Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.28 @ 16:11:42 Player: Jammed Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (207) 1035 Value Destroyed (7761) 7761 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2386) 2386 TOTAL SCORE: 15462 Bonus ------- High Alert Combat Kills 1453 Follower Combat Kills 386 Entered Garrisons 400 Acquired ECA 300 Friendly Fire -153 Cogmind --------- Core Integrity 0/700 Matter 256/300 Energy 10/100 System Corruption 23% Temperature Cool (20) Movement Treading (225) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Advanced Treads Advanced Treads > --- UTILITY (8) ------ Huge Storage Unit Armor Integrity Analyzer > --- WEAPON (2) ------- Power Maul > --- INVENTORY (25) --- Medium Treads Thermal Generator Improved Heat Sink Improved Cooling System High-capacity Battery (250) High-capacity Battery (30) Machine Analyzer Encrypted Comm Array Transmission Jammer Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Huge Storage Unit Experimental Targeting Computer Core Analyzer Active Sensor Spoofer Hardened Heavy Armor Plating > --- WEAPON ----------- Neutron Cannon Neutron Cannon > --- INVENTORY -------- Cooled Ion Engine Improved Deuterium Engine Micro Nuclear Core Light Treads Light Treads Advanced Treads Advanced Treads Medium Treads Thermal Generator Improved Heat Sink Experimental Heat Sink Improved Cooling System High-capacity Battery High-capacity Battery Armor Integrity Analyzer Transmission Jammer Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating Improved Shield Generator Neutron Cannon Power Maul [Rating: 60] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Core Analyzer Protection Hardened Heavy Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Flail Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Low Low Slots Evolved 6 | . . . . . 4 . 2 . . . . . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 6 | . . . . . 4 . 2 . . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 162 | 1 8 . . 2 48 12 21 21 1 11 20 2 15 Power 16 | . 1 . . 2 5 2 1 1 . 1 . . 3 Engine 14 | . 1 . . 2 4 2 1 1 . 1 . . 2 Core 2 | . . . . . 1 . . . . . . . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 42 | . 3 . . . 13 3 8 4 . 6 3 . 2 Treads 39 | . 1 . . . 12 3 8 4 . 6 3 . 2 Leg . | . . . . . . . . . . . . . . Wheel 3 | . 2 . . . 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 61 | 1 2 . . . 18 2 8 8 1 2 9 2 8 Device 33 | 1 . . . . 8 2 3 5 . 1 7 1 5 Storage 4 | . 2 . . . 1 . . . 1 . . . . Processor 7 | . . . . . 4 . 1 . . . 1 . 1 Hackware . | . . . . . . . . . . . . . . Protection 17 | . . . . . 5 . 4 3 . 1 1 1 2 Artifact . | . . . . . . . . . . . . . . Weapon 43 | . 2 . . . 12 5 4 8 . 2 8 . 2 Energy Gun 9 | . . . . . 7 2 . . . . . . . Energy Cannon 13 | . . . . . . 2 2 . . 2 6 . 1 Ballistic Gun 10 | . 2 . . . 3 . . 5 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 7 | . . . . . . . 2 3 . . 2 . . Special Weapon 1 | . . . . . 1 . . . . . . . . Impact Weapon 3 | . . . . . 1 1 . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 2 1 . . . . 6 . . Parts Lost 71 | . . . . 1 20 1 8 11 . 5 5 1 19 Power 10 | . . . . 1 3 1 . 1 . . . . 4 Propulsion 16 | . . . . . 4 . 1 4 . 2 3 . 2 Utility 35 | . . . . . 10 . 5 5 . 2 2 1 10 Weapon 10 | . . . . . 3 . 2 1 . 1 . . 3 Highest Loss Streak 19 | . . . . 1 4 1 4 3 . 2 2 1 19 To Critical Strikes 4 | . . . . . 1 . . . . . 1 . 2 Average Slot Usage (%) 95 | . 100 100 100 99 96 99 92 98 100 92 91 92 90 Engine 8 | . 