Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 21:54:06 Player: Somnium Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (29) 145 Value Destroyed (824) 824 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (820) 820 TOTAL SCORE: 6489 Bonus ------- Follower Combat Kills 20 Entered DSFs 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Advanced Sensor Array Advanced Signal Interpreter Improved Target Analyzer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Improved Sensor Array Signal Interpreter Improved Terrain Scanner Hardened Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Heavy Ion Engine Nuclear Core Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Sensor Array Improved Sensor Array Improved Sensor Array Advanced Targeting Computer Propulsion Shielding Hardened Light Armor Plating Insulated Plating EMP Blaster Concussive RPG [Rating: 34] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Propulsion Improved Aluminum Leg Treads Medium Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Combat Airjet Utility Improved Sensor Array Device Improved Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Concussive RPG Special Weapon Enhanced Flamer Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Slots Evolved 8 | . . 2 2 2 . . . 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 3 | . . 2 . . . . . 1 . . . . Utility 5 | . . . 2 2 . . . 1 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 69 | 3 . 31 6 3 2 7 4 8 4 . . 1 Power 13 | . . 7 . . . 1 . 4 1 . . . Engine 10 | . . 7 . . . 1 . 1 1 . . . Core 3 | . . . . . . . . 3 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 22 | 2 . 11 2 1 2 2 . 1 1 . . . Treads 2 | . . 1 . . . 1 . . . . . . Leg 15 | . . 9 2 1 2 1 . . . . . . Wheel 3 | 2 . 1 . . . . . . . . . . Hover 2 | . . . . . . . . 1 1 . . . Flight . | . . . . . . . . . . . . . Utility 16 | 1 . 6 4 2 . 3 . . . . . . Device 10 | 1 . 5 1 2 . 1 . . . . . . Storage 1 | . . 1 . . . . . . . . . . Processor 1 | . . . 1 . . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection 4 | . . . 2 . . 2 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 18 | . . 7 . . . 1 4 3 2 . . 1 Energy Gun 1 | . . 1 . . . . . . . . . . Energy Cannon 5 | . . 5 . . . . . . . . . . Ballistic Gun 6 | . . 1 . . . . . 3 2 . . . Ballistic Cannon 3 | . . . . . . . 3 . . . . . Launcher 2 | . . . . . . 1 1 . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . . . . . . . Parts Lost 25 | . . 3 1 . 8 . 7 . 5 . . 1 Power 5 | . . 2 . . 1 . 1 . 1 . . . Propulsion 8 | . . . 1 . 3 . 2 . 2 . . . Utility 5 | . . 1 . . 2 . 2 . . . . . Weapon 7 | . . . . . 2 . 2 . 2 . . 1 Highest Loss Streak 7 | . . 1 1 . 6 . 7 . 3 . . 1 To Critical Strikes 1 | . . . . . 1 . . . . . . . Average Slot Usage (%) 52 | . 100 96 98 100 41 27 33 12 17 . . . Engine 5 | . 14 11 9 7 1 5 4 . . . . . Leg 14 | . . 33 35 30 11 5 6 . . . . . Wheel 3 | . 28 5 . . . . . . . . . . Hover 1 | . . . . . . . . 5 8 . . . Device 6 | . 14 9 9 23 9 3 4 . . . . . Storage 4 | . 14 11 9 7 2 . . . . . . . Processor 1 | . . . 9 7 5 . . . . . . . Protection 1 | . . . 8 7 2 5 3 . . . . . Energy Gun 2 | . 28 2 . . . . . . . . . . Energy Cannon 6 | . . 16 18 15 5 . . . . . . . Ballistic Gun 1 | . . 3 . . . . . . 5 . . . Naked Turns 962 | . . . . . 22 38 3 6 76 387 54 376 Heaviest Build 44 | 14 14 37 42 44 44 11 23 7 19 . . 2 Greatest Support 60 | 26 26 49 56 60 60 28 28 12 22 3 3 3 Greatest Overweight (x) 1 | . . . 1 . 1 . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 5 5 5 5 5 5 5 Average Capacity 8 | 8 8 11 15 15 8 5 5 5 5 5 5 5 Most Carried 15 | 7 8 15 15 14 15 5 5 5 5 5 5 5 Average Carried 7 | 6 7 10 14 13 8 3 3 4 4 4 5 4 Final Capacity 15 | 8 8 15 15 15 5 5 5 5 5 5 5 5 Final Carried 15 | 6 8 15 15 14 5 3 5 5 5 5 5 4 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Matter Collected 1115 | 230 . 469 78 30 . . 20 . 271 7 . 10 Remotely . | . . . . . . . . . . . . . Salvage Created 1002 | 17 30 547 241 47 . . 