Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 14:56:41 Player: AussieBBQ Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (156) 780 Value Destroyed (5280) 5280 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1232) 1232 TOTAL SCORE: 11772 Bonus ------- High Alert Combat Kills 178 Follower Combat Kills 474 Met Imprinter 300 Was Imprinted 300 Friendly Fire -20 Cogmind --------- Core Integrity 0/850 Matter 253/300 Energy 98/100 System Corruption 30% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Hybrid Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Weapon Cycler Improved Light Armor Plating > --- WEAPON ----------- Slug Cannon Magnetic Acceleration Cannon Heavy Flak Cannon > --- INVENTORY -------- Improved Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Flexi-carbon Leg Light Armor Plating Improved Light Armor Plating Enhanced Autogun Enhanced Autogun Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Heavy Missile Launcher CR-A16's Pointy Stick [Rating: 61] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Machine Analyzer Hackware Makeshift Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Missile Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Slots Evolved 8 | . . 2 2 2 . . . . 2 . . Power 1 | . . . . . . . . . 1 . . Propulsion 4 | . . 2 . 1 . . . . 1 . . Utility 2 | . . . 1 1 . . . . . . . Weapon 1 | . . . 1 . . . . . . . . Parts Attached 113 | 1 2 20 27 28 2 2 3 6 20 2 . Power 10 | . . 3 2 3 . . . . 2 . . Engine 10 | . . 3 2 3 . . . . 2 . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 40 | . . 7 9 10 . 1 . 4 8 1 . Treads 2 | . . . 1 . . . . . . 1 . Leg 38 | . . 7 8 10 . 1 . 4 8 . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 30 | 1 2 3 9 5 2 1 2 1 3 1 . Device 15 | 1 . 3 4 3 . . 2 1 1 . . Storage 4 | . 2 . 1 1 . . . . . . . Processor 2 | . . . 1 . . 1 . . . . . Hackware 1 | . . . . . 1 . . . . . . Protection 8 | . . . 3 1 1 . . . 2 1 . Artifact . | . . . . . . . . . . . . Weapon 33 | . . 7 7 10 . . 1 1 7 . . Energy Gun 6 | . . 3 3 . . . . . . . . Energy Cannon 1 | . . 1 . . . . . . . . . Ballistic Gun 20 | . . 3 3 10 . . . 1 3 . . Ballistic Cannon 3 | . . . . . . . . . 3 . . Launcher 2 | . . . 1 . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 10 | . . 4 3 1 . . 2 . . . . Corrupted Parts 2 | . . . . . . . . . 2 . . System Corruption 7 | . . . . . . . . . 7 . . Parts Lost 41 | . . 4 10 7 . . . 3 10 7 . Power 5 | . . 1 1 1 . . . . 1 1 . Propulsion 23 | . . 3 6 3 . . . 1 7 3 . Utility 8 | . . . 1 1 . . . 2 2 2 . Weapon 5 | . . . 2 2 . . . . . 1 . Highest Loss Streak 4 | . . 2 3 2 . . . 3 3 4 . To Critical Strikes 1 | . . . . . . . . . . 1 . Average Backups 13 | 6 7 13 13 13 15 14 14 14 14 4 . Power . | 1 1 . . . 1 1 1 1 . . . Propulsion 3 | 4 5 3 1 3 4 3 4 5 3 . . Utility 2 | . . 2 3 3 4 4 2 1 1 . . Weapon 6 | 1 1 6 7 5 6 6 7 6 7 2 . Tool/Special . | . . . . . . . . . . . . Unused Backups 36 | . 6 15 7 2 . . . . 2 4 . Power 3 | . 1 1 . 1 . . . . . . . Propulsion 11 | . 2 5 4 . . . . . . . . Utility 5 | . 1 2 2 . . . . . . . . Weapon 17 | . 2 7 1 1 . . . . 2 4 . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 99 95 99 99 100 79 99 92 43 . Engine 8 | . 14 11 9 7 7 7 7 7 12 5 . Leg 34 | . 28 43 32 38 38 38 38 38 35 14 . Device 12 | . 