Cogmind - Beta 17 --- EXPLORER MODE // 2026.07.03 @ 13:21:37 // Winter2019/RPGLIKE Player: st gulik Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (146) 730 Value Destroyed (4738) 4738 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 10348 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/600 Matter 293/300 Energy 260/260 System Corruption 0% Temperature Cool (0) Movement Flying (104) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (7) ------ Structural Scanner Long-range Terrain Scanner Force Booster Improved Reaction Control System Improved Hacking Suite A0-MCA's Component Scanner > --- WEAPON (3) ------- LU-1G1's Laser Shovel Shock Maul Power Sword > --- INVENTORY (2) ---- Hypervelocity Gauss Rifle Mini Assault Cannon Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Structural Scanner Advanced Terrain Scanner Long-range Terrain Scanner Force Booster Improved Reaction Control System Improved Hacking Suite A0-MCA's Component Scanner > --- WEAPON ----------- LU-1G1's Laser Shovel Shock Maul Power Sword > --- INVENTORY -------- Hypervelocity Gauss Rifle Mini Assault Cannon [Rating: 68] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Improved Flight Unit Utility Structural Scanner Device Structural Scanner Processor Targeting Computer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Shock Maul Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Special Weapon LU-1G1's Laser Shovel Impact Weapon Shock Maul Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Slots Evolved 10 | 5 . . 1 1 . . 3 Power . | . . . . . . . . Propulsion 2 | 1 . . . 1 . . . Utility 6 | 3 . . 1 . . . 2 Weapon 2 | 1 . . . . . . 1 Parts Attached 38 | 10 3 3 6 5 . 2 9 Power 4 | 1 . . 2 . . . 1 Engine 2 | 1 . . 1 . . . . Core 2 | . . . 1 . . . 1 Reactor . | . . . . . . . . Propulsion 9 | 4 . 2 . 3 . . . Treads . | . . . . . . . . Leg 2 | 2 . . . . . . . Wheel 2 | 2 . . . . . . . Hover 2 | . . 2 . . . . . Flight 3 | . . . . 3 . . . Utility 15 | 3 2 . 2 . . 1 7 Device 10 | 3 1 . 1 . . . 5 Storage . | . . . . . . . . Processor 3 | . 1 . . . . 1 1 Hackware 1 | . . . . . . . 1 Protection 1 | . . . 1 . . . . Artifact . | . . . . . . . . Weapon 10 | 2 1 1 2 2 . 1 1 Energy Gun 3 | 1 . . 2 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 3 | 1 1 1 . . . . . Ballistic Cannon 1 | . . . . 1 . . . Launcher . | . . . . . . . . Special Weapon 1 | . . . . . . 1 . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . Parts Lost . | . . . . . . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Highest Loss Streak . | . . . . . . . . To Critical Strikes . | . . . . . . . . Average Backups . | . . 1 1 . . . 1 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon . | . . 1 1 . . . 1 Tool/Special . | . . . . . . . . Unused Backups 2 | . . . . 1 . . 1 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon 2 | . . . . 1 . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 92 | . 85 100 99 92 81 84 96 Engine 4 | . 10 11 8 . . . . Core 5 | . . . 1 9 9 9 7 Wheel 4 | . 22 18 . . . . . Hover 5 | . . 3 20 12 . . . Flight 13 | . . . . 9 27 27 23 Device 26 | . 28 33 30 25 18 18 28 Processor 10 | . 2 11 10 9 9 15 10 Hackware 1 | . . . . . . . 6 Protection 2 | . . . 7 6 . . . Energy Gun 4 | . 3 . 15 3 . . . Ballistic Gun 5 | . 18 22 4 . . . . Ballistic Cannon 2 | . . . . 6 9 5 . Special Weapon 1 | . . . . . . . 7 Impact Weapon 4 | . . . . 9 9 9 7 Peak Build Rating 68 | 9 11 20 30 35 28 38 68 Average Rating 32 | 6 9 13 26 31 28 33 57 On Entrance 20 | . 