Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.28 @ 13:37:19 Player: Lazz Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (153) 765 Value Destroyed (5249) 5249 Prototype IDs (31) 620 Alien Tech Used (1) 200 Bonus (6543) 6543 TOTAL SCORE: 22277 Bonus ------- High Alert Combat Kills 356 Follower Combat Kills 1934 Entered DSFs 500 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 Win 3000 Friendly Fire -147 Cogmind --------- Core Integrity 1563/1600 Matter 280/300 Energy 663/670 System Corruption 0% Temperature Cool (14) Movement Hovering (62) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Particle Reactor Particle Reactor Light Quantum Reactor > --- PROPULSION (7) --- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY (10) ----- Advanced Heat Sink Improved Cooling System Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Phase Shifter Improved Focal Shield Improved Point Defense System Makeshift System Shield Experimental System Shield > --- WEAPON (5) ------- Backup Laser VII Backup Laser VII Compact HERF Cannon Heavy Machine Gun Heavy Machine Gun > --- INVENTORY (5) ---- Advanced Heat Sink Encrypted Comm Array Dimensional Node Initializer Transdimensional Reconstructor Heavy Machine Gun Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Enhanced Optical Array Advanced Sensor Array Encrypted Comm Array Advanced Phase Shifter Improved Focal Shield Improved Point Defense System Makeshift System Shield Experimental System Shield > --- WEAPON ----------- Backup Laser VII Backup Laser VII Compact HERF Cannon Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Backup Power VII Advanced Heat Sink Dimensional Node Initializer Transdimensional Reconstructor Heavy Machine Gun [Rating: 175] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Fission Core Reactor Mini Fusion Reactor Propulsion Improved VSS Leg Treads Light Treads Leg Improved VSS Leg Wheel Centrium Wheel Hover Unit Combat Antigrav System Flight Unit Makeshift Flight Unit Utility Huge Storage Unit Device Kinecellerator Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Makeshift System Shield Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Backup Laser VII Energy Cannon Heavy Neutron Cannon Ballistic Gun Gauss Rifle Launcher Neutron Missile Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . 2 . 2 2 2 . . . . . . 2 . 2 . . . . 2 2 2 Power 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Propulsion 5 | . . 1 . 1 1 1 . . . . . . 1 . . . . . . . . . Utility 8 | . . . . . . 1 . . . . . . 1 . 1 . . . . 2 2 1 Weapon 3 | . . 1 . 1 . . . . . . . . . . 1 . . . . . . . Parts Attached 163 | 6 2 19 1 18 13 2 2 26 1 . . . 2 8 18 8 4 2 . 17 2 12 Power 29 | 1 1 3 1 3 2 . 2 7 . . . . . 1 3 2 . . . 1 . 2 Engine 13 | 1 1 3 1 2 1 . . 4 . . . . . . . . . . . . . . Core 10 | . . . . 1 1 . 1 3 . . . . . 1 1 2 . . . . . . Reactor 6 | . . . . . . . 1 . . . . . . . 2 . . . . 1 . 2 Propulsion 51 | 2 . 7 . 7 1 1 . 8 . . . . 1 5 2 2 2 . . 13 . . Treads 15 | 2 . 7 . 3 . . . . . . . . . . 1 2 . . . . . . Leg 25 | . . . . 4 1 1 . 8 . . . . 1 5 1 . . . . 4 . . Wheel 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Hover 8 | . . . . . . . . . . . . . . . . . 1 . . 7 . . Flight 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Utility 45 | 1 1 2 . 4 2 1 . 3 1 . . . 1 2 10 2 2 2 . 3 1 7 Device 25 | 1 . 1 . 1 2 1 . 1 . . . . 1 1 6 2 1 . . 2 1 4 Storage 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . . Processor 5 | . 1 . . 1 . . . . . . . . . . 1 . 1 . . . . 1 Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Protection 11 | . . . . 2 . . . 2 1 . . . . 1 3 . . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 38 | 2 . 7 . 4 8 . . 8 . . . . . . 3 2 . . . . 1 3 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . Ballistic Gun 29 | 2 . 6 . 2 7 . . 7 . . . . . . . 2 . . . . . 3 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . 1 . 2 . . . . . . . . . . 2 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 . . . . 1 1 . . . . . . 3 . . 3 . 1 . 1 Parts Lost 62 | . 2 . . 7 3 . . 2 . . . . . 5 25 13 . . 4 . . 1 Power 9 | . 1 . . 1 1 . . 1 . . . . . . 1 3 . . 1 . . . Propulsion 19 | . . . . 2 . . . . . . . . . 3 9 3 . . 