14 11 9 14 15 15 14 14 12 4 . Storage 7 | . 14 11 9 7 7 7 7 7 6 2 . Protection 5 | . . . 8 6 6 7 7 7 4 3 . Energy Gun 4 | . 14 12 12 . . . . . . . . Ballistic Gun 12 | . 14 2 13 22 23 23 . 22 7 . . Ballistic Cannon 1 | . . . . . . . . . 11 7 . Peak Build Rating 61 | 7 7 19 37 45 46 46 45 48 61 58 . Average Rating 34 | 6 7 16 30 39 44 45 35 45 54 34 . On Entrance 27 | 6 7 7 17 24 44 44 46 38 48 50 . Avg Prop Armor Cover (%) 6 | . . . 6 . . . . . . 7 . Naked Turns 271 | . . . . . . . . . . 96 175 Heaviest Build 71 | 12 27 40 42 47 47 47 41 47 65 71 . Greatest Support 100 | 20 20 43 60 74 74 79 79 80 100 90 3 Greatest Overweight (x) 2 | . 1 1 2 . . . . . . 2 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 8 8 15 15 15 15 15 15 15 15 8 5 Most Carried 15 | 6 9 15 15 15 15 15 15 15 15 15 . Average Carried 13 | 6 7 13 13 13 15 14 14 14 14 4 . Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 8 14 14 15 15 15 15 15 13 . . Class Distribution -------------------- 39% | Tank 26% | Mutant 24% | Scavenger-Tank 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Zion Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Matter Collected 5043 | 202 45 243 996 1218 176 137 51 565 1107 299 4 Remotely . | . . . . . . . . . . . . Salvage Created 6361 | 31 260 924 2067 1425 62 40 . 352 967 233 . Parts 325 | 4 18 51 106 73 5 4 . 15 45 4 . Haulers Intercepted 8 | . . 4 4 . . . . . . . . Recyclers Shooed 8 | 1 . . 1 4 . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . 3 . 31 . . . Prevented 2 | . . . . . . 2 . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Combat Hostiles Destroyed 115 | . 10 14 35 23 1 1 . 6 24 1 . Guns 93 | . 10 9 34 23 1 1 . 6 9 . . Cannons 11 | . . 4 . . . . . . 7 . . AOE 10 | . . . 1 . . . . . 8 1 . Classes Destroyed 18 | 1 2 5 4 3 1 . . . 1 1 . Worker 12 | . . 2 4 4 . . . . 2 . . Builder 6 | . . 1 1 3 . . . . 1 . . Tunneler 2 | 2 . . . . . . . . . . . Hauler 8 | . . 4 4 . . . . . . . . Recycler 6 | . . . 2 2 . . . . 2 . . Mechanic 1 | . . . 1 . . . . . . . . Operator 1 | . . . 1 . . . . . . . . Watcher 5 | . . 3 2 . . . . . . . . Swarmer 22 | . 6 3 5 . . . . 1 7 . . Grunt 53 | . 4 5 18 15 . . . 3 8 . . Brawler 1 | . . . . 1 . . . . . . . Duelist 3 | . . . . 1 . . . . 2 . . Protector 2 | . . . . . . . . . 2 . . Sentry 22 | . . 6 11 2 . . . 1 2 . . Hunter 6 | . . . 1 1 . 1 . 1 2 . . Programmer 4 | . . . . 3 . . . . 1 . . Compactor 1 | . . . . . . . . . . 1 . Mutant 1 | . . . . . 1 . . . . . . Best Kill Streak 11 | 1 6 5 11 7 1 1 . 4 11 1 . Combat Bots Only 10 | . 6 3 6 4 1 1 . 4 10 1 . Max Kills in Single Turn 6 | 1 2 2 4 1 1 1 . 1 6 1 . Gunslinging 1 | . 1 . . . . . . . . . . Exploded 5 | . . . 1 . . . . . 5 1 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Hostile Shots Fired 754 | . 37 67 209 132 4 6 . 63 188 29 19 Missed 216 | . 10 17 60 35 . 2 . 19 64 2 7 Hits 538 | . 27 50 149 97 4 4 . 44 124 27 12 Melee 30 | . . . . 3 . . . . . 27 . Projectile 508 | . 27 50 149 94 4 4 . 44 124 . 12 AOE 1 | . . . . . . . . . 1 . . Critical Strikes 27 | . . 2 5 5 . . . . 3 12 . Part Disruptions 3 | . . . . 2 . . . . 1 . . Damage Taken 9189 | . 249 672 2341 1598 74 68 . 748 1765 1131 543 Core 1595 | . 60 109 339 89 35 23 . 88 210 99 543 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 252 | . . . 