Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.02 @ 20:42:26 Player: Hnefi Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (888) 888 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (511) 511 TOTAL SCORE: 4124 Bonus ------- High Alert Combat Kills 11 Entered DSFs 500 Cogmind --------- Core Integrity 617/700 Matter 98/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Treading (145) Location -7/DSF Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (6) --- Advanced Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Improved VTOL Module > --- UTILITY (4) ------ Small Storage Unit Advanced Visual Processing Unit Hacking Suite > --- WEAPON (2) ------- High-powered Shotgun Mini Grenade Launcher > --- INVENTORY (8) ---- Improved Deuterium Engine Angular Momentum Engine Improved Melee Analysis Suite Recalibrator High-powered Shotgun Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Improved VTOL Module > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Hacking Suite > --- WEAPON ----------- High-powered Shotgun Mini Grenade Launcher > --- INVENTORY -------- Improved Deuterium Engine Angular Momentum Engine Improved Melee Analysis Suite Recalibrator High-powered Shotgun Improved Datajack [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Titanium Leg Treads Advanced Treads Leg Titanium Leg Flight Unit Flight Unit Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 4 | . . 1 1 2 . Utility 2 | . . 1 1 . . Weapon . | . . . . . . Parts Attached 42 | 6 . 7 15 6 8 Power 3 | 1 . . 1 . 1 Engine 3 | 1 . . 1 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 23 | 2 . 2 10 3 6 Treads 5 | . . . . . 5 Leg 10 | 2 . 2 6 . . Wheel . | . . . . . . Hover . | . . . . . . Flight 8 | . . . 4 3 1 Utility 5 | 1 . 2 2 . . Device 1 | . . 1 . . . Storage 1 | 1 . . . . . Processor 2 | . . 1 1 . . Hackware 1 | . . . 1 . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 11 | 2 . 3 2 3 1 Energy Gun 2 | 1 . . 1 . . Energy Cannon 2 | . . 1 . 1 . Ballistic Gun 4 | 1 . 2 . . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . 1 1 . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 9 | . . . . . 9 Power 1 | . . . . . 1 Propulsion 6 | . . . . . 6 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Highest Loss Streak 9 | . . . . . 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 85 90 98 100 73 Engine 10 | . 14 11 9 7 7 Leg 27 | . 28 32 33 . . Flight 5 | . . . 2 46 14 Device 5 | . . 3 9 7 2 Storage 10 | . 14 11 9 7 7 Processor 8 | . . 10 11 7 7 Hackware 3 | . . . 5 7 7 Energy Gun 8 | . 14 9 8 . . Energy Cannon 5 | . . 3 8 7 . Ballistic Gun 5 | . 14 8 . . 6 Naked Turns . | . . . . . . Heaviest Build 22 | 13 13 16 22 20 20 Greatest Support 110 | 20 20 30 68 25 110 Greatest Overweight (x) 3 | 2 . . 2 . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | . 3 7 8 8 7 Average Carried 4 | . 1 2 7 5 5 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | . 3 5 8 7 6 Class Distribution -------------------- 63% | Mutant 24% | Hacker-Mutant 7% | Hacker-Sprinter 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Hacker-Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 483 | 260 10 60 112 . 41 Remotely . | . . . . . . Salvage Created 1163 | . 244 142 686 . 91 Parts 54 | . 11 5 35 . 3 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 25 | . 4 3 16 . 2 Guns 13 | . 4 . 9 . . Cannons 10 | . . 3 7 . . AOE 2 | . . . . . 2 Classes Destroyed 8 | . 3 1 2 . 2 Recycler 3 | . 2 . 1 . . Watcher 1 | . . . 1 . . Swarmer 9 | . 3 . 6 . . Grunt 7 | . 1 2 4 . . Duelist 1 | . . 1 . . . Sentry 6 | . . . 6 . . Specialist 1 | . . . . . 1 Heavy 1 | . . . . . 1 Best Kill Streak 6 | . 6 3 4 . 2 Combat Bots Only 4 | . 4 3 4 . 