Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.10 @ 22:14:57 Player: WetterLettuce Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (111) 555 Value Destroyed (4040) 4040 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1263) 1263 TOTAL SCORE: 9798 Bonus ------- High Alert Combat Kills 310 Follower Combat Kills 70 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -17 Cogmind --------- Core Integrity 0/850 Matter 0/300 Energy 39/100 System Corruption 1% Temperature Cool (45) Movement Core (100) Ox1 Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Armor Integrity Analyzer > --- WEAPON (4) ------- Heavy Laser > --- INVENTORY (5) ---- Improved Terrain Scanner Relay Coupler [Swarmer] (31) Relay Coupler [Grunt] (38) Relay Coupler [Brawler] (42) Relay Coupler [Hunter] (20) Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Armor Integrity Analyzer Improved Light Armor Plating Improved Light Armor Plating Relay Coupler [Sentry] > --- WEAPON ----------- Coil Gun Magnetic Acceleration Cannon Heavy Flak Cannon Remote Datajack > --- INVENTORY -------- Cooled Deuterium Engine Light Angular Momentum Engine Medium Treads Improved Terrain Scanner Recoil Stabilizer Transmission Jammer Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Hunter] Heavy Laser Magnetic Acceleration Cannon Heavy Missile Launcher Precision Grenade Launcher Improved Datajack [Rating: 63] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Armor Integrity Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon Subdweller Machine Gun Energy Gun Precision Beam Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Fac Gar Slots Evolved 8 | . . . . 4 2 . . 2 . Power . | . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . Utility 5 | . . . . 2 1 . . 2 . Weapon 2 | . . . . 1 1 . . . . Parts Attached 118 | 6 2 . 29 12 20 9 16 5 19 Power 12 | 1 . . 5 1 2 1 . . 2 Engine 12 | 1 . . 5 1 2 1 . . 2 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 24 | 2 . . 2 4 3 3 7 . 3 Treads 15 | . . . . 1 2 3 6 . 3 Leg 4 | . . . . 3 1 . . . . Wheel 4 | 2 . . 2 . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . 1 . . Utility 32 | 1 1 . 5 4 6 3 5 2 5 Device 11 | . . . 3 1 1 1 . 1 4 Storage 4 | 1 . . . 1 1 . 1 . . Processor 1 | . . . . . . 1 . . . Hackware 5 | . 1 . . . 3 . 1 . . Protection 11 | . . . 2 2 1 1 3 1 1 Artifact . | . . . . . . . . . . Weapon 50 | 2 1 . 17 3 9 2 4 3 9 Energy Gun 15 | . 1 . 4 2 4 . 1 . 3 Energy Cannon 1 | . . . 1 . . . . . . Ballistic Gun 12 | 2 . . 4 1 2 1 1 1 . Ballistic Cannon 5 | . . . . . 2 . 1 2 . Launcher 10 | . . . 4 . 1 1 . . 4 Special Weapon 6 | . . . 4 . . . 1 . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 Unidentified Prototypes 7 | . 1 . . 1 4 . 1 . . Corrupted Parts 1 | . . . 1 . . . . . . System Corruption 4 | . . . 4 . . . . . . Parts Lost 51 | . . . 8 5 2 6 7 . 23 Power 4 | . . . . 1 . . . . 3 Propulsion 13 | . . . 2 1 1 3 1 . 5 Utility 15 | . . . 2 1 1 2 2 . 7 Weapon 19 | . . . 4 2 . 1 4 . 8 Highest Loss Streak 17 | . . . 3 5 1 3 3 . 17 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 76 | . 88 100 62 83 89 98 97 98 77 Engine 10 | . 14 14 13 6 7 6 7 6 3 Treads 7 | . . . . 3 16 22 22 20 14 Leg 1 | . . . . 13 3 . . . . Wheel 2 | . 28 28 2 4 . . . . . Device 9 | . . . 11 2 7 7 7 13 12 Storage 11 | . 14 14 14 9 7 7 7 6 5 Processor 1 | . . . . . . 2 7 6 6 Hackware 3 | . 