Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.28 @ 14:41:08 Player: McSaucyNugget Result: Destroyed by PL-LAYGG4I7H9 with Molecular Scythe Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (336) 1680 Value Destroyed (14115) 14115 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (5515) 5515 TOTAL SCORE: 30970 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 2400 Follower Combat Kills 695 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Scanned by Researcher 500 Friendly Fire -480 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 31% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Micro Antimatter Reactor Myomer Leg Advanced Cryofiber Web KE Penetrator Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Compact Battery Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer Improved Weapon Cycler Advanced Force Field > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Light Antimatter Reactor Particle Reactor Micro Antimatter Reactor Flexi-carbon Leg Myomer Leg Biometal Leg Advanced Cryofiber Web Advanced Cooling System Compact Matter Pod Gamma Rifle Phase Gun Compact HERF Cannon Nova Cannon Nova Cannon KE Penetrator [Rating: 167] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion Improved Titanium Leg Treads Armored Treads Leg Improved Titanium Leg Wheel Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Arc Projector Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac DSF Res Res Tes Slots Evolved 16 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . 2 . 2 2 . Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Propulsion 3 | . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . Utility 9 | . . . . . . . 1 2 . . . . . . . . . 2 . 1 . 2 1 . Weapon 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Parts Attached 437 | 7 13 2 5 12 . 12 29 10 9 8 4 18 35 10 16 1 19 58 44 2 12 29 72 10 Power 63 | 1 . 1 . 2 . 2 1 1 . 2 . 2 4 3 2 1 1 8 9 . 2 3 16 2 Engine 20 | 1 . . . 2 . . . . . 1 . 1 3 . 2 1 1 4 4 . . . . . Core 20 | . . 1 . . . 2 1 1 . 1 . 1 1 3 . . . 4 5 . . . . . Reactor 23 | . . . . . . . . . . . . . . . . . . . . . 2 3 16 2 Propulsion 96 | 2 5 . 1 4 . 2 14 . . 1 3 7 5 1 4 . 2 8 9 1 7 3 12 5 Treads 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . Leg 80 | 2 5 . 1 4 . . 7 . . 1 3 7 5 1 1 . 2 4 9 1 7 3 12 5 Wheel 13 | . . . . . . 2 7 . . . . . . . . . . 4 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 110 | 2 1 . 1 . . 2 3 5 . 2 . 3 11 2 4 . 3 14 10 1 1 16 26 3 Device 66 | 1 . . . . . 1 2 2 . 1 . 1 6 1 3 . 2 8 5 1 1 13 15 3 Storage 14 | 1 1 . 1 . . . 1 1 . . . 2 1 . . . . 1 1 . . 1 3 . Processor 8 | . . . . . . . . 1 . . . . . 1 . . . 2 . . . 1 3 . Hackware 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Protection 21 | . . . . . . 1 . 1 . 1 . . 4 . 1 . 1 3 3 . . 1 5 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 168 | 2 7 1 3 6 . 6 11 4 9 3 1 6 15 4 6 . 13 28 16 . 2 7 18 . Energy Gun 51 | . 1 . . 2 . 1 2 1 4 1 . 1 7 2 3 . 6 9 3 . 1 1 6 . Energy Cannon 39 | . 2 1 1 . . 3 1 . 1 1 . 3 3 . 1 . . 7 2 . . 5 8 . Ballistic Gun 41 | 2 3 . 1 1 . . 6 2 1 1 1 2 3 . . . 1 7 5 . . 1 4 . Ballistic Cannon 12 | . . . . 1 . . 1 1 . . . . . . 1 . 1 5 2 . . . . . Launcher 25 | . 1 . 1 2 . 2 1 . 3 . . . 2 2 1 . 5 . 4 . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . Corrupted Parts 6 | . . . . . . 1 . . . . 1 2 . . . . 1 . 1 . . . . . System Corruption 28 | . . . . . . 9 . . . . 1 11 . . . . 4 . 3 . . . . . Parts Lost 112 | . 1 1 1 10 . 2 1 3 . 3 . 4 10 1 8 . 5 13 13 . 1 . 12 23 Power 15 | . . . . 2 . . . 1 . . . . 1 . 2 . . 3 2 . . . . 4 Propulsion 34 | . 1 . . 3 . . 1 . . 2 . 1 3 1 3 . 1 3 4 . . . 3 8 Utility 25 | . . . . . . 1 . . . 1 . 1 2 . 1 . 1 1 2 . . . 8 7 Weapon 38 | . . 1 1 5 . 1 . 2 . . . 2 4 . 2 . 3 6 5 . 1 . 1 4 Highest Loss Streak 21 | . 1 1 1 10 . 2 1 2 . 1 . 3 8 1 5 . 4 10 3 . 1 . 2 21 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 100 87 88 87 97 98 99 97 99 99 94 95 90 93 90 96 98 100 100 99 99 71 Engine 2 | . 14 2 . 2 11 9 . . . . . . 5 7 6 6 6 4 1 5 1 . . . Core 4 | . . 11 11 3 . 1 9 6 7 6 7 6 4 . . . . 6 8 5 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 8 9 12 8 Leg 24 | . 27 28 33 32 33 16 19 30 30 27 29 29 24 25 16 6 8 15 22 26 26 22 20 15 Wheel 1 | . . . . . . 16 15 . . . . . . . . . . 5 . . . . . . Device 11 | . 14 14 11 11 11 4 2 6 7 6 7 8 13 12 8 13 15 12 12 15 15 22 23 13 Storage 10 | . 14 14 11 11 11 11 14 15 15 15 15 15 7 6 6 6 6 4 5 5 5 4 7 5 Processor 7 | . . . . . . . . 7 7 7 7 7 6 6 11 6 6 15 17 15 15 13 11 14 Protection 4 | . . . . . . 1 9 7 7 7 7 5 4 6 2 6 3 3 3 5 5 6 3 . Energy Gun 6 | . . . . 7 11 4 10 4 5 4 7 3 11 12 15 20 14 10 5 10 10 4 5 3 Energy Cannon 3 | . 6 13 10 3 . 4 1 . . . . 3 3 6 2 . . 2 5 . . 4 8 8 Ballistic Gun 11 | . 