14 14 14 13 8 5 7 7 7 7 7 7 6 Treads 14 | . 13 14 14 14 14 18 15 15 15 15 14 15 14 Wheel 3 | . 13 14 14 14 3 . . . . . . . . Device 22 | . 14 14 14 14 23 28 28 26 30 23 22 23 22 Storage 8 | . 14 14 14 14 9 9 7 7 7 7 7 7 7 Processor 11 | . . . . . 10 16 10 15 15 15 15 15 14 Protection 5 | . . . . . 7 . 6 9 7 7 7 7 6 Energy Gun 4 | . . . . . 15 9 . . . . . . . Energy Cannon 7 | . . . . . . 8 14 7 7 14 14 15 14 Ballistic Gun 6 | . 28 28 28 28 2 . . 7 7 . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 139 | 14 90 90 90 92 106 109 109 122 122 132 139 139 136 Greatest Support 44 | 20 20 16 16 16 40 40 40 40 40 40 40 40 44 Greatest Overweight (x) 8 | . 8 5 5 5 6 2 2 3 3 3 6 3 3 Average Overweight (x) 3 | . 3 5 5 5 3 2 2 2 3 3 3 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 20 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 16 16 18 24 25 25 25 24 25 25 25 23 22 Average Carried 22 | 6 12 16 16 19 24 24 24 21 22 24 23 22 21 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 16 16 18 23 25 25 25 21 24 25 22 21 9 Class Distribution -------------------- 78% | Scavenger-Mutant 21% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Low Low Matter Collected 2964 | 230 234 6 . 165 674 154 243 536 . 261 258 105 98 Remotely . | . . . . . . . . . . . . . . Salvage Created 8819 | 82 405 12 . 332 2866 443 939 1095 . 1191 966 151 337 Parts 456 | 4 26 1 . 26 156 23 55 57 . 34 58 9 7 Haulers Intercepted 7 | . 2 . . . 5 . . . . . . . . Recyclers Shooed 4 | . 1 . . . 3 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . . . 8 9 Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Low Low Combat Hostiles Destroyed 170 | . 6 1 . 7 49 8 20 27 . 21 22 2 7 Guns 74 | . 6 1 . 7 45 6 . 9 . . . . . Cannons 66 | . . . . . . 2 15 11 . 19 10 2 7 AOE 23 | . . . . . . . 4 7 . . 12 . . Classes Destroyed 18 | 2 4 . . 1 5 1 2 . . . 2 1 . Worker 5 | . . . . . 4 . 1 . . . . . . Builder 3 | . 1 . . . . . . . . . 2 . . Tunneler 6 | 1 1 . . 3 . . . . . . 1 . . Hauler 7 | . 2 . . . 5 . . . . . . . . Recycler 8 | 1 1 . . 1 3 1 1 . . . . . . Mechanic 2 | . . . . . . . 1 . . . 1 . . Watcher 5 | . . . . . 5 . . . . . . . . Swarmer 41 | . 3 1 . 3 12 1 8 9 . . 3 . 1 Grunt 52 | . 3 . . 3 16 2 3 9 . 11 4 . 1 Brawler 9 | . . . . . 2 . . . . 2 1 . 4 Duelist 3 | . . . . 1 . . . . . 2 . . . Protector 2 | . . . . . . . . . . . 2 . . Sentry 30 | . . . . . 13 4 5 2 . 5 1 . . Specialist 12 | . . . . . 6 . . . . . 6 . . Hunter 11 | . . . . . . 1 1 5 . 1 2 1 . Programmer 9 | . . . . . . . 3 2 . . 2 1 1 Heavy 1 | . . . . . . . . . . . 1 . . Samaritan 3 | . . . . . . . . . . . . 2 1 Infiltrator 1 | . . . . . . . . . . . 1 . . Best Kill Streak 9 | 2 3 1 . 3 5 3 6 5 . 4 9 1 3 Combat Bots Only 9 | . 3 1 . 3 4 3 5 5 . 4 9 1 3 Max Kills in Single Turn 4 | 1 2 1 . 2 2 1 4 4 . 1 4 1 1 Gunslinging 1 | . . . . 1 1 . . . . . . . . Exploded 4 | . . . . . . . 4 4 . . 4 . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Low Low Hostile Shots Fired 1411 | . 25 9 . 17 281 30 235 153 . 165 268 10 218 Missed 437 | . 2 2 . 6 76 6 95 37 . 53 107 4 49 Damage Taken 12630 | . 240 54 . 141 2898 337 1419 1692 . 1368 1286 98 3097 Core 1342 | . 41 18 . 29 511 31 126 137 . 95 59 . 295 Absorbed by Shields 459 | . . . . . . . . . . . 444 . 15 Ignored by Resistances 156 | . . . . . . . . 121 . 35 . . . Regen/Repaired (Parts) 99 | . . . . . 99 . . . . . . . . Core Remaining (%) 55 | 100 . . . 64 . 1 . . . . . . . Volleys Fired 522 | 5 35 1 . 