Cogmind - Beta 10.2 --- EXPLORER MODE // 2020.11.11 @ 23:14:33 // Halloween2020/ForbiddenLore Player: Chydax Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (67) 335 Value Destroyed (2471) 2471 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (80) 80 TOTAL SCORE: 7386 Bonus ------- High Alert Combat Kills 35 Follower Combat Kills 45 Cogmind --------- Core Integrity 0/850 Matter 57/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Signal Interpreter Propulsion Shielding Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Energy Well Long-range Sensor Array Advanced Signal Interpreter Seismic Analyzer Advanced Terrain Scan Processor > --- WEAPON ----------- Hypervelocity Gauss Rifle Advanced Assault Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Aluminum Leg Improved Heat Sink Improved Signal Interpreter Advanced Terrain Scanner Propulsion Shielding Drone Bay Electrolaser Heavy Assault Rifle Autogun Heavy Missile Launcher Datajack Remote Datajack [Rating: 63] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility Seismic Analyzer Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Seismic Analyzer Hackware Makeshift Hacking Suite Protection Propulsion Shielding Weapon Heavy Missile Launcher Energy Gun Heavy Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Slots Evolved 9 | . 1 . . . 4 2 . . . . 2 . Power 1 | . . . . . 1 . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . Utility 5 | . 1 . . . 1 1 . . . . 2 . Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 92 | 7 9 . 4 3 28 22 2 1 . 1 9 6 Power 15 | 1 . . 1 . 9 1 . 1 . . 2 . Engine 10 | 1 . . 1 . 6 . . . . . 2 . Core 5 | . . . . . 3 1 . 1 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 24 | 2 2 . . 2 5 11 . . . . . 2 Treads . | . . . . . . . . . . . . . Leg 19 | 2 2 . . 2 2 9 . . . . . 2 Wheel 5 | . . . . . 3 2 . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 19 | 2 5 . 1 . 3 4 . . . . 4 . Device 9 | 1 1 . 1 . 3 3 . . . . . . Storage 4 | . 2 . . . . . . . . . 2 . Processor 4 | 1 1 . . . . 1 . . . . 1 . Hackware 1 | . . . . . . . . . . . 1 . Protection 1 | . 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 34 | 2 2 . 2 1 11 6 2 . . 1 3 4 Energy Gun 11 | 1 1 . 1 . 5 1 1 . . . . 1 Energy Cannon 8 | . 1 . . . 4 2 . . . . 1 . Ballistic Gun 6 | 1 . . 1 . 2 . 1 . . . . 1 Ballistic Cannon 5 | . . . . . . 2 . . . . 2 1 Launcher 3 | . . . . 1 . 1 . . . . . 1 Special Weapon 1 | . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 1 . . . . . . Parts Lost 10 | . . . . . . . 2 . . . 1 7 Power 3 | . . . . . . . 1 . . . 1 1 Propulsion . | . . . . . . . . . . . . . Utility 4 | . . . . . . . . . . . . 4 Weapon 3 | . . . . . . . 1 . . . . 2 Highest Loss Streak 6 | . . . . . . . 2 . . . 1 6 Average Slot Usage (%) 91 | . 98 100 100 100 99 97 81 82 85 85 85 27 Engine 5 | . 12 12 12 12 10 1 . . . . 7 3 Core 6 | . . . . . 5 12 10 11 14 14 3 . Leg 12 | . 23 25 25 25 7 22 . . . . . 1 Wheel 7 | . . . . . 16 3 14 14 14 14 12 1 Device 13 | . 12 12 12 12 16 16 14 14 14 14 12 3 Storage 9 | . 10 12 12 12 8 7 7 7 7 7 12 3 Processor 12 | . 12 12 12 12 8 11 14 14 14 14 13 7 Energy Gun 5 | . 11 12 12 1 2 1 7 7 7 7 2 1 Energy Cannon 7 | . 7 12 12 12 14 12 3 . . . . . Ballistic Gun 1 | . 4 . . . 4 . 3 7 7 . . 1 Ballistic Cannon 1 | . . . . . . 3 . . . . 8 1 Launcher 4 | . . . . 10 2 3 7 7 7 7 6 . Special Weapon 1 | . . . . . . . . . . 6 . . Naked Turns 90 | . . . . . . . . . . . . 90 Heaviest Build 77 | 10 44 44 44 46 64 67 64 60 60 60 77 77 Greatest Support 68 | 20 20 20 20 20 36 68 56 56 56 56 56 56 Greatest Overweight (x) 21 | . 