75 . . . . 45 Parts 70 | 4 6 37 18 1 . . 4 . . . . . Haulers Intercepted 3 | . . 2 1 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . 4 . 8 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Combat Hostiles Destroyed 22 | . . 11 7 1 . . 2 . . . . 1 Guns 4 | . . 4 . . . . . . . . . . Cannons 17 | . . 7 7 1 . . 2 . . . . . Classes Destroyed 12 | 1 1 5 2 1 . . 1 . . . . 1 Builder 1 | . 1 . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . Hauler 3 | . . 2 1 . . . . . . . . . Watcher 2 | . . 2 . . . . . . . . . . Swarmer 6 | . . 3 3 . . . . . . . . . Cutter 2 | . . . 2 . . . . . . . . . Grunt 4 | . . 4 . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . 1 Sentry 5 | . . 4 1 . . . . . . . . . Specialist 2 | . . . . . . . 2 . . . . . Hunter 1 | . . . 1 . . . . . . . . . Programmer 1 | . . . . 1 . . . . . . . . Best Kill Streak 4 | 1 1 4 2 1 . . 1 . . . . 1 Combat Bots Only 4 | . . 4 2 1 . . 1 . . . . 1 Max Kills in Single Turn 1 | 1 1 1 1 1 . . 1 . . . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Hostile Shots Fired 387 | . 2 75 38 11 8 . 61 . 158 5 . 29 Missed 137 | . 1 13 14 1 1 . 15 . 77 2 . 13 Damage Taken 4210 | . 14 781 193 150 342 . 1192 2 1174 62 . 300 Core 1570 | . 14 93 53 . 125 . 427 . 552 62 . 244 Absorbed by Shields 15 | . . . . . . . 15 . . . . . Regen/Repaired (Parts) 20 | . . . . . . . . 20 . . . . Core Remaining (%) 76 | 100 94 76 90 . . . 21 . . . . . Volleys Fired 95 | 3 1 43 19 7 . . 12 . 7 . . 3 Largest 2 | 2 2 2 2 2 . . 2 . 1 . . 1 Hottest 136 | 90 90 136 136 136 . . 96 . 33 . . 80 Shots Fired 177 | 6 2 85 38 14 . . 22 . 7 . . 3 Gun 49 | 6 2 34 . . . . . . 7 . . . Cannon 124 | . . 51 38 14 . . 21 . . . . . Launcher 1 | . . . . . . . 1 . . . . . Special 3 | . . . . . . . . . . . . 3 Kinetic 49 | . . 21 . . . . 21 . 7 . . . Thermal 127 | 6 2 64 38 14 . . . . . . . 3 Explosive 1 | . . . . . . . 1 . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 14 | 2 . 14 3 3 . . 4 . 6 . . 9 Robot Miss Streak 5 | 1 . 4 3 2 . . 5 . 1 . . . Penetration Max 1 | . . . . . . . . . 1 . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 98 | 4 . 49 19 8 . . 9 . 6 . . 3 Core Hits 46 | 1 1 19 10 1 . 1 6 . 5 . . 2 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . 2 . . . Critical Strikes 4 | . . . . . . . 1 . 2 . . 1 Burn 1 | . . . . . . . . . . . . 1 Destroy 2 | . . . . . . . . . 2 . . . Blast 1 | . . . . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 2119 | 47 10 941 389 203 . 5 362 4 126 . . 32 Guns 424 | 47 10 321 . . . . . . 46 . . . Cannons 1487 | . . 612 389 203 . . 283 . . . . . Explosions 79 | . . . . . . . 79 . . . . . Melee . | . . . . . . . . . . . . . Ramming 97 | . . 8 . . . 5 . 4 80 . . . Kinetic 468 | . . 158 . . . . 264 . 46 . . . Thermal 1456 | 47 10 775 389 203 . . . . . . . 32 Explosive 79 | . . . . . . . 79 . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 19 | . . . . . . . 19 . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 8 | . . . . 2 8 8 8 2 3 3 3 3 Average Corruption 4 | . . . . 1 7 8 8 2 2 3 3 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 39 | . . . . . 2 9 8 1 10 5 1 3 Message Errors 16 | . . . . . 1 3 2 . 5 3 1 1 Matter Fused 8 | . . . . . . 2 2 . 3 . . 1 Heat Flow Errors 3 | . . . . . . . . . 1 1 . 1 Energy Discharges 4 | . . . . . . 2 1 1 . . . . Data Loss (minor) 4 | . . . . . . . 2 . 1 1 . . Data Loss (major) 3 | . . . . . 1 1 1 . . . . . Alerts 1 | . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 42 | . . . 2 28 . . . . 12 . . . Projectiles 30 | . . . 2 28 . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 12 | . . . . . . . . . 12 . . . Knockbacks 2 | . . . . . . . 1 . 1 . . . Impact 1 | . . . . . . . . . 1 . . . Kinetic 1 | . . . . . . . 1 . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 40 | . . 2 . . . . . 2 36 . . . Shots . | . . . . . . . . . . . . . Rammed 26 | . . 1 . . . 1 . 3 21 . . . Targets Rammed 28 | . . 2 . . . 2 . 3 21 . . . Kicked 2 | . . 