Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.07.06 @ 14:17:23 Player: rei Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (81) 405 Value Destroyed (3138) 3138 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (48) 48 TOTAL SCORE: 6191 Bonus ------- High Alert Combat Kills 48 Cogmind --------- Core Integrity 0/700 Matter 115/300 Energy 94/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled Pulse Rifle Heavy Ion Cannon Heavy Ion Cannon Assault Cannon Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Titanium Leg VSS Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Advanced Visual Processing Unit Core Analyzer Core Analyzer > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Shock Absorption System Cooled Pulse Rifle Heavy Ion Cannon Heavy Ion Cannon Assault Cannon [Rating: 47] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Advanced Visual Processing Unit Device Improved Heat Sink Processor Advanced Visual Processing Unit Protection Core Shielding Weapon Mini Assault Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Mini Assault Cannon Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Slots Evolved 6 | . . 2 2 2 . Power 2 | . . 1 . 1 . Propulsion 2 | . . 1 . 1 . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 96 | 5 6 8 31 46 . Power 27 | 1 1 2 8 15 . Engine 21 | 1 1 2 8 9 . Core 6 | . . . . 6 . Reactor . | . . . . . . Propulsion 28 | 2 1 2 9 14 . Treads 1 | . . . 1 . . Leg 27 | 2 1 2 8 14 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | . 2 3 6 6 . Device 11 | . 1 2 4 4 . Storage . | . . . . . . Processor 5 | . . 1 2 2 . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 24 | 2 2 1 8 11 . Energy Gun 5 | 2 . . 1 2 . Energy Cannon 7 | . . 1 4 2 . Ballistic Gun 1 | . . . . 1 . Ballistic Cannon 11 | . 2 . 3 6 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 1 4 . Parts Lost 38 | . . . 11 21 6 Power 10 | . . . 1 8 1 Propulsion 14 | . . . 4 8 2 Utility 9 | . . . 3 4 2 Weapon 5 | . . . 3 1 1 Highest Loss Streak 7 | . . . 7 7 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 79 100 86 87 89 Engine 15 | . 14 22 17 13 5 Core 2 | . . . . 4 13 Leg 24 | . 28 33 20 23 24 Device 9 | . 4 14 13 6 15 Processor 14 | . . 4 17 21 15 Energy Gun 4 | . 19 . 2 . . Energy Cannon 4 | . . . 10 1 . Ballistic Cannon 9 | . 8 21 4 12 6 Naked Turns 6 | . . . . . 6 Heaviest Build 38 | 9 13 21 36 38 34 Greatest Support 63 | 20 20 33 38 63 42 Greatest Overweight (x) 7 | . . . 7 2 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 3 3 5 5 5 4 Average Carried 2 | . 1 3 3 3 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . 2 5 3 3 4 Class Distribution -------------------- 63% | Mutant 32% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Matter Collected 2316 | 137 165 180 746 1088 . Remotely . | . . . . . . Salvage Created 2805 | . 263 260 1011 1271 . Parts 152 | . 11 19 45 77 . Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 4 | . . 1 . 3 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Combat Hostiles Destroyed 60 | . 6 6 20 28 . Guns 8 | . 3 . 1 4 . Cannons 49 | . 2 6 18 23 . Classes Destroyed 13 | . 2 2 3 6 . Worker 3 | . . . 1 2 . Builder 2 | . . . . 2 . Hauler 1 | . . . 1 . . Recycler 4 | . . . . 4 . Operator 1 | . . . . 1 . Watcher 10 | . 2 3 2 3 . Swarmer 3 | . . . . 3 . Grunt 33 | . 6 1 12 14 . Brawler 2 | . . 1 1 . . Sentry 12 | . . 4 5 3 . Specialist 3 | . . . . 3 . Hunter 2 | . . . 2 . . Programmer 5 | . . . . 5 . Best Kill Streak 13 | . 3 4 4 13 . Combat Bots Only 7 | . 2 4 3 7 . Max Kills in Single Turn 2 | . 1 1 1 2 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Damage Taken 4875 | . 273 188 1750 2400 264 Core 1107 | . 61 64 272 500 210 Absorbed by Shields 77 | . . 21 56 . . Redirected to Shielding 4 | . 2 2 . . . Core Remaining (%) 77 | 100 75 84 50 . . Volleys Fired 212 | . 29 25 76 80 2 Largest 2 | . 2 2 2 2 2 Hottest 150 | . 100 70 150 96 72 Shots Fired 405 | . 58 50 140 153 4 Gun 73 | . 42 . 16 13 2 Cannon 332 | . 16 50 124 140 2 Launcher . | . . . . . . Special . | . . . . . . Kinetic 268 | . 16 50 46 152 4 Thermal 137 | . 42 . 