2 . . . Utility 22 | . 1 . . 3 . . . 1 . . . . . 2 9 4 . . 1 . . 1 Weapon 12 | . . . . 1 2 . . . . . . . . . 6 3 . . . . . . Highest Loss Streak 12 | . 2 . . 6 3 . . 1 . . . . . 4 12 4 . . 4 . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 1 3 10 18 19 21 22 22 24 24 23 23 23 23 22 20 5 5 5 5 4 4 4 Power 1 | . . . 1 1 . . . 1 3 2 1 1 1 1 3 1 . . . . . . Propulsion 2 | . . 2 3 1 4 4 4 4 4 3 3 3 2 2 1 . . . . . . . Utility 8 | . 1 1 3 4 8 10 10 11 12 13 14 14 14 12 12 2 2 2 2 2 2 1 Weapon 5 | 1 1 6 11 11 8 8 8 6 5 5 5 5 5 4 2 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 24 | . . 3 . . 1 . 1 2 . 1 . 2 . 2 8 . . 1 . . . 3 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Utility 13 | . . . . . . . 1 1 . . . 2 . 1 6 . . 1 . . . 1 Weapon 7 | . . 3 . . 1 . . 1 . . . . . 1 1 . . . . . . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 89 | . 77 99 100 90 97 99 100 99 100 100 100 100 97 99 86 40 16 32 25 57 81 90 Engine 7 | . 11 10 11 6 9 6 3 5 13 13 13 13 11 7 2 . . . . . . . Core 2 | . . . . 1 4 6 6 5 . . . . . 2 2 . 2 5 3 3 4 2 Reactor 1 | . . . . . . . 2 1 . . . . . . 4 5 . . . 1 4 8 Treads 7 | . 28 33 33 29 . . . . . . . . . . 1 6 . . . . . . Leg 24 | . . . . 3 36 40 40 40 40 40 40 40 41 40 29 . . . . 11 . . Hover 1 | . . . . . . . . . . . . . . . . . 2 5 3 7 30 28 Device 5 | . 4 2 . 1 7 12 13 7 . . . . 2 9 12 16 2 5 3 8 17 21 Storage 5 | . . 8 11 9 7 6 6 6 6 6 6 6 5 5 4 . . . . . . . Processor 2 | . 4 11 11 5 . . . . . . . . . . . 5 6 10 10 9 8 8 Protection 5 | . . . . 1 . . . 5 13 13 13 13 11 6 6 . . 1 . 1 4 2 Ballistic Gun 18 | . 28 32 33 29 22 20 20 19 20 20 20 20 17 21 9 4 . . . . . 5 Impact Weapon 3 | . . . . . 6 6 6 6 5 6 6 6 5 1 3 . . . . . . . Peak Build Rating 175 | 6 6 17 17 32 43 50 56 74 74 72 72 74 82 91 102 65 31 46 32 120 132 175 Average Rating 58 | 4 5 13 16 19 39 49 52 68 72 71 72 73 81 84 89 44 18 33 26 87 131 155 On Entrance 49 | . 6 6 17 15 32 43 50 56 74 72 72 72 74 82 87 53 8 31 32 13 120 132 Avg Prop Armor Cover (%) 14 | . . . . 15 . . . . . . . . . . 7 . 12 12 12 25 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 151 | 10 10 96 96 100 105 106 119 136 136 130 130 130 131 139 151 35 8 12 8 48 57 88 Greatest Support 128 | 40 40 60 60 86 100 117 117 117 100 100 100 100 120 128 123 56 11 8 8 112 112 112 Greatest Overweight (x) 4 | . . 1 1 4 1 . 1 1 1 1 1 1 1 1 4 1 . 1 . 2 . . Average Overweight (x) . | . . . 1 1 . . . . 1 1 1 1 1 1 1 . . . . . . . Largest Inventory Capacity 25 | 5 5 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 Average Capacity 20 | 5 5 19 25 25 25 25 25 25 25 25 25 25 25 25 24 5 5 5 5 5 5 5 Most Carried 25 | 3 5 23 19 24 24 23 24 25 25 25 23 25 24 25 24 5 5 5 5 5 4 5 Average Carried 18 | 1 3 10 18 19 21 22 22 24 24 23 23 24 23 22 19 5 4 4 5 4 4 4 Final Capacity 25 | 5 5 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 Final Carried 25 | 2 5 19 19 23 24 22 23 24 25 23 23 25 23 24 5 5 5 5 5 5 4 5 Class Distribution -------------------- 37% | Scavenger-Tank 29% | Scavenger-Gunner 13% | Mutant 12% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/DSF Scavenger-Tank | -4/Factory Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -4/Zhirov Derelict-Mutant | -3/Proximity Caves Mutant | -3/Research Tank | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 5100 | 284 100 427 184 413 420 27 329 706 159 . . 91 . 355 701 396 66 . 49 185 . 208 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5947 | 130 227 913 137 474 272 27 240 804 52 . . 83 . 634 1154 219 . . . 178 . 403 Parts 322 | 11 8 79 9 55 13 . 1 41 . . . 1 . 23 47 12 . . . 4 . 18 Haulers Intercepted 9 | . . 3 . 1 . . . 2 . . . . . 1 2 . . . . . . . Recyclers Shooed 3 | . . . 1 . 1 . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . . 13 4 . 13 . . . 9 . . . . . . Prevented 6 | . . . . . . . . . . . . . . . . 6 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 107 | . 5 26 5 16 6 . . 7 1 . . 2 . 7 20 6 . . . 1 . 5 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Guns 74 | . 4 24 5 6 6 . . 7 1 . . 2 . 7 5 2 . . . 1 . 4 Cannons 5 | . . . . . . . . . . . . . . . . 4 . . . . . 1 AOE 25 | . 1 2 . 10 . . . . . . . . . . 12 . . . . . . . Classes Destroyed 17 | 2 1 6 . 3 1 . . 