20 14 22 13 11 11 15 14 14 17 15 14 7 6 6 6 5 7 4 10 10 8 2 . Peak Build Rating 167 | 7 11 13 17 20 13 26 44 51 56 56 55 60 70 62 59 54 63 90 92 93 110 131 167 161 Average Rating 60 | 4 9 12 16 12 12 15 34 49 50 50 53 52 60 56 53 53 55 76 87 92 106 122 154 113 On Entrance 54 | . 7 11 13 17 12 13 26 43 51 51 50 55 57 62 59 53 54 63 89 85 93 108 131 157 Naked Turns 20 | . . . . . . . . . . . . . . . . . . . . . . . . 20 Heaviest Build 141 | 13 21 21 32 34 30 43 48 47 49 50 51 53 65 67 60 57 64 83 81 65 77 99 141 139 Greatest Support 142 | 20 26 26 39 39 30 30 80 80 80 80 75 70 75 65 60 60 60 81 88 88 120 131 142 142 Greatest Overweight (x) 20 | 1 1 . . . . 2 2 . . . . . 1 1 1 . 1 20 1 . . . 1 1 Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 8 10 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 13 Most Carried 15 | 2 10 10 14 14 12 14 15 15 15 15 15 15 15 15 14 7 10 15 15 14 15 15 15 15 Average Carried 13 | 1 7 9 9 9 11 12 14 13 14 14 14 13 13 14 10 7 7 13 14 13 14 14 14 12 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 10 9 14 11 12 12 15 15 15 15 15 15 15 14 7 7 8 15 15 13 14 15 15 5 Class Distribution -------------------- 40% | Scavenger-Gunner 17% | Gunner 9% | Mutant 8% | Scavenger-Skirmisher 8% | Tank 5% | Scavenger-Mutant 5% | Scavenger-Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Tank | -7/Zion Scavenger-Tank | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/DSF Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac DSF Res Res Tes Matter Collected 9239 | 103 345 39 222 136 . 114 825 212 327 574 51 464 468 334 254 . 606 1154 1096 . 245 279 1251 140 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16109 | 12 534 104 494 98 . 316 1038 273 256 563 . 432 995 165 332 . 625 1980 2332 . 428 449 4034 649 Parts 738 | 2 24 3 37 5 . 24 60 19 20 14 . 22 37 4 15 . 10 94 96 . 10 17 199 26 Haulers Intercepted 8 | . 1 . 1 . . . 3 1 . . . . 1 . . . . 1 . . . . . . Recyclers Shooed 10 | . . . 1 . . 1 2 . . . . . . . . . . 4 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . . 9 3 . 7 . 1 13 . 15 . . . . . . . Prevented 12 | . . . . . . . . . . . . 7 . . . . 5 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac DSF Res Res Tes Combat Hostiles Destroyed 252 | . 10 2 13 2 . 8 16 5 12 8 . 7 19 5 9 . 21 15 34 . 7 3 49 7 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Guns 95 | . 3 . 4 1 . 1 12 3 . 7 . 5 5 . 7 . 6 5 13 . 5 2 15 1 Cannons 71 | . 5 2 5 . . . . 2 . . . . . . 1 . . 10 12 . . . 28 6 AOE 75 | . 2 . 3 1 . 7 4 . 12 1 . 2 12 5 1 . 14 . 8 . 2 . 1 . Classes Destroyed 23 | 1 5 . 1 1 . 2 2 1 2 1 . 2 . . . . 1 1 1 . . . 1 1 Worker 18 | . 2 . . 1 . 1 3 . . . . . 1 . . . . 4 4 . . . 2 . Builder 19 | . . . . . . 1 1 . . . . . . . . . . 7 3 . . . 7 . Tunneler 4 | 1 . . . 2 . . . . . . . . . . . . . . 1 . . . . . Hauler 8 | . 1 . 1 . . . 3 1 . . . . 1 . . . . 1 . . . . . . Recycler 14 | . . . . . . . 1 . . . . . . . . . . 6 4 . . 1 2 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Drone 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Watcher 15 | . 1 . 1 . . . 1 1 . . . . . . . . . 3 3 . . 2 3 . Swarmer 58 | . 2 . 4 . . 3 3 . 8 . . . 6 . 5 . 6 . 8 . . . 13 . Grunt 97 | . 8 2 8 . . 5 6 1 3 . . 4 9 4 2 . 5 3 18 . 4 . 8 7 Brawler 7 | . . . . . . 1 . . . . . . 1 . . . 3 . 1 . . 1 . . Duelist 6 | . . . . . . . . . 1 1 . . . . 1 . 3 . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 20 | . . . 1 . . . 5 1 . . . . 2 . 1 . 1 . 5 . . . 4 . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Specialist 6 | . . . . . . . . . . . . . . . . . . 2 . . 3 . 1 . Hunter 11 | . . . . . . . 2 1 . . . 1 . . . . . . . . . . 7 . Programmer 33 | . . . . . . . . 2 . 1 . . 1 . . . 2 10 . . . 2 15 . Behemoth 5 | . . . . . . . . . . . . 1 . 1 . . . . 2 . . . 1 . Samaritan 6 | . . . . . . . . . 1 2 . 3 . . . . . . . . . . . . Thug 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 13 | 1 5 2 6 3 . 4 6 3 4 5 . 3 6 5 7 . 11 9 13 . 7 2 8 4 Combat Bots Only 11 | . 4 2 6 2 . 3 6 3 4 5 . 3 6 5 7 . 11 3 5 . 7 2 6 4 Max Kills in Single Turn 5 | 1 1 1 3 1 . 2 3 1 3 1 . 3 4 2 2 . 3 2 3 . 2 1 5 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploded 4 | . 1 . 2 1 . 2 3 . 3 1 . 2 4 2 1 . 3 . 3 . 2 . 1 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac DSF Res Res Tes Hostile Shots Fired 1818 | . 57 5 52 16 . 17 69 57 27 89 . 47 222 16 121 . 75 121 147 . 16 9 386 269 Missed 660 | . 19 . 13 3 . 6 21 25 7 50 . 14 100 6 48 . 22 31 44 . 7 4 143 97 Damage Taken 20736 | . 567 75 417 553 . 238 732 335 483 564 . 704 1570 243 942 . 1241 1688 2161 . 428 183 4000 3612 Core 3000 | . 113 . 41 100 . 38 108 40 47 20 . 35 404 41 70 . 97 154 170 . 28 25 376 1093 Absorbed by Shields 2891 | . . . . . . . . . . . . . . . . . . 34 282 . . . 2284 291 Redirected to Shielding 103 | . . . . . . . . . . . . . . . . . . . . . . . 