garrison | Identified exit to Access 6714 | -1/Garrison | Discovered exit to Access (range 13) 6736 | -1/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6784 | -1/Garrison | Triggered checkpoint 6827 | -1/Garrison | Found embedded Infiltrators 6833 | -1/Garrison | Garrison Relay disabled 6896 | -1/Garrison | Triggered checkpoint 6905 | -1/Garrison | Core integrity fell below 50% 6906 | -1/Garrison | Took control of B-99 Colossus 6906 | -1/Garrison | Triggered checkpoint 6934 | -1/Garrison | Lost 5 parts (3n1u1w) 6945 | -1/Garrison | Triggered checkpoint 7006 | -1/Garrison | Destroyed 11 combat bots 7124 | -1/Garrison | Triggered checkpoint 7146 | -1/Garrison | Triggered checkpoint 7305 | -1/Garrison | Discovered exit to Access (range 12) 7486 | -1/Garrison | Triggered checkpoint 7510 | -1/Garrison | Spotted B-99 Colossus 7602 | -1/Garrison | Installed Relay Interface Framework 7623 | -1/Garrison | Entered Access 7772 | -1/Access | Lost 4 parts (1p3n) 8160 | -1/Access | Spotted B-99 Colossus 8166 | -1/Access | Took control of B-99 Colossus 8373 | -1/Access | First assault squad dispatched 8479 | -1/Access | Spotted B-99 Colossus 8482 | -1/Access | Core integrity fell below 20% 8593 | -1/Access | Spotted B-99 Colossus 8670 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 08636_ W-44 Eye distress signal jammed. 08648_ Slug penetrates Wall. 08648_ W-44 Eye distress signal jammed. 08651_ Slug penetrates Wall. 08654_ Penetrated by Slug. 08654_ K-01 Serf destroyed. 08654_ Penetrated by Slug. 08655_ Slammed into H-88 Terminator. 08656_ K-01 Serf collects debris. 08656_ Penetrated by Slug. 08657_ Slammed into H-88 Terminator. 08657_ Slug penetrates Door. 08659_ Penetrated by Slug. 08662_ Slug penetrates Wall. 08662_ Penetrated by Slug. 08667_ Slug penetrates Wall. 08669_ Penetrated by Slug. 08669_ Released control of H-81 Overseer. 08670_ H-81 Overseer reactivates. 08670_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ?????????????? | | ??????????????????????????????????? ?????????????? | | ??????????????????????????????????? ?????????????? | | ?????????????????????????????????? #?????????????? | | ?????????????????????????????????? #?????????????? | | ?????????????????????????????????? #?????????????? | | ????????????????????????##########/##????????????? | | ????????????????????????# "" #????????????? | | ????????????????????????+ "" ! #????????????? | | ????????????????????????# """" #????????????? | | ????????????????????????#% """" ! #????????????? | | ????????????????????????#@ """" #????????????? | | ????????????????????????# """" #????????????? | | ????????????????????????# H """" #????????????? | | ????????????????????????# "" #????????????? | | ????????????????????????# g #????????????? | | ????????????????????????# #????????????? | | ????????????????????????# #????????????? | | ????????????????????????# ! hh #????????????? | | ??????????????????####### #????????????? | | ?????????????? # ###g########## #?????? | | ????????????? # T" ?????? | | ?????? ????! # "" ?????? | | ?????# ? # !* ???? | | ?????# # =%##########+### ###???? | | ?????# ## ##?????????????????##?????? | | ?????# != ## #?????????????????????????? | | ?????? != ## #?????????????????????????? | | ?????? = ## #?????????????????????????? | | ??????? ## #?????????????????????????? | | ????????? ## #?????????????????????????? | | ?????#????? ## ##??????????????????????+?? | | ?######"#####"#+"## ####### #????????????? | | # #????????????? | | # % % +????????+???? | | # #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Coolant Potential 100 Energy Generation 50 Energy Capacity 2855 Matter Stores 500 Matter Capacity 500 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 16 EM Shielding 3 Armor Coverage 3600 Resistance: KI 60 Resistance: TH 35 Resistance: EX 85 Resistance: EM 100 Resistance: I 85 Resistance: S 85 Resistance: P 85 Core Shielding 30 Utility Shielding 66 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 67 Targeting Accuracy 12 Target Analysis 8 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 6 Kinecelleration 50 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Flak Gun | -7/Storage | Hacked Adv. Actuator Array | -3/Research | Extracted Robot Schematics ------------------ S-27 Virus | -7/Storage | Hacked Fabricated ------------ E-15 Imp | x2 | -5/Factory | Preloaded S-27 Virus | x4 | -5/Factory S-27 Virus | x4 | -4/Proximity Caves Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp War Pro Fac DSF Res Res Acc Gar Acc Hosts 47 | . 1 4 1 3 5 . . . . 2 2 . 9 9 1 2 8 Combat Hostiles 32 | . . 2 1 1 4 . . . . 2 . . 6 7 1 2 6 Allies 2 | . . . . . . . . . . . . . . 2 . . . Unique Host Classes 16 | . 1 3 . 3 1 . . . . 1 1 . 1 4 . . 1 Average Host Suspicion 72 | . 31 89 64 92 89 4 22 5 1 53 30 35 93 85 90 91 99 Unsuspicious Activity 1962 | . 6 129 15 197 257 366 225 . . 30 55 21 331 61 . . 269 Returns to Shadow . | . . . . . . . . . . . . . . . . . . Fuzzy Dispatches 2 | . . . . . 1 . 1 . . . . . . . . . . Protomatter Created 7663 | . . 53 53 56 456 75 380 . 23 104 . . 1382 3146 295 1140 500 Used 3330 | . 12 39 6 50 155 . . . . 134 10 . 693 906 97 387 841 Decayed 3108 | . . 18 . . 64 75 232 . . 58 . . 267 1915 . 416 63 Highest Spend 350 | . 12 23 6 40 51 . . . . 74 5 . 250 350 97 320 320 Top 5 Hosts by Kills: B-99 Colossus (-1/Garrison: 26) Y-54 Guardian (-7/Storage: 17) 4U-P38(L) (-2/Research: 13) B-86 Titan (-3/Research: 12) Y-72 Warden (-3/Research: 11) Game ------ Seed SpikedBottomlessScythe Manual? 0 Play Time 01:16:45 Cumulative 560.4 hours Start 2024.01.01 @ 04:07:49 End 2024.01.01 @ 05:23:11 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2022/Polymind Game No. 439 Rogue 167 Adventurer 123 Explorer 149 Win Type - Total 24 Types 19/0/3/1/0/0/0/1/0 Lore% 77 Gallery% 89 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 555e4eff-fec6-4f99-abe0-f63c5f323c6a