Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.03 @ 14:10:16 Player: Cinder Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (1510) 1510 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 4278 Bonus ------- High Alert Combat Kills 13 Cogmind --------- Core Integrity 0/700 Matter 89/300 Energy 56/100 System Corruption 19% Temperature Cool (0) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Lightning Gun Lightning Gun Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Pulse Rifle Pulse Rifle Heavy Laser Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Light Treads Light Treads Medium Treads Medium Treads Medium Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Titanium Leg Improved Light Armor Plating Shock Rifle Lightning Gun Lightning Gun Lightning Gun Lightning Gun Lightning Gun Particle Gun Particle Gun Gauss Rifle Flak Gun Gauss Cannon [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Sensor Array Device Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . . 2 Weapon 2 | . . . . 2 . Parts Attached 71 | 6 3 1 4 22 35 Power 10 | 1 . 1 . 2 6 Engine 4 | 1 . 1 . . 2 Core 6 | . . . . 2 4 Reactor . | . . . . . . Propulsion 24 | 2 2 . 2 7 11 Treads 18 | 2 . . 2 5 9 Leg 6 | . 2 . . 2 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 1 . 2 2 6 Device 1 | . 1 . . . . Storage 4 | 1 . . 2 . 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 6 | . . . . 2 4 Artifact . | . . . . . . Weapon 25 | 2 . . . 11 12 Energy Gun 15 | . . . . 8 7 Energy Cannon . | . . . . . . Ballistic Gun 8 | 2 . . . 2 4 Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 46 | . . . . 11 35 Power 3 | . . . . . 3 Propulsion 16 | . . . . 4 12 Utility 6 | . . . . 1 5 Weapon 21 | . . . . 6 15 Highest Loss Streak 31 | . . . . 7 31 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 98 100 99 95 93 Engine 6 | . 14 14 11 2 . Core 3 | . . . . 6 5 Treads 18 | . . . 21 23 28 Leg 13 | . 28 28 22 10 . Device 6 | . 12 14 11 3 . Storage 10 | . 14 14 11 9 7 Processor 2 | . . . . . 6 Protection 5 | . . . . 4 12 Energy Gun 10 | . . . . 20 20 Ballistic Gun 16 | . 28 28 22 10 8 Naked Turns . | . . . . . . Heaviest Build 114 | 14 15 15 30 46 114 Greatest Support 90 | 40 20 20 20 90 90 Greatest Overweight (x) 2 | 1 . . 1 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 8 8 15 15 25 Average Capacity 15 | 7 8 8 12 15 24 Most Carried 25 | 5 7 8 9 15 25 Average Carried 12 | 3 6 7 7 12 20 Final Capacity 25 | 8 8 8 15 15 25 Final Carried 15 | 4 7 7 9 15 6 Class Distribution -------------------- 51% | Mutant 21% | Scavenger-Tank 14% | Tank 7% | Gunner 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1141 | 229 31 76 130 406 269 Remotely . | . . . . . . Salvage Created 1667 | . 47 47 206 690 677 Parts 97 | . 5 3 11 46 32 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 40 | . 3 3 3 16 15 Guns 31 | . 3 3 3 8 14 AOE 8 | . . . . 8 . Classes Destroyed 10 | . 1 . 2 4 3 Worker 1 | . . . . . 1 Builder 4 | . . . . 4 . Recycler 2 | . . . 1 1 . Swarmer 14 | . 3 3 1 3 4 Grunt 14 | . . . . 9 5 Brawler 1 | . . . . 1 . Sentry 6 | . . . 2 2 2 Specialist 1 | . . . . . 1 Hunter 3 | . . . . 1 2 Programmer 1 | . . . . . 1 Best Kill Streak 9 | . 3 3 3 9 4 Combat Bots Only 7 | . 3 3 2 7 4 Max Kills in Single Turn 3 | . 2 1 1 3 1 Gunslinging 1 | . 1 . . . . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 651 | . 19 10 25 119 478 Missed 171 | . 8 2 7 28 126 Damage Taken 6496 | . 81 68 223 1441 4683 Core 1100 | . 27 19 15 325 714 Absorbed by Shields . | . . . . . . Core Remaining (%) 79 | 100 . 81 96 40 . Volleys Fired 94 | . 4 5 13 24 48 Largest 4 | . 2 2 2 4 4 Hottest 218 | . 40 40 40 199 218 Shots Fired 254 | . 