94 1 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 21 | . 13 13 21 18 9 Robot Miss Streak 6 | . 2 6 3 2 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 301 | . 42 31 111 113 4 Core Hits 121 | . 13 14 35 57 2 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 14 | . 1 . 7 6 . Burn 4 | . . . 4 . . Meltdown 1 | . . . 1 . . Blast 9 | . 1 . 2 6 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6775 | . 620 541 2499 3033 82 Guns 871 | . 384 . 200 247 40 Cannons 5904 | . 236 541 2299 2786 42 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 4716 | . 236 541 824 3033 82 Thermal 2059 | . 384 . 1675 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 2 Average Corruption 1 | . . . . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . 4 1 Message Errors 2 | . . . . 2 . Matter Fused 3 | . . . . 2 1 Overload Shots . | . . . . . . Overflow Damage 101 | . 4 . 51 46 . Projectiles 101 | . 4 . 51 46 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 53 | . 3 3 14 33 . Impact . | . . . . . . Kinetic 43 | . 3 2 13 25 . Secondary 10 | . . 1 1 8 . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 513 | . 381 198 513 183 . Average Temperature 138 | . 153 86 188 47 . Received Heat Transfer 1614 | . 195 105 825 489 . Effects 18 | . 2 . 16 . . Shutdowns 6 | . . . 6 . . Energy Bleed 2 | . . . 2 . . Interference 4 | . 1 . 3 . . Matter Decay 2 | . . . 2 . . Damage (minor) 2 | . 1 . 1 . . Damage (major) 2 | . . . 2 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions 1 | . . . . 1 . Robots Melted 2 | . 1 . 1 . . Combat Hostiles 2 | . 1 . 1 . . Parts Melted 12 | . 1 . 11 . . Heat Transferred 4144 | . 1147 . 2997 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Peak Influence 489 | . 114 333 310 489 120 Initial 119 | . . 40 119 57 105 Average 149 | . 75 158 159 189 95 Maximum Alert Level 2 | . . 1 1 2 . Low Security (%) 74 | 100 100 72 80 51 100 Level 1 23 | . . 27 19 41 . Level 2 2 | . . . . 7 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 1 . 2 8 . Investigation 3 | . 1 . . 2 . Extermination 4 | . . . . 4 . Reinforcement 4 | . . . 2 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Distress Signals 6 | . 1 3 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 103 | . 11 10 33 45 4 Peak Tracking Total 13 | . 2 5 8 13 4 Tactical Retreats 7 | . 1 1 4 1 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Traps Triggered 6 | . 1 . 1 4 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Machines Disabled 8 | . . 1 2 5 . Max in Single Turn 1 | . . 1 1 1 . Garrison Access 2 | . . . 1 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Machines Accessed 6 | . . . 1 5 . Terminals 2 | . . . . 2 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . 1 2 . Total Hacks 11 | . . . 2 9 . Successful 7 | . . . 2 5 . Failed 4 | . . . . 4 . Catastrophic 2 | . . . . 2 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . . . . 3 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 7 | . . . 2 5 . Terminal Hacks 3 | . . . . 3 . Record 2 | . . . . 2 . Open DSF 1 | . . . . 1 . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 3 | . . . 2 1 . Seal Access 2 | . . . 1 1 . Coupler Status 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 3 | . . . . 3 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 31 | . . . . . 31 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 10 | . . . . . 10 Total Damage 149 | . . . . . 149 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Turns Passed 4198 | 90 729 366 1470 1425 118 Spaces Moved 2336 | 43 364 227 737 877 88 Core 32 | 13 . . 7 . 12 Treads 3 | . . . 3 . . Legs 2301 | 30 364 227 727 877 76 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 105 103 100 Average Speed 126 | 98 120 120 141 121 116 Slowest Speed 400 | 120 120 120 400 270 185 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 4 56 27 60 26 26 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 2 | . . . 2 . . Terrain Destroyed 28 | . . . 19 9 . Melee . | . . . . . . Projectile 28 | . . . 19 9 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Total 3158 | 90 597 269 1026 1076 100 Wait 403 | 38 191 . 