Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.24 @ 20:53:49 Player: Matt Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (55) 275 Value Destroyed (1991) 1991 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 9846 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 150/300 Energy 54/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array 0b10 Decoder Chip [Scout] Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core Light Particle Reactor > --- PROPULSION ------- Improved Antigrav System Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Diametric Drive > --- UTILITY ---------- Advanced Weight Redist. System Enhanced Optical Array 0b10 Decoder Chip [Scout] Advanced Targeting Computer Hacking Suite Hacking Suite Improved Field Recycling Unit > --- WEAPON ----------- Improved Arc Projector Light Antimatter Cannon Stasis Beam > --- INVENTORY -------- (None) [Rating: 100] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Flight Unit Treads Armored Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Flight Unit Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Utility Shielding Weapon Heavy Machine Gun Energy Gun Improved Arc Projector Energy Cannon Proton Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Light Antimatter Cannon Special Weapon Stasis Beam Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Slots Evolved 16 | . . . . . 4 2 2 . . 2 2 . . 2 2 Power 4 | . . . . . 1 . 1 . . . 1 . . 1 . Propulsion 4 | . . . . . 1 2 . . . . . . . 1 . Utility 7 | . . . . . 2 . 1 . . 2 1 . . . 1 Weapon 1 | . . . . . . . . . . . . . . . 1 Parts Attached 183 | 7 11 1 . 10 45 4 22 10 2 34 7 2 3 11 14 Power 33 | 1 2 . . 1 11 1 4 3 . 3 . . . 2 5 Engine 20 | 1 2 . . 1 9 . 3 1 . . . . . . 3 Core 8 | . . . . . 2 1 . 1 . 3 . . . 1 . Reactor 5 | . . . . . . . 1 1 . . . . . 1 2 Propulsion 61 | 2 3 . . 3 16 1 4 3 . 18 3 . 1 4 3 Treads 3 | . . . . . 2 . . 1 . . . . . . . Leg 9 | . . . . . 3 . 3 2 . . . . . . 1 Wheel 2 | 2 . . . . . . . . . . . . . . . Hover 20 | . . . . . 3 1 1 . . 13 1 . . . 1 Flight 27 | . 3 . . 3 8 . . . . 5 2 . 1 4 1 Utility 31 | 1 4 1 . 2 3 . 5 3 . 7 1 1 1 2 . Device 16 | . . 1 . . 2 . 4 1 . 6 . . 1 1 . Storage 2 | 1 1 . . . . . . . . . . . . . . Processor 4 | . . . . 1 . . . 1 . 1 . 1 . . . Hackware 2 | . . . . . . . . . . . 1 . . 1 . Protection 7 | . 3 . . 1 1 . 1 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 58 | 3 2 . . 4 15 2 9 1 2 6 3 1 1 3 6 Energy Gun 15 | . . . . 1 4 1 3 . . 2 1 . 1 1 1 Energy Cannon 10 | . . . . . . . 2 1 1 2 1 1 . . 2 Ballistic Gun 28 | 3 2 . . 3 11 1 3 . 1 2 1 . . . 1 Ballistic Cannon 3 | . . . . . . . 1 . . . . . . 2 . Launcher . | . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . . 1 . 2 . . 1 . . . 3 . Parts Lost 99 | . 3 . . 8 25 . 9 3 3 16 9 . . 1 22 Power 21 | . 1 . . 1 6 . 3 1 1 4 . . . . 4 Propulsion 35 | . 1 . . 3 10 . 4 1 1 4 3 . . 1 7 Utility 13 | . . . . 1 1 . . . 1 4 2 . . . 4 Weapon 30 | . 1 . . 3 8 . 2 1 . 4 4 . . . 7 Highest Loss Streak 14 | . 3 . . 4 9 . 6 2 3 7 6 . . 1 14 Average Slot Usage (%) 72 | . 83 85 85 81 65 79 72 80 92 68 63 47 60 65 62 Engine 5 | . 12 14 14 13 5 . 1 2 6 2 . . . . 2 Core 3 | . . . . . 1 9 9 1 6 6 5 5 5 3 2 Leg 2 | . . . . . 2 . 4 21 26 . . . . . . Hover 5 | . . . . . 9 5 2 4 . 18 . 5 5 . 3 Flight 12 | . 