Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.04.16 @ 02:17:32 Player: Farfid Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (181) 905 Value Destroyed (5100) 5100 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2203) 2203 TOTAL SCORE: 14688 Bonus ------- High Alert Combat Kills 417 Follower Combat Kills 1090 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -204 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Energy Filter Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Improved Medium Treads Compact Wheel Armored Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] Experimental Core Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Plasma Rifle Magnetic Acceleration Cannon Heavy Flak Cannon > --- INVENTORY -------- Antimatter Reactor Armored Wheel Improved Cooling System Large Storage Unit High-capacity Storage Unit Energy Filter Improved Transmission Jammer Drone Bay Drone Bay Hacking Drone Bay Ion Burst Cannon Flak Gun Enhanced Gauss Cannon Missile Launcher Heavy Rocket Launcher Shock Maul Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap [Rating: 76] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Wheel Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Experimental Core Analyzer Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun High-powered Electrolaser Energy Cannon Ion Burst Cannon Ballistic Gun Flak Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Missile Launcher Impact Weapon Shock Maul Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Slots Evolved 10 | . . . 2 . . 4 . . . . 2 . . . . 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . . . 1 . . . . 1 . Utility 5 | . . . 1 . . 2 . . . . 1 . . . . 1 . Weapon 1 | . . . . . . 1 . . . . . . . . . . . Parts Attached 242 | 6 6 9 19 35 4 32 2 34 1 24 17 3 4 11 26 5 4 Power 23 | 1 1 2 1 3 . 6 . 1 1 2 2 . . . 2 1 . Engine 16 | 1 1 1 1 3 . 4 . . 1 . 1 . . . 2 1 . Core 7 | . . 1 . . . 2 . 1 . 2 1 . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 57 | 2 1 3 6 8 . 3 . 6 . 6 8 1 1 . 9 2 1 Treads 10 | . . . . . . . . . . . 2 . . . 7 1 . Leg 11 | . . . . . . . . 5 . 6 . . . . . . . Wheel 35 | 2 1 3 6 7 . 3 . 1 . . 6 1 1 . 2 1 1 Hover . | . . . . . . . . . . . . . . . . . . Flight 1 | . . . . 1 . . . . . . . . . . . . . Utility 88 | 1 2 3 5 7 2 11 . 17 . 13 3 1 1 11 10 1 . Device 45 | . 1 3 4 2 2 2 . 14 . 10 . . . 3 4 . . Storage 4 | 1 1 . . 1 . . . . . 1 . . . . . . . Processor 11 | . . . 1 . . 2 . . . . . 1 1 5 . 1 . Hackware 1 | . . . . . . . . . . . . . . . 1 . . Protection 27 | . . . . 4 . 7 . 3 . 2 3 . . 3 5 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 74 | 2 2 1 7 17 2 12 2 10 . 3 4 1 2 . 5 1 3 Energy Gun 19 | . . . . 3 . 5 . 5 . . 3 1 . . 1 . 1 Energy Cannon 12 | . . . 3 6 . 2 . . . 1 . . . . . . . Ballistic Gun 29 | 2 2 1 3 6 1 5 1 3 . . 1 . 2 . 1 . 1 Ballistic Cannon 7 | . . . 1 . 1 . . . . 2 . . . . 2 1 . Launcher 3 | . . . . . . . 1 2 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . 2 . . . . . . . . . . 1 . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . 1 2 7 . 3 . 1 . 1 . . . 6 . . . Parts Lost 67 | . 1 3 10 4 . 4 . 14 . 10 5 2 1 . 3 . 10 Power 7 | . . . 1 1 . . . 2 . 2 . . . . . . 1 Propulsion 23 | . 1 1 4 3 . . . 3 . 4 2 2 . . 1 . 2 Utility 13 | . . 1 1 . . 2 . 4 . 2 . . . . . . 3 Weapon 24 | . . 1 4 . . 2 . 5 . 2 3 . 1 . 2 . 4 Highest Loss Streak 8 | . 1 2 4 1 . 3 . 4 . 5 2 2 1 . 2 . 8 Average Slot Usage (%) 93 | . 86 99 89 99 100 91 92 76 95 88 93 93 98 99 99 99 73 Engine 9 | . 14 12 6 10 11 10 15 10 3 3 4 6 6 6 9 11 8 Core 3 | . . 1 4 . . 2 . 3 7 6 7 6 6 6 3 . . Treads 4 | . . . . . . . . . . . 4 6 6 6 16 14 5 Leg 2 | . . . . . . . . 2 23 21 10 . . . . . . Wheel 16 | . 25 27 29 32 33 17 15 6 . . 9 13 18 20 9 13 10 Device 8 | . 3 13 11 7 11 4 7 7 23 16 13 6 6 8 6 5 3 Storage 14 | . 14 14 11 16 22 15 15 15 15 15 13 13 13 13 13 11 8 Processor 5 | . . . 4 3 . 7 7 4 . . . 5 6 10 13 16 14 Protection 5 | . . . . 5 . 9 7 5 . 2 7 13 13 5 5 5 3 Energy Gun 5 | . . . . . . 5 15 13 23 12 6 6 2 . 6 5 5 Energy Cannon 1 | . . . 7 5 . . . . . 1 6 6 3 . . . . Ballistic Gun 11 | . 