25 163 20 40 87 . 87 31 11 17 Largest 2 | 2 2 2 . 2 2 2 2 2 . 2 2 2 2 Hottest 180 | 40 40 40 . 40 110 135 135 88 . 160 180 180 180 Shots Fired 998 | 10 70 2 . 50 329 41 77 154 . 151 59 23 32 Gun 571 | 10 70 2 . 50 328 37 . 67 . 7 . . . Cannon 418 | . . . . . . 4 76 84 . 144 55 23 32 Launcher 8 | . . . . . . . 1 3 . . 4 . . Special 1 | . . . . . 1 . . . . . . . . Kinetic 265 | 10 70 2 . 50 59 . . 67 . 7 . . . Thermal 725 | . . . . . 270 41 76 84 . 144 55 23 32 Explosive 8 | . . . . . . . 1 3 . . 4 . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 35 | 3 9 1 . 8 22 9 13 18 . 35 13 9 17 Robot Miss Streak 4 | 1 3 1 . 1 4 3 1 2 . 2 2 2 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 8 | . 1 . . 2 5 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . . . Shots Hit Robots 675 | 6 47 1 . 37 237 26 56 95 . 99 38 9 24 Core Hits 349 | 3 21 1 . 17 99 15 32 50 . 41 53 6 11 Critical Kills 3 | . . . . . . . 1 1 . 1 . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . . Critical Strikes 13 | . . . . . 7 2 1 2 . 1 . . . Burn 9 | . . . . . 7 2 . . . . . . . Meltdown 2 | . . . . . . . 1 . . 1 . . . Destroy 2 | . . . . . . . . 2 . . . . . Melee Attacks 2 | . . . . . 1 1 . . . . . . . Impact 2 | . . . . . 1 1 . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 17054 | 59 556 28 . 480 4403 489 1652 2592 . 2466 2973 354 1002 Guns 6834 | 59 556 28 . 480 4403 436 . 778 . 94 . . . Cannons 7670 | . . . . . . 50 1393 1191 . 2372 1308 354 1002 Explosions 2547 | . . . . . . . 259 623 . . 1665 . . Melee . | . . . . . . . . . . . . . . Ramming 3 | . . . . . . 3 . . . . . . . Kinetic 2587 | 59 556 28 . 480 592 . . 778 . 94 . . . Thermal 12141 | . . . . . 3811 486 1393 1191 . 2372 1532 354 1002 Explosive 2323 | . . . . . . . 259 623 . . 1441 . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 23 | . . . . . 4 4 3 4 4 6 8 9 23 Average Corruption 5 | . . . . . 4 4 1 3 4 5 6 8 9 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 320 | . . . . . 42 17 17 41 3 97 49 31 23 Message Errors 85 | . . . . . 10 4 5 15 . 27 11 10 3 Matter Fused 72 | . . . . . 12 5 1 9 . 19 8 12 6 Heat Flow Errors 30 | . . . . . 2 1 1 2 1 14 5 4 . Energy Discharges 41 | . . . . . 9 1 4 3 . 13 7 . 4 Parts Rejected 2 | . . . . . . . . . . . 2 . . Parts Fused 2 | . . . . . . . . . . 2 . . . Data Loss (minor) 37 | . . . . . 4 3 1 5 1 11 4 2 6 Data Loss (major) 19 | . . . . . 1 2 1 2 1 5 5 2 . Misfires 22 | . . . . . 4 1 1 3 . 5 4 1 3 Alerts 3 | . . . . . . . 2 1 . . . . . Weapon Failures 7 | . . . . . . . 1 1 . 1 3 . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 45 | . . . . . . . . . . 5 18 . 22 Projectiles 27 | . . . . . . . . . . 5 . . 22 Explosions 18 | . . . . . . . . . . . 18 . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 60 | . . . . . . . . 41 . . 19 . . Shots 2 | . . . . . . . . 1 . . 1 . . Rammed 1 | . . . . . . 1 . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 437 | . 12 . . 2 210 160 81 153 110 294 259 175 437 Average Temperature 81 | . 7 . . 2 94 81 10 55 76 74 85 51 153 Received Heat Transfer 3881 | . 81 . . 75 918 90 300 336 . 546 317 . 1218 Effects 8 | . . . . . . . . . . 1 3 . 4 Shutdowns 1 | . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . 1 . . . Interference 6 | . . . . . . . . . . . 3 . 3 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 7 | . . . . . 4 . 1 . . 2 . . . Combat Hostiles 7 | . . . . . 4 . 1 . . 2 . . . Parts Melted 57 | . . . . . 22 2 6 4 . 20 3 . . Heat Transferred 17746 | . . . . . 