Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.13 @ 00:37:27 Player: Honkmo Jones Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (231) 231 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 1213 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 228/400 Matter 293/300 Energy 100/100 System Corruption 0% Temperature Cool (63) Movement Flying (37) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit Flight Unit > --- UTILITY (2) ------ Small Storage Unit Propulsion Shielding > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Small Storage Unit Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Wheel EM Pulse Gun [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Protection Propulsion Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 24 | 10 4 10 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 13 | 5 4 4 Treads 3 | 3 . . Leg . | . . . Wheel 3 | 2 1 . Hover . | . . . Flight 7 | . 3 4 Utility 3 | 2 . 1 Device 1 | 1 . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 6 | 2 . 4 Energy Gun 3 | 1 . 2 Energy Cannon . | . . . Ballistic Gun 3 | 1 . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . . 9 Power 2 | . . 2 Propulsion 4 | . . 4 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 9 | . . 9 To Critical Strikes . | . . . Average Slot Usage (%) 79 | . 58 94 Engine 12 | . 14 11 Flight 35 | . 25 42 Storage 12 | . 14 11 Protection 6 | . . 11 Energy Gun 9 | . . 15 Ballistic Gun 2 | . 1 3 Naked Turns . | . . . Heaviest Build 12 | 12 12 12 Greatest Support 40 | 40 26 16 Greatest Overweight (x) 3 | . 3 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 5 8 7 Average Carried 4 | 2 7 4 Final Capacity 8 | 8 8 8 Final Carried 8 | 4 8 2 Class Distribution -------------------- 56% | Mutant 43% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 428 | 307 . 121 Remotely . | . . . Salvage Created 363 | 86 . 277 Parts 28 | 5 . 23 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 10 | . . 10 Guns 10 | . . 10 Classes Destroyed 5 | 2 . 3 Tunneler 1 | 1 . . Recycler 1 | 1 . . Swarmer 6 | . . 6 Grunt 2 | . . 2 Sentry 2 | . . 2 Best Kill Streak 5 | 1 . 5 Combat Bots Only 5 | . . 5 Max Kills in Single Turn 1 | 1 . 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 675 | . . 675 Core 172 | . . 172 Absorbed by Shields . | . . . Redirected to Shielding 36 | . . 36 Core Remaining (%) 100 | 100 100 . Volleys Fired 31 | 7 . 24 Largest 2 | 2 . 2 Hottest 80 | 70 . 80 Shots Fired 56 | 14 . 42 Gun 56 | 14 . 42 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 19 | 7 . 12 Thermal 27 | 7 . 20 Explosive . | . . . Electromagnetic 10 | . . 10 Robot Hit Streak 16 | 6 . 16 Robot Miss Streak 3 | 2 . 3 Penetration Max . | . . . Secondary Targets 4 | . . 4 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 40 | 10 . 30 Core Hits 19 | 3 . 16 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | 1 . . Burn 1 | 1 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 431 | 119 . 312 Guns 431 | 119 . 312 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 125 | 44 . 81 Thermal 230 | 75 . 155 Explosive . | . . . Electromagnetic 76 | . . 76 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 141 | 70 . 141 Average Temperature 49 | 31 . 53 Received Heat Transfer 330 | . . 330 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 646 | 296 . 350 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 568 | 10 39 568 Initial 13 | . 5 13 Average 112 | 2 19 232 Maximum Alert Level 2 | . . 2 Low Security (%) 76 | 100 100 49 Level 1 10 | . . 23 Level 2 12 | . . 27 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . . 3 Investigation 2 | . . 2 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 44 | . 2 42 Peak Tracking Total 19 | . 1 19 Tactical Retreats 6 | . . 6 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 3 | . 1 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 10 . Successful 7 | . 7 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Part Schematic 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Monitor 1 | . 1 . Reject 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . 2 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 1 | . 1 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 476 | 111 148 217 Spaces Moved 851 | 74 333 444 Core 16 | 15 1 . Treads 6 | 6 . . Legs . | . . . Wheels 57 | 53 4 . Hover . | . . . Flight 772 | . 328 444 Fastest Speed 31 | 50 37 31 Average Speed 39 | 87 39 31 Slowest Speed 200 | 160 200 117 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 4 | . 2 2 Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 4 41 37 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 938 | 107 351 480 Wait 3 | . 3 . Move 841 | 73 328 440 Hop 4 | . 2 2 Pick Up 23 | 13 6 4 Fast Attach 2 | 2 . . Attach 18 | 6 2 10 Detach 3 | . 3 . Swap 4 | 2 2 . Drop 9 | 4 5 . Fire 31 | 7 . 24 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 13) 180 | -10/Materials | Discovered new exit (range 7) 260 | -10/Materials | Entered another Materials area 260 | -9/Materials | Evolved 2 slots: Propulsion x2 278 | -9/Materials | Discovered new exit (range 7) 477 | -9/Materials | Self-destructed Last Messages --------------- 00449_ Switching to secondary target: Y-45 Defender. 00450_ Acquired 3 matter. 00455_ Flight Unit destroyed. 00455_ S-10 Pest destroyed. 00460_ Flight Unit destroyed. 00461_ G-34 Mercenary destroyed. 00461_ Switching to secondary target: G-34 Mercenary. 00462_ Sml. Laser destroyed. 00462_ Lgt. Ion Engine destroyed. 00462_ Lgt. Assault Rifle destroyed. 00466_ Acquired Lgt. Assault Rifle. 00468_ G-34 Mercenary destroyed. 00471_ R-06 Scavenger collects Heat Sink. 00473_ Flight Unit destroyed. 00473_ G-34 Mercenary destroyed. 00474_ R-06 Scavenger collects Heat Sink. 00476_ K-01 Serf collects debris. 00476_ Lgt. Ion Engine destroyed. 00476_ Critical hit (Burn: +37). 00476_ Acquired 17 matter. 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Ion Engine | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisLaserSpear Manual? 0 Play Time 00:12:05 Cumulative 20.6 hours Start 2022.04.13 @ 00:26:56 End 2022.04.13 @ 00:37:27 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 44 Rogue 35 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 14/Dina Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2e43b9f-97e7-4819-9bf9-6de6e126b36d