28 28 9 16 22 15 6 5 . . 1 6 13 20 6 2 . Ballistic Cannon 2 | . . . 5 . . . . . . 5 3 . . . 6 8 6 Naked Turns 35 | . . . . . . . . . . . . . . . . . 35 Heaviest Build 117 | 13 44 44 49 84 83 106 104 104 94 105 104 103 104 100 117 117 117 Greatest Support 78 | 26 26 26 42 42 36 44 38 45 45 55 42 42 42 42 78 38 38 Greatest Overweight (x) 26 | . 2 4 2 4 2 2 2 26 2 3 10 6 3 2 11 4 7 Average Overweight (x) 2 | . . 1 1 1 2 2 2 6 1 1 6 3 2 2 3 3 3 Largest Inventory Capacity 20 | 6 14 12 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 5 10 12 12 15 20 20 20 20 20 20 20 20 20 20 20 20 16 Most Carried 20 | 4 9 12 12 20 20 20 20 20 17 20 20 20 20 20 20 20 20 Average Carried 17 | 1 5 11 10 14 20 18 19 17 16 17 15 19 19 19 19 18 16 Final Capacity 20 | 6 12 12 12 20 20 20 20 20 20 20 20 20 20 20 20 20 4 Final Carried 20 | 1 9 12 12 20 20 19 20 17 16 11 18 19 19 20 20 20 2 Class Distribution -------------------- 30% | Scavenger-Mutant 20% | Hauler-Mutant 17% | Scavenger-Gunner 10% | Scavenger-Tank 10% | Hauler-Tank 5% | Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Hauler-Mutant | -9/Recycling Hauler-Tank | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Scavenger-Skirmisher | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Waste Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Matter Collected 7241 | 214 213 445 548 765 188 837 132 1070 . 1860 171 65 95 100 472 66 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 8267 | . 185 353 1144 1741 299 773 498 924 . 480 513 111 251 . 912 83 . Parts 390 | . 17 23 62 116 23 45 21 32 . 10 12 3 5 . 16 5 . Haulers Intercepted 10 | . . . 1 6 . 1 . . . . 2 . . . . . . Recyclers Shooed 10 | . . . 2 1 2 . . . . . 5 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 104 | . . . . . . . 21 18 . 30 . 13 4 2 16 . . Prevented 13 | . . . . . . . . . . 3 . . . . 10 . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Combat Hostiles Destroyed 126 | . 5 11 18 23 5 10 11 19 . 9 4 3 1 . 6 1 . Guns 95 | . 5 11 5 15 5 10 11 19 . 6 1 2 1 . 4 . . Cannons 30 | . . . 13 8 . . . . . 2 3 1 . . 2 1 . Classes Destroyed 19 | . 3 2 5 2 1 3 . . . 2 . . . . 1 . . Worker 13 | . . . 1 7 . 3 . . . . 1 . . . . 1 . Builder 3 | . . . 2 1 . . . . . . . . . . . . . Tunneler 3 | . . 2 1 . . . . . . . . . . . . . . Hauler 10 | . . . 1 6 . 1 . . . . 2 . . . . . . Recycler 16 | . . . 7 3 3 2 . . . . 1 . . . . . . Minesweeper 2 | . . . . . . . . . . 1 . . . . 1 . . Operator 1 | . . . 1 . . . . . . . . . . . . . . Drone 5 | . . . . . 5 . . . . . . . . . . . . Watcher 4 | . 1 . . 2 . 1 . . . . . . . . . . . Swarmer 30 | . 1 6 10 4 . . 1 4 . 1 . 2 1 . . . . Grunt 52 | . 4 4 8 7 . 7 7 7 . 6 . . . . 1 1 . Brawler 1 | . . . . . . . . . . 1 . . . . . . . Duelist 6 | . . . . 1 . . 2 2 . . . 1 . . . . . Protector 3 | . . . . . . 1 . . . . . . . . 2 . . Sentry 16 | . . . . 11 . . . 1 . . 3 . . . 1 . . Demolisher 2 | . . . . . . . . . . . . . . . 2 . . Hunter 5 | . . . . . . 1 1 1 . 1 1 . . . . . . Programmer 1 | . . . . . . 1 . . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . 3 . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . Thug 4 | . . . . . . . . 4 . . . . . . . . . Best Kill Streak 8 | . 4 3 8 7 4 4 4 4 . 3 3 1 1 . 1 1 . Combat Bots Only 5 | . 4 3 5 4 1 2 4 4 . 3 2 1 1 . 1 1 . Max Kills in Single Turn 2 | . 1 2 1 2 1 1 1 1 . 1 1 1 1 . 1 1 . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Damage Taken 10637 | . 327 326 950 716 . 1213 538 1959 . 1512 440 371 130 . 963 . 1192 Core 2210 | . 42 96 117 37 . 93 81 381 . 97 27 62 . . 165 . 1012 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 56 | 100 . 44 . . 61 . . . . 6 . . . . 70 . . Volleys Fired 523 | . 19 28 78 90 36 46 25 58 . 47 23 11 7 . 47 6 2 Largest 3 | . 2 2 2 2 2 3 3 3 . 3 3 3 3 . 3 3 3 Hottest 238 | . 46 46 110 91 46 111 126 215 . 188 238 203 203 . 181 181 225 Shots Fired 1058 | . 38 56 153 172 71 104 71 119 . 95 48 22 17 . 78 10 4 Gun 830 | . 38 56 60 122 71 104 69 119 . 66 30 17 14 . 56 6 2 Cannon 226 | . . . 93 50 . . . . . 29 18 5 3 . 22 4 2 Launcher 2 | . . . . . . . 