15 28 28 27 5 23 14 . . . 20 10 12 20 15 Device 12 | . . 14 14 14 10 15 16 12 6 14 13 5 7 9 6 Processor 5 | . . . . 10 . . . 3 6 8 10 10 15 14 12 Hackware 1 | . . . . . . . . . . . 4 5 5 6 7 Protection 7 | . 11 14 14 3 13 15 12 13 13 2 . . . . . Energy Gun 2 | . . . . 9 4 1 2 . . 1 . . 2 2 2 Energy Cannon 2 | . . . . . . . 3 11 11 4 . 4 5 2 . Ballistic Gun 5 | . 21 14 14 1 9 7 3 1 1 3 7 . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 68 | 11 15 6 6 9 15 20 34 66 68 45 17 16 33 33 41 Greatest Support 84 | 26 26 8 8 8 30 21 64 75 75 84 50 32 40 41 44 Greatest Overweight (x) 13 | . 3 . . 2 3 . 6 . . 13 . . . . 13 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 6 8 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 6 | 4 6 4 4 4 4 4 4 4 4 4 4 2 3 4 4 Average Carried 2 | 2 3 3 3 3 2 3 2 2 3 3 2 1 1 3 2 Final Capacity 6 | 6 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 2 4 4 4 4 4 4 2 4 2 4 2 1 2 2 . Class Distribution -------------------- 31% | Scavenger-Mutant 24% | Mutant 12% | Scout 8% | Derelict-Mutant 6% | Generator-Mutant 6% | Hacker-Sprinter 5% | Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scout | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Generator-Mutant | -5/Factory Sprinter | -4/Factory Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Hacker-Sprinter | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Matter Collected 1876 | 210 93 27 . 197 614 55 235 80 . 181 . 71 34 . 79 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2217 | . 124 . . 215 981 109 227 207 67 208 . . . . 79 Parts 111 | . 12 . . 10 52 6 8 4 3 12 . . . . 4 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . . . . Parts Field Recycled 8 | . . . . . . . . . . . . . . 1 7 Retrieved Matter 221 | . . . . . . . . . . . . . . 16 205 Parts Self-Destructed 1 | . . . . . . . . 1 . . . . . . . Prevented 3 | . . . . . . . . 2 . . . 1 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Combat Hostiles Destroyed 51 | . 5 . . 7 22 2 4 3 1 6 . . . . 1 Guns 39 | . 5 . . 7 22 2 1 . . 2 . . . . . Cannons 11 | . . . . . . . 3 2 1 4 . . . . 1 Classes Destroyed 11 | . 2 . . 1 4 1 2 . 1 . . . . . . Worker 1 | . . . . . 1 . . . . . . . . . . Recycler 1 | . . . . 1 . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . Watcher 1 | . . . . . 1 . . . . . . . . . . Swarmer 19 | . 3 . . 5 7 . . . . 4 . . . . . Grunt 21 | . 2 . . 2 11 1 2 3 . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . Sentry 4 | . . . . . 4 . . . . . . . . . . Hunter 2 | . . . . . . . 1 . . . . . . . 1 Programmer 3 | . . . . . . . 1 . . 2 . . . . . Butcher 1 | . . . . . . . . . 1 . . . . . . Best Kill Streak 7 | . 3 . . 5 7 2 2 2 1 4 . . . . 1 Combat Bots Only 5 | . 3 . . 4 5 2 2 2 1 4 . . . . 1 Max Kills in Single Turn 3 | . 1 . . 1 3 1 1 1 1 1 . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Damage Taken 10983 | . 418 . . 392 1899 45 1379 236 792 1755 831 . . 168 3068 Core 3225 | . 120 . . 125 539 . 365 18 84 224 271 . . 21 1458 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 62 | 100 . . . 2 2 100 . . 45 77 . . 76 98 . Volleys Fired 265 | . 22 . . 33 101 5 31 10 12 36 5 . . . 10 Largest 3 | . 2 . . 2 2 1 2 2 2 2 2 . . . 3 Hottest 165 | . 40 . . 65 88 23 155 165 165 105 90 . . . 125 Shots Fired 399 | . 37 . . 