Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.08 @ 03:53:44 Player: Konpasu Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (601) 601 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1606 Bonus ------- None Cogmind --------- Core Integrity 376/400 Matter 195/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Heat Sink Large Storage Unit Targeting Computer > --- WEAPON (2) ------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY (10) --- Light Treads Large Storage Unit Medium Laser Small Laser Small Laser Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Targeting Computer > --- WEAPON ----------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Treads Large Storage Unit Medium Laser Small Laser Small Laser Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Launcher Mini Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 21 | 6 11 4 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads 1 | . 1 . Leg 5 | 2 3 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 3 1 Device 1 | . . 1 Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 3 2 Energy Gun 4 | 2 2 . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 3 | . 1 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 6 4 Power 3 | . 1 2 Propulsion 4 | . 2 2 Utility . | . . . Weapon 3 | . 3 . Highest Loss Streak 3 | . 3 3 Average Slot Usage (%) 92 | . 93 89 Engine 14 | . 14 15 Treads 3 | . 4 . Leg 20 | . 19 21 Device 2 | . . 11 Storage 16 | . 17 11 Processor 10 | . 9 11 Energy Gun 17 | . 23 . Launcher 6 | . 3 18 Naked Turns . | . . . Heaviest Build 27 | 13 26 27 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | 6 10 10 Average Capacity 8 | 5 8 10 Most Carried 10 | 3 10 10 Average Carried 6 | 1 5 8 Final Capacity 10 | 6 10 10 Final Carried 9 | 3 9 9 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 425 | 231 101 93 Remotely . | . . . Salvage Created 486 | . 394 92 Parts 30 | . 19 11 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 15 | . 10 5 Guns 7 | . 7 . AOE 8 | . 3 5 Classes Destroyed 6 | . 3 3 Worker 2 | . 1 1 Builder 1 | . 1 . Watcher 3 | . . 3 Swarmer 3 | . . 3 Grunt 10 | . 10 . Sentry 2 | . . 2 Best Kill Streak 4 | . 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 3 | . 2 3 Gunslinging . | . . . Exploded 3 | . 2 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 790 | . 543 247 Core 123 | . 99 24 Absorbed by Shields . | . . . Core Remaining (%) 80 | 100 60 . Volleys Fired 47 | . 35 12 Largest 2 | . 2 1 Hottest 100 | . 100 30 Shots Fired 66 | . 54 12 Gun 51 | . 51 . Cannon . | . . . Launcher 15 | . 3 12 Special . | . . . Kinetic . | . . . Thermal 51 | . 51 . Explosive 15 | . 3 12 Electromagnetic . | . . . Robot Hit Streak 12 | . 12 4 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 48 | . 40 8 Core Hits 37 | . 23 14 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1679 | . 843 836 Guns 549 | . 549 . Cannons . | . . . Explosions 1130 | . 294 836 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 549 | . 549 . Explosive 1130 | . 294 836 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 87 | . . 87 Projectiles . | . . . Explosions 87 | . . 87 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 139 | . 7 132 Shots 6 | . 1 5 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 336 | . 336 . Average Temperature 129 | . 129 . Received Heat Transfer 345 | . 309 36 Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 1554 | . 1554 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 279 | . 120 279 Initial 3 | . . 3 Average 58 | . 38 142 Maximum Alert Level 1 | . . 1 Low Security (%) 90 | 100 100 54 Level 1 9 | . . 45 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 20 9 Peak Tracking Total 4 | . 4 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 6 | . . 6 Max in Single Turn 2 | . . 2 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 2 1 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 4 | . 3 1 Successful 3 | . 3 . Failed 1 | . . 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Terminal Hacks 3 | . 3 . Record 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1700 | 91 1247 362 Spaces Moved 1074 | 77 777 220 Core 23 | 23 . . Treads 181 | . 181 . Legs 870 | 54 596 220 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 150 Average Speed 142 | 99 144 150 Slowest Speed 180 | 120 180 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 4 74 26 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 110 | . 10 100 Melee . | . . . Projectile . | . . . AOE 110 | . 10 100 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1178 | 91 848 239 Wait 6 | . 6 . Move 1072 | 76 776 220 Hop . | . . . Pick Up 28 | 9 16 3 Fast Attach . | . . . Attach 16 | 6 7 3 Detach . | . . . Swap 5 | . 4 1 Drop 4 | . 4 . Fire 47 | . 35 12 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 16) 1010 | -10/Materials | Lost 3 parts (2n1w) 1236 | -10/Materials | Discovered new exit (range 8) 1339 | -10/Materials | Entered another Materials area 1339 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1594 | -9/Materials | Discovered new exit (range 6) 1701 | -9/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. R-06 Scavenger inserts Lgt. Assault Rifle into recycling unit. R-06 Scavenger inserts Flight Unit into recycling unit. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. Connecting with Terminal... U-05 Engineer lays Concrete. R-06 Scavenger collects Heat Sink. T-07 Excavator is excavating. Electrolysis Chamber disabled. Aluminum Leg destroyed. Destroyed Aluminum Leg. Aluminum Leg destroyed. Y-45 Defender destroyed. Ion Engine destroyed. 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Y "???????????? | | ????# # """ ####### """ #?????"???????????? | | ????# # """ # # ## """ #?????????????????? | | ????# + """ # """ #?????????????????? | | ????# # # #?????????????????? | | ????# ####+# # """ #?????????????????? | | ????# !< """ #?????????????????? | | ????# ### """ #?????????????????? | | ????# # # [ ! #?????????????????? | | ????# ## #############?????????????????? | | ????# ## #??????????????????????? | | ????#[] ## """ #??????????????????????? | | ????#[] ## T" ##?????????????????????? | | ????#[] ## ##?????????????????????? | | ????# ## ##?????????????????????? | | ??### # ###????????????????????? | | ??#"" # # #????????????????????? | | ??#"Y # # ###??????????????????? | | ??#"" """ ## # # #??????????????????? | | ??### """ # ##+### ######??????????????? | | ????# """ #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 15 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexCoolingSuperbattery Manual? 0 Play Time 00:17:14 Cumulative 1.9 hours Start 2021.04.08 @ 03:35:38 End 2021.04.08 @ 03:53:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ea54daa2-0daf-4f61-8a22-4cf7360d4cf4