7 2 2 2 4 21 1 1 1 1 1 12 Average Overweight (x) 1 | . 1 2 2 2 1 . . . 1 1 1 . Largest Inventory Capacity 12 | 4 12 12 12 12 12 12 12 12 12 12 12 12 Average Capacity 11 | 4 10 12 12 12 12 12 12 12 12 12 12 6 Most Carried 12 | 4 10 7 9 12 12 12 10 10 9 12 12 12 Average Carried 9 | 3 6 7 6 10 10 10 9 9 9 11 10 6 Final Capacity 12 | 4 12 12 12 12 12 12 12 12 12 12 12 4 Final Carried 12 | 4 7 7 6 12 12 10 9 9 9 12 12 4 Class Distribution -------------------- 55% | Hacker-Mutant 43% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Hacker-Mutant | -6/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Matter Collected 1948 | 261 62 . . 81 645 378 196 78 . 15 144 88 Remotely . | . . . . . . . . . . . . . Salvage Created 2435 | . 78 17 . 36 925 415 210 201 . . 553 . Parts 110 | . 2 . . 4 52 15 8 7 . . 22 . Haulers Intercepted 1 | . . . . . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Combat Hostiles Destroyed 52 | . 2 1 . 2 19 9 10 5 . . 4 . Guns 9 | . 1 . . . 5 2 . 1 . . . . Cannons 23 | . 1 1 . 1 12 5 2 . . . 1 . AOE 20 | . . . . 1 2 2 8 4 . . 3 . Classes Destroyed 14 | . 1 1 . 1 5 3 . 1 . . 2 . Worker 2 | . . . . . 1 1 . . . . . . Hauler 1 | . . . . . . 1 . . . . . . Recycler 3 | . . . . . . . . . . . 3 . Operator 3 | . . . . . 2 . . . . . 1 . Watcher 7 | . . . . . 3 1 . . . . 3 . Swarmer 12 | . . . . 1 4 3 3 1 . . . . Grunt 23 | . 2 . . 1 8 4 3 3 . . 2 . Brawler 1 | . . . . . . . . 1 . . . . Duelist 2 | . . . . . . 1 1 . . . . . Sentry 8 | . . . . . 6 . 1 . . . 1 . Hunter 2 | . . . . . 1 . 1 . . . . . Programmer 2 | . . . . . . 1 1 . . . . . Behemoth 1 | . . . . . . . . . . . 1 . Assembled 1 | . . 1 . . . . . . . . . . Best Kill Streak 9 | . 2 1 . 1 4 3 9 3 . . 4 . Combat Bots Only 9 | . 2 1 . 1 4 3 9 3 . . 3 . Max Kills in Single Turn 4 | . 1 1 . 1 2 2 4 2 . . 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . 1 1 1 3 1 . . 1 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Damage Taken 2799 | . 103 59 . 64 487 294 380 38 . . 564 810 Core 1045 | . 18 9 . 25 52 31 57 . . . 86 767 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 89 | 100 . . . 79 90 . . . . 87 . . Volleys Fired 116 | . 7 1 . 4 43 20 10 4 . 1 21 5 Largest 3 | . 2 2 . 2 3 3 3 3 . 1 3 3 Hottest 203 | . 118 118 . 101 193 203 194 131 . 30 162 149 Shots Fired 312 | . 14 2 . 8 126 60 26 12 . 1 52 11 Gun 96 | . 7 1 . . 41 12 8 8 . . 10 9 Cannon 160 | . 7 1 . 4 72 43 8 . . . 23 2 Launcher 54 | . . . . 4 13 5 10 4 . . 18 . Special 2 | . . . . . . . . . . 1 1 . Kinetic 71 | . . . . . 25 16 1 4 . . 19 6 Thermal 157 | . 14 2 . 4 72 27 15 4 . . 14 5 Explosive 54 | . . . . 4 13 5 10 4 . . 18 . Electromagnetic 28 | . . . . . 16 12 . . . . . . Robot Hit Streak 39 | . 9 11 . 14 20 23 28 20 . 21 39 7 Robot Miss Streak 4 | . 2 . . 1 2 2 2 . . . 4 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 226 | . 9 2 . 6 87 43 21 10 . 1 38 9 Core Hits 152 | . 4 2 . 3 41 24 34 7 . . 26 11 Critical Hits 3 | . . . . . 1 . . . . . 1 1 Critical Kills 1 | . . . . . 1 . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6863 | . 144 34 . 267 1985 1277 1001 485 . . 1479 191 Guns 1342 | . 63 13 . . 461 197 201 124 . . 171 112 Cannons 2565 | . 81 21 . 62 1117 723 156 . . . 378 27 Explosions 2886 | . . . . 187 407 357 644 361 . . 930 . Melee . | . . . . . . . . . . . . . Ramming 70 | . . . . 18 . . . . . . . 52 Kinetic 809 | . . . . . 206 182 22 47 . . 299 53 Thermal 2558 | . 144 34 . 62 1029 541 335 77 . . 250 86 Explosive 2848 | . . . . 187 369 357 644 361 . . 930 . Electromagnetic 578 | . . . . . 381 197 . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 19 | . . . . . 4 . 1 1 1 1 . 