Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.03 @ 20:04:01 Player: Gofreza Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (58) 290 Value Destroyed (2469) 2469 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-120) -120 TOTAL SCORE: 5179 Bonus ------- Friendly Fire -120 Cogmind --------- Core Integrity 0/700 Matter 294/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (1000) Ox19 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Cargo Storage Unit Shock Rifle Field Laser Light EM Pulse Cannon Improved EM Pulse Cannon Ion Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Seismic Detector Layered Medium Armor Plating > --- WEAPON ----------- EM Shotgun Heavy Laser Advanced Assault Cannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Nuclear Core Light Treads Light Treads Light Treads Medium Matter Pod Medium Matter Pod Large Matter Pod Large Matter Pod System Restoration Module Shock Rifle Particle Gun Field Laser Heavy Laser Ion Cannon Ion Cannon Heavy Ion Cannon Rocket Array [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Layered Medium Armor Plating Weapon Assault Rifle Energy Gun Heavy Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 2 . . . Utility 2 | . . . . 1 1 Weapon 1 | . . . . 1 . Parts Attached 79 | 6 8 8 1 19 37 Power 10 | 1 1 . 1 2 5 Engine 6 | 1 1 . 1 1 2 Core 4 | . . . . 1 3 Reactor . | . . . . . . Propulsion 21 | 3 1 4 . 7 6 Treads 16 | . . 4 . 7 5 Leg 3 | 2 1 . . . . Wheel 1 | 1 . . . . . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 14 | . 4 . . 3 7 Device 7 | . 1 . . 2 4 Storage 3 | . 1 . . . 2 Processor 2 | . 2 . . . . Hackware . | . . . . . . Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 34 | 2 2 4 . 7 19 Energy Gun 10 | . . . . 4 6 Energy Cannon 5 | . . . . . 5 Ballistic Gun 11 | 2 2 3 . 1 3 Ballistic Cannon 3 | . . . . . 3 Launcher 5 | . . 1 . 2 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Corrupted Parts 1 | . . . . 1 . System Corruption 1 | . . . . 1 . Parts Lost 47 | . . 2 . 16 29 Power 7 | . . 1 . 1 5 Propulsion 15 | . . . . 7 8 Utility 7 | . . . . 2 5 Weapon 18 | . . 1 . 6 11 Highest Loss Streak 9 | . . 2 . 8 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 93 98 100 86 85 Engine 7 | . 13 10 11 6 5 Core 5 | . . . . 1 8 Treads 18 | . . 43 44 30 17 Leg 4 | . 22 . . . . Device 11 | . 9 11 11 13 11 Storage 13 | . 12 11 11 9 15 Processor 1 | . 5 . . . . Protection 1 | . . . . 2 2 Energy Gun 5 | . . . . 8 8 Energy Cannon 2 | . . . . . 4 Ballistic Gun 10 | . 27 17 22 11 2 Ballistic Cannon 2 | . . . . . 3 Launcher 1 | . . 4 . 2 1 Naked Turns . | . . . . . . Heaviest Build 130 | 6 48 49 51 58 130 Greatest Support 80 | 20 20 80 80 80 80 Greatest Overweight (x) 27 | . 4 . . 2 27 Average Overweight (x) 1 | . 2 . . . 3 Largest Inventory Capacity 20 | 5 20 20 20 20 20 Average Capacity 19 | 5 18 20 20 20 20 Most Carried 20 | 5 18 19 19 20 20 Average Carried 12 | 2 8 15 18 16 13 Final Capacity 20 | 5 20 20 20 20 20 Final Carried 19 | 3 18 19 19 15 9 Class Distribution -------------------- 36% | Mutant 34% | Scavenger-Gunner 16% | Scavenger-Tank 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 2573 | 276 167 183 31 677 1239 Remotely . | . . . . . . Salvage Created 2331 | 49 167 307 . 669 1139 Parts 126 | 2 10 21 . 32 61 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . 1 . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 51 | 1 5 6 . 14 25 Guns 36 | 1 5 4 . 13 13 Cannons 11 | . . . . . 11 AOE 4 | . . 2 . 1 1 Classes Destroyed 9 | 1 3 1 . 1 3 Operator 1 | . 1 . . . . Watcher 5 | . 1 2 . 1 1 Swarmer 5 | . 3 . . . 2 Grunt 25 | 1 2 2 . 9 11 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 10 | . . 4 . 4 2 Hunter 2 | . . . . 1 1 Programmer 7 | . . . . . 7 Thug 1 | . . . . . 1 Best Kill Streak 6 | 1 3 2 . 6 6 Combat Bots Only 6 | 1 3 2 . 6 6 Max Kills in Single Turn 1 | 1 1 1 . 