103 . Regen/Repaired (Parts) 429 | . . . . . . . . . . . . . . . . . . 276 . . . 153 . . Core Remaining (%) 73 | 100 . 54 . . . 55 80 . . . . 79 . . . . 28 . 67 . 97 98 . . Volleys Fired 706 | 1 49 7 31 40 . 13 52 13 11 39 . 31 32 4 14 . 30 73 76 . 17 28 132 13 Largest 4 | 2 2 2 3 3 . 3 3 3 3 3 . 3 4 4 4 . 4 4 4 . 4 4 4 4 Hottest 418 | 40 76 76 96 120 . 130 124 136 136 116 . 132 259 188 243 . 252 274 290 . 228 289 418 418 Shots Fired 1906 | 2 98 13 91 53 . 25 142 38 18 114 . 92 76 17 54 . 79 182 220 . 59 68 413 52 Gun 1308 | 2 66 7 62 44 . 14 137 31 7 112 . 77 56 4 47 . 55 125 137 . 56 44 212 13 Cannon 521 | . 29 6 27 4 . 3 3 7 3 2 . 15 17 4 4 . 3 57 73 . . 24 201 39 Launcher 77 | . 3 . 2 5 . 8 2 . 8 . . . 3 9 3 . 21 . 10 . 3 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 864 | 2 65 7 62 38 . 10 92 32 6 95 . 62 17 4 18 . 19 113 84 . 28 24 86 . Thermal 696 | . . . . . . . 5 5 1 . . 8 45 4 33 . 33 52 71 . 28 41 318 52 Explosive 74 | . . . 2 5 . 8 2 . 8 . . . 3 9 3 . 21 . 10 . 3 . . . Electromagnetic 272 | . 33 6 27 10 . 7 43 1 3 19 . 22 11 . . . 6 17 55 . . 3 9 . Robot Hit Streak 26 | 1 9 4 17 8 . 9 7 11 4 14 . 11 5 5 11 . 15 15 14 . 12 9 26 14 Robot Miss Streak 7 | . 3 1 2 3 . 2 6 2 2 7 . 5 4 3 2 . 4 3 4 . 2 3 5 1 Penetration Max 1 | . . . . . . . 1 . . 1 . 1 . . . . 1 1 1 . . . 1 . Secondary Targets 9 | . . . . 1 . . . . . 3 . . . . . . . 1 . . 3 . 1 . Max Gunslinging Chain 1 | . . . . 1 . . . . . 1 . . . . . . . 1 . . 1 . 1 . Shots Hit Robots 1104 | 1 61 8 57 29 . 12 77 28 9 85 . 60 40 9 34 . 56 101 110 . 38 26 227 36 Core Hits 714 | 2 24 4 25 14 . 22 53 16 19 41 . 41 48 10 20 . 59 66 96 . 20 12 104 18 Critical Kills 23 | . . . . . . . 2 . . 1 . 1 . . . . 1 4 5 . 1 1 6 1 Critical Parts Destroyed 11 | . . . . . . . 1 . . 2 . . . . . . . 3 3 . . . 2 . Critical Strikes 46 | . 1 . . . . . 3 1 . 3 . 1 1 . 3 . 2 10 8 . 3 1 8 1 Burn 9 | . . . . . . . . . . . . . 1 . 2 . 1 3 . . 2 . . . Meltdown 7 | . . . . . . . . . . . . . . . . . . . 2 . . . 4 1 Destroy 27 | . . . . . . . 3 . . 3 . 1 . . . . 1 7 6 . 1 1 4 . Blast 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39142 | 17 935 119 1055 342 . 1176 1876 617 1125 1800 . 1567 2168 1000 859 . 3146 2775 5469 . 1409 818 9313 1556 Guns 16383 | 17 338 30 315 235 . 100 1322 423 44 1636 . 983 620 40 600 . 721 1610 2008 . 820 547 3613 361 Cannons 10702 | . 398 89 450 62 . 20 4 170 12 16 . 103 90 85 61 . 59 897 1541 . . 271 5285 1089 Explosions 11423 | . 189 . 285 45 . 1045 550 . 1069 148 . 481 1408 875 198 . 2366 96 1841 . 589 . 238 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 634 | . 10 . 5 . . 11 . 24 . . . . 50 . . . . 172 79 . . . 177 106 Kinetic 10368 | 17 323 30 315 168 . 43 964 490 10 1541 . 902 238 40 238 . 293 1398 1328 . 416 284 1330 . Thermal 14779 | . 79 . . . . 260 92 93 34 34 . 371 583 85 423 . 452 1041 1540 . 404 454 7384 1450 Explosive 8199 | . . . 285 45 . 476 318 . 1009 . . . 197 875 198 . 2366 . 1841 . 589 . . . Electromagnetic 5162 | . 523 89 450 129 . 386 502 10 72 225 . 294 1100 . . . 35 164 681 . . 80 422 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 31 | . . . . . . 13 4 2 6 10 10 19 15 15 15 15 21 9 12 . . 1 14 31 Average Corruption 9 | . . . . . . 4 3 2 5 6 9 6 13 15 15 15 16 7 9 . . 1 11 17 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 468 | . . . . . . 6 11 8 45 38 11 34 32 34 22 6 42 42 66 . . 4 51 16 Message Errors 111 | . . . . . . 2 3 1 16 3 4 10 6 9 6 1 9 11 15 . . 2 8 5 Matter Fused 112 | . . . . . . . 4 2 11 13 3 10 6 6 1 4 11 9 17 . . . 12 3 Heat Flow Errors 57 | . . . . . . 1 2 1 4 2 3 3 4 5 5 . 5 6 9 . . 1 4 2 Energy Discharges 49 | . . . . . . . 1 2 6 8 1 5 1 5 3 . 2 4 6 . . . 4 1 Parts Rejected 4 | . . . . . . . . . . . . . . . 1 . . . . . . 1 2 . Parts Fused 5 | . . . . . . . . . . 1 . . . 2 . . . . 2 . . . . . Data Loss (minor) 43 | . . . . . . 1 . . 4 5 . 3 5 3 . 1 2 4 10 . . . 4 1 Data Loss (major) 27 | . . . . . . 1 . 2 . 2 . . 4 2 1 . 6 4 2 . . . 3 . Misfires 15 | . . . . . . . . . 3 1 . 2 3 1 2 . . . . . . . 3 . Alerts 10 | . . . . . . 1 . . 1 . . 1 . 1 1 . . 1 2 . . . 2 . Misdirections 10 | . . . . . . . . . . . . . . . 2 . 1 . . . . . 3 4 Weapon Failures 25 | . . . . . . . 1 . . 3 . . 3 . . . 6 3 3 . . . 6 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 910 | . 8 . 18 . . 38 2 . 59 . . 47 32 . . . 81 77 42 . 2 . 484 20 Projectiles 490 | . 8 . . . . . . . 2 . . 47 . . . . . 23 11 . . . 399 . Explosions 317 | . . . 18 . . 38 2 . 57 . . . 32 . . . 81 30 31 . 2 . 26 . Melee 103 | . . . . . . . . . . . . . . . . . . 24 . . . . 59 20 Knockbacks 11 | . . . . . . 1 . 1 . . . . . . 1 . . 3 3 . . . 1 1 Impact 5 | . . . . . . 1 . . . . . . . . . . . 1 1 . . . 1 1 Kinetic 6 | . . . . . . . . 1 . . . . . . 1 . . 2 2 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 787 | . 