9 11 20 30 28 28 38 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 26 | 9 10 11 26 25 14 14 26 Greatest Support 29 | 25 25 29 29 29 25 25 25 Greatest Overweight (x) 1 | . . . . 1 . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 2 | 1 1 1 1 1 1 1 2 Average Capacity 1 | . 1 1 1 1 1 1 1 Most Carried 2 | . 1 1 1 1 . 1 2 Average Carried . | . . 1 1 . . . 1 Final Capacity 2 | 1 1 1 1 1 1 1 2 Final Carried 2 | . 1 1 1 . . 1 2 Class Distribution -------------------- 71% | Wizard-Scout 13% | Hacker-Skirmisher 7% | Hacker-Mutant 3% | Hacker-Scout 3% | Wizard-Gladiator Dominant Class ---------------- Hacker-Skirmisher | -10/Materials Hacker-Skirmisher | -10/Mines Wizard-Scout | -9/Materials Wizard-Scout | -9/Storage Wizard-Scout | -9/Recycling Wizard-Scout | -9/Scraptown Wizard-Scout | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Matter Collected 1202 | 297 328 162 262 50 . 10 93 Remotely . | . . . . . . . . Salvage Created 5334 | 174 431 436 1380 779 235 60 1839 Parts 246 | 11 38 28 94 30 6 . 39 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 100 | . 11 9 28 19 3 1 29 Melee 26 | . . . . 12 1 . 13 Guns 46 | . 11 9 26 . . . . AOE 1 | . . . . . . . 1 Classes Destroyed 16 | 3 4 2 3 . . 1 3 Worker 7 | 1 1 1 1 . . . 3 Builder 9 | . 3 . 3 . 1 . 2 Tunneler 4 | 4 . . . . . . . Recycler 6 | 1 . 1 1 . 2 . 1 Mechanic 1 | . . . 1 . . . . Operator 3 | . . . . . . . 3 Watcher 16 | . 2 . 5 2 . . 7 Swarmer 10 | . 2 2 . 2 . . 4 Grunt 46 | . 9 4 14 7 . . 12 Brawler 3 | . . . 2 . . . 1 Duelist 2 | . . . 2 . . . . Sentry 32 | . . 1 10 10 3 . 8 Demolisher 2 | . . 2 . . . . . Hunter 1 | . . . . . . . 1 Programmer 3 | . . . . . . . 3 Explorer 1 | . . . . . . 1 . Best Kill Streak 7 | 5 7 4 5 4 2 1 3 Combat Bots Only 4 | . 4 4 4 4 2 1 3 Max Kills in Single Turn 2 | 2 1 1 2 1 1 1 1 Gunslinging 1 | . . . 1 . . . . Exploded 1 | . . . . . . . 1 Melee 1 | . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Hostile Shots Fired 526 | . 45 40 97 93 14 5 232 Missed 223 | . 14 10 29 32 4 2 132 Hits 303 | . 31 30 68 61 10 3 100 Melee 5 | . . . 2 . . 3 . Projectile 298 | . 31 30 66 61 10 . 100 AOE 17 | . . 9 . . . . 8 Critical Strikes 7 | . . 3 1 . 1 . 2 Damage Taken 3232 | . 245 347 603 487 86 45 1419 Core 2482 | . 190 276 424 317 74 42 1159 Absorbed by Shields . | . . . . . . . . Redirected to Core 1827 | . 150 227 310 257 38 10 835 Ignored by Resistances 1996 | . 159 215 370 315 55 28 854 Core Remaining (%) 91 | 100 . 74 . . . 100 . Volleys Fired 155 | 12 43 22 78 . . . . Largest 2 | 2 2 2 2 . . . . Hottest 126 | 70 70 43 126 . . . . Shots Fired 310 | 24 86 44 156 . . . . Gun 310 | 24 86 44 156 . . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 193 | 12 73 44 64 . . . . Thermal 117 | 12 13 . 92 . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 45 | 6 20 45 31 . . . . Robot Miss Streak 2 | 1 2 1 1 . . . . Penetration Max . | . . . . . . . . Secondary Targets 10 | . 5 2 3 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 379 | 18 68 37 128 41 11 4 72 Core Hits 128 | 7 26 23 46 10 1 1 14 Critical Kills 5 | . . . . 3 . . 2 Critical Parts Destroyed 49 | . . . . 11 3 1 34 Critical Strikes 65 | 2 2 . 3 16 4 1 37 Burn 7 | 2 2 . 3 . . . . Smash 58 | . . . . 16 4 1 37 Melee Attacks 153 | . . . . 49 11 6 87 Impact 144 | . . . . 49 11 6 78 Slashing 9 | . . . . . . . 9 Piercing . | . . . . . . . . Sneak Attacks 16 | . . . . . 6 . 10 Combat Hostiles 3 | . . . . . . . 3 Follow-up Attacks 6 | . . . . . . . 