2 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 621 | . 38 56 120 121 71 69 19 37 . 23 3 8 11 . 39 4 2 Thermal 420 | . . . 33 51 . 35 50 82 . 72 38 6 6 . 39 6 2 Explosive 2 | . . . . . . . 2 . . . . . . . . . . Electromagnetic 15 | . . . . . . . . . . . 7 8 . . . . . Robot Hit Streak 19 | . 4 12 6 19 7 12 12 12 . 12 16 7 4 . 15 8 3 Robot Miss Streak 11 | . 2 4 5 4 11 2 2 3 . 7 4 8 6 . 5 . 2 Penetration Max 1 | . . . . . . . 1 1 . 1 . . . . . . . Secondary Targets 12 | . 1 3 . . . 1 2 5 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 1 1 . . . . . . . . . Shots Hit Robots 704 | . 22 35 84 119 21 70 51 89 . 63 33 15 15 . 78 7 2 Core Hits 383 | . 6 16 37 58 9 33 26 61 . 18 20 14 12 . 50 6 17 Critical Hits 14 | . . . . 6 . 2 . 2 . 3 1 . . . . . . Critical Kills 4 | . . . . 2 . 1 . 1 . . . . . . . . . Critical Parts Destroyed 8 | . . . . 3 . 1 . 1 . 3 . . . . . . . Melee Attacks 20 | . . . . . . . . . . . . . . . 20 . . Impact 20 | . . . . . . . . . . . . . . . 20 . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 15648 | . 289 559 1443 2035 363 1257 1254 1988 . 1547 884 516 235 . 2866 221 191 Guns 10343 | . 289 559 501 1336 363 1257 1072 1988 . 1151 416 204 153 . 841 150 63 Cannons 3483 | . . . 942 699 . . . . . 396 468 312 82 . 469 71 44 Explosions 182 | . . . . . . . 182 . . . . . . . . . . Melee 1556 | . . . . . . . . . . . . . . . 1556 . . Ramming 84 | . . . . . . . . . . . . . . . . . 84 Kinetic 6412 | . 289 559 953 1319 363 709 298 519 . 310 22 134 86 . 736 71 44 Thermal 7282 | . . . 490 716 . 548 774 1469 . 1237 800 312 149 . 574 150 63 Explosive 182 | . . . . . . . 182 . . . . . . . . . . Electromagnetic 132 | . . . . . . . . . . . 62 70 . . . . . Impact 1556 | . . . . . . . . . . . . . . . 1556 . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . 10 10 . . . . 1 . . . . . . 1 Average Corruption 8 | . . . . 9 10 . . . . 1 . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 118 | . . . . 71 44 . . . . 3 . . . . . . . Message Errors 26 | . . . . 13 11 . . . . 2 . . . . . . . Matter Fused 13 | . . . . 7 6 . . . . . . . . . . . . Heat Flow Errors 14 | . . . . 10 4 . . . . . . . . . . . . Energy Discharges 7 | . . . . 4 3 . . . . . . . . . . . . Parts Rejected 2 | . . . . 2 . . . . . . . . . . . . . Data Loss (minor) 6 | . . . . 4 2 . . . . . . . . . . . . Data Loss (major) 4 | . . . . 2 2 . . . . . . . . . . . . Misfires 2 | . . . . . 2 . . . . . . . . . . . . Alerts 1 | . . . . . 1 . . . . . . . . . . . . Misdirections 22 | . . . . 17 5 . . . . . . . . . . . . Targeting Errors 15 | . . . . 9 5 . . . . 1 . . . . . . . Weapon Failures 6 | . . . . 3 3 . . . . . . . . . . . . Overload Shots 2 | . . . . . . 1 . . . . . . . . . . 1 Overflow Damage 267 | . . . . . . . . . . 15 . . . . 252 . . Projectiles 15 | . . . . . . . . . . 15 . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 252 | . . . . . . . . . . . . . . . 252 . . Knockbacks 21 | . . . 9 . . . . . . 3 . . . . 9 . . Impact 4 | . . . . . . . . . . . . . . . 4 . . Kinetic 14 | . . . 8 . . . . . . 3 . . . . 3 . . Secondary 3 | . . . 1 . . . . . . . . . . . 2 . . Self-Inflicted Damage 36 | . . . . . . . . . . . . . . . . . 36 Shots . | . . . . . . . . . . . . . . . . . . Rammed 30 | . . . . . . . . . . . . . . . . . 30 Targets Rammed 30 | . . . . . . . . . . . . . . . . . 30 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 449 | . 11 4 121 272 239 418 56 348 . 295 96 90 233 449 310 36 128 Average Temperature 87 | . 4 3 48 75 90 202 24 90 . 146 42 42 112 244 84 24 53 Received Heat Transfer 2985 | . 162 93 345 198 . 621 288 639 . 513 114 12 . . . . . Effects 5 | . . . . . . 3 . . . 1 . . . . 1 . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . 1 . . . . 1 . . Interference 2 | . . . . . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . . . . 4 . . Impact Corruptions 11 | . . . . . . . . . . . . . . . 11 . . Robots Melted 1 | . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . Parts Melted 9 | . . . . 1 . . 1 3 . 4 . . . . . . . Heat Transferred 11307 | . . . 740 1295 . 919 1332 1940 . 1802 1117 331 250 . 