Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.25 @ 12:21:05 Player: led Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (115) 575 Value Destroyed (3559) 3559 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 7636 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/850 Matter 111/300 Energy 200/200 System Corruption 27% Temperature Cool (0) Movement Hovering (152) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (4) --- Carbon-fiber Leg Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit > --- UTILITY (8) ------ Large Storage Unit Large Storage Unit Advanced Targeting Computer Target Analyzer Core Analyzer Core Analyzer Improved Light Armor Plating > --- WEAPON (2) ------- Plasma Rifle Spear > --- INVENTORY (15) --- Reinforced Deuterium Engine Carbon-fiber Leg Faulty Cooled Aerolev Unit Improved Sensor Array Advanced ECM Suite Plasma Rifle Beamcaster Gauss Rifle Mace Axe Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Gravmag System Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Target Analyzer Core Analyzer Core Analyzer Hardened Light Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Plasma Rifle Plasma Rifle > --- INVENTORY -------- Reinforced Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Cooled Aerolev Unit Large Storage Unit Improved Sensor Array Advanced ECM Suite Beamcaster Gauss Rifle Mace Axe Spear [Rating: 65] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Utility Advanced Targeting Computer Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Missile Launcher Impact Weapon Mace Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 6 | . . 2 1 2 . . 1 Weapon . | . . . . . . . . Parts Attached 109 | 7 11 24 16 13 3 . 35 Power 15 | 1 2 4 2 1 . . 5 Engine 12 | 1 2 4 2 . . . 3 Core 2 | . . . . 1 . . 1 Reactor 1 | . . . . . . . 1 Propulsion 25 | 2 1 4 4 2 1 . 11 Treads 1 | . . . . . . . 1 Leg 16 | . . 4 4 2 1 . 5 Wheel 3 | 2 1 . . . . . . Hover 5 | . . . . . . . 5 Flight . | . . . . . . . . Utility 30 | 1 3 7 2 7 . . 10 Device 6 | 1 . . . 2 . . 3 Storage 7 | . . 4 1 1 . . 1 Processor 12 | . 3 3 . 3 . . 3 Hackware 2 | . . . 1 . . . 1 Protection 3 | . . . . 1 . . 2 Artifact . | . . . . . . . . Weapon 39 | 3 5 9 8 3 2 . 9 Energy Gun 13 | 2 2 1 2 1 2 . 3 Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 17 | 1 3 6 4 2 . . 1 Ballistic Cannon . | . . . . . . . . Launcher 4 | . . 2 1 . . . 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . . 3 Corrupted Parts 1 | . . . 1 . . . . System Corruption 4 | . . . 4 . . . . Parts Lost 43 | . 4 . 6 6 3 . 24 Power 6 | . 1 . 1 1 1 . 2 Propulsion 15 | . . . 4 . 1 . 10 Utility 13 | . 1 . . 4 . . 8 Weapon 9 | . 2 . 1 1 1 . 4 Highest Loss Streak 14 | . 4 . 4 4 3 . 14 To Critical Strikes 1 | . . . . . . . 1 Average Backups 10 | 1 4 8 11 12 12 14 13 Power 1 | . . 1 1 . . . 1 Propulsion 2 | . 1 2 1 3 3 4 3 Utility 3 | . 1 2 5 4 3 4 4 Weapon 3 | . . 1 3 4 5 6 4 Tool/Special . | . . . . . . . . Unused Backups 10 | . 2 5 1 . . . 2 Power 1 | . . . 1 . . . . Propulsion 2 | . 1 1 . . . . . Utility 3 | . 1 . . . . . 2 Weapon 3 | . . 3 . . . . . Tool/Special 1 | . . 1 . . . . . Average Slot Usage (%) 96 | . 96 99 97 98 96 92 93 Engine 7 | . 13 11 8 5 3 . 3 Leg 19 | . . 21 25 23 23 23 18 Wheel 3 | . 28 . . . . . . Hover 1 | . . . . . . . 