Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.04 @ 00:33:14 Player: Jiber Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (30) 150 Value Destroyed (1113) 1113 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 5884 Bonus ------- Follower Combat Kills 21 Cogmind --------- Core Integrity 0/1000 Matter 294/300 Energy 98/100 System Corruption 0% Temperature Cool (28) Movement Walking (120) Location -5/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (10) ----- Advanced Visual Processing Unit Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Advanced System Shield Improved Remote Datajack Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Airjet Airjet Airjet Airjet > --- UTILITY ---------- Advanced Visual Processing Unit Improved Signal Interpreter Particle Charger Advanced ECM Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Makeshift System Shield Authchip [R/Combat] > --- WEAPON ----------- Plasma Rifle Advanced Plasma Cannon > --- INVENTORY -------- Nuclear Core Advanced Targeting Computer Lightning Gun Thermic Laser Improved Remote Datajack [Rating: 63] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Flight Unit Leg VSS Leg Hover Unit Airjet Flight Unit Flight Unit Utility Hacking Suite Device Advanced ECM Suite Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Minigun Energy Gun Arc Projector Energy Cannon Light EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Enhanced Hardcell Cannon Launcher Proton Missile Launcher Special Weapon Enhanced Flamer Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Ext Slots Evolved 10 | . . . 2 2 2 . . 2 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . Utility 8 | . . . 1 1 2 . . 2 2 . Weapon . | . . . . . . . . . . . Parts Attached 84 | 6 10 1 3 5 15 1 . 5 11 27 Power 10 | 1 1 . . . 1 . . 2 1 4 Engine 5 | 1 1 . . . . . . . . 3 Core 4 | . . . . . 1 . . 2 1 . Reactor 1 | . . . . . . . . . . 1 Propulsion 26 | 2 2 . 1 . 6 . . . 4 11 Treads . | . . . . . . . . . . . Leg 17 | 2 . . . . . . . . 4 11 Wheel . | . . . . . . . . . . . Hover 6 | . . . . . 6 . . . . . Flight 3 | . 2 . 1 . . . . . . . Utility 22 | 1 2 . 2 3 6 . . 2 3 3 Device 6 | . . . . . 1 . . . 3 2 Storage 1 | 1 . . . . . . . . . . Processor 7 | . 2 . 1 . 2 . . 1 . 1 Hackware 7 | . . . . 3 3 . . 1 . . Protection 1 | . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . Weapon 26 | 2 5 1 . 2 2 1 . 1 3 9 Energy Gun 7 | 1 . . . . 2 . . 1 1 2 Energy Cannon 9 | . 4 . . . . . . . 1 4 Ballistic Gun 6 | 1 1 . . 2 . . . . . 2 Ballistic Cannon 1 | . . . . . . . . . 1 . Launcher 2 | . . . . . . 1 . . . 1 Special Weapon 1 | . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . Parts Lost 53 | . 5 . . 3 . . . . 15 30 Power 8 | . 1 . . 1 . . . . 2 4 Propulsion 18 | . 2 . . 1 . . . . 6 9 Utility 13 | . . . . 1 . . . . 3 9 Weapon 14 | . 2 . . . . . . . 4 8 Highest Loss Streak 15 | . 3 . . 3 . . . . 15 12 To Critical Strikes 2 | . . . . . . . . . . 2 Average Backups 3 | 1 2 4 2 4 4 5 5 4 4 3 Power . | . . . . . . 1 1 1 . . Propulsion . | . . . . . . . . . . . Utility 1 | . . 1 1 3 3 3 3 1 . . Weapon 1 | . 1 1 . 1 . 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 14 | . . . . 4 3 1 . . 2 4 Power 2 | . . . . 1 . . . . . 1 Propulsion 2 | . . . . . 1 . . . . 1 Utility 6 | . . . . 1 2 1 . . 1 1 Weapon 3 | . . . . 2 . . . . 1 . Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 78 | . 86 85 95 87 85 100 100 98 83 57 Engine 4 | . 14 14 11 8 . . . . . 2 Core 1 | . . . . . 1 7 7 6 3 . Leg 5 | . 17 . . . . . . . 