19 Average Corruption 1 | . . . . . 4 . 1 1 1 1 . 9 Corruption Purged . | . . . . . . . . . . . . . Effects 30 | . . . . . 10 . . 2 . 8 . 10 Message Errors 9 | . . . . . 1 . . 1 . 6 . 1 Matter Fused 4 | . . . . . 3 . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . 1 Energy Discharges 5 | . . . . . . . . . . 2 . 3 Data Loss (minor) 2 | . . . . . 1 . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . 2 Targeting Errors 6 | . . . . . 5 . . 1 . . . . Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 53 | . . . . . 2 26 3 . . . 22 . Projectiles 17 | . . . . . 2 15 . . . . . . Explosions 36 | . . . . . . 11 3 . . . 22 . Melee . | . . . . . . . . . . . . . Knockbacks 3 | . . . . . . 2 . . . . 1 . Impact . | . . . . . . . . . . . . . Kinetic 3 | . . . . . . 2 . . . . 1 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 248 | . . . . 38 27 . 73 18 . . 69 23 Shots 10 | . . . . 2 1 . 3 1 . . 3 . Rammed 18 | . . . . . . . . . . . . 18 Targets Rammed 19 | . . . . 1 . . . . . . . 18 Kicked 1 | . . . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 483 | . 483 59 . 135 378 405 249 69 . . 36 257 Average Temperature 124 | . 244 26 . 58 107 147 118 34 . . 12 146 Received Heat Transfer 776 | . 90 20 . 27 252 72 135 . . . 180 . Effects 8 | . 1 . . . 3 4 . . . . . . Shutdowns 3 | . . . . . 1 2 . . . . . . Energy Bleed 2 | . . . . . 1 1 . . . . . . Matter Decay 3 | . 1 . . . 1 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 10 | . 2 . . . 7 1 . . . . . . Heat Transferred 4525 | . 333 74 . 111 1863 922 445 148 . . 444 185 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Peak Influence 499 | . 67 15 . 54 499 234 . . . . 226 28 Initial 76 | . . . . . . 76 . . . . . 28 Average 72 | . 15 10 . 16 215 59 . . . . 112 10 Maximum Alert Level 2 | . . . . . 2 1 . . . . 1 . Low Security (%) 84 | 100 100 100 . 100 46 85 . . . . 81 100 Level 1 14 | . . . . . 49 14 . . . . 18 . Level 2 . | . . . . . 4 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 7 | . . . . . 1 2 . . . . 4 . Investigation 1 | . . . . . . . . . . . 1 . Extermination 1 | . . . . . . 1 . . . . . . Reinforcement 2 | . . . . . 1 1 . . . . . . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Distress Signals 3 | . . . . . 2 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 87 | . 7 6 . 4 27 12 8 5 . . 12 6 Peak Tracking Total 7 | . 2 7 . 2 3 3 5 2 . . 3 6 Tactical Retreats 5 | . . . . 2 1 . . . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Traps Triggered 3 | . 1 . . . . 1 . . . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Machines Disabled 8 | . . . . 1 1 . 1 . . . 5 . Max in Single Turn 3 | . . . . 1 1 . 1 . . . 3 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Machines Accessed 19 | . 3 . 4 . 3 5 . 1 1 . 2 . Terminals 8 | . 2 . . . 2 3 . . . . 1 . Fabricators 1 | . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 . . . . . 1 . Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 75 | . 5 . 49 . 3 7 . 1 4 . 6 . Successful 71 | . 4 . 49 . 3 5 . 1 4 . 5 . Failed 4 | . 1 . . . . 2 . . . . 1 . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 11 | . 2 . . . 2 4 . . . . 3 . Fabricators 1 | . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 7 | . 3 . . . 1 . . . . . 3 . Scanalyzers 2 | . . . . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 61 | . 1 . 49 . 2 2 . 1 4 . 2 . Record 51 | . . . 49 . . . . . . . 2 . Part Schematic 4 | . . . . . . . . . 4 . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . Open Door 1 | . . . . . . . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . Repair Station Index 1 | . . . . . 