38 152 5 55 16 15 51 10 . . . 20 Gun 310 | . 37 . . 38 152 5 31 2 3 24 10 . . . 8 Cannon 87 | . . . . . . . 24 14 12 27 . . . . 10 Launcher . | . . . . . . . . . . . . . . . . Special 2 | . . . . . . . . . . . . . . . 2 Kinetic 243 | . 37 . . 25 115 5 20 2 3 20 8 . . . 8 Thermal 125 | . . . . 13 32 . 35 9 6 30 . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 29 | . . . . . 5 . . 5 6 1 2 . . . 10 Robot Hit Streak 17 | . 7 . . 8 17 6 7 12 4 9 6 . . . 8 Robot Miss Streak 4 | . 3 . . 4 3 . 2 1 3 4 2 . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . 1 3 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . . . . Shots Hit Robots 283 | . 24 . . 28 114 5 40 13 7 28 7 . . . 17 Core Hits 127 | . 11 . . 18 53 4 16 3 4 8 . . . . 10 Critical Hits 4 | . . . . 1 . . . 2 . . . . . . 1 Critical Kills 2 | . . . . 1 . . . 1 . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 1 . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 5287 | . 233 . . 298 1676 83 814 381 174 916 125 . . . 587 Guns 3070 | . 233 . . 295 1675 83 296 14 43 207 125 . . . 99 Cannons 1814 | . . . . . . . 518 367 131 523 . . . . 275 Explosions 281 | . . . . . . . . . . 90 . . . . 191 Melee . | . . . . . . . . . . . . . . . . Ramming 122 | . . . . 3 1 . . . . 96 . . . . 22 Kinetic 2559 | . 233 . . 232 1226 83 185 14 43 207 102 . . . 234 Thermal 2089 | . . . . 63 375 . 629 193 25 613 . . . . 191 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 517 | . . . . . 74 . . 174 106 . 23 . . . 140 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 8 | . 2 2 2 2 . . 2 2 1 5 5 5 5 . 8 Average Corruption 2 | . 2 2 2 2 . . 1 1 1 2 2 5 5 . 2 Corruption Purged 5 | . . . . . . . . 1 . 4 . . . . . Effects 28 | . 1 . 2 3 . . 5 1 . 6 1 4 2 . 3 Message Errors 8 | . . . . 1 . . 2 1 . 2 . . . . 2 Matter Fused 3 | . . . . . . . . . . 1 . 2 . . . Heat Flow Errors 6 | . . . 1 2 . . . . . 1 . 1 1 . . Energy Discharges 3 | . . . 1 . . . . . . . 1 1 . . . Data Loss (minor) 2 | . . . . . . . 1 . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . 1 . . Targeting Errors 4 | . 1 . . . . . 1 . . 2 . . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 168 | . . . . . . . 34 13 . 112 . . . . 9 Projectiles 47 | . . . . . . . 34 13 . . . . . . . Explosions 121 | . . . . . . . . . . 112 . . . . 9 Melee . | . . . . . . . . . . . . . . . . Knockbacks 7 | . . . . . . . . . . 1 . . . . 6 Impact 1 | . . . . . . . . . . 1 . . . . . Kinetic 4 | . . . . . . . . . . . . . . . 4 Secondary 2 | . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 151 | . . . . 1 . . . . . 142 . . . . 8 Shots 1 | . . . . . . . . . . 1 . . . . . Rammed 19 | . . . . 1 1 . . . . 7 . . . . 10 Targets Rammed 21 | . . . . 1 1 . . . . 7 . . . . 12 Kicked 2 | . . . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 491 | . 18 . 94 226 138 . 452 60 491 436 50 82 236 . 288 Average Temperature 131 | . 5 . 49 78 34 . 190 15 188 165 17 45 176 . 157 Received Heat Transfer 1794 | . 174 . . 24 810 9 198 111 171 45 9 . . 18 225 Effects 20 | . . . . . . . . . 14 6 . . . . . Shutdowns 7 | . . . . . . . . . 7 . . . . . . Energy Bleed 4 | . . . . . . . . . 2 2 . . . . . Interference 6 | . . . . . . . . . 3 3 . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . Damage (minor) 2 | . . . . . . . . . 