1 . . . 1 . 1 1 . . . . . . . Worker 9 | . . 1 . 2 1 . . 1 . . . . . . 4 . . . . . . . Builder 8 | . . 3 . . . . . 1 . . . . . . 4 . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . . 3 . 1 . . . 2 . . . . . 1 2 . . . . . . . Recycler 8 | 1 . 1 . 1 . . . 1 . . . . . . 2 . . . . 1 . 1 Operator 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Watcher 8 | . . 3 . 1 . 1 . 2 . . . . . . . . . . . . . 1 Swarmer 36 | . . 18 3 . 2 . . . . . . . . 2 4 4 . . . . . 3 Cutter 8 | . . . . 8 . . . . . . . . . . . . . . . . . . Grunt 27 | . 5 3 2 5 . . . 2 1 . . 1 . . 8 . . . . . . . Brawler 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Sentry 16 | . . 5 . 2 2 . . 3 . . . . . . 1 2 . . . 1 . . Specialist 3 | . . . . . . . . . . . . . . 3 . . . . . . . . Hunter 7 | . . . . . . . . 1 . . . . . . 4 . . . . . . 2 Programmer 6 | . . . . . 2 . . 1 . . . . . 1 2 . . . . . . . Heavy 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . Best Kill Streak 14 | 4 2 14 3 9 2 1 . 4 1 . . 1 . 3 8 4 . . . 1 . 2 Combat Bots Only 8 | . 2 8 3 8 2 . . 3 1 . . 1 . 3 4 4 . . . 1 . 2 Max Kills in Single Turn 5 | 1 1 4 1 3 1 1 . 1 1 . . 1 . 1 5 1 . . . 1 . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 2 . 3 . . . . . . . . . . 4 . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 1050 | . 24 115 11 77 159 . . 115 23 . . 9 . 57 225 128 4 . 36 12 . 55 Missed 321 | . 3 37 4 20 50 . . 26 6 . . 4 . 13 66 46 2 . 14 5 . 25 Hits 729 | . 21 78 7 57 109 . . 89 17 . . 5 . 44 159 82 2 . 22 7 . 30 Melee 24 | . . . . 22 . . . . . . . 1 . . 1 . . . . . . . Projectile 705 | . 21 78 7 35 109 . . 89 17 . . 4 . 44 158 82 2 . 22 7 . 30 Critical Strikes 21 | . 1 . 1 9 1 . . . 1 . . . . 1 5 2 . . . . . . Damage Taken 12780 | . 369 781 82 1347 1061 . . 1521 324 . . 109 . 1256 3233 1604 22 . 493 166 . 412 Core 1761 | . 116 104 18 61 164 . . 80 54 . . 38 . 119 251 338 22 . 332 27 . 37 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 102 | . . . . . . . . . 23 . . 21 . 58 . . . . . . . . Ignored by Resistances 166 | . . . . . . . . . . . . . . . . . . . . 19 . 147 Regen/Repaired (Parts) 902 | . . . . . . . 54 628 114 . . 26 . 80 . . . . . . . . Core Remaining (%) 78 | 100 53 . 69 88 76 . . . . . . 79 . 88 . . . . 18 97 100 97 Volleys Fired 294 | 4 15 49 7 31 24 . . 39 10 . . 8 . 21 30 34 . . . 6 . 16 Largest 5 | 2 2 3 3 4 3 . . 3 3 . . 3 . 4 4 2 . . . 2 . 5 Hottest 254 | 40 40 76 66 96 71 . . 86 86 . . 86 . 114 114 133 . . . 100 . 254 Shots Fired 802 | 8 30 138 21 96 72 . . 117 24 . . 24 . 79 81 40 . . . 12 . 60 Gun 743 | 8 30 132 21 84 72 . . 117 21 . . 24 . 79 64 31 . . . 12 . 48 Cannon 22 | . . . . . . . . . . . . . . . 1 9 . . . . . 12 Launcher 37 | . . 6 . 12 . . . . 3 . . . . . 16 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 705 | 8 30 132 21 84 72 . . 117 21 . . 24 . 79 64 31 . . . . . 22 Thermal 48 | . . . . . . . . . . . . . . . 1 9 . . . 12 . 26 Explosive 37 | . . 6 . 12 . . . . 3 . . . . . 16 . . . . . . . Electromagnetic 12 | . . . . . . . . . . . . . . . . . . . . . . 12 Robot Hit Streak 16 | 3 6 16 6 9 11 . . 12 11 . . 10 . 7 7 6 . . . 4 . 5 Robot Miss Streak 8 | 1 2 7 2 2 3 . . 8 2 . . 3 . 4 4 4 . . . 2 . 5 Penetration Max 1 | . . . . . . . . 1 . . . 1 . . 1 . . . . . . . Secondary Targets 15 | . 1 6 . 1 1 . . 2 . . . . . 2 2 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . 1 . . . . . 1 1 . . . . . . . Shots Hit Robots 530 | 6 23 90 14 62 56 1 10 69 18 . . 14 . 48 61 29 . . . 8 . 21 Core Hits 333 | 5 11 50 7 49 31 . 1 57 3 . . 6 . 17 65 11 . . . 6 . 14 Critical Kills 3 | . . 1 . . . . . 1 . . . . . . 1 . . . . . . . Critical Parts Destroyed 6 | . 1 1 . . . 1 . . . . . . . 1 2 . . . . . . . Critical Strikes 10 | . 1 2 . . . 1 1 1 . . . . . 1 3 . . . . . . . Destroy 6 | . 1 2 . . . . . 1 . . . . . 1 1 . . . . . . . Smash 4 | . . . . . . 1 1 . . . . . . . 2 . . . . . . . Melee Attacks 34 | . . . . . 3 1 10 3 . . . 2 . . 15 . . . . . . . Impact 34 | . . . . . 3 1 10 3 . . . 2 . . 15 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 15778 | 73 421 1664 266 2100 771 28 735 1835 400 . . 371 . 1132 4468 743 . . . 151 . 620 Guns 9177 | 73 307 1295 266 809 679 . . 1835 400 . . 371 . 1132 1116 379 . . . 151 . 