6 Device 1 | . . . . 4 . . 3 Storage 9 | . . 11 9 9 14 15 7 Processor 31 | . 25 32 27 31 38 38 29 Hackware 2 | . . . 9 4 . . 4 Energy Gun 7 | . 6 5 1 3 13 15 9 Ballistic Gun 9 | . 20 16 14 9 1 . . Peak Build Rating 65 | 8 9 25 36 43 42 40 65 Average Rating 33 | 4 6 22 32 39 40 40 51 On Entrance 24 | . 8 8 24 34 38 40 40 Naked Turns . | . . . . . . . . Heaviest Build 61 | 7 9 26 39 38 35 31 61 Greatest Support 65 | 26 32 32 47 36 44 44 65 Greatest Overweight (x) 4 | . . 3 2 1 . . 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 5 5 10 15 15 15 15 15 Average Capacity 12 | 5 5 9 14 15 15 15 15 Most Carried 15 | 4 5 10 15 15 15 15 15 Average Carried 11 | 1 4 8 12 12 13 15 13 Final Capacity 15 | 5 5 10 15 15 15 15 15 Final Carried 15 | 4 4 10 15 9 15 15 10 Class Distribution -------------------- 76% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Matter Collected 2752 | 187 242 698 585 64 490 . 486 Remotely . | . . . . . . . . Salvage Created 4260 | 21 354 1485 911 52 249 . 1188 Parts 237 | 4 39 91 61 1 8 . 33 Haulers Intercepted 8 | . . 4 3 . . . 1 Recyclers Shooed 2 | . . . . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 5 | . . . . . 5 . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 91 | . 13 28 22 1 9 . 18 Melee 5 | . . . . . . . 5 Guns 66 | . 13 28 13 1 3 . 8 Cannons 2 | . . . 2 . . . . AOE 14 | . . . 7 . 6 . 1 Classes Destroyed 15 | 1 5 4 2 . . . 3 Worker 1 | . 1 . . . . . . Builder 1 | . . . 1 . . . . Tunneler 4 | 1 . 2 . . . . 1 Hauler 8 | . . 4 3 . . . 1 Recycler 1 | . . . . . . . 1 Mechanic 1 | . 1 . . . . . . Operator 1 | . . 1 . . . . . Watcher 7 | . 2 3 1 . . . 1 Swarmer 26 | . 9 4 7 . 4 . 2 Grunt 40 | . 4 16 11 . . . 9 Brawler 2 | . . 1 . . . . 1 Duelist 1 | . . . . . . . 1 Sentry 15 | . . 7 3 1 1 . 3 Hunter 1 | . . . 1 . . . . Programmer 2 | . . . . . . . 2 Thug 4 | . . . . . 4 . . Best Kill Streak 7 | 1 5 7 5 1 4 . 3 Combat Bots Only 7 | . 3 7 5 1 4 . 3 Max Kills in Single Turn 3 | 1 2 1 3 1 3 . 2 Gunslinging 1 | . . . 1 . . . . Exploded 3 | . . . 3 . 3 . 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Hostile Shots Fired 587 | . 42 120 117 31 38 2 237 Missed 173 | . 9 36 34 13 14 1 66 Hits 414 | . 33 84 83 18 24 1 171 Melee 17 | . . . . . . . 17 Projectile 397 | . 33 84 83 18 24 1 154 Critical Strikes 16 | . . 4 4 1 1 . 6 Damage Taken 6846 | . 552 1047 1111 497 405 21 3213 Core 1530 | . 227 184 171 6 90 . 852 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 169 | . . 123 . 46 . . . Core Remaining (%) 63 | 100 9 54 68 . . 86 . Volleys Fired 294 | 7 40 97 58 10 15 . 67 Largest 2 | 1 2 2 2 2 2 . 2 Hottest 150 | 20 80 79 90 108 138 . 150 Shots Fired 552 | 7 80 191 105 14 23 . 132 Gun 525 | 7 80 189 94 8 17 . 130 Cannon 5 | . . . 5 . . . . Launcher 22 | . . 2 6 6 6 . 2 Special . | . . . . . . . . Kinetic 310 | 7 68 137 84 4 . . 10 Thermal 203 | . . 52 10 4 17 . 120 Explosive 20 | . . 2 6 6 6 . . Electromagnetic 19 | . 12 . 5 . . . 2 Robot Hit Streak 52 | 2 12 24 9 16 37 . 52 Robot Miss Streak 6 | 2 3 2 6 1 . . 2 Penetration Max 1 | . . . . . . . 1 Secondary Targets 7 | . 1 2 3 . . . 1 Max Gunslinging Chain 1 | . 1 1 1 . . . 1 Shots Hit Robots 425 | 4 46 148 76 5 21 . 125 Core Hits 205 | 2 27 60 47 8 17 . 44 Critical Kills 2 | . . 2 . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 13 | . . 4 1 . . . 8 Burn 5 | . . 2 . . . . 3 Destroy 3 | . . 2 1 . . . . Sever 4 | . . . . . . . 4 Impale 1 | . . . . . . . 1 Melee Attacks 26 | . . . . . . . 26 Impact . | . . . . . . . . Slashing 13 | . . . . . . . 13 Piercing 13 | . . . . . . . 13 Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9050 | 29 672 2034 1930 182 981 . 3222 Guns 6223 | 29 395 2009 1093 165 289 . 2243 Cannons 153 | . . . 153 . . . . Explosions 2109 | . 277 25 684 17 692 . 414 Melee 565 | . . . . . . . 565 Ramming . | . . . . . . . . Kinetic 3038 | 29 340 1461 985 65 . . 158 Thermal 3433 | . . 548 108 100 289 . 2388 Explosive 1695 | . 277 25 684 17 692 . . Electromagnetic 319 | . 55 . 153 . . . 111 Impact . | . . . . . . . . Slashing 353 | . . . . . . . 353 Piercing 212 | . . . . . . . 212 Highest Corruption 27 | . . . 4 5 5 5 27 Average Corruption 8 | . . . 4 5 5 5 25 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 65 | . . . 8 6 31 . 20 Message Errors 17 | . . . 1 2 8 . 6 Matter Fused 14 | . . . 2 2 6 . 4 Heat Flow Errors 11 | . . . 2 1 4 . 4 Energy Discharges 8 | . . . 1 1 3 . 3 Parts Rejected 1 | . . . . . . . 1 Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 6 | . . . . . 5 . 1 Data Loss (major) 1 | . . . . . 1 . . Misfires 4 | . . . 1 . 2 . 1 Alerts 1 | . . . . . 1 . . Weapon Failures 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 351 | . 178 . . . 57 . 116 Projectiles . | . . . . . . . . Explosions 341 | . 178 . . . 57 . 106 Melee 10 | . . . . . . . 10 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 412 | . 224 . . 52 18 . 118 Shots 10 | . 2 . . 4 1 . 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 688 | . 72 144 210 132 219 . 688 Average Temperature 108 | . 22 38 47 60 79 . 177 Received Heat Transfer 1884 | . 78 435 486 48 126 9 702 Effects 27 | . . . . . . . 27 Shutdowns 4 | . . . . . . . 4 Energy Bleed 3 | . . . . . . . 3 Interference 6 | . . . . . . . 6 Matter Decay 1 | . . . . . . . 1 Short Circuit 2 | . . . . . . . 2 Damage (minor) 1 | . . . . . . . 1 Damage (major) 7 | . . . . . . . 7 Damage (core) 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 4 | . . . . . . . 4 Combat Hostiles 4 | . . . . . . . 4 Parts Melted 18 | . . 4 . 1 . . 13 Heat Transferred 7484 | . . 1739 259 225 555 . 4706 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Maximum Alert Level 2 | . . 1 2 . . . . Low Security (%) 83 | 100 100 73 39 100 . . 100 Level 1 13 | . . 26 43 . . . . Level 2 2 | . . . 17 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 453 | 5 184 262 453 197 . . 103 Initial 197 | . . 66 106 197 . . . Average 109 | . 102 140 249 77 . . 34 Influence Increases 2742 | 5 435 827 682 75 110 . 608 Destroy 0b10 Robot/C 1740 | . 260 560 440 20 100 . 360 Destroy 0b10 Robot/NC 120 | 5 20 50 25 . . . 20 Destroy Leader 420 | . 54 144 108 10 10 . 94 Successful Hack 78 | . 15 36 24 . . . 3 Disable Machine 90 | . 30 . 30 . . . 30 Destroy Structure 174 | . 41 22 40 30 . . 41 Lose Combat Pursuer 120 | . 15 15 15 15 . . 60 Influence Decreases 2649 | 5 278 731 501 506 113 . 515 Entered New Map 477 | . . 91 147 237 2 . . Time Decay 1722 | 5 238 502 294 219 111 . 353 Lost Part 312 | . 40 . 60 50 . . 162 Purge Threat 138 | . . 138 . . . . . Squads Dispatched 17 | . 