1 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . Parts Fried 2 | . . . . . . . . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . 1 . . 1 . 2 . . . . . Heat Transferred 3000 | . . . . 75 851 . 925 259 37 753 . . . . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Peak Influence 276 | . 158 61 . 110 276 130 115 . . 108 68 . . 113 147 Average Influence 52 | . 79 61 . 5 144 101 47 . . 25 35 . . 50 55 Maximum Alert Level 1 | . . . . . 1 . . . . . . . . . . Low Security (%) 96 | 100 100 100 . 100 75 100 100 . . 100 100 . . 100 100 Level 1 3 | . . . . . 24 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 22 | . . . . . 7 . 3 . . 3 5 . . 2 2 Investigation 5 | . . . . . 1 . 2 . . . 2 . . . . Extermination 4 | . . . . . . . 1 . . 1 1 . . . 1 Reinforcement 10 | . . . . . 3 . . . . 2 2 . . 2 1 Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Distress Signals 14 | . 3 . . . 4 . 3 . . . 1 . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 181 | . 10 . . 9 39 3 20 5 8 25 19 . . 17 26 Peak Tracking Total 16 | . 6 . . 4 9 3 9 3 7 16 9 . . 11 11 Tactical Retreats 25 | . . . . 1 1 . 6 1 . 4 3 . . 2 7 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Traps Triggered 12 | . 1 . . . . 1 3 . . 2 2 . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . 6 . Reused 1 | . . . . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . 3 . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Machines Disabled 4 | . . . . . . . 2 . . 1 . . . . 1 Max in Single Turn 1 | . . . . . . . 1 . . 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Machines Accessed 25 | . 3 . . . 4 2 2 1 . 7 1 . . 4 1 Terminals 15 | . 3 . . . 4 1 . . . 5 . . . 2 . Fabricators 2 | . . . . . . . . . . . 1 . . . 1 Repair Stations 4 | . . . . . . . 1 . . 2 . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 1 1 . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 79 | . 13 . . . 11 5 19 1 . 17 2 . . 8 3 Successful 55 | . 7 . . . 10 5 14 1 . 13 . . . 3 2 Failed 24 | . 6 . . . 1 . 5 . . 4 2 . . 5 1 Catastrophic 2 | . 1 . . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 9 | . 5 . 3 . 1 . . . . . . . . . . Terminals 40 | . 13 . . . 11 1 . . . 11 . . . 4 . Fabricators 5 | . . . . . . . . . . . 2 . . . 3 Repair Stations 22 | . . . . . . . 14 . . 6 . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . . 4 5 . . . . . . 2 . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 32 | . 7 . . . 10 1 . 1 . 10 . . . 3 . Record 17 | . 2 . . . 6 . . . . 9 . . . . . Robot Schematic 1 | . . . . . . . . . . 1 . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . Prototype ID Bank 3 | . 1 . . . 1 1 . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . 1 . Extermination Status 1 | . . . . . . . . . . . . . . 1 . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . 1 . Zone Layout 3 | . 2 . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . 1 Repair Station Hacks 15 | . . . . . . . 12 . . 3 . . . . . Scan Component 9 | . . . . . . . 7 . . 2 . . . . . Repair 6 | . . . . . . . 5 . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . 4 2 . . . . . . . . Insert Component 3 | . . . . . . 2 1 . . . . . . . . Analyze 3 | . . . . . . 2 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 23 | . 3 . . . 5 1 2 . . 6 1 . . 4 1 Full Trace Events 2 | . . . . . 