Cogmind - Beta 16 --- EXPLORER MODE // 2025.12.03 @ 19:28:00 Player: ralann Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (75) 375 Value Destroyed (2289) 2289 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5184 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 213/300 Energy 330/330 System Corruption 6% Temperature Cool (28) Movement Core (1900) Ox37 Location -7/Factory Parts ------- > --- POWER (3) -------- Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION (2) --- Improved Treads > --- UTILITY (5) ------ Huge Storage Unit Targeting Computer Hacking Suite Improved Field Recycling Unit > --- WEAPON (4) ------- Light Assault Rifle Improved Light Cannon > --- INVENTORY (25) --- Huge Storage Unit Core Shielding Assault Rifle EMP Blaster EMP Blaster Plasma Cutter Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- Huge Storage Unit Targeting Computer Core Shielding Power Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Lightning Gun Heavy Laser Advanced Beam Cannon Autogun > --- INVENTORY -------- Light Deuterium Engine Improved Deuterium Engine Improved Treads Huge Storage Unit Huge Storage Unit Targeting Computer Hardened Medium Armor Plating Hacking Suite Improved Field Recycling Unit Lightning Gun Assault Rifle Light Assault Rifle Autogun Improved Light Cannon EMP Blaster EMP Blaster EMP Blaster Mining Laser Plasma Cutter [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Targeting Computer Device Improved Field Recycling Unit Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Autogun Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 7 | . 1 . 2 2 2 Power 2 | . . . 1 . 1 Propulsion . | . . . . . . Utility 3 | . 1 . 1 1 . Weapon 2 | . . . . 1 1 Parts Attached 45 | 9 1 . 10 3 22 Power 10 | 1 . . 4 . 5 Engine 9 | 1 . . 4 . 4 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 7 | 3 . . 1 . 3 Treads 3 | 1 . . 1 . 1 Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover 2 | . . . . . 2 Flight . | . . . . . . Utility 12 | 3 1 . 2 1 5 Device 1 | . . . . . 1 Storage 4 | 1 1 . 1 . 1 Processor 2 | 1 . . . . 1 Hackware 1 | . . . . . 1 Protection 4 | 1 . . 1 1 1 Artifact . | . . . . . . Weapon 16 | 2 . . 3 2 9 Energy Gun 5 | 1 . . . 1 3 Energy Cannon 1 | . . . . . 1 Ballistic Gun 6 | 1 . . 2 1 2 Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . . . 1 . 1 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 14 | . . . 3 . 11 Power 4 | . . . 1 . 3 Propulsion 3 | . . . 1 . 2 Utility 3 | . . . . . 3 Weapon 4 | . . . 1 . 3 Highest Loss Streak 3 | . . . 2 . 3 To Critical Strikes . | . . . . . . Average Backups 15 | 4 7 10 18 19 17 Power 1 | . 1 1 1 . 1 Propulsion 1 | 1 2 2 2 2 1 Utility 4 | 1 3 3 6 5 5 Weapon 7 | . 1 4 7 11 8 Tool/Special . | . . . . . . Unused Backups 13 | . . . 4 3 6 Power 1 | . . . 1 . . Propulsion 2 | . . . 2 . . Utility 4 | . . . 1 1 2 Weapon 5 | . . . . 2 3 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 96 | . 99 100 98 99 93 Engine 14 | . 12 12 19 16 14 Core 2 | . . . . . 5 Treads 5 | . . . 7 16 3 Leg 7 | . 25 25 11 . . Hover 3 | . . . . . 7 Storage 8 | . 12 12 10 8 7 Processor 8 | . 12 12 10 8 5 Protection 18 | . 11 12 19 24 18 Energy Gun 9 | . 12 12 3 7 10 Energy Cannon 3 | . . . . . 6 Ballistic Gun 11 | . 12 12 14 16 8 Peak Build Rating 35 | 7 9 9 15 23 35 Average Rating 21 | 5 7 9 12 22 31 On Entrance 10 | . 7 9 9 15 23 Avg Prop Armor Cover (%) 3 | . . . . . 3 Naked Turns . | . . . . . . Heaviest Build 130 | 19 30 30 96 106 130 Greatest Support 40 | 20 20 20 40 40 40 Greatest Overweight (x) 43 | . 1 1 9 2 43 Average Overweight (x) 3 | . . 1 3 2 11 Largest Inventory Capacity 25 | 10 15 15 25 25 25 Average Capacity 22 | 7 14 15 24 25 25 Most Carried 25 | 7 10 10 25 23 22 Average Carried 15 | 4 7 10 18 19 17 Final Capacity 25 | 10 15 15 25 25 25 Final Carried 23 | 7 10 10 23 21 6 Class Distribution -------------------- 51% | Hacker-Tank 42% | Hacker-Mutant 5% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1620 | 204 29 95 524 213 555 Remotely . | . . . . . . Salvage Created 2611 | . 