252 . . . . . . . . Core Remaining (%) 70 | 100 76 72 38 . . . . 66 . . . Volleys Fired 412 | 4 34 56 98 84 4 5 . 37 74 16 . Largest 3 | 2 2 2 3 3 3 3 . 3 3 2 . Hottest 135 | 70 70 124 135 84 75 75 . 75 128 88 . Shots Fired 1042 | 8 67 112 288 244 12 15 . 111 168 17 . Gun 925 | 8 67 84 284 244 12 15 . 111 100 . . Cannon 96 | . . 28 1 . . . . . 61 6 . Launcher 21 | . . . 3 . . . . . 7 11 . Special . | . . . . . . . . . . . . Kinetic 769 | 4 34 16 166 244 12 15 . 111 161 6 . Thermal 252 | 4 33 96 119 . . . . . . . . Explosive 21 | . . . 3 . . . . . 7 11 . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 16 | 6 7 15 16 14 7 9 . 14 12 16 . Robot Miss Streak 11 | . 4 4 3 6 6 1 . 3 11 1 . Penetration Max 1 | . . . . 1 . . . . . . . Secondary Targets 9 | . 1 1 1 2 . . . 2 2 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . 1 1 . . Shots Hit Robots 654 | 6 39 75 191 155 7 11 . 69 83 18 . Core Hits 336 | 2 16 29 87 89 3 4 . 23 78 5 . Critical Kills 4 | . . 1 1 . . . . . 2 . . Critical Parts Destroyed 2 | . . . . . . . . . 2 . . Critical Strikes 17 | . 1 7 3 . . . . . 6 . . Burn 9 | . 1 6 2 . . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . Destroy 5 | . . . 1 . . . . . 4 . . Blast 2 | . . . . . . . . . 2 . . Melee Attacks 10 | . . . . . . . . 1 . 9 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 10 | . . . . . . . . 1 . 9 . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 15057 | 67 428 1285 3799 2985 124 122 . 1124 3693 1430 . Guns 9975 | 67 428 929 3374 2928 124 122 . 1124 879 . . Cannons 1397 | . . 348 . . . . . . 851 198 . Explosions 3487 | . . . 394 . . . . . 1909 1184 . Melee 48 | . . . . . . . . . . 48 . Ramming 150 | . . 8 31 57 . . . . 54 . . Kinetic 8295 | 16 179 136 1738 2928 124 122 . 1124 1730 198 . Thermal 3654 | 51 249 1141 1636 . . . . . 577 . . Explosive 2910 | . . . 394 . . . . . 1332 1184 . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 48 | . . . . . . . . . . 48 . Highest Corruption 30 | . . . 1 3 3 3 3 1 14 29 30 Average Corruption 5 | . . . 1 2 3 3 3 1 4 23 29 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 90 | . . . 6 9 6 10 2 5 17 23 12 Message Errors 16 | . . . 1 1 2 3 . 1 4 2 2 Matter Fused 24 | . . . 3 4 2 2 1 2 5 3 2 Heat Flow Errors 10 | . . . 1 1 . 2 1 . 4 1 . Energy Discharges 7 | . . . 1 1 1 . . . 1 2 1 Parts Rejected 4 | . . . . . . . . 1 1 2 . Parts Fused 2 | . . . . . . . . 1 1 . . Data Loss (minor) 11 | . . . . 2 1 1 . . . 3 4 Data Loss (major) 4 | . . . . . . 2 . . 1 1 . Misdirections 11 | . . . . . . . . . . 8 3 Weapon Failures 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 143 | . . . 1 . . . . . 142 . . Projectiles 56 | . . . . . . . . . 56 . . Explosions 87 | . . . 1 . . . . . 86 . . Melee . | . . . . . . . . . . . . Knockbacks 8 | . . . . 1 . . . . 7 . . Impact 1 | . . . . 1 . . . . . . . Kinetic 7 | . . . . . . . . . 7 . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 27 | . . . 27 . . . . . . . . Shots 1 | . . . 1 . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 23 | . . 2 10 5 . . . . 6 . . Kicked 23 | . . 2 10 5 . . . . 6 . . Crushed . | . . . . . . . . . . . . Highest Temperature 353 | 60 130 199 353 226 52 250 253 64 259 135 . Average Temperature 75 | 25 47 99 97 36 27 104 142 30 42 63 . Received Heat Transfer 1956 | . 