6 Damage Inflicted 12449 | 227 879 512 2201 2195 888 44 5503 Guns 3819 | 227 879 512 2201 . . . . Cannons . | . . . . . . . . Explosions 83 | . . . . . . . 83 Melee 8547 | . . . . 2195 888 44 5420 Ramming . | . . . . . . . . Kinetic 2118 | 101 741 512 764 . . . . Thermal 1784 | 126 138 . 1437 . . . 83 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 8208 | . . . . 2195 888 44 5081 Slashing 339 | . . . . . . . 339 Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 4430 | . . . . 677 544 9 3200 Projectiles 49 | . . . . . . . 49 Explosions . | . . . . . . . . Melee 4381 | . . . . 677 544 9 3151 Knockbacks 25 | . . . . 5 1 1 18 Impact 23 | . . . . 5 1 1 16 Kinetic . | . . . . . . . . Secondary 2 | . . . . . . . 2 Self-Inflicted Damage 135 | . . . . . . . 135 Shots 2 | . . . . . . . 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 158 | . 14 9 158 . . . 35 Average Temperature 34 | . 9 9 35 . . . 35 Received Heat Transfer 1359 | . 210 123 348 219 72 . 387 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 30 | . . . . 9 3 1 17 Combat Hostiles 25 | . . . . 7 2 1 15 Parts Fried 42 | . . . . 11 6 3 22 Impact Corruptions 114 | . . . . 24 16 1 73 Robots Melted 2 | . . . 2 . . . . Combat Hostiles 2 | . . . 2 . . . . Parts Melted 6 | . 1 . 5 . . . . Heat Transferred 4046 | 518 555 . 2923 . . . 50 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Maximum Alert Level 1 | . . . 1 1 . . 1 Low Security (%) 91 | 100 100 100 93 50 100 . 99 Level 1 8 | . . . 6 49 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 382 | 20 115 105 226 382 148 . 203 Initial 88 | . 2 4 24 16 88 . . Average 80 | 2 30 18 111 202 112 . 49 Influence Increases 3441 | 30 402 230 887 742 165 . 985 Destroy 0b10 Robot/C 1980 | . 220 180 560 380 60 . 580 Destroy 0b10 Robot/NC 230 | 30 30 10 55 10 15 . 80 Destroy Leader 562 | . 54 40 180 124 . . 164 Successful Hack 75 | . 8 . 2 . . . 65 Select Force Hacks 240 | . 60 . 60 30 90 . . Disable Machine 24 | . . . . 16 . . 8 Destroy Structure 45 | . . . . 2 . . 43 Partial Spotted 30 | . . . 15 . . . 15 Lose Combat Pursuer 255 | . 30 . 15 180 . . 30 Influence Decreases 3411 | 25 390 157 922 474 385 103 955 Entered New Map 459 | . 3 13 66 39 235 103 . Time Decay 2841 | 25 387 144 745 435 150 . 955 Lost Ally 10 | . . . 10 . . . . Purge Threat 101 | . . . 101 . . . . Squads Dispatched 12 | . 2 . 3 1 . . 6 Investigation 5 | . 2 . 2 1 . . . Extermination 4 | . . . . . . . 4 Reinforcement 3 | . . . 1 . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Distress Signals 6 | . 2 . 1 1 . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 136 | . 15 10 35 30 3 1 42 Peak Tracking Total 5 | . 3 4 4 5 1 1 4 Tactical Retreats 13 | . 1 . 1 9 . . 2 Traps | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Traps Triggered 6 | . 3 . 1 . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Machines Disabled 7 | . . . . 4 . 1 2 Max in Single Turn 2 | . . . . 1 . 1 2 Garrison Access 2 | . . . . 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Machines Accessed 63 | . 9 1 11 11 7 5 19 Terminals 38 | . 7 1 8 9 4 . 9 Fabricators 3 | . . . . . . . 3 Repair Stations . | . . . . . . . . Recycling Units 12 | . 2 . 2 1 3 . 4 Scanalyzers 3 | . . . 1 . . . 2 Garrison Access 2 | . . . . 1 . . 1 Total Hacks 164 | . 24 2 21 21 11 21 64 Successful 141 | . 20 2 20 18 11 21 49 Failed 23 | . 4 . 1 3 . . 15 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual 61 | . 13 . 7 6 6 . 29 Terminals 104 | . 20 2 15 18 5 . 44 Fabricators 6 | . . . . . . . 6 Repair Stations . | . . . . . . . . Recycling Units 22 | . 