1 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . 1 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 575 | 5 36 51 8 152 323 Missed 138 | 2 8 15 2 37 74 Damage Taken 6375 | 32 312 540 62 1638 3791 Core 1004 | . 83 36 . 185 700 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 132 | . . . . . 132 Core Remaining (%) 80 | 100 66 . 91 66 . Volleys Fired 179 | 4 22 27 . 55 71 Largest 3 | 2 2 2 . 3 3 Hottest 205 | 40 40 43 . 139 205 Shots Fired 365 | 8 44 44 . 102 167 Gun 279 | 8 44 36 . 95 96 Cannon 69 | . . . . . 69 Launcher 17 | . . 8 . 7 2 Special . | . . . . . . Kinetic 219 | 8 44 36 . 49 82 Thermal 108 | . . . . 39 69 Explosive 15 | . . 8 . 7 . Electromagnetic 23 | . . . . 7 16 Robot Hit Streak 15 | 3 4 15 . 12 14 Robot Miss Streak 4 | 1 4 2 . 3 4 Penetration Max . | . . . . . . Secondary Targets 6 | . 1 1 . 4 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 250 | 5 19 33 . 75 118 Core Hits 129 | 2 9 17 . 45 56 Critical Kills 2 | . 2 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . 2 . . 3 1 Burn 4 | . . . . 3 1 Destroy 2 | . 2 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4637 | 66 246 515 . 1191 2619 Guns 2826 | 66 246 383 . 954 1177 Cannons 1340 | . . . . . 1340 Explosions 414 | . . 116 . 237 61 Melee . | . . . . . . Ramming 57 | . . 16 . . 41 Kinetic 2419 | 66 246 383 . 368 1356 Thermal 1631 | . . . . 503 1128 Explosive 353 | . . 116 . 237 . Electromagnetic 177 | . . . . 83 94 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 19 | . . . . 1 19 Average Corruption 4 | . . . . 1 4 Corruption Purged 5 | . . . . . 5 Corruption Blocked 4 | . . . . . 4 Effects 79 | . . . . 2 77 Message Errors 19 | . . . . . 19 Matter Fused 27 | . . . . . 27 Heat Flow Errors 11 | . . . . 2 9 Energy Discharges 7 | . . . . . 7 Parts Rejected 2 | . . . . . 2 Parts Fused 1 | . . . . . 1 Data Loss (minor) 4 | . . . . . 4 Data Loss (major) 4 | . . . . . 4 Misfires 3 | . . . . . 3 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 25 | . . . . 4 21 Projectiles 14 | . . . . . 14 Explosions 5 | . . . . 4 1 Melee 6 | . . . . . 6 Knockbacks 7 | . . . . . 7 Impact . | . . . . . . Kinetic 7 | . . . . . 7 Secondary . | . . . . . . Self-Inflicted Damage 202 | . . 26 . 39 137 Shots 5 | . . 1 . 1 3 Rammed 9 | . . 4 . . 5 Targets Rammed 9 | . . 4 . . 5 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 908 | 6 2 1 . 229 908 Average Temperature 189 | 6 2 1 . 36 229 Received Heat Transfer 1638 | 18 123 213 36 684 564 Effects 50 | . . . . . 50 Shutdowns 10 | . . . . . 10 Energy Bleed 9 | . . . . . 9 Interference 5 | . . . . . 5 Matter Decay 5 | . . . . . 5 Short Circuit 5 | . . . . . 5 Damage (minor) 4 | . . . . . 4 Damage (major) 10 | . . . . . 10 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | . . . . 5 4 Heat Transferred 3269 | . . . . 1332 1937 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 373 | 20 148 185 44 373 260 Initial 78 | . 13 . 44 16 78 Average 94 | 2 42 61 44 176 110 Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 89 | 100 100 100 100 61 87 Level 1 10 | . . . . 38 12 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . . 1 . . 12 Investigation 2 | . . . . . 2 Extermination 8 | . . . . . 8 Reinforcement 3 | . . 1 . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 7 | . . 1 . 3 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 87 | 1 13 14 4 24 31 Peak Tracking Total 10 | 1 4 3 2 10 7 Tactical Retreats 7 | . 1 . . 5 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 5 | . 2 1 . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 3 | . . . . 1 2 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 2 | . . . . . 2 Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . . . . . 7 Successful 3 | . . . . . 3 Failed 4 | . . . . . 4 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations 7 | . . . . . 