3 10 Hover 6 | . . . . . 12 30 30 25 13 . Flight 8 | . 3 28 33 26 11 . . . . . Device 3 | . . . . . . . . . 8 6 Storage 1 | . 12 . . . . . . . . . Processor 12 | . 13 28 22 9 7 7 7 13 11 13 Hackware 20 | . . . . 24 35 38 38 39 31 14 Energy Gun 1 | . . . . . 2 7 7 6 3 . Energy Cannon 3 | . 21 2 9 2 . . . . 1 1 Ballistic Gun 4 | . 2 . . 11 11 5 . . . 2 Special Weapon 1 | . . 11 11 4 . . . . . . Peak Build Rating 63 | 6 10 10 13 22 43 44 44 53 63 53 Average Rating 31 | 3 8 9 12 21 31 43 44 51 52 37 On Entrance 24 | . 6 8 10 13 17 43 44 44 53 36 Avg Prop Armor Cover (%) 7 | . . . . . 6 . . . 14 7 Naked Turns . | . . . . . . . . . . . Heaviest Build 33 | 13 18 7 12 12 13 17 17 21 29 33 Greatest Support 80 | 20 20 8 12 12 32 32 32 32 48 80 Greatest Overweight (x) 8 | 1 5 . . . 4 . . . 2 8 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 7 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 4 5 4 5 5 5 5 5 5 5 Average Carried 3 | 1 2 4 2 4 4 5 5 4 4 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 2 5 4 5 5 5 5 5 3 3 Class Distribution -------------------- 64% | Hacker-Mutant 24% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Extension Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Ext Matter Collected 1363 | 216 130 20 50 149 111 194 . . . 493 Remotely . | . . . . . . . . . . . Salvage Created 1371 | . 228 . 85 281 25 . . . 74 678 Parts 53 | . 18 . 3 7 2 . . . . 23 Haulers Intercepted 2 | . 1 . 1 . . . . . . . Recyclers Shooed 3 | . 1 . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . 2 . . . . Prevented 4 | . . . . . . 4 . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Ext Combat Hostiles Destroyed 21 | . 5 . . 5 . . . . 1 10 Guns 5 | . . . . 4 . . . . . 1 Cannons 13 | . 5 . . 1 . . . . 1 6 AOE 1 | . . . . . . . . . . 1 Classes Destroyed 9 | . 5 . . 3 . . . . . 1 Worker 1 | . 1 . . . . . . . . . Hauler 2 | . 1 . 1 . . . . . . . Recycler 1 | . . . . 1 . . . . . . Watcher 5 | . 1 . 2 . 1 . . . . 1 Swarmer 4 | . 4 . . . . . . . . . Grunt 10 | . 1 . . 3 . . . . . 6 Sentry 4 | . . . . 1 . . . . 1 2 Hunter 1 | . . . . 1 . . . . . . Behemoth 2 | . . . . . . . . . . 2 Best Kill Streak 4 | . 2 . 1 4 1 . . . 1 2 Combat Bots Only 3 | . 2 . . 3 . . . . 1 2 Max Kills in Single Turn 2 | . 2 . 1 2 1 . . . 1 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Ext Hostile Shots Fired 493 | . 105 2 1 46 13 15 . . 132 179 Missed 150 | . 25 2 . 19 6 5 . . 39 54 Hits 343 | . 80 . 1 27 7 10 . . 93 125 Projectile 343 | . 80 . 1 27 7 10 . . 93 125 AOE 2 | . . . . . . . . . 2 . Critical Strikes 11 | . 1 . . 2 . . . . 1 7 Damage Taken 5616 | . 630 . 8 400 91 157 . . 1507 2823 Core 1325 | . 142 . . 130 23 13 . . 225 792 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 72 | . . . . . . . . 35 37 . Core Remaining (%) 85 | 100 . 43 100 76 . . 94 100 . . Volleys Fired 160 | . 23 1 8 21 14 5 . . 10 78 Largest 2 | . 2 1 2 2 2 2 . . 2 2 Hottest 173 | . 112 80 136 136 80 80 . . 173 170 Shots Fired 238 | . 36 1 10 38 28 10 . . 15 100 Gun 109 | . . . . 26 28 10 . . 6 39 Cannon 111 | . 36 . 5 4 . . . . 9 57 Launcher 4 | . . . . . . . . . . 4 Special 14 | . . 1 5 8 . . . . . . Kinetic 91 | . . . . 26 25 5 . . 5 30 Thermal 90 | . . 1 5 8 . . . . 10 66 Explosive 4 | . . . . . . . . . . 4 Electromagnetic 53 | . 36 . 5 4 3 5 . . . . Robot Hit Streak 8 | . 5 . 2 6 2 3 . . 2 8 Robot Miss Streak 8 | . 6 1 2 2 8 2 . . 3 7 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 122 | . 18 . 5 25 9 5 . . 6 54 Core Hits 60 | . 8 . 