4 . 4 2 6 . 6 Scanalyzers 9 | . . . 2 . . . 7 Garrison Access 2 | . . . . 1 . . 1 Terminal Hacks 99 | . 15 2 13 14 5 21 29 Record 24 | . . 1 . . . 21 2 Part Schematic 12 | . . . . 3 . . 9 Robot Schematic 2 | . . . . . 1 . 1 Robot Analysis 18 | . 6 . 2 2 1 . 7 Prototype ID Bank 12 | . 5 . 4 1 1 . 1 Open Door 5 | . . . . 5 . . . Level Access Points 1 | . . . . . . . 1 Branch Access Points 3 | . 1 . 1 . . . 1 Machine Index 2 | . . . . . 1 . 1 Terminal Index 1 | . . . . . . . 1 Fabricator Index 1 | . . . . . . . 1 Scanalyzer Index 2 | . . . . 1 . . 1 Garrison Index 1 | . . . . . . . 1 Alert Level 3 | . . . 1 . . . 2 Unreport Threat 1 | . . . 1 . . . . Locate Traps 8 | . 3 . 3 2 . . . Assault Status 1 | . . 1 . . . . . Zone Layout 2 | . . . 1 . 1 . . Fabricator Hacks 6 | . . . . . . . 6 Load Schematic 3 | . . . . . . . 3 Build 3 | . . . . . . . 3 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 14 | . 2 . 2 1 3 . 6 Report Inventory 12 | . 2 . 2 1 3 . 4 Retrieve Components 2 | . . . . . . . 2 Scanalyzer 9 | . . . 2 . . . 7 Insert Component 2 | . . . . . . . 2 Analyze 2 | . . . . . . . 2 Retrieve Study 5 | . . . 2 . . . 3 Garrison Access Hacks 2 | . . . . 1 . . 1 Seal Access 2 | . . . . 1 . . 1 Unauthorized Hacks 11 | . 3 . 3 2 3 . . Terminals 3 | . 1 . 1 1 . . . Assimilate 2 | . . . 1 1 . . . Botnet 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 8 | . 2 . 2 1 3 . . Tunnel 8 | . 2 . 2 1 3 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . . . . . 2 Used 2 | . . . . . . . 2 Hacking Detections 15 | . 4 . 1 3 1 . 6 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 2 | . . . . . 1 . 1 Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 14 | . . . . 3 . . 11 Parts Built 6 | . . . . . . . 6 Authchips . | . . . . . . . . Time 237 | . . . . . . . 237 Total Part Build Rating 32 | . . . . . . . 32 Part Studies Acquired 5 | . . . 2 . . . 3 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 4 | . . . . . . . 4 Parts Scanalyzed 2 | . . . . . . . 2 Part Schematics Acquired 2 | . . . . . . . 2 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Total Allies 2 | . . . 1 1 . . . Largest Group 1 | . . . 1 1 1 . . Highest-Rated Group 10 | . . . 10 10 10 . . Highest-Rated Ally 10 | . . . 10 10 10 . . Initial UFD Resources 22 | . . . . . . . 22 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Active Infowar (turns) 5497 | 102 717 417 1100 584 211 985 1381 Terrain 5433 | 42 713 417 1100 584 211 985 1381 Structural 5085 | . 407 417 1100 584 211 985 1381 Seismic 1453 | 102 717 417 217 . . . . Robot Analysis Total 18 | . 6 . 2 2 1 . 7 Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Turns Passed 5512 | 117 717 417 1100 584 211 985 1381 Spaces Moved 7603 | 57 701 419 1038 741 423 1747 2477 Core 2 | 2 . . . . . . . Treads . | . . . . . . . . Legs 49 | 49 . . . . . . . Wheels 1071 | 6 701 364 . . . . . Hover 1380 | . . 55 1038 287 . . . Flight 5101 | . . . . 454 423 1747 2477 Fastest Speed 34 | 50 80 77 77 34 34 34 34 Average Speed 50 | 113 80 79 77 50 34 34 38 Slowest Speed 120 | 120 80 85 77 110 34 34 104 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . . . 1 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 78 | 4 99 70 98 94 99 95 71 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 9 | . 2 1 2 1 3 . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched 12 | . . 1 . . . 11 . Spaces Dug 18 | . . . . 2 . 5 11 Terrain Destroyed 47 | . . . . 2 . 3 42 Melee 11 | . . . . 2 . . 9 Projectile . | . . . . . . . . AOE 31 | . . . . . . . 