79 . . . . 79 67 . 125 . . 13 183 . . . 153 46 . . . . 34 8 Shots 24 | . 4 . . . . 4 3 . 2 . . 1 3 . . . 5 1 . . . . 1 . Rammed 8 | . . . . . . . . . . . . . . . . . . 3 . . . . . 5 Targets Rammed 52 | . 3 . 2 . . 1 . 2 . . . . 4 . . . . 12 8 . . . 7 13 Kicked 44 | . 3 . 2 . . 1 . 2 . . . . 4 . . . . 9 8 . . . 7 8 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 640 | . 167 140 231 122 . 147 313 113 240 174 194 272 640 194 525 . 208 465 457 . 523 196 540 397 Average Temperature 125 | . 48 72 102 55 . 33 114 48 79 52 103 87 239 64 250 . 56 109 160 . 238 60 148 160 Received Heat Transfer 3177 | . 249 60 156 6 . 126 99 54 99 204 . 132 267 42 177 . 183 252 426 . 12 . 226 407 Effects 78 | . . . . . . . 2 . . . . 1 19 . 19 . . 4 20 . 7 . 6 . Shutdowns 20 | . . . . . . . . . . . . . 7 . 3 . . 1 8 . 1 . . . Energy Bleed 7 | . . . . . . . 1 . . . . 1 4 . 1 . . . . . . . . . Interference 26 | . . . . . . . 1 . . . . . 3 . . . . 3 9 . 4 . 6 . Matter Decay 4 | . . . . . . . . . . . . . 2 . 1 . . . . . 1 . . . Short Circuit 5 | . . . . . . . . . . . . . 1 . 3 . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage (major) 13 | . . . . . . . . . . . . . . . 11 . . . 2 . . . . . Damage (core) 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . 1 . 1 . . . . . . . . . 2 . . . . 1 . . . 1 . . Combat Hostiles 4 | . . . 1 . . . . . . . . . 2 . . . . . . . . 1 . . Parts Fried 20 | . 5 . . . . . 1 . 2 1 . . 4 . . . . 4 . . . . 3 . Impact Corruptions 5 | . . . . . . . . . . . . . . . . . . 3 . . . . 1 1 Robots Melted 9 | . . . . . . . . . . . . . . . . . 1 . 2 . . . 5 1 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . 1 . 1 . . . 4 . Parts Melted 40 | . . . . . . . . . . . . . 1 . 2 . . 8 2 . 2 . 22 3 Heat Transferred 18087 | . 100 . . . . 300 111 225 75 50 . 300 1112 150 975 . 1047 1848 2259 . 777 507 6808 1443 Parts Sabotaged 8 | . . . . . . . . . . . . . . . . . . 4 . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . 3 . . . . 2 1 . . 1 . 1 . . . . . 2 . . . . . . Latent Energy Used 1487 | . . . . . . 170 156 . 154 61 . 218 728 . . . . . . . . . . . LE Corruption 35 | . . . . . . 4 4 . 4 2 . 8 13 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac DSF Res Res Tes Peak Influence 2122 | 5 327 167 292 163 . 230 313 164 . . . . 1057 . . . . 176 799 391 467 398 1405 2122 Initial 918 | . 3 127 . 113 . . 11 94 . . . . 918 . . . . 127 84 391 277 259 62 789 Average 294 | 1 66 81 107 88 . 102 110 92 . . . . 901 . . . . 87 296 391 417 254 643 1780 Maximum Alert Level 5 | . 1 . 1 . . 1 1 . . . . . 3 . . . . . 3 1 2 1 4 5 Low Security (%) 61 | 100 89 100 70 100 . 93 69 100 . . . . . . . . . 100 51 . . 10 17 . Level 1 16 | . 10 . 29 . . 6 30 . . . . . . . . . . . 21 100 22 89 13 . Level 2 6 | . . . . . . . . . . . . . . . . . . . 16 . 77 . 27 . Level 3 11 | . . . . . . . . . . . . . 100 . . . . . 10 . . . 25 . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . 16 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . 99 Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Squads Dispatched 66 | . 2 . 3 1 . . 5 2 . . . . 6 . . . 1 6 3 . 2 2 16 17 Investigation 5 | . 1 . 1 . . . 1 . . . . . . . . . . . 1 . . 1 . . Extermination 11 | . . . . . . . . 1 . . . . 1 . . . . 3 . . . 1 5 . Reinforcement 27 | . 1 . 2 1 . . 4 1 . . . . 2 . . . . 3 2 . 2 . 8 1 Assault 16 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 13 Garrison 7 | . . . . . . . . . . . . . 3 . . . . . . . . . 1 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Construction Impeded 12 | . . . 1 1 . . 2 1 . . . . 1 . . . . 2 1 . . . 3 . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac DSF Res Res Tes Distress Signals 23 | . 3 . 2 . . . 5 1 . . . . 1 . . . . . 2 . . . 8 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 457 | . 21 2 22 7 . 8 26 7 12 14 . 16 19 5 14 . 23 29 52 . 10 6 80 84 Peak Tracking Total 42 | . 4 2 6 17 . 3 6 2 4 6 . 4 5 5 7 . 7 8 8 . 4 1 7 42 Tactical Retreats 47 | . 3 . 3 4 . . 2 1 . 2 . . 2 . 5 . . 3 4 . 2 2 7 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac DSF Res Res Tes Traps Triggered 11 | . 3 . . . . . . 1 . . . . 1 . . . . 1 1 . . 1 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . 1 . . . . . . . . 1 . . . . . . 4 2 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac DSF Res Res Tes Machines Disabled 21 | . 1 . 1 . . . 3 . . . . . 5 . . . 1 1 5 . 1 . 3 . Max in Single Turn 2 | . 1 . 1 . . . 1 . . . . . 2 . . . 1 1 2 . . . 2 . Garrison Access 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac DSF Res Res Tes Machines Accessed 29 | . 3 . 3 . 1 . 3 . 1 . . . 1 1 . 4 . 3 4 1 . 3 1 . Terminals 18 | . 2 . 3 . . . 2 . . . . . . 1 . . . 2 4 1 . 2 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Total Hacks 75 | . 6 . 7 . 1 . 6 . 1 . . . 2 1 . 30 . 5 7 1 . 