7918 1073 2072 1887 . 4346 450 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . 3 . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Low Low Peak Influence 2197 | 10 130 68 . 84 401 231 212 1224 642 2197 1568 . . Initial 1152 | . 6 . . . 32 169 35 150 642 449 1152 . . Average 483 | 6 26 . . 42 217 94 63 574 642 1142 1294 . . Maximum Alert Level 5 | . . . . . 2 1 1 4 2 5 4 . . Low Security (%) 43 | 100 100 100 . 100 42 89 98 6 . . . . . Level 1 19 | . . . . . 56 10 1 28 . . . . . Level 2 9 | . . . . . . . . 23 100 23 . . . Level 3 11 | . . . . . . . . 35 . 31 7 . . Level 4 11 | . . . . . . . . 6 . 21 92 . . Level 5 4 | . . . . . . . . . . 23 . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 33 | . 1 1 . . 12 1 7 . . . 10 . 1 Investigation 1 | . 1 . . . . . . . . . . . . Extermination 5 | . . . . . . . 3 . . . 2 . . Reinforcement 10 | . . . . . 6 1 1 . . . 2 . . Assault 4 | . . 1 . . . . . . . . 2 . 1 Garrison 13 | . . . . . 6 . 3 . . . 4 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Low Low Distress Signals 11 | . . . . . 5 5 . . . . 1 . . Communications Jammed 12 | . . . . . . . . . . . 12 . . Distress Signals 8 | . . . . . . . . . . . 8 . . Times Spotted 226 | . 6 3 . 10 66 13 22 29 . 22 36 2 17 Peak Tracking Total 12 | . 3 3 . 4 6 5 5 4 . 4 12 1 11 Tactical Retreats 5 | . . . . 1 1 . 1 1 . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Low Low Traps Triggered 23 | . 2 . . . . . 1 7 . 13 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Low Low Machines Disabled 7 | . . 1 . . 1 2 . 1 . 2 . . . Max in Single Turn 1 | . . . . . 1 1 . 1 . 1 . . . Garrison Relay 1 | . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Low Low Machines Accessed 28 | . 6 . 1 . 7 2 4 3 1 3 1 . . Terminals 22 | . 6 . . . 6 2 2 3 . 3 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . 1 . . Total Hacks 54 | . 17 . 1 . 14 2 6 5 2 5 2 . . Successful 30 | . 10 . 1 . 9 2 4 1 1 2 . . . Failed 24 | . 7 . . . 5 . 2 4 1 3 2 . . Catastrophic 4 | . 1 . . . 1 . . 1 . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 24 | . 11 . . . 8 . 5 . . . . . . Terminals 44 | . 17 . . . 12 2 3 5 . 5 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . . . . . 2 . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . 2 . 2 . . Terminal Hacks 19 | . 8 . 1 . 4 2 1 1 . 2 . . . Record 1 | . . . 1 . . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . Robot Analysis 6 | . 6 . . . . . . . . . . . . Open Door 3 | . . . . . . 2 . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . 1 . . . . . . Alert Level 2 | . . . . . 2 . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . Unauthorized Hacks 7 | . 2 . . . 3 . 2 . . . . . . Terminals 7 | . 2 . . . 3 . 2 . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . Botnet 6 | . 2 . . . 3 . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 24 | . 6 . . . 6 1 3 3 1 3 1 . . Full Trace Events 1 | . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . Time 26 | . . . . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . . Machine Destruction 4 | . . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 3 . 2 . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Low Low Total Allies 10 | . . 1 . 1 . . . 3 . 4 . . 1 Largest Group 3 | . . 1 1 1 . . . 3 . 2 2 . 1 Highest-Rated Group 157 | . . 31 31 31 . . . 36 . 157 157 . 127 Highest-Rated Ally 127 | . . 31 31 31 . . . 12 . 95 95 . 127 Total Orders 18 | . . . . . . 14 4 . . . . . . ROAM 4 | . . . . . . 