2 Max Kills in Single Turn 1 | . 1 1 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 123 | . 13 13 78 . 19 Missed 37 | . 3 4 22 . 8 Damage Taken 1066 | . 55 94 569 . 348 Core 181 | . 4 16 78 . 83 Absorbed by Shields . | . . . . . . Ignored by Resistances 311 | . 20 26 171 . 94 Core Remaining (%) 94 | 100 98 96 85 . . Volleys Fired 71 | . 10 4 49 1 7 Largest 2 | . 2 2 2 2 2 Hottest 125 | . 60 100 125 90 55 Shots Fired 131 | . 20 8 87 2 14 Gun 69 | . 20 4 38 . 7 Cannon 54 | . . 4 49 1 . Launcher 8 | . . . . 1 7 Special . | . . . . . . Kinetic 17 | . 10 . . . 7 Thermal 92 | . . 4 87 1 . Explosive 8 | . . . . 1 7 Electromagnetic 14 | . 10 4 . . . Robot Hit Streak 19 | . 6 7 19 . 16 Robot Miss Streak 2 | . 2 1 2 . 1 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 92 | . 12 7 61 . 12 Core Hits 57 | . 8 7 29 . 13 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . 2 . . Burn 2 | . . . 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1844 | . 139 115 1079 . 511 Guns 812 | . 139 37 518 . 118 Cannons 632 | . . 71 561 . . Explosions 393 | . . . . . 393 Melee . | . . . . . . Ramming 7 | . . 7 . . . Kinetic 143 | . 25 . . . 118 Thermal 1150 | . . 71 1079 . . Explosive 393 | . . . . . 393 Electromagnetic 151 | . 114 37 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . 5 . . . Average Corruption 5 | . . 5 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . 1 . . . Message Errors 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 20 | . . . 20 . . Projectiles 20 | . . . 20 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 59 | . . . . . 59 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed 2 | . . 2 . . . Kicked 2 | . . 2 . . . Crushed . | . . . . . . Highest Temperature 423 | . 40 117 423 84 . Average Temperature 104 | . 17 66 136 28 . Received Heat Transfer 273 | . . 48 225 . . Effects 2 | . . . 2 . . Short Circuit 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . . . 7 . . Heat Transferred 2701 | . . 148 2553 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Peak Influence 411 | . 104 137 411 195 119 Initial 141 | . . 37 49 141 119 Average 128 | . 32 67 220 159 89 Maximum Alert Level 2 | . . . 2 . . Low Security (%) 76 | 100 100 100 42 100 100 Level 1 21 | . . . 51 . . Level 2 2 | . . . 5 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . 2 1 1 1 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 4 | . . 1 1 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 36 | . 4 6 20 1 5 Peak Tracking Total 4 | . 4 4 3 2 3 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered 2 | . . 1 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled 2 | . . . . 2 . Max in Single Turn 2 | . . . . 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 3 | . 1 . . 2 . Terminals 3 | . 1 . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . 2 . . 3 . Successful 3 | . 1 . . 2 . Failed 2 | . 1 . . 1 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 2 | . . . . 2 . Terminals 5 | . 2 . . 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 . . 2 . Prototype ID Bank 1 | . 1 . . . . Open DSF 1 | . . . . 1 . Alert Level 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . . 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 1315 | 69 222 315 536 100 73 Spaces Moved 1092 | 51 160 238 331 268 44 Core 9 | 9 . . . . . Treads 13 | . . . . . 13 Legs 680 | 42 160 238 240 . . Wheels . | . . . . . . Hover . | . . . . . . Flight 390 | . . . 91 268 31 Fastest Speed 23 | 50 120 120 31 23 23 Average Speed 89 | 118 120 120 102 23 85 Slowest Speed 245 | 150 120 120 217 24 245 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . 1 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 4 24 24 29 5 45 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched . | . . . . . . Spaces Dug 7 | . . . . 7 . Terrain Destroyed 54 | . . . . 36 18 Melee . | . . . . . . Projectile . | . . . . . . AOE 54 | . . . . 36 18 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 1301 | 56 172 259 447 304 63 Wait 48 | . . 2 24 21 1 Move 1086 | 50 159 238 328 267 44 Hop 1 | . . . 1 . . Pick Up 22 | . 3 3 9 5 2 Fast Attach 23 | 6 . 4 7 . 6 Attach 14 | . . 3 3 6 2 Detach 9 | . . 3 4 2 . Swap 5 | . . . 5 . . Drop 21 | . . 1 17 2 1 Fire 71 | . 10 4 49 1 7 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/DSF History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 16) 292 | -10/Materials | Entered another Materials area 292 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 332 | -9/Materials | Build established: Mutant 601 | -9/Materials | Discovered new exit (range 4) 605 | -9/Materials | Identified exit to Materials 607 | -9/Materials | Entered another Materials area 607 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 932 | -8/Materials | Discovered new exit (range 10) 1067 | -8/Materials | Discovered new exit (range 11) 1143 | -8/Materials | Entered Factory 1143 | -7/Factory | Evolved 2 slots: Propulsion x2 1153 | -7/Factory | Identified exit to DSF 1243 | -7/Factory | Entered DSF 1268 | -7/DSF | Additional patrols routed to DSF 1296 | -7/DSF | Lost 9 parts (1p6n1u1w) 1316 | -7/DSF | Self-destructed Last Messages --------------- 01248_ Flight Unit destroyed. 01248_ Critical hit (Blast). 01252_ Acquired Hpw. Shotgun. 01255_ Slug penetrates Wall. 01257_ H-61 Shepherd calls for reinforcements. 01257_ ALERT: Hostile activity reported, dispatching reinforcements to area. 01261_ A-02 Transporter destroyed. 01261_ Terrain Scanner destroyed. 01261_ Flight Unit destroyed. 01261_ Critical hit (Blast). 01265_ Flight Unit destroyed. 01267_ The unstable cave ceiling collapses. 01267_ H-61 Shepherd destroyed. 01268_ Hostiles detected in DSF, routing additional patrols. 01273_ X-67 Chaingunner destroyed. 01277_ The unstable cave ceiling collapses. 01288_ Acquired Adv. Treads. 01307_ Acquired 41 matter. 01310_ Acquired Angular Momentum Engine. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ????????????????????????????#?????? | | ???????????????????????????!#?????? | | ????????????????????????? !!#?????? | | ???????????????????????? !!??????? | | ??????################? #???????? | | ??????#!! ## # # g ##??????? | | ??????#!! # =# * ^ ##!!!#?? | | ??????# g = ? | | ??????# % ? | | ?????##! ? | | ?????#; [[[#!!! ##!!!#?? | | ?????## [ #!!! ##??????? | | ??????### @### #"##### #???????? | | ???????#& &&# ####????? !!#?????? | | ???????#& &&###????????? !!#?????? | | ???????#& &&#????????????!!#?????? | | ???????## ###??????????????#?????? | | ???????#& &&#????????????????????? | | ???????#& &&#????????????????????? | | ???????## ###??#?????????????????? | | ??????### ##??&#???#?????????????? | | ???####"% ##&&# ### #???????? | | ???#""""" #?????? | | ???#"##"" #?????? | | ??????#"""""##&&# # #?????? | | ??????#"""""#??##??##???? ??????? | | ??????####"##?????????????????????? | | ?????????#"#?????????#????????????? | | ?????????""#??????????????????????? | | ?????????###??????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 65 Recoil Reduction 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Challenges ------------ None Game ------ Seed BombardmentAerolevPurifier Manual? 0 Play Time 00:20:28 Cumulative 6.0 hours Start 2024.04.01 @ 21:52:19 End 2024.04.02 @ 20:42:26 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 15 Rogue 0 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a44380c-3e50-4b1c-a632-7aea48f0badf