1181 300 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Peak Influence 964 | . 210 261 330 349 223 964 . . . . 235 . . . . 68 23 Initial 942 | . . 81 . . 114 942 . . . . 119 . . . . 34 23 Average 273 | . 90 98 145 220 127 859 . . . . 136 . . . . 44 9 Maximum Alert Level 3 | . 1 1 1 1 1 3 . . . . 1 . . . . . . Low Security (%) 58 | 100 97 81 72 44 90 . . . . . 57 . . . . 100 100 Level 1 23 | . 2 18 27 55 9 . . . . . 42 . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 18 | . . . . . . 100 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 2 . 2 1 . 5 . . . . 4 . . . . 1 . Investigation 3 | . 1 . . 1 . 1 . . . . . . . . . . . Extermination 2 | . . . . . . 1 . . . . 1 . . . . . . Reinforcement 5 | . 1 . 2 . . 1 . . . . . . . . . 1 . Assault 2 | . . . . . . 2 . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Distress Signals 52 | . 2 3 2 2 . 1 . . . . . . . . 41 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 275 | . 16 13 29 33 35 19 16 22 . 36 16 10 5 . 17 2 6 Peak Tracking Total 8 | . 5 3 5 5 8 5 5 4 . 8 4 5 4 . 3 1 6 Tactical Retreats 25 | . 2 1 4 1 . . 3 3 . 10 . . . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Traps Triggered 8 | . 1 . . 4 . 2 . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . 1 . . . . 1 . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . 2 . . . . 3 . 1 Triggered 3 | . . . . . . . . . . 1 . . 1 . 1 . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Machines Disabled 9 | . 2 1 2 3 1 . . . . . . . . . . . . Max in Single Turn 1 | . 1 1 1 1 1 . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Machines Accessed 39 | . 1 . 4 10 7 5 . 1 4 . 4 1 . . . 2 . Terminals 24 | . 1 . 3 9 5 4 . . . . 1 1 . . . . . Fabricators 2 | . . . . . . . . . . . 1 . . . . 1 . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . Recycling Units 3 | . . . . 1 2 . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 1 . . . . 1 . Garrison Access 2 | . . . . . . 1 . . . . 1 . . . . . . Total Hacks 109 | . 4 . 10 23 15 14 . 1 23 . 10 1 . . . 8 . Successful 62 | . 2 . 3 9 5 5 . 1 23 . 6 1 . . . 7 . Failed 47 | . 2 . 7 14 10 9 . . . . 4 . . . . 1 . Catastrophic 10 | . . . . 1 5 3 . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 31 | . . . 2 12 8 2 . . . . 3 . . 4 . . . Terminals 61 | . 4 . 8 21 11 12 . . . . 4 1 . . . . . Fabricators 5 | . . . . . . . . . . . 3 . . . . 2 . Repair Stations 2 | . . . 2 . . . . . . . . . . . . . . Recycling Units 6 | . . . . 2 4 . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . . . . . 2 . . . . 6 . Garrison Access 3 | . . . . . . 2 . . . . 1 . . . . . . Terminal Hacks 47 | . 2 . 2 8 3 4 . 1 23 . 3 1 . . . . . Record 12 | . . . . . . . . . 11 . . 1 . . . . . Part Schematic 4 | . . . . . . . . . 4 . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . Robot Analysis 3 | . . . . . . 2 . . . . 1 . . . . . . Prototype ID Bank 4 | . . . . . . 1 . . 3 . . . . . . . . Open Door 5 | . . . . 4 . . . 1 . . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . 1 1 . . . . . . . . . . . . Unreport Threat 4 | . . . 1 1 . . . . . . 2 . . . . . . Locate Traps 3 | . . . 1 1 . 1 . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . Security Status 1 | . . . . . 1 . . . . . . . . . . . . Registered Components 2 | . . . . 1 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 1 . . . . 1 . Load Schematic 2 | . . . . . . . . . . . 1 . . . . 1 . Repair Station Hacks 1 | . . . 1 . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . . . . 2 . . . . 6 . Insert Component 3 | . . . . . . . . . . . 1 . . . . 2 . Analyze 5 | . . . . . . . . . . . 1 . . . . 4 . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 2 | . . . . 1 1 . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . 1 1 . . . . . . . . . . . . Reject 2 | . . . . 1 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 1 . 4 8 6 5 . . . . 3 1 . . . 1 . Full Trace Events 3 | . . . 1 1 . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . 4 . 1 . . . . 2 . Parts Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . 1 . . . . 2 . Part Schematics Acquired 3 | . . . . . . . . . . . 1 . . . . 2 . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Total Allies 6 | . . . . . . . . . . 2 . . . 4 . . . Largest Group 5 | . . . . . . . . . . 1 1 1 1 5 5 . . Highest-Rated Group 240 | . . . . . . . . . . 99 99 99 93 240 240 . . Highest-Rated Ally 99 | . . . . . . . . . . 99 99 99 93 89 89 . . Total Orders 9 | . . . . 6 2 1 . . . . . . . . . . . STAY 1 | . . . . 1 . . . . . . . . . . . . . EXPLORE 6 | . . . . 4 1 1 . . . . . . . . . . . RETURN 2 | . . . . 1 1 . . . . . . . . . . . . Ally Attacks 93 | . . . . . . . . . . 26 19 15 6 . 27 . . Total Damage 4465 | . . . . . . . . . . 966 1212 1398 169 . 720 . . Kills 33 | . . . . . . . . . . 7 10 7 4 . 5 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Robot Analysis Total 3 | . . . . . . 2 . . . . 1 . . . . . . Derelict Logs Recovered 13 | . . 2 . . . . 2 2 . 2 . 1 . 1 3 . . Drone Launches 5 | . . . . 3 1 1 . . . . . . . . . . . Drone Recoveries 3 | . . . . 2 1 . . . . . . . . . . . . Decoded 0b10 Intel 16 | . . . . . . . . . . . . . . . . 11 5 Traps 1 | . . . . . . . . . . . . . . . . 1 . Items 15 | . . . . . . . . . . . . . . . . 10 5 Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Turns Passed 16255 | 50 274 1300 804 1424 732 1343 624 1966 127 1181 766 481 396 1327 3012 271 177 Spaces Moved 9495 | 47 186 689 490 949 384 840 416 1041 78 530 409 338 315 1039 1487 152 105 Core 19 | 12 . . . . . . . 1 . . . . . . . . 6 Treads 686 | . . . . . . . . . . . 14 . . . 672 . . Legs 693 | . . . . . . . . 85 78 530 . . . . . . . Wheels 8097 | 35 186 689 490 949 384 840 416 955 . . 395 338 315 1039 815 152 99 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 100 93 90 106 106 110 110 150 150 113 113 113 113 113 120 50 Average Speed 127 | 79 97 100 102 98 106 111 110 159 163 173 151 127 114 113 158 129 121 Slowest Speed 1350 | 90 120 120 120 120 106 120 110 1350 180 210 220 160 120 113 270 135 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 4 25 92 40 97 99 22 63 76 69 51 9 53 51 91 77 4 47 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 6 | . . 1 . . . . . . 1 . . 1 . 1 2 . . Known Exits Taken 4 | . . 1 . 1 . . . . . . 1 . . . 1 . . Unknown Exits Taken 12 | 1 1 . 1 . 1 1 1 1 1 1 . 1 1 1 . . . Scrap Searched 21 | . . 2 . . . . 2 4 . 3 . 3 2 3 2 . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 48 | . . . 8 . . 1 27 1 . 6 2 . . . 2 1 . Melee . | . . . . . . . . . . . . . . . . . . Projectile 23 | . . . 8 . . 1 2 1 . 6 2 . . . 2 1 . AOE 25 | . . . . . . . 25 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Total 12643 | 58 242 1245 645 1263 637 1169 525 1242 78 707 513 366 332 1194 2058 218 151 Wait 1916 | . 12 503 28 139 208 183 82 77 . 68 28 7 3 126 437 7 8 Move 9479 | 46 185 688 489 948 383 839 415 1040 77 529 408 337 314 1038 1486 152 105 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 190 | 6 15 10 20 20 1 25 1 19 . 17 25 5 3 7 13 3 . Fast Attach 63 | 1 . 2 2 21 4 6 . . . 7 1 . 1 6 11 . 1 Attach 127 | 5 5 5 15 7 . 20 . 27 1 14 12 3 1 1 5 3 3 Detach 13 | . . . 1 2 . 2 . 5 . 3 . . . . . . . Swap 52 | . 1 2 2 7 . 6 2 7 . 3 4 . 2 4 10 2 . Drop 165 | . 5 7 10 29 5 26 . 9 . 17 12 3 1 12 26 2 1 Fire 523 | . 19 28 78 90 36 46 25 58 . 47 23 11 7 . 47 6 2 Melee 20 | . . . . . . . . . . . . . . . 20 . . Ram 30 | . . . . . . . . . . . . . . . . . 30 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . 16 . . . . . . . . . . . Rewire 43 | . . . . . . . . . . . . . . . . 43 . Trap 6 | . . . . . . . . . . 2 . . . . 3 . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -5/Proximity Caves -5/Factory -5/Waste History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 11) 111 | -10/Materials | Identified exit to Materials 312 | -10/Materials | Build established: Mutant 325 | -10/Materials | Entered Mines 506 | -10/Mines | Assembled infested the area 511 | -10/Mines | Assisted by a Guerilla fighting off Assembled 737 | -10/Mines | Core integrity fell below 50% 991 | -10/Mines | Build established: Scavenger-Mutant 1530 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1532 | -10/Mines | Found Prototype Device 1532 | -10/Mines | Identified Exp. Sensor