66 219 810 498 . . . 81 273 . 9 Effects 2 | . . . 2 . . . . . . . . Energy Bleed 2 | . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . 2 . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . Parts Melted 20 | . 1 13 6 . . . . . . . . Heat Transferred 7602 | 148 814 2960 3330 . . . . . 350 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Maximum Alert Level 2 | . . . 2 1 . . . . 2 1 . Low Security (%) 67 | 100 100 100 48 79 . . . . 23 83 100 Level 1 23 | . . . 43 20 . . . . 26 16 . Level 2 9 | . . . 7 . . . . . 50 . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 600 | 5 130 102 512 255 . . . . 600 214 55 Initial 205 | . . 38 34 151 . . . . 61 205 6 Average 168 | . 57 39 226 130 . . . . 344 118 19 Influence Increases 4160 | 10 240 426 1144 705 . 30 . 435 1031 34 105 Destroy 0b10 Robot/C 2440 | . 200 280 700 460 . 20 . 260 520 . . Destroy 0b10 Robot/NC 225 | 10 . 50 75 45 . . . 10 35 . . Destroy Leader 586 | . 40 94 192 110 . 10 . 20 120 . . Allied During Kill 101 | . . . . . . . . 85 16 . . Successful Hack 32 | . . . 15 8 . . . . 9 . . Select Force Hacks 30 | . . . . 30 . . . . . . . Disable Machine 180 | . . . 60 15 . . . . 105 . . Anti-Garrison Action 150 | . . . . . . . . . 150 . . Destroy Structure 116 | . . 2 27 7 . . . . 46 34 . Partial Spotted 45 | . . . 15 15 . . . . . . 15 Lose Combat Pursuer 255 | . . . 60 15 . . . 60 30 . 90 Influence Decreases 4115 | 10 148 435 894 817 221 30 . 337 541 613 69 Entered New Map 791 | . . 54 49 182 83 . . . 37 383 3 Time Decay 2706 | 10 148 351 595 565 138 30 . 259 404 140 66 Lost Part 400 | . . 30 100 70 . . . 30 100 70 . Lost Ally 68 | . . . . . . . . 48 . 20 . Purge Threat 150 | . . . 150 . . . . . . . . Squads Dispatched 29 | . 2 . 11 6 . . . 1 8 . 1 Investigation 6 | . . . 3 2 . . . 1 . . . Extermination 5 | . . . . 3 . . . . 1 . 1 Reinforcement 7 | . 2 . 2 1 . . . . 2 . . Assault 2 | . . . . . . . . . 2 . . Garrison 9 | . . . 6 . . . . . 3 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Distress Signals 11 | . 2 3 4 1 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 197 | . 17 23 60 33 1 1 . 17 31 7 7 Peak Tracking Total 8 | . 4 5 8 5 1 1 . 7 6 4 6 Tactical Retreats 11 | . . . 3 1 . . . 1 1 2 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Traps Triggered 9 | . . . 2 4 . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Machines Disabled 16 | . 1 . 4 1 1 . . 1 8 . . Max in Single Turn 5 | . 1 . 1 1 1 . . 1 5 . . Garrison Access 1 | . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Machines Accessed 17 | . . 1 7 5 1 . . 1 2 . . Terminals 6 | . . . 3 2 . . . 1 . . . Fabricators 1 | . . . . 1 . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . Recycling Units 2 | . . . . 1 . . . . 1 . . Scanalyzers 2 | . . 1 1 . . . . . . . . Garrison Access 3 | . . . 1 1 . . . . 1 . . Total Hacks 55 | . . 2 27 15 1 . . 3 7 . . Successful 30 | . . 1 14 7 1 . . 3 4 . . Failed 24 | . . . 13 8 . . . . 3 . . Catastrophic 6 | . . . 3 3 . . . . . . . Database Lockouts 1 | . . 1 . . . . . . . . . Manual 21 | . . . 3 1 . . 1 . 12 . 4 Terminals 23 | . . . 10 10 . . . 3 . . . Fabricators 1 | . . . . 1 . . . . . . . Repair Stations 11 | . . . 11 . . . . . . . . Recycling Units 6 | . . . . 1 . . . . 