31 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Total 8668 | 81 767 458 1182 851 467 2124 2738 Wait 559 | . . 4 22 19 29 365 120 Move 7594 | 56 700 418 1037 740 422 1746 2475 Hop 1 | . . . . . . . 1 Pick Up 3 | . 1 . . 1 . . 1 Fast Attach 39 | 10 7 3 6 4 . 2 7 Attach . | . . . . . . . . Detach 1 | . . . . . . 1 . Swap 4 | . . . 1 1 . . 2 Drop 25 | 3 1 3 5 7 . . 6 Fire 155 | 12 43 22 78 . . . . Melee 144 | . . . . 49 11 6 78 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 11 | . . . . . . . 11 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 132 | . 15 8 33 30 5 4 37 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 11 | -11/Scrapyard | Upgraded with Utility slot (x3) 11 | -11/Scrapyard | Upgraded with Weapon slot (x1) 12 | -11/Scrapyard | Identified exit to Materials 12 | -11/Scrapyard | Discovered exit to Materials (range 15) 118 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Identified exit to Materials 264 | -10/Materials | Discovered exit to Materials (range 13) 308 | -10/Materials | Build established: Hacker-Mutant 318 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Discovered exit to Mines (range 8) 442 | -10/Materials | Discovered exit to Materials (range 16) 552 | -10/Materials | Discovered exit to Materials (range 6) 690 | -10/Materials | Reached level 2 739 | -10/Materials | Build established: Hacker-Skirmisher 835 | -10/Materials | Entered Mines 892 | -10/Mines | Discovered exit to Materials (range 16) 901 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 916 | -10/Mines | Identified exit to Subcaves 916 | -10/Mines | Discovered exit to Subcaves (range 9) 918 | -10/Mines | Found DCF Scrap (13 items) 974 | -10/Mines | Discovered exit to Materials (range 7) 1128 | -10/Mines | Assembled infested the area 1147 | -10/Mines | Learned location of Storage (-9) 1212 | -10/Mines | Reached level 3 1252 | -10/Mines | Entered Materials 1254 | -9/Materials | Reached level 4 1369 | -9/Materials | Core integrity fell below 50% 1404 | -9/Materials | Identified exit to Materials 1404 | -9/Materials | Discovered exit to Materials (range 13) 1449 | -9/Materials | Reached level 5 1480 | -9/Materials | Upgraded with Utility slot (x1) 1654 | -9/Materials | Identified exit to Storage 1654 | -9/Materials | Discovered exit to Storage (range 16) 1674 | -9/Materials | Build established: Wizard-Scout 1678 | -9/Materials | Identified exit to Mines 1678 | -9/Materials | Discovered exit to Mines (range 13) 1787 | -9/Materials | Reached level 6 1820 | -9/Materials | Discovered exit to Materials (range 16) 2015 | -9/Materials | Discovered exit to Materials (range 16) 2305 | -9/Materials | Reached level 7 2352 | -9/Materials | Entered Storage 2431 | -9/Storage | Reached level 8 2722 | -9/Storage | Upgraded with Propulsion slot (x1) 2795 | -9/Storage | Identified exit to Recycling 2795 | -9/Storage | Discovered exit to Recycling (range 12) 2806 | -9/Storage | Used back door to open Recycling access 2819 | -9/Storage | Reached level 9 2829 | -9/Storage | Discovered exit to Materials (range 17) 2936 | -9/Storage | Entered Recycling 2936 | -9/Recycling | Accompanied by 1 ally 3083 | -9/Recycling | Identified exit to Factory 3083 | -9/Recycling | Discovered exit to Factory (range 17) 3109 | -9/Recycling | Scanned before Scraplab entrance 3113 | -9/Recycling | Identified exit to Scraptown 3113 | -9/Recycling | Discovered exit to Scraptown (range 11) 3114 | -9/Recycling | Entered Scraplab 3147 | -9/Recycling | Entered Scraptown 3197 | -9/Scraptown | Visited Symbiants 3208 | -9/Scraptown | Visited UFD Registry 3209 | -9/Scraptown | Registered with UFD as "Spikecutter" 3217 | -9/Scraptown | Visited Scrapoid Pod Storage 3225 | -9/Scraptown | Visited Scrapoid Research Area 3237 | -9/Scraptown | Visited Abandonware Association 3241 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 3293 | -9/Scraptown | Visited Science Testing Area 3304 | -9/Scraptown | Visited Derelict Rescue Squad 3313 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3316 | -9/Scraptown | Found DCF Scrap (31 items) 3325 | -9/Scraptown | Identified exit to Factory 3325 | -9/Scraptown | Discovered exit to Factory (range 13) 3356 | -9/Scraptown | Visited A0-MCA Data Center 3358 | -9/Scraptown | Given an A rating by A0-MCA 3361 | -9/Scraptown | Found A0-MCA's Component Scanner 3369 | -9/Scraptown | Visited LU-1G1's Boring Crew 3386 | -9/Scraptown | Visited Science Guys 3412 | -9/Scraptown | Visited Cave Peace 3421 | -9/Scraptown | Visited Comm Corps 3443 | -9/Scraptown | Visited Spacefarers 3455 | -9/Scraptown | Visited Bundlers 3474 | -9/Scraptown | Visited Cyclists 3478 | -9/Scraptown | Entered Cyclist Reading Room 3499 | -9/Scraptown | Discovered exit to Factory (range 13) 3551 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3594 | -9/Scraptown | Visited SPCMW 3692 | -9/Scraptown | Met Optimus 3692 | -9/Scraptown | Accepted into 0bPrime 4092 | -9/Scraptown | Civil war broke out across Scraptown 4114 | -9/Scraptown | Found LU-1G1's Laser Shovel 4132 | -9/Scraptown | Entered Factory 4134 | -6/Factory | Reached level 10 4134 | -6/Factory | Reached level 11 4134 | -6/Factory | Reached level 12 4226 | -6/Factory | Identified exit to Factory 4226 | -6/Factory | Discovered exit to Factory (range 17) 4236 | -6/Factory | Reached level 13 4268 | -6/Factory | Upgraded with Utility slot (x1) 4326 | -6/Factory | Identified exit to Lower Caves 4326 | -6/Factory | Discovered exit to Lower Caves (range 8) 4457 | -6/Factory | Fabricated Adv. Terrain Scanner (x2) 4565 | -6/Factory | Fabricated Force Booster (x2) 4745 | -6/Factory | Reached level 14 4833 | -6/Factory | Upgraded with Weapon slot (x1) 5005 | -6/Factory | Upgraded with Utility slot (x1) 5115 | -6/Factory | Reached level 15 5321 | -6/Factory | Fabricated Lrn. Terrain Scanner (x2) 5473 | -6/Factory | Spotted B-75 Beast 5477 | -6/Factory | Core integrity fell below 50% 5480 | -6/Factory | Core integrity fell below 20% 5513 | -6/Factory | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 05486_ K-01 Serf collects debris. 05486_ U-05 Engineer lays Concrete. 05487_ P-60 Hacker resets A-15 Conveyor, system corruption cleaned. 05488_ K-01 Serf collects debris. 05488_ U-05 Engineer lays Concrete. 05489_ K-01 Serf collects debris. 05489_ U-05 Engineer lays Concrete. 05489_ K-01 Serf collects debris. 05490_ U-05 Engineer lays Concrete. 05492_ K-01 Serf collects debris. 05492_ U-05 Engineer lays Concrete. 05495_ Destroyed Mic. Nuclear Core. 05495_ P-60 Hacker system corrupted by crushing effect. 05498_ Power Sword+ follow-up attack on P-60 Hacker. 05498_ P-60 Hacker destroyed. 05504_ U-05 Engineer lays Concrete. 05504_ K-01 Serf collects debris. 05505_ U-05 Engineer lays Concrete. 05508_ K-01 Serf collects debris. 05508_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | #???? ?###?####! # ###?###?#### | | ???? #####?## #######+################# | | ?? ?##?#################### ############### | | ?+? ???####?######### # # ! # | | ?? ?