Array 1598 | -10/Mines | Learned location of Storage (-9) 1625 | -10/Mines | Entered Materials 1625 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1731 | -9/Materials | Lost 4 parts (2n2w) 1875 | -9/Materials | Discovered new exit (range 13) 1975 | -9/Materials | Lost 4 parts (1p2n1w) 2136 | -9/Materials | Discovered new exit (range 9) 2429 | -9/Materials | Entered Storage 2430 | -9/Storage | Identified exit to Recycling 2674 | -9/Storage | System corruption reached 10% 2834 | -9/Storage | Discovered new exit (range 16) 3466 | -9/Storage | Build established: Hauler-Mutant 3850 | -9/Storage | Used back door to open Recycling access 3853 | -9/Storage | Entered Recycling 3880 | -9/Recycling | Spotter reported a threat 3881 | -9/Recycling | Spotter reported a threat 3898 | -9/Recycling | Spotter reported a threat 3918 | -9/Recycling | Spotter reported a threat 3937 | -9/Recycling | Spotter reported a threat 3937 | -9/Recycling | Spotter reported a threat 3952 | -9/Recycling | Spotter reported a threat 3955 | -9/Recycling | Spotter reported a threat 3959 | -9/Recycling | Spotter reported a threat 3962 | -9/Recycling | Spotter reported a threat 3970 | -9/Recycling | Spotter reported a threat 3971 | -9/Recycling | Spotter reported a threat 3990 | -9/Recycling | Spotter reported a threat 3990 | -9/Recycling | Spotter reported a threat 4008 | -9/Recycling | Spotter reported a threat 4008 | -9/Recycling | Spotter reported a threat 4011 | -9/Recycling | Discovered new exit (range 57) 4014 | -9/Recycling | Spotter reported a threat 4016 | -9/Recycling | Spotter reported a threat 4023 | -9/Recycling | Spotter reported a threat 4024 | -9/Recycling | Spotter reported a threat 4043 | -9/Recycling | Spotter reported a threat 4043 | -9/Recycling | Spotter reported a threat 4076 | -9/Recycling | Spotter reported a threat 4077 | -9/Recycling | Spotter reported a threat 4083 | -9/Recycling | Spotter reported a threat 4084 | -9/Recycling | Spotter reported a threat 4084 | -9/Recycling | Spotter reported a threat 4096 | -9/Recycling | Spotter reported a threat 4128 | -9/Recycling | Spotter reported a threat 4130 | -9/Recycling | Spotter reported a threat 4137 | -9/Recycling | Spotter reported a threat 4149 | -9/Recycling | Spotter reported a threat 4173 | -9/Recycling | Spotter reported a threat 4187 | -9/Recycling | Spotter reported a threat 4226 | -9/Recycling | Spotter reported a threat 4227 | -9/Recycling | Spotter reported a threat 4228 | -9/Recycling | Spotter reported a threat 4233 | -9/Recycling | Spotter reported a threat 4242 | -9/Recycling | Spotter reported a threat 4280 | -9/Recycling | Spotter reported a threat 4281 | -9/Recycling | Spotter reported a threat 4286 | -9/Recycling | Spotter reported a threat 4316 | -9/Recycling | Spotter reported a threat 4316 | -9/Recycling | Spotter reported a threat 4333 | -9/Recycling | Spotter reported a threat 4339 | -9/Recycling | Spotter reported a threat 4406 | -9/Recycling | Spotter reported a threat 4440 | -9/Recycling | Spotter reported a threat 4440 | -9/Recycling | Spotter reported a threat 4459 | -9/Recycling | Spotter reported a threat 4512 | -9/Recycling | Spotter reported a threat 4530 | -9/Recycling | Spotter reported a threat 4574 | -9/Recycling | Spotter reported a threat 4585 | -9/Recycling | Entered Factory 4585 | -7/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 4609 | -7/Factory | Discovered new exit (range 35) 4985 | -7/Factory | First assault squad dispatched 5189 | -7/Factory | Lost 3 parts (2u1w) 5478 | -7/Factory | Build established: Hauler-Tank 5928 | -7/Factory | Entered Lower Caves 6207 | -7/Lower Caves | Learned location of 1 exit from Factory 6234 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6541 | -7/Lower Caves | Learned Factory garrison access intel 6546 | -7/Lower Caves | Discovered new exit (range 6) 6552 | -7/Lower Caves | Entered another Lower Caves area 6797 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6823 | -7/Lower Caves | Learned Factory emergency access door positions 7078 | -7/Lower Caves | Lost 