1 . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . Build 1 | . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 3 . . . 1 . . . . . 3 . Recycle Component 2 | . 1 . . . . . . . . . 1 . Process 2 | . 1 . . . . . . . . . 1 . Report Inventory 1 | . . . . . 1 . . . . . . . Retrieve Matter 2 | . 1 . . . . . . . . . 1 . Scanalyzer 2 | . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . Analyze 1 | . . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 2 . . . . . 1 . Used 1 | . . . . . 1 . . . . . . . Hacking Detections 7 | . . . . . 1 4 . . . . 2 . Full Trace Events 1 | . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . . . . Matter 252 | . . . . . . 252 . . . . . . Time 67 | . . . . . . 67 . . . . . . Total Robot Build Rating 12 | . . . . . . 12 . . . . . . Part Schematics Acquired 5 | . . . . . . 1 . . 4 . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled 2 | . 1 . . . . . . . . . 1 . Recycled Matter 173 | . 153 . . . . . . . . . 20 . Retrieved Matter 173 | . 153 . . . . . . . . . 20 . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Total Allies 4 | . . . . . . 3 . . . . . 1 Largest Group 3 | . . . . . . 3 . . . . . 1 Highest-Rated Group 60 | . . . . . . 60 . . . . . 31 Highest-Rated Ally 31 | . . . . . . 20 . . . . . 31 Total Orders . | . . . . . . . . . . . . . Ally Attacks 21 | . . . . . . 18 . . . . . 3 Total Damage 377 | . . . . . . 313 . . . . . 64 Kills 1 | . . . . . . 1 . . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Turns Passed 8887 | 436 435 34 1289 1087 833 1276 510 452 101 1501 705 228 Spaces Moved 5862 | 102 229 18 679 544 525 770 431 388 92 1360 527 197 Core 178 | 10 3 . . . . 1 . . . . . 164 Treads . | . . . . . . . . . . . . . Legs 2278 | 92 226 18 679 544 115 595 . . . . . 9 Wheels 3406 | . . . . . 410 174 431 388 92 1360 527 24 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 180 180 180 100 100 100 100 110 110 110 50 Average Speed 128 | 113 157 180 180 180 111 138 105 107 110 110 110 69 Slowest Speed 1100 | 120 400 180 180 180 180 1100 110 110 110 110 110 650 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 48 | 12 42 6 91 98 51 16 71 58 11 98 12 63 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched 3 | . . . . 1 . . . . . 2 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 504 | . . . . 38 118 38 99 67 . . 143 1 Melee . | . . . . . . . . . . . . . Projectile 13 | . . . . 1 5 1 . . . . 5 1 AOE 491 | . . . . 37 113 37 99 67 . . 138 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Total 6955 | 422 288 18 748 642 686 933 464 414 91 1364 606 279 Wait 735 | 303 31 . 59 85 54 78 22 21 . . 35 47 Move 5851 | 101 228 17 678 543 524 769 430 387 91 1359 527 197 Hop . | . . . . . . . . . . . . . Pick Up 79 | 11 10 . 2 6 16 19 . 1 . 3 9 2 Fast Attach 7 | . 1 . . . 2 4 . . . . . . Attach 33 | 7 4 . 2 . 7 4 1 1 . . 3 4 Detach 5 | . 1 . 2 . 1 . . . . . . 1 Swap 52 | . 4 . 2 3 19 14 1 . . 1 6 2 Drop 58 | . 2 . 3 . 20 25 . . . . 5 3 Fire 116 | . 7 1 . 4 43 20 10 4 . 1 21 5 Melee . | . . . . . . . . . . . . . Ram 18 | . . . . . . . . . . . . 18 Kick 1 | . . . . 1 . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -6/Waste History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 15) 437 | -11/Scrapyard | Entered Materials 437 | -10/Materials | Evolved 1 slot: Utility x1 458 | -10/Materials | Build established: Hacker-Mutant 588 | -10/Materials | Identified exit to Mines 588 | -10/Materials | Discovered exit to Mines (range 14) 703 | -10/Materials | Identified exit to Materials 703 | -10/Materials | Discovered exit to Materials (range 16) 872 | -10/Materials | Entered Mines 873 | -10/Mines | Assembled infested the area 897 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 899 | -10/Mines | Identified exit to Exiles 899 | -10/Mines | Discovered exit to Exiles (range 5) 906 | -10/Mines | Entered Exiles 1011 | -10/Exiles | Met 8R-AWN 1042 | -10/Exiles | Met EX-HEX 1160 | -10/Exiles | Met EX-DEC 1211 | -10/Exiles | Learned location of Zion (-7) 1315 | -10/Exiles | Identified exit to Mines 1315 | -10/Exiles | Discovered exit to Mines (range 14) 1432 | -10/Exiles | Met EX-BIN 1682 | -10/Exiles | Discovered exit to Mines (range 14) 1847 | -10/Exiles | Visited The Gauntlet 2195 | -10/Exiles | Entered Mines 2201 | -9/Mines | Met a Derelict bent on vengeance 2316 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2492 | -9/Mines | Identified exit to Materials 2492 | -9/Mines | Discovered exit to Materials (range 13) 3268 | -9/Mines | Discovered exit to Materials (range 5) 3282 | -9/Mines | Entered Materials 3282 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 3591 | -8/Materials | Build established: Hacker-Skirmisher 3672 | -8/Materials | Identified exit to Factory 3672 | -8/Materials | Discovered exit to Factory (range 13) 4106 | -8/Materials | Discovered exit to Factory (range 3) 4115 | -8/Materials | Entered Factory 4115 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4438 | -7/Factory | Fabricated B-48 Gladiator (x3) 5215 | -7/Factory | Identified exit to Lower Caves 5215 | -7/Factory | Discovered exit to Lower Caves (range 6) 5391 | -7/Factory | Entered Lower Caves 5392 | -7/Lower Caves | Encountered a Warlord checkpoint 5629 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5684 | -7/Lower Caves | Destroyed 9 combat bots 5736 | -7/Lower Caves | Learned Factory security intel 5896 | -7/Lower Caves | Identified exit to Lower Caves 5896 | -7/Lower Caves | Discovered exit to Lower Caves (range 3) 5901 | -7/Lower Caves | Entered another Lower Caves area 5955 | -7/Lower Caves | Encountered a Warlord checkpoint 6259 | -7/Lower Caves | Learned Factory stockpile data 6314 | -7/Lower Caves | Identified exit to Zion 6314 | -7/Lower Caves | Discovered exit to Zion (range 11) 6353 | -7/Lower Caves | Entered Zion 6422 | -7/Zion | Identified exit to Proximity Caves 6422 | -7/Zion | Discovered exit to Proximity Caves (range 11) 6454 | -7/Zion | Entered Proximity Caves 6951 | -6/Proximity Caves | Build established: Hacker-Mutant 7776 | -6/Proximity Caves | Identified exit to Factory 7776 | -6/Proximity Caves | Discovered exit to Factory (range 9) 7955 | -6/Proximity Caves | Entered Factory 7955 | -6/Factory | Evolved 2 slots: Utility x2 7956 | -6/Factory | Identified exit to Lower Caves 8005 | -6/Factory | Garrison activated, responded to threat 8211 | -6/Factory | Spotted B-75 Beast 8224 | -6/Factory | Destroyed B-75 Beast 8290 | -6/Factory | Identified exit to Factory 8290 | -6/Factory | Discovered exit to Factory (range 8) 8321 | -6/Factory | Build established: Hacker-Skirmisher 8660 | -6/Factory | Sucked down chute 8660 | -6/Factory | Entered Waste 8661 | -6/Waste | Met a frightened Derelict 8675 | -6/Waste | EMP discharged 8706 | -6/Waste | Spotted C-40 Crusher 8718 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8721 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8724 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8727 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8729 | -6/Waste | Spotted C-40 Crusher 8738 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8741 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8742 | -6/Waste | Spotted C-40 Crusher 8772 | -6/Waste | Lost 6 parts (1p3u2w) 8775 | -6/Waste | EMP discharged 8775 | -6/Waste | System corruption reached 10% 8798 | -6/Waste | Crushed by Compactor (1 part destroyed) 8814 | -6/Waste | Spotted C-40 Crusher 8818 | -6/Waste | Spotted C-40 Crusher 8822 | -6/Waste | Spotted C-40 Crusher 8860 | -6/Waste | Core integrity fell below 50% 8875 | -6/Waste | EMP discharged 8883 | -6/Waste | Core integrity fell below 20% 8888 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 08765_ ALERT: Foreign system detected. Charging EMP. 08775_ EM Pulse Cannon fried beyond repair. 08775_ System corrupted (+6). 08780_ System corrupted: Heat flow error (+294). 08795_ System corrupted: Energy discharge (-31). 08798_ Adv. Terrain Scan Processor crushed. 08813_ System corrupted: Energy discharge (-34). 08849_ Slammed into C-40 Crusher. 08858_ Destabilizing: Core damaged (-17). 08859_ Slammed into C-40 Crusher. 08859_ Destabilizing: System corrupted (+1). 08860_ Slammed into C-40 Crusher. 08860_ Destabilizing: Core damaged (-34). 08861_ Slammed into C-40 Crusher. 08861_ Destabilizing: Core damaged (-17). 08865_ ALERT: Foreign system detected. Charging EMP. 08875_ System corrupted (+6). 08880_ Slammed into C-40 Crusher. 08882_ SW3Y/Z Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######??????????????##########??????????????????? | | #??????????????# #??????????????????? | | #??????????????# #??????????????????? | | #??????????????# #??????????????????? | | #??????????????# #??????????????????? | | #??????????????# #??????????????????? | | #??????????????# #??????????????????? | | #??????????????# CC #??????????????????? | | = #?????#####????# CC #??????????????????? | | ###????? #????###CCCC###??????????????????? | | #??????# #??????#CCCC#????????????????????? | | #??????# #??????# @CC#????????????????????? | | #??###?# #??????#CCCC#????????????????????? | | ####"### #??????#CC #????????????????????? | | #??????# #????????????????????? | | #??????# #????????????????????? | | ] #??????# #????????????????????? | | #??????# #????????????????????? | | ######## #??????# #????????????????????? | | #??????# #??????# #????????????????????? | | #??????# #??????# #????????????????????? | | #??????# #??????# #????????????????????? | | #??????# ######## ########?????????????? | | #??????# ?????????? | | #??????# ?????????? | | #??????# ?????????? | | #??????# ?????????? | | #??????# ######## ######## ??????????? | | #??????# #??????# #????????? ??????????? | | #??????# #??????# #????????????????????? | | #??????# #??????# #????????????????????? | | #??????# #??????# #????????????????????? | | #??????# #??????# #????????????????????? | | #??????# #??????# #????????????????????? | | #??????# #??????# #????????????????????? | | #??????# #??????? #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 27 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 260 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 50 Offensive Hacking 31 Item Schematics ----------------- Deuterium Engine | -7/Factory | Scanalyzed Battle Rifle | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Dynamic Key I Spy I'm Back, Baby! My Command Is Your Wish Remodeling Challenges ------------ None Game ------ Seed WeaponActuatorBoosters Manual? 0 Play Time 02:12:25 Cumulative 15.3 hours Start 2020.11.11 @ 19:22:51 End 2020.11.11 @ 23:14:33 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode Halloween2020/ForbiddenLore Game No. 26 Rogue 20 Adventurer 0 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb3f8849-e3b5-4827-af90-2aedcdc849b2