2 2 5 2 . . 6 Investigation 3 | . . 2 1 . . . . Extermination 4 | . . . . 1 . . 3 Reinforcement 8 | . 2 . 2 1 . . 3 Assault . | . . . . . . . . Garrison 2 | . . . 2 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . 2 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Distress Signals 3 | . . . 2 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 130 | . 25 33 33 3 9 3 24 Peak Tracking Total 7 | . 4 7 6 3 4 5 3 Tactical Retreats 8 | . 1 1 1 1 . . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Traps Triggered 4 | . 1 1 . . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 1 | . . 1 . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Disabled 6 | . 2 . 2 . . . 2 Max in Single Turn 2 | . 1 . 1 . . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Accessed 31 | . 7 10 6 1 1 . 6 Terminals 22 | . 5 8 6 . . . 3 Fabricators 1 | . . . . . . . 1 Repair Stations 2 | . . 1 . 1 . . . Recycling Units 4 | . 2 . . . . . 2 Scanalyzers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Total Hacks 93 | . 18 38 20 3 1 . 13 Successful 48 | . 7 25 9 3 1 . 3 Failed 45 | . 11 13 11 . . . 10 Catastrophic 9 | . 3 2 2 . . . 2 Database Lockouts . | . . . . . . . . Manual 62 | . 12 23 19 . 1 . 7 Terminals 70 | . 15 28 20 . . . 7 Fabricators 2 | . . . . . . . 2 Repair Stations 10 | . . 7 . 3 . . . Recycling Units 7 | . 3 . . . . . 4 Scanalyzers 3 | . . 3 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 19 | . 2 11 4 . 1 . 1 Record 1 | . . . . . 1 . . Part Schematic 1 | . . 1 . . . . . Branch Access Points 3 | . . 2 1 . . . . Terminal Index 3 | . . 1 1 . . . 1 Unreport Threat 1 | . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . Disarm Traps 1 | . . 1 . . . . . Maintenance Status 2 | . 1 1 . . . . . Surveillance Status 1 | . . 1 . . . . . Hauler Manifests 2 | . . 1 1 . . . . Zone Layout 3 | . . 2 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 9 | . . 6 . 3 . . . Scan Component 5 | . . 3 . 2 . . . Repair 4 | . . 3 . 1 . . . Recycling Unit Hacks 3 | . 2 . . . . . 1 Retrieve Components 3 | . 2 . . . . . 1 Scanalyzer 3 | . . 3 . . . . . Insert Component 2 | . . 2 . . . . . Analyze 1 | . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 14 | . 3 5 5 . . . 1 Terminals 14 | . 3 5 5 . . . 1 Skim 14 | . 3 5 5 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used 1 | . . 1 . . . . . Hacking Detections 28 | . 6 9 6 1 . . 6 Full Trace Events 2 | . . 1 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . . 3 . 1 . . . Time 146 | . . 108 . 38 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 7 | . . . . . . . 7 Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Active Infowar (turns) 2897 | 13 77 41 . 517 1061 57 1131 Optics 2317 | . 49 41 . 142 1061 57 967 Sensors 761 | . . . . 375 . . 386 Terrain 41 | 13 28 . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Turns Passed 5749 | 76 617 1345 647 569 1061 57 1377 Spaces Moved 3628 | 55 454 744 355 383 844 36 757 Core 3 | 2 . 1 . . . . . Treads 3 | . . . . . . . 3 Legs 2915 | . . 727 355 383 844 36 570 Wheels 523 | 53 454 16 . . . . . Hover 184 | . . . . . . . 184 Flight . | . . . . . . . . Fastest Speed 50 | 50 90 100 113 90 90 113 92 Average Speed 106 | 89 97 119 121 91 95 113 114 Slowest Speed 290 | 100 100 200 260 180 113 113 290 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 6 | . . . . 