1 . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 591 | 60 30 591 267 462 . . 11 . 212 178 . 248 Average Temperature 146 | 27 17 172 97 276 . . 11 . 78 104 . 77 Received Heat Transfer 985 | . 9 333 . . . . 198 . 391 . . 54 Effects 16 | . . 13 . 3 . . . . . . . . Shutdowns 3 | . . 3 . . . . . . . . . . Interference 6 | . . 3 . 3 . . . . . . . . Matter Decay 3 | . . 3 . . . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . Damage (major) 3 | . . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . 2 . . . Robots Melted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Melted 4 | 1 . 2 . . . . . . . . . 1 Heat Transferred 3028 | 124 25 1480 703 296 . . . . . . . 400 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Peak Influence 326 | 5 29 251 326 182 63 21 54 34 . . . . Initial 147 | . 3 11 16 147 63 21 14 . . . . . Average 70 | 2 16 89 121 151 32 21 21 16 . . . . Maximum Alert Level 1 | . . 1 1 . . . . . . . . . Low Security (%) 92 | 100 100 88 72 100 100 100 100 100 . . . . Level 1 7 | . . 11 27 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 7 | . 1 . 2 1 . . 1 . . 1 . 1 Investigation 1 | . 1 . . . . . . . . . . . Extermination 1 | . . . . 1 . . . . . . . . Reinforcement 3 | . . . 2 . . . 1 . . . . . Assault 2 | . . . . . . . . . . 1 . 1 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Distress Signals 3 | . . . 3 . . . . . . . . . Communications Jammed 5 | . . . . . . . 5 . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 95 | . 2 18 11 1 6 . 6 3 29 3 . 16 Peak Tracking Total 8 | . 2 4 4 1 6 . 4 1 8 6 . 8 Tactical Retreats 16 | . . 2 . . . . . . 10 2 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Traps Triggered 5 | . 1 . 1 2 . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Machines Disabled 3 | . . 1 2 . . . . . . . . . Max in Single Turn 1 | . . 1 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Machines Accessed 21 | . 4 5 4 2 . 1 . 3 . . 2 . Terminals 16 | . 4 4 4 1 . 1 . 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Total Hacks 74 | . 10 23 10 4 . 1 . 8 . . 18 . Successful 45 | . 6 13 3 2 . 1 . 2 . . 18 . Failed 29 | . 4 10 7 2 . . . 6 . . . . Catastrophic 3 | . 1 . . 1 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 25 | . 9 6 6 1 . . . 3 . . . . Terminals 41 | . 10 12 10 3 . 1 . 5 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . 3 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 11 | . . 11 . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Terminal Hacks 28 | . 3 2 2 2 . 1 . . . . 18 . Part Schematic 11 | . 1 . . . . . . . . . 10 . Robot Schematic 5 | . . . . . . . . . . . 5 . Robot Analysis 1 | . . . 1 . . . . . . . . . Prototype ID Bank 4 | . . 1 . . . . . . . . 3 . Open DSF 1 | . . . . . . 1 . . . . . . Terminal Index 3 | . 1 1 1 . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 10 | . . 10 . . . . . . . . . . Insert Component 5 | . . 5 . . . . . . . . . . Analyze 5 | . . 5 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 5 | . 3 1 1 . . . . . . . . . Terminals 5 | . 3 1 1 . . . . . . . . . Botnet 4 | . 2 1 1 . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 15 | . 4 4 2 1 . 1 . 3 . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 15 | . 1 4 . . . . . . . . 10 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . Time 70 | . . . . . . . . 70 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 5 | . . 5 . . . . . . . . . . Part Schematics Acquired 4 | . . 4 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Total Allies 2 | . . . . . . . . . . 1 . 1 Largest Group 1 | . . . . . . . . . . 1 1 1 Highest-Rated Group 96 | . . . . . . . . . . 29 29 96 Highest-Rated Ally 96 | . . . . . . . . . . 29 29 96 Total Orders . | . . . . . . . . . . . . . Ally Attacks 27 | . . . . . . . . . . . . 27 Total Damage 411 | . . . . . . . . . . . . 411 Kills 2 | . . . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Robot Analysis Total 1 | . . . 1 . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . 3 1 . 2 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Turns Passed 4233 | 33 268 995 345 343 101 229 157 435 502 387 54 384 Spaces Moved 4074 | 17 187 572 193 230 114 196 90 426 604 694 77 674 Core 1702 | . . . . . 60 75 32 11 79 694 77 674 Treads 149 | . . 5 . . . 86 58 . . . . . Legs 906 | 14 . 380 193 230 54 35 . . . . . . Wheels 377 | 3 187 187 . . . . . . . . . . Hover 940 | . . . . . . . . 415 525 . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 90 90 90 120 120 50 50 50 50 50 50 50 50 Average Speed 79 | 114 90 110 122 121 86 110 127 79 69 50 50 50 Slowest Speed 195 | 120 90 160 190 122 195 160 160 80 80 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 46 | 2 34 42 19 10 78 7 88 14 82 84 68 71 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . . . . . . Unknown Exits Taken 7 | 1 1 1 . . . . . 1 1 1 1 . Scrap Searched 7 | . . . . . . . . . 1 5 . 1 Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Total 4878 | 23 284 854 265 280 116 208 110 523 675 734 91 715 Wait 531 | . 95 164 36 35 . . . 78 37 34 15 37 Move 4063 | 16 186 571 192 230 113 195 89 425 603 693 76 674 Hop . | . . . . . . . . . . . . . Pick Up 46 | 1 2 18 7 . 1 2 5 4 3 3 . . Fast Attach 9 | . . 6 1 . . 1 . 1 . . . . Attach 34 | 1 . 9 3 2 2 6 3 4 3 . . 1 Detach 9 | . . 4 . . . 2 . 3 . . . . Swap 26 | 2 . 16 2 1 . . 1 3 1 . . . Drop 31 | . . 21 5 . . . . 2 . 3 . . Fire 95 | 3 1 43 19 7 . . 12 . 7 . . 3 Melee . | . . . . . . . . . . . . . Ram 25 | . . 1 . . . . . 3 21 . . . Kick 2 | . . 1 . . . 1 . . . . . . Crush 1 | . . . . . . 1 . . . . . . Escape Stasis 5 | . . . . 5 . . . . . . . . Rewire 1 | . . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 34 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 15) 250 | -10/Materials | Discovered new exit (range 10) 302 | -10/Materials | Entered another Materials area 302 | -9/Materials | Evolved 2 slots: Propulsion x2 318 | -9/Materials | Build established: Mutant 1178 | -9/Materials | Discovered new exit (range 10) 1297 | -9/Materials | Entered another Materials area 1297 | -8/Materials | Evolved 2 slots: Utility x2 1628 | -8/Materials | Discovered new exit (range 3) 1629 | -8/Materials | Identified exit to Factory 1642 | -8/Materials | Entered Factory 1642 | -7/Factory | Evolved 2 slots: Utility x2 1938 | -7/Factory | Build established: Scavenger-Skirmisher 1985 | -7/Factory | Sucked down chute 1985 | -7/Factory | Entered Waste 1998 | -7/Waste | Spotted C-40 Crusher 2000 | -7/Waste | EMP discharged 2001 | -7/Waste | Spotted C-40 Crusher 2007 | -7/Waste | Spotted C-40 Crusher 2009 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2017 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2020 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2023 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2045 | -7/Waste | Spotted C-40 Crusher 2054 | -7/Waste | Lost 6 parts (1p2n1u2w) 2056 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2064 | -7/Waste | Crushed by Compactor (1 part destroyed) 2066 | -7/Waste | Spotted C-40 Crusher 2075 | -7/Waste | Spotted C-40 Crusher 2078 | -7/Waste | Discovered new exit (range 14) 2086 | -7/Waste | Entered Factory 2314 | -7/Factory | Identified exit to DSF 2315 | -7/Factory | Entered DSF 2326 | -7/DSF | Build established: Mutant 2358 | -7/DSF | Additional patrols routed to DSF 2422 | -7/DSF | Core integrity fell below 50% 2463 | -7/DSF | Discovered new exit (range 16) 2472 | -7/DSF | Entered Factory 2472 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2500 | -6/Factory | Lost 7 parts (1p2n2u2w) 2563 | -6/Factory | Repaired Broken Adv. Signal Interpreter 2896 | -6/Factory | Discovered new exit (range 6) 2907 | -6/Factory | Entered Lower Caves 3064 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3190 | -6/Lower Caves | Lost 3 parts (1n2w) 3253 | -6/Lower Caves | Core integrity fell below 50% 3302 | -6/Lower Caves | Spotted B-75 Beast 