29 . 698 592 1292 Parts 144 | . 3 . 45 32 64 Haulers Intercepted 3 | . . . 2 1 . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 49 | . 2 . 15 9 23 Guns 31 | . 2 . 10 9 10 Cannons 7 | . . . . . 7 AOE 11 | . . . 5 . 6 Classes Destroyed 14 | . 1 . 9 . 4 Worker 4 | . . . 3 . 1 Builder 6 | . . . 5 . 1 Tunneler 1 | . . . 1 . . Hauler 3 | . . . 2 1 . Recycler 4 | . . . 2 1 1 Operator 1 | . . . 1 . . Watcher 7 | . . . 5 2 . Swarmer 12 | . 2 . 8 2 . Grunt 24 | . . . 4 6 14 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 4 | . . . 3 1 . Hunter 1 | . . . . . 1 Programmer 6 | . . . . . 6 Best Kill Streak 9 | . 2 . 9 4 8 Combat Bots Only 5 | . 2 . 5 2 5 Max Kills in Single Turn 5 | . 1 . 5 1 4 Gunslinging . | . . . . . . Exploded 3 | . . . 3 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 336 | . 6 . 114 41 175 Missed 85 | . 1 . 30 10 44 Hits 251 | . 5 . 84 31 131 Melee 3 | . . . . . 3 Projectile 248 | . 5 . 84 31 128 Critical Strikes 10 | . 1 . 2 . 7 Damage Taken 3078 | . 23 . 729 271 2055 Core 798 | . . . 80 17 701 Absorbed by Shields 6 | . . . . . 6 Redirected to Shielding 76 | . . . 44 9 23 Ignored by Resistances 1605 | . 16 . 461 169 959 Core Remaining (%) 94 | 100 . 100 80 96 . Volleys Fired 142 | . 6 . 49 25 62 Largest 4 | . 2 . 2 3 4 Hottest 215 | . 70 . 70 115 215 Shots Fired 359 | . 12 . 96 72 179 Gun 275 | . 12 . 75 72 116 Cannon 51 | . . . . . 51 Launcher 33 | . . . 21 . 12 Special . | . . . . . . Kinetic 208 | . 6 . 66 47 89 Thermal 94 | . 6 . 9 25 54 Explosive 21 | . . . 21 . . Electromagnetic 36 | . . . . . 36 Robot Hit Streak 35 | . 8 . 25 12 35 Robot Miss Streak 2 | . 1 . 2 2 2 Penetration Max . | . . . . . . Secondary Targets 5 | . 1 . 1 3 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 262 | . 11 . 70 53 128 Core Hits 134 | . 2 . 52 24 56 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 2 . . . 1 Burn 3 | . 2 . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5564 | . 136 . 2112 888 2428 Guns 2884 | . 136 . 756 847 1145 Cannons 887 | . . . . . 887 Explosions 1738 | . . . 1339 22 377 Melee . | . . . . . . Ramming 55 | . . . 17 19 19 Kinetic 2143 | . 60 . 669 548 866 Thermal 1376 | . 76 . 87 299 914 Explosive 1339 | . . . 1339 . . Electromagnetic 651 | . . . . 22 629 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . 1 6 Average Corruption 2 | . . . . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 29 | . . . . 2 27 Message Errors 10 | . . . . 1 9 Matter Fused 7 | . . . . . 7 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 3 | . . . . 1 2 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 36 | . . . 34 . 2 Projectiles 2 | . . . . . 2 Explosions 34 | . . . 34 . . Melee . | . . . . . . Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 478 | . . . 161 16 301 Shots 19 | . . . 6 1 12 Rammed 1 | . . . . . 1 Targets Rammed 4 | . . . 2 1 1 Kicked 2 | . . . 2 . . Crushed 1 | . . . . 1 . Highest Temperature 779 | . 27 . 57 309 779 Average Temperature 154 | . 11 . 20 92 197 Received Heat Transfer 1293 | . . . 276 180 837 Effects 76 | . . . . 2 74 Shutdowns 29 | . . . . . 29 Energy Bleed 3 | . . . . . 3 Interference 18 | . . . . 1 17 Matter Decay 2 | . . . . . 2 Short Circuit 7 | . . . . . 7 Damage (minor) 8 | . . . . 1 7 Damage (major) 5 | . . . . . 5 Damage (core) 4 | . . . . . 4 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . . 1 . 5 Heat Transferred 2812 | . 370 . 259 592 1591 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 7 | . . . . . 7 Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 192 | . 35 . 192 58 183 Initial 2 | . . . . 2 . Average 14 | . 2 . 42 8 12 Influence Increases 1737 | . 52 . 635 256 794 Destroy 0b10 Robot/C 980 | . 40 . 300 180 460 Destroy 0b10 Robot/NC 130 | . . . 95 20 15 Destroy Leader 290 | . 