1 . . . . . 1 . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 2 1 . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . 2 Matter 168 | . . . . . . . . . . . . . . . 168 Time 42 | . . . . . . . . . . . . . . . 42 Total Part Build Rating 8 | . . . . . . . . . . . . . . . 8 Parts Repaired 6 | . . . . . . . 5 . . 1 . . . . . Time 223 | . . . . . . . 173 . . 50 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 2 1 . . . . . . . . Part Schematics Acquired 3 | . . . . . . 2 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 2 . . . 1 . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 20 | . . . . . . . . . . . . . . 8 12 Traps 15 | . . . . . . . . . . . . . . 7 8 Emergency Access 5 | . . . . . . . . . . . . . . 1 4 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Turns Passed 7256 | 58 273 122 406 945 907 109 880 518 149 1358 436 164 42 293 596 Spaces Moved 8193 | 48 325 211 1092 902 628 265 706 383 84 1396 624 435 98 576 420 Core 68 | 7 . . . 6 11 . 14 . . 3 . . . . 27 Treads 34 | . . . . . 34 . . . . . . . . . . Legs 597 | . . . . . 29 . 83 383 84 9 . . . . 9 Wheels 137 | 41 96 . . . . . . . . . . . . . . Hover 1651 | . . . . . 288 . 11 . . 1331 . . . . 21 Flight 5706 | . 229 211 1092 896 266 265 598 . . 53 624 435 98 576 363 Fastest Speed 28 | 50 37 37 37 37 34 34 34 120 120 28 28 37 34 34 28 Average Speed 48 | 84 54 37 37 37 63 34 49 120 120 51 31 37 35 34 48 Slowest Speed 700 | 90 280 37 37 150 290 34 350 120 120 700 37 37 37 34 700 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . 7 4 1 1 . . . 3 . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 59 32 95 88 57 7 19 58 15 34 15 67 21 20 17 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . . Known Exits Taken 3 | . 1 . . . 1 . . 1 . . . . . . . Unknown Exits Taken 12 | 1 . 1 1 1 . 1 1 . 1 1 1 1 1 1 . Scrap Searched 13 | . . 1 . 2 . . . 6 . . . 3 1 . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 44 | . . . . . . . 1 1 1 33 . . . . 8 Melee . | . . . . . . . . . . . . . . . . Projectile 3 | . . . . . . . 1 1 1 . . . . . . AOE 41 | . . . . . . . . . . 33 . . . . 8 Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Total 11110 | 65 394 255 1093 1463 989 276 1187 428 118 1995 848 437 104 673 785 Wait 2242 | 2 19 40 . 514 176 . 401 9 18 469 211 . . 68 315 Move 8144 | 47 324 210 1091 888 620 262 703 382 83 1395 617 434 97 571 420 Hop 16 | . . . . 6 3 1 1 . . . 3 . . 2 . Pick Up 146 | 8 8 2 1 9 29 2 15 11 . 32 3 1 4 11 10 Fast Attach 21 | . 3 . . . 6 3 3 . . 3 2 . . 1 . Attach 147 | 7 6 1 . 10 35 1 18 9 2 27 5 2 3 7 14 Detach 34 | 1 4 . . 1 7 . 7 3 1 5 . . . 2 3 Swap 15 | . 2 . . . 4 . 1 1 . 4 . . . 3 . Drop 57 | . 6 2 1 1 7 2 7 3 2 15 2 . . 8 1 Fire 265 | . 22 . . 33 101 5 31 10 12 36 5 . . . 10 Melee . | . . . . . . . . . . . . . . . . Ram 13 | . . . . 1 1 . . . . 7 . . . . 4 Kick 8 | . . . . . . . . . . . . . . . 8 Crush . | . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . 2 . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Identified exit to Mines 288 | -10/Materials | Lost 3 parts (1p1n1w) 300 | -10/Materials | Discovered new exit (range 8) 310 | -10/Materials | Build established: Mutant 332 | -10/Materials | Entered Mines 333 | -10/Mines | Assembled infested the area 333 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 337 | -10/Mines | Found Prototype Device 339 | -10/Mines | Identified Exp. Sensor Array 355 | -10/Mines | Met a Derelict bent on vengeance 369 | -10/Mines | Found a hidden stash of uninstalled traps 395 | -10/Mines | Met 8R-AWN 448 | -10/Mines | Discovered new exit (range 5) 454 | -10/Mines | Entered Exiles 463 | -10/Exiles | Welcomed by 8R-AWN 470 | -10/Exiles | Met EX-HEX 486 | -10/Exiles | Met EX-BIN 490 | -10/Exiles | Aligned with FarCom system 491 | -10/Exiles | Given EX-Vault access code 501 | -10/Exiles | Opened EX-Vault 514 | -10/Exiles | Warned to stay clear of 0b10 Research branches 524 | -10/Exiles | Met EX-DEC 540 | -10/Exiles | Visited The Gauntlet 607 | -10/Exiles | Discovered new exit (range 14) 678 | -10/Exiles | Learned about 8R-AWN's background 687 | -10/Exiles | Discovered new exit (range 15) 860 | -10/Exiles | Entered Mines 862 | -9/Mines | Core integrity fell below 50% 886 | -9/Mines | Learned 2 Materials zone layouts 909 | -9/Mines | Lost 3 parts (1n2w) 1065 | -9/Mines | Learned 2 Materials zone layouts 1157 | -9/Mines | Build established: Scout 1728 | -9/Mines | Core integrity fell below 20% 1770 | -9/Mines | Lost 4 parts (1p2n1w) 1801 | -9/Mines | Discovered new exit (range 5) 1805 | -9/Mines | Entered Materials 1805 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1806 | -8/Materials | Identified exit to Factory 1948 | -8/Materials | Lost 4 parts (1p2n1u) 1979 | -8/Materials | Garrison activated, responded to threat 2016 | -8/Materials | Lost 9 parts (2p3n4w) 2106 | -8/Materials | Core integrity fell below 50% 2153 | -8/Materials | Lost 6 parts (2p2n2w) 2456 | -8/Materials | Build established: Scavenger-Mutant 2529 | -8/Materials | Core integrity fell below 20% 2577 | -8/Materials | Lost 5 parts (1p3n1w) 2707 | -8/Materials | Discovered exit to Factory (range 15) 2712 | -8/Materials | Entered Factory 2712 | -7/Factory | Evolved 2 slots: Propulsion x2 2805 | -7/Factory | Discovered new exit (range 15) 2821 | -7/Factory | Entered another Factory area 2821 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2869 | -6/Factory | Repaired Particle Gun 2902 | -6/Factory | Repaired Beam Rifle 2929 | -6/Factory | Repaired Utility Shielding 2963 | -6/Factory | Repaired Particle Gun 3015 | -6/Factory | Repaired Imp. Assault Rifle 3484 | -6/Factory | Lost 6 parts (2p3n1w) 3682 | -6/Factory | Discovered new exit (range 15) 3701 | -6/Factory | Entered Lower Caves 3919 | -6/Lower Caves | Spotted B-75 Beast 3963 | -6/Lower Caves | Identified exit to Lower Caves 4219 | -6/Lower Caves | Entered another Lower Caves area 4252 | -6/Lower Caves | Discovered new exit (range 8) 4292 | -6/Lower Caves | Ambushed by wild Derelicts 4306 | -6/Lower Caves | Core integrity fell below 50% 4368 | -6/Lower Caves | Entered Factory 4368 | -5/Factory | Evolved 2 slots: Utility x2 4395 | -5/Factory | Lost 3 parts (1p1n1u) 4671 | -5/Factory | Build established: Derelict-Mutant 5156 | -5/Factory | Build established: Mutant 5195 | -5/Factory | Lost 4 parts (1p1n2w) 5379 | -5/Factory | Repaired Power Amplifier 5477 | -5/Factory | Build established: Generator-Mutant 5704 | -5/Factory | Lost 7 parts (2p2n2u1w) 5724 | -5/Factory | Discovered new exit (range 7) 5726 | -5/Factory | Entered another Factory