3357 | -6/Lower Caves | Discovered new exit (range 9) 3359 | -6/Lower Caves | Encountered a Warlord checkpoint 3364 | -6/Lower Caves | Learned 4 Factory zone layouts 3409 | -6/Lower Caves | Entered another Lower Caves area 3434 | -6/Lower Caves | Learned location of 1 exit from Factory 3538 | -6/Lower Caves | Encountered a Warlord checkpoint 3708 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3770 | -6/Lower Caves | Discovered new exit (range 15) 3796 | -6/Lower Caves | Entered Data Miner 3796 | -6/Data Miner | Accompanied by 1 ally 3796 | -6/Data Miner | Discovered new exit (range 6) 3806 | -6/Data Miner | Met Data Miner 3823 | -6/Data Miner | Received God Mode back door access code from Data Miner 3850 | -6/Data Miner | Entered Proximity Caves 3850 | -5/Proximity Caves | Accompanied by 1 ally 3891 | -5/Proximity Caves | Learned 4 Factory zone layouts 4005 | -5/Proximity Caves | Learned Factory terminal intel 4093 | -5/Proximity Caves | Escorted by Enhanced Grunt 4157 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 4174 | -5/Proximity Caves | Core integrity fell below 20% 4234 | -5/Proximity Caves | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- DERELICT." 04161_ Y-72 Warden: "REQUESTING BACKUP." 04171_ L-41 Fighter suffers critical hit (Burn). 04173_ XOZFDLX 04211_ B-60 Warrior unfolds itself. 04211_ M-28 Smith unfolds itself. Map ----- +----------------------------------------------------+ | ??##### ### ##????? ????????????????????? | | ??# ## #????? ???????????????????? | | ??# #????? ??????????????????? | | ??# ## ## ##???? ??????????????????? | | ??# ## ### % #???? ##?????????????????? | | ?## #?# ! ##????? ##??????????????????? | | ## #?## ###?????? #???????????????????? | | ##??### #???????? #???????????????????? | | # ##?????## #???????? ##???????????????????? | | # ##??????## ##?????????????????????????????? | | ##??????# #?????????????????????????????? | | ##????## ##????????????????????????????? | | #????# #??###???????????????????????? | | # ######### #?## #####???????????????????? | | # ##???# #?# #???????????????????? | | ###### ### #???????????????????? | | ##### #????????????????????? | | ##?## ######## ##???????????????????? | | #### #""""??# #???????????????????? | | ### # # #???????????????????? | | ## ## ### # + #???????????????????? | | ##?# ##?# ## ##+# # #???????????????????? | | ##???##?## ## # ??# ##???????????????????? | | #???????# #???# #????????????????????? | | ????????# %g ###### #????????????????????? | | ??????### ### @ ##????????????????????? | | ????###" = "## ##?????????????????????? | | ????#" =% % "### Y #??????????????????????? | | #####! [ %"#?## ##??????????????????????? | | !%! ## #?## #######????????????????????? | | ! ##### #?# "#### #????????????????????? | | ## #???# ### #????????????????????? | | ### ##???##### #????????????????????? | | ## #????????# #### ##???????????????????? | | #????????####???## #???????????????????? | | #????????????????## #???????????????????? | | ####?????????????????## #???????????????????? | | ####?????????????????????# #???????????????????? | | #?#####??????????????????## #???????????????????? | | ## ##??????????????????# #???????????????????? | | #??????????????????## #???????????????????? | | ##???????????????????###???????????????????? | | ###??????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- Signal Interpreter | -10/Materials | Hacked Hrd. Light Armor Plating | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Adv. Component Analysis Suite | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free P-60 Hacker | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None Game ------ Seed RagnarokControlInverter Manual? 0 Play Time 01:03:47 Cumulative 18.9 hours Start 2024.04.13 @ 20:48:50 End 2024.04.13 @ 21:54:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 27 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9c3d53a-30e1-4837-b9e0-0d6c6d02ea38