7 1 . Successful 54 | . 5 . 2 . 1 . 2 . 1 . . . 1 1 . 30 . 2 4 1 . 4 . . Failed 21 | . 1 . 5 . . . 4 . . . . . 1 . . . . 3 3 . . 3 1 . Catastrophic 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . Terminals 33 | . 4 . 7 . . . 4 . . . . . . 1 . . . 3 7 1 . 5 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . 2 . . . 2 . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 2 . . . . . 2 . . . . . . . . . . . Terminal Hacks 46 | . 3 . 2 . 1 . 1 . 1 . . . . 1 . 30 . . 4 1 . 2 . . Record 15 | . . . 1 . . . . . . . . . . 1 . 11 . . . . . 2 . . Part Schematic 12 | . . . . . . . . . . . . . . . . 12 . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . . . . . . . . . 3 . . 1 . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . 1 . . . . . . . . . . . . . . . 2 . . . . . Unreport Threat 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . . . 2 . . . 2 . . Scan Component 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Repair 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Seal Access 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacking Detections 14 | . 1 . 2 . . . 2 . . . . . . . . . . 3 3 . . 2 1 . Full Trace Events 4 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 3 . . . . 4 . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . . . . . . . 15 . . . . 12 . . . . . . . 4 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Time 82 | . . . . . . . . . . . . . . . . . . 26 . . . 56 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac DSF Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . 2 . . . . . . . . 7 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac DSF Res Res Tes Total Allies 25 | . . . . 6 . . . . . 2 3 . . . . . 1 . 13 . . . . . Largest Group 7 | . . . . 5 5 2 . . . 2 4 4 . . . . 1 . 7 7 5 . . . Highest-Rated Group 331 | . . . . 103 103 32 . . . 62 93 93 . . . . 96 . 331 331 141 . . . Highest-Rated Ally 159 | . . . . 31 31 16 . . . 31 31 31 . . . . 96 . 159 159 39 . . . Total Orders 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Ally Attacks 143 | . . . . 6 . 4 . . . 20 . 24 . . . . 19 . 46 . 24 . . . Total Damage 2885 | . . . . 87 . 43 . . . 250 . 506 . . . . 509 . 1094 . 396 . . . Kills 18 | . . . . 1 . 1 . . . 4 . . . . . . 4 . 7 . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac DSF Res Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . 2 . . . . 1 3 . 1 . 1 . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac DSF Res Res Tes Turns Passed 22135 | 69 1137 743 710 677 536 428 1483 843 1581 1217 1401 1127 1067 915 425 162 846 1945 1851 6 231 863 1577 295 Spaces Moved 13459 | 48 442 465 358 464 446 148 867 505 1147 790 1053 795 494 723 250 95 414 1039 1255 4 139 433 884 201 Core 72 | 10 . . . . . . . . . . . . . . . . . 1 . . . . . 61 Treads 483 | . . . . . . . . . . . . . . . 78 95 310 . . . . . . . Legs 11868 | 38 442 465 358 464 446 56 290 505 1147 790 1053 795 494 723 172 . 104 671 1255 4 139 433 884 140 Wheels 1036 | . . . . . . 92 577 . . . . . . . . . . 367 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 95 95 130 130 126 126 125 120 120 120 170 120 95 105 108 108 114 110 50 Average Speed 123 | 112 120 120 120 120 120 124 113 130 130 128 129 125 123 121 135 170 173 130 110 108 117 117 112 98 Slowest Speed 1050 | 120 190 120 120 120 120 190 270 130 130 130 132 130 190 190 190 170 250 1050 186 108 120 120 185 185 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 52 | 4 70 84 31 68 88 23 68 11 97 69 85 81 10 82 33 75 53 21 94 . 53 13 31 26 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Known Exits Taken 7 | . 1 . 1 . 1 . . . . 1 . . . 1 . . 1 . . 1 . . . . Unknown Exits Taken 16 | 1 . 1 . 1 . 1 1 1 1 . 1 1 1 . 1 1 . 1 1 . . 1 1 . Scrap Searched 19 | . . 1 . 1 . . . . 3 1 4 1 . 5 1 . 2 . . . . . . . Spaces Dug 60 | . . . . . . . . . . . . . 1 . . . . 6 4 . . 13 33 3 Terrain Destroyed 872 | . 8 . 11 27 . 47 20 . 84 8 . 18 73 59 28 . 155 34 146 . 29 19 94 12 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 193 | . . . . . . . 1 . 1 . . 3 1 . 1 . 3 23 35 . 1 19 93 12 AOE 678 | . 8 . 11 27 . 47 19 . 83 8 . 15 72 59 27 . 152 11 111 . 28 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac DSF Res Res Tes Total 17590 | 58 962 639 582 541 447 368 1256 661 1219 904 1089 856 882 748 299 95 480 1472 1577 5 184 755 1247 264 Wait 2431 | . 433 163 174 20 1 186 258 121 49 34 23 . 296 . 17 . 12 227 85 . 3 233 85 11 Move 13434 | 47 441 464 357 463 445 147 866 504 1146 789 1052 794 493 722 249 94 413 1038 1254 3 138 432 882 201 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 197 | 3 13 1 10 5 1 5 22 6 2 3 4 5 11 4 . . 3 36 26 . 5 12 20 . Fast Attach 97 | 6 5 . . 1 . . 5 1 . 1 2 2 5 1 2 . 3 20 9 . 1 10 19 4 Attach 106 | 1 1 1 3 8 . 5 3 6 1 1 . 3 13 4 9 . 5 13 14 2 1 5 5 2 Detach 31 | . . . . . . 