364 Cannons 620 | . . . . . . . . . . . . . . . . 364 . . . . . 256 Explosions 4752 | . 114 369 . 1291 . . . . . . . . . . 2978 . . . . . . . Melee 1229 | . . . . . 92 28 735 . . . . . . . 374 . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8817 | 73 307 1295 266 809 679 . . 1835 400 . . 371 . 1132 1116 379 . . . . . 155 Thermal 1703 | . . . . . . . . . . . . . . . 979 364 . . . 151 . 209 Explosive 3773 | . 114 369 . 1291 . . . . . . . . . . 1999 . . . . . . . Electromagnetic 256 | . . . . . . . . . . . . . . . . . . . . . . 256 Impact 1229 | . . . . . 92 28 735 . . . . . . . 374 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 3 . . . . . . . . 3 4 4 4 4 4 . . . Average Corruption 3 | . . . . . 1 . . . . . . . . 1 3 4 4 4 4 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 32 | . . . . . 3 . . . . . . . . . 9 10 4 3 3 . . . Message Errors 6 | . . . . . . . . . . . . . . . 1 5 . . . . . . Matter Fused 13 | . . . . . . . . . . . . . . . 3 3 3 2 2 . . . Heat Flow Errors 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . Energy Discharges 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . Parts Fused 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 6 | . . . . . 1 . . . . . . . . . 3 1 . 1 . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Alerts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 500 | . 41 . . 1 52 28 38 . . . . . . . 304 21 . . . . . 15 Projectiles 36 | . . . . . . . . . . . . . . . . 21 . . . . . 15 Explosions 162 | . 41 . . 1 . . . . . . . . . . 120 . . . . . . . Melee 302 | . . . . . 52 28 38 . . . . . . . 184 . . . . . . . Knockbacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 295 | . 101 . . 96 . . . . . . . . . . 98 . . . . . . . Shots 5 | . 1 . . 2 . . . . . . . . . . 2 . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 372 | . 15 298 36 70 266 . . 344 282 . . 102 . 64 372 194 . . . 23 . 186 Average Temperature 77 | . 6 46 21 23 45 . . 79 125 . . 40 . 10 120 74 . . . 14 . 63 Received Heat Transfer 1942 | . 174 141 45 198 120 . . 321 159 . . . . 96 502 117 . . 33 36 . . Effects 5 | . . . . . . . . . . . . . . . 5 . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Robots Corrupted 4 | . . . . . 1 1 . . . . . . . . 2 . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Parts Fried 10 | . . . . . 1 2 1 . . . . . . . 4 . . . . . . 2 Impact Corruptions 9 | . . . . . 2 1 1 . . . . . . . 5 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . 1 . . . . . . 1 . . . . 2 . 1 Heat Transferred 1303 | . . . . . . . . . . . . . . . 600 . . . . 296 . 407 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Acc Maximum Alert Level 4 | . . 1 1 1 . . . 4 . . . . 1 1 3 . . . . . . . Low Security (%) 55 | 100 100 75 97 59 100 100 100 8 . . . . . . 38 . . . . 100 100 100 Level 1 20 | . . 24 2 40 . . . 20 . . . . 100 100 15 . . . . . . . Level 2 6 | . . . . . . . . 11 . . . . . . 30 . . . . . . . Level 3 6 | . . . . . . . . 17 . . . . . . 16 . . . . . . . Level 4 10 | . . . . . . . . 41 . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Peak Influence 1519 | 10 109 394 201 365 140 7 . 1519 . . . . 300 359 866 . . . . 30 . 166 Initial 300 | . . 37 101 70 140 6 . . . . . . 300 213 188 . . . . 20 . . Average 329 | 3 56 124 169 137 65 3 . 849 . . . . 300 281 396 . . . . 12 . 89 Influence Increases 7070 | 20 189 742 120 570 192 12 . 2466 253 . . 216 305 256 1201 160 . . 30 62 . 276 Destroy 0b10 Robot/C 3140 | . 100 520 100 320 120 . . 880 160 . . 120 . 180 400 120 . . . 20 . 100 Destroy 0b10 Robot/NC 280 | 20 . 55 . 30 5 5 . 75 . . . 10 . 5 60 . . . . 5 . 10 Destroy Leader 710 | . 30 122 20 74 50 2 . 226 10 . . 30 . 30 74 10 . . . 10 . 22 Allied During Kill 1071 | . . . . . . . . 921 68 . . 56 . 26 . . . . . . . . Successful Hack 172 | . 13 6 . 5 . 5 . 15 . . . . 5 . 27 . . . . 27 . 69 Disable Machine 540 | . 15 . . 60 . . . 150 . . . . . 15 285 . . . . . . 15 Anti-Garrison Action 150 | . . . . . . . . 150 . . . . . . . . . . . . . . Destroy Structure 542 | . 31 39 . 81 2 . . 49 . . . . . . 340 . . . . . . . Advance Influence 300 | . . . . . . . . . . . . . 300 . . . . . . . . . Lose Combat Pursuer 165 | . . . . . 15 . . . 15 . . . . . 15 30 . . 30 . . 