8 10 26 82 128 Gun 238 | . 8 10 26 70 124 Cannon 4 | . . . . . 4 Launcher 12 | . . . . 12 . Special . | . . . . . . Kinetic 127 | . 8 10 26 24 59 Thermal 111 | . . . . 44 67 Explosive 12 | . . . . 12 . Electromagnetic 4 | . . . . 2 2 Robot Hit Streak 11 | . 3 3 8 11 11 Robot Miss Streak 4 | . 1 2 2 2 4 Penetration Max 1 | . . . . . 1 Secondary Targets 5 | . 1 . . 1 3 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 167 | . 5 4 18 47 93 Core Hits 96 | . 3 3 6 39 45 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 12 | . . . . 3 9 Burn 8 | . . . . 3 5 Destroy 3 | . . . . . 3 Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3752 | . 78 49 225 1539 1861 Guns 2597 | . 78 49 225 565 1680 Cannons 141 | . . . . . 141 Explosions 974 | . . . . 974 . Melee . | . . . . . . Ramming 40 | . . . . . 40 Kinetic 1617 | . 78 49 225 210 1055 Thermal 1243 | . . . . 480 763 Explosive 815 | . . . . 815 . Electromagnetic 37 | . . . . 34 3 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 18 | . . . . 2 18 Average Corruption 2 | . . . . 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . . . . 3 12 Message Errors 3 | . . . . . 3 Matter Fused 3 | . . . . 1 2 Heat Flow Errors 2 | . . . . 2 . Energy Discharges 1 | . . . . . 1 Parts Fused 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 37 | . . . . 37 . Projectiles . | . . . . . . Explosions 37 | . . . . 37 . Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary 1 | . . . . . 1 Self-Inflicted Damage 106 | . . . . 106 . Shots 5 | . . . . 5 . Rammed 4 | . . . . . 4 Targets Rammed 4 | . . . . . 4 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 553 | . . . . 393 553 Average Temperature 168 | . . . . 159 175 Received Heat Transfer 996 | . . . 54 603 339 Effects 12 | . . . . 3 9 Shutdowns 3 | . . . . 1 2 Energy Bleed 2 | . . . . 1 1 Interference 2 | . . . . . 2 Matter Decay 2 | . . . . 1 1 Short Circuit 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 5 | . . . . 2 3 Heat Transferred 2922 | . . . . 1186 1736 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 449 | . 85 70 110 449 178 Initial 133 | . . . 27 27 133 Average 88 | . 61 8 45 220 99 Maximum Alert Level 2 | . . . . 2 . Low Security (%) 90 | 100 100 100 100 40 100 Level 1 7 | . . . . 49 . Level 2 1 | . . . . 9 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . . . . 3 5 Investigation . | . . . . . . Extermination 2 | . . . . . 2 Reinforcement 3 | . . . . 3 . Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 5 | . 1 . . 2 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 81 | . 5 3 7 23 43 Peak Tracking Total 14 | . 5 3 3 9 14 Tactical Retreats 5 | . . . 1 2 2 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 5 | . . . 3 1 1 Terminals 2 | . . . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . 1 1 Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 9 | . . . 4 2 3 Successful 6 | . . . 4 2 . Failed 3 | . . . . . 3 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . . . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . . . . 2 3 Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . 2 . . Record 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . . 2 . Retrieve Matter 1 | . . . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . 2 . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . . 3 . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3133 | 63 440 385 649 483 1113 Spaces Moved 1246 | 37 127 235 282 209 356 Core 10 | 10 . . . . . Treads 492 | 27 . . . 109 356 Legs 744 | . 