5 . . Scanalyzers 4 | . . 2 2 . . . . . . . . Garrison Access 9 | . . . 4 3 . . . . 2 . . Terminal Hacks 13 | . . . 4 5 1 . . 3 . . . Record 4 | . . . 1 . . . . 3 . . . Prototype ID Bank 2 | . . . 1 1 . . . . . . . Open Door 1 | . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . Alert Level 2 | . . . 1 1 . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . Network Status 1 | . . . . 1 . . . . . . . Repair Station Hacks 8 | . . . 8 . . . . . . . . Scan Component 4 | . . . 4 . . . . . . . . Repair 4 | . . . 4 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 3 | . . 1 2 . . . . . . . . Retrieve Study 3 | . . 1 2 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . 1 . . . . 4 . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . . . . 1 . . . . 4 . . Monitor 1 | . . . . . . . . . 1 . . Reject 1 | . . . . . . . . . 1 . . Recyclers 1 | . . . . . . . . . 1 . . Mask 1 | . . . . . . . . . 1 . . Tunnel 1 | . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 11 | . . . 6 3 . . . 1 1 . . Full Trace Events 5 | . . . 3 1 . . . 1 . . . Feedback Events 1 | . . . 1 . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 15 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 3 | . . 1 2 . . . . . . . . Parts Repaired 4 | . . . 4 . . . . . . . . Time 146 | . . . 146 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Total Allies 11 | . . . . . . . 9 . 2 . . Largest Group 9 | . . . . . . . 9 9 1 1 . Highest-Rated Group 272 | . . . . . . . 272 272 146 146 . Highest-Rated Ally 146 | . . . . . . . 40 40 146 146 . Zionite Dispatches 2 | . . . . . . . . . 2 . . Hero 1 | . . . . . . . . . 1 . . Kinetic Resupply 1 | . . . . . . . . . 1 . . Total Orders 1 | . . . . . . . . . 1 . . DROP 1 | . . . . . . . . . 1 . . Ally Attacks 90 | . . . . . . . . 47 14 29 . Total Damage 1462 | . . . . . . . . 792 370 300 . Kills 14 | . . . . . . . . 9 4 1 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Active Infowar (turns) 859 | 3 411 109 2 334 . . . . . . . Seismic 857 | 3 411 109 . 334 . . . . . . . Machine Analysis 2 | . . . 2 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 2 2 1 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Turns Passed 9002 | 69 411 922 1897 1696 315 575 1095 582 977 288 175 Spaces Moved 5710 | 30 238 386 868 1140 251 448 804 347 578 270 350 Core 540 | . . . . . . . . . . 190 350 Treads 20 | . . . . . . . . . . 20 . Legs 5150 | 30 238 386 868 1140 251 448 804 347 578 60 . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 120 120 116 108 114 121 121 124 120 112 50 50 Average Speed 117 | 120 125 120 139 118 121 123 124 123 118 81 50 Slowest Speed 260 | 120 190 190 260 121 121 124 124 124 121 260 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 46 | 3 49 35 66 34 49 69 87 49 14 84 13 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 3 | . . . . 1 . . 1 1 . . . Known Exits Taken 2 | . . . . . 1 1 . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . . . Scrap Searched 10 | . . . . . 3 2 2 3 . . . Spaces Dug 8 | . . . 8 . . . . . . . . Terrain Destroyed 144 | . . . 24 . . . . . 49 71 . Melee . | . . . . . . . . . . . . Projectile 9 | . . . . . . . . . 9 . . AOE 135 | . . . 24 . . . . . 40 71 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Total 7362 | 55 291 742 1365 1364 262 467 905 469 787 305 350 Wait 862 | 21 14 226 302 66 . 