Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.12 @ 15:29:47 Player: rz Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (49) 245 Value Destroyed (997) 997 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2882 Bonus ------- None Cogmind --------- Core Integrity 502/550 Matter 155/300 Energy 32/100 System Corruption 0% Temperature Warm (100) Movement Treading (243) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads Armored Treads > --- UTILITY (3) ------ Cooling System Huge Storage Unit Improved Light Armor Plating > --- WEAPON (4) ------- Small Laser Beam Rifle Particle Gun Particle Gun > --- INVENTORY (25) --- Light Treads Light Treads Light Treads Aluminum Leg Cooling System Improved Sensor Array Advanced Targeting Computer Heavy EM Pulse Gun Improved EM Shotgun Particle Cannon Heavy Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Cooling System Huge Storage Unit Improved Signal Interpreter > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser Improved Medium Laser Heavy Hammer > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Aluminum Leg Cooling System Disposable Heat Sink Sensor Array Heavy EM Pulse Gun Improved EM Shotgun Small Laser Beam Rifle Particle Gun Particle Gun Particle Cannon [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 2 | . . . 2 Parts Attached 38 | 6 3 18 11 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 5 1 Treads 8 | 2 . 5 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 1 4 3 Device 2 | . . 1 1 Storage 3 | 1 1 1 . Processor 2 | . . 1 1 Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 18 | 2 2 8 6 Energy Gun 12 | . 2 5 5 Energy Cannon 1 | . . 1 . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . . 1 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Corrupted Parts 1 | . . 1 . System Corruption 1 | . . 1 . Parts Lost 13 | . . 8 5 Power 3 | . . 1 2 Propulsion 3 | . . 3 . Utility 1 | . . 1 . Weapon 6 | . . 3 3 Highest Loss Streak 5 | . . 2 5 To Critical Strikes . | . . . . Average Backups 11 | 2 5 13 14 Power 1 | . 1 1 . Propulsion 2 | . 2 2 3 Utility 2 | . . 3 3 Weapon 5 | . 2 6 6 Tool/Special . | . . . . Unused Backups 13 | . 1 5 7 Power 2 | . . 2 . Propulsion 4 | . . 1 3 Utility 4 | . . . 4 Weapon 3 | . 1 2 . Tool/Special . | . . . . Average Slot Usage (%) 87 | . 84 85 98 Engine 11 | . 14 10 9 Treads 28 | . 28 29 26 Device 5 | . . 7 8 Storage 11 | . 14 11 9 Processor 1 | . . . 8 Protection 2 | . . 4 . Energy Gun 22 | . 26 17 34 Energy Cannon 2 | . . 4 . Peak Build Rating 26 | 6 9 16 26 Average Rating 13 | 5 7 13 24 On Entrance 7 | . 6 9 16 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 101 | 13 31 95 101 Greatest Support 60 | 40 40 60 60 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 25 | 8 15 25 25 Average Capacity 16 | 7 11 16 25 Most Carried 17 | 4 7 17 17 Average Carried 11 | 2 5 13 14 Final Capacity 25 | 8 15 25 25 Final Carried 16 | 4 7 16 11 Class Distribution -------------------- 85% | Mutant 14% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 502 | 199 91 212 . Remotely . | . . . . Salvage Created 1542 | . 337 1004 201 Parts 95 | . 26 61 8 Haulers Intercepted 5 | . 2 3 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 39 | . 7 26 6 Guns 35 | . 7 22 6 Cannons 4 | . . 4 . Classes Destroyed 8 | . 5 3 . Worker 3 | . 2 1 . Tunneler 1 | . . 1 . Hauler 5 | . 2 3 . Operator 1 | . 1 . . Swarmer 22 | . 5 14 3 Grunt 11 | . 2 6 3 Duelist 1 | . . 1 . Sentry 5 | . . 5 . Best Kill Streak 7 | . 5 7 3 Combat Bots Only 6 | . 3 6 3 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . 1 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 285 | . 24 163 98 Missed 76 | . 8 38 30 Hits 209 | . 16 125 68 Melee 5 | . . 5 . Projectile 204 | . 16 120 68 Critical Strikes 5 | . . 