2 1 1 . . . . 3 3 3 . 3 6 4 . . 4 1 . Swap 234 | . 7 1 2 3 . 7 21 3 8 6 2 13 17 5 5 1 11 25 21 . 10 14 48 4 Drop 210 | . 10 2 3 1 . 2 28 4 1 4 6 8 8 5 . . . 22 29 . 9 17 47 4 Fire 706 | 1 49 7 31 40 . 13 52 13 11 39 . 31 32 4 14 . 30 73 76 . 17 28 132 13 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ram 9 | . . . . . . . . . . . . . . . . . . 3 . . . . . 6 Kick 44 | . 3 . 2 . . 1 . 2 . . . . 4 . . . . 9 8 . . . 7 8 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . . . . . . . . . . . . . . . 1 11 Rewire 79 | . . . . . . . . . 1 27 . . . . . . . . 51 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory -4/DSF -3/Research -2/Research -2/Testing History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 676 | -10/Materials | Identified exit to Mines 804 | -10/Materials | Discovered new exit (range 16) 970 | -10/Materials | Discovered new exit (range 16) 1207 | -10/Materials | Entered Mines 1468 | -10/Mines | Learned Materials terminal intel 1618 | -10/Mines | Discovered new exit (range 15) 1872 | -10/Mines | Found a hidden stash of uninstalled traps 1928 | -10/Mines | Discovered new exit (range 3) 1950 | -10/Mines | Entered Materials 1950 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1951 | -9/Materials | Identified exit to Mines 1952 | -9/Materials | Loaded intel: 12 terminal locations 2257 | -9/Materials | Build established: Gunner 2660 | -9/Materials | Entered Mines 2713 | -9/Mines | Learned Materials trap positions 2723 | -9/Mines | Learned location of Zion (-7) 2783 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2805 | -9/Mines | Discovered new exit (range 4) 2831 | -9/Mines | Assembled infested the area 2952 | -9/Mines | Lost 10 parts (2p3n5w) 3105 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3193 | -9/Mines | Build established: Scavenger-Mutant 3253 | -9/Mines | Discovered new exit (range 12) 3277 | -9/Mines | Received a Mining Laser from a helpful Derelict 3323 | -9/Mines | Discovered new exit (range 5) 3337 | -9/Mines | Entered Exiles 3337 | -9/Exiles | Accompanied by 5 allies 3338 | -9/Exiles | Identified exit to Mines 3366 | -9/Exiles | Met 8R-AWN 3367 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3387 | -9/Exiles | Met EX-HEX 3423 | -9/Exiles | Met EX-BIN 3439 | -9/Exiles | Aligned with FarCom system 3441 | -9/Exiles | Given EX-Vault access code 3468 | -9/Exiles | Opened EX-Vault 3475 | -9/Exiles | Found Latent Energy Streamer 3502 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3536 | -9/Exiles | Met EX-DEC 3611 | -9/Exiles | Discovered exit to Mines (range 14) 3696 | -9/Exiles | Visited The Gauntlet 3873 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 3873 | -9/Exiles | Entered Mines 3873 | -8/Mines | Accompanied by 2 allies 4251 | -8/Mines | System corruption reached 10% 4279 | -8/Mines | Discovered new exit (range 11) 4301 | -8/Mines | Entered Materials 4301 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4302 | -8/Materials | Loaded intel: 17 trap records 4534 | -8/Materials | Build established: Scavenger-Skirmisher 4568 | -8/Materials | Discovered new exit (range 13) 5207 | -8/Materials | Discovered new exit (range 3) 5579 | -8/Materials | Build established: Skirmisher 5784 | -8/Materials | Entered Factory 5784 | -7/Factory | Evolved 2 slots: Utility x2 6234 | -7/Factory | Discovered new exit (range 4) 6506 | -7/Factory | Discovered new exit (range 14) 6627 | -7/Factory | Entered Lower Caves 6919 | -7/Lower Caves | Build established: Gunner 6977 | -7/Lower Caves | Discovered new exit (range 16) 7587 | -7/Lower Caves | Learned Factory stockpile data 8208 | -7/Lower Caves | Entered another Lower Caves area 8242 | -7/Lower Caves | Discovered new exit (range 11) 8435 | -7/Lower Caves | Learned Factory stockpile data 8839 | -7/Lower Caves | Attacked by a faux Warlord 9085 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9215 | -7/Lower Caves | Learned 4 Factory zone layouts 9217 | -7/Lower Caves | Identified exit to Zion 9352 | -7/Lower Caves | Build established: Tank 9410 | -7/Lower Caves | System corruption reached 10% 9425 | -7/Lower Caves | Entered Zion 9425 | -7/Zion | Accompanied by 1 ally 9560 | -7/Zion | Discovered new exit (range 16) 9646 | -7/Zion | System corruption cleaned by Quarantine Array 9764 | -7/Zion | System corruption cleaned by Quarantine Array 10114 | -7/Zion | Rebuked by Imprinter 10380 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 10704 | -7/Zion | Gained Derelict followers 10826 | -7/Zion | Entered Proximity Caves 10826 | -6/Proximity Caves | Accompanied by 4 allies 10887 | -6/Proximity Caves | Spotted B-75 Beast 10923 | -6/Proximity Caves | Spotter reported a threat 10940 | -6/Proximity Caves | Destroyed B-75 Beast 10954 | -6/Proximity Caves | Lost 4 allies 10967 | -6/Proximity