3 parts (1n2u) 7198 | -7/Lower Caves | Learned 4 Factory zone layouts 7320 | -7/Lower Caves | Build established: Hauler-Mutant 7400 | -7/Lower Caves | Discovered new exit (range 7) 7491 | -7/Lower Caves | Found Prototype Device 7629 | -7/Lower Caves | Core integrity fell below 50% 7665 | -7/Lower Caves | Lost 3 parts (1p1u1w) 7760 | -7/Lower Caves | Identified Heart of Steel 8261 | -7/Lower Caves | Ambushed by wild Derelicts 8329 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 8518 | -7/Lower Caves | Entered Data Miner 8518 | -7/Data Miner | Discovered new exit (range 6) 8547 | -7/Data Miner | Met Data Miner 8575 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8575 | -7/Data Miner | Learned location of Section 7 (-2) 8603 | -7/Data Miner | Received God Mode back door access code from Data Miner 8645 | -7/Data Miner | Entered Proximity Caves 8745 | -6/Proximity Caves | Learned Factory trap positions 8799 | -6/Proximity Caves | Learned location of 1 exit from Factory 8805 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 8949 | -6/Proximity Caves | Escorted by Enhanced Grunt 8984 | -6/Proximity Caves | Spotted B-75 Beast 9215 | -6/Proximity Caves | Core integrity fell below 20% 9266 | -6/Proximity Caves | Lost 5 parts (2p1n1u1w) 9501 | -6/Proximity Caves | Lost 3 parts (2n1w) 9565 | -6/Proximity Caves | Build established: Scavenger-Mutant 9774 | -6/Proximity Caves | Heart of Steel transformed into Warbot 9782 | -6/Proximity Caves | Discovered new exit (range 14) 9826 | -6/Proximity Caves | Entered Factory 9826 | -6/Factory | Accompanied by 1 ally (Warbot) 9826 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9827 | -6/Factory | Identified exit to Factory 9828 | -6/Factory | Identified exit to Lower Caves 9829 | -6/Factory | Loaded intel: 128 trap records 9831 | -6/Factory | Loaded intel: 4 garrison access locations 10298 | -6/Factory | Discovered exit to Lower Caves (range 5) 10592 | -6/Factory | Entered Lower Caves 10592 | -6/Lower Caves | Accompanied by 1 ally (Warbot) 10670 | -6/Lower Caves | Learned location of Zion (-6) 10787 | -6/Lower Caves | Spotted B-75 Beast 10821 | -6/Lower Caves | Allies destroyed B-75 Beast 11000 | -6/Lower Caves | Discovered new exit (range 11) 11073 | -6/Lower Caves | Entered another Lower Caves area 11073 | -6/Lower Caves | Accompanied by 1 ally (Warbot) 11160 | -6/Lower Caves | Build established: Scavenger-Tank 11343 | -6/Lower Caves | Discovered new exit (range 9) 11469 | -6/Lower Caves | Entered Zion 11469 | -6/Zion | Accompanied by 1 ally (Warbot) 11612 | -6/Zion | Learned location of Extension (-5) 11843 | -6/Zion | Given the Hacking Drone Bay 11844 | -6/Zion | Found Prototype Device 11850 | -6/Zion | Identified Hacking Drone Bay 11949 | -6/Zion | Found Prototype Processor 11949 | -6/Zion | Identified Exp. Target Analyzer 11952 | -6/Zion | Found Prototype Processor 11952 | -6/Zion | Identified Exp. Armor Integrity Analyzer 11955 | -6/Zion | Found Prototype Processor 11955 | -6/Zion | Identified Exp. Melee Analysis Suite 11961 | -6/Zion | Found Prototype Processor 11961 | -6/Zion | Identified Exp. Core Analyzer 12020 | -6/Zion | Found Prototype Device 12021 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 12081 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 12120 | -6/Zion | Opened final containment barrier to the Deep Caves 12135 | -6/Zion | Discovered new exit (range 5) 12137 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 12232 | -6/Zion | Build established: Scavenger-Gunner 12264 | -6/Zion | Imprinted 12266 | -6/Zion | Declared Zion's savior 12752 | -6/Zion | Discovered new exit (range 11) 12796 | -6/Zion | Entered Proximity Caves 12796 | -5/Proximity Caves | Accompanied by 5 allies (Warbot) 12800 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12992 | -5/Proximity Caves | Spotted B-75 Beast 13109 | -5/Proximity Caves | Learned location of Armory (-3) 13279 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13575 | -5/Proximity Caves | Learned Factory emergency access door positions 13790 | -5/Proximity Caves | Allies