3 14 4 2 . . 2 27 Critical Kills 2 | . . . . . . . . . . 2 Critical Parts Destroyed 1 | . . . . . . . . . . 1 Critical Strikes 4 | . . . . 1 . . . . . 3 Burn 1 | . . . . 1 . . . . . . Meltdown 2 | . . . . . . . . . . 2 Destroy 1 | . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3237 | . 489 . 116 471 186 64 . . 190 1721 Guns 857 | . . . . 414 176 64 . . 40 163 Cannons 1974 | . 483 . 96 22 . . . . 150 1223 Explosions 329 | . . . . . . . . . . 329 Melee . | . . . . . . . . . . . Ramming 22 | . 6 . . . 10 . . . . 6 Kinetic 732 | . . . . 414 138 32 . . 80 68 Thermal 1483 | . . . 20 35 . . . . 110 1318 Explosive 329 | . . . . . . . . . . 329 Electromagnetic 671 | . 483 . 96 22 38 32 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 32 | . 17 . . . . . . . . 15 Projectiles 32 | . 17 . . . . . . . . 15 Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 29 | . . . . . 5 . . . . 24 Shots 1 | . . . . . . . . . . 1 Rammed 2 | . . . . . 2 . . . . . Targets Rammed 6 | . 1 . . . 2 . . . . 3 Kicked 4 | . 1 . . . . . . . . 3 Crushed . | . . . . . . . . . . . Highest Temperature 397 | . 153 48 121 111 18 115 . . 208 397 Average Temperature 79 | . 47 24 43 36 11 60 . . 101 123 Received Heat Transfer 1329 | . 12 . . 189 18 90 . . 60 960 Effects 2 | . . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . 2 Parts Melted 8 | . . . . . . . . . 1 7 Heat Transferred 2425 | . . . 160 400 . . . . 200 1665 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Ext Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . 100 100 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 128 | . 45 80 128 124 55 . . 4 30 83 Initial 51 | . . . 15 45 51 . . . . . Average 18 | . 14 21 75 57 7 . . . 2 13 Influence Increases 1284 | . 159 80 213 289 47 75 . 4 51 366 Destroy 0b10 Robot/C 600 | . 100 60 120 100 . . . . 20 200 Destroy 0b10 Robot/NC 50 | . 15 . 15 10 5 . . . . 5 Destroy Leader 116 | . 14 10 26 32 2 . . . 10 22 Allied During Kill 18 | . . 10 2 . . . . . . 6 Successful Hack 60 | . . . 5 27 24 . . 4 . . Disable Machine 45 | . 15 . . 15 . . . . 15 . Destroy Structure 65 | . . . . . 1 . . . 6 58 Partial Spotted 60 | . . . 15 45 . . . . . . Lose Combat Pursuer 270 | . 15 . 30 60 15 75 . . . 75 Influence Decreases 1284 | . 157 42 145 283 161 70 5 4 51 366 Entered New Map 155 | . . 2 25 63 63 . 2 . . . Time Decay 746 | . 107 40 80 170 98 70 3 4 19 155 Lost Part 283 | . 50 . . 30 . . . . 32 171 Lost Ally 100 | . . . 40 20 . . . . . 40 Squads Dispatched 10 | . . . . 2 5 . . . 1 2 Investigation 6 | . . . . 2 3 . . . 1 . Extermination 2 | . . . . . 2 . . . . . Reinforcement 2 | . . . . . . . . . . 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Ext Distress Signals 4 | . 2 . 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 65 | . 12 3 4 10 6 6 . . 3 21 Peak Tracking Total 6 | . 4 3 4 6 1 5 . . 3 5 Tactical Retreats 11 | . 1 . 1 2 1 3 . . . 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Ext Traps Triggered 6 | . . . . 1 . . . . 2 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Ext Machines Disabled 4 | . 1 . . 1 . . . . 1 1 Max in Single Turn 1 | . 1 . . 1 . . . . 1 1 Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Ext Machines Accessed 19 | . . . 2 3 6 . . 3 3 2 Terminals 13 | . . . 2 3 3 . . 2 1 2 Fabricators 2 | . . . . . 1 . . . 1 . Repair Stations 2 | . . . . . . . . 1 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 53 | . . . 4 12 16 . . 9 8 4 Successful 35 | . . . 1 8 11 . . 8 6 1 Failed 18 | . . . 3 4 5 . . 1 2 3 Catastrophic 4 | . . . 