1 81 69 82 . . Move 5701 | 29 237 385 868 1139 250 447 803 346 578 269 350 Hop . | . . . . . . . . . . . . Pick Up 63 | . 2 23 15 12 1 3 2 2 2 1 . Fast Attach 57 | 1 . 9 19 5 3 3 6 1 9 1 . Attach 47 | . . 9 7 12 . . . 5 10 4 . Detach 10 | . . 2 2 1 . . 3 . 2 . . Swap 64 | . 2 6 15 20 . 1 . 7 13 . . Drop 114 | . 2 24 30 20 4 7 10 1 11 5 . Fire 412 | 4 34 56 98 84 4 5 . 37 74 16 . Melee 10 | . . . . . . . . 1 . 9 . Ram . | . . . . . . . . . . . . Kick 22 | . . 2 9 5 . . . . 6 . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 70 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 13) 316 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 5) 481 | -10/Materials | Entered another Materials area 481 | -9/Materials | Evolved 2 slots: Propulsion x2 776 | -9/Materials | Discovered new exit (range 13) 1198 | -9/Materials | Discovered new exit (range 9) 1212 | -9/Materials | Central database locked down 1272 | -9/Materials | Build established: Scavenger-Mutant 1383 | -9/Materials | Discovered new exit (range 13) 1403 | -9/Materials | Entered another Materials area 1403 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1541 | -8/Materials | Lost 3 parts (3n) 1676 | -8/Materials | Build established: Scavenger-Tank 2228 | -8/Materials | Repaired Hrd. Light Armor Plating 2269 | -8/Materials | Discovered new exit (range 16) 2380 | -8/Materials | Discovered new exit (range 16) 2427 | -8/Materials | Garrison activated, responded to threat 2448 | -8/Materials | Build established: Tank 2702 | -8/Materials | Repaired Carbon-fiber Leg 2742 | -8/Materials | Repaired Carbon-fiber Leg 2777 | -8/Materials | Garrison activated, responded to threat 2781 | -8/Materials | Repaired Carbon-fiber Leg 3232 | -8/Materials | Core integrity fell below 50% 3287 | -8/Materials | Discovered new exit (range 8) 3300 | -8/Materials | Entered Factory 3300 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3329 | -7/Factory | Lost 3 parts (1u2w) 4395 | -7/Factory | Build established: Scavenger-Tank 4857 | -7/Factory | Build established: Tank 4991 | -7/Factory | Discovered new exit (range 5) 4996 | -7/Factory | Entered Lower Caves 5005 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5072 | -7/Lower Caves | Identified exit to Lower Caves 5311 | -7/Lower Caves | Entered another Lower Caves area 5373 | -7/Lower Caves | Encountered a Warlord checkpoint 5388 | -7/Lower Caves | Learned Factory terminal intel 5712 | -7/Lower Caves | Identified exit to Zion 5886 | -7/Lower Caves | Entered Zion 5907 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5918 | -7/Zion | Learned Factory terminal intel 5927 | -7/Zion | Given the Hacking Drone Bay 5940 | -7/Zion | Discovered new exit (range 15) 5971 | -7/Zion | Found Prototype Device 5971 | -7/Zion | Identified Phasing AFG 5999 | -7/Zion | System corruption cleaned by Quarantine Array 6138 | -7/Zion | Learned location of Armory (-3) 6155 | -7/Zion | Learned Factory emergency access door positions 6165 | -7/Zion | Build established: Mutant 6201 | -7/Zion | Received a hallucinogenic algorithm 6202 | -7/Zion | Ran a hallucination algorithm 6295 | -7/Zion | Met Imprinter 6319 | -7/Zion | Imprinted 6321 | -7/Zion | Declared Zion's