area 5726 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5999 | -4/Factory | Build established: Sprinter 6118 | -4/Factory | Lost 6 parts (2n1u3w) 6154 | -4/Factory | Discovered new exit (range 10) 6162 | -4/Factory | Entered Upper Caves 6192 | -4/Upper Caves | Lost 3 parts (1n1u1w) 6196 | -4/Upper Caves | Spotted B-86 Titan 6322 | -4/Upper Caves | Discovered new exit (range 10) 6326 | -4/Upper Caves | Entered another Upper Caves area 6331 | -4/Upper Caves | Discovered new exit (range 21) 6334 | -4/Upper Caves | Learned Research terminal intel 6368 | -4/Upper Caves | Entered Research 6368 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 6369 | -3/Research | Loaded intel: 17 terminal locations 6652 | -3/Research | Spotted B-86 Titan 6654 | -3/Research | Discovered new exit (range 18) 6661 | -3/Research | Entered another Research area 6661 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 6795 | -2/Research | Fabricated Imp. Deuterium Engine (x2) 6971 | -2/Research | Build established: Hacker-Sprinter 7060 | -2/Research | Spotted B-90 Cyclops 7139 | -2/Research | Lost 7 parts (2p3n1u1w) 7219 | -2/Research | Core integrity fell below 50% 7243 | -2/Research | Core integrity fell below 20% 7257 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 07222_ R-10 Processor collects Adv. Phase Shifter. 07222_ Slammed into Y-72 Warden. 07225_ Penetrated by Slug. 07225_ Slammed into Y-72 Warden. 07226_ KE Penetrator destroyed. 07226_ Slammed into Y-72 Warden. 07228_ Penetrated by Slug. 07230_ Slammed into R-10 Processor. 07234_ Biometal Leg destroyed. 07236_ KXARDBGQS5NFIX#RNP=OMOKVAYX7ZZ 07236_ Slammed into S-43 Plague. 07236_ Destabilizing: Core damaged (-72). 07237_ Slammed into S-43 Plague. 07245_ Acquired Disruptor Cannon. 07248_ >> DECODED: Gamma Bomb Trap location. 07255_ Critical hit. 07255_ Disruptor Cannon destroyed. 07255_ Slug penetrates Wall. 07256_ W-44 Eye sends out distress signal. 07257_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?? #############???? | | ?? #???????????????? | | ?? #???????????????? | | ??????#########+######+####### ###???????????????? | | ???????????# # ## #?????????????????? | | ???????????# # ## ?????????????????? | | ???????????# # ## ????????????????? | | ???????????# + ## ???????????????? | | ???????????# !!! # ## ??????????????? | | ??????????## !!! # ## ?????????????? | | ??????????# !!! # ## """ ????????????? | | ??????????##! #Y ## """ "???????????? | | ???????????# # p ## """ ?"???????????? | | ??????????######/#### ## """ ?"??????????? | | ??????????# # #??#h #? "??? 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Deuterium Engine | -6/Factory | Scanalyzed Robot Schematics ------------------ R-06 Scavenger | -5/Factory | Hacked Fabricated ------------ Imp. Deuterium Engine | x2 | -2/Research Alien Tech Used ----------------- None Achievements -------------- Close Call Dangerous Findings Slippery One Universal Adapter Challenges ------------ None Game ------ Seed RefineryDefenseInterpreter Manual? 0 Play Time 02:34:20 Cumulative 75.2 hours Start 2020.01.22 @ 19:54:06 End 2020.01.24 @ 20:53:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 19 Gallery% 24 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 791fc18d-6bc5-4cf6-9f5f-3e882dec8a7c