6 . . . Cave-ins Triggered 1 | . . . . 1 . . . Exploration Rate (%) 34 | 3 65 57 28 6 91 10 15 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . Scrap Searched 4 | . . . . . 4 . . Spaces Dug 61 | . . . . 61 . . . Terrain Destroyed 272 | . 48 20 46 61 53 . 44 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE 271 | . 48 20 46 61 53 . 43 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total 4899 | 73 561 1014 464 581 1070 52 1084 Wait 649 | . 42 100 13 151 195 17 131 Move 3620 | 54 453 743 354 381 843 35 757 Hop . | . . . . . . . . Pick Up 64 | 5 4 16 12 8 7 . 12 Fast Attach 48 | 5 6 12 3 . . . 22 Attach 45 | 1 2 1 6 9 2 . 24 Detach 19 | . 1 5 1 . . . 12 Swap 80 | 1 5 15 13 16 7 . 23 Drop 53 | . 8 25 4 5 1 . 10 Fire 294 | 7 40 97 58 10 15 . 67 Melee 26 | . . . . . . . 26 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 1 | . . . . 1 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / Min x2) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 3) 224 | -10/Materials | Discovered new exit (range 10) 310 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 15) 469 | -10/Materials | Discovered new exit (range 11) 633 | -10/Materials | Core integrity fell below 50% 637 | -10/Materials | Core integrity fell below 20% 667 | -10/Materials | Lost 4 parts (1p1u2w) 694 | -10/Materials | Entered another Materials area 694 | -9/Materials | Evolved 2 slots: Utility x2 1031 | -9/Materials | Destroyed 7 combat bots 1062 | -9/Materials | Identified exit to Mines 1140 | -9/Materials | Repaired Carbon-fiber Leg 1182 | -9/Materials | Repaired Carbon-fiber Leg 1228 | -9/Materials | Repaired Hvy. Assault Rifle 1304 | -9/Materials | Discovered new exit (range 16) 1648 | -9/Materials | Discovered new exit (range 10) 1897 | -9/Materials | Identified exit to Materials 1897 | -9/Materials | Learned location of 1 exit from Materials 1972 | -9/Materials | Loaded intel: 12 terminal locations 2039 | -9/Materials | Entered another Materials area 2039 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2040 | -8/Materials | Identified exit to Storage 2211 | -8/Materials | Lost 4 parts (3n1w) 2546 | -8/Materials | Garrison activated, responded to threat 2620 | -8/Materials | Discovered new exit (range 16) 2686 | -8/Materials | Entered Factory 2686 | -7/Factory | Evolved 2 slots: Utility x2 2744 | -7/Factory | Repaired Missile Launcher 3046 | -7/Factory | Crushed by falling debris 3077 | -7/Factory | Lost 4 parts (3u1w) 3244 | -7/Factory | Discovered new exit (range 12) 3255 | -7/Factory | Entered Lower Caves 3321 | -7/Lower Caves | Learned Factory non-interactive machine intel 3363 | -7/Lower Caves | Entered a destroyed Warlord outpost 3536 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3837 | -7/Lower Caves | Ambushed by wild Derelicts 3895 | -7/Lower Caves | Lost 3 parts (1p1n1w) 4298 | -7/Lower Caves | Discovered new exit (range 13) 4316 | -7/Lower Caves | Entered another Lower Caves area 4336 | -7/Lower Caves | Discovered new exit (range 19) 4373 | -7/Lower Caves | Entered Factory 4373 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4374 | -6/Factory | Loaded intel: 209 non-interactive machine locations 4519 | -6/Factory | Lost 5 parts (3n2w) 4754 | -6/Factory | Build established: Scavenger-Mutant 5251 | -6/Factory | Discovered new exit (range 17) 5333 | -6/Factory | System corruption reached 10% 5376 | -6/Factory | Lost 14 parts (2p4n6u2w) 5478 | -6/Factory | Core integrity fell below 50% 5639 | -6/Factory | Build established: Mutant 5655 | -6/Factory | Core integrity fell below 20% 5750 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05684_ Identified Cold Fusion Reactor. 