Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.07 @ 23:55:05 Player: Runia Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (67) 335 Value Destroyed (2005) 2005 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (66) 66 TOTAL SCORE: 5066 Bonus ------- High Alert Combat Kills 66 Cogmind --------- Core Integrity 490/700 Matter 130/300 Energy 34/100 System Corruption 0% Temperature Cool (0) Movement Core (600) Ox11 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Cooling System Disposable Heat Sink Large Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- Spread Laser Heavy Laser Gatling Laser > --- INVENTORY (15) --- High-capacity Storage Unit Machine Analyzer Improved Sensor Array Armor Integrity Analyzer Transmission Jammer Particle Gun Cooled Pulse Rifle Advanced Beam Cannon Axe Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Cooling System Disposable Heat Sink Large Storage Unit Improved Signal Interpreter Transmission Jammer > --- WEAPON ----------- Spread Laser Cooled Pulse Rifle Heavy Ion Cannon > --- INVENTORY -------- Improved Ion Engine Cooling System High-capacity Storage Unit Improved Sensor Array Armor Integrity Analyzer Medium Armor Plating Medium Armor Plating Particle Gun Spread Laser Heavy Laser Advanced Beam Cannon Advanced Beam Cannon Grenade Launcher Axe [Rating: 35] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 3 | . . 1 . 1 1 Weapon 1 | . . . . . 1 Parts Attached 55 | . 6 12 3 14 20 Power 3 | . . 1 . 1 1 Engine 3 | . . 1 . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | . 2 3 . 3 2 Treads 2 | . 2 . . . . Leg 8 | . . 3 . 3 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 20 | . 4 3 . 5 8 Device 10 | . 1 2 . 2 5 Storage 1 | . 1 . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 8 | . 2 1 . 2 3 Artifact . | . . . . . . Weapon 22 | . . 5 3 5 9 Energy Gun 11 | . . 2 2 1 6 Energy Cannon 6 | . . 1 1 2 2 Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 4 | . . 1 . 2 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 Parts Lost 17 | . 1 . . 3 13 Power 2 | . . . . . 2 Propulsion 6 | . . . . 1 5 Utility 6 | . 1 . . 2 3 Weapon 3 | . . . . . 3 Highest Loss Streak 12 | . 1 . . 2 12 Average Slot Usage (%) 98 | . 99 100 100 96 98 Engine 10 | . 14 11 11 9 6 Treads 3 | . 16 . . . . Leg 27 | . 11 33 33 35 29 Device 12 | . 8 11 11 13 21 Storage 10 | . 14 11 11 9 7 Processor 1 | . . . . . 7 Protection 7 | . 5 11 11 10 . Energy Gun 13 | . 14 20 11 8 14 Energy Cannon 4 | . . . 9 9 7 Ballistic Gun 3 | . 14 . . . . Naked Turns . | . . . . . . Heaviest Build 53 | 14 30 45 45 52 53 Greatest Support 52 | 20 40 39 39 52 49 Greatest Overweight (x) 1 | . 1 1 1 1 1 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 15 | . 15 15 15 15 15 Average Capacity 13 | . 10 15 15 15 15 Most Carried 15 | . 15 15 15 15 15 Average Carried 13 | . 8 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 15 14 15 15 9 Class Distribution -------------------- 85% | Mutant 6% | Skirmisher 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 756 | 200 165 80 80 176 55 Remotely . | . . . . . . Salvage Created 2404 | . 350 813 318 612 311 Parts 133 | . 26 34 12 42 19 Haulers Intercepted 3 | . 1 1 . 1 . Recyclers Shooed 5 | . . 3 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 47 | . 11 7 8 14 7 Guns 28 | . 11 7 6 2 2 Cannons 13 | . . . 2 10 1 AOE 6 | . . . . 2 4 Classes Destroyed 14 | . 4 3 1 4 2 Worker 1 | . . . . 1 . Builder 2 | . . . . 1 1 Hauler 3 | . 1 1 . 1 . Recycler 7 | . . 7 . . . Mechanic 1 | . . . . . 1 Operator 2 | . . 1 . 1 . Watcher 4 | . 1 1 . 1 1 Swarmer 6 | . 6 . . . . Grunt 27 | . 5 5 6 8 3 Brawler 3 | . . . 