3 1 . . . . . . FOLLOW 3 | . . . . . . 1 2 . . . . . . EXPLORE 7 | . . . . . . 6 1 . . . . . . RETURN 4 | . . . . . . 4 . . . . . . . Ally Attacks 69 | . . 5 . 6 . . . 17 . 9 32 . . Total Damage 1933 | . . 40 . 82 . . . 224 . 125 1462 . . Kills 18 | . . 2 . 3 . . . 2 . 1 10 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Low Low Robot Analysis Total 6 | . 6 . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . . . 1 Drone Launches 34 | . . . . . . 33 1 . . . . . . Drone Recoveries 18 | . . . . . . 18 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Low Low Turns Passed 19488 | 34 1359 508 321 1161 4501 940 1520 2398 205 3542 1255 1071 673 Spaces Moved 5759 | 16 764 284 183 571 1220 194 415 593 50 803 268 253 145 Core . | . . . . . . . . . . . . . . Treads 3322 | . . . . . 601 194 415 593 50 803 268 253 145 Legs 57 | 16 41 . . . . . . . . . . . . Wheels 2380 | . 723 284 183 571 619 . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 110 | 120 110 175 175 175 175 320 320 320 400 400 400 320 225 Average Speed 279 | 120 147 175 175 175 251 320 320 344 400 400 401 399 396 Slowest Speed 640 | 120 200 175 175 175 320 320 320 400 400 400 640 400 400 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 52 | 3 98 50 53 98 95 90 10 75 2 82 11 38 29 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 2 | . . . 1 . . . . . . . . 1 . Known Exits Taken 2 | . . . . . . . 1 . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . . . 1 1 . Scrap Searched 4 | . . 1 . 1 . . . . . . . . 2 Spaces Dug 22 | . . . . . 2 . . 10 . . 2 8 . Terrain Destroyed 106 | . . . . . 2 1 3 35 . . 47 13 5 Melee 1 | . . . . . 1 . . . . . . . . Projectile 30 | . . . . . 1 1 . 3 . . 7 13 5 AOE 75 | . . . . . . . 3 32 . . 40 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Low Low Total 8173 | 21 931 293 184 683 2328 473 531 798 55 997 381 288 210 Wait 1459 | . 102 9 . 79 837 227 37 39 . 39 40 22 28 Move 5746 | 15 763 283 182 570 1219 193 415 592 50 800 267 252 145 Hop . | . . . . . . . . . . . . . . Pick Up 97 | . 15 . 2 6 32 2 7 13 3 6 8 1 2 Fast Attach 34 | 1 3 . . . 14 5 1 . . 1 9 . . Attach 70 | . 3 . . 1 18 1 8 14 . 4 6 1 14 Detach 6 | . . . . . . . 1 . . . 3 . 2 Swap 58 | . 2 . . 1 16 6 12 7 1 6 5 1 1 Drop 84 | . 8 . . 1 28 10 10 3 1 10 12 . 1 Fire 522 | 5 35 1 . 25 163 20 40 87 . 87 31 11 17 Melee 2 | . . . . . 1 1 . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . . . Escape Stasis 32 | . . . . . . . . 10 . 22 . . . Rewire 55 | . . . . . . . . 33 . 22 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . 7 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 35 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Discovered new exit (range 14) 136 | -10/Materials | Met 8R-AWN 303 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 15) 552 | -10/Materials | Discovered new exit (range 7) 787 | -10/Materials | Discovered new exit (range 9) 1080 | -10/Materials | Discovered new exit (range 9) 1394 | -10/Materials | Entered Mines 1395 | -10/Mines | Met a Derelict testing a Signal Generator 1396 | -10/Mines | Followed 8R-AWN into the Mines 1459 | -10/Mines | Met a Derelict bent on vengeance 1557 | -10/Mines | Learned Materials trap positions 1657 | -10/Mines | Discovered new exit (range 5) 1803 | -10/Mines | Assembled infested the area 1902 | -10/Mines | Entered Exiles 1902 | -10/Exiles | Accompanied by 1 ally 1946 | -10/Exiles | Welcomed by 8R-AWN 1974 | -10/Exiles | Met EX-HEX 2104 | -10/Exiles | Met EX-DEC 