savior 6386 | -7/Zion | Found Prototype Device 6386 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 6482 | -7/Zion | Found CR-A16's Pointy Stick 6667 | -7/Zion | Given A8's code to call for help 6674 | -7/Zion | Gained Derelict followers 6981 | -7/Zion | Entered Proximity Caves 6981 | -6/Proximity Caves | Accompanied by 9 allies 7077 | -6/Proximity Caves | Lost 6 allies 7159 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7278 | -6/Proximity Caves | Build established: Tank 7346 | -6/Proximity Caves | Attracted the attention of an 0b10 base 7489 | -6/Proximity Caves | Lost 3 parts (1n2u) 7545 | -6/Proximity Caves | Discovered new exit (range 15) 7563 | -6/Proximity Caves | Entered Factory 7563 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7565 | -6/Factory | Loaded intel: 25 terminal locations 7586 | -6/Factory | Garrison activated, responded to threat 7600 | -6/Factory | Ran a hallucination algorithm 7739 | -6/Factory | Build established: Scavenger-Tank 7834 | -6/Factory | Zion Kinetic Resupply teleported in 8099 | -6/Factory | Destroyed 10 combat bots 8372 | -6/Factory | Lost 3 parts (1p1n1u) 8398 | -6/Factory | Zion hero teleported in (NK-0LA) 8501 | -6/Factory | System corruption reached 10% 8533 | -6/Factory | Discovered new exit (range 13) 8540 | -6/Factory | Sucked down chute 8540 | -6/Factory | Entered Waste 8555 | -6/Waste | 1 allies followed down the chute 8555 | -6/Waste | EMP discharged 8568 | -6/Waste | Spotted C-40 Crusher 8576 | -6/Waste | Spotted C-40 Crusher 8581 | -6/Waste | Destroyed C-40 Crusher 8606 | -6/Waste | Spotted C-40 Crusher 8611 | -6/Waste | Spotted C-40 Crusher 8613 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8618 | -6/Waste | Allies destroyed C-40 Crusher 8628 | -6/Waste | Crushed by Compactor (1 part destroyed) 8632 | -6/Waste | Found Damper Plating 8633 | -6/Waste | Crushed by Compactor (1 part destroyed) 8655 | -6/Waste | EMP discharged 8664 | -6/Waste | Lost 3 parts (2n1u) 8702 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8705 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8708 | -6/Waste | Crushed by Compactor (1 part destroyed) 8732 | -6/Waste | Crushed by Compactor (1 part destroyed) 8755 | -6/Waste | EMP discharged 8763 | -6/Waste | Lost 4 parts (1p1n1u1w) 8780 | -6/Waste | Spotted C-40 Crusher 8794 | -6/Waste | Spotted C-40 Crusher 8824 | -6/Waste | Discovered new exit (range 10) 8828 | -6/Waste | Entered Factory 8829 | -6/Factory | Loaded intel: 26 terminal locations 8897 | -6/Factory | System corruption reached 30% 8974 | -6/Factory | Build established: Mutant 8986 | -6/Factory | Core integrity fell below 50% 8998 | -6/Factory | Core integrity fell below 20% 9003 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 08896_ Proton Bomb Trap short circuited. 08896_ A bubble of electromagnetic force engulfs the area. 08899_ Connecting with DSF Access... 08904_ System corrupted: Component data lost. 08921_ System corrupted: Energy discharge (-38). 08936_ System corrupted: Matter fused (-6). 08936_ K-01 Serf collects debris. 08959_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 4P. 08970_ System corrupted: Component data lost. 08987_ Penetrated by Slug. 08989_ Knocked back. 08992_ K-01 Serf collects debris. 