Caves | Spotter reported a threat 10970 | -6/Proximity Caves | Lost 3 parts (1n2w) 10976 | -6/Proximity Caves | Spotter reported a threat 11179 | -6/Proximity Caves | Spotter reported a threat 11202 | -6/Proximity Caves | Build established: Scavenger-Tank 11232 | -6/Proximity Caves | Spotter reported a threat 11286 | -6/Proximity Caves | Spotter reported a threat 11317 | -6/Proximity Caves | Learned 4 Factory zone layouts 11371 | -6/Proximity Caves | Spotter reported a threat 11511 | -6/Proximity Caves | Spotter reported a threat 11673 | -6/Proximity Caves | Spotter reported a threat 11814 | -6/Proximity Caves | Discovered new exit (range 10) 11953 | -6/Proximity Caves | Entered Factory 11953 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 12303 | -6/Factory | Search patrols dispatched 12342 | -6/Factory | Garrison activated, responded to threat 12447 | -6/Factory | System corruption reached 10% 12501 | -6/Factory | Lost 8 parts (1p3n2u2w) 12653 | -6/Factory | Search patrols dispatched 12910 | -6/Factory | Discovered new exit (range 9) 12962 | -6/Factory | Build established: Scavenger-Skirmisher 13003 | -6/Factory | Search patrols dispatched 13020 | -6/Factory | Entered Lower Caves 13210 | -6/Lower Caves | Spotted B-75 Beast 13213 | -6/Lower Caves | Core integrity fell below 50% 13224 | -6/Lower Caves | Destroyed B-75 Beast 13325 | -6/Lower Caves | Build established: Scavenger-Gunner 13663 | -6/Lower Caves | Learned Factory terminal intel 13858 | -6/Lower Caves | Discovered new exit (range 8) 13869 | -6/Lower Caves | Identified exit to Lower Caves 13935 | -6/Lower Caves | Entered another Lower Caves area 13936 | -6/Lower Caves | Encountered a Warlord checkpoint 13980 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13997 | -6/Lower Caves | Spotted B-75 Beast 14227 | -6/Lower Caves | Lost 5 parts (1p2n2w) 14245 | -6/Lower Caves | Destroyed 7 combat bots 14287 | -6/Lower Caves | Discovered new exit (range 7) 14360 | -6/Lower Caves | Entered Data Miner 14360 | -6/Data Miner | Discovered new exit (range 6) 14393 | -6/Data Miner | Met Data Miner 14447 | -6/Data Miner | Learned location of Section 7 (-2) 14447 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14481 | -6/Data Miner | Received God Mode back door access code from Data Miner 14522 | -6/Data Miner | Entered Proximity Caves 14907 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14946 | -5/Proximity Caves | Escorted by Enhanced Grunt 15068 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 15122 | -5/Proximity Caves | Lost 4 parts (1n1u2w) 15124 | -5/Proximity Caves | Destroyed 11 combat bots 15222 | -5/Proximity Caves | Identified exit to Factory 15368 | -5/Proximity Caves | Entered Factory 15368 | -5/Factory | Evolved 2 slots: Utility x2 15370 | -5/Factory | Loaded intel: 28 terminal locations 15608 | -5/Factory | Repaired Lrg. Storage Unit 15987 | -5/Factory | Cargo convoy interrupted 16010 | -5/Factory | Incoming assault squad redirected 16076 | -5/Factory | Lost 10 parts (3p2n1u4w) 17300 | -5/Factory | Discovered new exit (range 9) 17313 | -5/Factory | Entered Extension 17512 | -5/Extension | Rescued a captive Derelict 17776 | -5/Extension | Spotted B-75 Beast 17813 | -5/Extension | Disrupted transfer network 17842 | -5/Extension | Lost 3 parts (1p2w) 18329 | -5/Extension | Spotted B-75 Beast 18365 | -5/Extension | Lost 3 allies 18372 | -5/Extension | Rescued a captive Derelict 18373 | -5/Extension | Rescued a captive Derelict 18400 | -5/Extension | Destroyed B-75 Beast 18423 | -5/Extension | Destroyed B-75 Beast 18580 | -5/Extension | Rescued A7 18926 | -5/Extension | Rescued a captive Derelict 18926 | -5/Extension | Rescued a captive Derelict 19139 | -5/Extension | Discovered new exit (range 10) 19140 | -5/Extension | Discovered new exit (range 6) 19163 | -5/Extension | System corruption reached 10% 19164 | -5/Extension | Entered Factory 19164 | -4/Factory | Accompanied by 7 allies (A7) 19164 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19170 | -4/Factory | Identified exit to DSF 19170 | -4/Factory | Entered DSF 19170 | -4/DSF | Accompanied by 6 allies 19201 | -4/DSF | Discovered new exit (range 11) 19203 | -4/DSF | Additional patrols routed to DSF 19248 | -4/DSF | Destroyed 7 combat bots 19261 | -4/DSF | Lost 5 allies 19282 | -4/DSF | Sterilization system engaged 19302 | -4/DSF | Ambient heat levels rising (+10) 19317 | -4/DSF | Ambient heat levels rising (+10) 19332 | -4/DSF | Ambient heat levels rising (+10) 19347 | -4/DSF | Ambient heat levels rising (+10) 19362 | -4/DSF | Ambient heat levels rising (+10) 19377 | -4/DSF | Ambient heat levels rising (+10) 19392 | -4/DSF | Ambient heat levels rising (+10) 19401 | -4/DSF | Entered Research 19401 | -3/Research | Evolved 2 slots: Utility x2 