7 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . . 3 Scan Component 2 | . . . . . 2 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 2 | . . . . . 2 Full Trace Events 2 | . . . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 26 | . . . . . 26 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 6951 | 100 1295 555 337 504 4160 Spaces Moved 2318 | 80 440 267 208 188 1135 Core 96 | 30 . . . . 66 Treads 1631 | . . 267 208 188 968 Legs 489 | 49 440 . . . . Wheels 1 | 1 . . . . . Hover 101 | . . . . . 101 Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 Average Speed 262 | 93 267 160 160 171 330 Slowest Speed 1400 | 120 400 160 160 320 1400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 8 47 30 32 18 18 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 112 | . . 44 . 39 29 Melee . | . . . . . . Projectile 5 | . . . . . 5 AOE 107 | . . 44 . 39 24 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2877 | 98 517 349 212 287 1414 Wait 181 | . 16 32 3 12 118 Move 2313 | 79 439 266 207 187 1135 Hop . | . . . . . . Pick Up 89 | 8 27 8 1 14 31 Fast Attach 1 | . . . . . 1 Attach 66 | 6 5 5 1 18 31 Detach 5 | 1 . . . . 4 Swap 12 | . 3 3 . 1 5 Drop 22 | . 5 4 . . 13 Fire 179 | 4 22 27 . 55 71 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick . | . . . . . . Crush 7 | . . 4 . . 3 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 73 | -11/Scrapyard | Discovered new exit (range 8) 101 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 16) 937 | -10/Materials | Discovered new exit (range 15) 1396 | -10/Materials | Entered another Materials area 1396 | -9/Materials | Evolved 2 slots: Propulsion x2 1780 | -9/Materials | Discovered new exit (range 16) 1951 | -9/Materials | Entered Mines 2043 | -9/Mines | Discovered new exit (range 3) 2125 | -9/Mines | Discovered new exit (range 5) 2233 | -9/Mines | Learned location of Storage (-7) 2288 | -9/Mines | Entered Materials 2288 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2484 | -8/Materials | Lost 8 parts (3n2u3w) 2690 | -8/Materials | Lost 5 parts (1p2n2w) 2744 | -8/Materials | Discovered new exit (range 11) 2792 | -8/Materials | Entered Factory 2792 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3022 | -7/Factory | Build established: Scavenger-Gunner 3061 | -7/Factory | Repaired Lgt. Treads 3337 | -7/Factory | Found Prototype Launcher 3365 | -7/Factory | Identified Rocket Array 3604 | -7/Factory | Cargo convoy interrupted 3672 | -7/Factory | Lost 4 allies 3770 | -7/Factory | Build established: Scavenger-Mutant 4106 | -7/Factory | Build established: Scavenger-Tank 5034 | -7/Factory | Lost 5 parts (1p1n1u2w) 5383 | -7/Factory | Core integrity fell below 50% 5430 | -7/Factory | Lost 9 parts (2p3n1u3w) 5734 | -7/Factory | Build established: Scavenger-Gunner 6246 | -7/Factory | System corruption reached 10% 6921 | -7/Factory | Core integrity fell below 20% 6952 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Slammed into M-13 Machinist. Lgt. Nuclear Core broken. Destabilizing: Short circuit. Door malfunctions. K-01 Serf destroyed. U-05 Engineer destroyed. Gravmag System destroyed. R-06 Scavenger collects Lgt. Ion Engine. R-06 Scavenger collects Unknown Device. R-06 Scavenger collects Wheel. Door malfunctions. Imp. Heat Sink destroyed. Gatling Laser destroyed. System corrupted: Hvy. Laser rejected. Proton Missile Launcher destroyed. Broken Lgt. Nuclear Core destroyed. System corrupted: Matter fused (-5). Imp. Heat Sink destroyed. System corrupted: Matter fused (-6). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??# # #??? | | ### % =! # """"""""" #??? | | # """ """" """ =* # #??? | | " # """" """" """" # """"""""" #??? | | " #=!! """" """" """" # #??? | | " #!! """" """" """" # """"""""" #??? | | #!! 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