2 1 . Duelist 1 | . . . . 1 . Protector 1 | . . . . . 1 Sentry 7 | . . 2 . 3 2 Hunter 2 | . . . . 1 1 Best Kill Streak 6 | . 6 4 3 6 6 Combat Bots Only 6 | . 6 3 3 5 4 Max Kills in Single Turn 2 | . 1 2 1 1 2 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 3161 | . 527 166 284 822 1362 Core 523 | . 77 18 35 183 210 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 69 . 86 66 . Volleys Fired 166 | . 40 28 24 51 23 Largest 3 | . 2 2 2 2 3 Hottest 153 | . 70 130 133 133 153 Shots Fired 324 | . 78 56 48 96 46 Gun 229 | . 78 56 24 45 26 Cannon 81 | . . . 24 45 12 Launcher 14 | . . . . 6 8 Special . | . . . . . . Kinetic 40 | . 40 . . . . Thermal 270 | . 38 56 48 90 38 Explosive 14 | . . . . 6 8 Electromagnetic . | . . . . . . Robot Hit Streak 18 | . 18 13 16 10 11 Robot Miss Streak 9 | . 4 6 4 9 8 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 235 | . 57 54 37 58 29 Core Hits 256 | . 21 80 37 76 42 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 1 . . . 1 Burn 1 | . 1 . . . . Meltdown 1 | . . . . . 1 Melee Attacks 3 | . . 3 . . . Impact . | . . . . . . Slashing 3 | . . 3 . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5026 | . 689 750 685 1363 1539 Guns 2534 | . 689 750 377 448 270 Cannons 946 | . . . 308 489 149 Explosions 1546 | . . . . 426 1120 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 341 | . 341 . . . . Thermal 3139 | . 348 750 685 937 419 Explosive 1546 | . . . . 426 1120 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots 3 | . . . . . 3 Overflow Damage 14 | . . . . . 14 Projectiles 14 | . . . . . 14 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 16 | . . . . 16 . Shots 1 | . . . . 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 264 | . 264 243 135 72 36 Average Temperature 53 | . 95 37 44 23 11 Received Heat Transfer 1065 | . 186 78 156 351 294 Effects 5 | . 5 . . . . Energy Bleed 2 | . 2 . . . . Interference 3 | . 3 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Melted 7 | . 1 1 2 2 1 Heat Transferred 5174 | . 1110 905 1025 1448 686 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 530 | . 334 291 196 449 530 Initial 142 | . . 56 76 27 142 Average 171 | . 160 175 104 220 199 Maximum Alert Level 2 | . 1 1 . 2 2 Low Security (%) 64 | . 70 67 100 37 45 Level 1 32 | . 29 32 . 48 49 Level 2 3 | . . . . 13 4 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 2 3 . 4 2 Investigation 3 | . . 2 . . 1 Extermination . | . . . . . . Reinforcement 8 | . 2 1 . 4 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 2 | . . . . 2 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 8 | . 3 2 . 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 91 | . 22 12 10 22 25 Peak Tracking Total 11 | . 8 3 3 5 11 Tactical Retreats 4 | . 1 1 . 1 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Garrison Access 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 7 | . . 4 . 1 2 Terminals 5 | . . 3 . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . 1 . Total Hacks 17 | . . 9 . 2 6 Successful 9 | . . 6 . 1 2 Failed 8 | . . 3 . 1 4 Catastrophic 2 | . . . . 1 1 Database Lockouts . | . . . . . . Manual 9 | . . 4 . . 5 Terminals 12 | . . 6 . . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . 3 . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 3 | . . 2 . . 1 Prototype ID Bank 2 | . . 1 . . 1 Terminal Index 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . 3 . . . Insert Component 1 | . . 1 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 2 | . . 1 . . 1 Terminals 2 | . . 1 . . 1 Botnet 2 | . . 1 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . . 4 . . 