#####?#####?## """ # # # | | ?? ??? # ? ?? ?? # """ + # ! # | | ?? ? ??#??????" """ # """ # # [ # | | ?????? #? ???"" ?"" # # # + | | ?? ? ??#????""" """ #####+#### # # | | ??? ???#? ??? ? ### # # | | ???????# ? ?"" """ ### # # | | ???????? ? ""? """ ### # # | | ????????? ? ?"? 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"""?""" ? ######### | | ????? ??"???" ?""?""" """ ######### | | ???????????"???"" """ """ BB ######### | | ??????????? ?? BB k "#### | | ??????????????? u ? "#### "" | | ??????????+##?#?#?####### ? "#### "" | | ????????????? ?########## ? ? % " ### | | ??????????? ?? ?###?##### #### | | ????????????????#?#######" " ### """ | | ?????????????????########" "#### """ | | ?????????????? ??#? " "#### """ | | ???????????????### ??" " "#### | | ????????????????#??""? # ######### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 24 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 510 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 73 Targeting Accuracy 5 Target Analysis 6 Particle Charging 15 Force Boost 20 Offensive Hacking 62 Defensive Hacking 30 Item Schematics ----------------- Gravmag System | -9/Storage | Hacked Adv. Terrain Scan Processor | -9/Storage | Hacked Imp. Medium Armor Plating | -9/Storage | Hacked Adv. Terrain Scanner | -6/Factory | Hacked Structural Scanner | -6/Factory | Hacked Force Booster | -6/Factory | Hacked Hyp. Gauss Rifle | -6/Factory | Scanalyzed Mni. Assault Cannon | -6/Factory | Scanalyzed Phase Shifter | -6/Factory | Hacked Imp. Point Defense System | -6/Factory | Hacked Thermic Laser | -6/Factory | Hacked Greatsword | -6/Factory | Hacked Lrn. Terrain Scanner | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ B-36 Bruiser | -9/Recycling | Hacked G-47 Trooper | -6/Factory | Hacked Fabricated ------------ Adv. Terrain Scanner | x2 | -6/Factory Force Booster | x2 | -6/Factory Lrn. Terrain Scanner | x2 | -6/Factory Repaired ---------- Nothing Studied --------- Lgt. Ion Engine | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Lgt. Fission Core | -6/Factory | Hacked Hyp. Gauss Rifle | -6/Factory | Hacked Power Sword | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Levels Raised 14 | . 1 1 4 2 . . 6 XP Earned 27686 | 6000 1680 1600 5899 2916 849 437 8305 XP Spent 25170 | 5910 . . 5325 3635 . . 10300 Upgrades 50 | 18 . . 9 15 . . 8 Propulsion Slot 2 | 1 . . . 1 . . . Utility Slot 6 | 3 . . 1 . . . 2 Weapon Slot 2 | 1 . . . . . . 1 Heat Dissipation 4 | 2 . . 2 . . . . Energy Generation 1 | 1 . . . . . . . Energy Storage 2 | . . . 2 . . . . Mass Support 2 | 1 . . . 1 . . . Inventory Capacity 2 | 1 . . . . . . 1 Sight Range 2 | . . . . 2 . . . Sensor Range 10 | . . . . 10 . . . Terrain Scan Density 5 | 4 . . . 1 . . . Hack Attack % 6 | 2 . . 2 . . . 2 Hack Defense % 6 | 2 . . 2 . . . 2 Protomatter Created 1478 | . 204 81 379 222 91 . 501 Integrity Restored 2463 | . 280 134 689 540 59 72 689 Core 1865 | . 190 124 523 370 47 69 542 Parts 598 | . 90 10 166 170 12 3 147 Protomatter Decayed 1259 | . 104 91 102 34 68 602 258 Game ------ Seed BombHugeHarness Manual? 0 Play Time 01:23:03 Cumulative 401.7 hours Start 2026.07.02 @ 16:45:18 End 2026.07.03 @ 13:21:37 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 131 Rogue 0 Adventurer 0 Explorer 131 Win Type - Total 19 Types 7/2/2/2/1/1/1/1/0/2 Lore% 88 Gallery% 62 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 28/Smallcaps Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c78d55e-87bb-4562-b8e5-de6db08d2209