60 Influence Decreases 6904 | 20 100 570 200 442 487 26 . 986 850 423 460 216 . 202 783 681 109 147 . 92 . 110 Entered New Map 2435 | . . 52 160 111 169 8 . . 548 169 460 . . 92 171 289 49 147 . 10 . . Time Decay 3233 | 20 90 368 40 261 288 12 . 536 302 254 . 196 . . 362 262 60 . . 82 . 100 Lost Part 570 | . 10 . . 70 30 . . 20 . . . . . 50 250 130 . . . . . 10 Lost Ally 340 | . . . . . . . . 260 . . . 20 . 60 . . . . . . . . Purge Threat 326 | . . 150 . . . 6 . 170 . . . . . . . . . . . . . . Squads Dispatched 35 | . 1 2 . 4 2 . . 15 . . . . . 1 6 . . . . 2 1 1 Investigation 5 | . . 1 . . . . . 2 . . . . . . 2 . . . . . . . Extermination 8 | . . . . . 2 . . 3 . . . . . . 2 . . . . . . 1 Reinforcement 15 | . 1 1 . 4 . . . 4 . . . . . 1 1 . . . . 2 1 . Assault 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Garrison 5 | . . . . . . . . 4 . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 10 | . . 3 . 2 . . . 2 . . . 1 . . 2 . . . . . . . Communications Jammed 4 | . . . . . . . . . . . . . . 4 . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 204 | . 7 31 4 29 12 1 . 33 7 1 . 6 . 11 23 12 1 . 9 4 . 13 Peak Tracking Total 7 | . 2 6 2 5 5 1 . 5 4 . . 4 . 4 5 4 1 . 7 3 . 7 Tactical Retreats 6 | . . . . . 1 . . . 1 . . . . . 1 1 . . 1 . . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 6 | . . . . . 1 1 . 3 . . . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 38 | . 1 . . 4 . . . 11 . . . 1 . 1 19 . . . . . . 1 Max in Single Turn 7 | . 1 . . 1 . . . . . . . 1 . 1 7 . . . . . . 1 Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 31 | . 2 3 . 1 1 2 . 3 . . 4 1 1 . 2 . . 6 . 1 . 4 Terminals 18 | . 2 3 . 1 . 2 . 3 . . . . 1 . 2 . . . . . . 4 Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 106 | . 7 11 . 5 1 3 . 12 . . 27 1 1 . 7 . . 21 . 1 . 9 Successful 71 | . 4 3 . 2 . 2 . 5 . . 27 1 1 . 1 . . 21 . 1 . 3 Failed 34 | . 3 8 . 3 1 1 . 6 . . . . . . 6 . . . . . . 6 Catastrophic 7 | . . 2 . . 1 . . 2 . . . . . . . . . . . . . 2 Database Lockouts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Manual 23 | . 4 9 . 3 1 . . 4 . . . . . . . . . . . . . 2 Terminals 55 | . 7 11 . 5 . 3 . 12 . . . . 1 . 7 . . . . . . 9 Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 68 | . 4 3 . 1 . 2 . 5 . . 27 1 1 . 1 . . 21 . . . 2 Record 23 | . . . . . . . . . . . 11 1 . . . . . 10 . . . 1 Part Schematic 13 | . . . . . . . . . . . 10 . . . . . . 3 . . . . Robot Schematic 3 | . . . . . . . . . . . 3 . . . . . . . . . . . Robot Analysis 9 | . 2 1 . . . . . 2 . . . . . . . . . 4 . . . . Prototype ID Bank 8 | . 1 . . . . . . . . . 3 . . . . . . 4 . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Open DSF 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . Branch Access Points 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . Unreport Threat 4 | . . 1 . . . 1 . 2 . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Refit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 Terminals 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 Botnet 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 1 3 . 1 1 1 . 3 . . . . . . 2 . . . . . . 4 Full Trace Events 4 | . . 1 . . . . . 1 . . . . . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . 10 . . . . . . 3 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Acc Total Allies 20 | . . . . . . . 20 . . . . . . . . . . . . . . . Largest Group 20 | . . . . . . . 20 20 5 5 5 5 4 4 . . . . . . . . Highest-Rated Group 861 | . . . . . . . 861 861 191 191 191 191 145 145 . . . . . . . . Highest-Rated Ally 50 | . . . . . . . 50 50 46 46 46 46 46 46 . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . . . . . . . 9 9 9 9 8 8 6 5 Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Infantry 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Ghost 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 272 | . . . . . . . . 194 40 . . 28 . 10 . . . . . . . . Total Damage 8085 | . . . . . . . . 6437 798 . . 609 . 241 . . . . . . . . Kills 62 | . . . . . . . . 47 7 . . 6 . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Acc Active Infowar (turns) 2553 | 7 83 . . . . . . . . . . . 5 329 674 565 125 94 109 206 90 266 Optics 1491 | . . . . . . . . . . . . . . . 