19518 | -3/Research | Repaired KE Penetrator 20237 | -3/Research | Discovered new exit (range 7) 20264 | -3/Research | Entered another Research area 20264 | -2/Research | Evolved 2 slots: Power x1, Utility x1 20811 | -2/Research | System corruption reached 10% 21056 | -2/Research | Spotted B-90 Cyclops 21220 | -2/Research | Destroyed B-90 Cyclops 21427 | -2/Research | Garrison activated, responded to threat 21518 | -2/Research | Crushed by falling debris 21562 | -2/Research | First assault squad dispatched 21825 | -2/Research | Discovered new exit (range 12) 21840 | -2/Research | Spotted B-90 Cyclops 21841 | -2/Research | Entered Testing 21842 | -2/Testing | Maximum security lockdown engaged 21850 | -2/Testing | Scanned by Researcher 21922 | -2/Testing | Garrison activated, responded to threat 22085 | -2/Testing | Core integrity fell below 50% 22091 | -2/Testing | Spotted Investigator 22095 | -2/Testing | Core integrity fell below 20% 22117 | -2/Testing | System corruption reached 30% 22122 | -2/Testing | Spotted PL-LAYGG4I7H9 22136 | -2/Testing | Destroyed by PL-LAYGG4I7H9 with Molecular Scythe Last Messages --------------- 22126_ Held in stasis. 22126_ Investigator is analyzing... 22126_ Engulfed in stasis bubble. 22126_ PL-LAYGG4I7H9 engulfed in stasis bubble. 22127_ Stasis bubble strength at 194. 22127_ PL-LAYGG4I7H9 stasis bubble bursts. 22128_ Stasis bubble strength at 188. 22129_ Stasis bubble strength at 182. 22130_ Stasis bubble strength at 176. 22131_ Stasis bubble strength at 170. 22132_ Stasis bubble strength at 164. 22133_ QTB2H|C|/>GFH,J0GTJ%6R/C8P A2WWV 22133_ Stasis bubble strength at 158. 22133_ Held in stasis. 22133_ Investigator is analyzing... 22134_ Stasis bubble strength at 152. 22135_ Stasis bubble strength at 146. 22136_ Stasis bubble strength at 140. [Achievement: 30k Club] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | #+####?????????????????? ????????????????????????? | | #?????????????????? ????????????????????????? | | ] #?????????????????# #???????????????????????? | | #?? ??????????????+ #???????????????????????? | | #?? ??????????????# #???????????????????????? | | #?? ??????????????# #???????????????????????? | | """ #?# ??????????????# #???????????????????????? | | """ #?# #?????????????# #???????????????????????? | | """ ## ##############w#???????????????????????? | | ## ] ggYp b %%h%p #???????????????????????? | | """ ## ##l###########c#???????????????????????? | | """ #?# #?# #??????####/#########???????????????? | | """ #?# #?# #??????# m #???????????????? | | #?# ###/######?# #???????????????? | | """ #?#C# #?# """ #???????????????? | | """ #?#Y# """"" #?# """" #???????????????? | | """ ###i#g""""" #?# "" #???????????????? | | p# """"" #?# " #???????????????? | | + #?# le"" #???????????????? | | ########## """"" #?# @"" " +???????????????? | | ?????????# """"" #?# """" #???????????????? | | ?????????# """"" #?# """" #???????????????? | | ?????????# #?# #???????????????? | | ?????????####" "###?# ?????????????????? | | ????????????#"T"#???############?????????????????? | | ?????????????"""?????????????????????????????????? | | ???????????????#?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????o????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 163 Coolant Potential 100 Energy Generation 65 Energy Capacity 890 Matter Stores 300 Matter Capacity 450 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 200 Armor Coverage 450 Propulsion Shielding 66 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 6 Core Analysis 9 Recoil Reduction 3 Energy Filtering 30 Particle Charging 20 Kinecelleration 40 Trap Extractor Capacity 8 Item Schematics ----------------- Weapon Cycler | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Chainsword | -7/Zion | Archive Power Sword | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Adv. Surge Thruster | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Adv. Plasma Cannon | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Exp. Biometal Medium Treads | -2/Testing | Archive Graviton Cannon | -2/Testing | Archive Thermal Defense Suite | -2/Testing | Archive Cld. Q-thruster | -2/Testing | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive Y-54 Guardian | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free E-15 Imp | -2/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 30k Club Achiever Adventurer Can't Touch This Dynamic Key Explorer Giant Slayer Prison Break Slippery One Challenges ------------ None Game ------ Seed ScanMiniMount Manual? 0 Play Time 04:01:51 Cumulative 29.4 hours Start 2025.03.26 @ 12:59:37 End 2025.03.28 @ 14:41:08 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 14 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: e6652ca1-ef64-412d-b60a-27a841b23e4b