3 2 Damage Taken 2457 | . 126 1306 1025 Core 274 | . 17 209 48 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 93 47 . Volleys Fired 91 | . 23 56 12 Largest 4 | . 2 2 4 Hottest 226 | . 90 133 226 Shots Fired 205 | . 46 112 47 Gun 188 | . 46 95 47 Cannon 17 | . . 17 . Launcher . | . . . . Special . | . . . . Kinetic 2 | . . 2 . Thermal 125 | . . 78 47 Explosive . | . . . . Electromagnetic 78 | . 46 32 . Robot Hit Streak 25 | . 5 25 9 Robot Miss Streak 5 | . 3 5 2 Penetration Max . | . . . . Secondary Targets 7 | . . 3 4 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 137 | . 28 73 36 Core Hits 64 | . 10 39 15 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 10 | . 2 3 5 Burn 8 | . . 3 5 Corrupt 2 | . 2 . . Melee Attacks 2 | . . 1 1 Impact 2 | . . 1 1 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2378 | . 467 1302 609 Guns 2143 | . 444 1090 609 Cannons 183 | . . 183 . Explosions 52 | . 23 29 . Melee . | . . . . Ramming . | . . . . Kinetic 8 | . . 8 . Thermal 1593 | . 23 961 609 Explosive . | . . . . Electromagnetic 777 | . 444 333 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 16 | . . 16 . Matter Fused 5 | . . 5 . Heat Flow Errors 2 | . . 2 . Energy Discharges 2 | . . 2 . Data Loss (minor) 2 | . . 2 . Data Loss (major) 1 | . . 1 . Misfires 1 | . . 1 . Alerts 2 | . . 2 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 27 | . . 27 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 376 | . 150 376 302 Average Temperature 85 | . 64 76 139 Received Heat Transfer 759 | . . 183 576 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 2 | . 2 . . Combat Hostiles . | . . . . Parts Fried 6 | . 4 2 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . . 3 3 Heat Transferred 4136 | . 50 2344 1742 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 78 | 100 100 60 100 Level 1 21 | . . 39 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 376 | . 105 376 135 Initial 135 | . . 5 135 Average 106 | . 32 155 78 Influence Increases 1151 | . 199 782 170 Destroy 0b10 Robot/C 780 | . 140 520 120 Destroy 0b10 Robot/NC 50 | . 25 25 . Destroy Leader 160 | . 14 126 20 Disable Machine 60 | . 15 30 15 Destroy Structure 11 | . 5 6 . Lose Combat Pursuer 90 | . . 75 15 Influence Decreases 1076 | . 186 475 415 Entered New Map 193 | . . 8 185 Time Decay 753 | . 186 387 180 Lost Part 130 | . . 80 50 Squads Dispatched 2 | . . 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 68 | . 12 42 14 Peak Tracking Total 8 | . 4 7 8 Tactical Retreats 5 | . . 4 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . . 1 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . 1 2 1 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . . 2 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 5 | . . 4 1 Successful 3 | . . 3 . Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts 1 | . . 1 . Manual 1 | . . . 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . 3 . Retrieve Study 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 2 | . . 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 3 | . . 3 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2340 | 115 566 1280 379 Spaces Moved 1083 | 68 304 586 125 Core 5 | 5 . . . Treads 1078 | 63 304 586 125 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 240 Average Speed 176 | 151 160 173 242 Slowest Speed 243 | 160 160 240 243 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 5 58 53 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 7 | . 4 3 . Melee . | . . . . Projectile . | . . . . AOE 7 | . 4 3 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1320 | 77 338 739 166 Wait 49 | . . 42 7 Move 1080 | 67 303 585 125 Hop . | . . . . Pick Up 37 | 4 5 25 3 Fast Attach 15 | 6 2 4 3 Attach 15 | . . 