05697_ Acquired 60 matter. 05698_ PJI6AYL2KTZ9BGHB=RE92J 05707_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8D. 05721_ System corrupted: Component data lost. 05724_ Destroyed VTOL Module. 05727_ Hrd. Medium Armor Plating destroyed. 05727_ Hrd. Light Armor Plating destroyed. 05735_ S-27 Virus destroyed. 05736_ R-10 Processor collects Lgt. Nuclear Core. 05738_ Acquired 22 matter. 05739_ S-27 Virus suffers critical hit (Impale). 05741_ R-10 Processor collects Autogun. 05742_ S-27 Virus destroyed. 05744_ R-10 Processor collects VTOL Module. 05746_ Gravmag System destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | +#????????######?# #???????????????????????"?" | | %#####?#### ## ### #???????????????????????"?" | | + #?#""######"# #???????????????????????"?" | | ### #### # #???????????????????????"?" | | #?# ## # # #???????????????????????"?" | | #?# ## # # #???????????????????????"?" | | ###+#### # # #???????????????? | | ## # % + + #???????????????? | | ## # # # """ """ #???????????????? | | ## # # #?""" """?????????????????? | | ## # # #?"""?"""?????????????????? | | ## # % # #?????????????????????????? | | ## [ #"###+#### #?????????????????????????? | | ### # # [ #?????????????????????????? | | ??# # # +?"""?"""?????????????????? | | ??# ]### # """?"""?????????????????? | | ??# #?# # """?"""?????????????????? | | ??# #?# #? ??????????????????????? | | ### #?# ########?? ?????????????????????? | | ######+### #?????????? ????????????????????? | | ###########?#????????????????????? | | ^^ #?????????? ??????????? | | u #???????? ??????????? | | % #?????? ????????????? | | ####### R #???? #??????????????? | | +######+#########?????# @### #??????????????? | | # #?????????# s +??????????????? | | # ! #?????????# ##???"""??????????? | | " # ]! #?????????# #????"""??????????? | | " # ] #?????????##########????"""??????????? | | " # #????????????????????????????????????? | | " # """ #????????????????????????????????????? | | # """ ! #????????????????????????????????????? | | # """ #????????????????????????????????????? | | #############????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 525 Evasion (%) 57 Targeting Accuracy 32 Target Analysis 5 Core Analysis 9 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Sensor Array | -9/Materials | Hacked Adv. Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 36% | -9/Materials Carbon-fiber Leg | 53% | -9/Materials Hvy. Assault Rifle | 98% | -9/Materials Missile Launcher | 38% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Just Browsing Challenges ------------ None Game ------ Seed MachineGreatMapper Manual? 0 Play Time 01:22:53 Cumulative 23.2 hours Start 2025.09.25 @ 02:52:50 End 2025.09.25 @ 12:21:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6694b51e-007d-4012-b1b6-16bd3d8f0138