2134 | -10/Exiles | Learned location of Zion (-6) 2205 | -10/Exiles | Discovered new exit (range 10) 2223 | -10/Exiles | Entered Mines 2223 | -9/Mines | Accompanied by 1 ally 2241 | -9/Mines | Learned Materials machine intel 2829 | -9/Mines | Discovered new exit (range 8) 2830 | -9/Mines | Escorted by a lone wolf Derelict 2960 | -9/Mines | Discovered new exit (range 10) 3076 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3384 | -9/Mines | Entered Materials 3384 | -8/Materials | Evolved 4 slots: Utility x4 3385 | -8/Materials | Loaded intel: 13 trap records 3386 | -8/Materials | Loaded intel: 53 machine locations 3642 | -8/Materials | Repaired Lgt. Treads 3859 | -8/Materials | Build established: Scavenger-Mutant 4936 | -8/Materials | Build established: Mutant 5270 | -8/Materials | Discovered new exit (range 15) 5294 | -8/Materials | Build established: Scavenger-Mutant 5581 | -8/Materials | Discovered new exit (range 12) 6093 | -8/Materials | Discovered new exit (range 16) 6412 | -8/Materials | Discovered new exit (range 15) 7277 | -8/Materials | Core integrity fell below 50% 7295 | -8/Materials | Garrison activated, responded to threat 7675 | -8/Materials | Garrison activated, responded to threat 7712 | -8/Materials | Lost 4 parts (1p2n1u) 7819 | -8/Materials | Core integrity fell below 20% 7885 | -8/Materials | Entered Storage 8015 | -8/Storage | Discovered new exit (range 72) 8825 | -8/Storage | Entered Factory 8825 | -7/Factory | Evolved 2 slots: Utility x2 9145 | -7/Factory | Discovered new exit (range 15) 10114 | -7/Factory | Garrison activated, responded to threat 10292 | -7/Factory | Lost 4 parts (1n2u1w) 10345 | -7/Factory | Identified exit to Garrison 10345 | -7/Factory | Entered Garrison 10491 | -7/Garrison | Triggered checkpoint 10987 | -7/Garrison | Triggered checkpoint 11055 | -7/Garrison | Lost 3 parts (1p2u) 11189 | -7/Garrison | Triggered checkpoint 11319 | -7/Garrison | Discovered new exit (range 14) 11501 | -7/Garrison | Triggered checkpoint 11653 | -7/Garrison | Triggered checkpoint 11700 | -7/Garrison | Garrison Relay disabled 12166 | -7/Garrison | Discovered new exit (range 10) 12342 | -7/Garrison | Triggered checkpoint 12567 | -7/Garrison | Triggered checkpoint 12683 | -7/Garrison | Discovered new exit (range 14) 12743 | -7/Garrison | Entered Factory 12948 | -7/Factory | Identified exit to Garrison 12948 | -7/Factory | Entered Garrison 13020 | -7/Garrison | Triggered checkpoint 13604 | -7/Garrison | Triggered checkpoint 13750 | -7/Garrison | Triggered checkpoint 14057 | -7/Garrison | Discovered new exit (range 12) 14269 | -7/Garrison | Triggered checkpoint 14274 | -7/Garrison | Core integrity fell below 50% 14548 | -7/Garrison | Triggered checkpoint 14606 | -7/Garrison | Discovered new exit (range 10) 14865 | -7/Garrison | Triggered checkpoint 15092 | -7/Garrison | Discovered new exit (range 14) 15148 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15614 | -7/Garrison | Found embedded Infiltrators 16100 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 16490 | -7/Garrison | Entered Factory 16490 | -7/Factory | Accompanied by 2 allies 17088 | -7/Factory | Cargo convoy interrupted 17090 | -7/Factory | Garrison activated, responded to threat 17119 | -7/Factory | Destroyed 9 combat bots 17162 | -7/Factory | Found Prototype Processor 17162 | -7/Factory | Identified Exp. Targeting Computer 17290 | -7/Factory | First assault squad dispatched 17443 | -7/Factory | Discovered new exit (range 16) 17664 | -7/Factory | Garrison activated, responded to threat 17745 | -7/Factory | Entered Lower Caves 17963 | -7/Lower Caves | Spotted B-75 Beast 18008 | -7/Lower Caves | Met a Warlord Commander 18009 | -7/Lower Caves | Learned location of Warlord (-4) 18010 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 18019 | -7/Lower Caves | Found Encrypted Comm Array 18161 | -7/Lower Caves | Encountered a Warlord checkpoint 18792 | -7/Lower Caves | Discovered new exit (range 7) 18816 | -7/Lower Caves | Entered another Lower Caves area 18817 | -7/Lower Caves | Encountered a Warlord checkpoint 18885 | -7/Lower Caves | Learned Factory emergency access door positions 18961 | -7/Lower Caves | Discovered new exit (range 7) 19236 | -7/Lower Caves | System corruption reached 10% 19409 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 19461 | -7/Lower Caves | Core integrity fell below 20% 19489 | -7/Lower Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 19472_ Aluminum Leg fries itself beyond repair. 19472_ Exp. Targeting Computer destroyed. 19472_ System corrupted by crushing effect (+5). 19472_ Mic. Nuclear Core destroyed. 19472_ Critical hit (Burn: +37). 19473_ Penetrated by Slug. 19473_ Imp. Heat Sink destroyed. 19475_ Autogun fries itself beyond repair. 19475_ Penetrated by Slug. 19476_ B-48 Gladiator destroyed. 19478_ VTOL Module fries itself beyond repair. 19478_ Imp. Medium Armor Plating destroyed. 19478_ Penetrated by Slug. 19478_ Imp. Deuterium Engine destroyed. 19480_ Unknown Energy Gun fries itself beyond repair. 19480_ Neutron Cannon destroyed. 19485_ Imp. Heat Sink destroyed. 19487_ Critical hit (Burn: +37). 19487_ Penetrated by Slug. 19489_ Acquired 21 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????? ???????????????????? | | ?????????????????????? ?????###???????????? | | ????????????????????? ????? #???????????? | | ???????????????????? ##?##?# #????????? ? | | ???????????????????? #"""?# #????????? | | ????????????????????? # ?#/#???????? | | ?????????????????????? g#/#?####?? | | ??????????????????????# g# ## ## ?? | | ???????????????????????# # ?#!# # #??? | | ???????????????????????# #""??#[# ### | | ???????????????????????# #;##### # | | ??????????????????????## % # | | ????????????????# ##### % ;###### | | ????????????????# ##### # | | ????????????????# @Y%g% ;## ########## | | ?????????????????#### g gg ########### | | ???????????????????# % g | | ???????????????????#### ## i %" | | ??????????????????????# #### ##;######### | | ??????????????????????# #??#######????### | | ????????????????????? #?????????????# | | ???????????????????# #????????????# | | ?????????????????? #????????????## | | ???????????????? ##?????????????#### | | ??????????????? ##?????????????????? | | ??????????????? ##??????????????????? | | ???????????????# ##???????????????????? | | ???????????????# #????????????????????? | | ???????????????? ##????????????????????? | | ?????????????????? ??????????????????????? | | ???????????????????? #??????????????????????? | | ??????????????????????? "???????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Challenges ------------ None Game ------ Seed MobileSystemSink Manual? 0 Play Time 01:31:59 Cumulative 161.3 hours Start 2024.06.28 @ 01:12:21 End 2024.06.28 @ 16:11:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 68 Gallery% 60 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3b86296-6866-4a19-b27a-493a3bc2bab6