1 1 . . . . . 2 Database Lockouts . | . . . . . . . . . . . Manual 10 | . . . 2 3 1 . . 2 . 2 Terminals 36 | . . . 4 12 8 . . 6 2 4 Fabricators 4 | . . . . . 2 . . . 2 . Repair Stations 7 | . . . . . . . . 3 4 . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . Garrison Access 3 | . . . . . 3 . . . . . Terminal Hacks 22 | . . . 1 8 5 . . 6 1 1 Record 2 | . . . . 1 1 . . . . . Robot Analysis 1 | . . . . . 1 . . . . . Prototype ID Bank 2 | . . . 1 1 . . . . . . Open Door 1 | . . . . . . . . . . 1 Open DSF 3 | . . . . . 1 . . 1 1 . Level Access Points 2 | . . . . 1 . . . 1 . . Branch Access Points 3 | . . . . 1 1 . . 1 . . Emergency Access Points 1 | . . . . . . . . 1 . . Alert Level 1 | . . . . 1 . . . . . . Locate Traps 1 | . . . . 1 . . . . . . Surveillance Status 1 | . . . . . . . . 1 . . Investigation Status 1 | . . . . . . . . 1 . . Recall Investigation 1 | . . . . 1 . . . . . . Zone Layout 2 | . . . . 1 1 . . . . . Fabricator Hacks 3 | . . . . . 2 . . . 1 . Network Status 1 | . . . . . 1 . . . . . Build 2 | . . . . . 1 . . . 1 . Repair Station Hacks 6 | . . . . . . . . 2 4 . Scan Component 3 | . . . . . . . . 1 2 . Repair 3 | . . . . . . . . 1 2 . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . Insert Component 1 | . . . . . 1 . . . . . Analyze 1 | . . . . . 1 . . . . . Garrison Access Hacks 2 | . . . . . 2 . . . . . Seal Access 1 | . . . . . 1 . . . . . Coupler Status 1 | . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . . . 2 3 5 . . 1 3 1 Full Trace Events 4 | . . . . 1 3 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 2 | . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . Time 81 | . . . . . 81 . . . . . Total Robot Build Rating 2 | . . . . . 2 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Built 2 | . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . Time 46 | . . . . . . . . . 46 . Total Part Build Rating 18 | . . . . . . . . . 18 . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . 1 2 . Time 88 | . . . . . . . . 12 76 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Ext Total Allies 9 | . . 5 . . 2 . . . . 2 Largest Group 4 | . . 4 4 1 2 . . . . 2 Highest-Rated Group 81 | . . 81 81 16 16 . . . . 56 Highest-Rated Ally 31 | . . 31 31 16 8 . . . . 31 Total Orders . | . . . . . . . . . . . Ally Attacks 45 | . . 9 22 3 . . . . . 11 Total Damage 613 | . . 73 220 35 . . . . . 285 Kills 11 | . . 4 6 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Ext Active Infowar (turns) 3446 | . 265 217 175 342 583 193 30 145 334 1162 Optics 3446 | . 265 217 175 342 583 193 30 145 334 1162 Terrain 34 | . . . . . . . . . . 34 Structural 156 | . . . . . . . . . . 156 T.N.C. 424 | . 16 217 175 16 . . . . . . ECM 12 | . . . . . . . . . 12 . Robot Analysis Total 1 | . . . . . 1 . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Ext Turns Passed 3536 | 70 285 217 175 342 583 193 30 145 334 1162 Spaces Moved 3815 | 62 170 366 292 372 882 363 62 254 230 762 Core 65 | 30 14 . . . 4 . . . . 17 Treads . | . . . . . . . . . . . Legs 965 | 32 105 . . . . . . . 83 745 Wheels . | . . . . . . . . . . . Hover 1360 | . . . . . 534 363 62 254 147 . Flight 1425 | . 51 366 292 372 344 . . . . . Fastest Speed 34 | 50 37 37 34 34 37 48 48 48 48 50 Average Speed 63 | 93 113 37 34 34 47 48 48 48 70 121 Slowest Speed 450 | 120 300 37 34 37 250 48 48 48 180 450 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 3 | . . . . 2 1 . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 27 | 4 29 50 26 26 21 64 9 6 9 58 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . . . Scrap Searched 7 | . . 1 . . . 6 . . . . Spaces Dug 1 | . . . . . . . . . 1 . Terrain Destroyed 63 | . . . . . . . . . 3 60 Melee . | . . . . . . . . . . . Projectile 16 | . . . . . . . . . 3 13 AOE 47 | . . . . . . . . . . 47 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Ext Total 4659 | 73 226 445 352 544 1024 373 61 277 386 898 Wait 475 | . 8 74 43 133 80 . . 12 122 3 Move 3799 | 61 169 365 291 367 879 362 61 253 229 762 Hop 3 | . . . . 2 1 . . . . . Pick Up 71 | 6 10 3 4 7 12 2 . 3 9 15 Fast Attach 29 | 1 . . . 2 10 1 . 1 4 10 Attach 52 | 5 8 1 3 2 8 . . 2 9 14 Detach 3 | . 1 1 . . 1 . . . . . Swap 13 | . 2 . 2 2 1 . . 3 . 3 Drop 43 | . 4 . 1 8 16 3 . 3 3 5 Fire 160 | . 23 1 8 21 14 5 . . 10 78 Melee . | . . . . . . . . . . . Ram 2 | . . . . . 2 . . . . . Kick 4 | . 1 . . . . . . . . 3 Crush . | . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . 5 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 7 exits: *Fac x4 / Low x2 / DSF) -5/Factory -5/Extension History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Core integrity fell below 50% 304 | -10/Materials | Lost 3 parts (1p1n1w) 313 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 8) 356 | -10/Materials | Entered Mines 379 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 388 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 433 | -10/Mines | Met a Derelict bent on vengeance 518 | -10/Mines | Discovered new exit (range 11) 573 | -10/Mines | Entered Materials 573 | -9/Materials | Accompanied by 4 allies 573 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 578 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 676 | -9/Materials | Discovered new exit (range 18) 748 | -9/Materials | Entered another Materials area 748 | -8/Materials | Accompanied by 1 ally 748 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 871 | -8/Materials | Identified exit to Factory 1050 | -8/Materials | Build established: Hacker-Mutant 1090 | -8/Materials | Entered Factory 1090 | -7/Factory | Evolved 2 slots: Utility x2 1099 | -7/Factory | Identified exit to Storage 1099 | -7/Factory | Identified exit to Lower Caves 1102 | -7/Factory | Lost 3 parts (1p1n1u) 1304 | -7/Factory | Fabricated R-06 Scavenger (x2) 1673 | -7/Factory | Entered Lower Caves 1778 | -7/Lower Caves | Learned Factory trap positions 1796 | -7/Lower Caves | Discovered new exit (range 12) 1866 | -7/Lower Caves | Entered another Lower Caves area 1873 | -7/Lower Caves | Discovered new exit (range 4) 1896 | -7/Lower Caves | Entered Factory 1896 | -6/Factory | Evolved 2 slots: Utility x2 1897 | -6/Factory | Loaded intel: 102 trap records 1960 | -6/Factory | Identified exit to Lower Caves 1960 | -6/Factory | Identified exit to Factory 1981 | -6/Factory | Repaired Airjet 2040 | -6/Factory | Identified exit to DSF 2041 | -6/Factory | Entered another Factory area 2041 | -5/Factory | Evolved 2 slots: Utility x2 2092 | -5/Factory | Repaired Airjet 2132 | -5/Factory | Repaired Airjet 2213 | -5/Factory | Fabricated Enh. Hardcell Cannon (x2) 2342 | -5/Factory | Lost 15 parts (2p6n3u4w) 2358 | -5/Factory | Discovered new exit (range 20) 2374 | -5/Factory | Identified exit to Extension 2375 | -5/Factory | Entered Extension 2518 | -5/Extension | Spotted B-75 Beast 3007 | -5/Extension | Core integrity fell below 50% 3043 | -5/Extension | Lost 7 parts (2n3u2w) 3133 | -5/Extension | Rescued a captive Derelict 3134 | -5/Extension | Rescued a captive Derelict 3222 | -5/Extension | Destroyed B-75 Beast 3226 | -5/Extension | Spotted B-75 Beast 3269 | -5/Extension | Core integrity fell below 20% 3277 | -5/Extension | Destroyed B-75 Beast 3318 | -5/Extension | Lost 12 parts (1p5n3u3w) 3535 | -5/Extension | Build established: Mutant 3537 | -5/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03318_ Myomer Leg destroyed. 