130 35 9 Move 2332 | 42 363 226 736 877 88 Hop . | . . . . . . Pick Up 76 | 5 6 7 30 28 . Fast Attach 9 | . . . 2 7 . Attach 46 | 5 3 2 16 20 . Detach 1 | . . . . . 1 Swap 41 | . 3 6 13 19 . Drop 38 | . 2 3 23 10 . Fire 212 | . 29 25 76 80 2 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 630 | -10/Materials | Discovered new exit (range 15) 820 | -10/Materials | Entered another Materials area 820 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1059 | -9/Materials | Discovered new exit (range 12) 1182 | -9/Materials | Identified exit to Materials 1186 | -9/Materials | Entered another Materials area 1186 | -8/Materials | Evolved 2 slots: Utility x2 1761 | -8/Materials | Discovered new exit (range 7) 1955 | -8/Materials | Lost 7 parts (1p3n2u1w) 2613 | -8/Materials | Discovered new exit (range 3) 2649 | -8/Materials | Identified exit to Factory 2656 | -8/Materials | Entered Factory 2656 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2760 | -7/Factory | Build established: Scavenger-Mutant 3085 | -7/Factory | Build established: Mutant 3204 | -7/Factory | Lost 5 parts (2p2n1u) 3697 | -7/Factory | Cargo convoy interrupted 3780 | -7/Factory | Lost 7 parts (3p3n1u) 3791 | -7/Factory | Destroyed 7 combat bots 3861 | -7/Factory | Discovered new exit (range 15) 3883 | -7/Factory | Core integrity fell below 50% 3940 | -7/Factory | Lost 6 parts (1p2n2u1w) 4081 | -7/Factory | Sucked down chute 4081 | -7/Factory | Entered Waste 4082 | -7/Waste | Met a frightened Derelict 4093 | -7/Waste | Spotted C-40 Crusher 4167 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4181 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4184 | -7/Waste | Spotted C-40 Crusher 4185 | -7/Waste | Spotted C-40 Crusher 4188 | -7/Waste | Spotted C-40 Crusher 4193 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4193 | -7/Waste | Crushed by Compactor (1 part destroyed) 4194 | -7/Waste | Core integrity fell below 20% 4199 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 9Q-O06(g) suffers critical hit (Destroy). 9Q-O06(g) destroyed. Imp. Heat Sink crushed. 57 Matter crushed. Aluminum Leg crushed. Imp. Deuterium Engine crushed. Aluminum Leg crushed. Prc. Assault Rifle crushed. Aluminum Leg crushed. Lgt. Nuclear Core crushed. VSS Leg destroyed. Mic. Nuclear Core destroyed. System corrupted: Matter fused (-8). Lgt. Nuclear Core crushed. Aluminum Leg crushed. Shock Absorption System crushed. Imp. Heat Sink crushed. Core Analyzer crushed. Adv. Visual Processing Unit crushed. 2 Matter crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????######???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# =#???????????????????? | | ????????????????????????# *#???????????????????? | | ??????????????????????### #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????### #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ??????????????????????### #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# % #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????###CC #???????????????????? | | ??????????############??#CC #???????????????????? | | ??????????# #??# #???????????????????? | | ??????????# #??# CC #???????????????????? | | ??????????# ####@CC ######## ?????????? | | ??????????# CC ???? | | ??????????# CC ???? | | ??????????# CC ???? | | ??????????# CC ????? | | ??????????# = #### ######## ####????? | | ??????????# #??# #????????? #???????? | | ??????????# #??# #???????????#???????? | | ??????????############??# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 36 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Resistance: KI 20 Resistance: TH 20 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 9 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiomechanicalActuatorMinigun Manual? 0 Play Time 00:51:15 Cumulative 18.7 hours Start 2022.07.06 @ 01:30:13 End 2022.07.06 @ 14:17:23 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 21 Rogue 0 Adventurer 21 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 27 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7f31ad6b-b605-46b1-b7a2-7dc72324831a