10 . 104 46 130 Successful Hack 12 | . 2 . 10 . . Disable Machine 32 | . . . 12 8 12 Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 128 | . . . 99 2 27 Lose Combat Pursuer 15 | . . . 15 . . Influence Decreases 1674 | . 52 . 625 266 731 Entered New Map 8 | . . . . 8 . Time Decay 1576 | . 52 . 595 258 671 Lost Part 90 | . . . 30 . 60 Squads Dispatched 16 | . . . 2 1 13 Investigation 1 | . . . 1 . . Extermination 6 | . . . . . 6 Reinforcement 5 | . . . 1 1 3 Assault 1 | . . . . . 1 Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 4 | . . . 2 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . 3 . 22 14 32 Peak Tracking Total 6 | . 2 . 5 2 6 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 1 | . 1 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 9 | . . . 3 2 4 Max in Single Turn 2 | . . . 1 1 2 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 3 | . 1 . 2 . . Terminals 3 | . 1 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . 5 . 14 . . Successful 16 | . 4 . 12 . . Failed 3 | . 1 . 2 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 19 | . 5 . 14 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 16 | . 4 . 12 . . Record 6 | . . . 6 . . Branch Access Points 1 | . . . 1 . . Emergency Access Points 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Reprogram Traps 1 | . 1 . . . . Dispatch Records 4 | . 1 . 3 . . Surveillance Status 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . 2 . . Full Trace Events 3 | . 1 . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 7262 | 194 422 1076 1166 1001 3403 Spaces Moved 1814 | 118 214 527 269 285 401 Core 60 | 12 . . . . 48 Treads 604 | 11 . . 126 285 182 Legs 979 | 95 214 527 143 . . Wheels . | . . . . . . Hover 171 | . . . . . 171 Flight . | . . . . . . Fastest Speed 50 | 50 120 190 190 320 320 Average Speed 363 | 116 185 190 360 320 792 Slowest Speed 2200 | 160 190 190 750 320 2200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 7 37 71 29 28 10 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 133 | . . . 107 . 26 Melee . | . . . . . . Projectile . | . . . . . . AOE 133 | . . . 107 . 26 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2217 | 173 228 602 368 325 521 Wait 124 | 33 1 76 3 . 11 Move 1809 | 117 213 526 268 284 401 Hop . | . . . . . . Pick Up 59 | 14 5 . 26 6 8 Fast Attach . | . . . . . . Attach 26 | 7 2 . 5 2 10 Detach . | . . . . . . Swap 22 | 2 . . 7 1 12 Drop 29 | . 1 . 8 6 14 Fire 142 | . 6 . 49 25 62 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . . 2 . . Crush 2 | . . . . 1 1 Escape Stasis 2 | . . . . . 2 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min / Sto x2) -8/Materials -7/Factory History --------- Turn | Location | Event 44 | -11/Scrapyard | Identified exit to Materials 44 | -11/Scrapyard | Discovered exit to Materials (range 16) 195 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Evolved 1 slot: Utility x1 313 | -10/Materials | Build established: Hacker-Mutant 481 | -10/Materials | Identified exit to Mines 481 | -10/Materials | Discovered exit to Mines (range 16) 617 | -10/Materials | Entered Mines 618 | -10/Mines | Learned location of Storage (-9) 1572 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1583 | -10/Mines | Identified exit to Materials 1583 | -10/Mines | Discovered exit to Materials (range 14) 1693 | -10/Mines | Entered Materials 1693 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2200 | -9/Materials | Identified exit to Mines 2200 | -9/Materials | Discovered exit to Mines (range 6) 2736 | -9/Materials | Identified exit to Storage 2782 | -9/Materials | Identified exit to Materials 2782 | -9/Materials | Discovered exit to Materials (range 11) 2859 | -9/Materials | Entered another Materials area 2859 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3176 | -8/Materials | Build established: Hacker-Tank 3344 | -8/Materials | Identified exit to Factory 3344 | -8/Materials | Discovered exit to Factory (range 11) 3860 | -8/Materials | Entered Factory 3860 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 6641 | -7/Factory | Garrison activated, responded to threat 6661 | -7/Factory | Core integrity fell below 50% 6671 | -7/Factory | Core integrity fell below 20% 6920 | -7/Factory | Garrison activated, responded to threat 7207 | -7/Factory | Build established: Hacker-Gunner 7263 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07211_ R-06 Scavenger collects Lgt. Ion Engine. 