127 235 282 100 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 156 Average Speed 164 | 131 120 120 155 153 227 Slowest Speed 320 | 160 120 120 190 190 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 3 29 64 34 21 11 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 75 | . . . . 75 . Melee . | . . . . . . Projectile . | . . . . . . AOE 75 | . . . . 75 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2134 | 51 405 328 468 318 564 Wait 633 | . 268 86 162 25 92 Move 1241 | 36 126 234 281 208 356 Hop . | . . . . . . Pick Up 69 | 9 4 1 6 28 21 Fast Attach 1 | 1 . . . . . Attach 48 | 5 1 . 2 14 26 Detach . | . . . . . . Swap 22 | . 2 1 2 8 9 Drop 22 | . . 1 2 11 8 Fire 94 | . 4 5 13 24 48 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . . . . . 4 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 10) 504 | -10/Materials | Entered Mines 511 | -10/Mines | Met a Derelict bent on vengeance 679 | -10/Mines | Learned location of 1 exit from Materials 880 | -10/Mines | Discovered new exit (range 8) 889 | -10/Mines | Entered Materials 889 | -9/Materials | Evolved 2 slots: Propulsion x2 890 | -9/Materials | Identified exit to Materials 1514 | -9/Materials | Discovered exit to Materials (range 14) 1538 | -9/Materials | Entered another Materials area 1538 | -8/Materials | Evolved 2 slots: Weapon x2 1775 | -8/Materials | Lost 7 parts (4n1u2w) 1782 | -8/Materials | Destroyed 7 combat bots 1941 | -8/Materials | Discovered new exit (range 16) 1944 | -8/Materials | Core integrity fell below 50% 2021 | -8/Materials | Entered Factory 2021 | -7/Factory | Evolved 2 slots: Utility x2 2653 | -7/Factory | Build established: Scavenger-Tank 2858 | -7/Factory | Garrison activated, responded to threat 2906 | -7/Factory | Lost 4 parts (2n2w) 3028 | -7/Factory | Cargo convoy interrupted 3064 | -7/Factory | System corruption reached 10% 3118 | -7/Factory | Core integrity fell below 50% 3131 | -7/Factory | Core integrity fell below 20% 3134 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03122_ M-28 Smith repairs Gravmag System. 03123_ Penetrated by Slug. 03123_ Aluminum Leg destroyed. 03124_ Penetrated by Slug. 03124_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 03126_ System corrupted: Energy discharge (-8). 03126_ Penetrated by Slug. 03126_ Lightning Gun destroyed. 03127_ Slug penetrates P-60 Hacker. 03127_ X-57 Shotgunner destroyed. 03128_ M-28 Smith repairs P-60 Hacker. 03129_ Penetrated by Slug. 03130_ M-28 Smith repairs Shock Rifle. 03132_ R-06 Scavenger collects VSS Leg. 03132_ Penetrated by Slug. 03132_ Slug penetrates Wall. 03133_ Penetrated by Slug. 03133_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 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Y" #????# """ "" | | ??????????????########### """ #????# "" | | ??????????????# # #????# | | ??????????????# %m #????########## | | ??????????????# #/;### #?????????????? | | ??????????????# ?#rr ## +??????????? | | ??????????????+ ??#mh ## ####??????????? | | ??????????????? ???#phm## #?????????????? | | ????????????????? ????#hpp## #?????????????? | | ?????????????????? ?????#@[ #? #?????????????? | | ????????????????????????#! #? #?????????????? | | ????????????????????????# #? #?????????????? | | ????????????????????????#####? #?????????????? | | ?????????????????????????????? #?????????????? | | ??????????????????????????????? #?????????????? | | ??????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Seismic Detector | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneSwarmMapper Manual? 0 Play Time 00:37:39 Cumulative 12.9 hours Start 2024.07.03 @ 13:27:59 End 2024.07.03 @ 14:10:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 20 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3215607-2607-4005-8dcb-a33bdad185d2