3 14 . . 5 17 5 6 5 Protection 3 | . . . . 18 8 2 8 13 7 Energy Gun 5 | . 3 14 2 16 14 3 2 4 7 Ballistic Gun 9 | . 24 14 9 9 6 10 13 10 1 Ballistic Cannon 2 | . . . . . 7 12 3 2 10 Launcher 3 | . . . 5 . . 2 3 . . Peak Build Rating 63 | 6 12 12 16 29 46 47 55 63 63 Average Rating 21 | 4 7 12 6 25 42 44 48 58 47 On Entrance 27 | . 6 12 12 15 29 40 47 47 63 Naked Turns . | . . . . . . . . . . Heaviest Build 132 | 13 15 15 21 38 132 116 123 63 67 Greatest Support 84 | 20 20 20 30 34 60 60 84 84 84 Greatest Overweight (x) 6 | . . . 6 3 2 2 2 . 1 Average Overweight (x) 1 | . . . 2 1 1 1 . . . Largest Inventory Capacity 25 | 8 8 8 8 8 25 25 25 15 15 Average Capacity 11 | 6 8 8 8 8 11 25 22 15 13 Most Carried 25 | 2 8 8 8 8 12 25 25 15 15 Average Carried 10 | . 4 8 7 6 8 21 22 14 12 Final Capacity 25 | 8 8 8 8 8 25 25 15 15 5 Final Carried 25 | 2 8 8 8 7 10 25 15 15 5 Class Distribution -------------------- 60% | Mutant 10% | Scavenger-Tank 6% | Hacker-Gunner 6% | Tank 5% | Scavenger-Gunner 5% | Bothacker-Tank 5% | Bothacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Tank | -8/Materials Scavenger-Tank | -7/Factory Hacker-Gunner | -7/Garrison Bothacker-Gunner | -7/Factory Bothacker-Tank | -6/Factory Bothacker-Tank | -6/Garrison Resources | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Fac Gar Matter Collected 3152 | 199 149 . 588 291 282 824 520 . 299 Remotely . | . . . . . . . . . . Salvage Created 3709 | . 158 . 354 678 789 764 522 . 444 Parts 217 | . 15 . 23 27 60 43 21 . 28 Haulers Intercepted 6 | . 2 . . 3 . . 1 . . Recyclers Shooed 2 | . . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 11 | . . . 11 . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Fac Gar Combat Hostiles Destroyed 94 | . 3 . 14 11 16 23 13 . 14 Melee 2 | . . . . . . . . . 2 Guns 50 | . 3 . 6 10 12 5 11 . 3 Cannons 23 | . . . . . 1 14 2 . 6 AOE 17 | . . . 7 . 3 4 . . 3 Classes Destroyed 16 | . 3 . 2 5 3 1 . . 2 Worker 2 | . . . . . 2 . . . . Tunneler 1 | . . . . . 1 . . . . Hauler 6 | . 2 . . 3 . . 1 . . Recycler 3 | . . . . 1 2 . . . . Operator 2 | . 1 . . . 1 . . . . Turret 1 | . . . 1 . . . . . . Watcher 2 | . . . . 1 1 . . . . Swarmer 26 | . 3 . 6 4 8 5 . . . Cutter 4 | . . . . . . . . . 4 Grunt 31 | . . . . 5 4 10 7 . 5 Brawler 4 | . . . . . . 1 3 . . Sentry 9 | . . . . 1 2 4 . . 2 Hunter 2 | . . . . 1 1 . . . . Programmer 9 | . . . . . 1 3 3 . 2 Behemoth 1 | . . . . . . . . . 1 Subdweller 8 | . . . 8 . . . . . . Best Kill Streak 7 | . 4 . 4 5 7 5 5 . 4 Combat Bots Only 5 | . 2 . 4 5 4 5 5 . 4 Max Kills in Single Turn 7 | . 1 . 2 1 7 2 1 . 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 1 . 3 1 . . 2 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Fac Gar Hostile Shots Fired 1044 | . 11 . 115 120 110 155 102 . 431 Missed 323 | . 6 . 42 26 25 54 31 . 139 Damage Taken 8921 | . 31 . 909 1360 1174 1219 1051 . 3177 Core 1522 | . 7 . 216 150 82 82 134 . 851 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 59 | 100 . . 10 72 . . 57 . . Volleys Fired 305 | . 28 . 80 50 32 41 38 . 36 Largest 4 | . 2 . 2 3 4 4 3 . 4 Hottest 255 | . 65 . 100 130 212 185 121 . 255 Shots Fired 700 | . 51 . 110 110 107 139 98 . 85 Gun 509 | . 51 . 65 110 87 74 84 . 38 Cannon 132 | . . . . . 20 60 11 . 41 Launcher 29 | . . . 20 . . 5 . . 4 Special 30 | . . . 25 . . . 3 . 2 Kinetic 423 | . 