Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.01 @ 12:44:18 Player: Smie Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (967) 967 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3227 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 277/300 Energy 24/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg High-capacity Battery (250) High-capacity Matter Pod (200) Improved Signal Interpreter Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Light Armor Plating Light Armor Plating > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Wheel Improved Heat Sink High-capacity Battery High-capacity Matter Pod Light Armor Plating Light Armor Plating EM Pulse Gun Particle Gun Flail [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Light Armor Plating Device Improved Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Impact Weapon Flail Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 49 | 6 8 3 . 4 28 Power 5 | 1 1 . . 1 2 Engine 3 | 1 1 . . 1 . Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 17 | 2 2 2 . . 11 Treads . | . . . . . . Leg 10 | . . . . . 10 Wheel 7 | 2 2 2 . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 4 . . . 5 Device 1 | . . . . . 1 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 7 | . 3 . . . 4 Artifact . | . . . . . . Weapon 17 | 2 1 1 . 3 10 Energy Gun 13 | 2 1 1 . 3 6 Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 4 | . . . . . 4 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 24 | . 1 . . 1 22 Power 4 | . 1 . . . 3 Propulsion 10 | . . . . 1 9 Utility 5 | . . . . . 5 Weapon 5 | . . . . . 5 Highest Loss Streak 13 | . 1 . . 1 13 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 93 | . 98 100 100 85 81 Engine 11 | . 13 14 14 14 3 Leg 7 | . . . . . 28 Wheel 19 | . 28 28 28 14 1 Device 1 | . . . . . 6 Storage 12 | . 14 14 14 14 9 Protection 13 | . 12 14 14 14 13 Energy Gun 23 | . 28 28 28 28 10 Impact Weapon 1 | . . . . . 4 Naked Turns 3 | . . . . . 3 Heaviest Build 38 | 12 30 32 32 34 38 Greatest Support 40 | 26 26 26 20 10 40 Greatest Overweight (x) 3 | 3 1 1 1 3 2 Average Overweight (x) . | . . 1 1 3 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 14 Most Carried 15 | 6 15 15 15 15 15 Average Carried 13 | 3 12 14 15 15 11 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 6 15 15 15 15 5 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 823 | 260 311 58 . 48 146 Remotely . | . . . . . . Salvage Created 1629 | 64 618 228 . 77 642 Parts 83 | . 36 18 . 5 24 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 3 | . 1 1 . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 28 | . 9 8 . 2 9 Guns 27 | . 9 8 . 2 8 Classes Destroyed 9 | 1 6 . . . 2 Worker 5 | . 3 2 . . . Builder 3 | . 2 . . . 1 Hauler 1 | . 1 . . . . Recycler 5 | 1 1 . . . 3 Watcher 2 | . 1 . . . 1 Swarmer 10 | . 3 6 . . 1 Grunt 16 | . 6 2 . 2 6 Sentry 1 | . . . . . 1 Hunter 1 | . . . . . 1 Best Kill Streak 5 | 1 4 3 . 2 5 Combat Bots Only 3 | . 3 3 . 2 2 Max Kills in Single Turn 2 | 1 1 2 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 3086 | . 394 126 . 210 2356 Core 723 | . 102 6 . 63 552 Absorbed by Shields . | . . . . . . Core Remaining (%) 65 | 100 . . . 31 . Volleys Fired 159 | 2 62 20 . 6 69 Largest 2 | 2 2 2 . 2 2 Hottest 130 | 80 80 80 . 105 130 Shots Fired 278 | 4 124 40 . 12 98 Gun 278 | 4 124 40 . 12 98 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 246 | 4 124 40 . 12 66 Explosive . | . . . . . . Electromagnetic 32 | . . . . . 32 Robot Hit Streak 11 | 2 11 8 . 7 8 Robot Miss Streak 5 | 1 5 3 . 4 4 Penetration Max . | . . . . . . Secondary Targets 6 | . 2 1 . . 3 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 175 | 2 74 23 . 8 68 Core Hits 83 | 2 32 14 . 4 31 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . . . . 6 Burn 6 | . . . . . 6 Melee Attacks 9 | . . . . . 9 Impact 9 | . . . . . 9 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2403 | 22 868 287 . 105 1121 Guns 2339 | 22 868 287 . 105 1057 Cannons . | . . . . . . Explosions . | . . . . . . Melee 61 | . . . . . 61 Ramming 3 | . . . . . 3 Kinetic . | . . . . . . Thermal 2098 | 22 868 287 . 105 816 Explosive . | . . . . . . Electromagnetic 241 | . . . . . 241 Impact 61 | . . . . . 61 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 1 1 . Average Corruption 1 | . 1 1 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . 2 3 2 1 . Matter Fused 3 | . 1 1 . 1 . Heat Flow Errors 2 | . . 1 1 . . Energy Discharges 1 | . . . 1 . . Data Loss (minor) 2 | . 1 1 . . . Overload Shots . | . . . . . . Overflow Damage 6 | . . . . . 6 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 6 | . . . . . 6 Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 2 | . . . . . 2 Targets Rammed 3 | . . . . . 3 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 308 | 36 308 304 165 300 252 Average Temperature 87 | 20 78 97 88 135 85 Received Heat Transfer 1254 | . 162 30 . 126 936 Effects 2 | . . 2 . . . Interference 2 | . . 2 . . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 1 | . . . . . 1 Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . 5 . . . 2 Heat Transferred 5230 | 50 1975 650 . 248 2307 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 210 | 5 182 196 . 50 210 Initial 19 | . 3 16 . . 19 Average 74 | 1 75 92 . 