7 8 Detach . | . . . . Swap 15 | . 1 9 5 Drop 16 | . 4 10 2 Fire 91 | . 23 56 12 Melee 2 | . . 1 1 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 116 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 14) 639 | -10/Materials | Discovered new exit (range 16) 682 | -10/Materials | Entered another Materials area 682 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1395 | -9/Materials | Discovered new exit (range 7) 1827 | -9/Materials | Central database locked down 1897 | -9/Materials | Discovered new exit (range 13) 1929 | -9/Materials | Core integrity fell below 50% 1962 | -9/Materials | Identified exit to Materials 1962 | -9/Materials | Entered another Materials area 1962 | -8/Materials | Evolved 2 slots: Weapon x2 2264 | -8/Materials | Build established: Gunner 2341 | -8/Materials | Self-destructed Last Messages --------------- 02327_ Disposable Heat Sink melts away. 02327_ K-01 Serf collects debris. 02329_ R-06 Scavenger collects Aluminum Leg. 02330_ K-01 Serf collects debris. 02330_ Imp. Medium Laser destroyed. 02331_ R-06 Scavenger collects Wheel. 02334_ K-01 Serf collects debris. 02334_ R-06 Scavenger collects Welding Torch. 02336_ Imp. Heat Sink melted. 02336_ G-47 Trooper destroyed. 02336_ Switching to secondary target: G-47 Trooper. 02336_ G-47 Trooper suffers critical hit (Burn). 02336_ R-06 Scavenger collects Terrain Scanner. 02337_ K-01 Serf collects debris. 02337_ R-06 Scavenger collects Wheel. 02339_ R-06 Scavenger collects Lgt. Nuclear Core. 02340_ Lgt. Ion Engine destroyed. 02340_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ?????????????????# ???????? ???????????????????? | | ?????????????????? ???????""????????????????????? | | ?????????????????? ??????? ????????????????????? | | ????????????? ????? ?????? ????????????????????? | | ????????????? ?####+######+#########????????????? | | ?????????????? # %% ???????????? | | ??????????????? + ??????????????? | | ????????????????# !!! g ?????????????????? | | ??????????????????# !!! % r#????????????????????? | | ??????????????????# !! g %%#????????????????????? | | ??????????????????# r r #????????????????????? | | ?????############## k #????????????????????? | | ?????? r @ #????????????????????? | | ??????? #????????????????????? | | ???????? #????????????????????? | | ?????????### """ """ #????????????????????? | | ???????????# "" """ #????????????????????? | | ???????????# ""w """ #????????????????????? | | ???????????# #????????????????????? | | ???????????# #????????????????????? | | ???????????# """ #????????????????????? | | ???????????# """ #????????????????????? | | ????????#### """ #????????????????????? | | ????????# #????????????????????? | | ????????# " " #????????????????????? | | ????????# "T" #????????????????????? | | #######?# """ #????????????????????? | | # ############### #????????????????????? | | # #?????????????? #????????????????????? | | + #?????????????? #????????????????????? | | # #?????????????? #????????????????????? | | # #?????????????? #????????????????????? | | #######?# #?????????????? ?????????????????????? | | #####/#####??????????? ?????????????????????? | | # #?????????????????????????????????? | | # #?????????????????????????????????? | | # #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. EM Pulse Gun | -9/Materials | Hacked Particle Cannon | -9/Materials | Hacked Particle Gun | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombAngularChainsaw Manual? 0 Play Time 00:20:42 Cumulative 79.4 hours Start 2026.07.12 @ 14:41:12 End 2026.07.12 @ 15:29:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 39 Adventurer 54 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 42 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9fa3b485-699a-49d4-a1d7-bfcae46e28eb