36 565 125 94 109 206 90 266 Sensors 481 | . . . . . . . . . . . . . . . 30 428 . . . . . 23 Seismic 90 | 7 83 . . . . . . . . . . . . . . . . . . . . . Jamming 1436 | . . . . . . . . . . . . . 5 329 674 428 . . . . . . Robot Analysis Total 9 | . 2 1 . . . . . 2 . . . . . . . . . 4 . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 9655 | 85 266 1008 86 646 668 61 262 1632 672 547 171 939 6 329 822 565 125 94 109 206 90 266 Spaces Moved 5139 | 41 122 371 25 195 287 37 147 787 337 278 86 473 3 73 331 405 212 146 200 223 65 295 Core 453 | 4 . . . . . . . . . . . . . . . 184 105 . 62 98 . . Treads 966 | 37 122 371 25 176 . . . . . . . . . . 14 221 . . . . . . Legs 2915 | . . . . 19 287 37 147 787 337 278 86 473 3 73 317 . . . . 71 . . Wheels 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Hover 417 | . . . . . . . . . . . . . . . . . 5 . . 52 65 295 Flight 386 | . . . . . . . . . . . . . . . . . 102 146 138 . . . Fastest Speed 50 | 50 160 160 240 200 130 130 130 126 183 183 183 183 183 182 170 50 50 55 50 50 62 62 Average Speed 152 | 149 160 212 240 246 192 130 142 173 183 183 183 183 183 183 186 117 52 59 53 67 62 62 Slowest Speed 450 | 160 160 240 240 410 200 130 200 200 183 183 183 183 183 185 450 250 60 145 55 230 62 62 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 36 31 11 25 9 2 72 25 53 42 68 73 . 52 15 67 55 63 57 7 2 10 Regions Visited 22 Branch Regions 9 Pre-discovered Areas 5 | . . . . . . . . . . . 1 . . . . 1 . 3 . . . . Known Exits Taken 3 | . . . . . . . . 1 . . . . 1 . 1 . . . . . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 . . . 1 1 1 1 . . . 1 1 1 1 1 1 . Scrap Searched 15 | . . . . . . . . . 2 2 . 5 . . . 3 2 . 1 . . . Spaces Dug 9 | . . . . . 2 . . 3 . . . . . . 4 . . . . . . . Terrain Destroyed 385 | . 33 46 . 76 2 . . 9 16 . . 1 . 1 194 7 . . . . . . Melee 9 | . . . . . 2 . . 3 . . . . . . 4 . . . . . . . Projectile 15 | . . . . . . . . 6 . . . 1 . 1 . 7 . . . . . . AOE 361 | . 33 46 . 76 . . . . 16 . . . . . 190 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Acc Total 6308 | 55 162 490 37 287 354 49 181 972 374 318 100 526 4 214 441 456 222 152 201 261 113 339 Wait 486 | . 21 16 2 21 11 9 16 73 22 36 15 39 . 101 26 7 5 . . 7 47 12 Move 5117 | 40 121 370 24 194 286 37 146 786 336 277 85 472 2 72 330 404 211 145 199 222 64 294 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 74 | 5 3 20 1 9 6 . 2 8 2 1 . 3 . 4 6 . 1 1 . 1 . 1 Fast Attach 83 | 3 2 4 1 6 4 . 3 9 . . . . . 1 9 8 4 3 1 16 1 8 Attach 47 | 3 . 2 . 11 4 2 . 1 . . . . 2 5 13 . 1 . . 1 1 1 Detach 6 | . . . . 2 1 . . 1 . . . . . . . 1 . . . . . 1 Swap 69 | . . 14 . 11 5 . . 21 3 . . . . 7 4 . . . . 1 . 3 Drop 92 | . . 15 2 2 5 . 4 31 1 3 . 2 . 3 8 2 . 3 1 7 . 3 Fire 294 | 4 15 49 7 31 24 . . 39 10 . . 8 . 21 30 34 . . . 6 . 16 Melee 34 | . . . . . 3 1 10 3 . . . 2 . . 15 . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . 5 . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/DSF -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 12) 303 | -10/Materials | Build established: Mutant 352 | -10/Materials | Entered another Materials area 352 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 652 | -9/Materials | Build established: Gunner 1019 | -9/Materials | Discovered new exit (range 6) 1173 | -9/Materials | Discovered new exit (range 9) 1185 | -9/Materials | Destroyed 8 combat bots 1360 | -9/Materials | Entered Mines 1404 | -9/Mines | Discovered new exit (range 6) 1446 | -9/Mines | Entered Materials 1446 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1544 | -8/Materials | Build established: Scavenger-Gunner 1930 | -8/Materials | Discovered new exit (range 9) 1981 | -8/Materials | Destroyed 8 combat bots 1981 | -8/Materials | Lost 6 parts (1p2n2u1w) 2092 | -8/Materials | Entered Factory 2092 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2335 | -7/Factory | Lost 3 parts (1p2w) 2724 | -7/Factory | Discovered new exit (range 15) 2760 | -7/Factory | Entered another Factory area 2760 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2799 | -6/Factory | Identified exit to DSF 2821 | -6/Factory | Sucked down chute 2821 | -6/Factory | Entered Waste 2822 | -6/Waste | Joined by Warlord forces that had cleared the area 2831 | -6/Waste | Found Quantum Capacitor 3001 | -6/Waste | Discovered new exit (range 16) 3083 | -6/Waste | Entered Factory 3083 | -6/Factory | Accompanied by 20 allies 3214 | -6/Factory | Garrison activated, responded to threat 3313 | -6/Factory | Lost 6 allies 3450 | -6/Factory | Spotted B-75 Beast 3457 | -6/Factory | Allies destroyed B-75 Beast 3555 | -6/Factory | Garrison activated, responded to threat 3942 | -6/Factory | Identified exit to Lower Caves 3942 | -6/Factory | Central database locked down 4454 | -6/Factory | Build established: Scavenger-Tank 4715 | -6/Factory | Entered Lower Caves 4715 | -6/Lower Caves | Accompanied by 5 allies 4749 | -6/Lower Caves | Learned Factory garrison access intel 5004 | -6/Lower Caves | Entered a destroyed Warlord outpost 5358 | -6/Lower Caves | Discovered new exit (range 5) 5387 | -6/Lower Caves | Entered another Lower Caves area 5387 | -6/Lower Caves | Accompanied by 5 allies 5397 | -6/Lower Caves | Discovered new exit (range 15) 5435 | -6/Lower Caves | Activated DRS Beacon 5707 | -6/Lower Caves | Encountered a Warlord checkpoint 5897 | -6/Lower Caves | Discovered new exit (range 4) 5934 | -6/Lower Caves | Entered Data Miner 5934 | -6/Data Miner | Accompanied by 5 allies 5934 | -6/Data Miner | Discovered new exit (range 6) 5969 | -6/Data Miner | Met Data Miner 6004 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6004 | -6/Data Miner | Learned location of Section 7 (-2) 6050 | -6/Data Miner | Received God Mode back door access code from Data Miner 6105 | -6/Data Miner | Entered Proximity Caves 6105 | -5/Proximity Caves | Accompanied by 5 allies 6604 | -5/Proximity Caves | Spotter reported a threat 6639 | -5/Proximity Caves | Spotter reported a threat 6728 | -5/Proximity Caves | Found Alien Artifact 6832 | -5/Proximity Caves | Discovered new exit (range 5) 7044 | -5/Proximity Caves | Entered Factory 7044 | -5/Factory | Accompanied by 4 allies 7044 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7045 | -5/Factory | Loaded intel: 4 garrison access locations 7050 | -5/Factory | Identified exit to DSF 7050 | -5/Factory | Entered DSF 7050 | -5/DSF | Accompanied by 4 allies 7072 | -5/DSF | Additional patrols routed to DSF 7183 | -5/DSF | Lost 4 parts (3n1u) 7183 | -5/DSF | Lost 3 allies 7187 | -5/DSF | Discovered new exit (range 16) 7351 | -5/DSF | Sterilization system engaged 7371 | -5/DSF | Ambient heat levels rising (+10) 7379 | -5/DSF | Entered Factory 7379 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7808 | -4/Factory | Lost 12 parts (1p3n4u4w) 7914 | -4/Factory | Identified exit to Upper Caves 8063 | -4/Factory | Discovered new exit (range 12) 8065 | -4/Factory | Specialist reinforcements revealed to be Infiltrators 8118 | -4/Factory | Garrison activated, responded to threat 8198 | -4/Factory | Lost 6 parts (5n1u) 8201 | -4/Factory | Entered Upper Caves 8294 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8376 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8392 | -4/Upper Caves | Build established: Mutant 8439 | -4/Upper Caves | Lost 4 parts (1p1n1u1w) 8532 | -4/Upper Caves | Learned 4 Research zone layouts 8551 | -4/Upper Caves | Met a Warlord Commander 8553 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 8562 | -4/Upper Caves | Found Encrypted Comm Array 8705 | -4/Upper Caves | Lost 4 parts (2n1u1w) 8759 | -4/Upper Caves | Discovered new exit (range 12) 8766 | -4/Upper Caves | Core integrity fell below 50% 8766 | -4/Upper Caves | Entered another Upper Caves area 8812 | -4/Upper Caves | Encountered a Warlord checkpoint 8863 | -4/Upper Caves | Spotted B-86 Titan 8884 | -4/Upper Caves | Discovered new exit (range 11) 8891 | -4/Upper Caves | Entered Zhirov 8891 | -4/Zhirov | Discovered new exit (range 3) 8901 | -4/Zhirov | Met Zhirov 8912 | -4/Zhirov | Learned location of Quarantine (-2) 8912 | -4/Zhirov | Learned location of Testing (-3) 8912 | -4/Zhirov | Learned location of Command (-1) 8922 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8931 | -4/Zhirov | Found Alien Artifact 8931 | -4/Zhirov | Identified Integrated Reactor 8931 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8940 | -4/Zhirov | Found Alien Artifact 8985 | -4/Zhirov | Entered Proximity Caves 9022 | -3/Proximity Caves | Spotted B-86 Titan 9086 | -3/Proximity Caves | Discovered new exit (range 22) 9090 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9094 | -3/Proximity Caves | Core integrity fell below 20% 9094 | -3/Proximity Caves | Entered Research 9094 | -3/Research | Evolved 2 slots: Utility x2 9098 | -3/Research | Lost 4 parts (1p2n1u) 9176 | -3/Research | Joined by Warlord Ghost squad 9281 | -3/Research | Discovered new exit (range 20) 9300 | -3/Research | Entered another Research area 9300 | -2/Research | Evolved 2 slots: Utility x2 9325 | -2/Research | Discovered new exit (range 17) 9390 | -2/Research | Entered Access 9390 | -1/Access | Evolved 2 slots: Power x1, Utility x1 9478 | -1/Access | Joined by Warlord Infantry squad 9587 | -1/Access | Found Prototype Hackware 9607 | -1/Access | Identified Exp. System Shield 9653 | -1/Access | Discovered new exit (range 6) 9655 | -1/Access | Identified exit to Surface 9656 | *** | Escaped! Last Messages --------------- 09629_ Adv. Signal Interpreter tumbles out of TF Node. 09632_ Discarded Adv. Terrain Scan Processor. 09632_ K-01 Serf collects debris. 09633_ Acquired Adv. Sensor Array. 09635_ K-01 Serf collects debris. 09635_ Dropped Backup Power VII. 09636_ Acquired Adv. Signal Interpreter. 09637_ K-01 Serf collects debris. 09640_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 7U. 09642_ R-10 Processor collects Backup Power VII. 09651_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 09653_ K-01 Serf cleans the Terminal. 09653_ The Access Shell folds into the floor. 09653_ EXIT=FOUND 09655_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ??# ######### #?????????# #????????????? | | ??# # # #?????????# #????????????? | | ??# # # #?????????# #????????????? | | ??# # # #?????????# #????????????? | | ??# # # #?????????# !#????????????? | | ??# # # #?????????# %#????????????? | | ??# / # #??????#??# =#????????????? | | ### # # #????? #??# ######???????? | | # # # ###### #### # #???????? | | # # / % #???????? | | # # # #???????? | | # #? ?# ###########+### #???????? | | # ####+#### # """T""" ## ##???????? | | + + """ """ ## #????????? | | # ################ ## #????????? | | # #??????????????# ## #????????? | | # #??????????????# ##k #????????? | | # #??????????????# ##u #????????? | | # #??????????????################ #????????? | | # #?????????????????????###?????# #????????? | | ### #????????????########## ####### #????????? | | ??# #????????????" #????????? | | ??# #??????BB????" #????????? | | ??# #??????BB????" #????????? | | ??# ????????????" u #????????? | | ??# ????????????" "@ #????????? | | ??# ????????????" "" #????????? | | ??# ???????????" k#????????? | | ??####+##?????BB????" k #????????? | | ??????????????BB????" """ """ R#????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## #######u #????????? | | ?????????????????????????????###?????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????#k #????????? | | ?????????????????????????????????????#k #????????? | | ?????????????????????????????????????/ #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ??????????????????????????????????????? #????????? | | ??????????????????????????????????????? ?????????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 117 Coolant Potential 100 Energy Generation 71 Energy Capacity 670 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Base Temperature (-) 200 Armor Coverage 675 Resistance: KI 25 Power Shielding 90 Propulsion Shielding 66 Point Defense Rating 160 Phase Shifting 15 Evasion (%) 69 Targeting Accuracy 8 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Defensive Hacking 27 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsTerrabombInsulator Manual? 0 Play Time 01:13:49 Cumulative 289.8 hours Start 2026.08.28 @ 11:10:26 End 2026.08.28 @ 13:37:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 367 Rogue 367 Adventurer 0 Explorer 0 Win Type 0 Total 8 Types 7/0/0/1/0/0/0/0/0/0 Lore% 80 Gallery% 68 Achievement% 56 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63d52448-19c8-4439-ac92-55ef5ca4d848