2 Full Trace Events 3 | . . 2 . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 2922 | . 712 591 535 545 539 Spaces Moved 1389 | 1 329 240 219 259 341 Core . | . . . . . . Treads 239 | . 239 . . . . Legs 1150 | 1 90 240 219 259 341 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 120 200 120 120 Average Speed 156 | 120 169 185 200 121 122 Slowest Speed 200 | 120 200 200 200 200 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 2 48 31 53 27 10 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . . 2 . . Spaces Dug 6 | . . 3 . . 3 Terrain Destroyed 60 | . . 3 . 37 20 Melee 3 | . . 3 . . . Projectile 5 | . . . . 1 4 AOE 52 | . . . . 36 16 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 1823 | . 409 329 270 393 422 Wait 145 | . 8 29 18 61 29 Move 1384 | . 328 239 218 258 341 Hop . | . . . . . . Pick Up 40 | . 18 7 3 5 7 Fast Attach 4 | . 1 1 . . 2 Attach 22 | . 3 3 . 5 11 Detach 1 | . . 1 . . . Swap 29 | . 2 8 3 9 7 Drop 29 | . 9 10 4 4 2 Fire 166 | . 40 28 24 51 23 Melee 3 | . . 3 . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 12) 518 | -10/Materials | Discovered new exit (range 16) 713 | -10/Materials | Entered another Materials area 713 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1238 | -9/Materials | Discovered new exit (range 15) 1304 | -9/Materials | Entered Mines 1312 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1791 | -9/Mines | Discovered new exit (range 5) 1839 | -9/Mines | Entered Materials 1839 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2363 | -8/Materials | Discovered new exit (range 10) 2383 | -8/Materials | Identified exit to Factory 2384 | -8/Materials | Entered Factory 2384 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2671 | -7/Factory | Discovered new exit (range 7) 2676 | -7/Factory | Identified exit to Factory 2704 | -7/Factory | Discovered exit to Factory (range 15) 2898 | -7/Factory | Cargo convoy interrupted 2923 | -7/Factory | Self-destructed Last Messages --------------- U-05 Engineer destroyed. H-55 Commando destroyed. Penetrated by Slug. Grenade Launcher destroyed. Med. Armor Plating destroyed. Slug penetrates X-62 Marksman. X-62 Marksman destroyed. Penetrated by Slug. Spread Laser destroyed. R-06 Scavenger collects Com. Battery. Hvy. Ion Cannon destroyed. Imp. Aluminum Leg destroyed. Slug penetrates Wall. Penetrated by Slug. R-06 Scavenger collects Remote Force Field. Penetrated by Slug. Door malfunctions. Penetrated by Slug. Imp. Ion Engine destroyed. Slug penetrates Wall. 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"""" # [#= #???????????????? | | ????# + [%*%| @ #???????????????? | | ????????#########% h p! #???????????????? | | ????????????????# h #???????????????? | | ????????????????## # ##########???????????????? | | ?????????????????# # # #?????????????????????????? | | ????????????????## ####????????????????? ???? | | ????????????????# ############## ???? | | ????????????????# T #?????? | | ????????????????# ############## ???? | | ????????????????#####??????????????????? ???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 50 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 450 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Cooling System | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseStasisManipulator Manual? 0 Play Time 00:20:32 Cumulative 263.7 hours Start 2021.08.07 @ 23:35:42 End 2021.08.07 @ 23:55:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 315 Rogue 315 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 84 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 460232cb-130d-4550-adcd-ae54f6e33926