03318_ Penetrated by Slug. 03361_ Slug penetrates Wall. 03372_ Kicked U-05 Engineer. 03428_ K-01 Serf exits Transfer Station. 03429_ K-01 Serf enters Transfer Station. 03430_ U-05 Engineer enters Transfer Station. 03442_ A-15 Conveyor exits Transfer Station. 03442_ K-01 Serf exits Transfer Station. 03442_ U-05 Engineer exits Transfer Station. 03523_ Myomer Leg destroyed. 03525_ Lgt. Angular Momentum Engine destroyed. 03529_ Battle Rifle destroyed. 03530_ R-10 Processor collects Rnf. Deuterium Engine. 03531_ Imp. Signal Interpreter destroyed. 03534_ R-10 Processor collects Imp. Medium Treads. 03537_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???????????## ##?## % #### ##???????????? | | ???#???????## ##?## = #### ##???????????? | | #??????????## ##?## / ##???????????? | | ??????#######/##### #### ##???????????? | | ####### ### #### ##???????????? | | / ########### # ##???????????? | | ####### ############# ####?????????? | | ??????# #???########" ####?????????? | | ??????###########??????????#" "##?????????? | | ???????????????????????????## ""##?????????? | | ???????????????????????????## %T"##?????????? | | ???????????????????????????## ""##?????????? | | ???????????????????????????## ""##?????????? | | ???????????????????????????## ##?????????? | | ???????????????????????????## ?????????? | | ???????????????????????????#### #???????? | | ???????????????????????????### *%= ##???????? | | ?????????????????????????????# ! # #????????? | | ?????????????????????????????# # ###### ### | | ?????????????????????????????# *% # ### ### | | ?????????????????????????????# % "" ""# | | ?????????????????????????????#### [! " # | | ??????????????????????????????##" % # | | ??????????????????????????????### # | | #################################R # | | @ | | | | gg | | | | A A %R | | ################################# # | | ???????????????????????????###### # | | ???????????????????????????????## # | | ???????????????????????????????## # | | ???????????????????????????????## # | | ???????????????????????????????#######T#"""####### | | ???????????????????????????????######### ? ####### | | ?????????????????????????????????????###?????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Coolant Potential 80 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 2 Armor Coverage 150 Evasion (%) 63 Particle Charging 15 Offensive Hacking 40 Defensive Hacking 11 Authchip Count 1 Item Schematics ----------------- Airjet | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x2 | -7/Factory | Preloaded Enh. Hardcell Cannon | x2 | -5/Factory | Preloaded Repaired ---------- Airjet | 12% | -6/Factory Airjet | 52% | -5/Factory Airjet | 55% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Resistances Are Futile Spot Them First Throw Away The Key Challenges ------------ None Game ------ Seed SpectralMiningConstruct Manual? 0 Play Time 01:01:08 Cumulative 36.2 hours Start 2025.12.03 @ 15:17:09 End 2025.12.04 @ 00:33:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 32 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a3fac56-56cb-47a5-bb83-3bc885a51787