07215_ System corrupted: Heat flow error (+227). 07215_ R-06 Scavenger collects Corrupted Particle Gun. 07220_ R-06 Scavenger collects Corrupted Aluminum Leg. 07232_ R-06 Scavenger collects Imp. Light Armor Plating. 07235_ R-06 Scavenger collects Corrupted Sml. Storage Unit. 07236_ IWV|MXJA 13X0JC/ HGBW>Y 07237_ R-06 Scavenger collects Autogun. 07237_ W-25 Informer distress signal alerts nearby ally. 07240_ R-06 Scavenger collects Corrupted Aluminum Leg. 07241_ R-06 Scavenger collects Corrupted Imp. Heat Sink. 07243_ C-45 Heavy ARC bursts open, deploying its payload. 07243_ G-50 Soldier unfolds itself. 07243_ G-47 Trooper unfolds itself. 07243_ B-48 Gladiator unfolds itself. 07243_ I-36 Angel unfolds itself. 07243_ R-06 Scavenger collects Corrupted Lgt. Treads. 07257_ Mining Laser destroyed. 07259_ Hrd. Medium Armor Plating destroyed. 07261_ EMP Blaster destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????# ^ ^#### | | ????????????????????????????????????????# ^^^^ | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# % | | ????????????????????????????????????????# | | ????????????????????????????????????????####+##### | | ???????????????????????????????????????????? ???? | | ???????????????????????????????????????????? ??? | | ????????????????????????????????????????????? #?? | | ????????????????????????????????????????? ???" #?? | | ????????????????????????????????????????? ???? #?? | | ????????????????############????????????? ?????#?? | | ????????????????# ??#?????????? ""???### | | ????????????????# ""G"" """ #?????????? ""???# | | ????????????????# " ""? #?????????? ""???# | | ????????????????#? " % """ #?????????? ???# " | | ????????????????# #?????????? =???# " | | ????????????????# [ ???????????? ???# " | | ????????????????#######+##############???#/#???# | | ????????????????# % #???# #???##+ | | ????????????????# i r #???# #????# | | ????????????????# gg "" #???# #????# | | ????????????????# g b F" #???# #????# | | ???????????????## " " ##### #????# | | ?????????? % "" @ #????# | | ????????? """"""" #????# | | ????????? + ?# | | ????????? % # # | | ????????? ### ###### #? # | | ??????????######### ##??#+#????###+####### #?? ## | | ??????????????????# ???? ???????? ????##+####### | | ??????????????????# ???? ??????????????# =# | | ??????????????????#???? ??????????????# % # | | ???????????????????????"""??????????????# %# | | ???????????????????????"""??????????????# + | | ???????????????????????"""??????????????# # | | ????????????????????????????????????????# """""" # | | ????????????????????????????????????????# """""" # | | ????????????????????????????????????????# """""" # | | ????????????????????????????????????????# """""" # | | ????????????????????????????????????????########## | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 31 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- One Hack Too Far Challenges ------------ None Game ------ Seed LaserGravjetTurretformer Manual? 0 Play Time 01:02:18 Cumulative 6.2 hours Start 2025.11.29 @ 23:40:45 End 2025.12.03 @ 19:28:00 Sessions 10 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 9 Rogue 0 Adventurer 0 Explorer 9 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 38x28 Zoom Use 81% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: c456fc7f-da08-428a-b4f8-e8bbfb3187d0