08995_ Knocked back. 08997_ System corrupted: Component data lost. 08997_ Penetrated by Slug. 08997_ Knocked back. 09000_ Acquired 4 matter. Map ----- +----------------------------------------------------+ | # ????????# #??????????????? | | # ?????????# #??????????????? | | # ?????????# #??????????????? | | # ??????????# #??????????????? | | # ??????????# % #??????????????? | | #? ?????????????#######+########??????????????? | | ??? ?????????????### #?????????????????? | | ####+###############"# % #?????????????????? | | % % #?????????????????? | | H #???????????????"?? | | #???????????????"T? | | #?????????????????? | | % #?????????????????? | | ########### ######### #?????????????????? | | #?????????# #???????# #?????????????????? | | #????######+####????#### ##"###?????????????????? | | #??? #???????# ####???????????????????? | | #?? #???????# #??????????????????????? | | #?# = #???????# #??????????????????????? | | #?# #???????# #??????????????????????? | | #?# """ """ #???????#%#??????????????????????? | | #?# """ """ #######?# #??????????????????????? | | #?# """ """ # #?# #??????????????????????? | | #?# # #?# #??????????????????????? | | #?# """ """ + #?# #??????????????????????? | | #?# """ """ # #?#@#??????????????????????? | | #?# """ """ # #?#%#??????????????????????? | | #?# # #?# #??????????????????????? | | ############+### ### ####???????????????????? | | #???????????????????? | | #???????????????????? | | #???????????????????? | | g #???????????????????? | | g #???????????????????? | | #############+### #???????????????????? | | ???????? ?# #########???????????? | | ?????????? # ????? | | ?????????"""" # ????? | | ??????????""" + ????? | | ???????????"" # ?????? | | ????????????????# ?????? | | ????????????????## ########################????? | | ?????????????????# #??????# #????? | | ????????????????## #??????# #????? | | ????????????????+ #??????# """ """ """ #????? | | ????????????????## #??????# """ """ """ #????? | | ?????????????????# #??????# """ """ """ #????? | | ?????????????????# #??????# "" "" "" #????? | | ?????????????????# #??????# "" "" "" #????? | | ?????????????????# #??????# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 50 Energy Generation 21 Energy Capacity 990 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1600 Resistance: EM 90 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Hvy. Plasma Cannon | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Remote Force Field | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Microactuators | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Remote Shield | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive W-25 Informer | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Hrd. Light Armor Plating | 33% | -8/Materials Carbon-fiber Leg | 55% | -8/Materials Carbon-fiber Leg | 61% | -8/Materials Carbon-fiber Leg | 62% | -8/Materials Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Challenges ------------ None Game ------ Seed DisintegrationHeartHumpback Manual? 0 Play Time 01:10:48 Cumulative 38.2 hours Start 2025.10.31 @ 13:17:39 End 2025.10.31 @ 14:56:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 40 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a68f9ab5-f88d-4696-8404-53d65122cf56