50 . 33 51 50 116 76 . 47 Thermal 196 | . . . 25 45 57 18 19 . 32 Explosive 29 | . . . 20 . . 5 . . 4 Electromagnetic 47 | . 1 . 32 14 . . . . . Robot Hit Streak 22 | . 6 . 22 8 6 14 8 . 11 Robot Miss Streak 11 | . 4 . 4 9 7 8 7 . 11 Penetration Max 1 | . . . . . 1 1 . . 1 Secondary Targets 11 | . . . . 5 2 . 4 . . Max Gunslinging Chain 1 | . . . . 1 1 . 1 . . Shots Hit Robots 421 | . 28 . 49 57 61 90 76 . 60 Core Hits 287 | . 10 . 32 27 58 55 60 . 45 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . . 1 . . Critical Strikes 13 | . . . . 4 . 5 2 . 2 Burn 5 | . . . . 3 . . . . 2 Destroy 2 | . . . . 1 . . 1 . . Blast 6 | . . . . . . 5 1 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10623 | . 309 . 1461 1087 1530 2803 1442 . 1991 Guns 5915 | . 309 . 620 906 1044 1113 1207 . 716 Cannons 2323 | . . . . . 228 1097 166 . 832 Explosions 2362 | . . . 841 181 258 593 69 . 420 Melee . | . . . . . . . . . . Ramming 23 | . . . . . . . . . 23 Kinetic 5525 | . 309 . 161 336 601 1992 1177 . 949 Thermal 2259 | . . . . 576 681 218 196 . 588 Explosive 1923 | . . . 841 . . 593 69 . 420 Electromagnetic 882 | . . . 459 175 248 . . . . Impact 11 | . . . . . . . . . 11 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . 4 . . 3 8 . 1 Average Corruption 3 | . . . 4 . . 2 5 . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 53 | . . . 7 . . 24 20 . 2 Message Errors 13 | . . . 2 . . 4 6 . 1 Matter Fused 14 | . . . 3 . . 6 4 . 1 Heat Flow Errors 6 | . . . 1 . . 3 2 . . Energy Discharges 8 | . . . 1 . . 6 1 . . Parts Rejected 1 | . . . . . . 1 . . . Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 4 | . . . . . . 2 2 . . Data Loss (major) 1 | . . . . . . . 1 . . Misfires 1 | . . . . . . 1 . . . Alerts 2 | . . . . . . . 2 . . Weapon Failures 2 | . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . Overflow Damage 69 | . . . 28 . 2 25 10 . 4 Projectiles 31 | . . . . . 2 25 . . 4 Explosions 38 | . . . 28 . . . 10 . . Melee . | . . . . . . . . . . Knockbacks 16 | . . . . . 3 8 . . 5 Impact . | . . . . . . . . . . Kinetic 14 | . . . . . 3 6 . . 5 Secondary 2 | . . . . . . 2 . . . Self-Inflicted Damage 381 | . . . 64 112 72 31 80 . 22 Shots 10 | . . . 2 3 2 1 1 . 1 Rammed 7 | . . . . . . . . . 7 Targets Rammed 9 | . . . . . . . . . 9 Kicked . | . . . . . . . . . . Crushed 2 | . . . . . . . . . 2 Highest Temperature 504 | . 3 . 194 322 417 249 216 . 504 Average Temperature 121 | . 2 . 82 134 132 72 43 . 175 Received Heat Transfer 2859 | . . . 270 459 399 399 372 . 960 Effects 9 | . . . . 6 1 2 . . . Shutdowns 1 | . . . . . 1 . . . . Interference 7 | . . . . 5 . 2 . . . Short Circuit 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Fried 7 | . . . 7 . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Melted 8 | . . . . 3 2 . 2 . 1 Heat Transferred 4957 | . . . . 1323 1419 444 444 . 1327 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | . . . . 3 3 . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Fac Gar Peak Influence 790 | . 195 75 . 350 349 790 586 213 341 Initial 414 | . . 75 . 29 95 184 414 213 149 Average 277 | . 70 75 . 165 158 462 444 213 288 Maximum Alert Level 3 | . . . . 1 1 3 2 1 1 Low Security (%) 39 | 100 100 100 . 77 71 5 . . 2 Level 1 37 | . . . . 22 28 48 22 100 97 Level 2 19 | . . . . . . 29 77 . . Level 3 3 | . . . . . . 17 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . 2 . . 1 3 . 5 . . Investigation 1 | . . . . . . . 1 . . Extermination 3 | . . . . . 1 . 2 . . Reinforcement 7 | . 2 . . 1 2 . 2 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Fac Gar Distress Signals 4 | . 1 . . 3 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 140 | . 12 . 20 22 23 24 23 . 16 Peak Tracking Total 7 | . 5 . 6 7 4 4 4 . 6 Tactical Retreats 11 | . 1 . 6 . . 1 3 . . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Fac Gar Traps Triggered 11 | . . . 2 . 2 7 . . . Indirectly 2 | . . . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 1 | . . . 1 . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Fac Gar Machines Disabled 16 | . . . 3 3 8 . 2 . . Max in Single Turn 6 | . . . 2 1 6 . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Fac Gar Machines Accessed 17 | . 2 . 1 1 3 3 3 3 1 Terminals 10 | . 2 . . 1 2 3 1 . 1 Fabricators 3 | . . . . . . . 2 1 . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . Total Hacks 37 | . 5 . 3 3 10 4 7 3 2 Successful 19 | . 3 . 3 1 5 3 2 2 . Failed 18 | . 2 . . 2 5 1 5 1 2 Catastrophic 6 | . . . . . 1 1 3 1 . Database Lockouts . | . . . . . . . . . . Manual 17 | . 5 . . 3 4 . 4 1 . Terminals 24 | . 5 . . 3 7 4 3 . 2 Fabricators 5 | . . . . . . . 4 1 . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . . 3 . . 1 . Terminal Hacks 11 | . 1 . 3 . 2 3 2 . . Record 3 | . . . 3 . . . . . . Part Schematic 1 | . . . . . 1 . . . . Robot Analysis 1 | . . . . . . . 1 . . Open Door 1 | . . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . Alert Level 1 | . . . . . . . 1 . . Locate Traps 1 | . . . . . 1 . . . . Security Stations 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . Unlock Access 2 | . . . . . 1 . . 1 . Unauthorized Hacks 5 | . 2 . . 1 2 . . . . Terminals 5 | . 2 . . 1 2 . . . . Botnet 5 | . 2 . . 1 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 2 . . 1 3 2 3 1 1 Full Trace Events 2 | . . . . 1 . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Gar Fac Fac Gar Used RIF Installer 1 | . . . . . . 1 . . . Robots Hacked 1 | . . . . . . . 1 . . Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . 1 . . Robot Hacks Applied 3 | . . . . . . . 3 . . parse_system 1 | . . . . . . . 1 . . reboot_system 1 | . . . . . . . 1 . . formatsys_high 1 | . . . . . . . 1 . . Relay Couplers Released 4 | . . . . . . . . . 4 Programmers 4 | . . . . . . . . . 4 Attached 1 | . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Fac Gar Total Allies 3 | . . . 1 . . 1 1 . . Largest Group 1 | . . . 1 . . 1 1 . . Highest-Rated Group 32 | . . . 19 . . 25 32 . . Highest-Rated Ally 32 | . . . 19 . . 25 32 . . Total Orders . | . . . . . . . . . . Ally Attacks 11 | . . . 1 . . . 10 . . Total Damage 397 | . . . . . . . 397 . . Kills 2 | . . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Fac Gar Robot Analysis Total 1 | . . . . . . . 1 . . Derelict Logs Recovered 3 | . . 1 2 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Fac Gar Turns Passed 11125 | 46 227 278 6089 643 1219 1125 812 261 425 Spaces Moved 4049 | 45 166 82 2049 250 420 389 304 154 190 Core 1527 | 4 . . 1464 . . . . . 59 Treads 1493 | . . . . 95 420 389 304 154 131 Legs 77 | . . . . 77 . . . . . Wheels 952 | 41 166 82 585 78 . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 100 160 240 160 160 50 Average Speed 196 | 77 80 80 202 184 247 240 215 160 135 Slowest Speed 350 | 80 80 80 350 270 320 320 320 160 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 27 | 4 34 29 81 31 16 54 10 6 14 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . 1 . . 1 1 . . 1 . Unknown Exits Taken 4 | 1 . 1 1 . . . 1 . . Scrap Searched 3 | . . . 3 . . . . . . Spaces Dug 7 | . . . 7 . . . . . . Terrain Destroyed 197 | . . . 69 13 3 32 35 . 45 Melee . | . . . . . . . . . . Projectile 8 | . . . . . 3 3 2 . . AOE 189 | . . . 69 13 . 29 33 . 45 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Fac Gar Total 6597 | 52 213 294 3830 344 535 484 387 170 288 Wait 1922 | . 8 211 1641 12 22 6 . . 22 Move 4042 | 44 165 81 2048 249 420 388 303 154 190 Hop . | . . . . . . . . . . Pick Up 102 | 2 8 1 14 11 19 23 10 6 8 Fast Attach 26 | 6 1 . 3 3 7 1 1 2 2 Attach 56 | . 1 . 13 8 5 6 7 3 13 Detach 3 | . . . 3 . . . . . . Swap 36 | . . . 13 1 8 2 8 . 4 Drop 70 | . 2 1 11 7 22 3 15 5 4 Fire 305 | . 28 . 80 50 32 41 38 . 36 Melee . | . . . . . . . . . . Ram 2 | . . . . . . . . . 2 Kick . | . . . . . . . . . . Crush 7 | . . . . . . . . . 7 Escape Stasis 14 | . . . . . . 14 . . . Rewire 9 | . . . 4 . . . 5 . . Trap . | . . . . . . . . . . Miscellaneous 3 | . . . . 3 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials -7/Factory -7/Garrison -7/Factory -6/Factory -6/Garrison History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Identified exit to Mines 274 | -10/Materials | Entered Mines 281 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 285 | -10/Mines | Discovered new exit (range 10) 297 | -10/Mines | Met a Derelict bent on vengeance 304 | -10/Mines | Build established: Mutant 326 | -10/Mines | Identified exit to Materials 549 | -10/Mines | Discovered new exit (range 4) 552 | -10/Mines | Entered Subcaves 643 | -10/Subcaves | Learned location of 1 exit from Materials 855 | -10/Subcaves | Discovered new exit (range 10) 897 | -10/Subcaves | Lost 3 parts (2n1w) 1034 | -10/Subcaves | Learned Materials stockpile data 1323 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 6150 | -10/Subcaves | Core integrity fell below 50% 6483 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 6514 | -10/Subcaves | Visited Clippyterm 6517 | -10/Subcaves | Learned Factory emergency access door positions 6522 | -10/Subcaves | Discovered new exit (range 11) 6574 | -10/Subcaves | Disturbed a concealed Subdweller 6575 | -10/Subcaves | Core integrity fell below 20% 6641 | -10/Subcaves | Entered Materials 6641 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6642 | -8/Materials | Identified exit to Factory 6918 | -8/Materials | Build established: Tank 7030 | -8/Materials | Lost 5 parts (1p1n1u2w) 7284 | -8/Materials | Entered Factory 7284 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7679 | -7/Factory | Build established: Scavenger-Tank 8503 | -7/Factory | Identified exit to Garrison 8503 | -7/Factory | Entered Garrison 8547 | -7/Garrison | Learned Factory security intel 8659 | -7/Garrison | Triggered checkpoint 8755 | -7/Garrison | Triggered checkpoint 8803 | -7/Garrison | Build established: Hacker-Gunner 9215 | -7/Garrison | Triggered checkpoint 9215 | -7/Garrison | Triggered checkpoint 9254 | -7/Garrison | Lost 3 parts (1n2u) 9431 | -7/Garrison | Triggered checkpoint 9506 | -7/Garrison | Rescued a captive Derelict 9511 | -7/Garrison | Build established: Scavenger-Gunner 9565 | -7/Garrison | Discovered new exit (range 13) 9589 | -7/Garrison | Installed Relay Interface Framework 9628 | -7/Garrison | Entered Factory 9628 | -7/Factory | Accompanied by 1 ally 10105 | -7/Factory | Lost 3 parts (1n2w) 10338 | -7/Factory | Build established: Bothacker-Gunner 10422 | -7/Factory | Discovered new exit (range 11) 10440 | -7/Factory | Entered another Factory area 10440 | -6/Factory | Evolved 2 slots: Utility x2 10701 | -6/Factory | Identified exit to Garrison 10701 | -6/Factory | Entered Garrison 10750 | -6/Garrison | Build established: Bothacker-Tank 10840 | -6/Garrison | Lost 3 parts (1n1u1w) 10945 | -6/Garrison | Triggered checkpoint 10993 | -6/Garrison | Spotted B-75 Beast 11038 | -6/Garrison | Destroyed B-75 Beast 11062 | -6/Garrison | Core integrity fell below 50% 11087 | -6/Garrison | Lost 17 parts (2p3n6u6w) 11110 | -6/Garrison | Core integrity fell below 20% 11126 | -6/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Acquired 17 matter. Relay Coupler [Sentry] destroyed. Med. Treads destroyed. G-50 Soldier destroyed. Hvy. Missile Launcher destroyed. Transmission Jammer destroyed. Imp. Heat Sink destroyed. Concussive RPG expended. G-50 Soldier knocked back. The unstable cave ceiling collapses. Dropped Lrg. Storage Unit. The unstable cave ceiling collapses. Dropped Prc. Grenade Launcher. Slammed into G-50 Soldier. Destabilizing: Core damaged (-25). Slammed into G-50 Soldier. G-50 Soldier destroyed. Acquired Hvy. Laser. Imp. Heat Sink melted. Y-54 Guardian destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???####????????????????????????????????? | | ?### #????????????????????????????????? | | ?#"# #????????????????????????????????? | | ?#" #????????????????????????????????? | | ?#" ##???????????????????????????????? | | ?#" T#???????????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | ?### #????????????????????????????????? | | ?# #????????????????????????????????? | | ?# #????????????????????????????????? | | ?# #?????#######??????#####?????????? | | ?### #?????# ##?????# #?????????? | | #### ######## #= ####### #?????????? | | = = ! #?????????? | | ! / = [Y= #?????????? | | ] =! *%=[ #?????????? | | ############ ! = #######@####?????????? | | ???????????########????##=##???????????? | | ???????????????????????# [ ####????????? | | ???????????????????????#[! #""#????????? | | ???????????????????????# ! "#????????? | | ???????????????????????# "#????????? | | ???????????????????????### "#????????? | | ????????????????????????#"""""#????????? | | ????????????????????????#######????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 50 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 900 Evasion (%) 50 Armor Integrity Analysis 30 Recoil Reduction 7 Offensive Hacking 10 Defensive Hacking 30 Relay Coupler Types 1 Relay Coupler Value 24 Item Schematics ----------------- Imp. Medium Armor Plating | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Factory Defaults Challenges ------------ None Game ------ Seed HoverDamperTriangulator Manual? 0 Play Time 01:06:00 Cumulative 69.5 hours Start 2025.02.10 @ 21:10:35 End 2025.02.10 @ 22:14:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 53 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 21436e14-f3c4-42d1-810f-11c75ea1ea69