destroyed B-75 Beast 13803 | -5/Proximity Caves | Learned location of Warlord (-4) 14795 | -5/Proximity Caves | Build established: Scavenger-Mutant 15677 | -5/Proximity Caves | Discovered exit to Factory (range 10) 15808 | -5/Proximity Caves | Entered Factory 15808 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16079 | -5/Factory | Sucked down chute 16079 | -5/Factory | Entered Waste 16123 | -5/Waste | Spotted C-40 Crusher 16129 | -5/Waste | Spotted C-40 Crusher 16130 | -5/Waste | Spotted C-40 Crusher 16138 | -5/Waste | Spotted C-40 Crusher 16145 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16174 | -5/Waste | Spotted C-40 Crusher 16207 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16214 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16217 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16218 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16220 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16221 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16234 | -5/Waste | Core integrity fell below 50% 16245 | -5/Waste | Core integrity fell below 20% 16252 | -5/Waste | Lost 8 parts (1p1n3u3w) 16256 | -5/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 16236_ Slammed into C-40 Crusher. 16237_ Arm. Wheel crushed. 16237_ Slammed into C-40 Crusher. 16238_ Magnetic Acceleration Cannon crushed. 16240_ Slammed into C-40 Crusher. 16244_ 3 Matter crushed. 16245_ Slammed into C-40 Crusher. 16247_ 5 Matter crushed. 16247_ 4 Matter crushed. 16248_ Slammed into C-40 Crusher. 16250_ 3 Matter crushed. 16250_ 4 Matter crushed. 16251_ Slammed into C-40 Crusher. 16253_ 4 Matter crushed. 16253_ 2 Matter crushed. 16253_ 3 Matter crushed. 16254_ Slammed into C-40 Crusher. 16256_ 4 Matter crushed. 16256_ 2 Matter crushed. 16256_ 4 Matter crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????##########????????????????????????? | | ???????????????# #????????????????????????? | | ???????????????# ###??????????????????????? | | ???????????????# CC ; #??????????????????????? | | ???????????????# CCCC #??????????????????????? | | ???????????????#CC CCCC%#??????????????????????? | | ???????????????#CC CCCC%#??????????????????????? | | ???????????????# CCCC@#??????????????????????? | | ?????######????# CC*%##??????????????????????? | | ?????# #????### ;###???????????????????????? | | ###??# #??????# #??????????????????????????? | | #??# #??????# #??????????????????????????? | | #??# / #??????# #??????????????????????????? | | #### #??????# #??????????????????????????? | | #??????# #??????????????????????????? | | #??????# #??????????????????????????? | | #??????# #????????[?????????????????? | | #??????# #??????????????????????????? | | #### #??????# #??????????????????????????? | | #??# #??????# #??????????????????????????? | | #??# #??????# #??????????????????????????? | | ###??# #??????# #????????!?????????????????? | | ???### #??????# ######## ???????????????? | | ???# #??????# ??????????????? | | ???# #??????# ??????????????? | | ???# #??????# ??????????????? | | ???# #??????#= ??????????????? | | ???### #??????# ######## ???????????????? | | ?????# #??????# #???????=? ???????????????? | | ?????# #??????# #??????????????????????????? | | ?????# * #??????# #????????? #??????????????? | | ???### ######## ######## ##?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 31 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 85 Power Amplification 20 Armor Coverage 450 Utility Shielding 33 Point Defense Rating 80 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 12 Core Analysis 15 Recoil Reduction 3 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Bore Cannon | -6/Factory | Scanalyzed Shock Maul | -5/Factory | Scanalyzed Arm. Wheel | -5/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed AccelerationStealthPurifier Manual? 0 Play Time 02:35:21 Cumulative 86.3 hours Start 2021.04.15 @ 12:19:31 End 2021.04.16 @ 02:17:32 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 58 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 4b90d8b6-1d8b-4184-933d-939d431c8b96