41 78 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 98 | 100 100 100 . 100 94 Level 1 1 | . . . . . 5 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 . . . 6 Investigation 2 | . . . . . 2 Extermination . | . . . . . . Reinforcement 5 | . 1 . . . 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 8 | . 3 . . . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | . 18 8 . 5 39 Peak Tracking Total 11 | . 4 3 . 3 11 Tactical Retreats 4 | . . . . . 4 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 4 | . 1 . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 10 | . 4 . 1 . 5 Terminals 7 | . 4 . . . 3 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 27 | . 7 . 4 . 16 Successful 17 | . 4 . 4 . 9 Failed 10 | . 3 . . . 7 Catastrophic 2 | . 1 . . . 1 Database Lockouts . | . . . . . . Manual 13 | . 7 . . . 6 Terminals 18 | . 7 . . . 11 Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units 2 | . . . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 3 . 4 . 4 Record 4 | . . . 4 . . Prototype ID Bank 1 | . . . . . 1 Branch Access Points 2 | . 1 . . . 1 Alert Level 1 | . . . . . 1 Locate Traps 2 | . 2 . . . . Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . . 1 Scan Component 1 | . . . . . 1 Recycling Unit Hacks 1 | . . . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 1 . . . 3 Terminals 4 | . 1 . . . 3 Assimilate 1 | . . . . . 1 Botnet 3 | . 1 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 4 . . . 4 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . . . . 2 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 10 | . . . . . 10 Highest-Rated Ally 10 | . . . . . 10 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 2378 | 60 908 460 143 190 617 Spaces Moved 1630 | 44 633 370 150 130 303 Core 11 | 4 . . . . 7 Treads . | . . . . . . Legs 272 | . . . . . 272 Wheels 1347 | 40 633 370 150 130 24 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 95 95 125 50 Average Speed 105 | 89 102 100 95 125 117 Slowest Speed 200 | 200 105 105 95 125 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 4 96 72 52 37 34 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug 3 | . . . . . 3 Terrain Destroyed 3 | . . . . . 3 Melee 3 | . . . . . 3 Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2005 | 57 775 424 154 147 448 Wait 96 | . 43 21 1 4 27 Move 1625 | 43 632 369 149 129 303 Hop . | . . . . . . Pick Up 35 | 6 19 4 2 . 4 Fast Attach 9 | 6 1 . . . 2 Attach 19 | . 2 . . . 17 Detach 2 | . . . . . 2 Swap 21 | . 5 3 . 4 9 Drop 27 | . 11 7 2 4 3 Fire 159 | 2 62 20 . 6 69 Melee 9 | . . . . . 9 Ram 2 | . . . . . 2 Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Identified exit to Mines 162 | -10/Materials | Discovered new exit (range 6) 312 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 16) 852 | -10/Materials | Discovered new exit (range 5) 969 | -10/Materials | Entered Mines 1304 | -10/Mines | Discovered new exit (range 6) 1425 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1425 | -10/Mines | Discovered new exit (range 5) 1429 | -10/Mines | Entered Exiles 1451 | -10/Exiles | Met 8R-AWN 1468 | -10/Exiles | Met EX-HEX 1495 | -10/Exiles | Met EX-BIN 1509 | -10/Exiles | Met EX-DEC 1510 | -10/Exiles | Build established: Scavenger-Mutant 1513 | -10/Exiles | Learned location of Zion (-7) 1564 | -10/Exiles | Discovered new exit (range 10) 1572 | -10/Exiles | Entered Mines 1581 | -9/Mines | Core integrity fell below 50% 1662 | -9/Mines | Met a Derelict bent on vengeance 1758 | -9/Mines | Discovered new exit (range 3) 1762 | -9/Mines | Entered Materials 1762 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2302 | -8/Materials | Lost 13 parts (1p4n5u3w) 2318 | -8/Materials | Core integrity fell below 50% 2357 | -8/Materials | Lost 3 parts (1p1n1w) 2371 | -8/Materials | Core integrity fell below 20% 2379 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02333_ Critical hit (Burn: +37). 02343_ O-16 Technician sends out distress signal. 02343_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02346_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 02359_ S-10 Pest destroyed. 02361_ Aluminum Leg destroyed. 02367_ Acquired Spread Laser. 02367_ Aluminum Leg destroyed. 02368_ S-10 Pest destroyed. 02369_ Aluminum Leg destroyed. 02369_ Critical hit (Burn: +37). 02370_ G-47 Trooper suffers critical hit (Burn). 02373_ Dropped Imp. Heat Sink. 02374_ Dropped Lrg. Storage Unit. 02375_ Slammed into G-47 Trooper. 02376_ Critical hit (Destroy). 02376_ Spread Laser destroyed. 02377_ W-25 Informer sends out distress signal. 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""" #????????????????????? | | ?????????????????????# ?"" #????????????????????? | | ?????????????????????+ ?"" #????????????????????? | | ?????????????????????##??####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????H?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalShadeMachine Manual? 0 Play Time 00:40:41 Cumulative 140.0 hours Start 2022.09.01 @ 12:04:03 End 2022.09.01 @ 12:44:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 72 Adventurer 16 Explorer 3 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 54 Gallery% 59 Achievement% 50 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Terminus Map View 67x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30189ca2-76e7-4a94-95e0-e9161544e70d